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GameSmith3-Hisoft-Examples.DMS
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rs.h
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C/C++ Source or Header
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1994-04-02
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368 b
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8 lines
#define RS_CPLX 80 /* label/ID of anim complex */
#define DANCE1 0 /* sequence # of anim within complex */
#define DANCE2 1 /* sequence # of anim within complex */
#define STANDUP 2 /* sequence # of anim within complex */
#define DANCE1_ANIM 77 /* label/ID of anim */
#define DANCE2_ANIM 78 /* label/ID of anim */
#define STANDUP_ANIM 76 /* label/ID of anim */