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- rot history:
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- 01-10-93:
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- 1.0 demo released to public via a USENET FTP site
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- * standard demo of texture mapped walls.
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- 02-10-93:
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- 1.2 demo posted to CIS, BIX, portal, and re-released on UNIX
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- * program is 30% faster
- * reflections done with cpu, not copper to allow objects
- * fps speed test
- * 5th bitplane flickering fixed
- * blit objects code added
- * doors and secret doors
- * resolution switching modes
- * walls off both end of screen don't get stuck anymore
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