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- SPARKS Change log
-
- 7-8-94 Start new change log. Fix zipping effect when recycling particles and
- startframe is greater than 1. v2.11
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- 7-12-94 Fixed flocking problem with flocks not moving with the pathfile.
- Fixed bug in displacement mapping. When offset center was used SPARKS would
- bail. Fixed Problem when gravity well influence was under 1. v2.12
-
- 7-13-94 Added 5 additional bounce planes. They are accessed by clicking
- on "BP", next to the ground plane "off" button. When the button is
- highlighted you will find that particles that hit these planes will
- bounce just like the ground plane. Particles sprayed against a plane will
- not penetrate it, they will react as if they hit a wall. The planes only
- work from the inside between the high and low values. Imagine you are in
- a cube. Spraying against the sides is like spraying against a wall. The
- elasticity control works on the bounce planes identically to the floor.
- v2.13
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- 8-2-94 Small changes to Load and Save project menu items. They now save
- the objects used in the scene. v2.14
-
- 8-12-94 LightWave v3.5 works slightly differently than earlier versions.
- Naturally this was enough to break the ARexx communication. Fixed now.
- Added support for particle size via scene pull down menu.
- Slight reworking of input motion file routines results in more predictable
- results when input motion has only 1 key ( at 0). and when keys run out.
- Fixed it so that you can load a null move it and rotate it to the desired
- position and direction of spray (normally down positive X). Make 1 key at 0.
- Save motion and input into SPARKS "track LWMO file" feature for fast
- positioning and direction control. Do'nt forget to adjust the width of
- the nozzle ( default is spherical pattern) v2.16
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