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- SAVING AND RESTORING
- ====================
- Since omega's dungeon is quite large, only the current dungeon and
- the city level will be saved; other dungeons you may have entered
- previously will be regenerated as you re-enter them. If you know the
- spell of Return, however, (learnable at the Explorers' Club) you will
- be able to warp to your deepest excursion in any dungeon without
- having to retraverse the old levels in between. Some other shortcuts
- exist for "warping" from one locale or level to another.
-
- Games can be restored by giving the save file as a command line argument
- as in:
-
- % omega quasar.sav
-
- To at least simulate the continuity of character in the game, saved
- files will be unlinked on restoration. Of course, you *can* copy them.
-
- Save files are automatically compressed unless the flag
- COMPRESS_SAVE_FILES is undefined in odefs.h. This doubles the amount
- of time taken to save, but reduces the typical save file by a factor
- of more than 10. If you feel that the wait is too long, and have space
- to burn, you can turn off save-file compression in the Options menu.
-