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- ;/* winpubscreen.c - Execute me to compile me with SAS C 5.10
- LC -b1 -cfistq -v -y -j73 winpubscreen.c
- Blink FROM LIB:c.o,winpubscreen.o TO winpubscreen LIBRARY LIB:LC.lib,LIB:Amiga.lib
- quit
- **
- ** winpubscreen.c
- ** open a window on the default public screen (usually the Workbench screen)
- */
-
- #define INTUI_V36_NAMES_ONLY
-
- #include <exec/types.h>
- #include <intuition/intuition.h>
-
- #include <clib/exec_protos.h>
- #include <clib/intuition_protos.h>
-
- #ifdef LATTICE
- int CXBRK(void) { return(0); } /* Disable Lattice CTRL/C handling */
- int chkabort(void) { return(0); } /* really */
- #endif
-
- struct Library *IntuitionBase;
-
- /* our function prototypes */
- VOID handle_window_events(struct Window *win);
-
-
- /*
- ** Open a simple window on the default public screen,
- ** then leave it open until the user selects the close gadget.
- */
- VOID main(int argc, char **argv)
- {
- struct Window *test_window = NULL;
- struct Screen *test_screen = NULL;
-
- IntuitionBase = OpenLibrary("intuition.library",37);
- if (IntuitionBase)
- {
- /* get a lock on the default public screen */
- if (test_screen = LockPubScreen(NULL))
- {
- /* open the window on the public screen */
- test_window = OpenWindowTags(NULL,
- WA_Left, 10, WA_Top, 20,
- WA_Width, 300, WA_Height, 100,
- WA_DragBar, TRUE,
- WA_CloseGadget, TRUE,
- WA_SmartRefresh, TRUE,
- WA_NoCareRefresh, TRUE,
- WA_IDCMP, IDCMP_CLOSEWINDOW,
- WA_Title, "Window Title",
- WA_PubScreen, test_screen,
- TAG_END);
-
- /* Unlock the screen. The window now acts as a lock on
- ** the screen, and we do not need the screen after the
- ** window has been closed.
- */
- UnlockPubScreen(NULL, test_screen);
-
- /* if we have a valid window open, run the rest of the
- ** program, then clean up when done.
- */
- if (test_window)
- {
- handle_window_events(test_window);
- CloseWindow(test_window);
- }
- }
- CloseLibrary(IntuitionBase);
- }
- }
-
- /*
- ** Wait for the user to select the close gadget.
- */
- VOID handle_window_events(struct Window *win)
- {
- struct IntuiMessage *msg;
- BOOL done = FALSE;
-
- while (! done)
- {
- /* We have no other ports of signals to wait on,
- ** so we'll just use WaitPort() instead of Wait()
- */
- WaitPort(win->UserPort);
-
- while ( (! done) &&
- (msg = (struct IntuiMessage *)GetMsg(win->UserPort)))
- {
- /* use a switch statement if looking for multiple event types */
- if (msg->Class == IDCMP_CLOSEWINDOW)
- done = TRUE;
-
- ReplyMsg((struct Message *)msg);
- }
- }
- }
-