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- #ifndef LIBRARIES_BGUI_H
- #define LIBRARIES_BGUI_H
- /*
- ** $VER: libraries/bgui.h 39.22 (9.9.95)
- ** C header for the bgui.library.
- **
- ** bgui.library structures and constants.
- **
- ** (C) Copyright 1993-1995 Jaba Development.
- ** (C) Copyright 1993-1995 Jan van den Baard.
- ** All Rights Reserved.
- **/
-
- #ifndef EXEC_TYPES_H
- #include <exec/types.h>
- #endif /* EXEC_TYPES_H */
-
- #ifndef INTUITION_CLASSES_H
- #include <intuition/classes.h>
- #endif /* INTUITION_CLASSES_H */
-
- #ifndef INTUITION_CLASSUSR_H
- #include <intuition/classusr.h>
- #endif /* INTUITION_CLASSUSR_H */
-
- #ifndef INTUITION_IMAGECLASS_H
- #include <intuition/imageclass.h>
- #endif /* INTUITION_IMAGECLASS_H */
-
- #ifndef INTUITION_GADGETCLASS_H
- #include <intuition/gadgetclass.h>
- #endif /* INTUITION_GADGETCLASS_H */
-
- #ifndef INTUITION_CGHOOKS_H
- #include <intuition/cghooks.h>
- #endif /* INTUITION_CGHOOKS_H */
-
- #ifndef LIBRARIES_COMMODITIES_H
- #include <libraries/commodities.h>
- #endif /* LIBRARIES_COMMODITIES_H */
-
- #ifndef LIBRARIES_GADTOOLS_H
- #include <libraries/gadtools.h>
- #endif /* LIBRARIES_GADTOOLS_H */
-
- /*****************************************************************************
- *
- * The attribute definitions in this header are all followed by
- * a small comment. This comment can contain the following things:
- *
- * I - Attribute can be set with OM_NEW
- * S - Attribute can be set with OM_SET
- * G - Attribute can be read with OM_GET
- * N - Setting this attribute triggers a notification.
- * U - Attribute can be set with OM_UPDATE.
- * PRIVATE! - Like it says: Private. Do not use this attribute.
- */
-
- /*****************************************************************************
- *
- * Miscellanious library definitions.
- */
- #define BGUINAME "bgui.library"
- #define BGUIVERSION 37
-
- /*****************************************************************************
- *
- * BGUI_GetClassPtr() and BGUI_NewObjectA() class ID's.
- */
- #define BGUI_LABEL_IMAGE (0L)
- #define BGUI_FRAME_IMAGE (1L)
- #define BGUI_VECTOR_IMAGE (2L)
- /* 3 through 10 reserved. */
- #define BGUI_BASE_GADGET (11L)
- #define BGUI_GROUP_GADGET (12L)
- #define BGUI_BUTTON_GADGET (13L)
- #define BGUI_CYCLE_GADGET (14L)
- #define BGUI_CHECKBOX_GADGET (15L)
- #define BGUI_INFO_GADGET (16L)
- #define BGUI_STRING_GADGET (17L)
- #define BGUI_PROP_GADGET (18L)
- #define BGUI_INDICATOR_GADGET (19L)
-
- /* 20 is reserved. */
-
- #define BGUI_PROGRESS_GADGET (21L)
- #define BGUI_SLIDER_GADGET (22L)
- #define BGUI_LISTVIEW_GADGET (23L)
- #define BGUI_MX_GADGET (24L)
- #define BGUI_PAGE_GADGET (25L)
- #define BGUI_EXTERNAL_GADGET (26L)
- #define BGUI_SEPERATOR_GADGET (27L)
-
- /* 27 through 39 reserved. */
- #define BGUI_WINDOW_OBJECT (40L)
- #define BGUI_FILEREQ_OBJECT (41L)
- #define BGUI_COMMODITY_OBJECT (42L)
-
- /* Typo */
- #define BGUI_SEPARATOR_GADGET BGUI_SEPERATOR_GADGET
-
- /*****************************************************************************
- *
- * BGUI requester definitions.
- */
- struct bguiRequest {
- ULONG br_Flags; /* See below. */
- STRPTR br_Title; /* Requester title. */
- STRPTR br_GadgetFormat; /* Gadget labels. */
- STRPTR br_TextFormat; /* Body text format. */
- UWORD br_ReqPos; /* Requester position. */
- struct TextAttr *br_TextAttr; /* Requester font. */
- UBYTE br_Underscore; /* Underscore indicator. */
- UBYTE br_Reserved0[ 3 ]; /* Set to 0! */
- struct Screen *br_Screen; /* Optional screen pointer. */
- ULONG br_Reserved1[ 4 ]; /* Set to 0! */
- };
-
- #define BREQF_CENTERWINDOW (1<<0) /* Center requester on the window. */
- #define BREQF_LOCKWINDOW (1<<1) /* Lock the parent window. */
- #define BREQF_NO_PATTERN (1<<2) /* Don't use back-fill pattern. */
- #define BREQF_XEN_BUTTONS (1<<3) /* Use XEN style buttons. */
- #define BREQF_AUTO_ASPECT (1<<4) /* Aspect-ratio dependant look. */
- #define BREQF_FAST_KEYS (1<<5) /* Return/Esc hotkeys. */
-
- /*****************************************************************************
- *
- * Tag and method bases.
- */
- #define BGUI_TB (TAG_USER+0xF0000)
- #define BGUI_MB (0xF0000)
-
- /*****************************************************************************
- *
- * "frameclass" - BOOPSI framing image.
- */
- #define FRM_Type (BGUI_TB+1) /* ISG-- */
- #define FRM_CustomHook (BGUI_TB+2) /* ISG-- */
- #define FRM_BackFillHook (BGUI_TB+3) /* ISG-- */
- #define FRM_Title (BGUI_TB+4) /* ISG-- */
- #define FRM_TextAttr (BGUI_TB+5) /* ISG-- */
- #define FRM_Flags (BGUI_TB+6) /* ISG-- */
- #define FRM_FrameWidth (BGUI_TB+7) /* --G-- */
- #define FRM_FrameHeight (BGUI_TB+8) /* --G-- */
- #define FRM_BackFill (BGUI_TB+9) /* ISG-- */
- #define FRM_EdgesOnly (BGUI_TB+10) /* ISG-- */
- #define FRM_Recessed (BGUI_TB+11) /* ISG-- */
- #define FRM_CenterTitle (BGUI_TB+12) /* ISG-- */
- #define FRM_HighlightTitle (BGUI_TB+13) /* ISG-- */
- #define FRM_ThinFrame (BGUI_TB+14) /* ISG-- */
- #define FRM_BackPen (BGUI_TB+15) /* ISG-- */ /* V39 */
- #define FRM_SelectedBackPen (BGUI_TB+16) /* ISG-- */ /* V39 */
- #define FRM_BackDriPen (BGUI_TB+17) /* ISG-- */ /* V39 */
- #define FRM_SelectedBackDriPen (BGUI_TB+18) /* ISG-- */ /* V39 */
-
- /* BGUI_TB+19 through BGUI_TB+80 reserved */
-
- /* Back fill types */
- #define STANDARD_FILL (0L)
- #define SHINE_RASTER (1L)
- #define SHADOW_RASTER (2L)
- #define SHINE_SHADOW_RASTER (3L)
- #define FILL_RASTER (4L)
- #define SHINE_FILL_RASTER (5L)
- #define SHADOW_FILL_RASTER (6L)
- #define SHINE_BLOCK (7L)
- #define SHADOW_BLOCK (8L)
-
- /* Flags */
- #define FRF_EDGES_ONLY (1<<0)
- #define FRF_RECESSED (1<<1)
- #define FRF_CENTER_TITLE (1<<2)
- #define FRF_HIGHLIGHT_TITLE (1<<3)
- #define FRF_THIN_FRAME (1<<4)
-
- /* Frame types */
- #define FRTYPE_CUSTOM (0L)
- #define FRTYPE_BUTTON (1L)
- #define FRTYPE_RIDGE (2L)
- #define FRTYPE_DROPBOX (3L)
- #define FRTYPE_NEXT (4L)
- #define FRTYPE_RADIOBUTTON (5L)
- #define FRTYPE_XEN_BUTTON (6L)
-
- /*
- * FRM_RENDER:
- *
- * The message packet sent to both the FRM_CustomHook
- * and FRM_BackFillHook routines. Note that this
- * structure is READ-ONLY!
- *
- * The hook is called as follows:
- *
- * rc = hookFunc( REG(A0) struct Hook *hook,
- * REG(A2) Object *image_object,
- * REG(A1) struct FrameDrawMsg *fdraw );
- */
- #define FRM_RENDER (1L) /* Render yourself */
-
- struct FrameDrawMsg {
- ULONG fdm_MethodID; /* FRM_RENDER */
- struct RastPort *fdm_RPort; /* RastPort ready for rendering */
- struct DrawInfo *fdm_DrawInfo; /* All you need to render */
- struct Rectangle *fdm_Bounds; /* Rendering bounds. */
- UWORD fdm_State; /* See "intuition/imageclass.h" */
- };
-
- /*
- * FRM_THICKNESS:
- *
- * The message packet sent to the FRM_Custom hook.
- *
- * The hook is called as follows:
- *
- * rc = hookFunc( REG(A0) struct Hook *hook,
- * REG(A2) Object *image_object,
- * REG(A1) struct ThicknessMsg *thick );
- */
- #define FRM_THICKNESS (2L) /* Give the frame thickness. */
-
- struct ThicknessMsg {
- ULONG tm_MethodID; /* FRM_THICKNESS */
- struct {
- UBYTE *Horizontal; /* Storage for horizontal */
- UBYTE *Vertical; /* Storage for vertical */
- } tm_Thickness;
- BOOL tm_Thin; /* Added in V38! */
- };
-
- /* Possible hook return codes. */
- #define FRC_OK (0L) /* OK */
- #define FRC_UNKNOWN (1L) /* Unknow method */
-
- /*****************************************************************************
- *
- * "labelclass" - BOOPSI labeling image.
- */
- #define LAB_TextAttr (BGUI_TB+81) /* ISG-- */
- #define LAB_Style (BGUI_TB+82) /* ISG-- */
- #define LAB_Underscore (BGUI_TB+83) /* ISG-- */
- #define LAB_Place (BGUI_TB+84) /* ISG-- */
- #define LAB_Label (BGUI_TB+85) /* ISG-- */
- #define LAB_Flags (BGUI_TB+86) /* ISG-- */
- #define LAB_Highlight (BGUI_TB+87) /* ISG-- */
- #define LAB_HighUScore (BGUI_TB+88) /* ISG-- */
- #define LAB_Pen (BGUI_TB+89) /* ISG-- */
- #define LAB_SelectedPen (BGUI_TB+90) /* ISG-- */
- #define LAB_DriPen (BGUI_TB+91) /* ISG-- */
- #define LAB_SelectedDriPen (BGUI_TB+92) /* ISG-- */
-
- /* BGUI_TB+93 through BGUI_TB+160 reserved */
-
- /* Flags */
- #define LABF_HIGHLIGHT (1<<0) /* Highlight label */
- #define LABF_HIGH_USCORE (1<<1) /* Highlight underscoring */
-
- /* Label placement */
- #define PLACE_IN (0L)
- #define PLACE_LEFT (1L)
- #define PLACE_RIGHT (2L)
- #define PLACE_ABOVE (3L)
- #define PLACE_BELOW (4L)
-
- /* New methods */
- /*
- * The IM_EXTENT method is used to find out how many
- * pixels the label extents the releative hitbox in
- * either direction. Normally this method is called
- * by the baseclass.
- */
- #define IM_EXTENT (BGUI_MB+1)
-
- struct impExtent {
- ULONG MethodID; /* IM_EXTENT */
- struct RastPort *impe_RPort; /* RastPort */
- struct IBox *impe_Extent; /* Storage for extentions. */
- struct {
- UWORD *Width; /* Storage width in pixels */
- UWORD *Height; /* Storage height in pixels */
- } impe_LabelSize;
- UWORD impe_Flags; /* See below. */
- };
-
- #define EXTF_MAXIMUM (1<<0) /* Request maximum extensions. */
-
- /* BGUI_MB+2 through BGUI_MB+40 reserved */
-
- /*****************************************************************************
- *
- * "vectorclass" - BOOPSI scalable vector image.
- *
- * Based on an idea found in the ObjectiveGadTools.library
- * by Davide Massarenti.
- */
- #define VIT_VectorArray (BGUI_TB+161) /* ISG-- */
- #define VIT_BuiltIn (BGUI_TB+162) /* ISG-- */
- #define VIT_Pen (BGUI_TB+163) /* ISG-- */
- #define VIT_DriPen (BGUI_TB+164) /* ISG-- */
-
- /* BGUI_TB+165 through BGUI_TB+240 reserved. */
-
- /*
- * Command structure which can contain
- * coordinates, data and command flags.
- */
- struct VectorItem {
- WORD vi_x; /* X coordinate or data */
- WORD vi_y; /* Y coordinate */
- ULONG vi_Flags; /* See below */
- };
-
- /* Flags */
- #define VIF_MOVE (1<<0) /* Move to vc_x, vc_y */
- #define VIF_DRAW (1<<1) /* Draw to vc_x, vc_y */
- #define VIF_AREASTART (1<<2) /* Start AreaFill at vc_x, vc_y */
- #define VIF_AREAEND (1<<3) /* End AreaFill at vc_x, vc_y */
- #define VIF_XRELRIGHT (1<<4) /* vc_x relative to right edge */
- #define VIF_YRELBOTTOM (1<<5) /* vc_y relative to bottom edge */
- #define VIF_SHADOWPEN (1<<6) /* switch to SHADOWPEN, Move/Draw */
- #define VIF_SHINEPEN (1<<7) /* switch to SHINEPEN, Move/Draw */
- #define VIF_FILLPEN (1<<8) /* switch to FILLPEN, Move/Draw */
- #define VIF_TEXTPEN (1<<9) /* switch to TEXTPEN, Move/Draw */
- #define VIF_COLOR (1<<10) /* switch to color in vc_x */
- #define VIF_LASTITEM (1<<11) /* last element of the element list */
- #define VIF_SCALE (1<<12) /* X & Y are design width & height */
- #define VIF_DRIPEN (1<<13) /* switch to dripen vc_x */
- #define VIF_AOLPEN (1<<14) /* set area outline pen vc_x */
- #define VIF_AOLDRIPEN (1<<15) /* set area outline dripen vc_x */
- #define VIF_ENDOPEN (1<<16) /* end area outline pen */
-
- /* Built-in images. */
- #define BUILTIN_GETPATH (1L)
- #define BUILTIN_GETFILE (2L)
- #define BUILTIN_CHECKMARK (3L)
- #define BUILTIN_POPUP (4L)
- #define BUILTIN_ARROW_UP (5L)
- #define BUILTIN_ARROW_DOWN (6L)
- #define BUILTIN_ARROW_LEFT (7L)
- #define BUILTIN_ARROW_RIGHT (8L)
-
- /* Design width and heights of the built-in images. */
- #define GETPATH_WIDTH 20
- #define GETPATH_HEIGHT 14
- #define GETFILE_WIDTH 20
- #define GETFILE_HEIGHT 14
- #define CHECKMARK_WIDTH 26
- #define CHECKMARK_HEIGHT 11
- #define POPUP_WIDTH 15
- #define POPUP_HEIGHT 13
- #define ARROW_UP_WIDTH 16
- #define ARROW_UP_HEIGHT 9
- #define ARROW_DOWN_WIDTH 16
- #define ARROW_DOWN_HEIGHT 9
- #define ARROW_LEFT_WIDTH 10
- #define ARROW_LEFT_HEIGHT 12
- #define ARROW_RIGHT_WIDTH 10
- #define ARROW_RIGHT_HEIGHT 12
-
- /*****************************************************************************
- *
- * "baseclass" - BOOPSI base gadget.
- *
- * This is a very important BGUI gadget class. All other gadget classes
- * are sub-classed from this class. It will handle stuff like online
- * help, notification, labels and frames etc. If you want to write a
- * gadget class for BGUI be sure to subclass it from this class. That
- * way your class will automatically inherit the same features.
- */
- #define BT_HelpFile (BGUI_TB+241) /* IS--- */
- #define BT_HelpNode (BGUI_TB+242) /* IS--- */
- #define BT_HelpLine (BGUI_TB+243) /* IS--- */
- #define BT_Inhibit (BGUI_TB+244) /* --G-- */
- #define BT_HitBox (BGUI_TB+245) /* --G-- */
- #define BT_LabelObject (BGUI_TB+246) /* -SG-- */
- #define BT_FrameObject (BGUI_TB+247) /* -SG-- */
- #define BT_TextAttr (BGUI_TB+248) /* ISG-- */
- #define BT_NoRecessed (BGUI_TB+249) /* -S--- */
- #define BT_LabelClick (BGUI_TB+250) /* IS--- */
- #define BT_HelpText (BGUI_TB+251) /* IS--- */
-
- /* BGUI_TB+252 through BGUI_TB+320 reserved. */
-
- /* New methods */
- #define BASE_ADDMAP (BGUI_MB+41)
-
- /* Add an object to the maplist notification list. */
- struct bmAddMap {
- ULONG MethodID;
- Object *bam_Object;
- struct TagItem *bam_MapList;
- };
-
- #define BASE_ADDCONDITIONAL (BGUI_MB+42)
-
- /* Add an object to the conditional notification list. */
- struct bmAddConditional {
- ULONG MethodID;
- Object *bac_Object;
- struct TagItem bac_Condition;
- struct TagItem bac_TRUE;
- struct TagItem bac_FALSE;
- };
-
- #define BASE_ADDMETHOD (BGUI_MB+43)
-
- /* Add an object to the method notification list. */
- struct bmAddMethod {
- ULONG MethodID;
- Object *bam_Object;
- ULONG bam_Flags;
- ULONG bam_Size;
- ULONG bam_MethodID;
- };
-
- #define BAMF_NO_GINFO (1<<0) /* Do not send GadgetInfo. */
- #define BAMF_NO_INTERIM (1<<1) /* Skip interim messages. */
-
- #define BASE_REMMAP (BGUI_MB+44)
- #define BASE_REMCONDITIONAL (BGUI_MB+45)
- #define BASE_REMMETHOD (BGUI_MB+46)
-
- /* Remove an object from a notification list. */
- struct bmRemove {
- ULONG MethodID;
- Object *bar_Object;
- };
-
- #define BASE_SHOWHELP (BGUI_MB+47)
-
- /* Show attached online-help. */
- struct bmShowHelp {
- ULONG MethodID;
- struct Window *bsh_Window;
- struct Requester *bsh_Requester;
- struct {
- WORD X;
- WORD Y;
- } bsh_Mouse;
- };
-
- #define BMHELP_OK (0L) /* OK, no problems. */
- #define BMHELP_NOT_ME (1L) /* Mouse not over the object. */
- #define BMHELP_FAILURE (2L) /* Showing failed. */
-
- /*
- * The following three methods are used internally to
- * perform infinite-loop checking. Do not use them.
- */
- #define BASE_SETLOOP (BGUI_MB+48)
- #define BASE_CLEARLOOP (BGUI_MB+49)
- #define BASE_CHECKLOOP (BGUI_MB+50)
-
- /* PRIVATE! Hands off! */
- #define BASE_LEFTEXT (BGUI_MB+51)
-
- struct bmLeftExt {
- ULONG MethodID;
- struct RastPort *bmle_RPort;
- UWORD *bmle_Extention;
- };
-
- #define BASE_ADDHOOK (BGUI_MB+52)
-
- /* Add a hook to the hook-notification list. */
- struct bmAddHook {
- ULONG MethodID;
- struct Hook *bah_Hook;
- };
-
- /* Remove a hook from the hook-notification list. */
- #define BASE_REMHOOK (BGUI_MB+53)
-
- /* BGUI_MB+54 through BGUI_MB+80 reserved. */
-
- /*****************************************************************************
- *
- * "groupclass" - BOOPSI group gadget.
- *
- * This class is the actual bgui.library layout engine. It will layout
- * all members in a specific area. Two group types are available,
- * horizontal and vertical groups.
- */
- #define GROUP_Style (BGUI_TB+321) /* I---- */
- #define GROUP_Spacing (BGUI_TB+322) /* I---- */
- #define GROUP_HorizOffset (BGUI_TB+323) /* I---- */
- #define GROUP_VertOffset (BGUI_TB+324) /* I---- */
- #define GROUP_LeftOffset (BGUI_TB+325) /* I---- */
- #define GROUP_TopOffset (BGUI_TB+326) /* I---- */
- #define GROUP_RightOffset (BGUI_TB+327) /* I---- */
- #define GROUP_BottomOffset (BGUI_TB+328) /* I---- */
- #define GROUP_Member (BGUI_TB+329) /* I---- */
- #define GROUP_SpaceObject (BGUI_TB+330) /* I---- */
- #define GROUP_BackFill (BGUI_TB+331) /* I---- */
- #define GROUP_EqualWidth (BGUI_TB+332) /* I---- */
- #define GROUP_EqualHeight (BGUI_TB+333) /* I---- */
- #define GROUP_Inverted (BGUI_TB+334) /* I---- */
-
- /* BGUI_TB+335 through BGUI_TB+380 reserved. */
-
- /* Object layout attributes. */
- #define LGO_FixWidth (BGUI_TB+381)
- #define LGO_FixHeight (BGUI_TB+382)
- #define LGO_Weight (BGUI_TB+383)
- #define LGO_FixMinWidth (BGUI_TB+384)
- #define LGO_FixMinHeight (BGUI_TB+385)
- #define LGO_Align (BGUI_TB+386)
- #define LGO_NoAlign (BGUI_TB+387) /* V38 */
-
- /* BGUI_TB+388 through BGUI_TB+400 reserved. */
-
- /* Default object weight. */
- #define DEFAULT_WEIGHT (50L)
-
- /* Group styles. */
- #define GRSTYLE_HORIZONTAL (0L)
- #define GRSTYLE_VERTICAL (1L)
-
- /* New methods. */
- #define GRM_ADDMEMBER (BGUI_MB+81)
-
- /* Add a member to the group. */
- struct grmAddMember {
- ULONG MethodID; /* GRM_ADDMEMBER */
- Object *grma_Member; /* Object to add. */
- ULONG grma_Attr; /* First of LGO attributes. */
- };
-
- #define GRM_REMMEMBER (BGUI_MB+82)
-
- /* Remove a member from the group. */
- struct grmRemMember {
- ULONG MethodID; /* GRM_REMMEMBER */
- Object *grmr_Member; /* Object to remove. */
- };
-
- #define GRM_DIMENSIONS (BGUI_MB+83)
-
- /* Ask an object it's dimensions information. */
- struct grmDimensions {
- ULONG MethodID; /* GRM_DIMENSIONS */
- struct GadgetInfo *grmd_GInfo; /* Can be NULL! */
- struct RastPort *grmd_RPort; /* Ready for calculations. */
- struct {
- UWORD *Width;
- UWORD *Height;
- } grmd_MinSize; /* Storage for dimensions. */
- ULONG grmd_Flags; /* See below. */
- };
-
- /* Flags */
- #define GDIMF_NO_FRAME (1<<0) /* Don't take frame width/height
- into consideration. */
-
- #define GRM_ADDSPACEMEMBER (BGUI_MB+84)
-
- /* Add a weight controlled spacing member. */
- struct grmAddSpaceMember {
- ULONG MethodID; /* GRM_ADDSPACEMEMBER */
- ULONG grms_Weight; /* Object weight. */
- };
-
- #define GRM_INSERTMEMBER (BGUI_MB+85)
-
- /* Insert a member in the group. */
- struct grmInsertMember {
- ULONG MethodID; /* GRM_INSERTMEMBER */
- Object *grmi_Member; /* Member to insert. */
- Object *grmi_Pred; /* Insert after this member */
- ULONG grmi_Attr; /* First of LGO attributes. */
- };
-
- /* BGUI_MB+86 through BGUI_MB+120 reserved. */
-
- /*****************************************************************************
- *
- * "buttonclass" - BOOPSI button gadget.
- *
- * GadTools style button gadget.
- *
- * GA_Selected has been made gettable (OM_GET) for toggle-select
- * buttons. (ISGNU)
- */
- #define BUTTON_ScaleMinWidth (BGUI_TB+401) /* PRIVATE! */
- #define BUTTON_ScaleMinHeight (BGUI_TB+402) /* PRIVATE! */
- #define BUTTON_Image (BGUI_TB+403) /* IS--U */
- #define BUTTON_SelectedImage (BGUI_TB+404) /* IS--U */
- #define BUTTON_EncloseImage (BGUI_TB+405) /* I---- */ /* V39 */
-
- /* BGUI_TB+406 through BGUI_TB+480 reserved. */
- /* BGUI_MB+121 through BGUI_MB+160 reserved. */
-
- /*****************************************************************************
- *
- * "checkboxclass" - BOOPSI checkbox gadget.
- *
- * GadTools style checkbox gadget.
- *
- * GA_Selected has been made gettable (OM_GET). (ISGNU)
- */
-
- /* BGUI_TB+481 through BGUI_TB+560 reserved. */
- /* BGUI_MB+161 through BGUI_MB+200 reserved. */
-
- /*****************************************************************************
- *
- * "cycleclass" - BOOPSI cycle gadget.
- *
- * GadTools style cycle gadget.
- */
- #define CYC_Labels (BGUI_TB+561) /* I---- */
- #define CYC_Active (BGUI_TB+562) /* ISGNU */
- #define CYC_Popup (BGUI_TB+563) /* I---- */
-
- /* BGUI_TB+564 through BGUI_TB+640 reserved. */
- /* BGUI_MB+201 through BGUI_MB+240 reserved. */
-
- /*****************************************************************************
- *
- * "infoclass" - BOOPSI information gadget.
- *
- * Text gadget which supports different colors, text styles and
- * text positioning.
- */
- #define INFO_TextFormat (BGUI_TB+641) /* IS--U */
- #define INFO_Args (BGUI_TB+642) /* IS--U */
- #define INFO_MinLines (BGUI_TB+643) /* I---- */
- #define INFO_FixTextWidth (BGUI_TB+644) /* I---- */
- #define INFO_HorizOffset (BGUI_TB+645) /* I---- */
- #define INFO_VertOffset (BGUI_TB+646) /* I---- */
-
- /* Command sequences. */
- #define ISEQ_B "\33b" /* Bold */
- #define ISEQ_I "\33i" /* Italics */
- #define ISEQ_U "\33u" /* Underlined */
- #define ISEQ_N "\33n" /* Normal */
- #define ISEQ_C "\33c" /* Centered */
- #define ISEQ_R "\33r" /* Right */
- #define ISEQ_L "\33l" /* Left */
- #define ISEQ_TEXT "\33d2" /* TEXTPEN */
- #define ISEQ_SHINE "\33d3" /* SHINEPEN */
- #define ISEQ_SHADOW "\33d4" /* SHADOWPEN */
- #define ISEQ_FILL "\33d5" /* FILLPEN */
- #define ISEQ_FILLTEXT "\33d6" /* FILLTEXTPEN */
- #define ISEQ_HIGHLIGHT "\33d8" /* HIGHLIGHTPEN */
-
- /* BGUI_TB+645 through BGUI_TB+720 reserved. */
- /* BGUI_MB+241 through BGUI_MB+280 reserved. */
-
- /*****************************************************************************
- *
- * "listviewclass" - BOOPSI listview gadget.
- *
- * GadTools style listview gadget.
- */
- #define LISTV_ResourceHook (BGUI_TB+721) /* I---- */
- #define LISTV_DisplayHook (BGUI_TB+722) /* I---- */
- #define LISTV_CompareHook (BGUI_TB+723) /* I---- */
- #define LISTV_Top (BGUI_TB+724) /* ISG-U */
- #define LISTV_ListFont (BGUI_TB+725) /* I-G-- */
- #define LISTV_ReadOnly (BGUI_TB+726) /* I---- */
- #define LISTV_MultiSelect (BGUI_TB+727) /* IS--U */
- #define LISTV_EntryArray (BGUI_TB+728) /* I---- */
- #define LISTV_Select (BGUI_TB+729) /* -S--U */
- #define LISTV_MakeVisible (BGUI_TB+730) /* -S--U */
- #define LISTV_Entry (BGUI_TB+731) /* ---N- */
- #define LISTV_SortEntryArray (BGUI_TB+732) /* I---- */
- #define LISTV_EntryNumber (BGUI_TB+733) /* ---N- */
- #define LISTV_TitleHook (BGUI_TB+734) /* I---- */
- #define LISTV_LastClicked (BGUI_TB+735) /* --G-- */
- #define LISTV_ThinFrames (BGUI_TB+736) /* I---- */
- #define LISTV_LastClickedNum (BGUI_TB+737) /* --G-- */ /* V38 */
- #define LISTV_NewPosition (BGUI_TB+738) /* ---N- */ /* V38 */
- #define LISTV_NumEntries (BGUI_TB+739) /* --G-- */ /* V38 */
- #define LISTV_MinEntriesShown (BGUI_TB+740) /* I---- */ /* V38 */
- #define LISTV_SelectMulti (BGUI_TB+741) /* -S--U */ /* V39 */
- #define LISTV_SelectNotVisible (BGUI_TB+742) /* -S--U */ /* V39 */
- #define LISTV_SelectMultiNotVisible (BGUI_TB+743) /* -S--U */ /* V39 */
- #define LISTV_MultiSelectNoShift (BGUI_TB+744) /* IS--U */ /* V39 */
- #define LISTV_DeSelect (BGUI_TB+745) /* -S--U */ /* V39 */
-
- /* BGUI_TB+746 through BGUI_TB+800 reserved. */
-
- /*
- ** LISTV_Select magic numbers.
- **/
- #define LISTV_Select_First (-1L) /* V38 */
- #define LISTV_Select_Last (-2L) /* V38 */
- #define LISTV_Select_Next (-3L) /* V38 */
- #define LISTV_Select_Previous (-4L) /* V38 */
- #define LISTV_Select_Top (-5L) /* V38 */
- #define LISTV_Select_Page_Up (-6L) /* V38 */
- #define LISTV_Select_Page_Down (-7L) /* V38 */
- #define LISTV_Select_All (-8L) /* V39 */
-
- /*
- * The LISTV_ResourceHook is called as follows:
- *
- * rc = hookFunc( REG(A0) struct Hook *hook,
- * REG(A2) Object *lv_object,
- * REG(A1) struct lvResource *message );
- */
- struct lvResource {
- UWORD lvr_Command;
- APTR lvr_Entry;
- };
-
- /* LISTV_ResourceHook commands. */
- #define LVRC_MAKE 1 /* Build the entry. */
- #define LVRC_KILL 2 /* Kill the entry. */
-
- /*
- * The LISTV_DisplayHook and the LISTV_TitleHook are called as follows:
- *
- * rc = hookFunc( REG(A0) struct Hook *hook,
- * REG(A2) Object *lv_object,
- * REG(A1) struct lvRender *message );
- */
- struct lvRender {
- struct RastPort *lvr_RPort; /* RastPort to render in. */
- struct DrawInfo *lvr_DrawInfo; /* All you need to render. */
- struct Rectangle lvr_Bounds; /* Bounds to render in. */
- APTR lvr_Entry; /* Entry to render. */
- UWORD lvr_State; /* See below. */
- UWORD lvr_Flags; /* None defined yet. */
- };
-
- /* Rendering states. */
- #define LVRS_NORMAL 0
- #define LVRS_SELECTED 1
- #define LVRS_NORMAL_DISABLED 2
- #define LVRS_SELECTED_DISABLED 3
-
- /*
- * The LISTV_CompareHook is called as follows:
- *
- * rc = hookFunc( REG(A0) struct Hook *hook,
- * REG(A2) Object *lv_object,
- * REG(A1) struct lvCompare *message );
- */
- struct lvCompare {
- APTR lvc_EntryA; /* First entry. */
- APTR lvc_EntryB; /* Second entry. */
- };
-
- /* New Methods. */
- #define LVM_ADDENTRIES (BGUI_MB+281)
-
- /* Add listview entries. */
- struct lvmAddEntries {
- ULONG MethodID; /* LVM_ADDENTRIES */
- struct GadgetInfo *lvma_GInfo; /* GadgetInfo */
- APTR *lvma_Entries; /* Entries to add. */
- ULONG lvma_How; /* How to add it. */
- };
-
- /* Where to add the entries. */
- #define LVAP_HEAD 1
- #define LVAP_TAIL 2
- #define LVAP_SORTED 3
-
- #define LVM_ADDSINGLE (BGUI_MB+282)
-
- /* Add a single entry. */
- struct lvmAddSingle {
- ULONG MethodID; /* LVM_ADDSINGLE */
- struct GadgetInfo *lvma_GInfo; /* GadgetInfo */
- APTR lvma_Entry; /* Entry to add. */
- ULONG lvma_How; /* See above. */
- ULONG lvma_Flags; /* See below. */
- };
-
- /* Flags. */
- #define LVASF_MAKEVISIBLE (1<<0) /* Make entry visible. */
- #define LVASF_SELECT (1<<1) /* Select entry. */
-
- /* Clear the entire list. ( Uses a lvmCommand structure as defined below.) */
- #define LVM_CLEAR (BGUI_MB+283)
-
- #define LVM_FIRSTENTRY (BGUI_MB+284)
- #define LVM_LASTENTRY (BGUI_MB+285)
- #define LVM_NEXTENTRY (BGUI_MB+286)
- #define LVM_PREVENTRY (BGUI_MB+287)
-
- /* Get an entry. */
- struct lvmGetEntry {
- ULONG MethodID; /* Any of the above. */
- APTR lvmg_Previous; /* Previous entry. */
- ULONG lvmg_Flags; /* See below. */
- };
-
- #define LVGEF_SELECTED (1<<0) /* Get selected entries. */
-
- #define LVM_REMENTRY (BGUI_MB+288)
-
- /* Remove an entry. */
- struct lvmRemEntry {
- ULONG MethodID; /* LVM_REMENTRY */
- struct GadgetInfo *lvmr_GInfo; /* GadgetInfo */
- APTR lvmr_Entry; /* Entry to remove. */
- };
-
- #define LVM_REFRESH (BGUI_MB+289)
- #define LVM_SORT (BGUI_MB+290)
- #define LVM_LOCKLIST (BGUI_MB+291)
- #define LVM_UNLOCKLIST (BGUI_MB+292)
-
- /* Refresh/Sort list. */
- struct lvmCommand {
- ULONG MethodID; /* LVM_REFRESH */
- struct GadgetInfo *lvmc_GInfo; /* GadgetInfo */
- };
-
- #define LVM_MOVE (BGUI_MB+293) /* V38 */
-
- /* Move an entry in the list. */
- struct lvmMove {
- ULONG MethodID; /* LVM_MOVE */
- struct GadgetInfo *lvmm_GInfo; /* GadgetInfo */
- APTR lvmm_Entry; /* Entry to move */
- ULONG lvmm_Direction; /* See below */
- };
-
- /* Move directions. */
- #define LVMOVE_UP 0 /* Move entry up. */
- #define LVMOVE_DOWN 1 /* Move entry down. */
- #define LVMOVE_TOP 2 /* Move entry to the top. */
- #define LVMOVE_BOTTOM 3 /* Move entry to the bottom. */
-
- #define LVM_REPLACE (BGUI_MB+294) /* V39 */
-
- /* Replace an entry by another. */
- struct lvmReplace {
- ULONG MethodID; /* LVM_REPLACE */
- struct GadgetInfo *lvmr_GInfo; /* GadgetInfo */
- APTR lvmr_OldEntry; /* Entry to replace. */
- APTR lvmr_NewEntry; /* New entry. */
- };
-
- /* BGUI_MB+295 through BGUI_MB+320 reserved. */
-
- /*****************************************************************************
- *
- * "progressclass" - BOOPSI progression gadget.
- *
- * Progression indicator fuel guage.
- */
- #define PROGRESS_Min (BGUI_TB+801) /* IS--- */
- #define PROGRESS_Max (BGUI_TB+802) /* IS--- */
- #define PROGRESS_Done (BGUI_TB+803) /* ISGNU */
- #define PROGRESS_Vertical (BGUI_TB+804) /* I---- */
- #define PROGRESS_Divisor (BGUI_TB+805) /* I---- */
-
- /* BGUI_TB+806 through BGUI_TB+880 reserved. */
- /* BGUI_MB+321 through BGUI_MB+360 reserved. */
-
- /*****************************************************************************
- *
- * "propclass" - BOOPSI proportional gadget.
- *
- * GadTools style scroller gadget.
- */
- #define PGA_Arrows (BGUI_TB+881) /* I---- */
- #define PGA_ArrowSize (BGUI_TB+882) /* I---- */
- #define PGA_DontTarget (BGUI_TB+883) /* PRIVATE! */
- #define PGA_ThinFrame (BGUI_TB+884) /* I---- */
- #define PGA_XenFrame (BGUI_TB+885) /* I---- */
-
- /* BGUI_TB+886 through BGUI_TB+960 reserved. */
- /* BGUI_MB+361 through BGUI_MB+400 reserved. */
-
- /*****************************************************************************
- *
- * "stringclass" - BOOPSI string gadget.
- *
- * GadTools style string/integer gadget.
- */
- #define STRINGA_Tabbed (BGUI_TB+961) /* PRIVATE! */
- #define STRINGA_ShiftTabbed (BGUI_TB+962) /* PRIVATE! */
- #define STRINGA_MinCharsVisible (BGUI_TB+963) /* I---- */ /* V39 */
- #define STRINGA_IntegerMin (BGUI_TB+964) /* IS--U */ /* V39 */
- #define STRINGA_IntegerMax (BGUI_TB+965) /* IS--U */ /* V39 */
-
- #define SM_FORMAT_STRING (BGUI_MB+401) /* V39 */
-
- /* Format the string contents. */
- struct smFormatString {
- ULONG MethodID; /* SM_FORMAT_STRING */
- struct GadgetInfo *smfs_GInfo; /* GadgetInfo */
- UBYTE *smfs_FStr; /* Format string */
- ULONG smfs_Arg1; /* Format arg */
- /* ULONG smfs_Arg2; */
- /* ... */
- };
-
- /* BGUI_TB+966 through BGUI_TB+1040 reserved. */
- /* BGUI_MB+402 through BGUI_MB+440 reserved. */
-
- /*****************************************************************************
- *
- * RESERVED.
- */
-
- /* BGUI_TB+1041 through BGUI_TB+1120 reserved. */
- /* BGUI_MB+441 through BGUI_MB+480 reserved. */
-
- /*****************************************************************************
- *
- * "pageclass" - BOOPSI paging gadget.
- *
- * Gadget to handle pages of gadgets.
- */
- #define PAGE_Active (BGUI_TB+1121) /* ISGNU */
- #define PAGE_Member (BGUI_TB+1122) /* I---- */
- #define PAGE_NoBufferRP (BGUI_TB+1123) /* I---- */
- #define PAGE_Inverted (BGUI_TB+1124) /* I---- */
-
- /* BGUI_TB+1125 through BGUI_TB+1200 reserved. */
- /* BGUI_MB+481 through BGUI_MB+520 reserved. */
-
- /*****************************************************************************
- *
- * "mxclass" - BOOPSI mx gadget.
- *
- * GadTools style mx gadget.
- */
- #define MX_Labels (BGUI_TB+1201) /* I---- */
- #define MX_Active (BGUI_TB+1202) /* ISGNU */
- #define MX_LabelPlace (BGUI_TB+1203) /* I---- */
- #define MX_DisableButton (BGUI_TB+1204) /* IS--U */
- #define MX_EnableButton (BGUI_TB+1205) /* IS--U */
- #define MX_TabsObject (BGUI_TB+1206) /* I---- */
- #define MX_TabsTextAttr (BGUI_TB+1207) /* I---- */
-
- /* BGUI_TB+1208 through BGUI_TB+1280 reserved. */
- /* BGUI_MB+521 through BGUI_MB+560 reserved. */
-
- /*****************************************************************************
- *
- * "sliderclass" - BOOPSI slider gadget.
- *
- * GadTools style slider gadget.
- */
- #define SLIDER_Min (BGUI_TB+1281) /* IS--U */
- #define SLIDER_Max (BGUI_TB+1282) /* IS--U */
- #define SLIDER_Level (BGUI_TB+1283) /* ISGNU */
- #define SLIDER_ThinFrame (BGUI_TB+1284) /* I---- */
- #define SLIDER_XenFrame (BGUI_TB+1285) /* I---- */
-
- /* BGUI_TB+1286 through BGUI_TB+1360 reserved. */
- /* BGUI_MB+561 through BGUI_MB+600 reserved. */
-
- /*****************************************************************************
- *
- * "indicatorclass" - BOOPSI indicator gadget.
- *
- * Textual level indicator gadget.
- */
- #define INDIC_Min (BGUI_TB+1361) /* I---- */
- #define INDIC_Max (BGUI_TB+1362) /* I---- */
- #define INDIC_Level (BGUI_TB+1363) /* IS--U */
- #define INDIC_FormatString (BGUI_TB+1364) /* I---- */
- #define INDIC_Justification (BGUI_TB+1365) /* I---- */
-
- /* Justification */
- #define IDJ_LEFT (0L)
- #define IDJ_CENTER (1L)
- #define IDJ_RIGHT (2L)
-
- /* BGUI_TB+1366 through BGUI_TB+1440 reserved. */
-
- /*****************************************************************************
- *
- * "externalclass" - BGUI external class interface.
- */
- #define EXT_Class (BGUI_TB+1441) /* I---- */
- #define EXT_ClassID (BGUI_TB+1442) /* I---- */
- #define EXT_MinWidth (BGUI_TB+1443) /* I---- */
- #define EXT_MinHeight (BGUI_TB+1444) /* I---- */
- #define EXT_TrackAttr (BGUI_TB+1445) /* I---- */
- #define EXT_Object (BGUI_TB+1446) /* --G-- */
- #define EXT_NoRebuild (BGUI_TB+1447) /* I---- */
-
- /* BGUI_TB+1448 through BGUI_TB+1500 reserved. */
-
- /*****************************************************************************
- *
- * "separatorclass" - BOOPSI separator class.
- */
- #define SEP_Horiz (BGUI_TB+1501) /* I---- */
- #define SEP_Title (BGUI_TB+1502) /* I---- */
- #define SEP_Thin (BGUI_TB+1503) /* I---- */
- #define SEP_Highlight (BGUI_TB+1504) /* I---- */
- #define SEP_CenterTitle (BGUI_TB+1505) /* I---- */
- #define SEP_Recessed (BGUI_TB+1506) /* I---- */ /* V39 */
-
- /* BGUI_TB+1507 through BGUI_TB+1760 reserved. */
-
- /*****************************************************************************
- *
- * "windowclass" - BOOPSI window class.
- *
- * This class creates and maintains an intuition window.
- */
- #define WINDOW_Position (BGUI_TB+1761) /* I---- */
- #define WINDOW_ScaleWidth (BGUI_TB+1762) /* I---- */
- #define WINDOW_ScaleHeight (BGUI_TB+1763) /* I---- */
- #define WINDOW_LockWidth (BGUI_TB+1764) /* I---- */
- #define WINDOW_LockHeight (BGUI_TB+1765) /* I---- */
- #define WINDOW_PosRelBox (BGUI_TB+1766) /* I---- */
- #define WINDOW_Bounds (BGUI_TB+1767) /* ISG-- */
- /* BGUI_TB+1768 through BGUI_TB+1670 reserved. */
- #define WINDOW_DragBar (BGUI_TB+1771) /* I---- */
- #define WINDOW_SizeGadget (BGUI_TB+1772) /* I---- */
- #define WINDOW_CloseGadget (BGUI_TB+1773) /* I---- */
- #define WINDOW_DepthGadget (BGUI_TB+1774) /* I---- */
- #define WINDOW_SizeBottom (BGUI_TB+1775) /* I---- */
- #define WINDOW_SizeRight (BGUI_TB+1776) /* I---- */
- #define WINDOW_Activate (BGUI_TB+1777) /* I---- */
- #define WINDOW_RMBTrap (BGUI_TB+1778) /* I---- */
- #define WINDOW_SmartRefresh (BGUI_TB+1779) /* I---- */
- #define WINDOW_ReportMouse (BGUI_TB+1780) /* I---- */
- #define WINDOW_Borderless (BGUI_TB+1781) /* I---- */ /* V39 */
- #define WINDOW_Backdrop (BGUI_TB+1782) /* I---- */ /* V39 */
- #define WINDOW_ShowTitle (BGUI_TB+1783) /* I---- */ /* V39 */
- /* BGUI_TB+1784 through BGUI_TB+1790 reserved. */
- #define WINDOW_IDCMP (BGUI_TB+1791) /* I---- */
- #define WINDOW_SharedPort (BGUI_TB+1792) /* I---- */
- #define WINDOW_Title (BGUI_TB+1793) /* IS--U */
- #define WINDOW_ScreenTitle (BGUI_TB+1794) /* IS--U */
- #define WINDOW_MenuStrip (BGUI_TB+1795) /* I-G-- */
- #define WINDOW_MasterGroup (BGUI_TB+1796) /* I---- */
- #define WINDOW_Screen (BGUI_TB+1797) /* IS--- */
- #define WINDOW_PubScreenName (BGUI_TB+1798) /* IS--- */
- #define WINDOW_UserPort (BGUI_TB+1799) /* --G-- */
- #define WINDOW_SigMask (BGUI_TB+1800) /* --G-- */
- #define WINDOW_IDCMPHook (BGUI_TB+1801) /* I---- */
- #define WINDOW_VerifyHook (BGUI_TB+1802) /* I---- */
- #define WINDOW_IDCMPHookBits (BGUI_TB+1803) /* I---- */
- #define WINDOW_VerifyHookBits (BGUI_TB+1804) /* I---- */
- #define WINDOW_Font (BGUI_TB+1805) /* I---- */
- #define WINDOW_FallBackFont (BGUI_TB+1806) /* I---- */
- #define WINDOW_HelpFile (BGUI_TB+1807) /* IS--- */
- #define WINDOW_HelpNode (BGUI_TB+1808) /* IS--- */
- #define WINDOW_HelpLine (BGUI_TB+1809) /* IS--- */
- #define WINDOW_AppWindow (BGUI_TB+1810) /* I---- */
- #define WINDOW_AppMask (BGUI_TB+1811) /* --G-- */
- #define WINDOW_UniqueID (BGUI_TB+1812) /* I---- */
- #define WINDOW_Window (BGUI_TB+1813) /* --G-- */
- #define WINDOW_HelpText (BGUI_TB+1814) /* IS--- */
- #define WINDOW_NoBufferRP (BGUI_TB+1815) /* I---- */
- #define WINDOW_AutoAspect (BGUI_TB+1816) /* I---- */
- #define WINDOW_PubScreen (BGUI_TB+1817) /* IS--- */ /* V39 */
- #define WINDOW_CloseOnEsc (BGUI_TB+1818) /* IS--- */ /* V39 */
- #define WINDOW_ActNext (BGUI_TB+1819) /* ----- */ /* V39 */
- #define WINDOW_ActPrev (BGUI_TB+1820) /* ----- */ /* V39 */
- #define WINDOW_NoVerify (BGUI_TB+1821) /* -S--- */ /* V39 */
-
- /* BGUI_TB+1822 through BGUI_TB+1860 reserved. */
-
- /* Possible window positions. */
- #define POS_CENTERSCREEN (0L) /* Center on the screen */
- #define POS_CENTERMOUSE (1L) /* Center under the mouse */
- #define POS_TOPLEFT (2L) /* Top-left of the screen */
-
- /* New methods */
-
- #define WM_OPEN (BGUI_MB+601) /* Open the window */
- #define WM_CLOSE (BGUI_MB+602) /* Close the window */
- #define WM_SLEEP (BGUI_MB+603) /* Put the window to sleep */
- #define WM_WAKEUP (BGUI_MB+604) /* Wake the window up */
- #define WM_HANDLEIDCMP (BGUI_MB+605) /* Call the IDCMP handler */
-
- /* Pre-defined WM_HANDLEIDCMP return codes. */
- #define WMHI_CLOSEWINDOW (1<<16) /* The close gadget was clicked */
- #define WMHI_NOMORE (2<<16) /* No more messages */
- #define WMHI_INACTIVE (3<<16) /* The window was de-activated */
- #define WMHI_ACTIVE (4<<16) /* The window was activated */
- #define WMHI_IGNORE (~0L) /* Like it say's: ignore */
-
- #define WM_GADGETKEY (BGUI_MB+606)
-
- /* Add a hotkey to a gadget. */
- struct wmGadgetKey {
- ULONG MethodID; /* WM_GADGETKEY */
- struct Requester *wmgk_Requester; /* When used in a requester */
- Object *wmgk_Object; /* Object to activate */
- STRPTR wmgk_Key; /* Key that triggers activ. */
- };
-
- #define WM_KEYACTIVE (BGUI_MB+607)
- #define WM_KEYINPUT (BGUI_MB+608)
-
- /* Send with the WM_KEYACTIVE and WM_KEYINPUT methods. */
- struct wmKeyInput {
- ULONG MethodID; /* WM_KEYACTIVE/WM_KEYINPUT */
- struct GadgetInfo *wmki_GInfo; /* GadgetInfo */
- struct InputEvent *wmki_IEvent; /* Input event */
- ULONG *wmki_ID; /* Storage for the object ID */
- STRPTR wmki_Key; /* Key that triggered activation. */
- };
-
- /* Possible WM_KEYACTIVE and WM_KEYINPUT return codes. */
- #define WMKF_MEACTIVE (0L) /* Object went active. */
- #define WMKF_CANCEL (1<<0) /* Key activation canceled. */
- #define WMKF_VERIFY (1<<1) /* Key activation confirmed */
- #define WMKF_ACTIVATE (1<<2) /* ActivateGadget() object */
-
- #define WM_KEYINACTIVE (BGUI_MB+609)
-
- /* De-activate a key session. */
- struct wmKeyInActive {
- ULONG MethodID; /* WM_KEYINACTIVE */
- struct GadgetInfo *wmkia_GInfo; /* GadgetInfo */
- };
-
- #define WM_DISABLEMENU (BGUI_MB+610)
- #define WM_CHECKITEM (BGUI_MB+611)
-
- /* Disable/Enable a menu or Set/Clear a checkit item. */
- struct wmMenuAction {
- ULONG MethodID; /* WM_DISABLEMENU/WM_CHECKITEM */
- ULONG wmma_MenuID; /* Menu it's ID */
- ULONG wmma_Set; /* TRUE = set, FALSE = clear */
- };
-
- #define WM_MENUDISABLED (BGUI_MB+612)
- #define WM_ITEMCHECKED (BGUI_MB+613)
-
- struct wmMenuQuery {
- ULONG MethodID; /* WM_MENUDISABLED/WM_ITEMCHECKED */
- ULONG wmmq_MenuID; /* Menu it's ID */
- };
-
- #define WM_TABCYCLE_ORDER (BGUI_MB+614)
-
- /* Set the tab-cycling order. */
- struct wmTabCycleOrder {
- ULONG MethodID; /* WM_TABCYCLE_ORDER */
- Object *wtco_Object1;
- /* Object *wtco_Object2; */
- /* ... */
- /* NULL */
- };
-
- /* Obtain the app message. */
- #define WM_GETAPPMSG (BGUI_MB+615)
-
- #define WM_ADDUPDATE (BGUI_MB+616)
-
- /* Add object to the update notification list. */
- struct wmAddUpdate {
- ULONG MethodID; /* WM_ADDUPDATE */
- ULONG wmau_SourceID; /* ID of source object. */
- Object *wmau_Target; /* Target object. */
- struct TagItem *wmau_MapList; /* Attribute map-list. */
- };
-
- #define WM_REPORT_ID (BGUI_MB+617) /* V38 */
-
- /* Report a return code from a IDCMP/Verify hook. */
- struct wmReportID {
- ULONG MethodID; /* WM_REPORT_ID */
- ULONG wmri_ID; /* ID to report. */
- ULONG wmri_Flags; /* See below. */
- };
-
- /* Flags */
- #define WMRIF_DOUBLE_CLICK (1<<0) /* Simulate double-click. */
-
- /* Get the window which signalled us. */
- #define WM_GET_SIGNAL_WINDOW (BGUI_MB+618) /* V39 */
-
- /* BGUI_MB+619 through BGUI_MB+660 reserved. */
-
- /*****************************************************************************
- *
- * "commodityclass" - BOOPSI commodity class.
- */
- #define COMM_Name (BGUI_TB+1861) /* I---- */
- #define COMM_Title (BGUI_TB+1862) /* I---- */
- #define COMM_Description (BGUI_TB+1863) /* I---- */
- #define COMM_Unique (BGUI_TB+1864) /* I---- */
- #define COMM_Notify (BGUI_TB+1865) /* I---- */
- #define COMM_ShowHide (BGUI_TB+1866) /* I---- */
- #define COMM_Priority (BGUI_TB+1867) /* I---- */
- #define COMM_SigMask (BGUI_TB+1868) /* --G-- */
- #define COMM_ErrorCode (BGUI_TB+1869) /* --G-- */
-
- /* BGUI_TB+1870 through BGUI_TB+1940 reserved. */
-
- /* New Methods. */
-
- #define CM_ADDHOTKEY (BGUI_MB+661)
-
- /* Add a hot-key to the broker. */
- struct cmAddHotkey {
- ULONG MethodID; /* CM_ADDHOTKEY */
- STRPTR cah_InputDescription; /* Key input description. */
- ULONG cah_KeyID; /* Key command ID. */
- ULONG cah_Flags; /* See below. */
- };
-
- /* Flags. */
- #define CAHF_DISABLED (1<<0) /* The key is added but won't work. */
-
- #define CM_REMHOTKEY (BGUI_MB+662) /* Remove a key. */
- #define CM_DISABLEHOTKEY (BGUI_MB+663) /* Disable a key. */
- #define CM_ENABLEHOTKEY (BGUI_MB+664) /* Enable a key. */
-
- /* Do a key command. */
- struct cmDoKeyCommand {
- ULONG MethodID; /* See above. */
- ULONG cdkc_KeyID; /* ID of the key. */
- };
-
- #define CM_ENABLEBROKER (BGUI_MB+665) /* Enable broker. */
- #define CM_DISABLEBROKER (BGUI_MB+666) /* Disable broker. */
-
- #define CM_MSGINFO (BGUI_MB+667)
-
- /* Obtain info from a CxMsg. */
- struct cmMsgInfo {
- ULONG MethodID; /* CM_MSGINFO */
- struct {
- ULONG *Type; /* Storage for CxMsgType() result. */
- ULONG *ID; /* Storage for CxMsgID() result. */
- ULONG *Data; /* Storage for CxMsgData() result. */
- } cmi_Info;
- };
-
- /* Possible CM_MSGINFO return codes. */
- #define CMMI_NOMORE (~0L) /* No more messages. */
-
- /* BGUI_MB+668 through BGUI_MB+700 reserved. */
-
- /*
- * CM_ADDHOTKEY error codes obtainable using
- * the COMM_ErrorCode attribute.
- */
- #define CMERR_OK (0L) /* OK. No problems. */
- #define CMERR_NO_MEMORY (1L) /* Out of memory. */
- #define CMERR_KEYID_IN_USE (2L) /* Key ID already used. */
- #define CMERR_KEY_CREATION (3L) /* Key creation failure. */
- #define CMERR_CXOBJERROR (4L) /* CxObjError() reported failure. */
-
- /*****************************************************************************
- *
- * "filereqclass.c" - BOOPSI Asl filerequester class.
- */
- #define FRQ_Drawer (BGUI_TB+1941) /* --G-- */
- #define FRQ_File (BGUI_TB+1942) /* --G-- */
- #define FRQ_Pattern (BGUI_TB+1943) /* --G-- */
- #define FRQ_Path (BGUI_TB+1944) /* --G-- */
- #define FRQ_Left (BGUI_TB+1945) /* --G-- */
- #define FRQ_Top (BGUI_TB+1946) /* --G-- */
- #define FRQ_Width (BGUI_TB+1947) /* --G-- */
- #define FRQ_Height (BGUI_TB+1948) /* --G-- */
- /*
- * In addition to the above defined attributes are all
- * ASL filerequester attributes ISG-U.
- */
-
- /* BGUI_TB+1949 through BGUI_TB+2020 reserved. */
-
- /*
- * Error codes which the SetAttrs() and DoMethod()
- * call's can return.
- */
- #define FRQ_OK (0L) /* OK. No problems. */
- #define FRQ_CANCEL (1L) /* The requester was cancelled. */
- #define FRQ_ERROR_NO_MEM (2L) /* Out of memory. */
- #define FRQ_ERROR_NO_FREQ (3L) /* Unable to allocate a requester. */
-
- /* New Methods */
-
- #define FRM_DOREQUEST (BGUI_MB+701) /* Show Requester. */
-
- /* BGUI_MB+702 through BGUI_MB+740 reserved. */
-
- #endif /* LIBRARIES_BGUI_H */
-