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Text File  |  1996-08-31  |  3.9 KB  |  157 lines

  1. { SnapShot - Speichert aktuelle Fensterpostion (Snapshot.p)
  2.  
  3.   $VER:             1.0 (01.09.96)
  4.  
  5.   Autor
  6.   Pascal-Version:   Falk Zühlsdorff  (EMail: ai036@rz.tu-ilmenau.de)
  7.                     CDproV3.x, APrintV3.x,...,
  8.                     P.U.R.I.T.Y.-Pascal-FD, Amiga Zentrum Thüringen e.V.
  9. }
  10.  
  11. Program snapshot;
  12.  
  13. USES Exec,Intuition;
  14. {$incl 'dos.lib','workbench/startup.h','icon.lib','wb.lib','wizard.lib'};
  15.  
  16. CONST WIZARDFILE          = "snapshot.wizard";
  17.       WINDOW_MAIN         = 1;
  18.       WINDOW_MAIN_GADGETS = 3;
  19.  
  20. VAR   surface             : Ptr;
  21.       screen              : p_Screen;
  22.       newwin              : p_NewWindow;
  23.       window              : p_Window;
  24.       winhandle           : p_WizardWindowHandle;
  25.  
  26.       gads                : array[0..WINDOW_MAIN_GADGETS] of p_gadget;
  27.       msg                 : p_IntuiMessage;
  28.  
  29.       tags                : array[0..2] of tagitem;
  30.       wintags             : array[0..1] of tagitem;
  31.       flag                : boolean;
  32.  
  33.       { folgende Variablen dienen dazu den Startpfad des unseres
  34.         Programmes zu ermitteln (dort muß sich das WIZARDFILE befinden) }
  35.  
  36.       WBmsg               : p_WBStartup;
  37.       hlp                 : integer;
  38.       StartName           : String[108]; {Pfad+Name des Wizardfiles ablegen}
  39.  
  40. PROCEDURE CleanUp;
  41. BEGIN
  42.  IF window<>NIL        THEN WZ_CloseWindow(winhandle);
  43.  IF winhandle<>NIL     THEN WZ_FreeWindowHandle(winhandle);
  44.  IF screen<>NIL        THEN UnlockPubScreen(NIL,screen);
  45.  
  46.  IF surface<>NIL       THEN
  47.                         BEGIN
  48.                          flag:=WZ_SnapShotA(surface,NIL);
  49.                          WZ_CloseSurface(surface);
  50.                         END;
  51.  
  52.  IF WizardBase<>NIL    THEN CloseLibrary(WizardBase);
  53.  IF IntuitionBase<>NIL THEN CloseLibrary(IntuitionBase);
  54. END;
  55.  
  56. BEGIN
  57.  IF NOT FROMWB THEN exit;
  58.  
  59.  {-- besagten Startpfad ermitteln... --}
  60.  
  61.  StartName:='';
  62.  WBmsg:=StartupMessage;
  63.  
  64.  IF WBmsg^.sm_NumArgs>=1
  65.   THEN
  66.    BEGIN
  67.     hlp:=NameFromLock(WBmsg^.sm_ArgList^[1].wa_lock,^StartName,107);
  68.     IF (StartName[Length(StartName)])<>':'
  69.      THEN StartName:=StartName+'/'+WIZARDFILE
  70.      ELSE StartName:=StartName+WIZARDFILE;;
  71.    END
  72.   ELSE exit;
  73.  
  74.  {--  Initialisierung --}
  75.  
  76.  surface:=NIL;winhandle:=NIL;newwin:=NIL;window:=NIL;screen:=NIL;
  77.  
  78.  {-- Library öffnen --}
  79.  
  80.  WizardBase:=OpenLibrary('wizard.library',0);
  81.  IF WizardBase = NIL THEN exit;
  82.  
  83.  {-- Oberflächenbeschreibung laden --}
  84.  
  85.  surface:=WZ_OpenSurfaceA(StartName,NIL,NIL);
  86.  IF surface<>NIL
  87.   THEN
  88.    BEGIN
  89.     {-- Natürlich brauchen wir auch noch einen Screen --}
  90.  
  91.     screen:=LockPubScreen(NIL);
  92.     IF screen<>NIL
  93.      THEN
  94.       BEGIN
  95.  
  96.        {-- windowhandle reservieren, mit dem die Objekte durch die
  97.        wizard.library verwaltet werden                             --}
  98.  
  99.        winhandle:=WZ_AllocWindowHandleA(screen,0,surface,NIL);
  100.        IF surface<>NIL
  101.         THEN
  102.          BEGIN
  103.           Tags[0]:=TagItem(WWH_GadgetArray,Long(^gads));
  104.           Tags[1]:=TagItem(WWH_GadgetArraySize,sizeof(gads));
  105.           Tags[2].ti_tag:=tag_done;
  106.  
  107.           WinTags[0]:=TagItem(WA_AutoAdjust,1);
  108.           WinTags[1].ti_tag:=tag_done;
  109.  
  110.  
  111.           {-- Objekte anlegen --}
  112.  
  113.           newwin:=WZ_CreateWindowObjA(winhandle,1,^Tags);
  114.           IF newwin<>NIL
  115.            THEN
  116.             BEGIN
  117.  
  118.              {Fenster mi allen Objekten öffnen }
  119.  
  120.              window:=WZ_OpenWindowA(winhandle,newwin,^wintags);
  121.              IF window<>NIL
  122.               THEN
  123.                BEGIN
  124.  
  125.                 {-- Intuition-Message abfangen ... --}
  126.  
  127.                 flag:=false;
  128.                 REPEAT
  129.                  Msg:=Wait_Port(window^.UserPort);
  130.                  Msg:=Get_Msg(window^.Userport);
  131.                  IF Msg<>NIL
  132.                     THEN
  133.                      BEGIN
  134.                       Reply_Msg(Msg);
  135.                       IF  Msg^.Class=IDCMP_CLOSEWINDOW THEN flag:=true;
  136.                      END;
  137.  
  138.                 UNTIL flag;
  139.                END;
  140.             END;
  141.          END;
  142.       END;
  143.    END;
  144.  
  145.  CleanUp;
  146. END.
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