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- DEATHDEFIERS PACK-EDITOR VERSION 1.0 A
-
- MANUAL (File: PackEd.MAN)
-
-
- 1. Starting up with your Pack-Editor.
-
- When you first get your hands on the Pack-Editor, of course
- you want to be able to start it up right away. Now, that
- isn't really simple, because you have to initialize it
- first. That you do by running the INIT-program on your disk.
- The easiest way to do this, is just to type in "INIT"
- followed by the RETURN-key in CLI or SHELL.
-
- The program will ask for your handle and for your date of
- birth. The PACKED-program is then decoded and is now ready
- to use. Remember to run the INIT-program only once, or you
- will, in fact, destroy your PACKED-program. Every time you
- start the Pack-Editor in the future, it will ask for your
- handle before you can start useing it.
-
- 2. Using the Pack-Editor
-
- The Pack-Editor is very self-explainant. If it is the first
- time that you use the Pack-Editor, you are better off to try
- the HELP-command before anything else. Your Amiga will
- respond with something like this:
-
- ARRANGE Put the pack together
- DIR Show directory of disk
- EXIT Quit Pack-ED v1.0a
- HELP or ? This Text
- INFO Information on how to make a pack
-
- This means: The ARRANGE-command makes almost everything that
- is necessary for putting all the parts of the pack together.
- The DIR-command reads the contents of the disk or path of
- your choice. When you type EXIT, the program will stop. The
- HELP-command you have already discovered and finally, if you
- type in INFO, there will appear a text on your screen that
- look like this:
-
- Information on how to use Pack-Editor v1.0a:
- 1 Format a disk, install it and relabel it as PACK:
- 2 Construct a directory with name C on the disk
- 3 Copy all demos/intros/utils that are to be on the pack into
- the C-directory of the PACK-disk
- 4 Tell your local graphician to make a logo and a font. Look
- in your manual for more data on that point
- 5 Make a scroll text in your favorite text editor. Look in
- manual for more information
- 6 Tell your local musician to make a protracker module to be
- played in the pack
- 7 Start this program and run the Arrange function. Look in
- your manual for instructions
- 8 After this, you must copy required devices, librarire and
- file-handlers to the different directories.
-
- Step one through three and eight, you can do within
- Diskmaster or Directory-Opus (any version). The most
- important things to copy (in step 8) are:
-
- L/ram-handler
- LIBS/explode.library (See that you have the latest
- LIBS/powerpacker.library versions of these libraries)
- LIBS/req.library
- DEVS/system-configuration (Use Preferences on your
- Workbench-disk)
-
- If you already have made a LOGO and a FONT, you can use the
- PPSHOW-command on the PackED-disk to show and select from
- the different units of graphics, then write down the
- different filenames of the LOGO and the FONT to use in the
- PACKED.
-
- The text editor that you select must be able to save your
- scroll text as a "Text-Only" file. That is, the file must
- contain ONLY the AscII-data (the text) and NOT internal data
- for different fonts, formattings, colours and so on. A good
- example is Cygnus Editor from ASDG/Cygnus Soft.
-
- 3. Graphics formats
-
- The graphics in your coming pack must be saved as
- IFF-files. Otherwise, the PACKED can't arrange your pack.
- The PACKED will automatically check all graphics files so
- that it can use it. Note- Ripped graphics is normally not
- useable in PACKED due to international Copyright laws.
-
- 3a. LOGO-format
-
- The LOGO has to be drawn in Low Resolution (320x256 in PAL,
- 320x200 in NTSC) and the size limits are 16-356 pixels
- horizontally and 1-80 pixels vertically. The maximum amount
- of colours is 32, that is, the maximum number of bitplanes
- is five. Your graphician must cut out the LOGO as he wants
- it and save it as an IFF-brush.
-
- 3b. FONT-format
-
- The FONT has to be drawn in Low Resolution (as with the
- LOGO). The maximum amount of colours is 8 (three bitplanes).
- The size of the FONT has to be 320x48 pixels due to the
- order of characters. The FONT has to be configurated like
- this:
-
- ABCDEFGHIJKLMNOPQRST
- UVWXYZÅÄÖ1234567890!
- ?.,+-=()$%&"'/\*:___ '_' means an empty square.
-
- On the PACKED-disk, there is a font saved in Lo-Res
- directory, named EXAMPLE-FONT. You can load it to find out
- how, exactly, the font is to be configurated.
-
- All letters must fit in a 16x16 pixels box and that means
- that the font will always be 320 pixels wide and 48 pixels
- high. The graphician must cut the FONT as a 320x48 pixels
- big brush and save it, like the LOGO, as an IFF-brush.
-
- 4. SCROLL-format
-
- If you are using the DEATHDEFIERS-version (v1.0DD) of
- PACKED, there are some precautions taken in the Scroll
- routine, but due to safety regulations, I will not print
- them anywhere in this manual.
-
- The Pack-Editor will arrange the scroll text to be best
- fittable in the scroller.
-
- 5. MUSIC-format
-
- The music to be played in the pack must be made in
- Protracker, any version from 1.0a to 2.1a. If you (or
- rather, your musician) have made a module in another
- tracker, all you have to do is to load it into Protracker
- and the resave it. The Protracker will, in fact, reformat
- the module as a Protracker-module.
-
- 6. The ARRANGE-command
-
- When you have selected your graphics and music and written
- your scrolltext, you use the ARRANGE command to put it all
- together. This command is, in fact, the hole meaning with
- Pack-Editor. Let's give you an example, wich is possible to
- perform with the files that are on this disk.
-
- »ARRANGE
-
- When you have entered the ARRANGE-command, the PackEd will
- ask you of the filenames for the different files:
-
- Enter MUSIC-filename >mod.example
- Enter LOGO-filename >example-logo
- Enter FONT-filename >example-font
- Enter SCROLL-filename >deathdefiers-scroll
-
- Once you have entered one filename, the PackEd will perform
- a fast check on the files.
-
- Okay, let's configurate the Menu!
- Number of Menu items (1-7) >
-
- Enter 3 (three) at this prompt
-
- Item 1: ItemName > Deathdefiers' PackEd
- FileName > c:packed
- Item 2: ItemName > Noiseplayer 3.50
- FileName > c:noiseplay -r
- Item 3: ItemName > Deathdefiers Intro
- FileName > c:dedeintro
-
- (This provides, that you have already copied the files
- mentioned to the C-directory of the PACK-disk)
-
- Now, the computer will load all files specified and show
- you a preview of how the intro will look. When you press the
- left mouse button, the computer will ask you whether you
- want to save your pack or not.
-
- If you choose to save, the PackEd will save a proper
- startup-sequence, a virus-free disk-validator on the disk.
- It will also convert the graphics of your selection to a
- proper format, save it along with the module and the
- scroll-text on the disk. Then, it's just for you to try your
- pack out.
-
- ***********************************************************
-
- For updates, bug reports and more, write to:
-
- Nirvana of Deathdefiers (Coder)
- Anders Tornblad
- Prästslättsv.8-5v
- 374 40 Karlshamn
- SWEDEN
-
-