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- There are two demo scripts on this example disk: one for AGA machines, and
- one for non-AGA. The AGA script simply executes the included demos with
- more blitter objects, showing off the increased animation speed.
-
- To run the demo scripts, make sure that you are currently in the directory
- containing the scripts, then simply type the name of the script and hit enter.
- The demos scripts are named:
-
- DEMO
-
- and
-
- DEMO_AGA
-
- Some of the blitter/animation demos can run in Super72 800x600, but this mode
- is not used by the demo scripts. See the demo code itself for how this is
- accomplished, or simply type the name of the demo file (in each subdirectory)
- for a list of available command line options. Note that Super72 mode is
- only possible if the Super72 monitor is installed in your Devs: drawer.
-
- IMPORTANT: Most demos require a mouse button click to exit (either one). All
- examples except for the the sound sample player are NOT set up to handle a
- ctrl-C break.
-
- All demos were created using the GameSmith linker library andCITAS 3.1.
-