home *** CD-ROM | disk | FTP | other *** search
- #ifndef GS_UTILITY
- #define GS_UTILITY
-
- unsigned short gs_random(int); /* random number from 0 to int */
-
- /* -------------------------------------------------------------------- */
-
- int gs_task_prio(int); /* set task priority */
-
- /* -------------------------------------------------------------------- */
-
- int gs_file_requestor(struct Screen *,char *,char *,char *,char *,int);
-
- /* -------------------------------------------------------------------- */
-
- void gs_LEDon(void); /* audio filter on */
- void gs_LEDoff(void); /* audio filter off */
-
- /* -------------------------------------------------------------------- */
-
- void gs_init_vector(int,int,int,int,int); /* vector number,start X,start Y,end X,end Y */
- int gs_step_vector(int,int,int *,int *); /* vector number,step amount, X ptr, Y ptr */
- int gs_ustep_vector(int,int,int *,int *); /* vector number,step amount, X ptr, Y ptr */
-
- /* -------------------------------------------------------------------- */
-
- struct Interrupt *gs_add_vb_server(void *,int);
- void gs_remove_vb_server(struct Interrupt *);
-
- /* -------------------------------------------------------------------- */
-
- int gs_version(void); /* get GameSmith library version */
-
- /* -------------------------------------------------------------------- */
-
- int gs_chiprev(void);
-
- #endif
-