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Text File | 1994-02-01 | 76.4 KB | 2,012 lines |
- dice/C1:001,C1:002,C1:003,C1:004,C1:006
-
- __autoinit, __autoexit, __geta4, __chip, floating point
- -------------------------------------------------------
- These error messages should only occur if you are using the freeware
- release, and attempt to use features not supported in that limited
- version.
-
- dice/C1:009 dice/C1:009
-
- Unexpected EOF
- --------------
- The source or header file ended abruptly, for example ending in the
- middle of a quoted string or macro.
-
- dice/C1:010 dice/C1:010
-
- Char Const Too Large!
- ---------------------
- Only 4 characters are allowed within a character constant, more than
- four, such as 'abcde' will generate this error.
-
- dice/C1:011 dice/C1:011
-
- NewLine in string constant
- --------------------------
- A newline occurs within a string constant, such as the next two
- lines:
-
- "abcd
- efgh"
-
- This is not legal under ANSI C. Instead, you can create a single
- large string using "string1" "string2" ... two sets of quoted strings
- with no delimiter, putting them side by side or on separate lines as
- you like.
-
- dice/C1:012 dice/C1:012
-
- Illegal character '%c' $%02x
- ----------------------------
- Certain characters are illegal. One example is '#', when not part of
- a preprocessor directive: int x= 43#.
-
- dice/C1:013 dice/C1:013
-
- Unexpected Token '%s' expected '%s'
- -----------------------------------
- The expected token wasn't the one we got! The error message tells you
- what the character was and what was expected. This is normally
- indicative of mismatched parenthesis or a semi-colon inside a
- subroutine call that expected commas or a close parenthesis. Most
- full featured prograzmmer's editors can match braces (ie. find a
- matching } for every {) to help track these errors down.
-
- dice/C1:014 dice/C1:014
-
- __geta4 keyword does NOT work with residentable executables!
- ------------------------------------------------------------
- __geta4 requires the base of the data to be at a known absolute
- relocatable location. You cannot use __geta4 in conjunction with -r
- because residentable code allocates its data segment at run time.
- Keep in mind that in the most common situation where you might get
- such an error -- writing shared libraries and devices, making the
- program resident would not buy you anything anyway. The other common
- situation where you would need to use __geta4 -- Amiga shared library
- callbacks, currently requires you to not make such executables
- residentable.
-
- dice/C1:015 dice/C1:015
-
- More than 32K of auto variables!
- --------------------------------
- DICE accesses all stack variables using word-register-relative, thus
- no more than 32KBytes worth of stack variables may be declared.
-
- dice/C1:016 dice/C1:016
-
- Unsupported return type
- -----------------------
- You attempted to return a type that is currently unsupported. Since
- all return types including structural returns are now supported, you
- should not get this error message. Getting this error message would
- most likely be due to a bug in DICE.
-
- dice/C1:017 dice/C1:017
-
- constant does not fit storage: %d
- ---------------------------------
- DICE will, in some cases, catch the use of constants that are out of
- range in a particular situation. For example, specifying the constant
- '128' in relation to a signed character (-128 to 127).
-
- DICE checks constant-fit only in hazzardous situations such as in a
- switch().
-
- dice/C1:018 dice/C1:018
-
- size mismatch: %d, %d
- ---------------------
- This is a code generation error which can occur when you compare or
- run operations on incompatible types. This error occurs when high
- level routines in the compiler fail to detect a problem with your
- source.
-
- dice/C1:019 dice/C1:019
-
- repeated case: %d (0x%08lx)
- ---------------------------
- The specified case, given in both decimal and hex, occurs more than
- once within a switch statement.
-
- dice/C1:020,C1:021 dice/C1:020,C1:021
-
- block operation error in source, block operation error in dest
- --------------------------------------------------------------
- Generally means that either the source or the destination of a
- block-op, such as a structure assignment, are incompatible. For
- example:
-
- foo = bar;
-
- where foo has a different structure type than bar. Generally this
- error is preceeded by an "illegal assignment" error.
-
- dice/C1:022 dice/C1:022
-
- dest not lvalue
- ---------------
- Generally occurs if the object of an assignment is not assignable
- ("lvalue means modifiable value). However, note that DICE is notably
- weak in this area. It will cheerfully allow you to do things like (a
- + b) = c + d;, obviously illegal.
-
- dice/C1:023 dice/C1:023
-
- syntax error in expression
- --------------------------
- A General syntax error in an expression occured. Usually occurs due
- to an illegally constructed expression, such as:
-
- a ] b;
-
- can also occur due to too few parenthesis.
-
- dice/C1:024 dice/C1:024
-
- expected expression
- -------------------
- An expression was expected when, instead, either nothing or a
- statement was found. This can also occur due to a syntax error in the
- expression.
-
- dice/C1:025 dice/C1:025
-
- expected '}'
- ------------
- A close brace was expected, for example, a global declaration such
- as:
-
- int a[] = { 1, 2, 3;
-
- dice/C1:026 dice/C1:026
-
- expected %d close parens
- ------------------------
- Expected one or more close parenthesis in an expression.
-
- dice/C1:027 dice/C1:027
-
- expected close bracket
- ----------------------
- Expected a close bracket ']', generally caused by an incomplete array
- index such as a[i = 4;
-
- dice/C1:028 dice/C1:028
-
- expected identifer after . or ->
- --------------------------------
- A structure indirection via '.' or '->' requires a structure member
- to be specified. i.e. a field MAJOR HEADING.
-
- dice/C1:029 dice/C1:029
-
- expected ',' or ')' in function call
- ------------------------------------
- Expected a delimiter in a function call. Either comma if another
- argument is to be given, or a close parenthesis to end the function
- call.
-
- dice/C1:030 dice/C1:030
-
- undefined symbol: %s
- --------------------
- The given symbol is not defined. For example, referencing a variable
- that was not defined or extern'd.
-
- dice/C1:031 dice/C1:031
-
- expected integer constant
- -------------------------
- An integer constant was expected, generally occurs when you declare
- an array. For example, the following is illegal: int i[j];
-
- dice/C1:032 dice/C1:032
-
- not an lvalue
- -------------
- Occurs when an lvalue was expected, usually in an assignment. An
- lvalue is an expression which exists in real storage, for example:
-
- *ptr = 4;
-
- the expression '*ptr' points to real storage where as the expression
- (a + b) in;
-
- (a + b) = 4;
-
- does NOT. Note that DICE is not very good at catching lvalues errors
- yet.
-
- dice/C1:033 dice/C1:033
-
- goto label not found: %.*s
- --------------------------
- The label that was given as a target for a goto statement was not
- found anywhere in the procedure.
-
- dice/C1:034 dice/C1:034
-
- constant div/mod by 0
- ---------------------
- You attempted to use the '/' or '%' operator with the constant value
- 0 on the right hand side. Division/Modulus by 0 is illegal.
-
- dice/C1:035 dice/C1:035
-
- ptr-ptr mismatch: type %s
- -------------------------
- Generally occurs in a pointer comparison or assignment. The two
- pointers do not point to the same type. Example,
-
- char *a; long *b; if (a < b);
-
- The error message indicates the type of the pointer that you are
- attempting to use. This is typically followed by an error C1:115
- which contains the type that was expected.
-
- dice/C1:036 dice/C1:036
-
- unexpected void type
- --------------------
- Occurs due to an illegally constructed expression where the result
- storage is void.
-
- dice/C1:037 dice/C1:037
-
- result not used
- ---------------
- This warning occurs in some cases where an expression has been
- calculated but the result ends up not being used. For example:
-
- a <= 4;
-
- dice/C1:039 dice/C1:039
-
- & of bitfield illegal
- ---------------------
- It is not legal to take the address of a bitfield element in a
- structure since no pointer representation is possible.
-
- dice/C1:040 dice/C1:040
-
- indirection through non-ptr
- ---------------------------
- Example: int a; *a = 4; ... i.e. where 'a' wasn't a pointer. Will
- also occur if you attempt to index a variable which is not an array
- or pointer, i.e. a[4] = 4; where 'a' is an integer instead of an
- array/pointer.
-
- dice/C1:041 dice/C1:041
-
- must #include <alloca.h> for alloca
- -----------------------------------
- DICE requires a special alloca. To obtain it any modules that use
- alloca() must #include <alloca.h> which redefines it properly.
-
- dice/C1:042 dice/C1:042
-
- left hand side of assignment is not a procedure
- -----------------------------------------------
- You attempted to make a procedure call, such as foo(23); where foo is
- not a procedure. Example:
-
- int foo;
- ...
- foo(23);
-
- This can occur if you accidently declare a variable whos MAJOR
- HEADING is the same as a procedure you attempt to call.
-
- dice/C1:043 dice/C1:043
-
- unprototyped call
- -----------------
- When the -proto option to DCC is used, any procedure call which is
- not prototyped will generate this error.
-
- dice/C1:044, C1:045
-
- too few parameters in call, too many parameters in call
- -------------------------------------------------------
- For prototyped procedures, the number of arguments is generally
- known. DICE will print these warnings if you make a procedure call
- with too few or too many arguments.
-
- dice/C1:046 dice/C1:046
-
- not structure or union type
- ---------------------------
- An attempt was made to indirect through a structure or union where
- the left hand side was not a structure or union type.
-
- dice/C1:047 dice/C1:047
-
- maximum auto storage for temporaries exceeded
- ---------------------------------------------
- DICE tracks stack temporaries, mainly for floating point. If DICE's
- maximum number of temporaries is exceeded due to an overly complex
- expression, this error will be given. You should try breaking up the
- code into smaller chunks.
-
- dice/C1:048 dice/C1:048
-
- register not allocated: %d
- --------------------------
- This is generally an indication of a software error within DC1 if not
- preceeded by other error messages.
-
- dice/C1:049 dice/C1:049
-
- expected integer type
- ---------------------
- An integer type was expected but instead a non-integer type was
- found. For example, trying to use a float to index an array.
-
- dice/C1:050 dice/C1:050
-
- illegal ptr arithmatic
- ----------------------
- This error generally occurs when you do something illegal with a
- pointer. For example, while 'ptr - i' is valid, 'i - ptr' is not.
- While you can subtract two pointers 'p1 - p2', you cannot add two
- pointers 'p1 + p2'.
-
- dice/C1:051,C1:052
-
- illegal ptr conversion, illegal structure conversion
- ----------------------------------------------------
- These errors generally occurs when you attempt to cast a structure to
- a pointer or vise versa.
-
- dice/C1:053 dice/C1:053
-
- illegal cast
- ------------
- A catch all for casts that DICE does not understand, such as
- converting integers into arrays.
-
- dice/C1:054 dice/C1:054
-
- ptr-int conversion
- ------------------
- Generally occurs when DICE is forced to convert a pointer to an
- integer, for example when making a procedure call and passing a
- pointer when the procedure expected an integer.
-
- dice/C1:055 dice/C1:055
-
- illegal int conversion
- ----------------------
- It is illegal to convert an integer to a structure or vice-versa,
- generally the error occurs through an explicit cast.
-
- dice/C1:056 dice/C1:056
-
- int-ptr conversion
- ------------------
- Generally occurs when DICE is forced to convert an integer to a
- pointer, for example when making a procedure call and passing an
- integer when the procedure expected a pointer. The most common
- problem related to this is not having #include'd the appropriate
- prototypes for various Amiga library calls or for your own routines.
-
- dice/C1:057 dice/C1:057
-
- int/ptr mismatch
- ----------------
- Generally occurs when you compare two unlike types (an integer and a
- pointer).
-
- dice/C1:058 dice/C1:058
-
- illegal or incompatible structure operation
- -------------------------------------------
- When you assign structures to each other they must be of the same
- type and size. May also occur if you accidently assign a structure to
- a non-structure or vice-versa.
-
- dice/C1:059 dice/C1:059
-
- illegal assignment
- ------------------
- The assignment is illegal. Usually occurs if you attempt to assign a
- field in a structure in the structure definition, like:
-
- struct foo {
- int x = 4; /* huh ?? */
- };
-
- dice/C1:060 dice/C1:060
-
- illegal ptr-int or int-ptr conversion, int-size != ptr-size
- -----------------------------------------------------------
- This is catch-all for programs that convert between pointers and
- integers and vice-versa. You can only convert an int or long to a
- pointer and back in DICE. Converting to or from a short is illegal.
-
- dice/C1:061 dice/C1:061
-
- illegal bit-field operation
- ---------------------------
- The bitfield operation is not legal. Generally occurs when you
- attempt to declare a bitfield not part of a structure or union.
-
- dice/C1:062 dice/C1:062
-
- illegal compare
- ---------------
- Generally occurs when you attempt to compare two structures. You can
- only use == and != when comparing structures.
-
- dice/C1:063 dice/C1:063
-
- undefined structure tag: %s
- ---------------------------
- Generally occurs when you attempt to reference a field in a structure
- which has yet to be defined. Note that it is perfectly legal to
- declare pointers to undefined structures as long as you do not
- attempt to reference a field in the structure.
-
- The error message indicates the structure tag that was not found.
-
- dice/C1:064 dice/C1:064
-
- undefined struct/union field: %s
- --------------------------------
- The specified field does not exist in the structure definition.
-
- dice/C1:065 dice/C1:065
-
- ran out of memory
- -----------------
- DICE ran out of memory. The README file outlines possible steps to
- take ranging from making fewer things resident to specifying a
- temporary directory on your HD instead of in T: (usually assigned to
- RAM:). The best work around is to split up large source files into
- smaller ones.
-
- dice/C1:066 dice/C1:066
-
- fp constant string too long!
- ----------------------------
- A floating point constant is too long (> 128 digits). DICE can only
- handle so much.
-
- dice/C1:067 dice/C1:067
-
- fp constant too large to convert to int
- ---------------------------------------
- The fp constant is less than -0x80000000 or larger than 0x7FFFFFFF
- and thus cannot be converted to an integer.
-
- dice/C1:068 dice/C1:068
-
- expected semicolon
- ------------------
- A semicolon was expected. For example:
-
- int a<--- oops
- int b;
-
- Generally occurs when something unexpected happens, a semicolon is
- not always the correct solution. For example, can occur if you have
- too many close braces.
-
- dice/C1:069 dice/C1:069
-
- illegal type/storage qualifier for variable
- -------------------------------------------
- The type or storage qualifier is illegal for this variable
- declaration.
-
- dice/C1:070 dice/C1:070
-
- illegal typedef
- ---------------
- The typedef is illegal.
-
- dice/C1:071 dice/C1:071
-
- multiply defined procedure
- --------------------------
- You have defined a procedure (definition means procedure declaration
- with { ... code ... }) more than once in the same source file.
-
- dice/C1:072 dice/C1:072
-
- type too complex
- ----------------
- Occurs if a type is too complex for DICE to handle. For example, DICE
- cannot deal with an array with 32 dimensions.
-
- dice/C1:073 dice/C1:073
-
- syntax error in declaration
- ---------------------------
- This is a very general error that indicates that DICE no longer
- understood what you were trying to compile. If there are any other
- previous errors, they could have cascaded to the point of confusion.
- Otherwise, the problem should be at the error position or immediately
- before it. Note that sometimes an error in a #include file sometimes
- does not show up until immediately after the end of the file.
-
- dice/C1:074 dice/C1:074
-
- enum identifier overides variable/type
- --------------------------------------
- Occurs if you create an enum identifier that overides an existing
- typedef or variable. While enum's are supposed to be in a separate
- domain, this is one of the areas in which DICE is not totally ANSI.
-
- dice/C1:075 dice/C1:075
-
- id missing in procedure declaration
- -----------------------------------
- You have made a procedure definition, probably using the ANSI
- procedure definition style, but forgotten to specify an identifier
- for one of the arguments. Only procedure REFERENCES may leave off
- the identifier.
-
- void fubar(int) {...} /* not ok in definition */
-
- void fubar(int); /* ok in prototype */
-
- dice/C1:076 dice/C1:076
-
- procedure id decl not in id list
- --------------------------------
- This occurs if you declare a procedure with arguments old style and
- mistakenly declare a variable that wasn't specified in the identifier
- list.
-
- int fubar(a,b,c)
- int a, b, c, d;
- {
- }
-
- Note that the variable 'd' did not exist in the id list.
-
- dice/C1:077 dice/C1:077
-
- statement's condition must be an expression
- -------------------------------------------
- RETURN, IF, DO and WHILE require an expression or nothing. The middle
- argument for FOR() requires an expression. Whatever you gave the
- compiler, it wasn't an expression.
-
- dice/C1:078 dice/C1:078
-
- duplicate default: in switch
- ----------------------------
- You have more than one default: statement in a switch.
-
- dice/C1:080 dice/C1:080
-
- expected '{' or '}' for procedure def
- -------------------------------------
- Just a more specific error message to the general syntax error. There
- is something wrong with your procedure definition, DICE expected an
- open brace and then the procedure but didn't see an open brace.
-
- dice/C1:081 dice/C1:081
-
- case/default outside switch
- ---------------------------
- with DICE, the case and default statements must be on the same
- semantic level as the switch() { ... } even though ANSI says they can
- be in lower levels. At least for now. The other common cause is if
- you really do have a case or default statement outside of the switch
- statement.
-
- dice/C1:082 dice/C1:082
-
- else without if
- ---------------
- You have an ELSE statement not associated with any IF statement. The
- most common mistake is when you accidently put two statements in
- between an IF and an ELSE without using braces, like this:
-
- if (i == 0)
- i = 1; j = 2; /* wrong, need braces if */
- /* more than one stmt */
- else
- i = 3;
-
- Which more commonly occurs if you use #define macros heavily.
-
- dice/C1:083 dice/C1:083
-
- too many initializers
- ---------------------
- This error will occur if you specify more initializers in a structure
- assignment then the structure has fields. For example:
-
- struct { int a, b; } Fu = { 1, 2, 3 };
- /* where's the 3 go? */
-
- dice/C1:084 dice/C1:084
-
- array cannot hold string
- ------------------------
- This error will occur if you declare an array and initialize it to a
- string that is larger then the array. Note that the special case
- where the string's nil terminator is just outside the array is
- allowed (the nil terminator is ignored).
-
- char Fu[3] = { "abcd" };
-
- dice/C1:085 dice/C1:085
-
- illegal register specification
- ------------------------------
- This error occurs if you specify more then one register for a
- procedure argument. E.G. void fubar(__D0 __D1 int a) { ... }
-
- dice/C1:086 dice/C1:086
-
- Variable not used: %*.*s
- ------------------------
- This warning informs you of variables which you have declared but not
- referenced.
-
- dice/C1:087 dice/C1:087
-
- Illegal return type
- -------------------
- This error indicates that you have attempted to return a type which
- is incompatible with the return type of the procedure. For example,
- returning an integer from a procedure which is supposed to return
- void.
-
- dice/C1:088 dice/C1:088
-
- Warning, SAS/C __qualifier placement
- ------------------------------------
- DICE attempts to be somewhat SAS/C compatible in terms of type
- qualifier placement but, frankly, SAS/C is too wierd in some
- respects. With DICE, extensions normally occur BEFORE the type MAJOR
- HEADING while in SAS/C they normally occur AFTER the type MAJOR
- HEADING. DICE will accept SAS/C qualifier placement and issue this
- warning, but note that in this particular case multiple declarators
- separated by commas will not work using SAS/C qualifier placement:
-
- int __chip a, b; /*DOESN'T WORK, ONLY A in CHIP*/
-
- __chip int a, b; /*OK, BOTH A & B ARE IN CHIP */
-
- You should also note that DICE accepts __asm, simply ignoring it, and
- also ignores the register qualifier with explicit register
- specifications. That is:
-
- long fubar(__D0 int a) ... /* DICE METHOD */
-
- long fubar(a) /* DICE METHOD */ __D0 int a;
- {
- ...
- long __asm fubar(register __d0 int a)
- ... /* SAS/C */
-
- DICE will accept the SAS/C registered args procedure format in the
- MAJOR HEADING of portability but it's unreadable.
-
- dice/C1:089 dice/C1:089
-
- BREAK outside of loop/switch
- ----------------------------
- The BREAK statement normally breaks out of the nearest switch, do,
- for, or while statement. If you are not within any of those
- constructs there is nowhere to BREAK to and this error message will
- occur.
-
- dice/C1:090 dice/C1:090
-
- CONTINUE outside of loop
- ------------------------
- The CONTINUE statement normally continue's to the nearest do, for, or
- while statement (note that switch() statements are skipped). If you
- are not within a loop statement then CONTINUE has nowhere to go and
- this error message occurs.
-
- dice/C1:091 dice/C1:091
-
- Cannot take the address of a constant
- -------------------------------------
- You cannot take the address of a constant. E.G. int *a = &4; ...
- what is that supposed to mean? If you code structures to constant
- addresses remember to cast the constant addresses as pointers.
-
- dice/C1:092 dice/C1:092
-
- Cannot passed unaligned structs by value
- ----------------------------------------
- The __unaligned storage qualifier is meant for certain very rare
- situations where you do not want structures to be word aligned.
- Unfortunately, DICE is not able to perform all possible operations on
- such structures and passing them by value is one of those operations.
- You can pass a pointer to the structure just fine, just not by value.
-
- dice/C1:093 dice/C1:093
-
- Prototype required for inline call
- ----------------------------------
- Inline library calls are generally implemented by #include'ing the
- appropriate prototype file. The DICE method is to #include the
- appropriate file in clib/, e.g. <clib/exec_protos.h>. DICE will find
- "dinclude:clib/exec_protos.h" first which then declares the #pragma's
- and finally includes the commodore protos,
- "dinclude:amiga20/clib/exec_protos.h". This error occurs if a
- #pragma has been found for a routine but no ANSI prototype. DICE
- requires an ANSI prototype as well as a #pragma to be able to make an
- inline library call.
-
- dice/C1:094 dice/C1:094
-
- Input must be a seekable file
- -----------------------------
- DICE must be able to seek around the input file. This error occurs
- if, for example, you specify a pipe as the input file instead of a
- disk file.
-
- dice/C1:095 dice/C1:095
-
- Can't open %s
- -------------
- DICE is unable to open the specified file
-
- dice/C1:096 dice/C1:096
-
- Read failed
- -----------
- DICE is able to open the file but Read() failed unexpectedly.
-
- dice/C1:097 dice/C1:097
-
- Can't open output %s
- --------------------
- DICE is unable to create either a temporary output file or your
- specified output file, depending on what it is doing. For example,
- if you compile a source file into an object DICE can give this error
- while attempting to create the temporary assembly (.a) file before
- assembling it into your object.
-
- dice/C1:098 dice/C1:098
-
- Incorrect type for indirection
- ------------------------------
- You can only indirect (the unary '*' operator) through a pointer.
-
- dice/C1:099 dice/C1:099
-
- Base variable (%.*s) for pragma is undefined
- --------------------------------------------
- DICE has found a subroutine call for which a #pragma statement is
- present, but the library base for the #pragma statement is missing.
- Typically this will occur when you #include the pragma file directly
- without including the prototypes or library definition as in:
-
- #include <pragmas/exec_pragmas.h>
- ...
- Disable();
-
- To solve the problem, you should #include the corresponding clib file
- like:
-
- #include <clib/exec_protos.h>
-
- dice/C1:100 dice/C1:100
-
- sizeof(type) is 0
- -----------------
- The size of the type passed to sizeof is zero bytes long. Typically
- this occurs when you take the size of an undefined structure tag or
- the sizeof a void.
-
- dice/C1:101 dice/C1:101
-
- Duplicate variable/symbol in same {} block: %.*s
- ------------------------------------------------
- This occurs when you have two variables in the same block which have
- the exact same MAJOR HEADING (usually as the result of a cut/paste
- operation). Simply reMAJOR HEADING one of the variables (or delete
- the duplicated line).
-
- dice/C1:102 dice/C1:102
-
- Variable declared but not used: %.*s
- ------------------------------------
- This warning identifies a variable which is not referenced within the
- scope of a subroutine. Often this is the result of code that has
- been #ifdefed out. DICE will continue to compile the code.
-
- dice/C1:103 dice/C1:103
-
- Variable overides procedure argument: %.*s
- ------------------------------------------
- You have declared a local variable which is the same MAJOR HEADING as
- one of the parameters to the current procedure as in:
-
- void foo(int i)
- {
- int i;
- ...
-
- Since there would be no way to access the parameter, DICE issues the
- error. You need to reMAJOR HEADING either the parameter or the local
- variable. This is often the result of a cut/paste operation within
- the editor.
-
- dice/C1:104 dice/C1:104
-
- Pragma argument count conflict with prototype: %.*s
- ---------------------------------------------------
- This error indicates that there is a difference of opinion as to the
- number of parameters that an inline function takes. The #pragma
- statement for the function codes the number of parameters while the
- prototype explicitely lists them. If you encounter this error, you
- will have to examine the two in order to determine which is right.
-
- dice/C1:105 dice/C1:105
-
- Only D0 supported as a return register for pragmas: %.*s
- --------------------------------------------------------
- The #pragma statement had a value other than 0 in the next to the
- last character of the register specification. Since all Amiga
- functions return the result in D0, you need to correct the prototype.
-
- dice/C1:106 dice/C1:106
-
- Attempt to indirect through void pointer
- ----------------------------------------
- DICE detected an attempt to use a void pointer to reference memory.
- Since a void pointer can not point to anything real, you must cast
- the pointer to the correct type before using it.
-
- void *vp;
- char c;
- ...
- c = *vp; /* Not allowed */
- c = *(char *)vp; /* This eliminates the error */
-
- dice/C1:107 dice/C1:107
-
- Structure/Union %s has no members
- ---------------------------------
- After parsing the structure, there turned out to be no members in it.
- You need to correct the declaration of the structure. Often this is
- the result of a macro expansion.
-
- dice/C1:108 dice/C1:108
-
- Missing comma in initialization expression
- ------------------------------------------
- When initializing an array, DICE did not find a comma between two
- elements in the array. Often DICE is correct about assuming you
- needed the comma, but you should check it to be certain.
-
- char foo[10] = { 1, 2, 3 /* oops */ 4, 5 };
-
- dice/C1:109 dice/C1:109
-
- Return type for procedures do not match from: %s
- ------------------------------------------------
- The procedure that you are declaring OR assigning (in the case of a
- function pointer) returns a different type than what it is being
- matched to. This will be followed by an C1:115 error message which
- indicates the type that was expected. To correct this, you will need
- to either insert a cast (only as a last resort) or correct the
- declarations.
-
- dice/C1:110 dice/C1:110
-
- Number of args mismatch with prototype
- --------------------------------------
- The procedure being declared does not have the same number of
- arguments as a prototype previously encountered for this procedure.
- You will need to correct one or the other.
-
- dice/C1:111 dice/C1:111
-
- Prototype into Non-Prototype
- ----------------------------
- A function that was previously declared as a prototype style function
- is now being redeclared as a non-prototype style function in a manner
- which causes the types to be incompatible. You need to correct one
- or the other.
-
- dice/C1:112 dice/C1:112
-
- Incompatible procedure Argument #%d type: %s
- --------------------------------------------
- This can occur in one of two places: During the declaration of a
- function or during the assignment of a function pointer. In both
- cases, one of the parameters of the two types (the original prototype
- or the left hand side of the assignment) doesn't match. This will be
- followed by a C1:115 error message which indicates the type that was
- expected. To correct this, you will need to fix the declarations.
-
- dice/C1:113 dice/C1:113
-
- Argument #%d is in a different register
- ---------------------------------------
- This is usually the result of matching __STKARGS function with a
- __REGARGS function. In rare cases it can be seen when you actually
- declare the parameters to be in specific registers. You will need to
- correct the declarations to make them match.
-
- dice/C1:114 dice/C1:114
-
- Structure Types do not match: %s
- --------------------------------
- Two Structure/Union/Bitfield types are not equivalent. You will need
- to either insert a cast or correct the declarations. This will be
- followed by a C1:115 error message to indicate the type that was
- expected.
-
- dice/C1:115 dice/C1:115
-
- Does not match original declaration type: %s
- --------------------------------------------
- This is always paired up with another error message (C1:035, C1:109,
- C1:112, or C1:114) to provide more information about a type that was
- mismatched. This message simply tells you what was expected. You
- will never see this message by itself and any corrective action will
- be based on the immediately previous error message.
-
- dice/C1:116 dice/C1:116
-
- Subroutine too complex to generate code for
- -------------------------------------------
- In rare cases, DICE will run out of registers (or get itself into an
- impossible situation). Instead of generating bad code, DICE issues
- this error message and aborts. You can report the problem to us
- (with the sample code of course), but in the meantime you can
- continue to compile your code by breaking it up into smaller
- subroutines.
-
- dice/C1:117 dice/C1:117
-
- Internal Compiler error %d: %s
- ------------------------------
- In an even rarer caes where the compiler has detected some impossible
- state, it will issue this error message. Unfortunately there is no
- cookbook way to get around this, but as a first stab, you should
- clean up all other error messages which you have gotten in your code.
- In order for us to fix this, we would need a complete compilable
- sample.
-
- dice/C1:118 dice/C1:118
-
- Can not read locale library file: %s
- ------------------------------------
- When attemping to build a locale based program, the compiler was
- unable to open up the file that was specified on the command line.
- Please check the options to the compiler and run it again.
- Additional problems could be related to the version of locale, but
- this would be a rare case.
-
- dice/C1:119 dice/C1:119
-
- unrelocatable data reference in const storage
- ---------------------------------------------
- This occurs when you attempt to put a relocatable pointer into const
- storage. Since by definition const is position independent, you will
- need to change the declarations which are causing the problem or
- compile with a different option.
-
- dice/C1:120 dice/C1:120
-
- Can not open needed math library: %s
- ------------------------------------
- When attempting to compile a code which uses floating point math,
- DICE needs to open up the Amiga supplied math libraries. You will
- either need to compile with a different math option or locate the
- appropriate libraries on your system disks.
-
- dice/CP:001 dice/CP:001
-
- No input file specified
- -----------------------
- DCPP was run without any input file specification
-
- dice/CP:002 dice/CP:002
-
- Unable to create %s
- -------------------
- DCPP Was unable to create the requested output file. This is
- normally a temporary file.
-
- dice/CP:003 dice/CP:003
-
- Unknown directive
- -----------------
- DCPP has encountered a # directive which is unknown to it.
-
- dice/CP:004 dice/CP:004
-
- Maximum number of #if levels (%d) exceeded
- ------------------------------------------
- You may only have up to 256 levels of #if nesting
-
- dice/CP:006 dice/CP:006
-
- Multiple #else's for an #if, suggest #elif
- ------------------------------------------
- This normally indicates a mistake in constructing complex
- #if/#elif/#else/#endif sequences.
-
- dice/CP:007 dice/CP:007
-
- #endif without associated #if
- -----------------------------
- Occurs when you have an #endif without a matching #if.
-
- dice/CP:009 dice/CP:009
-
- #error directive: %.*s
- ----------------------
- The #error directive has been encountered. This directive is defined
- to generate an error on purpose and used by programmers for that
- express purpose.
-
- dice/CP:010 dice/CP:010
-
- Maximum number of #include/macro levels (%d) exceeded
- -----------------------------------------------------
- DCPP can handle up to 32 levels of includes and macro nestings.
-
- dice/CP:011 dice/CP:011
-
- File Size mismatch %s (%d)
- --------------------------
- This error should never occur and, if it does, is probably indicative
- of problems elsewhere in the system. Essentially, DCPP uses Seek()
- to determine the size of the file then Read()s it in. If the numbers
- don't match you get this error.
-
- dice/CP:012 dice/CP:012
-
- Ran out of memory!
- ------------------
- DCPP has run out of memory. This does not normally occur as DCPP
- uses the least memory of all the main compiler executables. This can
- occur if you do not have much memory in the system, though. There
- are a number of things that can be done to fix the situation... try
- using precompiled includes, try specifying a temporary directory (-T
- option to DCC) that is not in RAM:
-
- dice/CP:013 dice/CP:013
-
- Read Error from %s
- ------------------
- A read error occured while DCPP was attempting to read a file.
-
- dice/CP:014 dice/CP:014
-
- stringtize '#' valid only before macro argument in a #define
- ------------------------------------------------------------
- You may only stringtize a macro argument as in:
-
- #define stringof(fubar) #fubar
-
- Attempting to stringtize other tokens is illegal
-
- dice/CP:015 dice/CP:015
-
- unterminated #if's left over from include after EOF: %d/%d
- ----------------------------------------------------------
- One or more #if's was left unclosed (i.e. no matching #endif) at the
- end of a file. While you can nest #include's in #if's you cannot
- start an #if in an #include and #endif it outside that #include.
-
- dice/CP:016 dice/CP:016
-
- Unexpected EOF (unterminated comment?)
- --------------------------------------
- A comment was left unterminated when the file EOF occured. This can
- also occur if you forget an end quote.
-
- dice/CP:017 dice/CP:017
-
- Software Error line 177
- -----------------------
- This an other software errors generally indicate a bug in DCPP. It
- is possible to get software errors from illegal files tha generate
- situations which confuse DCPP.
-
- dice/CP:018,CP:019 dice/CP:018,CP:019
-
- Unterminated double quoted string, Unterminated single quoted character constant
- --------------------------------------------------------------------------------
- Unterminated string and/or character constants were detected.
-
- dice/CP:020 dice/CP:020
-
- Read Error on precompiled header file
- -------------------------------------
- A read error occured reading a precompiled header file.
-
- dice/CP:021 dice/CP:021
-
- Error parsing precompiled header file
- -------------------------------------
- This indicates a software error of some sort with the precompiled
- header routines. DICE automatically discards precompiled headers
- that do not match the version of the compiler in use so this error
- message will only be generated if DCPP really gets confused somehow.
-
- dice/CP:022 dice/CP:022
-
- Can't seek in output file
- -------------------------
- You must specify a disk file as the output file for DCPP. DCPP must
- often seek in the output file.
-
- dice/CP:023 dice/CP:023
-
- No symbol specified for #undef
- ------------------------------
- You have an #undef directive which specifies no symbol to undef
-
- dice/CP:024 dice/CP:024
-
- Illegal NULL symbol in defined macro
- ------------------------------------
- You have somehow managed to define a 0 length symbol. This is
- usually indicative of a syntax error somewhere.
-
- dice/CP:025 dice/CP:025
-
- Maximum number of macro arguments (%d) exceeded
- -----------------------------------------------
- Macros cannot deal with more then 256 arguments. There is no limit
- on the size of a macro.
-
- dice/CP:026,CP:027 dice/CP:026,CP:027
-
- Expected comma
- Expected closing paren
- -------------------------------------
- Generally occurs when parsing macros, a comma or closing paren was
- expected.
-
- dice/CP:028 dice/CP:028
-
- Software error in macro replace: %d/%d %d/%d
- --------------------------------------------
- Again, this indicates a software error somewhere in the routine that
- handles argument substitution. While it is most likely due to an
- illegal macro it could also be due to problem with DCPP.
-
- dice/CP:029 dice/CP:029
-
- Recursive use of macro <macroMAJOR HEADING>
- -------------------------------------------
- You called a macro recursively, this would lead to an infinite loop.
-
- dice/CP:030 dice/CP:030
-
- Unexpected EOF in macro %s
- --------------------------
- This can occur if a macro contains an unterminated comment or string.
-
- dice/CP:031 dice/CP:031
-
- Macro crosses #include boundary
- -------------------------------
- A weird error you should never get. There are a few situations where
- DCPP is not ANSI compatible (due to the way DCPP recurses through
- macros) which will generate this error message.
-
- dice/CP:033 dice/CP:033
-
- Not enough arguments to macro: %d/%d
- ------------------------------------
- You referenced a macro which needs more arguments then you supplied!
-
- dice/CP:034 dice/CP:034
-
- Expected closing paren, got '%c' in macro %s (too many args?)
- -------------------------------------------------------------
- You have most likely specified more arguments then the macro takes.
- This can also occur if unexpected characters are encountered when
- processing a macro.
-
- dice/CP:035 dice/CP:035
-
- Software Error (Creator)
- ------------------------
- DCPP has gotten confused
-
- dice/CP:036 dice/CP:036
-
- Software Error in macro %s symbol %s
- ------------------------------------
- DCPP has gotten confused
-
- dice/CP:037 dice/CP:037
-
- Software Error in allocator %d
- ------------------------------
- DCPP has gotten very confused
-
- dice/CP:038 dice/CP:038
-
- GetNominalInclude() failed
- --------------------------
- This indicates a problem openning an #include file. Normally you
- should get a 'Can't open file' and not this message.
-
- dice/CP:039,CP:040,CP:041 dice/CP:039,CP:040,CP:041
-
- Syntax error, Too many close parens, Expression too complex
- -----------------------------------------------------------
- These occur during DCPP expression parsing for #if's and are
- indicative of problems in your expression
-
- dice/CP:042 dice/CP:042
-
- Error parsing expression
- ------------------------
- This is similar to a syntax error and indicates an improperly
- constructed expression.
-
- dice/CP:043 dice/CP:043
-
- Error in #include line
- ----------------------
- DCPP was unable to parse the specified #include directive. There are
- a few ANSI constructs, such as using macros in an #include directive,
- that DCPP has yet to support.
-
- dice/CP:044 dice/CP:044
-
- Can't seek in precompiled header file
- -------------------------------------
- Indicates a general problem accessing a precompiled header file.
-
- dice/CP:045 dice/CP:045
-
- Expected comma or close paren
- -----------------------------
- Another expression parsing error. DCPP was expecting one thing and
- got something else.
-
- dice/CP:046 dice/CP:046
-
- Expected close paren for macro %s
- ---------------------------------
- DCPP had a problem parsing the specified macro, looking for a close
- parenthesis and not finding one.
-
- dice/CP:047 dice/CP:047
-
- Can't open file %.*s
- --------------------
- DCPP was unable to open the specified file.
-
- dice/AS:001 dice/AS:001
-
- No input file specified
- -----------------------
- You ran DAS without specifying the assembly file to assemble!
-
- dice/AS:002 dice/AS:002
-
- Unable to open %s
- -----------------
- DAS was unable to open the assembly file you specified
-
- dice/AS:003 dice/AS:003
-
- Empty File or Unable to Seek
- ----------------------------
- DAS cannot assemble empty files. This error can also occur if you
- specify a device or pipe instead of a file (DAS must be able to seek
- within the file).
-
- dice/AS:004 dice/AS:004
-
- Ran out of memory, you may have to break up your source files
- -------------------------------------------------------------
- DAS is a known memory hog, if you get this error message the most
- effective work around is to breakup the source file in question into
- two or more pieces.
-
- dice/AS:005 dice/AS:005
-
- Error reading input
- -------------------
- DAS has problems reading the assembly file you specified
-
- dice/AS:006 dice/AS:006
-
- Unable to create %s
- -------------------
- DAS was unable to create the object file you specified. This could
- be due to specifying a path for which some sub directories do not
- exist, for example.
-
- dice/AS:009 dice/AS:009
-
- Syntax error
- ------------
- A syntax error occured attempting to parse the specified line of
- assembly
-
- dice/AS:010 dice/AS:010
-
- Illegal Label: %s
- -----------------
- The specified label is illegal. DAS only accepts alpha-numerics, '_',
- and @.
-
- dice/AS:011 dice/AS:011
-
- Expected an operator, got: %c
- -----------------------------
- This generally indicates a syntax error in an expression.
-
- dice/AS:012 dice/AS:012
-
- Expected an expression
- ----------------------
- This generally indicates a syntax error in an expression.
-
- dice/AS:013 dice/AS:013
-
- Bad register specification
- --------------------------
- An illegal register specification was given, such as:
- movem.l D0-D2/A5:,-(sp)
-
- dice/AS:014 dice/AS:014
-
- Expected no operands for %s
- ---------------------------
- The pseudoop on the specified line does not take any operands
-
- dice/AS:015 dice/AS:015
-
- Bad internal id
- ---------------
- This indicates a software error within DAS.
-
- dice/AS:016 dice/AS:016
-
- extension of .%c is illegal
- ---------------------------
- The most common occurance of this error message is when the main
- compiler tries to cast an integer into a void or vise versa and
- doesn't catch the problem, passing an instruction to DAS with a .0
- extension.
-
- dice/AS:017 dice/AS:017
-
- bad operand size: %d
- --------------------
- This normally indicates a software error within DAS.
-
- dice/AS:018 dice/AS:018
-
- Removed branch to next location
- -------------------------------
- This occurs if the verbose option is given. DAS is indicating that
- it has removed a branch instruction.
-
- dice/AS:019 dice/AS:019
-
- Branch Optimization Module
- --------------------------
- A software error occured in the branch optimization module.
-
- dice/AS:020 dice/AS:020
-
- Bad l_Mask/l_RegNo %d 0x%04x
- ----------------------------
- Generally indicates a software error in the MOVEM/MOVE optimization
- module.
-
- dice/AS:021 dice/AS:021
-
- Optimized Bxx - BRA
- -------------------
- This occurs if the verbose option is given and indicates that DAS has
- been able to optimize a 'branch to a branch' into a single branch.
-
- dice/AS:022 dice/AS:022
-
- Illegal relocation
- ------------------
- This occurs if the assembly attempts to do a relocation for which
- there is no analog in the amiga object module format.
-
- dice/AS:023 dice/AS:023
-
- Negative Section length: %d
- ---------------------------
- This occurs if, somehow, you've managed to confuse DAS into thinking
- the length of a section is less then 0!
-
- dice/AS:024 dice/AS:024
-
- Bad section directive, format is [MAJOR HEADING],type
- -----------------------------------------------------
- Generally indicates a syntax error parsing the section directive.
-
- dice/AS:025 dice/AS:025
-
- Illegal section type, must be one of: code,data,bss,abs
- -------------------------------------------------------
- You have specified an illegal section directive. The section type
- may be one of DATA, BSS, CODE, or ABS. ABS sections are used to
- export absolute labels such as _LVO* style labels.
-
- dice/AS:026 dice/AS:026
-
- Conflict in section MAJOR HEADING, previous section exists with different type
- ------------------------------------------------------------------------------
- When specifying section MAJOR HEADINGs you may not specify the same
- MAJOR HEADING for two different section types. You can specify the
- same section MAJOR HEADING for the same section type as many times as
- you wish, and DICE relies on this feature heavily to switch between
- the code, data and other sections.
-
- dice/AS:027 dice/AS:027
-
- Only positive label offsets for relocation purposes
- ---------------------------------------------------
- DAS can only deal with positive label offsets. That is, it cannot
- deal with subtraction of address labels.
-
- dice/AS:028 dice/AS:028
-
- Must specify .W or .L for relocatable outer displacement
- --------------------------------------------------------
- This generally indicates a syntax error in a 68020 instruction. The
- outer displacement must be explicitly specified as word or long.
-
- dice/AS:029 dice/AS:029
-
- Cannot have outer displacement if no brackets [] in pseudoop
- ------------------------------------------------------------
- This generally indicates a syntax error in a 68020 instruction.
-
- dice/AS:030 dice/AS:030
-
- This is a 68020 opcode, use 'mc68020' directive
- -----------------------------------------------
- You have specified a 68020 (or greater) opcode without specifying the
- 'mc68020' directive.
-
- dice/AS:031 dice/AS:031
-
- Undefined Label: %s
- -------------------
- The specified label is referenced in the assembly but not defined
- anywhere.
-
- dice/AS:032 dice/AS:032
-
- Expected terminating %c in string
- ---------------------------------
- A string beginning with a double quote must be terminated by a double
- quote. A string beginning with a single quote must be terminated by a
- single quote.
-
- dice/AS:033 dice/AS:033
-
- Extranious garbage ignored: %s
- ------------------------------
- DAS has completed processing a line of assembly but there is extra,
- unexpected junk on the line.
-
- dice/AS:034 dice/AS:034
-
- Illegal Addressing mode(s) %d %d opcode %s
- ------------------------------------------
- The specified opcode does not have the capability to use the
- specified addressing modes (refer to the specific line of assembly,
- the addressing mode codes are cryptic).
-
- dice/AS:035 dice/AS:035
-
- Directive requires a label
- --------------------------
- The directive on the specified line requires a label beginning in the
- left hand column. E.G. an EQU without no label.
-
- dice/AS:036 dice/AS:036
-
- Directive requires a size extension
- -----------------------------------
- The directive, probably a DS or DC directive, requires a .B, .W, or
- .L extension.
-
- dice/AS:037 dice/AS:037
-
- Expected comma, got %c (ascii %d)
- ---------------------------------
- This generally indicates a syntax error in an expression
-
- dice/AS:038 dice/AS:038
-
- Data generation from directive different size between passes %d - %d
- --------------------------------------------------------------------
- This generally indicates something wierd with the arguments to a DC
- or DS directive... the number of bytes the directive specifies has
- changed between passes!
-
- dice/AS:039 dice/AS:039
-
- internal error handling debug directive
- ---------------------------------------
- This generally indicates a software error in the handling of the
- debug directive, which is used by the compiler to include -d1 line
- debug information.
-
- dice/AS:040 dice/AS:040
-
- Label multiply defined: %s
- --------------------------
- The given label is defined in more then one place in the assembly.
-
- dice/AS:041 dice/AS:041
-
- Unknown Directive: %s
- ---------------------
- The specified directive is not implemented in DAS.
-
- dice/AS:042 dice/AS:042
-
- Label address mismatch between passes %s %d - %d
- ------------------------------------------------
- A phase error between passes has occured. This can occur due to an
- instruction changing size unexpectedly between passes or due to a bug
- in DAS's internal optimizations.
-
- dice/AS:043 dice/AS:043
-
- Address mismatch between passes %d - %d
- ---------------------------------------
- See AS:042
-
- dice/AS:044 dice/AS:044
-
- Word offset out of range: %d
- ----------------------------
- Indicates a word offset is beyond the -32768 to 32767 range of values
- it is allowed to take on.
-
- dice/AS:045 dice/AS:045
-
- Byte offset out of range: %d
- ----------------------------
- Indicates a byte offset is beyond the -128 to 127 range of values it
- is allowed to take on.
-
- dice/AS:046 dice/AS:046
-
- offset out of range: %d (0-7 only)
- ----------------------------------
- Indicates a bit field offset is beyond the 0-7 allowed for it.
-
- dice/AS:047 dice/AS:047
-
- offset out of range: %d (1-8 only)
- ----------------------------------
- Indicates a bit field offset is beyond the 1-8 allowed for it (ADDQ,
- etc..)
-
- dice/AS:048 dice/AS:048
-
- offset out of range: %d (0-15 only)
- -----------------------------------
- Indicates a bit field offset is beyond the 0-15 allowed for it (TRAP,
- etc..)
-
- dice/AS:049 dice/AS:049
-
- short branch to next instruction illegal
- ----------------------------------------
- It is illegal to have a short (byte offset) branch to the next
- instruction because this instruction format is reserved for word
- offset branches.
-
- dice/AS:050 dice/AS:050
-
- byte branch is out of range
- ---------------------------
- The destination of the branch cannot be reached with a byte offset.
- This normally occurs if you force the branch to use a byte offset.
- Note that if you specify a branch with NO extension, DAS will
- automatically optimize the branch to use a byte offset if possible.
-
- dice/AS:051 dice/AS:051
-
- internal instruction id error: %d
- ---------------------------------
- Generally indicates a software error within DAS.
-
- dice/LK:001 dice/LK:001
-
- Can't create JMP for PC-rel offset greater then +/-32K, hunk too large
- ----------------------------------------------------------------------
- DLink cannot handle PC-relative jumps that are greater then +/-32K if
- jumping within the same module. DLink has no problem with
- PC-relative jumps to outside the module (it create a jump table at
- the end of the module for that). This error indicates you must
- either use the large-code model or split up the source file in
- question.
-
- dice/LK:002 dice/LK:002
-
- Relocation error, range (%d) falls outside hunk (%s)
- ----------------------------------------------------
- DLink has detected a relocation entry in an object or library module
- that specifies a relocation outside the program being linked.
-
- dice/LK:003 dice/LK:003
-
- Ran out of memory during linking
- --------------------------------
- DLink has run out of memory. DLink can take a large amount of memory
- to run, especially when compiling with the 2.0 amiga libraries. On a
- small machine you may have to compile with -1.3 instead of -2.0.
-
- dice/LK:004 dice/LK:004
-
- Relocation error, relocation to non-existant hunk %d of %d
- ----------------------------------------------------------
- DLink has detected a relocation entry in an object module that points
- to a non-existant hunk.
-
- dice/LK:005 dice/LK:005
-
- No relocation info allowed for BSS data!
- ----------------------------------------
- It is illegal to have relocations for BSS data. You can relocate an
- address in BSS to some other hunk but cannot relocate information IN
- a BSS hunk. The BSS hunk must remain zero'd out.
-
- dice/LK:006 dice/LK:006
-
- PC relative access to illegal symbol (type %d)
- ----------------------------------------------
- DLink has detected a PC relative access to a symbol which is not
- PC-relative accessible... that is, not in a code hunk or not in the
- same code hunk if -frag is enabled.
-
- dice/LK:007 dice/LK:007
-
- Internal Error in jump table creation
- -------------------------------------
- This indicates a software error in DLink relating to the creation of
- jump tables. This should never occur, but if it does you should be
- able to work around it by using the large code model.
-
- dice/LK:008 dice/LK:008
-
- External symbol relocation error, relocation to non-existant hunk
- -----------------------------------------------------------------
- DLink has detected a symbol relocation to a hunk that does not exist.
-
- dice/LK:009 dice/LK:009
-
- Relocation error, offset not word aligned
- -----------------------------------------
- DLink has detected a word or long relocation to a byte-aligned
- address. word and long relocations may only be made to word-aligned
- addresses.
-
- dice/LK:010 dice/LK:010
-
- Relocation to illegal symbol (type %d)
- --------------------------------------
- DLink has detected a relocation to an illegal symbol. For example,
- an A4-relative relocation to a symbol in the code hunk instead of the
- data hunk.
-
- dice/LK:011 dice/LK:011
-
- Error parsing object module %s offset %d
- ----------------------------------------
- DLink has detected what is most likely a corrupt object module.
-
- dice/LK:012 dice/LK:012
-
- Unknown symbol type %d in file %s
- ---------------------------------
- DLink has come across a symbol type which it does not understand.
-
- dice/LK:013 dice/LK:013
-
- Unknown hunk type 0x%08lx in %s
- -------------------------------
- DLink has come across a hunk type that it does not understand,
- possibly indicating a corrupted object module.
-
- dice/LK:014 dice/LK:014
-
- Software Error 146
- ------------------
- This indicates a software error within DLink, we would appreciate it
- if you reported the error.
-
- dice/LK:015 dice/LK:015
-
- object format error, more hunks then expected
- ---------------------------------------------
- DLink has come across more hunks in an object module then the object
- module's header has specified.
-
- dice/LK:016 dice/LK:016
-
- object format error, fewer hunks then expected
- ----------------------------------------------
- DLink has come across fewer hunks in an object module then the object
- module's header has specified.
-
- dice/LK:017,LK:018,LK:019 dice/LK:017,LK:018,LK:019
-
- Error 556, Error 562, Error 571
- -------------------------------
- These indicate a software error within DLink, we would appreciate it
- if you reported the error.
-
- dice/LK:020 dice/LK:020
-
- Cannot deal with empty data hunks!
- ----------------------------------
- DLink cannot deal with 0 length data hunks.
-
- dice/LK:021 dice/LK:021
-
- final size mismatch %d/%d
- -------------------------
- DLink carefully calculates the size of a module incrementally and
- through an algorithm. If these sizes mismatch it generally indicates
- a bug somewhere within dlink. We would appreciate it if these and
- other software errors were reported.
-
- dice/LK:022 dice/LK:022
-
- internal reloc array mismatch %d/%d
- -----------------------------------
- This is another software error relating to the internal self checks
- DLink makes.
-
- dice/LK:023,LK:024 dice/LK:023,LK:024
-
- Assertion failed line %d %s, Error freeing memory
- -------------------------------------------------
- DLink is really confused if you ever get these. We would appreciate
- it if you report this error when you get it.
-
- dice/LK:025 dice/LK:025
-
- PC relative relocation to data symbol! %s:%s sym=%.*s
- -----------------------------------------------------
- You cannot make a PC-relative relocation to a data symbol. This
- message could indicate incorrect usage of the const storage
- qualifier.
-
- dice/LK:026 dice/LK:026
-
- 32 bit relocations illegal for -pi/-pr: %s:%s
- ---------------------------------------------
- DLink will check the relocations it generates against the compilation
- options you gave it. In this case, DLink has found that it must do
- 32 bit relocations which is in direct conflict with the purpose of
- the -pi or -pr options to DCC.
-
- dice/LK:027 dice/LK:027
-
- 32 bit DATA/BSS relocations illegal for -r: %s:%s
- -------------------------------------------------
- DLink will check the relocations it generates against the compilation
- options you gave it. In this case, DLink has found that it must do
- 32 bit data/bss relocations which are in direct conflict with the
- purpose of the -r options to DCC.... pure code would not be
- generated. Note that DICE still allows you to statically initialize
- pointers to addresses of variables or routines through the generation
- of autoinit code.
-
- dice/LK:028 dice/LK:028
-
- Relocation scan, hunk out of range: %d/%d
- -----------------------------------------
- This message is similar to LK:002
-
- dice/LK:029 dice/LK:029
-
- PC relative relocations for BSS data is illegal
- -----------------------------------------------
- This message is similar to LK:025 but indicates a PC relative
- relocation into BSS instead of initialized DATA.
-
- dice/LK:030 dice/LK:030
-
- Illegal PC relative relocation: %s:%s to %s:%s
- ----------------------------------------------
- This message is a catch-all for other illegal PC-relative relocations
- such as between code hunks of different MAJOR HEADINGs when -frag is
- eanbled.
-
- dice/LK:031 dice/LK:031
-
- label(An) relocation to code section is illegal
- -----------------------------------------------
- DLink has come across a small-data model relocation into a code hunk
- instead of into a data or bss hunk.
-
- dice/LK:032 dice/LK:032
-
- 8 bit relocation out of range (%d) in %s
- ----------------------------------------
- DLink is unable to perform an 8 bit relocation due to it being out of
- the valid -128 to +127 range.
-
- dice/LK:033 dice/LK:033
-
- 16 bit inter-hunk relocation out of range (%d) in %s
- ----------------------------------------------------
- DLink is unable to perform a 16 bit relocation due to it being out of
- the valid -32768 to +32767 range.
-
- dice/LK:034 dice/LK:034
-
- Multiply defined symbol: %.*s (%s & %s)
- ---------------------------------------
- DLink has come across two definitions for the same symbol between
- object modules. This can also occur when porting UNIX code which
- expects a common variable linking model. DICE has the capability to
- generate common variables, please refer to the -mu option to DCC for
- more information.
-
- dice/LK:035 dice/LK:035
-
- Multiply defined symbol in same library! %.*s
- ---------------------------------------------
- DLink has come across two definitions for the same symbol IN THE SAME
- LIBRARY MODULE.
-
- dice/LK:036 dice/LK:036
-
- Undefined Symbol: %.*s (%s)
- ---------------------------
- DLink has come across references to a symbol but is unable to find a
- definition for the symbol.
-
- dice/LK:037 dice/LK:037
-
- Illegal A4-rel to far object: %.*s %s from %s
- ---------------------------------------------
- DLink has come across an attempt to make a small-data model reference
- to an object only accessible through the absolute long addressing
- mode. This can occur if you declare a variable as __far in one
- module but not in another. Such extern's are better placed in a
- header file so this type of confusion cannot occur.
-
- It is illegal to make small-data accesses to objects declared as
- __far or compiled with -mD. This can occur, for example, if you
- compile a module -mD and declare a library base variable, say,
- IntuitionBase, which is then referenced by the OpenScreen() tag as
- small-data due to the use of the small-data amiga.lib
-
- The solution is to either not compile the module __far or to leave
- the -mD option in and declare IntuitionBase as __near, as in:
-
- __near long IntuitionBase;
-
- These types of problems normally occur only when you attempt to mix
- models.. that is, compile some modules with the small data model and
- others with the large data model.
-
- dice/LK:038 dice/LK:038
-
- Absolute refs to BSS/DATA illegal with -r/-p* sym=%.*s
- ------------------------------------------------------
- 32 bit references to a BSS/DATA symbol are illegal when you generate
- residentable or position independant code. DICE will automatically
- work around these restrictions so the error is most likely due to
- either mixed up memory models (compiling some files with -r and
- others wiethout -r) or custom assembly of your own that makes an
- illegal reference for the memory model chosen.
-
- dice/LK:039 dice/LK:039
-
- Hunk has no CODE, DATA or BSS! %s in %s
- ---------------------------------------
- DLink has come across a hunk with no CODE, DATA, or BSS subsections.
-
- dice/LK:040 dice/LK:040
-
- 32 bit data-data relocations are illegal when using -r
- ------------------------------------------------------
- This error message is similar to LK:038 and LK:037 and indicates a
- problem relating to the following type of declaration:
-
- long a, *b = &a;
-
- Note that DICE should work around the restriction AUTOMATICALLY when
- you use the -r option, so unless you have mixed memory models up
- while compiling you should not get this error.
-
- dice/LK:041 dice/LK:041
-
- Unable to find %s model <%s>
- ----------------------------
- DLink is unable to find the specified object module or library.
- DLink will attempt to find the library verbatim and with a suffix
- based on the current memory model.
-
- dice/LK:042 dice/LK:042
-
- Cannot frag when using -r
- -------------------------
- DLink must use the small-data and small-code models when generating
- residentable code.
-
- dice/LK:043 dice/LK:043
-
- Bad option: %s
- --------------
- DLink has been given a bad command line option
-
- dice/LK:044 dice/LK:044
-
- Unable to open %s
- -----------------
- DLink was unable to open the specified file or, if a library, the
- file plus an appropriate suffix based on the memory model.
-
- dice/LK:045 dice/LK:045
-
- Error 253 (%d)
- --------------
- Indicates a software error within DLink.
-
- dice/LK:046 dice/LK:046
-
- Unable to create %s
- -------------------
- DLink was unable to create the specified file.
-
- dice/LK:047 dice/LK:047
-
- Read error on %s
- ----------------
- DLink got an error while reading the specified file.
-
- dice/LK:051 dice/LK:051
-
- Illegal Hunk addr=%08lx type=%08lx MAJOR HEADING=%s
- ---------------------------------------------------
- DLink has come across an illegal hunk, usually due to internal memory
- corruption (i.e. a software error of some sort)
-
- dice/LK:052 dice/LK:052
-
- Object size mismatch in %s
- --------------------------
- This normally indicates a corrupted object module or library. The
- module or library is shorter then expected.
-
- dice/LK:053 dice/LK:053
-
- Unknown symbol type %d sym=%.*s
- -------------------------------
- DLink has come across a symbol of unknown type. This message is
- pretty much the same as LK:013.
-
- dice/LK:054 dice/LK:054
-
- 16 bit data relocation out of range (%d) sym=%.*s in %s
- -------------------------------------------------------
- DLink is unable to relocate a small-data reference due to there being
- more then 64KBytes of data. You may have to switch to using the
- large data model or to qualifying some of your declarations as __far.
-
-