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- AGRACONV 1.0 AGRACONV 1.0
-
- AGRACONV was written for the progammers and for those who need to convert
- some graphics from IFF to the standard format for the Amiga hardware: the
- RAW mode. I started to write this program because there are no very
- friendly converter for the Amiga. The most powerful one was the KefrensIFF
- converter, but it is very old and currently (with new Amiga's) it's no more
- very reliable, can't manage any resolutions except 320x256 and of course it
- doesn't support AGA display modes... AGRACONV tries to replace the old
- KefrensIFF Converter, reproducing all the original features and adding many
- exciting new options.
-
-
- SYSTEM REQUIREMENTS
-
- This Agraconv release requires AmigaOS 2.0 (v36) or higher to work
- properly, but it fully supports the OS 3.0. Warning, no check is performed
- by AGRACONV to ensure that the user loaded a picture "displayable" on the
- in use Amiga (it could have a non AGA chipset!).
-
- Some libraries are required:
-
- - reqtools.library v37 (or higher)
- - iff.library v22 (or higher)
- - iffparse.library v37 (or higher)
-
-
- HOW IT WORKS
-
- Just after starting the program, a little info window will be displayed.
- Clicking the 'OK' gadget the screen will become grey and Agraconv is ready
- to be used. Bringing the pointer to the upper line of the screen and
- pressing the right mouse button will display the menu strip (see above).
- Pressing the left mouse button anywhere in the screen will activate the
- picture framing. The framed picture will be saved using the Saving
- options. Pressing the right mouse button anywhere else than the top of the
- screen will open a little info window containing:
-
- a) The current pointer coordinates (X and Y).
-
- b) The width and the height of the current framed picture (W and H).
-
- c) The memory size of a single plane of the framed picture and the memory
- size of all the planes of the framed picture.
-
- d) The number of the planes displayed (this is the number of the frames
- that will be saved too).
-
- It is possible to keep pressed simultaneously the right and the left mouse
- buttons to frame the picture and showing the info window. However the info
- window will vanish during the mouse movements and will be back again
- leaving still the pointer for 1/20 of a second. Pressing the "+" key the
- number of bitplanes shown will be increased, pressing the "-" key it will
- be decreased.
-
-
- THE MENU STRIP
-
- There follows the step-by-step explanation of available menu strips. They
- are specified as "Menu Title -> Item -> Sub-Item".
-
- Project->Open (shortcut Amiga + O) - Shows a file requester you can use to
- load a picture. If this is a standard IFF ILBM file, and it has no more
- than 8 bitplane, it will be loaded immediately. If the file type is
- unknown it has to be loaded as RAW image and you have to select the
- video-mode.
-
- Project->Save As->RAW (shortcut Amiga + R) - Shows a file requester you can
- use to save your framed picture as RAW bitmap file.
-
- Project->Save As->BLTRAW (shortcut Amiga + B) - Shows a file requester you
- can use to save your framed picture as BLTRAW (interleaved bitmap) file.
-
- Project->Save As->RAW MASK (shortcut Amiga + M) - Shows a file requester
- you can use to save your framed picture as RAW MASK file (all bitplanes are
- OR'ed together and the resulting outline is a single RAW bitplane).
-
- Project->Save As->SPRITE 4 (shortcut Amiga + 4) - Shows a file requester
- you can use to save your framed picture as 4 colour sprite(s) in
- assembly-source mode. N sprite structures will be created, where N is
- [framed image width]/16.
-
- Project->Save As->SPRITE 16 (shortcut Amiga + S) - Shows a file requester
- you can use to save your framed picture as 16 colour sprite(s) in
- assembly-source mode. N sprite structures will be created, where N is
- [framed image width]/16.
-
- Project->Save As->IFF (shortcut Amiga + I) - Shows a file requester you can
- use to save your framed picture as standard IFF-ILBM file (using the
- byterun1 compression mode).
-
- Project->Palette->Save As SOURCE (shortcut Amiga + C) - Saves the palette
- in assembly-source format (Copper codes). Remember: you have to set the
- "AGA Palette" item to save a full 24 bit palette.
-
- Project->Palette->Save As RAW - Saves the palette as simply RGB values.
-
- Project->Palette->Save As IFF - Saves the palette as standard ILBM CMAP (EA
- Deluxe Paint compatible).
-
- Project->Palette->Load IFF - Load a standard ILBM CMAP palette (EA Deluxe
- Paint compatible).
-
- Project->About - Shows some informations.
-
- Project->Quit (shortcut Amiga + Q) - Quits AGRACONV.
-
- Prefs->Grid - Turn on the grid on every sixteenth pixel of the frame box.
-
- Prefs->AGA Palette - Turn on the 24 bit palette support.
-
- Prefs->WB Requesters (shortcut Amiga + W) - Redirects all requester to the
- Workbench screen. If the AGRACONV screen is smaller than 200x200 this flag
- will be automatically set.
-
- NOTE: Any other menu item have to be ignored from user.
-
-
- MANY THANKS TO...
-
- Wouter von Oortmerssen for the Amiga E compiler v2.1b.
- Marco Lizza for the betatest and the AmigaGuide(tm) docs.
- Francesco Simula for the betatest and the betatips.
-
-
- Suggestions and bug reports are welcomed. Write to:
-
- FIDONET: Fabrizio Farenga 2:335/332.31
-
- E-MAIL: f.farenga@agora.stm.it
-
-
- Holodream Software
- Fabrizio Farenga
- Via C. De Fabritiis, 55
- I-00136
- Roma, ITALY
-
- END_OF_FILE
-
- $VER: AGRACONV.DOC v1.0 (17.12.94) by Fabrizio Farenga
-