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- Short: (AGA) New version of dog3d (looks better + timer)
- Type: gfx/misc
- Uploader: jasond@uk.ac.hw.cee (Jason G Doig)
- Author: jasond@uk.ac.hw.cee (Jason G Doig)
-
- This is an updated version of my texturemap demo. The
- curvy walls problem has been sorted, and it now gives
- you the frames per second count at the end of the demo.
- The speed should still be over 50fps on a Bog 1200.
- Because there is no double buffering, it may flicker when
- on a slow machine, as the frame count is around 60fps (pal).
- turning the caches OFF, may help as the frame count drops
- to nearer 50fps, which looks better. Dunno about NTSC
- machines (please mail me timings and machine specs - Don't
- just post news).
-
- Comments to the above address.
-
-