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-
- Resident Module Launcher 1.2
-
- (c) 1994 Martin Mares, MJSoft System Software
-
- ================================================================================
-
-
- Preface
- =======
-
- AddModule and its documentation are Copyright (c) Martin Mares, MJSoft System
- Software, Prague, Czech Republic.
-
- The AddModule utility may be freely redistributed, as long as the author's
- copyright remains unchanged. It may be included in any kind of software package.
-
- This software is provided "AS IS" without warranty of any kind, either
- expressed or implied. The author is not responsible for any damage caused by
- it.
-
-
- Introduction
- ============
-
- AddModule is able to install resident modules to KickTag and KickMem lists,
- which makes them reset-proof.
-
- Syntax: AddModule <ModuleName> [CLASS <class>] [PRI <pri>] [INIT]
-
- ModuleName - name of resident module you want to install
- class - module class 0-127 (see exec/resident.i). The seventh bit cannot
- be overriden
- pri - module priority -128-127
-
- You may also try to install usual libraries and devices as resident modules.
- In this case, specify CLASS 4 and PRI -128. If some library uses some other,
- try to arrange the priorities in the appropriate order. The ss.library can be
- installed in this way.
-
- If the module is already present in the same or higher version and with the
- same or higher priority, it's not installed again.
-
- AddModule is pure and can be made resident.
-
-
- Requirements
- ============
-
- - Kickstart 2.04 or higher
-
- - ss.library 5.0 or higher (included in this archive)
-
-
- Notes
- =====
-
- Send comments, suggestions and bug reports to mjsoft@k332.feld.cvut.cz
-
-