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- *********************** DeluxePaint® AGA ReadMe File ************************
-
- Thank you for purchasing DeluxePaint AGA. Electronic Arts would like
- to thank all those customers and beta testers who provided us with great
- feedback and reports on how to improve the program. We would also like
- to remind everyone that we are always looking for suggestions on how
- to make this program the best it can be.
-
- We want to keep making better versions of DeluxePaint, but remember
- piracy and "lending your software" hurts everyone.
-
- Spread the word, not the software.
-
- Version 4.5 - 11/13/92
-
- There have been several changes made to this version of DeluxePaint IV.
- After you're through reading here, please consult the Readme First
- Manual Addendum for the major changes to this version of DeluxePaint.
-
- The Following are changes that didn't make it into the ReadMe First Addendum:
-
- 1. The Floppy Install can take upwards to 25 minutes for a complete install
- and requires three writable floppies that will be formatted by the
- installer prior to a complete installation.
-
- 2. The player is capable of scrolling bitmaps larger than the screen.
- To scroll, move the mouse in the direction you want to see the image.
-
- 3. If you are installing to a hard drive, make sure you boot from your
- hard drive and *not* from the install disk.
-
- 4. DeluxePaint AGA was not tested to work with the A2024 type monitors.
- Therefore we do not claim compatability with this monitor setting.
-
- 5. If you receive a "Can't Load..." error message chances are the program
- cannot allocate enough memory to load your file in the chosen screen
- format. Choose a lower resolution or fewer colors and try again.
-
- 6. The icons provided with this release are 8 color icons optimized for
- Amiga DOS 3.0, if you normally run your workbench in 4 color mode
- there are 4 color icons for the program and player in the 2.0Icons
- drawer that is installed by the DeluxePaint Installer. Simply replace
- the Dpaint.info and Player.info files with those in the 2.0Icons
- drawer.
-
- 7. This version of DeluxePaint does not support printing to a Postscript
- printer device.
-
- 8. Because of the way rub through works, if you are using a pressure
- sensitive tablet (with translucency) with a spare page or
- animation frames and the lighttable on, you will pick up data
- from the page you are seeing through.
-
- 9. We do not recommend switching in and out of DeluxePaint to the
- Workbench or another application while an animation is running
- or being created. Stop your animation before switching out of
- DeluxePaint.
-
-
- ** Version 4.1 - 3/92 **
-
- The following are changes and fixes for this version:
-
- 1. Scalable fonts under Amiga DOS 2.04 are now supported.
- To create a scaled screen font for your work session, simply
- choose your font, and type in the size you would like.
- Press the Show or Ok buttons to select that font size.
- DeluxePaint will automatically create the screen font for you.
- Please contact your dealer for information on obtaining additional
- fonts for your Amiga computer. DeluxePaint does not come packaged
- with any additional fonts other than the two Kara Fonts included
- on Art Disk #1.
-
- 2. Palette Dialog Modifications:
- (Mixer, Arrange Palette, Range Requester, Load/Save Color Set)
-
- a. Notches have been added to indicate the color number more clearly.
-
- b. The 3D look of the Color Indicator was removed to improve
- comparison of the current foreground and background colors
- next to each other.
-
- 3. Extended selection of colors is now available in palette dialogs,
- for copying, deleting or exchanging multiple colors.
-
- a. Press Shift and click the left mouse button to add a single color
- to the current selection.
-
- b. Press Alt and click the left mouse button to add all colors
- between the last selected color and the newly selected color
- to the current selection.
-
- c. Press Shift and click the right mouse button to remove a
- single color from the current selection.
-
- d. Press Alt and click the right mouse button to remove all colors
- between the last selected color and the newly selected color
- from the current selection.
-
- For example: Left-click color 4 in the current palette to select it.
- Press Alt and left-click on color 12, colors 4 through 12 should
- all be selected now. Click Delete: colors 4 through 12 should
- now be empty color cells.
-
- Use Shift-click to add or delete non-contiguous colors in your
- selection.
-
- 4. The Metamorph brush size restriction of 250 pixels for the
- width no longer applies. The brush size is now dependent only
- on the amount of memory available. This means that if you
- have enough memory, you can do full screen metamorphosis.
-
- 5. There is a new Tooltype to set the offset of the DeluxePaint
- Toolbox and Anim control Panel in extreme overscan. It is Called
- ToolLimit. Format: ToolLimit=Min X, Min Y (0), Max X, Max Y
-
- Min X is the position of the left edge of the Anim Control Panel.
- Accepts values between -1 and 49.
- Min Y is currently ignored, place a zero (0) in its place.
- Max X is the position of the right edge of the Toolbox.
- Ignores values less than 320.
- Max Y is the position of the bottom of the Anim Control Panel.
- Ignores values less than 200.
-
- Tooltypes are set up in the DPaint Icon Info. ToolLimit lets
- you set up positions for your Toolbox and Anim Control Panel
- so that, as you work in overscan, your Toolbox and Anim Control
- Panels are visible on the screen. You should only have to set
- this tooltype once in lo-res maximum overscan as it will scale
- itself in the other modes. (Please read all steps before
- attempting to set the ToolLimit.) The following is an easy way
- to set up your ToolLimit tooltype.
-
- a. Start DeluxePaint in Lo-Res Max. Overscan (368X241 NTSC)
- or (368X290 PAL).
- b. In the Prefs Menu turn on Coords and OriginUL.
- c. Press F10 to turn off the toolbox and menus; press F9 to turn
- the Menu Bar back on so you can see the coordinates.
- d. On your monitor, place your cursor at a point in the lower
- left corner of the screen. Make note of the coordinates.
- These coordinates will be your Min X, and Max Y.
- e. Place your cursor at the right edge of the monitor. Make note
- of the first coordinate, this will be your Max X.
- f. Exit the program and select the Dpaint icon. Choose
- Workbench->Info (under 1.3) or Icons->Information (under 2.0).
- g. Create a new Tooltype, and type in: ToolLimit= (Followed by
- the notes you made) separated by commas. Here are two
- examples: ToolLimit=20,0,350,220 (recommended for NTSC)
- ToolLimit=20,0,365,280 (recommended for PAL)
-
- Note: If you do not want to limit any of the fields, place a -1
- in that field to tell DeluxePaint to use that view's limit.
-
- 6. A Show check button has been added to the Load Anim requester to hide
- and show anims when loading. Dpaint will turn off the display
- when the Show button is unchecked. The default is to show
- anims as they are loaded.
-
- 7. CTRL-Keypad 0 now resets perspective mode, including the vanishing
- point. Shift-Keypad 0 still works as documented. See your
- DeluxePaint IV manual, page 276 for more information.
-
- 8. Cycle paint will now start to paint with your foreground color
- (if it is in the current range) and cycle to the next color
- in the range from there. Previously, Cycle paint would always
- start with the first color in the current range, no matter
- what your current foreground color was.
-
- 9. DeluxePaint IV does not support Anims with multiple palettes.
- DeluxePaint IV will now warn you when attempting to load this
- type of Anim.
-
- 10. The Alt + Left Amiga keys will now perform a single brush stamp.
- The Alt + Right Amiga keys perform a single brush stamp using
- the background color. Previously DeluxePaint would Anim Paint
- if these keys were pressed together.
-
- 11. Paint Stencil can now be used to create a fixed stencil that
- will not change as you AnimPaint or use the Move requester.
- Area based stencils will not change on each frame while color
- based stencils (those created with the Make Stencil requester) are
- recomputed for each frame and are based on that frame's colors.
-
- 12. The Caps Lock is now ignored unless you are in Text mode.
-
- 13. The Player program on Art Disk 2 is a new version that fixes
- incompatibilities with PAL machines.
-
- If you would like to print out this ReadMe file to your Printer, load
- the file into any text editor or word processor, and follow that
- program's instructions for printing a file.
-
-
- Version 4.0 - 7/91
-
- Thank you for your purchase of DeluxePaint IV for The Amiga Computer.
- Please consult your manual for information on making working copies
- or installing to a hard drive.
-
- DeluxePaint IV © 1985-1992 Electronic Arts All Rights Reserved.
- DeluxePaint is a registered trademark of Electronic Arts.
-
-
- Press q to quit.
-
-