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Text File | 1989-03-06 | 32.7 KB | 1,360 lines |
- R:
- move.l #60,d0
- lsl.l #6,d0
- * SOS *
-
- >extern "op_wolf.1bp",font
- >extern "angels",sin
- >extern "tristar",module
- >extern "logo",logoo
- >extern "xy",xy
-
- ;------ credits ---------------------------------------------------
- ;
- ; coding by CORSAIR of DRAGONS
- ; font by MISTER VIDEO of DRAGONS
- ; music by LEFFTY of TRISTAR
- ; logo by LUCYFER of ANGELS
- ;
- ;------ sauvegarde -----------------------------------------------
- ;
- ; A <ret><ret> Y <ret>
- ; WI <ret> RAM:ANGELS <ret> BEG <ret> END <ret>
-
- ;------ crunchage sous TETRAPACK ------------------------------
- ;
- ; mega crunch : N <ret>
- ; low-mem : $30000 <ret>
- ; high-mem : 50000 <ret>
- ; scan-width : 1500 <ret>
- ; load-type : O <ret>
- ; filename : RAM:nom du prg a cruncher <ret>
- ; load-adr : $40000 <ret>
- ; load-type : <ret>
- ; ATTENDRE
- ; jmp adr : $40000 <ret>
- ; flash-reg : 00 <ret>
- ; pro-decrunch : N <ret>
- ; filename : RAM:nom du prg a sauvegarder <ret>
- ; save again : N <ret>
- ; run now : Y <ret>
- ;
- ;------ registres divers ------------------------------------------
- ;
- ;si tu veux pas la music tu mets music: = 0
- ;sinon, (si tu veux la music), tu mets music: = 1
- music: = 1
- scry: = 104
-
- ;------ registres bp ----------------------------------------------
- bp1: = $60000
- bp1a: = bp1+[scry*48]
- bp_log: = $70000
-
- ;------------------------------------------------------------------
- jmp beg
- org $40000
- load $40000
-
- ;******************************************************************
- ;************** programme principal *******************************
- ;******************************************************************
-
- beg: move.l 4.w,a6
- jsr -132(a6) ;forbid
- ;==================================================================
- move.l #init,$80.w
- trap #0
- ;==================================================================
- if music
- bsr.L end_music
- endif
- move.l 4.w,a6
- lea gfxn(pc),a1
- jsr -408(a6) ;openlib
- move.l d0,a1
- move.l 38(a1),$dff080
- move #$8020,$dff096
- jsr -414(a6) ;closelib
- jsr -138(a6) ;permit
- moveq #0,d0
- rts
-
- ;******************************************************************
- ;************** init **********************************************
- ;******************************************************************
- init: lea end,a0
- lea $7f000,a1
- vide_bp: clr.l (a0)+
- cmp.l a0,a1
- bne.s vide_bp
- ;==================================================================
- lea sin,a0
- lea sin2,a1
- move #8192-1,d0
- init_sin: move.b (a0)+,d1
- ext d1
- mulu #48,d1
- move d1,(a1)+
- dbf d0,init_sin
- ;==================================================================
- if music
- bsr.L init_music
- endif
- move.l #new_copper,$dff080
-
- ;******************************************************************
- ;************** irq ***********************************************
- ;******************************************************************
-
- irq_0: move.l $dff004,d0
- and.l #$1ff00,d0
- cmp.l #$10000,d0
- bne.s irq_0
- bsr.s scr
- bsr.L controle_mouse
- bsr place
- if music
- bsr.L play
- endif
- btst #6,$bfe001
- bne.s irq_0
- rte
-
- ;******************************************************************
- ;************** scr ***********************************************
- ;******************************************************************
-
- scr: eor.b #$01,bp_scr+1
- eor.b #$01,adr_bp_scr+3
- lea $dff000,a6
- move pos_sin(pc),d0
- move vit(pc),d1
-
- tst.b tps_scr
- beq.s ok_sin
- move pas(pc),d2
- asl #2,d2
- sub d2,d1
-
- ok_sin: add d1,d0
- move d0,pos_sin
- ;==================================================================
- move.l #$09000000,$40(a6)
- clr.l $64(a6)
- move.l bp_scr(pc),$54(a6)
- move #64+16*64+24,$58(a6)
- ;==================================================================
- lea sin2,a0
- move.l #$0dfc0000,$40(a6)
- move.l #$ffffffff,$44(a6)
- move.l #$002e002e,$60(a6)
- move.l #$002e002e,$64(a6)
- move.l #bp_log,d1
- move.l bp_scr(pc),d3
- move #8192*2-1,d5
- move pas(pc),d6
- moveq #23-1,d4
- ;==================================================================
- put_sin: move.l d3,d2 ;part
- add d6,d0
- and d5,d0
- add (a0,d0.w),d2
- move #$8000,$44(a6)
- move.l d1,$50(a6)
- move.l d2,$54(a6)
- move.l d2,$4c(a6)
- move #16*64+1,$58(a6)
- move.l d3,d2 ;part
- add d6,d0
- and d5,d0
- add (a0,d0.w),d2
- move #$4000,$44(a6)
- move.l d1,$50(a6)
- move.l d2,$54(a6)
- move.l d2,$4c(a6)
- move #16*64+1,$58(a6)
- move.l d3,d2 ;part
- add d6,d0
- and d5,d0
- add (a0,d0.w),d2
- move #$2000,$44(a6)
- move.l d1,$50(a6)
- move.l d2,$54(a6)
- move.l d2,$4c(a6)
- move #16*64+1,$58(a6)
- move.l d3,d2 ;part
- add d6,d0
- and d5,d0
- add (a0,d0.w),d2
- move #$1000,$44(a6)
- move.l d1,$50(a6)
- move.l d2,$54(a6)
- move.l d2,$4c(a6)
- move #16*64+1,$58(a6)
- ;==================================================================
- move.l d3,d2 ;part
- add d6,d0
- and d5,d0
- add (a0,d0.w),d2
- move #$0800,$44(a6)
- move.l d1,$50(a6)
- move.l d2,$54(a6)
- move.l d2,$4c(a6)
- move #16*64+1,$58(a6)
- move.l d3,d2 ;part
- add d6,d0
- and d5,d0
- add (a0,d0.w),d2
- move #$0400,$44(a6)
- move.l d1,$50(a6)
- move.l d2,$54(a6)
- move.l d2,$4c(a6)
- move #16*64+1,$58(a6)
- move.l d3,d2 ;part
- add d6,d0
- and d5,d0
- add (a0,d0.w),d2
- move #$0200,$44(a6)
- move.l d1,$50(a6)
- move.l d2,$54(a6)
- move.l d2,$4c(a6)
- move #16*64+1,$58(a6)
- move.l d3,d2 ;part
- add d6,d0
- and d5,d0
- add (a0,d0.w),d2
- move #$0100,$44(a6)
- move.l d1,$50(a6)
- move.l d2,$54(a6)
- move.l d2,$4c(a6)
- move #16*64+1,$58(a6)
- ;==================================================================
- move.l d3,d2 ;part
- add d6,d0
- and d5,d0
- add (a0,d0.w),d2
- move #$0080,$44(a6)
- move.l d1,$50(a6)
- move.l d2,$54(a6)
- move.l d2,$4c(a6)
- move #16*64+1,$58(a6)
- move.l d3,d2 ;part
- add d6,d0
- and d5,d0
- add (a0,d0.w),d2
- move #$0040,$44(a6)
- move.l d1,$50(a6)
- move.l d2,$54(a6)
- move.l d2,$4c(a6)
- move #16*64+1,$58(a6)
- move.l d3,d2 ;part
- add d6,d0
- and d5,d0
- add (a0,d0.w),d2
- move #$0020,$44(a6)
- move.l d1,$50(a6)
- move.l d2,$54(a6)
- move.l d2,$4c(a6)
- move #16*64+1,$58(a6)
- move.l d3,d2 ;part
- add d6,d0
- and d5,d0
- add (a0,d0.w),d2
- move #$0010,$44(a6)
- move.l d1,$50(a6)
- move.l d2,$54(a6)
- move.l d2,$4c(a6)
- move #16*64+1,$58(a6)
- ;==================================================================
- move.l d3,d2 ;part
- add d6,d0
- and d5,d0
- add (a0,d0.w),d2
- move #$0008,$44(a6)
- move.l d1,$50(a6)
- move.l d2,$54(a6)
- move.l d2,$4c(a6)
- move #16*64+1,$58(a6)
- move.l d3,d2 ;part
- add d6,d0
- and d5,d0
- add (a0,d0.w),d2
- move #$0004,$44(a6)
- move.l d1,$50(a6)
- move.l d2,$54(a6)
- move.l d2,$4c(a6)
- move #16*64+1,$58(a6)
- move.l d3,d2 ;part
- add d6,d0
- and d5,d0
- add (a0,d0.w),d2
- move #$0002,$44(a6)
- move.l d1,$50(a6)
- move.l d2,$54(a6)
- move.l d2,$4c(a6)
- move #16*64+1,$58(a6)
- move.l d3,d2 ;part
- add d6,d0
- and d5,d0
- add (a0,d0.w),d2
- move #$0001,$44(a6)
- move.l d1,$50(a6)
- move.l d2,$54(a6)
- move.l d2,$4c(a6)
- move #16*64+1,$58(a6)
- addq #2,d1
- addq #2,d3
- dbf d4,put_sin
- ;==================================================================
- tst.b tps_scr
- beq.s ok_scr
- subq.b #1,tps_scr
- rts
- ;==================================================================
- ok_scr: move.l #$c9f00000,$40(a6)
- move.l #$ffffffff,$44(a6)
- clr.l $64(a6)
- move.l #bp_log,$50(a6)
- move.l #bp_log-2,$54(a6)
- move #17*64+24,$58(a6)
- subq.b #1,nb_scr
- beq.s nv_car
- rts
- ;==================================================================
- nv_car: move.b #4,nb_scr
- move.l compt(pc),a0
- move.b (a0)+,d0
- bne.s pas_fin_scr
- lea scrtxt(pc),a0
- move.b (a0)+,d0
- pas_fin_scr: move.l a0,compt
- cmp.b #'A',d0
- bne.s pas_pause
- move.b #100,tps_scr
- bra.s nv_car
- pas_pause: lea ordre(pc),a0
- lea adr_font-4(pc),a1
- ch_font: addq #4,a1
- cmp.b (a0)+,d0
- bne.s ch_font
- move.l #$09f00000,$40(a6)
- move.l #$ffffffff,$44(a6)
- move.l #$0026002e,$64(a6)
- move.l (a1),$50(a6)
- move.l #bp_log+46,$54(a6)
- move #16*64+1,$58(a6)
- fin_scr: rts
-
- ;******************************************************************
- ;************** controle mouse ************************************
- ;******************************************************************
-
- controle_mouse: move.b $bfec01,d0
- cmp.b #$67,d0
- bne.s pas_ht
- cmp #2*80,pas
- beq.s pas_ht
- add #2,pas
- ;==================================================================
- pas_ht: cmp.b #$65,d0
- bne.s pas_bas
- cmp #0,pas
- beq.s pas_bas
- sub #2,pas
- ;==================================================================
- pas_bas: cmp.b #$61,d0
- bne.s pas_g
- cmp #8*80,vit
- beq.s pas_g
- add #8,vit
- ;==================================================================
- pas_g: cmp.b #$63,d0
- bne.s pas_d
- cmp #0,vit
- beq.s pas_d
- sub #8,vit
- pas_d: rts
-
- place:
- add.l #4,pxy
- cmp.l #findata,pxy
- blo encorecourbe
- move.l #xy,pxy
- encorecourbe:
- move.l pxy,a0
- lea logoo,a1
- moveq.l #0,d1
- moveq.l #0,d2
- move.w (a0)+,d1
- move.w (a0)+,d2
- or.w #$09f0,d2
- lea $dff000,a5
- move.l #2-1,d0
- copy:
- btst #14,2(a5)
- bne copy
- move.l #$ffffffff,$44(a5)
- move.l #$00000016,$64(a5)
- move.l a1,$50(a5)
- move.l #$63000,d3
- add.w d1,d3
- move.l d3,$54(a5)
- move.w d2,$40(a5)
- move.w #$0000,$42(a5)
- move.w #$0f0d,$58(a5)
- add.l #$3000,d1
- add.l #26*60,a1
- dbf d0,copy
- rts
-
- if music
- *************************************************************
- ** Amiga FUTURE COMPOSER V1.0 / V1.2 -- Replay routine **
- *************************************************************
-
- END_MUSIC:
- clr.w onoff
- clr.l $dff0a6
- clr.l $dff0b6
- clr.l $dff0c6
- clr.l $dff0d6
- move.w #$000f,$dff096
- bclr #1,$bfe001
- rts
-
- INIT_MUSIC:
- move.w #1,onoff
- bset #1,$bfe001
- lea MODULE,a0
- lea 100(a0),a1
- move.l a1,SEQpoint
- move.l a0,a1
- add.l 8(a0),a1
- move.l a1,PATpoint
- move.l a0,a1
- add.l 16(a0),a1
- move.l a1,FRQpoint
- move.l a0,a1
- add.l 24(a0),a1
- move.l a1,VOLpoint
- move.l 4(a0),d0
- divu #13,d0
-
- lea 40(a0),a1
- lea SOUNDINFO+4(pc),a2
- moveq #10-1,d1
- initloop:
- move.w (a1)+,(a2)+
- move.l (a1)+,(a2)+
- addq.w #4,a2
- dbf d1,initloop
- moveq #0,d2
- move.l a0,d1
- add.l 32(a0),d1
- sub.l #WAVEFORMS,d1
- lea SOUNDINFO(pc),a0
- move.l d1,(a0)+
- moveq #9-1,d3
- initloop1:
- move.w (a0),d2
- add.l d2,d1
- add.l d2,d1
- addq.w #6,a0
- move.l d1,(a0)+
- dbf d3,initloop1
-
- move.l SEQpoint(pc),a0
- moveq #0,d2
- move.b 12(a0),d2 ;Get replay speed
- bne.s speedok
- move.b #3,d2 ;Set default speed
- speedok:
- move.w d2,respcnt ;Init repspeed counter
- move.w d2,repspd
- INIT2:
- clr.w audtemp
- move.w #$000f,$dff096 ;Disable audio DMA
- move.w #$0780,$dff09a ;Disable audio IRQ
- moveq #0,d7
- mulu #13,d0
- moveq #4-1,d6 ;Number of soundchannels-1
- lea V1data(pc),a0 ;Point to 1st voice data area
- lea silent(pc),a1
- lea o4a0c8(pc),a2
- initloop2:
- move.l a1,10(a0)
- move.l a1,18(a0)
- clr.l 14(a0)
- clr.b 45(a0)
- clr.b 47(a0)
- clr.w 8(a0)
- clr.l 48(a0)
- move.b #$01,23(a0)
- move.b #$01,24(a0)
- clr.b 25(a0)
- clr.l 26(a0)
- clr.w 30(a0)
- moveq #$00,d3
- move.w (a2)+,d1
- move.w (a2)+,d3
- divu #$0003,d3
- move.b d3,32(a0)
- mulu #$0003,d3
- andi.l #$00ff,d3
- andi.l #$00ff,d1
- addi.l #$dff0a0,d1
- move.l d1,a6
- move.l #$0000,(a6)
- move.w #$0100,4(a6)
- move.w #$0000,6(a6)
- move.w #$0000,8(a6)
- move.l d1,60(a0)
- clr.w 64(a0)
- move.l SEQpoint(pc),(a0)
- move.l SEQpoint(pc),52(a0)
- add.l d0,52(a0)
- add.l d3,52(a0)
- add.l d7,(a0)
- add.l d3,(a0)
- move.w #$000d,6(a0)
- move.l (a0),a3
- move.b (a3),d1
- andi.l #$00ff,d1
- lsl.w #6,d1
- move.l PATpoint(pc),a4
- adda.w d1,a4
- move.l a4,34(a0)
- clr.l 38(a0)
- move.b #$01,33(a0)
- move.b #$02,42(a0)
- move.b 1(a3),44(a0)
- move.b 2(a3),22(a0)
- clr.b 43(a0)
- clr.b 45(a0)
- clr.w 56(a0)
- adda.w #$004a,a0 ;Point to next voice's data area
- dbf d6,initloop2
- rts
-
-
- PLAY:
- lea pervol(pc),a6
- tst.w onoff
- bne.s music_on
- rts
- music_on:
- subq.w #1,respcnt ;Decrease replayspeed counter
- bne.s nonewnote
- move.w repspd(pc),respcnt ;Restore replayspeed counter
- lea V1data(pc),a0 ;Point to voice1 data area
- bsr.L new_note
- lea V2data(pc),a0 ;Point to voice2 data area
- bsr.L new_note
- lea V3data(pc),a0 ;Point to voice3 data area
- bsr.L new_note
- lea V4data(pc),a0 ;Point to voice4 data area
- bsr.L new_note
- nonewnote:
- clr.w audtemp
- lea V1data(pc),a0
- bsr.L effects
- move.w d0,(a6)+
- move.w d1,(a6)+
- lea V2data(pc),a0
- bsr.L effects
- move.w d0,(a6)+
- move.w d1,(a6)+
- lea V3data(pc),a0
- bsr.L effects
- move.w d0,(a6)+
- move.w d1,(a6)+
- lea V4data(pc),a0
- bsr.L effects
- move.w d0,(a6)+
- move.w d1,(a6)+
- lea pervol(pc),a6
- move.w audtemp(pc),d0
- ori.w #$8000,d0 ;Set/clr bit = 1
- move.w d0,-(a7)
- moveq #0,d1
- move.l start1(pc),d2 ;Get samplepointers
- move.w offset1(pc),d1 ;Get offset
- add.l d1,d2 ;Add offset
- move.l start2(pc),d3
- move.w offset2(pc),d1
- add.l d1,d3
- move.l start3(pc),d4
- move.w offset3(pc),d1
- add.l d1,d4
- move.l start4(pc),d5
- move.w offset4(pc),d1
- add.l d1,d5
- move.w ssize1(pc),d0 ;Get sound lengths
- move.w ssize2(pc),d1
- move.w ssize3(pc),d6
- move.w ssize4(pc),d7
- move.w (a7)+,$dff096 ;Enable audio DMA
- chan1:
- lea V1data(pc),a0
- tst.w 72(a0)
- beq.l chan2
- subq.w #1,72(a0)
- cmpi.w #1,72(a0)
- bne.s chan2
- clr.w 72(a0)
- move.l d2,$dff0a0 ;Set soundstart
- move.w d0,$dff0a4 ;Set soundlength
- chan2:
- lea V2data(pc),a0
- tst.w 72(a0)
- beq.s chan3
- subq.w #1,72(a0)
- cmpi.w #1,72(a0)
- bne.s chan3
- clr.w 72(a0)
- move.l d3,$dff0b0
- move.w d1,$dff0b4
- chan3:
- lea V3data(pc),a0
- tst.w 72(a0)
- beq.s chan4
- subq.w #1,72(a0)
- cmpi.w #1,72(a0)
- bne.s chan4
- clr.w 72(a0)
- move.l d4,$dff0c0
- move.w d6,$dff0c4
- chan4:
- lea V4data(pc),a0
- tst.w 72(a0)
- beq.s setpervol
- subq.w #1,72(a0)
- cmpi.w #1,72(a0)
- bne.s setpervol
- clr.w 72(a0)
- move.l d5,$dff0d0
- move.w d7,$dff0d4
- setpervol:
- lea $dff0a6,a5
- move.w (a6)+,(a5) ;Set period
- move.w (a6)+,2(a5) ;Set volume
- move.w (a6)+,16(a5)
- move.w (a6)+,18(a5)
- move.w (a6)+,32(a5)
- move.w (a6)+,34(a5)
- move.w (a6)+,48(a5)
- move.w (a6)+,50(a5)
- rts
-
- NEW_NOTE:
- moveq #0,d5
- move.l 34(a0),a1
- adda.w 40(a0),a1
- cmp.w #64,40(a0)
- bne.s samepat
- move.l (a0),a2
- adda.w 6(a0),a2 ;Point to next sequence row
- cmpa.l 52(a0),a2 ;Is it the end?
- bne.s notend
- move.w d5,6(a0) ;yes!
- move.l (a0),a2 ;Point to first sequence
- notend:
- moveq #0,d1
- addq.b #1,spdtemp
- cmpi.b #4,spdtemp
- bne.s nonewspd
- move.b d5,spdtemp
- move.b -1(a1),d1 ;Get new replay speed
- beq.s nonewspd
- move.w d1,respcnt ;store in counter
- move.w d1,repspd
- nonewspd:
- move.b (a2),d1 ;Pattern to play
- move.b 1(a2),44(a0) ;Transpose value
- move.b 2(a2),22(a0) ;Soundtranspose value
-
- move.w d5,40(a0)
- lsl.w #6,d1
- add.l PATpoint(pc),d1 ;Get pattern pointer
- move.l d1,34(a0)
- addi.w #$000d,6(a0)
- move.l d1,a1
- samepat:
- move.b 1(a1),d1 ;Get info byte
- move.b (a1)+,d0 ;Get note
- bne.s ww1
- andi.w #%11000000,d1
- beq.s noport
- bra.s ww11
- ww1:
- move.w d5,56(a0)
- ww11:
- move.b d5,47(a0)
- move.b (a1),31(a0)
-
- ;31(a0) = PORTAMENTO/INSTR. info
- ;Bit 7 = portamento on
- ;Bit 6 = portamento off
- ;Bit 5-0 = instrument number
- ;47(a0) = portamento value
- ;Bit 7-5 = always zero
- ;Bit 4 = up/down
- ;Bit 3-0 = value
- t_porton:
- btst #7,d1
- beq.s noport
- move.b 2(a1),47(a0)
- noport:
- andi.w #$007f,d0
- beq.s nextnote
- move.b d0,8(a0)
- move.b (a1),9(a0)
- move.b 32(a0),d2
- moveq #0,d3
- bset d2,d3
- or.w d3,audtemp
- move.w d3,$dff096
- move.b (a1),d1
- andi.w #$003f,d1 ;Max 64 instruments
- add.b 22(a0),d1
- move.l VOLpoint(pc),a2
- lsl.w #6,d1
- adda.w d1,a2
- move.w d5,16(a0)
- move.b (a2),23(a0)
- move.b (a2)+,24(a0)
- move.b (a2)+,d1
- andi.w #$00ff,d1
- move.b (a2)+,27(a0)
- move.b #$40,46(a0)
- move.b (a2)+,d0
- move.b d0,28(a0)
- move.b d0,29(a0)
- move.b (a2)+,30(a0)
- move.l a2,10(a0)
- move.l FRQpoint(pc),a2
- lsl.w #6,d1
- adda.w d1,a2
- move.l a2,18(a0)
- move.w d5,50(a0)
- move.b d5,26(a0)
- move.b d5,25(a0)
- nextnote:
- addq.w #2,40(a0)
- rts
-
- EFFECTS:
- moveq #0,d7
- testsustain:
- tst.b 26(a0) ;Is sustain counter = 0
- beq.s sustzero
- subq.b #1,26(a0) ;if no, decrease counter
- bra.L VOLUfx
- sustzero: ;Next part of effect sequence
- move.l 18(a0),a1 ;can be executed now.
- adda.w 50(a0),a1
- testeffects:
- cmpi.b #$e1,(a1) ;E1 = end of FREQseq sequence
- beq.L VOLUfx
- cmpi.b #$e0,(a1) ;E0 = loop to other part of sequence
- bne.s testnewsound
- move.b 1(a1),d0 ;loop to start of sequence + 1(a1)
- andi.w #$003f,d0
- move.w d0,50(a0)
- move.l 18(a0),a1
- adda.w d0,a1
- testnewsound:
- cmpi.b #$e2,(a1) ;E2 = set waveform
- bne.s o49c64
- moveq #0,d0
- moveq #0,d1
- move.b 32(a0),d1
- bset d1,d0
- or.w d0,audtemp
- move.w d0,$dff096
- move.b 1(a1),d0
- andi.w #$00ff,d0
- lea SOUNDINFO(pc),a4
- add.w d0,d0
- move.w d0,d1
- add.w d1,d1
- add.w d1,d1
- add.w d1,d0
- adda.w d0,a4
- move.l 60(a0),a3
- move.l (a4),d1
- add.l #WAVEFORMS,d1
- move.l d1,(a3)
- move.l d1,68(a0)
- move.w 4(a4),4(a3)
- move.l 6(a4),64(a0)
- swap d1
- move.w #$0003,72(a0)
- tst.w d1
- bne.s o49c52
- move.w #$0002,72(a0)
- o49c52:
- clr.w 16(a0)
- move.b #$01,23(a0)
- addq.w #2,50(a0)
- bra.L o49d02
- o49c64:
- cmpi.b #$e4,(a1)
- bne.s testpatjmp
- move.b 1(a1),d0
- andi.w #$00ff,d0
- lea SOUNDINFO(pc),a4
- add.w d0,d0
- move.w d0,d1
- add.w d1,d1
- add.w d1,d1
- add.w d1,d0
- adda.w d0,a4
- move.l 60(a0),a3
- move.l (a4),d1
- add.l #WAVEFORMS,d1
- move.l d1,(a3)
- move.l d1,68(a0)
- move.w 4(a4),4(a3)
- move.l 6(a4),64(a0)
-
- swap d1
- move.w #$0003,72(a0)
- tst.w d1
- bne.s o49cae
- move.w #$0002,72(a0)
- o49cae:
- addq.w #2,50(a0)
- bra.s o49d02
- testpatjmp:
- cmpi.b #$e7,(a1)
- bne.s testnewsustain
- move.b 1(a1),d0
- andi.w #$00ff,d0
- lsl.w #6,d0
- move.l FRQpoint(pc),a1
- adda.w d0,a1
- move.l a1,18(a0)
- move.w d7,50(a0)
- bra.L testeffects
- testnewsustain:
- cmpi.b #$e8,(a1) ;E8 = set sustain time
- bne.s o49cea
- move.b 1(a1),26(a0)
- addq.w #2,50(a0)
- bra.L testsustain
- o49cea:
- cmpi.b #$e3,(a1)
- bne.s o49d02
- addq.w #3,50(a0)
- move.b 1(a1),27(a0)
- move.b 2(a1),28(a0)
- o49d02:
- move.l 18(a0),a1
- adda.w 50(a0),a1
- move.b (a1),43(a0)
- addq.w #1,50(a0)
- VOLUfx:
- tst.b 25(a0)
- beq.s o49d1e
- subq.b #1,25(a0)
- bra.s o49d70
- o49d1e:
- subq.b #1,23(a0)
- bne.s o49d70
- move.b 24(a0),23(a0)
- o49d2a:
- move.l 10(a0),a1
- adda.w 16(a0),a1
- move.b (a1),d0
- cmpi.b #$e8,d0
- bne.s o49d4a
- addq.w #2,16(a0)
- move.b 1(a1),25(a0)
- bra.s VOLUfx
- o49d4a:
- cmpi.b #$e1,d0
- beq.s o49d70
- cmpi.b #$e0,d0
- bne.s o49d68
- move.b 1(a1),d0
- andi.l #$003f,d0
- subq.b #5,d0
- move.w d0,16(a0)
- bra.s o49d2a
- o49d68:
- move.b (a1),45(a0)
- addq.w #1,16(a0)
- o49d70:
- move.b 43(a0),d0
- bmi.s o49d7e
- add.b 8(a0),d0
- add.b 44(a0),d0
- o49d7e:
- andi.w #$007f,d0
- lea PERIODS(pc),a1
- add.w d0,d0
- move.w d0,d1
- adda.w d0,a1
- move.w (a1),d0
- move.b 46(a0),d7
- tst.b 30(a0)
- beq.s o49d9e
- subq.b #1,30(a0)
-
- bra.s o49df4
- o49d9e:
- move.b d1,d5
- move.b 28(a0),d4
- add.b d4,d4
- move.b 29(a0),d1
- tst.b d7
- bpl.s o49db4
- btst #0,d7
- bne.s o49dda
- o49db4:
- btst #5,d7
- bne.s o49dc8
- sub.b 27(a0),d1
- bcc.s o49dd6
- bset #5,d7
- moveq #0,d1
- bra.s o49dd6
- o49dc8:
- add.b 27(a0),d1
- cmp.b d4,d1
- bcs.s o49dd6
- bclr #5,d7
- move.b d4,d1
- o49dd6:
- move.b d1,29(a0)
- o49dda:
- lsr.b #1,d4
- sub.b d4,d1
- bcc.s o49de4
- subi.w #$0100,d1
- o49de4:
- addi.b #$a0,d5
- bcs.s o49df2
- o49dea:
- add.w d1,d1
- addi.b #$18,d5
- bcc.s o49dea
- o49df2:
- add.w d1,d0
- o49df4:
- eori.b #$01,d7
- move.b d7,46(a0)
-
- ; DO THE PORTAMENTO THING
- moveq #0,d1
- move.b 47(a0),d1 ;get portavalue
- beq.s a56d0 ;0=no portamento
- cmpi.b #$1f,d1
- bls.s portaup
- portadown:
- andi.w #$1f,d1
- neg.w d1
- portaup:
- sub.w d1,56(a0)
- a56d0:
- add.w 56(a0),d0
- o49e3e:
- cmpi.w #$0070,d0
- bhi.s nn1
- move.w #$0071,d0
- nn1:
- cmpi.w #$06b0,d0
- bls.s nn2
- move.w #$06b0,d0
- nn2:
- moveq #0,d1
- move.b 45(a0),d1
- rts
-
-
-
- pervol: blk.b 16,0 ;Periods & Volumes temp. store
- respcnt: dc.w 0 ;Replay speed counter
- repspd: dc.w 0 ;Replay speed counter temp
- onoff: dc.w 0 ;Music on/off flag.
- firseq: dc.w 0 ;First sequence
- lasseq: dc.w 0 ;Last sequence
- audtemp: dc.w 0
- spdtemp: dc.w 0
-
- V1data: blk.b 64,0 ;Voice 1 data area
- offset1: blk.b 02,0 ;Is added to start of sound
- ssize1: blk.b 02,0 ;Length of sound
- start1: blk.b 06,0 ;Start of sound
-
- V2data: blk.b 64,0 ;Voice 2 data area
- offset2: blk.b 02,0
- ssize2: blk.b 02,0
- start2: blk.b 06,0
-
- V3data: blk.b 64,0 ;Voice 3 data area
- offset3: blk.b 02,0
- ssize3: blk.b 02,0
- start3: blk.b 06,0
-
- V4data: blk.b 64,0 ;Voice 4 data area
- offset4: blk.b 02,0
- ssize4: blk.b 02,0
- start4: blk.b 06,0
-
- o4a0c8: dc.l $00000000,$00100003,$00200006,$00300009
- SEQpoint: dc.l 0
- PATpoint: dc.l 0
- FRQpoint: dc.l 0
- VOLpoint: dc.l 0
-
-
- even
- SILENT: dc.w $0100,$0000,$0000,$00e1
-
- PERIODS:dc.w $06b0,$0650,$05f4,$05a0,$054c,$0500,$04b8,$0474
- dc.w $0434,$03f8,$03c0,$038a,$0358,$0328,$02fa,$02d0
- dc.w $02a6,$0280,$025c,$023a,$021a,$01fc,$01e0,$01c5
- dc.w $01ac,$0194,$017d,$0168,$0153,$0140,$012e,$011d
- dc.w $010d,$00fe,$00f0,$00e2,$00d6,$00ca,$00be,$00b4
- dc.w $00aa,$00a0,$0097,$008f,$0087,$007f,$0078,$0071
- dc.w $0071,$0071,$0071,$0071,$0071,$0071,$0071,$0071
- dc.w $0071,$0071,$0071,$0071,$0d60,$0ca0,$0be8,$0b40
- dc.w $0a98,$0a00,$0970,$08e8,$0868,$07f0,$0780,$0714
- dc.w $1ac0,$1940,$17d0,$1680,$1530,$1400,$12e0,$11d0
- dc.w $10d0,$0fe0,$0f00,$0e28
-
- SOUNDINFO:
- ;Offset.l , Sound-length.w , Start-offset.w , Repeat-length.w
-
- ;Reserved for samples
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- dc.w $0000,$0000 ,$0000 ,$0000 ,$0001
- ;Reserved for synth sounds
- dc.w $0000,$0000 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0020 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0040 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0060 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0080 ,$0010 ,$0000 ,$0010
- dc.w $0000,$00a0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$00c0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$00e0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0100 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0120 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0140 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0160 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0180 ,$0010 ,$0000 ,$0010
- dc.w $0000,$01a0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$01c0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$01e0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0200 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0220 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0240 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0260 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0280 ,$0010 ,$0000 ,$0010
- dc.w $0000,$02a0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$02c0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$02e0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0300 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0320 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0340 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0360 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0380 ,$0010 ,$0000 ,$0010
- dc.w $0000,$03a0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$03c0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$03e0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$0400 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0410 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0420 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0430 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0440 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0450 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0460 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0470 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0480 ,$0010 ,$0000 ,$0010
- dc.w $0000,$04a0 ,$0008 ,$0000 ,$0008
- dc.w $0000,$04b0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$04d0 ,$0010 ,$0000 ,$0010
- dc.w $0000,$04f0 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0500 ,$0008 ,$0000 ,$0008
- dc.w $0000,$0510 ,$0018 ,$0000 ,$0018
-
-
- WAVEFORMS:
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $3f37,$2f27,$1f17,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c037,$2f27,$1f17,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$2f27,$1f17,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b027,$1f17,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$1f17,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a017,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$0f07,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9007,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$ff07,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8007,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8088,$0f17,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8088,$9017,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8088,$9098,$1f27,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8088,$9098,$a027,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8088,$9098,$a0a8,$2f37
- dc.w $c0c0,$d0d8,$e0e8,$f0f8,$00f8,$f0e8,$e0d8,$d0c8
- dc.w $c0b8,$b0a8,$a098,$9088,$8088,$9098,$a0a8,$b037
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $817f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$817f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$817f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$817f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$8181,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$8181,$817f,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$8181,$8181,$7f7f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$8181,$8181,$817f,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$7f7f,$7f7f
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$8181,$8181
- dc.w $8181,$8181,$8181,$8181,$8181,$8181,$817f,$7f7f
- dc.w $8080,$8080,$8080,$8080,$8080,$8080,$8080,$8080
- dc.w $8080,$8080,$8080,$8080,$8080,$8080,$8080,$7f7f
- dc.w $8080,$8080,$8080,$8080,$8080,$8080,$8080,$8080
- dc.w $8080,$8080,$8080,$8080,$8080,$8080,$8080,$807f
- dc.w $8080,$8080,$8080,$8080,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$8080,$8080,$807f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$8080,$8080,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$8080,$807f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$8080,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$807f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f,$7f7f
- dc.w $8080,$9098,$a0a8,$b0b8,$c0c8,$d0d8,$e0e8,$f0f8
- dc.w $0008,$1018,$2028,$3038,$4048,$5058,$6068,$707f
- dc.w $8080,$a0b0,$c0d0,$e0f0,$0010,$2030,$4050,$6070
- dc.w $4545,$797d,$7a77,$7066,$6158,$534d,$2c20,$1812
- dc.w $04db,$d3cd,$c6bc,$b5ae,$a8a3,$9d99,$938e,$8b8a
- dc.w $4545,$797d,$7a77,$7066,$5b4b,$4337,$2c20,$1812
- dc.w $04f8,$e8db,$cfc6,$beb0,$a8a4,$9e9a,$9594,$8d83
- dc.w $0000,$4060,$7f60,$4020,$00e0,$c0a0,$80a0,$c0e0
- dc.w $0000,$4060,$7f60,$4020,$00e0,$c0a0,$80a0,$c0e0
- dc.w $8080,$9098,$a0a8,$b0b8,$c0c8,$d0d8,$e0e8,$f0f8
- dc.w $0008,$1018,$2028,$3038,$4048,$5058,$6068,$707f
- dc.w $8080,$a0b0,$c0d0,$e0f0,$0010,$2030,$4050,$6070
- endif
-
- ;******************************************************************
- ;************** copper list ***************************************
- ;******************************************************************
- pxy: dc.l xy
-
- new_copper: dc.l $1800000,$1820900,$1840900,$1860900 ;00
- dc.l $1880c00,$18a0005,$18c0005,$18e0005 ;04
- dc.l $1900000,$1920000,$1940000,$1960000 ;08
- dc.l $1980000,$19a0000,$19c0000,$19e0000 ;12
- dc.l $1a00000,$1a20000,$1a40000,$1a60000 ;16
- dc.l $1a80000,$1aa0000,$1ac0000,$1ae0000 ;20
- dc.l $1b00000,$1b20000,$1b40000,$1b60000 ;24
- dc.l $1b80000,$1ba0000,$1bc0000,$1be0000 ;28
- ;==================================================================
- dc.l $08e2081,$09000d1,$0920028,$09400d8
- ; dc.l $08e2081,$09020c1,$0920038,$09400d0
- dc.l $09687f0,$0960020,$1003000,$1020000
- dc.l $1040000,$1080002,$10a0002
- ;==================================================================
- dc.w $0e0,bp1/$ffff,$0e2,bp1
- dc.w $e4,$6,$e6,$3000
- dc.w $e8,$6,$ea,$6000
- dc.l $1800000,$8801fffe
- adr_bp_scr: dc.w $0e0,bp1a/$ffff,$0e2,bp1a
- dc.l $1820330,$8801fffe
- dc.l $1820440,$8a01fffe
- dc.l $1820550,$8c01fffe
- dc.l $1820660,$8e01fffe
- dc.l $1820770,$9001fffe
- dc.l $1820880,$9201fffe
- dc.l $1820990,$9401fffe
- dc.l $1820aa0,$9601fffe
- dc.l $1820bb0,$9801fffe
- dc.l $1820cc0,$9a01fffe
- dc.l $1820dd0,$9c01fffe
- dc.l $1820ee0,$9e01fffe
- dc.l $1820ff0,$a001fffe
- dc.l $1820ff1,$1800001,$a201fffe
- dc.l $1820fe2,$1800002,$a701fffe
- dc.l $1820fd3,$1800003,$ac01fffe
- dc.l $1820fc4,$1800004,$b001fffe
- dc.l $1820fb5,$1800005,$b401fffe
- dc.l $1820fa6,$1800006,$b801fffe
- dc.l $1820f97,$1800007,$bb01fffe
- dc.l $1820f88,$1800008,$be01fffe
- dc.l $1820f79,$1800009,$c101fffe
- dc.l $1820f6a,$180000a,$c301fffe
- dc.l $1820f5b,$180000b,$c501fffe
- dc.l $1820f4c,$180000c,$c601fffe
- dc.l $1820f3d,$180000d,$c701fffe
- dc.l $1820f2e,$180000e,$c801fffe
- dc.l $1820f1f,$180000f,$c901fffe
- dc.l $1820f1f,$180001f,$ca01fffe
- dc.l $1820f2f,$180002f,$cb01fffe
- dc.l $1820f3f,$180003f,$cc01fffe
- dc.l $1820f4f,$180004f,$cd01fffe
- dc.l $1820f5f,$180005f,$ce01fffe
- dc.l $1820f6f,$180006f,$cf01fffe
- dc.l $1820f7f,$180007f,$d001fffe
- dc.l $1820f8f,$180008f,$d101fffe
- dc.l $1820f9f,$180009f,$d201fffe
- dc.l $1820faf,$18000af,$d301fffe
- dc.l $1820fbf,$18000bf,$d401fffe
- dc.l $1820fcf,$18000cf,$d501fffe
- dc.l $1820fdf,$18000df,$d601fffe
- dc.l $1820fef,$18000ef,$d7dffffe
- dc.l $1820fff,$18000ff,$d801fffe
- dc.b $20+scry+16+64,$01,$ff,$fe
- dc.w $108,-48*2-46,$10a,-48*2-46
- dc.l $1820888,$1800088,$da01fffe
- dc.l $1820878,$1800078,$dc01fffe
- dc.l $1820868,$1800068,$de01fffe
- dc.l $1820858,$1800058,$e001fffe
- dc.l $1820848,$1800048,$e201fffe
- dc.l $1820838,$1800038,$e401fffe
- dc.l $1820828,$1800028,$e601fffe
- dc.l $1820818,$1800018,$e701fffe
- dc.l $1820808,$1800008,$ea01fffe
- dc.l $1820707,$1800007,$ec01fffe
- dc.l $1820606,$1800006,$ee01fffe
- dc.l $1820505,$1800005,$f101fffe
- dc.l $1820404,$1800004,$f401fffe
- dc.l $1820303,$1800003,$f701fffe
- dc.l $1820202,$1800002,$fb01fffe
- dc.l $1820101,$1800001,$ff01fffe
- dc.l $1820000,$1800000
- dc.l -2
-
- ;******************************************************************
- ;************** donnees divers ************************************
- ;******************************************************************
-
- gfxn: dc.b 'graphics.library',0
- posx: dc.b 0
- posy: dc.b 0
- ;==================================================================
- even
- bp_scr: dc.l bp1a+$10000
- vit: dc.w $78
- pas: dc.w $42
- pos_sin: dc.w 0
-
- ;******************************************************************
- ;************** donnees scroll ************************************
- ;******************************************************************
-
- even
- compt: dc.l scrtxt
- nb_scr: dc.b 4
- tps_scr: dc.b 0
- ;==================================================================
- even
- adr_font: dc.l li1+00,li1+02,li1+04,li1+06,li1+08
- dc.l li1+10,li1+12,li1+14,li1+16,li1+18
- dc.l li1+20,li1+22,li1+24,li1+26,li1+28
- dc.l li1+30,li1+32,li1+34,li1+36,li1+38
- dc.l li2+00,li2+02,li2+04,li2+06,li2+08
- dc.l li2+10,li2+12,li2+14,li2+16,li2+18
- dc.l li2+20,li2+22,li2+24,li2+26,li2+28
- dc.l li2+30,li2+32,li2+34,li2+36,li2+38
- dc.l li3+00,li3+02,li3+04,li3+06,li3+08
- dc.l li3+10,li3+12,li3+14,li3+16,li3+18
- dc.l li3+20,li3+22,li3+24,li3+26,li3+28
- dc.l li3+30,li3+32,li3+34,li3+36,li3+38
- ordre: dc.b 'abcdefghijklmnopqrst'
- dc.b 'uvwxyz1234567890/()-'
- dc.b '.,:!* _@"?'
- ;==================================================================
- ;@ = carre
- ;_ = barre
- ;==================================================================
- scrtxt: dc.b '( just try cursor keys ) '
- dc.b '_@_@_@_ angels _@_@_@_A '
- dc.b 'proudly present you a new crack called '
- dc.b 'sly spy from ocean. '
- dc.b 'call our whq amiga east in states at: '
- dc.b '*** 804-499-22-66 ***A '
- dc.b 'digital expressions in states at : '
- dc.b '*** 813-884-04-64 ***A '
- dc.b 'wreck house in states at : '
- dc.b '*** 813-584-60-89 ***A '
- dc.b 'escape zone in states at : '
- dc.b '*** 704-254-64-48 ***A '
- dc.b 'ehq insider bbs in italy at : '
- dc.b '*** 39-564-415-697 ***A '
- dc.b 'innerspace in swiss at: '
- dc.b '*** 41-619-618-03 ***A '
- dc.b 'reign in blood in germany at: '
- dc.b '*** 49-203-406-0981 ***A '
- dc.b 'the dutch pirate bbs in holland at: '
- dc.b '*** 31-011-723-666 ***A '
- dc.b 'if you have no modem write to : '
- dc.b 'no name bp 10 A 4504 obercorn A'
- dc.b ' luxemburg A '
- dc.b 'no name bp 3 A 6040 jumet A'
- dc.b ' belgium A '
- dc.b 'paradise greetings to all our friends qnd contacts '
- dc.b 'watch out for more and more production of '
- dc.b 'angels ...................................'
- dc.b ' ',0
-
- ;******************************************************************
- ;************** donnees finales ***********************************
- ;******************************************************************
-
- even
- font: blk.b 1920
- li1: = font
- li2: = li1+[40*16]
- li3: = li2+[40*16]
- sin: blk.b 8192
- xy: blk.b 1260
- findata:
- logoo: blk.b 3120
- module:
- end: = module+[6378*music] +4 & -4
- sin2: = end
- * END *
- ori.w #208/16,d0
- rts
-