home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Amiga ISO Collection
/
AmigaUtilCD1.iso
/
FileMover
/
Dopus5
/
op5manfw.lha
/
OpusManual
(
.txt
)
< prev
next >
Encoding:
Amiga
Atari
Commodore
DOS
FM Towns/JPY
Macintosh
Macintosh JP
NeXTSTEP
RISC OS/Acorn
UTF-8
Wrap
Final Write Document
|
1995-08-06
|
1007.8 KB
|
7,503 lines
Table of Contents
INTRODUCTION AND OVERVIEW
1
DIRECTORY OPUS 5 - THE POWER OF THE AMIGA REALISED!
1
MULTITASKING AS IT SHOULD BE DONE!
1
NO WAITING, NO DELAY
1
THE OPUS 5 VISUAL DISPLAY OBJECTS
2
THE MAIN WINDOW
2
FILE LISTERS
3
LISTER DISPLAY MODES
3
CUSTOM BUTTON BANKS
3
CUSTOM BUTTON BANKS
4
CONFIGURATIONS SETTINGS
4
AUTOMATIC RECOGNITION OF FILES
4
INTRODUCTION TO FILE MANAGEMENT
6
FILES AND DIRECTORIES
6
FILES
6
DIRECTORIES
6
INSTALLING DIRECTORY OPUS 5
8
TECHNICAL DETAILS OF INSTALLATION
8
ENVIROMENT
8
SETTINGS
8
BUTTONS
8
IMAGES
9
ICONS
9
GROUPS
9
FILETYPES
9
STORAGE
9
MODULES, LIBS AND C
9
HELP
9
INSTALLATION OPTIONS
9
SERIALISING DIRECTORY OPUS 5
10
RUNNING DIRECTORY OPUS 5
10
AUTOMATIC STARTUP ON BOOT
10
STARTING FROM WORKBENCH
11
STARTING FROM THE CLI
11
TOOLTYPES, COMMAND LINE ARGUMENTS
11
USING DIRECTORY OPUS 5
12
ABORTING OPERATIONS
12
OPUS CONTEXT SENSITIVE HELP
12
DIRECTORY OPUS 5 COMPONENTS
12
THE OPUS 5 MAIN WINDOW
13
PROGRAM APPLICATION ICONS
13
SELECTING ICONS
13
LEAVING ICONS OUT
13
PROGRAM GROUPS
13
MENUS
14
THE OPUS 5 FILE LISTER
14
LISTER FILE MODE
14
LISTER WINDOW TITLE BAR
14
LISTER STATUS BAR
14
LISTER DISPLAY FORMAT AND SORT ORDER
16
DYNAMIC RESORTING
17
SPECIAL FORMATS FOR DEFINED DIRECTORIES
17
LISTER TOOLBAR
17
DIRECTORY PATH
17
HIDDEN PARENT BUTTON
17
ICON MODE DISPLAY
17
USING THE FILE LISTERS
18
USING A MOUSE WITH A LISTER
18
MOVING AROUND
18
SELECTING FILES AND DIRECTORIES
19
DRAG AND DROP
19
DIRECTORIES
19
DOUBLE CLICK POWER!
19
USING THE KEYBOARD WITH A LISTER
20
QUICK ACCESS TO A FILE NAME
21
CONVERTING DIRECTORY OPUS 4 CONFIGURATION FILES
21
THE GLOBAL MAIN MENUS
22
THE OPUS MENU
22
BACKDROP
22
EXECUTE COMMAND
22
ABOUT
22
HIDE
22
ICONIFY OPTIONS
23
QUIT
23
THE LISTER MENU
23
NEW
23
CLOSE
23
UNLOCK ALL
24
CLOSE ALL
24
EDIT
24
EDIT LISTER TOOLBAR
24
EDIT LISTER MENU
24
TILE - HORIZONTALLY OR VERTICALLY
24
CASCADE
24
SNAPSHOT
25
VIEW AS - NAME OR ICON
25
THE ICONS MENU
25
OPEN
25
INFORMATION
25
SNAPSHOT
25
UN-SNAPSHOT
26
LEAVE OUT
26
PUT AWAY
26
SELECT ALL
26
CLEAN UP
26
RESET
26
RENAME
26
FORMAT DISK
26
DISK INFORMATION
27
PROGRAM GROUPS
27
THE BUTTONS MENU
27
NEW
27
LOAD
27
SAVE
27
SAVE AS
28
CLOSE
28
EDIT
28
THE SETTINGS MENU
28
CLOCK
28
CREATE ICONS
28
RECURSIVE FILTER
28
ENVIRONMENT
29
EDIT
29
LOAD
29
SAVE
30
SAVE AS
30
SAVE LAYOUT?
30
OPTIONS
30
EDIT
30
LOAD
30
SAVE
30
SAVE AS
30
FILE TYPES
30
USER MENU
30
THE USER MENU
31
THE ENVIRONMENT EDITOR
32
DISPLAY MODE
32
DISPLAY OPTIONS
32
LISTER DISPLAY
33
OUTPUT WINDOW
33
PALETTE
33
USER COLOURS
33
THE OPTIONS EDITOR
35
CACHING
35
COPY
35
DELETE
35
HIDE METHOD
36
ICONS
36
LOCALE
37
PATH FORMATS
37
CUSTOM BUTTON BANKS
38
SCOPE AND FOCUS OF BUTTONS
38
INTERNAL OPUS 5 COMMANDS
38
FILETYPES
49
PREDEFINED FILETYPES
49
FILETYPE MANAGER
49
ADD
49
DUPLICATE
49
EDIT
50
REMOVE
50
EDITING FILETYPES
50
EVENTS
50
MOUSE EVENTS
50
COMMAND EVENTS
51
EDIT DEFINITION
51
SELECT ICON
51
DEFINITION OF A FILETYPE
51
EDITING THE FILETYPE DEFINITION
52
EDIT COMMANDS
52
TESTING DIRECTIVES
52
MOVEMENT DIRECTIVES
54
EXTRA EXAMPLES
55
OPUS 5 UTILITY REQUESTERS
56
THE DISKCOPY REQUESTER
56
THE FORMAT REQUESTER
56
THE PRINT REQUESTER
57
THE OPUS 5 VIEWER
59
ACTION KEYS
59
THE SETTINGS MENU
59
FUNCTION EDITOR
61
EDIT FIELDS
61
COMMAND TYPE
61
FLAGS
62
KEY
63
THE TOOLBAR EDITOR
63
EDITING THE TOOLBAR
64
THE PROJECT MENU
65
THE EDIT MENU
65
THE BUTTON EDITOR
65
THE MENU EDITOR
66
ADDING MENU SEPARATORS
67
THE MENU EDITOR MENUS
67
THE PROJECT MENU
67
THE EDIT MENU
67
THE BUTTON BANK EDITOR
67
BUTTON CONTROLS
68
MOVING A BUTTON BANK
69
AREXX
70
COMMANDS
70
DOPUS
70
LISTER
71
COMMAND
81
ERROR CODES
81
CUSTOM HANDLERS
82
CHAPTER ONE
INTRODUCTION AND OVERVIEW
Thank you for purchasing Directory Opus 5. We believe you will be impressed by
its new power and features.
This user manual has been designed to lead you through using Opus 5, or allow
you to quickly skip to chapters of interest. This chapter is designed to tell
you something about the concepts behind Directory Opus 5. It will provide you
with a general overview of its operation, so you can start using the program
immediately. Even if you read nothing else in this manual, you should read this
chapter! Chapter two provides you with a simple introduction to the Amiga
filing system while the subsequent chapters discuss the individual parts of the
Directory Opus 5 system in
more detail.
DIRECTORY OPUS 5 - THE POWER OF THE AMIGA REALISED!
There are now many directory utilities for the Amiga, but nothing like
Directory Opus 5. Whatever program you used before, Opus 5 heralds a totally
new generation of directory utilities. Directory Opus 4 reached the effective
limit of power and flexibility for a static directory utility program. Opus 5
breaks out of the mould! It uses the power of the Amiga in a way rarely seen
before, giving you the most powerful Amiga disk utility ever.
There are directory utilities, then there's Directory Opus 5!
Directory Opus 5 is the result of a total rethink on the nature of directory
utilities from authors who have been developing Amiga software for many years.
By using a strict object orientated design methodology to harness the often
hidden, multi-tasking power of the Amiga Operating System, we have been able to
create a totally new program, which is not only smaller, faster and more
efficient than Opus 4, but which is much smarter in the way it delivers this
new power and flexibility.
No longer are you confined to a simple two-windowed display. Opus 5 uses the
full potential of the Amiga OS to provide rapid access to an unlimited number
of directory displays, button banks and icon/image banks. Although Opus 5 is
simple and easy to use, it still gives you the ability to configure the display
exactly as you desire. And, all this is done in full compliance with the Amiga
Style Guide principles.
MULTITASKING AS IT SHOULD BE DONE!
Being specific, Opus 5 is a fully mult-threaded, internally multitasking suite
of programs, which are called in to operation when required. These programs
invisibly control the operation of each system object, whether it be the visual
display of a directory list, or a specific action such as copying files. Each
visible component of the Opus 5 display, whether the main backdrop window, a
directory Lister, a Button Bank, or other object, is actually controlled by an
independent program task which interacts with the objects in the system as
required. Commands can pass instructions to source and target objects to
perform actions on demand, independently of the other objects of the visual
display.
So what does all this technical design talk mean to the user? Simple! Opus 5
now has more power than ever before, but is even easier to use!.
NO WAITING, NO DELAY
The object design concept, with its inherent multi-tasking is what actually
gives Opus 5 its, impressive power and makes it so fast and efficient, Once you
understand how it works, with Opus 5 you will no longer need to wait while one
action finishes before starting another, For example, while de-archiving into
one directory, there is now no need to wait for this to finish before doing
something else. Once the action has been launched, you can immediately open a
new directory Lister and start
performing other tasks, all while the first task completes.
The power of Opus 5 is also demonstrated when editing any of the Opus 5 objects
or system configuration items. The configuration items and actions of each
object can be edited separately and independently, while never blocking the
actions of other objects. So, while you are editing the commands attached to a
set of custom buttons in a button bank, you can still be performing jobs with
other component object such as the file Listers.
THE OPUS 5 VISUAL DISPLAY OBJECTS
Opus 5 can be run with a myriad of different configurations for almost every
conceivable use. However, the essential nature of the Opus 5 display consists
of a few simple component windows and objects -
The Main Window:
The parent window of the Opus 5 system. It displays icons representing
devices, Opus 5 groups and any left out icons. This may be opened on any public
screen in your system including Workbench. It provides access to all other
objects in the Opus 5 system.
Listers:
Independent Windows which display lists of files and directories. Have only
one Lister open to view contents of a disk or have as many as you desire. Each
Lister may be a source or destination for actions and you may have multiple
sources and multiple destinations if desired.
Button Banks:
Windows which display custom action buttons showing text or graphic images.
Configuration and Options:
Requesters which allow you to customise the visual display and procedural
operations of Directory Opus 5. These aspects of the program may be changed at
any time while the program is performing other tasks.
Apart from the Main Window, each of the above components is actually the visual
footprint of a completely separate program task, which is invoked only when
required. There can always be only one Main Window, but, at any given time, you
may have none or any number of Listers and Button Banks in any configuration.
THE MAIN WINDOW
When you run Opus 5, the first component opened is the Opus 5 Main Window.
This is the foundation object in the Opus 5 system. From here, you can easily
access all the volumes and directories in your system, launch the other Opus 5
components, and, from the menus, double right mouse button clicks, and hot
keys, you can create, edit and adjust Lister displays, Button Banks, and other
items which control the Opus 5 configuration system. Initially , control over
Opus 5 is provided by global menus from this Main Window. These actions are
fully explained later.
However, the Opus 5 Main Window is much more than just a simple place holder
window. It is actually very similar in concept to the standard Amiga Workbench
with which you are familiar. The Opus 5 Main Window displays the disk and
device icons representing all the volumes in your system. Just like the
Workbench window, you can also leave out your favourite directories, files, and
programs. Unlike Workbench, Opus 5 provides the special ability to create
several 'Program Groups' so you can organise your favourite programs more
easily. Opus 5 also supports full Drag add Drop actions for all objects on the
Opus 5 Main Window.
One of the powerful options provided by Opus 5 system is the ability to use the
Opus 5 Main Window as a complete Workbench replacement - so you never need to
run the Workbench program itself! The Opus 5 main window provides all the
functionality of Workbench, but with the extra power of Opus 5.
FILE LISTERS
The working heart of the Opus 5 system is the file Lister window. This is used
to display a list of directories and files in the order and format you desire,
Traditionally, one uses two Listers, one as a source and one as a destination,
when copying files between directories. But, often only one Lister is required,
for example, when you wish to view and delete files from a specific directory,
On other occasions, you may wish to copy files to more than one destination or
compare files in multiple
directories. Opus 5 gives you the flexibility to use as few or as many Listers
as you require to get the job done.
As one of the axioms of Opus 5's object orientated design, file Listers are
designed to be dynamic. Do not consider them as the old-style, static file
display windows which you must leave open and on screen all the time. Each Opus
5 Lister is a fully independent program with its own in-built functionality.
They have been crafted to be transient objects, to be brought into existence
for the specific job in hand, then discarded. Alternatively, if your
application requires it, you can readily create a dual or multi-Lister display,
lock the Listers in place, and save the complete configuration setup for use at
a later time.
LISTER DISPLAY MODES
A file Lister can show files in one of two modes, either Icon Mode, which
displays icons just like Workbench, or the more powerful Opus 5 File Mode,
which provides a host of extra functionality.
As well as the usual ability to select, display, and drag and drop single or
groups of files and directories, in File Mode each opus 5 Lister has a range of
extra features already built-in. These features include :-
·
a status display showing information on the files in the selected directory.
·
the ability to customise the file display by field, type, date, file type and
other features. You can also customise the font and colours used to display the
different types of files.
·
a quick access toolbar of custom, icon-image style buttons, each having
separate actions for left, middle and right mouse buttons
·
a custom popup command menu which by default provides instant access to the
main internal Opus 5 AmigaDOS commands such as copy , delete, etc.
·
a popup menu giving instant access to directory functions and to the history of
previously seen directories
·
a popup menu to quickly switch the Lister's status between source or
destination, between icon and file display, to lock the Lister's status as
desired, and other functions.
CUSTOM BUTTON BANKS
Just like Directory Opus 4, Directory Opus 5 provides you with the ability to
create a bank of custom buttons giving separate functionality to left and right
mouse button clicks. (Opus 5 also adds the middle mouse button as well.)
As you may now have come to expect with Opus 5, a Button Bank is not just
limited to the traditional old style, static group of buttons. With Opus 5, you
can have as many Button Banks as you wish. The banks can be of any dimensions
which fit on the screen, and the buttons can show either a text string or a
graphical icon-style image.
Each button has the potential of executing an unlimited set of instructions
made up of any mix of AmigaDOS, Workbench, ARexx, Script or internal Opus 5
commands. Additionally, each button may have a separate set of actions invoked
by either a left, middle or right mouse click.
Again, as a result of the object design concept of Opus 5, the custom buttons
used in button banks are a special class of an internal Opus Button Object. The
same class of object is used for the Lister toolbars, Lister Menus and custom
User Menus. This means that not only are custom buttons fully interchangeable
between different banks, but buttons are fully interchangeable with toolbars
buttons and menus. So, as well as being able to edit multiple buttons from
different banks at the same time, you can even drag and drop 'buttons' between
button banks, Lister toolbars and custom menus!
Further, since the editing of button banks is independent of other program
operations, you can open, edit and save button banks at any time. The extra
flexibility provided by this approach greatly enhances your productivity when
creating your own buttons or when editing existing sets.
CUSTOM BUTTON BANKS
You are not limited to custom buttons. Opus 5 also provides two custom menus
systems for you to use; the User Menu is a global menu available form the Main
Window; and the Lister Command Menu is a special set of menus available from
each file Lister.
Each of these menu sets is fully user definable and each menu may execute an
unlimited set of instructions made up of any mix of AmigaDOS, Workbench, ARexx,
Script or internal Opus 5 commands.
CONFIGURATIONS SETTINGS
Because Directory Opus 5 follows the Amiga Style Guide recommendations as
closely as possible, we have been able to rationalise some of the excessive and
now redundant configuration options presented by some other programs.
However, Opus 5 still provides extensive user control over the essential
elements of the visual environment, plus gives control over the operational
behaviour of the Opus 5 command functions. These settings are presented in two
independent requesters which separately control the Environment and procedural
Options.
From the Environment section you can save the complete layout of a particular
visual display. This includes not only The screen mode and colour selections
but also encompasses all the Listers and button banks, their paths and screen
positions. It is very easy to tailor a custom display for a specific job.
AUTOMATIC RECOGNITION OF FILES
A very versatile feature of Directory Opus 5 is the ability to recognise files
by type using a system called Filetypes. By using Filetypes, you can Configure
Opus 5 to play animations when they are double-clicked, to load a database
program when you attempt to "Read" a database file, or to uncompress an
archived file when you drag and drop it to a new directory.
Opus 5 Comes with several predefined Filetypes for many of the common types of
files you may encounter on the Amiga. We also provide a full Filetype editor
where you may edit current Filetypes and associated actions. It is relatively
easily to teach Opus 5 to recognises new types of files and provide commands to
be executed when you double-click, drag and drop, Or apply special Opus 5
functions to such files.
CHAPTER TWO
INTRODUCTION TO FILE MANAGEMENT
The theory behind a directory utility such as Directory Opus 5 is quite simple.
Instead of having to struggle with a primitive Command Line Interface and
'mysterious' AmigaDOS commands, you are presented with an easy-to-use interface
which shows the contents of multiple directories, and presents the various
commands in a manner which makes them much easier to use.
On the screen, you open up one or more 'directory windows' or file Listers.
Into a Lister you can read and display the contents of a directory from any
device or volume accessible by the Amiga . You select files and / or
directories, then manipulate them almost any way you like. Selected entries can
be copied to other Listers, deleted or renamed; text files can be read, picture
files can be viewed, and sound files can be heard. Directory Opus 5 offers much
more than these "barebones" features, and you will learn more later in this
manual.
FILES AND DIRECTORIES
The Amiga's DOS (Disk Operating System) deals with two kinds of data
arrangement:- files and directories.
Each file and directory must be given a unique name; within a directory you
cannot have two files, two directories, or a file and a directory with the same
name.
FILES
Any data you record on a disk is stored in a file. Files contain information,
which may be from a database, from a word processor, from a painting program,
or the entire contents of a program.
The size of a file is expressed in bytes, each byte being equivalent to one
character. Storing the string "Hello" in a file would use five bytes, since the
word "Hello" is five characters long.
Whether a file can be displayed, executed, deleted, edited, or considered as a
script file, depends upon its attributes.
All files have a datestamp which shows the system time and date when the file
was last written to.
Files may also have a comment of up to 79 characters attached to them.
DIRECTORIES
To store information in a logical manner, disks are generally organised into
directories, which are often referred to as drawers. If you picture a disk as a
filing cabinet, with your programs, database files and pictures as the actual
files, than directories are the drawers of the filing cabinet. Some of these
drawers have further drawers inside them, called subdirectories, which
themselves contain drawers, and so on, indefinitely.
The directory or subdirectory containing any given subdirectory is known,
as its Parent Directory.
The highest level of organisation is the Root Directory. If the directory is a
filing cabinet, then the root directory is the room it stands in. The route you
take along a directory tree to reach a file is called the path. As you proceed
along the path, each branch of the tree is separated from the next by a ' /'
character. For example, on your hard drive, the path to the Directory Opus 5
directory should be Work:Opus5. To refer to the Directory Opus 5 program, you
would use what is called the pathname. This Consists of the file's path
followed by the name of the file. For example, Work:Opus5/DirectoryOpus.
The number of files and subdirectories any given directory can contain is
limited only by the amount of space on the disk.
For a more complete explanation of file structure, please consult the Amiga
Users Manuals.
CHAPTER THREE
INSTALLING DIRECTORY OPUS 5
You cannot run Directory Opus 5 directly from the master distribution disk. It
is designed to run ONLY after being installed ON your hard drive.
Installation of Opus 5 is handled by the standard Amiga installer program and
an associated script. Do not attempt to install the program parts yourself. For
the correct operation of Opus 5, you MUST use the installation procedure
provided. Don't worry, the installer script does everything for you, offering
you few choices.
Insert the master distribution disk in your floppy disk drive and open the disk
icon from your workbench screen. Double-Click on the 'InstallOpus' icon to
start the installation procedure, then follow the instructions on the screen to
install Directory Opus 5. The program, related files and directories will be
installed into a new directory on your hard disk called 'Opus5'.
Once the installer script has done its job, Directory Opus 5 will be
automatically run so that you may serialise your installed copy to complete the
installation. (See Serialising Directory Opus 5 on Page 19).
TECHNICAL DETAILS OF INSTALLATION
Although there is no need for you to be concerned about the installation
process, the following is a brief technical discussion about how Opus 5 expects
to be installed.
Directory Opus 5 is designed to run ONLY from its own directory on a hard disk.
It also expects to have certain subdirectories installed under the Opus5
directory. Briefly, these are;
ENVIROMENT
Contains the "Environment files. These define the total environment under which
Directory Opus 5 operates. As well as defining the visual display
characteristics for screen mode and palette etc, and links to the other items
in the program configuration. Environment files also keen track of any the
default Listers you wish to open, including the position, current path and
current list format. By default, on startup Opus 5 will use
Environment/Default.
SETTINGS
Contains the Options files, which define most of the user- configurable options
and special flags. By default Opus 5 will use Settings/Default.
BUTTONS
Contains files detailing the various button bank definitions. Note that all
function definitions are stored as button banks. This means that button banks,
Lister toolbars, Lister menus and user menu files are all interchangable. Even
graphical and textual button banks may be interchanged, but they may look
slightly odd!. By default, Opus 5 will look for Buttons/Toolbar to use as the
Lister toolbar , Button/Lister Menu to use for the Lister menu, and
Buttons/User Menu for the user menu.
IMAGES
Contains the various image files for toolbar and other button images. All
images are stored as IFF ILBM brushes. (The default images are " x 14 pixels.)
ICONS
Contains the default icon files ('.info') used by Opus 5 when creating new
drawers and associated files.
GROUPS
Contains all the stored special Program Groups you create.
FILETYPES
Filetypes are global to the Opus 5 system and are stored in individual files,
rather than being stored in any specific configuration file. Any Filetypes
present in this directory will be loaded automatically . Opus 5 uses file
notification to keep track of changes you make while it is running. Each
physical file stores only one actual Filetype definition.
STORAGE
Contains extra blank Filetype definitions.
MODULES, LIBS AND C
Contains various programs, program modules and libraries to control Opus 5
operations.
HELP
Contains various programs, program modules and libraries to control Opus 5
operations.
INSTALLATION OPTIONS
Apart from allowing you to select where to install the Opus5 directory, the
installer script offers you the choice of having Directory Opus 5 run
automatically when you next boot up your computer. If this is not required,
choose option (d) and you may then run Directory Opus 5 from the Workbench or
from the CLI at a later time.
You will be presented with choices similar to the following
a) Start Opus 5 on boot
b) Start Opus 5 Iconified
c) Use Opus 5 as Workbench Replacement!
d) Do not start Opus 5 on boot
Options (a) and (b) will place a small file in your SYS.WBStartup drawer which
will automatically run Opus 5 when you boot your computer. Option (c) will
install Opus 5 as a default Workbench replacement. Specifically, it replaces
your old 'LoadWB' program in the , C:' directory with a new version which will
load Opus 5 instead of the usual Workbench program. For safety, the original
'LoadWB' program is renamed to 'LoadWB_old'.
If you have installed the 'LoadWB' program from Opus 5 and wish to boot your
computer with the old workbench instead, simply hold down the SHIFT key while
the computer is booting.
SERIALISING DIRECTORY OPUS 5
In the program package you will find a registration card with your personal
serial number. Before you can use your new Directory Opus 5 program, it must be
personalised with this serial number. When prompted, enter your serial number
and other details as shown on the screen. Select 'OK' when done and Opus 5 will
be ready for use.
This would be a good time to complete and return your registration card to the
address an the back of the card. Please remember that technical support and
upgrades are only available to registered users.
Please safeguard your personal serial number. If you need to re-install
Directory Opus 5, you will need to serialise the program again with this
number. You will also have to quote this number for technical support and
upgrades.
*******************************************************************************************************************
Be sure to enter your registration number EXACTLY as shown on your registration
card, including correct upper case and lower case characters as shown.
*******************************************************************************************************************
RUNNING DIRECTORY OPUS 5
There are several ways of starting Directory Opus 5.
·
Automatically on Boot
·
From the Workbench
·
From the CLI
Each of these options is discussed below.
AUTOMATIC STARTUP ON BOOT
The modern method of starting a program on boot is to put an icon in the
WBStartup drawer of your boot disk. You could place the whole Directory Opus 5
program (and icon) in there, but this is a severe waste of space. We have
provided a special icon named 'Opus5_Startup' especially for this purpose. If
not already installed by the InstallOpus script, you will find this icon in
your Opus5 drawer in the subdirectory WBStartup. To start Opus 5 when you boot
your computer, simply drag this icon into the WBStartup drawer of your boot
partition on your hard disk.
The older method of starting a program from boot was to add lines to your
startup-sequence or user-startup files. We recommend that you use the WBStartup
options as above instead of modifying these files.
You can modify the startup behaviour of Opus 5 by changing the ToolTypes
in Opus5 - Startup icon. (See page 22.)
STARTING FROM WORKBENCH
The easiest way to run Directory Opus 5 is from the Workbench. Double-click on
the Directory Opus 5 icon and, a few seconds later, the program will appear. It
will load the default Environment settings and appear either on its own screen
or on Workbench, as defined in the Environment. You can modify the startup
behaviour of Opus 5 by changing the ToolTypes in the program icon. (See page
22.)
STARTING FROM THE CLI
To run Directory Opus 5 from the CLI enter:-
DOpus5:DirectoryOpus
This assumes that you have installed the program on your hard drive using the
InstallOpus script provided and that the correct assignment of "DOpus5:" has
been made. (The InstallOpus script should have done this for you.)
The more technically inclined may notice that there is no RUN command on the
instruction line. Directory Opus 5 detaches itself from the CLI, leaving the
CLI free to be used for other commands and ultimately allowing you to close the
CLI window completely.
Directory Opus 5 can take a series of extra command line arguments to modify
the initial startup behaviour. (See page 22.)
TOOLTYPES, COMMAND LINE ARGUMENTS
By changing the ToolTypes in either the program icon or the Opus5_Startup icon,
you can modify the initial startup behaviour of the program, The ToolType
settings have the following meaning
ENVIRONMENT=filename
The filename is the pathname of a special Environment file to be loaded and
used.
CX_POPUP=yes/ no
This defines whether Opus 5 will open its main screen on startup or not. To
start Opus 5 iconified, set this to No.
CX_ POPKEY=key
This defines the Opus 5 Hotkey combination, The default combination is Ctrl -
left shift - left Alt.
QUIET
Tells Opus 5 not to display the "Loading program..." requester.
When starting Opus 5 from the CLI, the above arguments may also be used as
command line switches.
CHAPTER FOUR
USING DIRECTORY OPUS 5
This section gives you a short tour of Directory Opus 5. It describes the
operation of the program when using its default configuration. Other
configuration options are described in later chapters.
ABORTING OPERATIONS
Before using the program, it is important to know how to abort an action. Most
functions can be aborted once they have begun. This can be quite useful if you
accidentally start deleting the contents of your hard drive.
To abort an operation, select the 'Abort' gadget shown in the file Lister. Do
not be alarmed if the action does not abort immediately; some functions such as
copy, may have to finish with the file they are working upon before exiting.
Because Opus 5 uses extensive multitasking, it will often internally spawn
another task or program to perform your selected action. Or, the selected
action may be spread over a number of Opus 5's internal tasks. For example,
when de- archiving, Opus 5 will spawn your selected archiver, for example, LHA,
with the arguments to perform that job. After this Opus 5 will return to
monitoring its main screen. To abort such actions, it will be the LHA tash you
must abort not Opus 5.
OPUS CONTEXT SENSITIVE HELP
Directory Opus 5 provides extensive context-sensitive help. Simply move the
mouse pointer over an object in the current window and press the 'Help' key.
This will lookup the object in the Opus 5 AmigaGuide-based help system and
display the details of the object, button, or command pointed to by the mouse
pointer.
If the mouse pointer is over an Opus 5 Custom Button, the help system will
display information on the first Command attached to that button, Of course,
Opus 5 can only show details of its own internal commands. It Cannot show
details for script files or calls to AmigaDOS programs.
See Fig 4-1 Opus Context Sensitive Help
DIRECTORY OPUS 5 COMPONENTS
As discussed in the introduction, Directory Opus 5 consists of a number of
interrelated objects, each running as its own task or process but communicating
with the other objects as required.
The main objects of the Directory Opus 5 system are a base window, called the
Opus 5 Main Window, plus any number of the following objects:- a window
displaying files and directories, called a Lister; a window displaying custom
buttons, called a Button Bank; secondary requesters for functions such as
DiskCopy and Forma t; and from time to time, various windows used to edit and
adjust the configuration settings or other operational parameters of the Opus 5
system.
This may all seem a little complicated at first but in practice it is not! It
just uses the capabilities of the Amiga to allow you to do several things a t
once, if you w ant. In reality you will find the power and flexibility easy to
master.
THE OPUS 5 MAIN WINDOW
When Opus 5 is started, it first opens its main display window. This is the
handle by which you initially access basic Opus 5 functions.
This window, and its underlying process, provides similar functionality to that
of Workbench, In fact, as discussed on page 18, you can run Opus 5 instead of
Workbench and use the Opus 5 Main window as a replacement for the standard
Workbench window.
Like Workbench, the Opus 5 Main Window shows icons representing the disks and
volumes available. Once you have mastered using Opus 5 itself, you may also
wish to 'leave out' other icons for your favorite files, directories and
programs.
You can select to open the Opus 5 Main Window on its own custom public screen,
on the Workbench screen, or on any public screen available in your system. You
may also use the Opus 5 Main Window in place of Workbench as discussed
elsewhere.
PROGRAM APPLICATION ICONS
Opus 5 can display the AppIcon images which application programs may open as
special handles on workbench. The display of these may be controlled by a
switch in the Environment requester as discussed later, If You turn this option
on, Opus 5 will hear about these events from the Amiga OS whenever a program
attempts to add these to the Workbench display.
SELECTING ICONS
To access any icon displayed on the main window, simply double-click on the
icon with the left mouse button. This will open the volume or device and read
its contents into an Opus 5 file Lister display.
Alternatively, you may use the keyboard to select and activate the icons as
follows:-
the
SPACE
key toggles keyboard selection mode,
the
Arrow cursor keys
move the highlight,
the
RETURN
key activates the selected icon.
LEAVING ICONS OUT
If you wish to leave out other icons representing files, programs or
directories, simply drag and drop the item(s) onto the main window from a file
Lister display.
PROGRAM GROUPS
On the Amiga, the concept of Program Groups is unique to Opus 5, Instead
of having to leave out all your favourite applications on the main window, Opus
5 gives you an easy way to organise your files by allowing you to creat custom
drawers called Groups. In a Group drawer you can Collect your favourite
applications for immediate access.
As examples, you could create a Group called 'Graphics' and store in it
programs such as DPaint, Brilliance, Photogenics or other painting programs,
you could then create a group called 'DTP' to hold programs such as Wordworth,
Final Writer, PageStream or similar.
So,instead of 'having' to search all over your harddisk for each program, you
could then simply open the 'DTP' group, for example, and double-click on the
required program such as PageStream.
To place applications in a specific Group drawer, open an Opus 5 Lister showing
the application's current directory then drag and drop the application icon
into the Group window.
*******************************************************************************************************************
Not all icons may be placed into a Group drawer. If a file does not have an
associated TOOL or PROJECT icon, it cannot be placed in a Group drawer. Also,
you connot place other drawers in a Group drawer.
*******************************************************************************************************************
MENUS
Access to other main Opus 5 functions is provided by global menus attached to
this window. (See The Global Menus on page 43.)
THE OPUS 5 FILE LISTER
The hub of the Opus 5 system is the file Lister. Each file Lister is an
independent process with its own output window. You may have as many of Lister
windows open at any one time as you desire. Often, you will select two or more
windows to act in concert to, say, copy files between one directory and
another. Alternatively, you may only require one lister to view files in a
directory and play a series of sound files.
See Fig 4-2 File Lister
Opus 5 Listers can display files in one of two ways, in Icon Mode or File Mode.
We shall discuss File Mode first since this is the native mode of the Lister
display. This mode is designed to display the file list in greater detail, as
well as providing many extra commands to make file manipulation easier.
LISTER FILE MODE
In File Mode, the Lister display window has the following features
LISTER WINDOW TITLE BAR
The title bar is at the very top of the Lister display. It is used to display
various status or error messages, Usually, this will show the disk volume name,
the name of the current directory, and the amount of free space on this drive.
As with normal Amiga windows, if the Lister window is active, the window title
bar will be highlighted. If you are unsure what Directory Opus 5 is doing, it
is a good idea to look in the title bar for a hint.
LISTER STATUS BAR
See Fig 4-3 Lister Status Bar
Immediately underneath the title bar, is the Lister status display with three
imbedded gadgets. This area shows details about the current directory and
selected items. It also defines whether a Lister is the source or destination
for file operations. From the Environment/Lister Display menu, bars of source
and destination Listers. This gives you an instant visual clue to the status of
each Lister.
The Lister status bar has four parts which are described in detail over the
following pages.
a) THE LISTER MESSAGE AREA
The large area on the left shows either a message about the Lister display, or,
more usually, when a device or directory has been selected, it shows
information about the directories, files and byte size in the current Lister
display. The number of directories, files and bytes is shown in the following
format:-
D:[xxx/yyy] F:[xxx/yyy] B:[xxx/yyy]
where yyy is the total number of items, and xxx is the number of each item
currently selected,
b) THE LISTER COMMAND MENU
See Fig 4-4 Lister Command Menu
This special gadget provides a popup menu which may be used to hold your
favourite Opus 5 commands, These commands act only on the Lister to which they
are attached. Opus 5 comes with a pre-defined set of commands for this menu. By
default, Opus 5 will load the file Buttons/Lister Menu, but you may readily
customise these defaults to your own requirements. (See The Menu Editor on page
140.)
c) THE LISTER DEVICE GADGET
See Fig 4-5 Lister Device Gadget
This special gadget provides a popup menu with quick access to the current
Parent and Root directories, the system device list and Opus 5's internal cache
list, and the history of previous directories seen by this Lister.
d) THE LISTER STATUS GADGET
See Fig 4-6 Lister Status Gadget
This special gadget displays the current status of the Lister. It also provides
access to a popup menu to change the Lister status and display.
Each Lister may be temporarily defined as a source (SRCE) or destination (DEST)
for file operations. When activated, a Lister usually becomes the source, and
the previous source (if any) becomes the destination. If more than two Listers
are displayed at one time, when activated, the Listers will cycle between SRCE,
DEST and OFF in turn.
Alternatively, a Lister may be permanently locked as a source or destination.
Listers may also be OFF, that is neither SRCE or DEST.
Other options available from the popup menu include
Iconify:
Reduces the window to a small icon on the Opus 5 Main Window. This saves
memory but retains the contents of the Lister directory, To Un-iconify a
Lister, simply click on the icon.
Lock Position:
Normally, each Lister is displayed in a standard Amiga window, which may be d
ragged to any position and may also be resized. However, Opus 5 provides the
option to lock the Lister window in a set position at a set size. A useful
option if you wish to mimic other directory utilities such as Directory Opus 4.
Edit:
Allows you to edit the list format display options for a specific Lister, This
can also be accessed from a double-click of the right mouse in the Lister
window. (See Lister Format on page 33.).
View icons:
Switches the Lister display to Icon Mode. Note that once you switch to Icon
Mode, you lose the Lister Status Bar, popup menus and Toolbar. To return to
File Mode, you must use the global menus and select Lister/View As/Name.
LISTER DISPLAY FORMAT AND SORT ORDER
When first opened, a Lister uses the default display format as defined in the
current Environment file, This may be set from
Environment/Edit/Lister/Display/Default Format. However, you may change the
display format for each Lister on a temporary basis.
See Fig 4-7 List Format
The Lister format editor may be invoked from the Lister status menu (Edit) or
by double-click of the right mouse button in a Lister window. The format of
each Lister may be changed independently.
The display forma t used in each Lister can be made up of any of the following
fields, in whatever order you wish.
File Name File Size
Date Stamp Protection
Comment File Type
Owner Group
Net Access
The chosen display order is shown in the Display/Sort list with the field by
which the data is sorted tagged with a check mark.
You can move items from the Available list to the Display/Sort list by clicking
on them. Alternatively, if you click and hold a given item, you can drag and
drop it between the lists, and also drag it to a new position in the
Display/Sort list.
Entry Separation:
Choose between a display with Directories shown first, files shown first, or a
mix of files and directories, sorted in order as selected above.
Reverse Sorting:
By default, the display is sorted in alphabetical order, or, if the item
starts with a number, then the item is sorted in numerical order. Tick this
gadget to display the list in reverse order.
Normally, the Opus 5 file Listers will display all files and directories in the
selected directory. y using the filters you can restrict the files displayed.
Filter icons:
By default, all the `.info' icons files are also displayed in the list. Check
this gadget if you wish to not display these files.
Hidden:
When checked, tells Opus 5 to NOT show any files with the 'H' or hidden bit
set.
Show and Hide:
These text fields allow you to select a pattern of files to show or files to
hide. The pattern may be defined using the standard Amiga wild cards of `#` and
'?'. For example, putting '#?.o' in the Hide field, will cause the Lister to
hide any file ending in `.o'.
DYNAMIC RESORTING
Lister support dynamic resorting so it is easy to quickly change the sorting
method in a specific Lister, For example, you may wish to see recently added
files in a directory To do this, double-click the right mouse button over a
Lister to bring up the format editor, select Date Stamp as the sort method, and
tick Reverse Sorting and select OK.
SPECIAL FORMATS FOR DEFINED DIRECTORIES
In some cases, you may often wish to define a specific display format for a
particular directory. For example, you may wish normal directories to be sorted
in file name order, but with a 'Downloads' directory, you may wish to see the
latest files you have received, From the global menu Settings/Options/Edit/Path
Formats you can specify a display format for a specific defined path. (See page
73.)
LISTER TOOLBAR
Immediately beneath the status bar, is an optional toolbar showing small
graphic images or icons. each of these images is actually a normal Opus 5
action button for which you may define separate actions for left, middle and
right mouse clicks.
By default, Opus 5 uses the file Buttons/Toolbar, but you may easily define
your own Toolbar, The images and actions of the Toolbar buttons can be edited
from the global Lister/Edit Lister Toolbar menu. (See page 140.)
*******************************************************************************************************************
Because the Opus 5 Lister is a normal Amiga windows it will not see middle or
right mouse button events unless it is the Active window, clicking the right
mouse button on the window activates it, Clicking the left mouse button on a
Toolbar image will activate the window AND perform the action you have defined
for that icon.
*******************************************************************************************************************
DIRECTORY PATH
At the bottom of the Lister display is a string gadget which contains the full
directory path. To go quickly to a specific directory, you may enter the full
path in this box and press return.
HIDDEN PARENT BUTTON
Each directory window contains a hidden Parent button on the outer edge of the
window area which will move you to a Parent directory. From any Lister in File
Mode, when you click the left mouse button on the left-hand window border,
Directory Opus 5 will display directory's parent if it has one. When you click
the right mouse button on the hidden Parent button, Directory Opus 5 will
display the root directory.
ICON MODE DISPLAY
Icon Mode provides a simple workbench typegraphical display where files are
displayed by their associated icons. It is best used for running PROJECT
applications which can be run more easily from their associated icons, or for
quick access to a new disk.
In Icon Mode, the Lister window does not have the status bar and toolbar, nor
its associated gadgets, only a standard window display is shown.
Icon Mode is not designed to be used for extensive file manipulation, If you
wish to do this, switch to File Mode, However, you may still copy files using
the simple drag and drop operation.
The prime purpose for Icon Mode is to provide extra compatibility with a
standard Workbench display. In Icon Mode, when you double-click on an icon, if
the object is a PROJECT or TOOL icon, Opus 5 will launch the application as if
run from Workbench, Otherwise, the normal Opus 5 rules apply and Opus 5 will
look at the file type and follow the instructions you have provided under the
particular FileType definition. (See FileTypes on page 99)
The different modes of operation can be seen using the master Opus 5 disk as an
example, In File Mode, if you double-click on the 'InstallOpus5' icon on the
master Opus 5 disk, Opus 5 will call the text viewer and display the script
file as text. In icon Mode, because the 'InstallOpus5' is actually a PROJECT
icon, a double-click will run the `Installer' program with the 'InstallOpus5'
script.
Once you switch to Icon Mode, you lose the Lister status bar, popup menus and
toolbar, To return to File Mode, you must use the global menus and select
Lister/View As/Name.
USING THE FILE LISTERS
A Lister is used to display the list of directories and files in a selected
directory, You may also display the list of available devices and assigns, or
internal Opus 5 cached directories.
Most actions and commands only apply to the highlighted items in the list,
although some commands, such as MakeDir, obviously, act to create a new
directory in the current directory as shown in the Lister.
Actions such as Copy , CopyAs, Move etc, act between a Lister defined as the
Source (SRCE) and a Lister defined as a Destination (DEST). If you are using a
multi-windowed multi-Lister display , be careful that you have set the SRCE and
DEST Listers correctly before you attempt a semi-destructive action such as
Copy, Move, Delete and so on.
Actions selected from the Toolbar or popup menu in a particular Lister act only
on that Lister, Actions selected from Button Banks, act on the defined source
Lister or between the source and destination Listers depending on the
particular command or action.
USING A MOUSE WITH A LISTER
Activating a Lister: Single left-click on the Lister window title to activate
the Lister window.
Left-click on status bar to make the Lister the source (SRCE).
SHIFT left-click on status bar to make the Lister the destination (DEST).
ALT left-click on status bar turns the Lister OFF.
CTRL left-click on status bar toggles the LOCK option. This toggles a SRCE to
locked SRCE! or DEST to locked DEST!
Double right-click over Lister to bring up the Lister Format Editor.
MOVING AROUND
If there is more information available than will fit into the Lister display,
either horizontally or vertically, a limited display will be presented. Use the
window's horizontal or vertical scroll bars to reveal the rest of the display.
Alternatively, you can also scroll up and down, and left and right, by holding
the right mouse button and moving the mouse.
SELECTING FILES AND DIRECTORIES
To select or highlight a file or directory, simply click on it with the left
mouse button.
To highlight multiple items, click and hold the left mouse button and drag
downwards or upwards to select the adjacent items.
DRAG AND DROP
Dragging selected items horizontally allows you to pick them up and move them
out of the Lister, you can then drop them either in another Lister or on the
main Opus 5 window. This is called Drag and Drop.
Specifically, to drag and drop, select one or more files and/or directories,
and either move horizontally outside of the window while holding button down
or
press right button while holding left button.
Unless otherwise defined, drag and drop of a file copies the item to the new
location, For consistency, drag and drop operations on a directory perform the
same copy function.
DIRECTORIES
Double-click on a directory to enter and display that directory.
Drag and drop a directory to copy the directory to the new location, or leave
it out if dropped onto the Opus 5 main window.
SHIFT drag and drop of a directory does not copy the directory but displays the
contents of the directory in the destination Lister, (Actually, it is holding
down the SHIFT key when you drop the directory which does the trick!)
SHIFT double-click on a directory to open up a new Lister for that directory.
SHIFT ALT double-click on a directory to split the current Lister display and
open a new directory Lister.
DOUBLE CLICK POWER!
Some of the power of Opis 5 is revealed by a simple double-click on a file.
Opus 5 examines the file to determine if it knows the specific Filetype. If
file matches a previously user-defined Filetype, for which the appropriate
function has been defined, the function is executed.
If file does not match a user-defined Filetype, it is tested against the
internal Filetype definitions, which are as follows:
FILETYPE
FUNCTION
-----------------------------------------------------------------------------
Executable program
Run
ILBM picture
Show
Picture (DT)
Show (via datatypes)
ANIM animation
Show (plays animation)
8SVX sound
Play
Sound (DT)
Play (via datatypes)
Icon
Dispaly IconInfo
Opus 5 Button file
Load Buttons
Opus 5 Environment file
Load Environment
Opus 5 Options file
Load Options
If none of these match, then the SmartRead function is called, This will
display the file as ASCII (with or without ANSI sequences) or in hexadecimal,
depending on its contents.
The default action for drag and drop for all internal Filetypes is to Copy the
file, but, this can be Overridden by user-defined Filetypes.
USING THE KEYBOARD WITH A LISTER
SPACE toggles the keyboard selection mode. The cursor keys or keypad cursor
keys may be used to move the highlight up and down the list. These actions
are:-
Key
F
unction
---------------------------------------------------------------------------
Home
/ CTRL cursor up
top of list
End / CTRL cursor down
bottom of list
Pg Up / SHIFT cursor up
up one page
Pg Dn / SHIFT cursor down
down one page
Other key sequences include:-
TAB activates the next (non-busy) Lister.
RETURN (in keyboard selection mode) toggles selection status of a file. In
non-keyboard mode, it activates the path field at the bottom of the Lister.
Enter (in keyboard selection mode) performs the same action as a double mouse
click.
SHIFT-ESCAPE closes the Lister.
Other key functions include:-
Key
Function
---------------------------------------------------
Del
Format Editor
/' or BACKSPACE
Parent
: Or ;
Root
* (on keypad)
Select
( (on keypad)
All
) (on keypad)
None
- (on keypad)
Toggle
+ (on keypad)
Device List
QUICK ACCESS TO A FILE NAME
To scroll quickly to the first file entry starting with a particular letter,
press that letter, the list will scroll as close as it can get to the first
entry, Press a letter in conjunction with either SHIFT key to scroll to the
first Directory beginning with that letter.
CONVERTING DIRECTORY OPUS 4 CONFIGURATION FILES
Directory Opus 5 is able to detect and convert the old configuration files from
Directory Opus 4 ONLY. Opus 5 is not able to convert environment files from
earlier Versions. If you have a version earlier than version 4 then you will
have to convert the files using version 4 first!
See Fig 4-8 Convert configuration
If you select Environment/Open in Opus 5, and try to load an old version 4
configuration file, you will be asked which parts of the old configuration you
wish to convert, The basename you specify will be used when creating individual
files corresponding to Button Banks, etc.
Opus 5 does not use the old 'Hotkeys' concept, so these will not be converted,
but Opus 5 will convert your old Buttons, Menus and Filetypes.
-- this page is left empty --
CHAPTER FIVE
THE GLOBAL MAIN MENUS
Many of the main functions of Directory Opus 5 can be accessed from the menus
from the Opus 5 Main Window, These are known as the Global Menus and may be
accessed in the usual manner with the right mouse button from the main, window.
*******************************************************************************************************************
The right mouse button is used for other functions in Opus 5, depending on the
actual position of the mouse. For example, when the mouse is over an active
file Lister or Button Bank, pressing the right mouse button will not access the
global menus. Instead, it may attempt to activate the function attached to the
button. Remember that the file Listers have their own popup menus as well which
are accessed with the right mouse button.
*******************************************************************************************************************
Directory Opus 5 Global Menus functions are
THE OPUS MENU
BACKDROP
Converts the Main Window to a special borderless window that is always behind
all other windows on the screen. This setting is saved with the Environment.
EXECUTE COMMAND
Allows you to start an AmigaDos command without having to open a new Shell.
Opus 5 will open a requester for you to enter the command and any arguments.
See Fig 5-1 Directory Opus Requester
If required, Opus 5 will open a new CONSOLE window to output the results of the
command, The window will remain open until you select the close gadget.
For shell and AmigaDOS commands, the current directory for the Execute Command
is RAM:
ABOUT
Displays information about Directory Opus 5 including the version number and
your registration details.
HIDE
Iconifies Directory Opus 5. This command closes the Directory Opus 5 window and
screen, deallocates as much memory as possible, and then opens a small window
on the Workbench screen, This is known as iconifying, and allows you to have
Directory Opus 5 constantly available, while using the minimum amount of
memory.
To determine the initial position of the iconified window, especially if you
start up Directory Opus 5 in the iconified state, position the iconified window
where you would like it to appear, then un-iconify and re-enter Directory Opus
5, and save the Environment. (See Environment Editor on page 61.)
To re enter Directory Opus 5, simply activate the iconified window with a click
of the left mouse button in the window, then press the right mouse button, If
you wish to quit Directory Opus 5 without going back into it, just click the
Close button at the far left of the iconified window.
ICONIFY OPTIONS
There are several options which allow you to define the iconify method you
prefer. For more details see the Settings/Options/Options/Hide Method menu.
If you have the Hide Method set to AppIcon, you can drag icons from Workbench
and drop them on the Directory Opus 5 icon. This will have the same effect as
if you displayed the file in Directory Opus 5 window and double-clicked on it.
For example, if you drop a picture on the window, it could call the Show
function.
If you have the Hide Method set to hotKey only, the only way to re-enter
Directory )pus is by using the defined hotkey combination. This defaults to
CTRL-left SHIFT-left ALT (the CTRL key, the left SHIFT key and the left ALT key
held down simultaneously). This may be changed by setting the CX_POPKEY
tooltype in Directory Opus 5 icon to a different combination.
QUIT
Shuts down all open windows and quits Directory Opus 5, If Opus 5 has launched
any associated tasks on its main window, you will have to quit any Such
programs before Opus 5 can fully close down.
THE LISTER MENU
NEW
Opens up a new blank Lister relative to the mouse position. When the new Lister
opens it initially displays the Device List. Either select the desired Volume
or press RETURN to activate the path gadget where you can manually enter a
path.
CLOSE
Closes the current active Lister. Note that no warning is given, the currently
active Lister will close immediately.
Make Source
Make Dest
Lock as Source
Lock as Destination
Unlock
Turn Off
These menu selections apply to the currently active Lister while it is in File
mode ONLY. The actions are identical to those chosen from the Lister ToolBar
popup menu. See Lister Toolbar for more details.
UNLOCK ALL
Unlocks the SRCE or DEST status of all Listers on the screen. If multiple SRCE
or DEST Listers are present, they will be changed to SRCR, DEST or OFF
depending on the order in which they were invoked.
CLOSE ALL
Closes all Listers currently on the screen.
EDIT
Displays the Format Editor and allows you to change the display format of the
currently active Lister's display. You may also invoke the Format editor from
the Lister Toolbar popup menus or by double-clicking the right mouse button on
a Lister display area.
(See Lister Display Format on page 33.).
EDIT LISTER TOOLBAR
Displays the ToolBar Editor which allows you to customise the icon images and
commands used in the Lister ToolBar.
The Toolbar Editor may also be invoked by holding down the ALT key and clicking
on one of the toolbar icon images.
(See The toolbar Editor on page 134.)
EDIT LISTER MENU
Displays the Menu Editor which allows you to customise the user popup menus in
the toolbar. (See the Menu Editor on page 140.)
TILE - HORIZONTALLY OR VERTICALLY
Arranges the displayed Listers to fit equally within the Opus 5 Main Window
with either horizontal or vertical priority . If the main window is in Backdrop
mode, this will tile the Listers equally over the whole screen.
The tile function provides Some easy methods of setting up a multi-windowed
display. For example, if you have button banks on the screen, set the main
window to non-backdrop and arrange its position and size to just inside the
borders of your button windows. Then, tile the Listers in the required fashion.
This will neatly arrange the Listers and your button banks.
CASCADE
Opus 5 Main Window. If the main window is set as a backdrop, this will cascade
the current Listers over the full screen.
SNAPSHOT
Snapshots the size and position of the currently active Lister. This function
will only work if the directory has an associated icon Or '.info' file since
Opus 5 stores the positional information in the icon itself. If Opus 5 cannot
find the icon, it will flash the screen as a warning. This function cannot be
used to snapshot icons (See the Icons/Snapshot menu on page 49.)
VIEW AS - NAME OR ICON
Selects the type of display to be shown in the current Lister, either Workbench
style Icon mode or the normal Opus 5 File mode.
Name:
Selects the normal Opus 5 file display which shows extended file name and
associated details. This is the default mode for Opus 5 file management
operation. In File mode, the Lister display has the extra features provided by
the Status Bar, Toolbar and popup menus.
Icon:
Selects to display files by their icons instead of by the extended file names.
Normally only files with associated icons will be displayed.
Show All:
Only available in Icon Mode. It tells Opus 5 to display all the files and
directories using pseudo-icons for those which do not have real icons.
THE ICONS MENU
OPEN
Acts the same as a double click on an icon. 1 f the icon is a disk or drawer,
it will open a new Lister and display the directory contents. If the icon is a
PROJECT or TOOL, Opus 5 will examine the file to determine if it knows the
specific Filetype. If file matches a previously user-defined FileType, for
which the appropriate function has been defined, the function is executed.
If the file does not match a user-defined Filetype, it is tested against the
internal Filetype definitions and is action is taken accordingly. (See
Filetypes on page 99.).
INFORMATION
Display status information about selected icon. It also allows you to edit the
ToolTypes and other information in an application icon.
SNAPSHOT
Saves the current layout position of the selected icon or icons within the
currently active window or group, or the layout of the icons within a group
window. The next time you run Opus 5, icons which have been snapshotted will
appear in the previously saved positions. (Also see Program Groups on page 51.)
Icons:
Snapshots the current position of the selected icons in the active window.
Only highlighted icons within the active window are stored.
Window:
Snapshots the current position of the currently active window. Only the window
position is stored, not the position of the icons.
All:
Snapshots the full layout of the currntly active window including the
positions of all the icons within. This function effectively does a Select All
followed by a Snapshot Icons plus SnapShot Window.
UN-SNAPSHOT
Cancels the snapshot position of the selected icon or icons. The next time you
run Opus 5, the icons will be repositioned automatically.
LEAVE OUT
Moves the selected file from a Lister onto the Opus 5 Main Window for easy
access. Files and directories left out in this manner will appear in the Main
Window next time you run Opus 5. Note that the actual file is not moved from
its original directory, Opus 5 only stores a reference to the file.
Files may be temporarily left out on the Opus 5 main window. To position a file
permanently on the Opus 5 window, you must highlight the file and select Leave
Out.
PUT AWAY
Removes any icons which have been left out on the Opus 5 main window.
SELECT ALL
Selects all the icons on the Opus 5 Main Window. This gives you an easy method
of snapshotting all the icon positions at once. Once you have selected all the
icons, use Snapshot from the icon menu to save the positions.
When you have multiple icons selected, holding down SHIFT key and selecting any
icon with the mouse allows you to pick up and drag all the selections as one.
CLEAN UP
Attempts to adjust the position of all the icons in the Opus 5 Main Window to
their optimal positions within the confines of the window dimensions.
RESET
Resets all the icon positions to those currently stored in the icon itself from
the last snapshot operation.
RENAME
Provides the option to rename the elected icons
FORMAT DISK
Displays the Opus 5 Format Requester and allows you to format disks. (See The
Format Requester on page 117 for more details.)
DISK INFORMATION
Displays some information about the disk the active directory resides on,
including space used and free, date stamp and number of errors on the disk.
PROGRAM GROUPS
A unique feature of Opus 5 is the ability to create Program Groups;
pseudo-directories in which you place a reference to commonly used
applications, Instead of having to leave out these favourite programs on the
main window, or search through multiple them easily by opening that group.
For example, you could create a GROUP Called 'Graphics' and store in it
programs such as DPaint, Brilliance, Photogenics and so on.
New:
Creates a new program group under the name you specify.
D
elete:
Deletes a program group and its contents.
Remove Program:
Removes the highlighted item from the opened program group.
To place an application in a particular Group, open the group window, open an
Opus 5 Lister showing the original application directory and drag and drop the
application icon into the Group window.
Not all icons may be placed into a Group drawer. If a file does not have an
associated TOOL or PROJECT icon, it cannot be placed in a Group drawer. Also,
you cannot place other drawers in a group drawer.
To snapshot all the icons in a Group window, arrange the window and the icons
as you wish (maybe use the menu Icons/CleanUp), then select Icons/Snapshot to
save the positions of the icons within the window. Then, select the Group Icon
itself and select Icons/SnapShot to preserve the position of the window itself.
THE BUTTONS MENU
NEW
Creates a new Button Bank for either Text or Graphic buttons. When first
opened, the button bank will have only one button. The size of the button bank
and the definitions for each button may be changed by calling the Button
Editor.
LOAD
Loads an old Button Bank from disk, The loaded bank will appear on the screen
in the position last saved with the button bank, or in the position it was in
when you saved the Environment settings.
SAVE
Saves the selected Button Bank to disk using the name under which it was
loaded.
SAVE AS
Saves the selected Button Bank to disk under the name you specify.
CLOSE
Closes the currently active (selected) Button Bank
EDIT
Displays the Button Editor and allows you to edit the definitions of all
buttons in all Button Banks currently open. You can readily edit several Button
Banks at once.
While the Button Editor is open, the buttons cannot be used as normal function
buttons.
THE SETTINGS MENU
CLOCK
Toggles the display of a clock in the Opus 5 main window title bar.
CREATE ICONS
When Opus 5 creates a new directory, this option toggles whether Opus 5 will
create the associated icon or `.info' file as well.
RECURSIVE FILTER
Toggles the filter option. If the Recursive Filter is enabled, Directory Opus 5
will prompt you for an which operates recursively on files within
sub-directories. If you enter a file pattern, only files matching that pattern
will be operated upon. For matching that pattern will be operated upon. For
example, you could select a group of directories and delete only files within
those directories ending in ".o" by entering "#?.o" as the file pattern.
With this option turned off, all files within selected sub- directories will be
acted upon.
Commands affected by the recursive filter are
Copy
Copy As
Move
MoveAs
FindFile
Search
Protect
DateStamp
Comment
ENVIRONMENT
The Environment provides user control over the visual elements of the Directory
Opus 5 display. It holds information on such things as the screen display mode
and backdrop pattern options, the colours and default format used globally for
Lister displays, the user selected colours and other items.
The environment also keeps track of all the other settings used to make up the
current display. This includes the current settings for
Options (Menu Settings / Options)
Listers - the position and formats of Listers
Lister toolbar definition
Lister user menu definitions
Global user menu definitions
Button Banks currently loaded
When an Environment is saved, all current and saved positional information will
also be stored in the file if the Save Layout option is checked.
The actual items such as Button Banks, Lister Toolbar and so on are not
actually stored in the Environment file. Only a reference to the items by file
name is stored in the Environment file itself. When you load a different
Environment, it sets the display to the new values then attempts to load other
elements of the display by reference to their file names. If, for some reason
you rename or delete an item such as a Button Bank, outside of the Opus 5
references this item, opus 5 will not be able to find this element.
If no custom Environment has been specifically saved, when Opus 5 is first run,
it will attempt to load the following settings files as the system, defaults
Dopus5:Environment/Default
DopuS5;Settings/Default
Dopus5;Buttons/Toolbar
DopuS5:Buttons/Lister Menu
Dopus5:Buttons/User Menu
and any file types defined in DOpus5:Filetypes
EDIT
Displays the Environment Editor which allows you to change the visual display
characteristics used by Opus 5. (See The Environment Editor on page 61.)
LOAD
Loads an Environment file from disk and resets the visual display of Opus 5 to
that defined therein.
*******************************************************************************************************************
Load Environment resets the screenmode to that as defined in the stored file.
If the stored environment uses a screenmode of Workbench:Clone, the Opus 5
screen will be changed to clone your current workbench screen. If this is not
the same as when you saved this environment, Opus 5 will adjust the positions
of Lister, buttons, and left out icons automatically to fit this new (current)
screen size.
*******************************************************************************************************************
SAVE
Saves the selected Environment using the name under which it was loaded. If no
Environment had been loaded, Save will save the current Environment under the
name 'Default'.
SAVE AS
Saves the current Environment to disk under the name you specify.
SAVE LAYOUT?
When checked, the current layout of all file Listers and Button Banks on the
screen will also be saved along with the environment.
OPTIONS
The Options settings provide control over the various operation commands and
associated behaviour provided by Directory Opus 5. These functions and commands
include Caching, Copy, Delete, Hide Method (lconify), Icons, Locale and special
Lister format for specific directory paths.
EDIT
Displays the Options Editor which allows you to change the operational modes of
Opus 5 commands and other details. (See the Options Editor on page 67 for more
details.)
LOAD
Loads an Options file from disk and resets the operation of Opus 5 to that
defined therein.
SAVE
Saves the selected Options settings using the name under which it was loaded.
If no Options file had been loaded, Save will save the current Option settings
under the name 'Default'.
SAVE AS
Saves the current Options settings to disk under the name you specify.
FILE TYPES
Displays the FileType Manager which shows the currently known FileTypes and
allows you to edit the Filetype definitions, events and actions. (See page 99.)
USER MENU
Displays the Menu Editor which allows you to edit, delete and define new menus
for the global User menu.
THE USER MENU
The User menu may be configured to use any of the internal Directory Opus 5
commands or any calls to other functions you may wish to use. (See the menu
Editor on page 140 for details.)
Directory Opus 5 comes shipped with a default set of user menus. We strongly
urge you look at these supplied menus from the Menu Editor. This will help you
learn how to add your own selections.
The actual default user menu shipped with Opus 5 may change from time to time.
Some of the default menus may include
Format:
Calls the internal command Format. It displays the Opus 5 Format requester
which allows you easily format new or old disks. (See the Format Requester on
page 117 for details.)
DiskCopy:
Calls the internal command Diskcopy which displays the Opus 5 Disk Copy
Requester to permit you to make copies of your disks. (See the Diskcopy
Requester on page 115 for details.)
Device List:
Calls the internal command Devicelist. It displays the current device list in
the current SRCE Lister or opens a new window if required.
Cache List:
Calls the internal command Cachelist. It currently defined SRCE Lister or
opens a new window if required.
LHA Add:
LHA View and LHA extract: These menus use AmigaDOS calls to the LHA program to
perform the respective functions.
The LHA program itself is not supplied with Directory Opus 5 and must be
installed in your system for these Options to work correctly. Because they are
Shareware, archive programs such as ARC, ZOO and LHA are not included on the
Directory Opus 5 distribution disk. They are available free on most bulletin
boards.
CHAPTER SIX
THE ENVIRONMENT EDITOR
The Environment provides user control over the visual display elements of the
Directory Opus 5 display. This includes the Display Mode, Display Options,
Layout of the file Listers, Colour Palette and more.
See Fig 6-1 Environment Requester
DISPLAY MODE
The screen Display Mode requester allows you to specify the mode, size and
depth of the Directory Opus 5 screen. It displays the list of the available
display modes. The modes available will vary depending Upon the version of your
Amiga Operating System and the monitors currently active in your system.
The characteristics of the selected Display mode are shown at the bottom of the
screen.
There are two special items on the list:-
See Fig 6-2 Display mode Requester
Workbench
:
Use
Causes Directory Opus 5 to open a window on the Workbench screen and not to
open a custom screen. The width and height of this window, may be changed, but
the number of colours is fixed at the current Workbench depth.
Workbench:Clone
Causes Directory Opus 5 to open a screen in the same mode and exactly the same
size as the Workbench screen. The size of this screen cannot be changed, but
you may modify the number of colours,
Width:
This field allows you to specify the screen width.
Weight:
This field allows you to specify the screen height.
Default:
When this button is checked, the width or height field can not be changed and
the field will display the default value. Un-check this button to edit the
field. When you are using Workbench:Clone, the Default button cannot be
deselected.
Colours:
Select the screen depth.
DISPLAY OPTIONS
Allows you to define whether to use backdrop pattern on the Opus 5 Screen plus
Workbench Application functions.
See Fig 6-3 Backdrop Pattern Requester
The Backdrop Pattern tells Opus 5 to use the screen backdrop pattern as defined
in the preferences file defined in the Prefs: string below.
The Workbench Emulation allows Opus 5 to intercept Some of the system calls to
Workbench to provide the same functionality. The options are :-
Display Applcons:
Tells Opus 5 to display all application icons in the Opus 5 window.
Display Tools Menu:
Tells Opus 5 to add any WorkBench Application Menus to a global 'Tools' menu.
LISTER DISPLAY
This allows you to choose the default values for Colours, font and format for
the Opus 5 Listers.
See Fig 6-4 Lister Elements Requester
Lister Elements:
Select the item then select the foreground and background colours as desired.
Select Font:
From a font requester you may select the font and size you wish to be used in
the Lister display. The font selected will be used to display all the elements
in the Lister display. Only one font can be used in a Lister.
Default Format:
From the List Format requester, you may select the default format you wish to
be used whenever a new Lister is opened.
OUTPUT WINDOW
This allows you to set the title and size of the Output Window used by Opus 5
to display CLI tasks and associated messages. To adjust the size, click on the
Set button and adjust the position and size of the window as required, then
close the window with the close window button.
PALETTE
The Palette displays the current colours used by the Opus 5 screen plus any
User Colours available.
See Fig 6-5 Palette Requester
On its own screen, the display will show up to 16 colours depending on the
chosen screen depth. The first eight colours displayed are the Amiga OS
colours, the bottom four and top four colours from your Workbench palette
Depending on the screen depth, you may also have up to eight user colours.
When on Workbench, only the user colours are displayed. The actual screen
colours are determined from Workbench.
USER COLOURS
The User Colours system provides a mechanism to make the management of colours
practical and useful under V39 of the Amiga OS. (V37 is slightly different but
Opus 5 provides similar functionality.)
With the pen allocation system of V39, it is possible to have your own colours
even when running on another program's (or the Workbench) screen. The User
Colour systems allows you to define up to 8 colours which Opus 5 will attempt
to allocate. You may use these on custom buttons and as the colour of Lister
elements.
You can choose how many pens to allocate, from zero to eight. If you limit your
choice to only those pens you actually need, all others are left for other
programs.
As well as the optional User Colours, you always have the standard Amiga OS
colours to use (4 colours under OS V37, 8 under V39).
You can specify the desired number of user colours with the slider gadget. Once
you have changed the number to what you want you need to select "Use". The opus
5 window (and screen) will be closed and re-opened, and the new number of pens
will be allocated (if possible).
Note that you can only change the colours of these pens if they were
successfully allocated. If you slide the RGB sliders and nothing seems to
happen, that's because there were no shareable pens available for Opus 5 to
use.
Also note that you cannot have any User Colours unless your screen is at least
16 colours (8 under V37), as the Amiga OS grabs the top and bottom four colours
for itself.
CHAPTER SEVEN
THE OPTIONS EDITOR
While the Environment controls the Opus 5 visual display elements, the Options
settings provide control over the operation commands. These functions a re:-
CACHING
For speed of operation, Opus 5 can internally buffer each directory list. This
is known as the Directory Cache.
See Fig 7-1 Options Requester
Maximum number of dirs cached: Specify the number of internal buffers to be
allocated for directories. You may use any value from one to 255.
Disable directory caching: When selected, this turns off directory caching.
Re-read modified caches: When this option is selected, each cached directory is
monitored. If the contents of a cached directory have changed when it is next
activated, Opus 5 will re-read the directory.
COPY
This controls the actions taken when Opus 5 copies files.
See Fig 7-2 Copy Requester
Check destination free space:
If this option is checked, Opus 5 will check the destination directory to
ensure that there is enough free space in it to hold the selected files and/or
directories to be copied. If there is not enough space to fit all the files in
the destination directory, you will be alerted and given the option of
abandoning the Copy process.
Update destination free space:
Once the copy has finished, this option causes Opus 5 to recalculate the free
space remaining on the destination drive.
Set source archive bit:
After Opus 5 copies a file, the archive bit of the original file will be set
if this option is checked. This action can be used to indicate that the file
had been archived.
Also copy source's:
These flags tell Opus 5 that when it copies a file, it must also copy these
parts of the file information as well. You may select all, none, or any
combination of these options.
DELETE
Major warning messages can be provided when deleting files and directories.
Select as required.
See Fig 7-3 Delete Requester
Commencing delete:
Tells Opus 5 to check with you before actually starting to delete. This is a
very useful option because it's always better to be safe than sorry.
See Fig 7-4 Warning Requester
Deleting files:
Tells Opus 5 to ask for confirmation before deleting every file.
Deleting directories:
Tells Opus 5 to ask for confirmation before deleting directories.
HIDE METHOD
These options allow you to specify and Control the method Opus 5 will use to
iconify itself.
See Fig 7-5 Hide Requester
Clock:
Opus 5 will iconify to a one line clock display window on Workbench. To
un-iconify the window, simply activate it by clicking on it with the left mouse
button, then press the right mouse button.
Hotkey Only:
Opus 5 will close all windows and not place any visual indication on the
Workbench screen. To un- iconify, press the hotkey combination. This is set in
the ToolType of the Directory Opus icon. By default, it is set of the left-Alt,
left-SHIFT and CTRL key combination.
The hotkey combination is always active, even when Opus 5 is not iconified.
Pressing the hotkeys will have the following effects
·
If Directory Opus 5 is iconified, it will be un-iconified.
·
If the Directory Opus 5 screen is open, but at the back of the display, it will
be brought to the front.
·
If the screen has been pulled down using the screen drag bar, it will be
brought to the top.
·
If the screen is already at the front of the display it will be moved to the
back.
AppIcon (Workbench Only):
Opus 5 will open an icon on Workbench. Simply double click on the icon to
un-iconify it. When iconified as an appicon, you can drop Workbench icons on
the Directory Opus 5 appIcon. This will have the same effects as if you
displayed the file in a Lister window and double-clicked on it. For example, if
you drop an IFF picture on the appicon, it will show it.
AppMenu (Workbench Only):
Opus 5 will add a menu to The Workbench's application `Tools` menu. To
un-iconify, simply select the Directory Opus 5 Menu item.
ICONS
These options define how Opus 5 processes files with associated icons or
`.info` files
See Fig 7-6 Icon Requester
Perform all actions on icons:
When selected, whatever happens to a file will happen to that file's icon as
well. For instance, if you delete the file DATA, and the file DATA.info also
exists, it will be deleted too. If you rename the file FROG to BUFFALO, then
FROG.info (if it exists) will be renamed as BUFFALO.info automatically.
Select icons automatically:
This option works in a similar way. Whenever you select a file, its associated
.info file will also be selected (if it exists).
LOCALE
Directory Opus 5 uses the Amiga Locale system to al low you to use Opus 5 in a
variety of countries with different languages. This is determined automatically
from the Locale options you have selected when you installed your Amiga OS and
Workbench. Opus 5 also provides some extra Control over the display of certain
strings of data.
See Fig 7-7 Date Requester
Date Format:
These options control the way Directory Opus 5 formats dates. The Amiga's
operating system uses the first setting (DD-MMM-YY) by default, but you may
choose whichever one you prefer.
Misc. flags ...
Namesubstitution:
c
auses words like Today, Tomorrow or Tuesday to be substituted for a date, if
appropriate.
1
2 hour clock:
Choose whether the clock format used by Directory Opus 5 is displayed in 12
hour or 24 hour format.
Thousands seperator:
Determines whether number have a separator between thousands. The character is
determined from the current languages You have selected from the Workbench
Locale installation.
PATH FORMATS
These options allow you to customise the Lister display format for specific
directories. For example, you may wish normal directories to be sorted in file
name order, but with a telecommunications 'Downloads' directory, you may wish
to see the latest files you have received. Here you could specify the Lister
display format to show files by file date in reverse order.
See Fig 7-8 Paths Requester
Path:
Allows you to enter the full path to the directory. Alternatively, select the
folder button immediately to the left of the string field to display a file
requester where you may select the path directly.
Key:
Allows you to enter a special hotkey definition using combination of Alt,
SHIFT, Ctrl and normal keys. When pressed, the hotkey combination will read
this special directory into the currently active Lister and display it using
the pre-defined special format.
Add:
Adds a new blank entry to the path list and allows you to enter the details
for a new directory.
Remove:
Removes the highlighted entry line from the stored list.
Edit:
Displays the Lister Format Requester allowing you to change the stored special
format for the highlighted directory.
CHAPTER EIGHT
CUSTOM BUTTON BANKS
With Directory Opus 5 you can create your own custom buttons which execute your
desired commands at the click of the mouse. Buttons are grouped together in a
window called a Button Bank. Any given bank of buttons may show either
graphical images or text, but you may not mix graphics and text in the one
bank. You may have as many banks open at any one time as you desire.
The modular design of Opus 5 means that Buttons Banks are fully independent
tasks and the buttons themselves are interchangeable between different banks.
Even editing of button banks via the Button Editor is independent of other
program operations, so you do not need to stop other activities to create,
load, edit or save banks.
Each button can execute an unlimited set of instructions, or right mouse click
on the custom button. instructions may include any mix of AmigaDos, Workbench,
Arexx, Script or internal Opus 5 commands.
Right mouse button commands are indicated by a "dog-ear" in the upper right of
the button. For middle mouse button commands, the 'dog-ear' appears on the
bottom left. This also applies to graphical Button Banks.
SCOPE AND FOCUS OF BUTTONS
Many button commands act on the selected files in the current source (SRCE)
directory, or between the Source and destination (DEST) directories, When
creating and using buttons, it is very important that you understand both what
the Command does, and what files and directories it will effect. This is known
as the scope and focus of a button.
Novice Opus 5 users can be confused when they have clicked on a custom button
and nothing happens. Often they have no SRCE window selected!
*******************************************************************************************************************
Before clicking On a custom button, verify that the intended SRCE and DEST
directory windows are set correctly.
*******************************************************************************************************************
INTERNAL OPUS 5 COMMANDS
As already explained, each button can execute set of instructions including
AmigaDos, Workbench, ARexx, Script or internal Opus 5 commands. The list of
internal commands which Directory Opus 5 offers for each custom Button or Menu
is shown below. Each command is discussed in detail in the following section.
AddIcon
Delete
GetSizes
Parent
Show
All
DeviceList
HexRead
Play
SamrtRead
AnsiRead
Diskcopy
IconInfo
Print
Toggle
ChachList
DoubleClick
LeaveOut
Protect
User1
CheckFit
DragNDrop
LoadButtons
Read
User2
ClearSizes
Duplicate
LoadEnvironment
Rename
User3
Comment
Encrypt
Load
Options
Root
User4
Confirm
FindFile
MakeDir
Run
Copy
FinishSection
Move
ScanDir
CopyAs
Format
MoveAs
Search
DateStamp
FreeCaches
None
Select
ALL
Selects all entries in any and all of the current SRCE directory Windows,
TOGGLE
Causes selected entries in all SRCE directories to be deselected and deselected
entries to be selected, This Command is often used as a Complementary right
mouse button action for a button using the All Command, The right mouse button
would then Toggle or reverse the state of all entries,
NONE
Desclects all entries in the current SRCE directory windows.
PARENT
Reads and displays the parent directory of the current directory open in the
SRCE directory window. If the parent directory is Contained in Opus 5's cached
buffer list, it will be displayed without re-reading it.
When the current directory is an assignment, for example, C:, the assignment
will be expanded to the full path (SYS:C),, wherby the parent command will move
to the parent directory (SYS:) of the assigned directory.
This command acts on the first SRCE directory only.
ROOT
Reads the root directory of the SRCE directory window. As with the Parent
command, the buffer list will be searched before the parent directory is
re-read.
When the current directory is an assigned directory, the
Root command will display the root drive of the assigned directory. When the
current directory is a subdirectory to an assigned directory, the Root command
will display the assigned directory.
This command acts On the first SRCE directory only,
COPY NAME/K, TO/F
Copies the selected file from the SRCE directory to the DEST directory.
If any directories are selected to be copied, the global setting of the
Recursive Filter will be used to determine which files will be copied. See
Global Menus Settings/Recursive Filter for more details.
If multiple SRCE or multiple DEST directories are selected, the copy command
will copy all selected items from the SRCE directories to all the DEST
directories in turn.
COPYAS NAME/K,NEWNAME/K,TO/F
Is similar to Copy except that the entries are copied to the DEST directory
using new names that you specify. Wildcards can be used here: consult your
AmigaDOS manual for standard wildcard usage.
See Fig 8-1 Opus 5 Requester
If any directories are selected to copy, the Recursive Filter will be used to
determine which files will be copied.
Copies Multiple SCRE to DEST directories if more than one is selected.
MOVE NAME/K, TO/F
Moves all selected entries from the SCRe directory to the DEST directory. The
entry will no longer exist in its original place.
If any directories are selected to move, the ReCursive Filter will be used to
deterine which files will be copied.
If the Move operation is on the same device, Opus 5 actually uses the Rename
command, On different devices, Copy and Delete commands are used.
*******************************************************************************************************************
Be careful with this command!. Opus 5 will delete the file if you are moving it
to a different device.
*******************************************************************************************************************
Move acts to move files to a single destination ONLY .
MOVEAS NAME/K, NEWNAME/K, TO/F
Performs the same command as Move but allows you to give each entry a new name
before it is moved.
MoveAs acts to move files to single destination ONLY .
RENAME
Allows you to give new names to all selected entries in the currently selected
SRCE directory windows. A requester will appear for each entry in turn, asking
for the new name. one. You will usually just edit the name in the lower of the
two to the new name.
A limited type of wildcard rename is possible. Entering an '*' in the bottom
field allows you to add prefixes or suffixes. For instance, entering '*.pic'
will add a '.pic' suffix to all selected entries. Entering 'A*' will add an 'A'
prefix. Only one '*' may be used in this process.
You cannot give a file a name that contains an '*'.
If you enter an '*' in the top as well as the bottom field, you can replace
sections of the name. for example, entering '*.pic' in the top field and
'*.iff' in the bottom field will replace the '.pic' suffix of any entries with
the '.iff' suffix. If an entry does not have a '.pic' suffix, it will be left
untouched. The '*' may also be embedded. For
instance, renaming 'FOO*BAZ' as 'GEE*WlZ' would rename 'FOOBARBAZ' to
'GEEBARWIZ'. Again, only one '*' may be used in each of the string Fields.
The Rename command works on ALL SRCE Listers in turn.
DUPLICATE NAME/K, NEWNAME/K
Allows you to make a copy of selected entries in the same directory, but with
different names. A requester will appear for each entry, asking for the new
name.
The Duplicate command works on ALL SRCE Listers.
DELETE NAME/F
Deletes all the selected entries in ALL currently defined SRCE Listers.
Be careful with this, as it is easy to wipe out valuable data if you are
careless. Directory Opus 5's default configuration brings up a requester before
deleting files. Nevertheless, you should always double check the selected files
before clicking any button which uses this command.
The Delete command works on ALL SCRE Listers in turn.
MAKEDIR NAME/K,NOICONS/S
Allows you to create a new subdirectory in the SCRE directory window; its name
is limited to 30 characters.
See Fig 8-2 Opus 5 Requester
From the displayed requester, you can choose whether to create an icon along
with the new directory or not. Entering a name and just pressing RETURN, will
either create an icon, or not, according to the status of the global Setting
menu, Create Icons. The name of the directory is limited to 25 characters if
Create Icons is enabled.
If the optional NAME is used, the command will not ask for the directory name,
but will make it immediately in the command SCRE directory.
If the optional NOICON switch is used, the directory will be made without an
associated '.info' file. Otherwise, the command obeys the global Create Icons
setting.
MakeDir works on the first directory ONLY.
CHECKFIT
Tests whether the selected files will fit on the destination drive. A requester
displays the number of bytes needed, the available space, and the percentage of
files which will fit on the destination drive.
CheckFit works between ALL SRCE directories to the first DEST directory
ONLY.
GETSIZES
Causes any selected subdirectories in ALL SRCE Listers to be scanned. The
scanning process calculates the total size, in bytes, of all files contained in
the subdirectory. Once scanned, the subdirectory will be displayed.
If a subdirectory has been previously scanned, it will not be rescanned when
you select the GetSizes button. See ClearSizes below.
The GetSizes button also displays in the status bar the number of files,
directories and bytes that have been selected out of the total number of files,
directories and bytes. If there is enough space for the total selected bytes on
the disk in the destination directory window, all selected files would fit on
the destination disk if they were Copied, and a 'Y' will be displayed after the
count. If they won't fit, a 'N' will be displayed.
If you select an operation which causes a subdirectory to be scanned (e.g.,
Copy, Protect, FindFile, etc.), the size will be displayed as though you had
performed a GetSizes.
GetSizes works On ALL SRCE Listers in turn.
CLEARSIZES
Clears the sizes for selected directories in all SRCE Listers, but not for
selected files.
If a subdirectory has been scanned already, GetSizes will not work. It is
possible that a previously scanned directory's size is no longer accurate since
any application, including Opus 5, might have changed the contents of the
subdirectory since it was last scanned. To rescan a subdirectory, the size must
be cleared with ClearSizes.
FINDFILE
Searches all selected subdirectories in all SCRE Listers for a specified file
or files.
See Fig 8-3 Opus 5 Requester
A requester will appear asking for the pattern to search for. You can use full
pattern matching for this search.
If a file matching the pattern is found, you are asked if you wish to enter the
directory containing it, or to continue the search. If you elect to enter the
directory, the directory will be read and all matching enteries will be
highlighted.
SEARCH
Searches the contents of all selected files in all SCRE Listers, and the files
within selected directories, for a specified string. A requester will appear,
asking for the string to search for.
See Fig 8-4 Text String Requester
There are also several options available within the requester.
Case insensitive:
When checked, any upper and lowercase letters are treated as the same.
Wildcard search:
When checked, you can to use a question mark (?) character as a limited
wildcard, to mean "match any character".
Match whole words:
When checked, the string you enter must be matched in a whole word (if the
string is embedded within a longer string it will not be matched).
You can specify how the results of the search are presented to you.
Ask:
If a match is found, Opus 5 will ask whether you wish to read the file. If
selected to do so, the text viewer will be opened and the file will be read
automatically.
Leave selected:
If enabled, any files that contain the matching string will be left
highlighted. All files that did not match will be deselected, enabling you to
see quickly the files that contained a match.
Output results:
If enabled, the names of files that contained the matching string will be
written to a temporary file. Once the search has finished, this temporary file
will be displayed in the text viewer.
RUN NAME/F
Runs each selected file in turn, providing that the file is an executable
program. The action is similar to double- clicking on the file's icon, or
running it from the CLI. A requester will appear, asking for any arguments
(should you require any).
*******************************************************************************************************************
Directory Opus 5 does not provide an 'Execute' command This function is handled
by the Run command which functions in the same manner as the AmigaDOS 'run'
command if a file has the 's' (script bit set, the run command will execute it
as a script.
*******************************************************************************************************************
COMMENT NAME/K,RECURSE/S,COMMENT/F
Allows you to add comments to all selected entries, or to edit existing
comments. The maximum length of a comment is 79 characters. The RECURSE switch
enables recursive access to any selected files in subdirectories, subject to
the global Recursive Filter,
DATESTAMP NAME/K, RECURSE/S, DATE/ F
Allows you to change the datestamp of the selected files and directories in the
active directory window. When you select directories, you are asked whether you
wish the files within them to have their datestamps modified also.
The RECURSE switch enables recursive access to any selected files in
subdirectories, subject to the global Recursive Filter.
For each entry, you are presented with a requester. If you Wish the file to
have its datestamp set to the current date and time, simply press return.
Otherwise, enter the date and time you want.
To set the datestamp of all selected entries you should select the , All'
button from the datestamp requester
Choose the 'OK' button, or press RETURN, to set the datestamp one file at a
time.
PROTECT NAME/K,RECURSE/S,SET/K,CLEAR/K
Modify the protection bits of the selected files and directories in the active
directory window. When you select directories, you are asked whether you also
wish the files within them to be Protected. For each entry, you are presented
with a requester displaying the protection bits currently set for that entry.
This is described in greater detail later.
The RECURSE switch enables recursive access to any selected files in
subdirectories, subject to the global Recursive Filter.
Protect applies to all selected files in all the current SCRE Listers.
The Protection Requester allows you to change the protection bits of a file or
subdirectory.
See Fig 8-5 Protection Requester
The protection bits are a group of flags stored with the file, that determine
the characteristics of the file. These flags are given single character names.
The protection bits currently in use are HSPARWED.
H Hidden:
If this flag is set, the file is not normally displayed. This allows you to
mark certain files as "invisible", to avoid cluttering your directories. The
file can still be accessed normally, and not all programs implement this flag.
S Script:
A script file is a file containing a list of AmigaDOS commands to execute; it
is like a simple computer program. This flag indicates that the file in
question is a script file. A script file is sometimes called a batch file.
P Pure:
If a program file is flagged as pure, it can be made to remain in memory
("made resident") , even when not in use This can save a great deal of time,
especially if the program is used often, since it does not have to be loaded
from disk each time.
A Archive:
This flag indicates that the file has not been changed. If this file is ever
written to, the , A' flag will be cleared. This flag is often used by hard disk
backup programs to record which files have not been changed and do not need to
be backed up again.
R Readable:
If this flag is set, the file can be accessed.
W Writeable:
If this flag is set, the file can be written to (ie, more information can be
stored in it than is already there).
E Executable:
If a program file does not have this flag set, it can not be run.
D Deleteable:
If this flag is not set, the file can not be deleted.
While AmigaDOS and other programs do not fully support all of these bits,
Directory Opus 5 gives you access to all documented protection bits. As
AmigaDOS is enhanced, some bits, such as Writeable, will become more useful. If
you have additional questions about the usage of the bits, refer to your Amiga
Documentation.
The Protection Requester shows the current file to be modified and the
protection bits currently set. Underneath are two rows of buttons corresponding
to the protection bits which you may wish to set or clear. When a button is
highlighted, it means that the bit will be cleared or set as shown when you
click the 'Ok' button.
Ok:
Causes the current file's protection bits to be set as indicated in the
display.
All:
Causes all selected files to be set, without additional prompting, as
indicated in the display.
Skip:
Skips over the current file and moves on to the next selected file in
sequence.
Abort:
Aborts the Protect command.
ICONINFO NAME/K
Allows you to modify the characteristics of icons such as stack size, default
tool and tooltypes. I t operates in a similar fashion to the Information menu
of Workbench.
To use this command you may either select the '.info' files themselves or the
actual parent files or directories to which the icons refer.
See Fig 8-6 Icon Information
A requester will appear when you run this command on a valid icon. The actual
apperance of the requester will vary depending on the type of icon, but in all
cases the actual icon imagery will be displayed. If you click on the icon
imagery with the left mouse button, any alternative imagery will be displayed
if it exists.
The information displayed for each icon type is listed below. Once you have
made the desired changes to the icon, the Save button will save the changes to
disk. The Next and Cancel buttons will exit without modifying the icon on disk.
Drawer icon:
For a drawer icon, you may edit the drawer's protection bits, comment and
tool types. The date of the last modification of the drawer is also
displayed.
Project icon:
For a project icon, you may edit the project's stack size, default tool
and tool types. Also displayed are the size of the project in bytes and
blocks, and the last modification date.
Tool icon:
For a tool icon, you may edit the tool's blocks, and the last
modification date. Also displayed are the size of the tool in bytes and
blocks, and the last mofification date.
Disk icon:
For a disk icon, you may edit the disk's Default Tool. Displayed are the
total number of blocks, and the number of blocks used and free. The block
size, creation date and disk status are also displayed.
Protection bits:
(where appropriate) are modified in the same way as with the Protect command,
except that the Hidden and Pure bits are not accessible.
Tool types:
(where appropriate) are modified in the same way as from Workbench. To edit an
existing ToolType, simply select it, and press RETURN when you have modified
it. To create a new ToolType, select the New button. To delete an existing
ToolType, select it and then select the Delete button.
AddIcon NAME/F
Allows you to add icons to all selected entries in the active file Lister.
Directory Opus 5 will automatically sense what type of file it is and add the
appropriate icon (drawer, tool or project). The current default icons as
defined in your Amiga system ENV;Sys directory are used. (See your AmigaDOS
manual for more details.)
************************************************************************************************
This command may not create icons for default file types if you do not have any
default icons in your ENV:SYS directory. If this is the case, run the IconEdit
program to create and save a Set of default icons for the various file types .
************************************************************************************************
For more information on the creation and editing of default icons, please
Consult your AmigaDOS user manual.
AddIcon operates on all files selected in all current SRCE Listers.
ENCRYPT NAME/K, PASSWORD/K, TO/F
Have you ever had files that you wanted to encrypt So that only people who knew
the password could understand them? This command allows you to do just that. lt
will encrypt all selected files, using the password that you enter, with a
complex algorithm that most people will find impossible to work out. The
resulting files are not written over the originals, but are instead written to
the destination directory. They will be the same size as the original files, so
you can ensure you have enough room in the destination directory.
To decrypt a previously encrypted file, you should enter the same password
preceded by a minus sign. For example, to decrypt files you encrypted with the
password 'FOO', select the fields, choose the encrypt command and enter '-FOO'
as the password.
Encrypt operates on all files selected in all current SRCE Listers.
READ NAME/F
Displays the Opus 5 text reader so you may read selected files. The name of the
file is displayed in the viewer window title bar. Since the Opus 5 Viewer is an
independent program with its own window , you may open as many Viewers to show
as many different files as you wish at any one time.
The Opus 5 viewer provides a number of options from its menu selections. These
include search and print capabilities and are discussed in detail on page 125.
Read operates on the current SRCE directory ONLY.
ANSIREAD NAME/F
Displays the same file viewer as the Read command, except that it handles the
special ANSI control sequences.
HEXREAD NAME/F
Reads the selected files in the same way as Read, except in hexadecimal format.
This allows you to view binary files and other files containing non-text
characters.
See Fig 8-7 Hex viewer
Shown above is an example of the Hex Viewer's output. The first value is the
offset, displayed in hex. This is the offset position, in bytes, from the start
of the file. The next four values are each a four-byte long- word, with the
actual ASCII representation at the end. Any non-text characters are shown as a
'.' character.
SHOW NAME/F
Displays IFF ILBM pictures, brushes and animations. It will also display other
picture formats via the datatypes system of OS3.0 and higher.
Opus 5 will show most pictures and brushes, including overscan, extra halfbrite
(EHB), HAM (4096 colour) pictures, and AGA 8 bit pictures.
Under OS3.0 and higher, if a file is not in IFF format, but in a format for
which a datatype has been installed, the picture will be displayed by that
datatype.
The following keys can be used when viewing a picture or animation:-
Mouse Pointer to scroll
Esc or Right Mouse Button to abort
Q or Left Mouse Button for Next
Space, Help or P for Help and Print Requester
These keys can be used when viewing an Animation:-
S
Starts and Stops
N
Next Frame
-
Slow Down
=
Speed Up
/
Original Speed
F1- F10
Various Speeds (F1=Fastest)
PLAY NAME/F
Allows you to listen to sound files. This command plays IFF 8SVX format sound
files, and raw data files. It will also play other sound formats via the
datatypes system of OS3.0 and higher. A small requester will appear while the
sound is playing, showing the name, type of sound file, and playing time. To
abort a sound before it has finished playing, click the 'Abort' button in this
requester, or click the 'Next' button to skip to the next sound.
Because of deficiencies in the Some OS datatypes system, Opus sometimes Cannot
tell when a Sound being played through datatypes finishes playing. If this is
the case, you will have to click the 'Next' or 'Abort' button manually.
*******************************************************************************************************************
Due to the explosion in the variety of Sound module formats, e.g. Star/
Sound/Noise/ ProTracker , Med, OctaMed, Octalizer, and Med with MIDI modules,
Opus 5 cannot play all such sound formats. To play these formats, we
recommended that you set up a button to call one of the many excellent Sound
players currently available.
*******************************************************************************************************************
PRINT NAME/F
Prints the selected files from all the current SRCE directories. It first
displays the Opus 5 Print Requester which allows Full control over Print
formatting.
See Fig 8-8 Print Requester
PRINTDIR
Print the current directory list shown in the SRCE Lister. The directory will
be printed as currently displayed. To change the format of the print- out you
must edit the Lister format first. PrintDir works via the Print Requester,
giving control over print formatting.
PrintDir operates on the current SRCE Lister ONLY.
FreeCaches
Clears all the cached directory buffers which are not currently displayed and
free all unused memory. If you are running a bit low on memory, this is a good
way to free memory quickly.
If you are running under WB 3.0 or higher, Opus 5 will install its own internal
low memory handler which will flush all unseen buffers automatically if
required under low memory conditions.
SCANDIR NEW /S,PATH/F
With no arguments, re-reads the current directory in the first SRCE Lister. If
you specify a path it will read that path into the current SRCE Lister. If
there is no current SRCE it will open a new Lister. If the NEW switch is used,
it will always open a new Lister.
SELECT NAME/K, FROM/K, TO/K, BITSON/K, BITSOFF/ K, COMPARE/K, MATCHNAAME/S,
NOMATCHAAME/S, IGNORENAME/S, MATCHDATE/S, NOMATCHDATE/S, IGNOREDATE/S,
MATCHBITS/S, NOMATCHBITS/S, IGNOREBITS/S, MATCHCOMPARE/ S, NOMATCHCOMPARE/S,
IGNORECOMPARE/S, BOTH/S, FILESONLY/S, DIRSONLY/S, EXCLUDE/S, INCLUDE/S
See Fig 8-9 Select requester
When Called with no arguments, Select displays a requester allowing you to
specify a pattern to match files in the current SRCE Listers. Files matching
the selection criteria will be selected or deselected depending on the state of
the Include or Exclude switch.
The optional arguments take their names from the fields displayed in the
Complex selection requester. If called with arguments which satisfy a selection
criteria, the requester will not be displayed.
The selection requester may be used in simple or Complex mode as shown above.
FINISHSECTION
Forces any preceding programs (AmigaDOS, Workbench, Batch or ARexx) to finish
executing before carrying on to the next command. Note that the next command
need not be a Directory Opus 5 command; it is just more likely that it will be
one.
For instance, to add a beep to the end of the LHArc list Filetype command, you
would change the command list to read:-
AmigaDOS LHARc v {f} Command FinishSection Command Beep
LoadButtons NAME / F
LoadEnvironment NAME/F
LoadOptions NAME/F
These three commands take a filename as an argument and load the Opus 5
component files as described.
LoadEnvironment and LoadOptions will then reset the program operation to the
newly loaded parameters.
If only a simple file name is given, each command searches in the appropriate
Opus 5 path of either DOpus5:Buttons/ or DOpus5:Environment/ or
Dopus5:Settings/ for the specified file. If a full pathname is given, the
command will use that pathname instead.
DEVICELIST
Displays in the current SRCE Lister, the list of all devices, volumes and
assigned directories present in the system. You may read any of these devices
by clicking on them.
If there is no current SRCE Lister, a new Lister will be opened.
CACHELIST
Displays a list of all the currently buffered directories. Click on one of the
displayed buffers to jump to that buffer immediately, rather than having to
locate it manually.
If there is no current SRCE Lister, a new Lister will be opened.
DOUBLECLICK NAME /F
DRAGNDROP NAME/F
Execute the defined action for either DoubleClick or DragNDrop as defined by
the user for files of the selected type. In other words, they perform the same
action, for example, as double-clicking on a file. (See FileTypes on page 99
for more information.)
Commands work on all files selected in all current SRCE Listers.
LEAVEOUT NAME /F
Places the currently selected files on the Opus 5 Main Window and leaves them
out for easy access. The command works on all selected files (and directories)
in all current SRCE Listers.
SMARTREAD NAME/F
Invokes the Opus 5 reader program in either text, ANSI or HEX mode according to
the type of file selected. As with the Read Command, if multiple files are
selected, they will be displayed in sequence. Pressing ESC will terminate the
reading of the sequence.
DISKCOPY
Invokes the Opus 5 Diskcopy Requester allowing you to select the Source and
destination drives and parameters for Copying disk. (See page 115).
FORMAT
Allows you to format a new disk. All new disks need to be formatted before the
computer can write to them. without arguments, the command will display the
Opus 5 Format Requester allowing you to choose the disk to format and other
parameters. (See page 117.)
User1, User2, User 3, User 4 NAME/F
These commands invoke the four user definable commands associated with your
Filetypes. In the default configuration the command User1 is defined to extract
files from archives.
CHAPTER NINE
FILETYPES
A file is simply stored data. Files can contain executable programs, IFF
pictures, icons for Workbench, or a multitude of other kinds of data. Most, but
not all files, have an identifiable structure. Directory Opus 5's FileTypes
system is designed to examine a file's structure and identify the kind or type
of data it contains. You can configure Directory Opus 5 to understand an
unlimited number of Filetypes.
Filetypes are a versatile feature of Directory Opus 5. By using Filetypes, you
can configure Opus 5 to play animations when they are double-clicked, to load
and use Multiview when you attempt to Read an AmigaGuide help file, or to
uncompress an archived file when you drag and drop it to a new directory.
This is the essence of the Filetypes: when you do something to a file, Opus 5
can figure out what kind of file it is, and take the appropriate action for
that type of data.
PREDEFINED FILETYPES
Opus 5 comes with some fully defined Filetypes. These are in the
Dopus5:FileTypes directory and have both the Filetype structure fully defined,
plus have default commands attached to the various actions available. The
loading of Filetypes is dynamic. Opus 5 will look to see what Filetypes you
have defined in this directory and load them automatically.
For convenience, we have also provided a set of default Filetypes definitions
in the Dopus5:Storage directory. With these, we have done most of the hard
work, and have set out the details needed by Opus 5 to recognise the specific
Filetype. To use one of these pre-defined Filetypes, simply drag the required
one into the Dopus5:FileTypes drawer and Opus 5 will recognise and load it
automatically. Then, edit the new Filetype and set out the specific actions you
wish to attach to the new definition. By doing this, you don't have to be an
expert or know anything about the internal structure of the various files. All
you need to do is attach the actions which Opus 5 should take when it
recognises a file of this type.
FILETYPE MANAGER
When selected from the menu Settings/Filetypes, the Filetypes requester
displays the list of Filetypes that Directory Opus 5 recognises. These are
found in the Dopus5:Filetypes directory. For starters, we have included several
definitions. These may include AmigaGuide, LHA archive, Workbench icons, and
Script files.
See Fig 9-1 File Types Requester
The currently defined and available Filetypes are shown in the list in
alphabetical order.
ADD
Allows you to create a new Filetype entry based on a predefined File Class.
When you select this button, two requesters appear where you may define the
actions and definitions of the new Filetype.
DUPLICATE
Allows you to quickly duplicate a current entry. Highlight the desired entry,
select 'Duplicate' and a new entry will be cloned from the current one and
presented for you for editing.
EDIT
Displays the Filetype events and allows you to edit the Filetype definition and
command actions.
REMOVE
Removes a Filetype definition from the list and deletes the entry from the
Dopus5:Filetypes drawer.
EDITING FILETYPES
The Filetype Editor consists of a number of parts, one showing the actual
Filetype definition, one showing the possible Events or user actions, and one
detailing the corresponding commands each action will perform.
EVENTS
Double-clicking on a particular Filetype, or selecting the 'Edit' button,
displays the list of events or user actions which can be defined for each
Filetype. Each o£ the actions is associated with either a mouse event or a
limited set of Opus 5 commands, namely User1 - User4.
See Fig 9-2 JPEG Format Requester
A tick on the left of an entry indicates that it already has an Event Command
List defined for it. Clicking on an entry in the list displays the Command
Editor , allowing you to edit the commands associated with this Event. To
compare the definitions for multiple events, or edit multiple definitions
See Fig 9-3 Command Editor
simultaneously, double-click on multiple events in turn. While each of these
event types can be defined to do something different, usually only a few are
actually defined. It is certainly not necessary to define all events for a
particular Filetype.
When one of these actions or Events occurs, Opus 5 does the following:
·
It first searches the Filetypes list, starting with the Filetype of highest
priority, and checks whether it matches the entry's Filetype definition.
·
If it matches, it checks if the corresponding Event has been defined as a
notifiable action. If it is defined, it performs the Command List sequence.
·
If there is no match for the Filetype definition, or if there is a match but no
associated Command List, it continues to search the Filetypes list. It is
possible for it to match a subsequent entry that has a Command List defined.
MOUSE EVENTS
Mouse events occur when you either double-click on a file or when you drag and
drop it into a new directory.
Double-click:
This occurs when you double click on a file. A popular use of this action is
to examine a file and, for example, to show it if it is a picture, or play it
if it is a sound. The actual double click speed is defined by your Amiga OS
preferences.
Drag and drop:
This Event occurs when a file is clicked on, dragged to another window and
released. One popular use of this Event is for extracting an archive.
COMMAND EVENTS
Command Events are called when a file is acted upon by a limited set of
Directory Opus 5 commands. Only the User event commands are available. The
terms User 1, User 2, User 3, and User 4 may seem cryptic, but they are here to
give you flexibility. Each of the normal Opus 5 commands has an implied usage,
but you may have an application which doesn't really mean any of these. In that
case, you can decide that one of these User Events means "Perform this special
operation".
EDIT DEFINITION
Underneath the Event list is a button which lets you modify the definition for
this Filetype. (This is discussed further on page 106.)
SELECT ICON
The 'Select Icon' button allows you to provide an icon for Opus 5 will use when
displaying this specific Filetype in a Lister in Icon Mode, or on the Opus 5
Main Window. Either select the icon required through the file requester, or
drag and drop a suitable icon into the display area above this button.
DEFINITION OF A FILETYPE
Selecting 'Edit Definition' from the Event requester brings up the Filetype
definition editor. Here, you specify the elements which Opus 5 will look for to
recognise a specific Filetype.
See Fig 9-4 FileType Definition editor
NAME
This is for the name of the Filetype.
ID
The ID will appear beside the Filetype in the Filetype manager screen. It is a
shorthand way for Opus 5 to display the name for the Filetype definition.
PRI
The priority is used to determine the order of matching different file types
against the file in question. Generally, it should be left at zero, but at
times it can be very useful or even necessary to have different priorities.
For example, in the case of having two Filetypes defined, where one is a subset
of the other ( e.g., 24 bit ILBM pictures versus regular IFF ILBM picture
Filetype), you would want the 24 bit IFF ILBM pictures to come first, because
they are a special case of the regular ILBM picture Filetype. Otherwise,
pictures (in this case) will be matched with the regular IFF ILBM picture
Filetype and will never have a chance to match with the subset 24 bit ILBM
picture Filetype. In this case, you would set the Priority of the 24 bit IFF
ILBM Filetype to a higher priority.
Underneath these fields is the actual script used to perform the Filetype
identification. This is a series of actions that Opus 5 will perform in order
to identify a file of a particular type. The action may be as simple as
matching a filename to a pattern, or as complex as scanning an IFF form looking
for data in a Specific IFF chunk.
Below the list is a folder gadget, a read only field and an argument field.
These are used for editing the File identification definition as discussed
below.
ADD
Creates a new entry in the file definition script.
INSERT
Inserts a new entry in the file definition script above the highlighted
entry.
REMOVE
Removes the highlighted entry.
EDITING THE FILETYPE DEFINITION
To edit a line, simply click on it and the read only and argument fields will
be filled in. To change the command in the read only field, click on the list
button and a list of other commands will be displayed. Select the one you want
or press 'Cancel' to abort.
The structure of the Filetypes definitions script consists of a clause or a
sequence of clauses that describe what should be considered a matching file for
a given Filetype. There are only two directives that delimit clauses: And and
Or. These define what to do if a clause fails or succeeds. When all the clauses
are finished and the result is true then the file is of the right type.
EDIT COMMANDS
AND
If the preceding clause succeeds, then also do the following clause; otherwise
skip to the next clause. If the preceding clause failed, then execution stops
and the file does not match.
OR
If the preceding clause fails, then do the following clause; otherwise skip to
the next clause.
TESTING DIRECTIVES
MATCH MATCH TEXT OR $HEX
States that a sequence of bytes starting at the current file offset must match
the given pattern. Match also supports binary matching. To match a single
unknown character when text is given, use the '?' character. To match a single
unknown byte when $hex is given, use two of them (??). You can also use '000'
syntax in text to specify ASCII characters by their decimal number. A '009'
would be a tab character, a '114' would be the lower case 'r'. Use '063' to
match a literal question mark.
Example:
Match $000003F3 (executables start with these bytes)
Match FORM????ILBM (the way a IFF ILBM picture starts)
Match HeyO09Overthere ("Hey" then a tab then "Overthere")
Match $FFFA(match hex characters)
Match %10110(match bits)
Match text 127(match "text<DEL>")
MATCH (NOCASE)
Is identical to the Match command but case-insensitive for ASCII matching (hex,
binary and xxx codes are still case sensitive).
MATCH BITS Match Bits HSPARWED
Tests the file's protection bits. To see if a bit is set, put a + before the
character. To see if the bit is unset use a -.
Example:
Match Bits +RW (read & write must be on, others don't matter.)
Match Bits -E (executable must be off.)
Match Bits +RW -E (read & write must be on with executable off.)
MATCH COMMENT Match Comment text
Compare the supplied text string against the comment of the file. Any valid
AmigaDOS wildcard pattern is usable here.
Example:
Match Comment Silly - Picture (a file with 'silly_picture' as a comment)
Match Comment #?freddy#.? (any file with 'freddy' in its comment field)
MATCH DATE Match Date dates
Tests the date of the file against a given date. (See the Select command on
page 94 for information about date strings and ranges.)
Example:
Match Date 08Sept92
Match Date < 10Jan92
MATCH NAME Match Name filename
Matches the given Name pattern against the filename. Any valid AmigaDOS
wildcard pattern is usable here.
Example:
Match Name #?.ilbm
Match Name *.lzh
MATCH SIZE Match Size > or < or = integer
Tests the size of the file against a value.
Example:
Match Size > 1000
MATCH FORM
Performs a match for an IFF FORM type.
Examples
Match FORM ILBM(match an IFF ILBM picture)
Match FORM SMUS(match a SMUS music file)
MATCH DT GROUP
Matches a standard datatype group. The Amiga datatypes.library must have been
installed on your system for this to function correctly.
Examples
Match DT Group picture (any picture file recognised by datatypes (only first 4
characters are significant)
Match DT Group sound (match any sound file)
For further information, see the Amiga Documentation in datatypes/datatypes.h
for a complete list of current groups.
MATCH DT ID
Matches a datatypes ID. The datatypes.library must have been installed on your
Amiga for this to function correctly.
Example:
MATCH DT ID jpeg (match a JPEG file)
This is dependant on what datatypes you have in your system.
MOVEMENT DIRECTIVES
MOVE TO Move To Byte location
Moves to a specific byte offset from the beginning of the file. Initially you
are always at the beginning of the file, but you may have been moved in a
previous clause, so you might want to put a MoveTo at the beginning of a clause
in order to know exactly where you are.
Example:
Move To 0 (back to beginning of the file)
Move To 100 (move to the 101st byte of the file)
MOVE Move Byte offset
Moves to a byte relative to the current file offset.
Example:
Move 16 (move sixteen bytes forward into the file)
Move 4 (move back four bytes from where we are)
SEARCH FOR Search For text or $hex
Searches (starting at the current file offset) for a certain byte pattern that
matches the given pattern. See the Match command for valid options to use with
this directive. If the match occurs, then the current file position will be the
first character matched.
Example:
Search For CMAP (look for the 'CMAP', position on the 'C')
Search For M.K. (search for 'M.K.", position on the 'M')
A failure of any Movement directive means that the clause fails.
One example of usage is the file class 24bit picture.
Example:
Match FORM???. .?ILBM (file must start with these characters)
And (if the previous cause is true then do the following)
SearchFor BMHD (then search for the BMHD chunk ID)
Move 16' (move sixteen bytes into the file)
Match $18 (this must be 24 (or $18 in hex) to be a 24bit picture.)
FIND CHUNK
Searches for an IFF chunk. This command is similar to using Search For but much
faster, since it understands IFF file format and skips non- matching chunks
(instead of searching the whole file). It will also only match real chunk
headers, whereas Search For is always likely to match on erroneous data in the
file when searching for chunk headers.
Example
Find Chunk BMHD(finds the next BMHD chunk)
*******************************************************************************************************************
We would suggest that you look at the predefined Filetype definitions to get an
idea of the type of commands to use and what you can do with this system.
*******************************************************************************************************************
EXTRA EXAMPLES
Some other often used examples are
a) Match a JPEG picture. (You must have jpeg datatype in your system.)
Match DT Grouppict
Match DT IDjpeg
b) Match a 24 bit ILBM picture
Match FORMILBM
Find ChunkBMHD
Move16
Match$18
c) Match a GPFax file in FAXIFF format
Match FORMFAXX
Or
Match FORMFAX3
d) Match an AmigdGuide file
Match (NoCase)
CHAPTER TEN
OPUS 5 UTILITY REQUESTERS
THE DISKCOPY REQUESTER
This Function allows you to make an exact copy of one disk on another. When
this Function is called, a requester with several buttons appears.
See Fig 10-1 DiskCopy Requester
FROM...
This list contains the possible disk drives that may be used as the source.
When you click on one, it becomes the selected drive.
TO...
This list contains the possible destination drives which are compatible with
the selected source drive. The source disk drive is always available as a
destination to allow you to make single drive copies. This only makes sense
with removable media such as floppy drives as it would accomplish nothing to
copy a hard drive to itself.
VERIFY
This button allows you to turn off the integrity verification when writing data
to the destination drive. Although it is faster, you probably won't want to do
this.
BUMP NAME
This button allows you to change the volume name using the same naming
convention as Workbench's DiskCopy. (See AmigaDOS documentation for details.)
This function will not copy any protected software, or non- AmigaDOS format
disks.
Selecting the 'DiskCopy' button will start the copy. The 'Cancel' button will
abort without attempting a DiskCopy.
THE FORMAT REQUESTER
This allows you to format a new disk. All new disks need to be formatted before
the computer can write to them.
See Fig 10-2 Format Requester
When the Format command is called, a requester with several buttons appears. On
the left side is a list containing the devices which can be formatted using
this operation. The selected device is highlighted. Be sure the device you
intend to format is the one that is highlighted!
*************************************************************************
******************************************
Warning! This option will destroy existing data on a disk. Be sure you want to
erase the data before you click Format or Quick Format buttons.
*******************************************************************************************************************
NAME
This field allows you to give a volume name to the drive to be formatted.
FAST FILE SYSTEM
This allows you to format a device using the Fast File System option of
AmigaDOS. You should consult AmigaDOS documentation for more detail.
INTERNATIONAL MODE
This allows file and directory names to include accented characters.
DIRECTORY CACHING
This will decrease the capacity of your disk but the directory reading speed
will be much greater.
PUT TRASHCAN
This button allows you to put a trashcan in the root directory of the newly
formatted device.
MAKE BOOTABLE
If this button is selected, Opus 5 will install a standard AmigaDOS bootblock
on the disk, making it bootable.
VERIFY
This button allows you to disable the format verification. As with the DiskCopy
function, the process is faster with Verify turned off, but you won't be made
aware of any errors, so it's better to leave Verify turned on unless you trust
your disks completely (you really shouldn't).
FORMAT
This button begins the formatting process. Be very careful that you have
selected the correct device. Once a Format begins, it can be aborted, but data
will be lost!
QUICK FORMAT
When this button is selected, the disk will be initialised (wiped). This
provides an extremely fast way to erase an old disk. It will not work on new
disks however, only on disks that have previously been formatted.
CANCEL
This button will abort the process without attempting the format.
THE PRINT REQUESTER
This Requester gives you full print formatting control for text files.
See Fig 10-3 Print Requester
*******************************************************************************************************************
These configuration options work in accordance with the Amiga Printer
Preferences. The Amiga Preferences may override these preferences or simply
make the output look silly. For example, you may not be able to use these
options to display more lines on a page than is specified in Amiga Preferences.
All printers are not created equal. Some printers will ignore some of these
configuration options.
*******************************************************************************************************************
You may adjust the following configuration items:-
LEFT MARGIN
This field contains the number of characters to skip before printing each line.
RIGHT MARGIN
This field contains the number of printed characters allowed on each line. The
Left Margin characters are not included in this value. For example, a Left
Margin of 5 and night Margin of 70 will result in the last printable character
in the column 75.
TAB SIZE
This field contains the number of spaces to which a tab character is
equivalent. Opus 5 converts tabs to spaces and will insert the appropriate
number of spaces to create columns based on Tab Size. For example, a Tab Size
of 8 specifies Tab positions of 8, 16, 32, 40, 48, 56, and 64.
QUALITY
This button cycles between Letter, and Draft. Some printers can be toggled
between Letter and Draft quality printing.
PITCH
This button cycles between Pica, Elite, and Fine. These values specify the size
of letters to print. Your printer will determine the exact dimensions of these
values.
OUTPUT
By default, the output will be sent to the current Preferences printer.
However, you can redirect the output to a file of your choosing.
Printer:
This option directs output to the printer
File:
When this option is enabled, output is directed to a selected disk file or
device. When printing starts, a file requester is presented. Enter the file
path required or enter the device name, such as PAR: or SER: etc.
CONFIGURATION...
This button cycles between Header and Footer. The Title, Date and Page no.
buttons can be used when creating a Header or Footer line for each page in the
printout. When the configuration button is Header, these buttons affect the
Header line; otherwise, they affect the Footer line. By default, neither are
created.
TITLE
When checked, a title will be generated. By default, the filename will be the
title. However, you can override this by putting text in the Title field. You
can have different titles in the header and footer lines.
DATE
When checked, the current date will be printed. Usually this is enabled for
either the header line or the footer line, but not for both.
PAGE NO
When checked, the page number will printed. Usually this is enabled For either
the header line or the Footer line, but not for both.
STYLE
This button allows you to modify the appearance of all the printed text except
the headers and footers. (Some printers do not support all of these styles.)
Clicking on the Text Style Cycle button allows you to choose from the following
options: Normal, Bold, Italics, and Unlined (Under Lined).
PRINT
When you click this button, Directory Opus 5 will begin printing the
information.This function will print all selected files, one at a time.
If you select only one file to print, the print routine will be started up as a
separate process, allowing you to continue working with Directory Opus 5. To
cancel this type of print, simply select the print function again. A requester
will appear asking if you want to continue with the print or halt it. This
requester will also appear if you attempt to quit Directory Opus 5 while a
print operation is in place, as you cannot quit until the print has finished.
Even if you abort a print, the printer may not actually stop for some time.
This is because most printers have buffers, some quite large ones, which store
data for printing and will need to empty themselves before the printout will
stop.
CANCEL
This button will abort without attempting to print.
THE OPUS 5 VIEWER
When required, Directory Opus 5 uses its own in-built program to display
selected files in either ASCII, ANSI, or HEXadecimal Formats.
The viewer opens as a separate window either on the Opus 5 screen or on its own
screen. The viewer's display is fully buffered so you may scroll backwards and
forwards in the file as required, using the scroll bars or the keys. You may
re-size the window to the required size using the size gadgets on the bottom
right of the window.
The name of the current file is displayed in the window title bar, along with
various details about the creation date and size of the file being displayed.
See Fig 10-4 Opus Viewer
ACTION KEYS
up/down arrows Move up and down a line at a time
U Moves up a page at a time
D Moves down a page at a time
T Moves to the top of the file
B Moves to the bottom of the file
Cursor keys Move up and down
Cursor key + Shift Moves one page at a time
Cursor key + Ctrl Moves to the top or bottom
Keypad arrow keys and PgUp, PgDn are also available.
Esc Leaves the viewer.
The Viewer Menus
The File Menu
Next:
If you have selected more than one file, the next one will be read when you
exit. To exit without reading the next file, press the 'Quit' button.
Search:
Searches for a string. Limited pattern matching is provided by using the '?'
character.
Repeat Search:
Continue the search from the current position using the same search
pattern.
Print:
Prints the current displayed file.
Quit:
Quits the viewer.
THE SETTINGS MENU
Tab Size:
Allows you to specify how many spaces to be used in place of any TAB ($09)
characters found.
Mode:
Choose to display the file in either normal, ANSI, or Hexadecimal mode.
ANSI mode
Some text files may contain imbedded ANSI sequences to provide extended
formatting of the text using Bold, Italics and other sequences. When set in
this ANSI mode From the menu, the Viewer is capable of displaying most of the
standard ANSI sequences.
Hex mode
The viewer can display files in hexadecimal format. This allows you to view
binary files and other files containing non-textual characters. The file is
displayed in the following manner:
See Fig 10-6 Hex Viewer
CHAPTER ELEVEN
FUNCTION EDITOR
At the top of the Function Editor display is the Function List which contains
the commands associated with this function.
Beneath this list is a cycle button so you can select the function type and
below this are buttons to allow you to modify the order and effectiveness of
these commands.
Add:
Adds a new Command to the end list.
Insert:
Inserts a new Command at the highlight.
Delete:
Deletes the highlighted line from the list.
To edit a line in the function list, simply click on it. The Command string
will be copied to the field below the list for you to edit it.
EDIT FIELDS
Below the Command list is a group of editing tools. These tools allow you to
edit active Function entries. When you click on an entry in the Command list it
becomes active, or an empty one is created when you select Add or Insert.
COMMAND TYPE
The cycle button immediately beneath the function list allows you to specify
which kind of Function is to be used. When you click on this button, it will
cycle through the following types:
Command
AmigaDOS
Workbench
Script
ARexx
Each of these Function types is described below. When you click on the small
folder button just to the right of the Command Type button, a requester appears
allowing you to pick an appropriate entry for the selected function type. Each
of the following descriptions indicates the kind of requester which will
appear.
Command:
These are internal commands, built into Directory Opus. Many of these Commands
can take parameters from buttons and menus as well as from ARexx. Internal
Commands are documented in the Commands Chapter. The folder button brings up a
list of internal commands.
AmigaDOS:
represents normal AmigaDos programs. Such executables are launched as if you
were running them manually from the CLI. Thus, with an output window enabled,
they can receive keyboard input from the user and display output on the screen.
The folder button brings up a file requester for you to select the full command
path to the application program.
Workbench:
Workbench programs are also executable programs. However, they are launched as
if you were double-clicking on their icons from Workbench. This can be an
advantage, as many programs do not take arguments, or do not work at all if run
from the CLI.
If the selected Workbench program is a tool (i.e., an executable program), Opus
will look for its icon file to determine the necessary stack size to give to
the program. If the icon cannot be located, Opus 5 will use a default stack
size.
If the selected Workbench program is a project (a non- executable file
created by another program), Opus will look for its icon file to find its
Default Tool, the actual program needed to load the file. If the icon
cannot be found, or a Default Tool can not be loaded successfully, Directory
Opus will not launch the file. The project's icon is also used to determine
stack size.
Workbench programs can also take arguments from Opus using the {f} and similar
sequences. This can be very useful. DeluxePaint, for instance, does not accept
arguments if run from the CLI; therefore you would be unable to select a
picture file for DeluxePaint to load from Opus if you were running it as
an Executable.
If, however, you have the command defined as:
DPaint {f}
and have the Command type set to Workbench, DeluxePaint will be run as a
Workbench program. From the Workbench, Paint will accept arguments, so the
first file you selected would be loaded into DPaint automatically. The folder
button brings up a file requester.
Script:
Script files, also called Batch files, are files that you might run with the
Run command, or with the DOS Execute command from the CLI. Selecting a Function
type as Script will cause the file to be executed as a script file. The folder
button brings up a file requester. This file requester is initially set to S:
because this is where scripts files usually reside by default.
ARexx:
This type indicates that the Function is an Arexx script. The script will
only be launched if Arexx is active in the system.
*******************************************************************************************************************
The address of the ARexx port is NOT set automatically. Scripts should use the
ARexx ADDRESS instruction to address the Command Correctly to Directory Opus.
*******************************************************************************************************************
The folder button brings up a file requester. This file requester is initially
set to Rexx: because this is the place ARexx files come from by default.
{}
This button is located next to the Function Edit Field and brings up a list of
the argument functions. The definition of each of these argument commands is
shown briefly on the right of each argument in the displayed requester.
Function strings can contain many different command sequences to do different
things with files and directories.
FLAGS
Below the Command list is the Flags list. This is a list of all the flags
available for custom Commands. These flags apply to all Commands in the Command
list.
The flags are:-
CD source:
If this is turned on, the current directory of the custom Command will be sent
to the current source directory.
CD destination:
This has a similar effect to CD source, except that the current directory of
the custom Function will be set to the current destination directory.
Do all files:
This Causes the Function to act on each selected entry in turn, instead of
just the first entry. This is used for commands that do not support multiple
filenames on the command line, where {F} to send all selected entries, would
not work.
No file quote:
This option enables Directory Opus to operate correctly with some older or
poorly written software. Normally, whenever Opus sends a filename to a custom
Command with the flags such as {f}, {o}, etc., the filename is enclosed in
quotation marks. This allows you to use filenames containing space with
external programs. However, some software does not interpret the quotation
marks correctly. If you find this is the case with any program, simply select
the No file quote flag.
Output to window:
Opens a window for output from these Function commands. The window will open
on the Opus screen, unless the Run asynchronously option is enabled, In this
case, it will open on the Workbench screen, and the Workbench screen will be
brought to the front automatically. This window is opened using the handle
specified in the System/AmigaDOS section of the configuration.
Output to reader:
Redirects all output from the Commands to a temporary file in T:directory,
which is then read via the Opus text reader. This allows you to read the output
of a program thoroughly, and even to print it. Note that if you are sending
output to a file, the Function cannot receive input from the keyboard.
Recursive dirs:
Allows the Function access to files within subdirectories. Normally used
whenever a {f} or {F} or similar sequence would result in the name of a
directory being included in the same way as a file. In other words, the
Function would not act recursively on all files within the directory.
If this option is enabled, the names of all files within that directory, and
within subdirectories within the directory, and so on, are included in the
program's parameters. This allows the Command to act on all files in the
directory and not just on the directory itself.
Reload each file:
Causes Opus to rescan a file after it has been acted upon by a Function, and
updates the size, datestamp, comment and protection bits of the file. You can
therefore reflect changes in size, for instance, made by a text editor to a
file.
Rescan dest:
This flag makes Opus reload the destination directory when the Function
terminates. This, and the above option, allows Opus to display correctly any
changes made to either directory window by external programs, such as
archivers.
Rescan source:
Makes Opus reload the source directory when the Function terminates.
Run asynchronously:
Indicates that the Functions are to be launched as a new process, and
Directory Opus is not to wait for it to return. If this is the case, and an
output window is specified, the output window opens on the Workbench screen.
Window on Workbench:
Tells Opus to open any output window (if any) on the Workbench Screen instead
of on the Opus screen.
Window close button:
Tells Opus to wait until you click on the output window close button before
closing any outputwindow.
KEY
Allows you to set a shortcut or hot key sequence to activate this function. The
standard Amiga sequences are available. You may use any combination of SHIFT,
ALT, CTRL, AMIGA plus a key.
Pressing the shortcut key will act exactly as if you selected this function
from a button, menu or with other action.
THE TOOLBAR EDITOR
As you have seen, the Directory Opus 5 Listers may have an optional Toolbar
showing a series of small icons. Each of these icon images is actually a
standard Opus 5 action button for which you may define separate actions for
left, middle and right mouse clicks.
Because an Opus Lister is transient, you may only have one global Toolbar for
the system. You cannot have individual Toolbars for different Lister displays.
The Directory Opus 5 installation comes with a few sample Toolbars for you to
choose from, but you can readily edit both the images and the actions as you
desire. By default, Opus 5 will load the file Buttons/Toolbar. But, you may
also define your own Toolbar if you desire.
S
ample Toolbars
See Fig 11-2 Sample Toolbar
The sample Toolbar which is supplied with Opus 5 is shown above with the
associated functions attached to left and right mouse click respectively. You
may easily edit these to your own requirements.
EDITING THE TOOLBAR
To edit the Toolbar, select Lister/Edit Lister Toolbar from the global menu or
hold down the ALT key and click on a specific icon in the Toolbar. The latter
action will allow you to edit a specific button immediately.
See Fig 11-3 Lister Toolbar
The Toolbar editor displays the first eleven buttons with the button to be
edited highlighted by a surrounding rectangle. Use the scroll bar or the arrow
buttons to move the highlight to the button of interest. If you have more than
eleven buttons, the display will be scrolled automatically to show the extra
buttons as you move the scroll bar.
You may move immediately to edit the highlighted button by double- clicking on
it, or you may use the buttons beneath the scroll bar to perform other
functions. These are
Add:
Adds a new (blank) button at the END of the list.
Ins:
Inserts a new blank) button in place of the currently highlighted button and
moves all remaining buttons to the right.
Del:
Deletes the highlighted button.
<-:
Swaps the highlighted button with the one on its immediate left.
->:
Swaps the highlighted button with the button on its immediate right.
Edit:
Displays the Button Editor so you can change the image, colours, or function
attached to the highlighted button.
Save:
Saves the currently displayed set of Toolbar buttons to disk and updates the
Toolbar used by all Listers. Note that this saves the Toolbar using the
'current' filename, i.e. the name you used when you loaded the Toolbar. Any
previous file of this name will be overwritten.
Use:
Updates the Toolbar used by all Listers but does not save it to disk.
Cancel:
Cancels all changes you have made to the current Toolbar.
The Toolbar editor also has the following menus:-
THE PROJECT MENU
New:
Creates a new blank Toolbar.
Open:
Displays a file requester allowing you to select and load a different Toolbar
configuration.
When first run, Opus uses a default file name for the Lister Toolbar. However,
if you load a Toolbar under a different name, this new name will be kept and
used internally as the reference to the current # Toolbar. If you subsequently
save the Toolbar, it will be saved under this name unless you use the SaveAS
option to change it. If you save the Environment, this 'new' filename will be
stored and used next time you load Directory Opus.
Save:
Saves the current Toolbar to disk using the current filename.
SaveAs:
Saves the current Toolbar but allows you to select a new filename.
Quit:
Same as Cancel above.
THE EDIT MENU
Reset to default:
Attempts to reset the Toolbar to the default settings as defined when you
installed Directory Opus 5. Because there are many settings, these defaults are
not actually built-in to Opus 5. Instead Opus will look for, and load, a file
called Buttons/Toolbar_Default. It will also reload the image files defined
therein. For correct operation of Opus, you should never save over this default
file. Otherwise you will have to reinstall Opus to recover the default
settings.
Last saved:
Reloads the last saved set of Toolbar buttons and resets the display.
Restore:
Restores the buttons to the state when you first opened the Lister Toolbar
Editor.
THE BUTTON EDITOR
The button editor is displayed whenever you wish to edit a Custom or Toolbar
button. From either the Lister Toolbar editor or the Button Bank editor,
highlight the desired button and select 'Edit' to display the Button Editor.
See Fig 11-4 Button Editor
See Fig 11-5 Button Editor
The Button Editor allows you to change the following features of a button
Function:
The cycle gadget gives you the choice of setting a function to be activated by
the Left, Right or Middle mouse buttons. Select the desired mouse button then
select the other attributes.
Name:
When editing a custom button, enter the name you wish to appear for the
button. The name you choose for the Left Mouse button will be the initially
displayed name on the button, but you may also set different names for each
mouse action.
Image:
When editing a graphical button bank or the Lister Toolbar, you select the IFF
file which contains the image for the button. Clicking on the folder button,
immediately to the right of the word Image, will display a file requester.
Select either the name of an IFF brush file or an icon file (.info file) and
Opus 5 will load the image and Use it for the selected button. For sanity, the
size of any button image is limited to 64 x 64 pixels. Images larger than this
will be cropped.
*******************************************************************************************************************
Hint: YOU should attempt to keep the images used for each button or Toolbar
image at approximately the same size. Opus will calculate the size of each
button from the largest image if less than the maximum 64 x 64 pixels.
*******************************************************************************************************************
Select Colours:
Displays a colour requester where you can set the foreground and background
colours for your buttons. The number of colours displayed in the colour
requester will be determined by the depth of the screen you have chosen for
Opus 5 and the number of User colours you have defined in the Environment.
For text buttons, you may select a different foreground colour (the one used
for - the text) and background colour (the base colour of the button) for each
mouse button type.
For image buttons, the background colour is fixed. The foreground colours come
from the image and can only be changed by editing the image itself.
Edit Function:
Selecting this button will display the Function Editor so you may add, change
or delete the command function associated with this button. See the Function
Editor for more details.
Use:
Accepts any changes made to this button.
Cancel:
Cancels any changes made to this button.
THE MENU EDITOR
The Menu Editor is invoked when you wish to edit the Lister Toolbar menus or
the global User menus.
See Fig 11-6 Menu Editor
The items in the menu list are shown in order in the scrolling list on the
right, while the row of buttons on the left allows you to change the entries
as you wish.
Add:
Adds a blank menu item at the end of the list.
Insert:
Inserts a new blank menu item at the highlighted position and moves all other
items down.
Duplicate:
Creates a new entry identical to the highlighted item and adds it to the end
of the list.
Delete:
Removes the highlighted item from the list and moves the remaining items up
one place.
Move Up:
Moves the highlighted item up.
Move Down:
Moves the highlighted item down.
Edit:
Displays the Function Editor so you can edit the command functions
attached to this menu item.
To edit any entry quickly, just double-click ON it.
ADDING MENU SEPARATORS
When creating menus, it is often a good idea to visually separate the menus
into groups of related items. This makes reading a menu list much easier.
Traditionally in the Amiga, we use a special flag called an NM_BARLABEL to tell
the Amiga OS to put in a special separator bar. If you wish to add these
separators to your custom menus, simply put in a row of minus signs, minimum of
three as '---', and Directory Opus will interpret this as an instruction to
place a separator at this position in the menu list.
THE MENU EDITOR MENUS
Just as with the other editors in Opus 5, there are extra options provided by
menus. These are
THE PROJECT MENU
New:
Creates a new blank menu list.
Open:
Displays a file requester allowing you to select and load a new set of menus.
When first run, Opus uses a default file name for both the Lister Toolbar menus
and the User menus. Once you load a new set of menus using a different name,
this new name will be kept and used internally as the reference to that set of
menus. If you subsequently save the particular set of menus, it will be saved
under this name unless you use the SaveAS option. If you save the Environment,
this 'new' filename will be stored.
Save:
Saves the displayed set of menus to disk under the current name.
SaveAs:
Saves the current Toolbar but allows you to select a new filename.
Quit:
Same as Cancel above.
THE EDIT MENU
Reset to Default:
Attempts to reset the particular set of menus to the default set as defined
when you installed Directory Opus 5. Because there are many settings, these
defaults are not actually built in to Opus 5. Instead Op us will look for, and
load, special default files. For correct operation of Opus, you should never
overwrite any files in the Buttons drawer with a name ending in '_Default' ,
otherwise you will have to reinstall Opus to recover the default settings.
Last Saved:
Reloads the last saved set of menus and resets the display.
Restore:
Restores the displayed menus to the state when you first opened the Menu
Editor.
THE BUTTON BANK EDITOR
Directory Opus 5 allows you to create any number of custom button banks
containing your favourite commands. You create and edit Custom buttons from the
Button Bank Editor. This is accessed from the global menu Buttons/Edit, or, by
holding down the ALT key and clicking on a button. From this editor you can
edit any button in any button bank on the screen. Although it is not generally
a good idea, you can even edit multiple buttons at once. This can be useful
when you wish to compare the function commands you have assigned to different
buttons.
A button bank is defined as either text or graphical buttons arranged in a
series of rows or columns. Once you have created a bank, you may resize the
window to display as many of the buttons as you wish. For text buttons, the
button bank window can be resized to any horizontal width and Opus will stretch
the button width to fit the available columns. The vertical size is restricted
to the number of rows and the height of the chosen font.
When using image buttons, the horizontal and vertical size of the bank is
limited by the sizes of the button images themselves. The vertical size is
limited by the button height.
See fig 11-7, Button Bank Editor
When the Button Bank is displayed, select the button bank you wish to edit and
the editor will display the details of this bank. Selecting a specific button
will cause this button to flash to indicate the row, column and button being
edited.
The options presented in the Button Bank Editor allow you control the shape of
the button bank as follows
Add:
Adds another blank row or column to the selected button bank. New columns are
added to the right-hand side of the current bank, while new rows are added the
bottom. When you add rows or columns, you may need to resize the window to
reveal them.
Insert:
Inserts a new blank row or column at the highlighted position.
Delete:
Deletes the row or column underneath the highlighted button. Care! This will
delete the complete row or column and all the details attached to the buttons
therein.
Xform:
A very special button! This function allows you to convert rows into columns
and vice versa, while attempting to preserve the total number of buttons in the
bank. It uses a simple integer method to swap buttons between rows and columns.
Font:
Select the font and size to be used for the text in all buttons in the
selected bank.
The Button Clipboard:
On the right of the window is a scrolling button clipboard area. This is a
temporary scratch pad for use while editing buttons. You may copy (or drag and
drop) buttons to and from this temporary area
Clear:
Applies only to the Clipboard area and clears the clipboard of all temporary
button definitions.
BUTTON CONTROLS
Edit:
Displays the Button Editor where you may set the command functions, colours
and other parameters for the selected button.
Copy:
Copies the highlighted button to the Button Clipboard.
Cut:
Deletes the highlighted button from the bank and places it in the Button
Clipboard for later reference.
Erase:
Deletes the highlighted button from the button bank. The button is discarded
and not stored in the clipboard as with the Cut action.
Paint Mode:
A toggle switch which provides a quick method of setting the foreground (text
buttons only) and background colours of buttons directly, rather than
individually through the button editor itself. When activated, a palette
selector is displayed. Select the desired foreground or background colours and
then click on a given button to change the colour directly.
MOVING A BUTTON BANK
Normally, to move a button bank to a new position on the screen, you would
simply use the window drag bar gadget in the window title area. However, this
area also contains the close window, zoom and window depth gadgets. It is
possible to create a bank of buttons where the size of the graphic imagery used
in the buttons is too narrow to permit access to all the title bar gadgets,
especially the drag bar. For such cases, we have also added a special window
drag gadget on the very left-hand edge of each button bank. If you click and
hold the left border, you will be able to drag the bank to the new position.
APPENDIX
AREXX
The ARexx port name and PubScreen name is DOPUS.x where x is the invocation
count of the program.
If a command returns a value or information, the data will generally be
returned in the RESULT variable. The only exception to this is the dopus
request command (see below). Error codes are returned in the RC variable.
COMMANDS
For simplicity, the Directory Opus 5 command set is arranged in a hierarchical
structure, with only three main (or base) commands:- Dopus, Lister and Command.
DOPUS
The first base command is dopus. This is a general purpose command, and allows
you to perform factions not falling into the other categories.
* Dopus front
This command moves the Directory Opus 5 window (and screen) to the front of the
display.
* Dopus back
This command moves the Directory Opus 5 window (and screen) to the rear of the
display.
* dopus getstring <text> <length> <default> <buttons>
This command allows you to prompt the user to input a text string. <text> is a
string of text to be displayed in the requester, and should be surrounded by
quotes if it contains spaces, <length> is the maximum length of the string to
accept. <default> is the default value of the string; that is, the text
you wish to initially appear in the field. <buttons> are the buttons you wish
the requester to have; each button should be separated by a vertical bar
character. For example,
> dopus getstring '"Please enter some text" 40
""Okay|Cancel'
This would display a requester with the string "Please enter some text", a
maximum input length of 40 characters, no default text, and buttons labelled
Okay and Cancel.
The string (if any) is returned in RESULT.
* dopus request <text> <buttons>
This command allows you to request a choice from the user. <text> is a string
of text to be displayed in the requester. <buttons> are the buttons you wish
the requester to have; each button should be separated by a vertical bar
character. For example;
> dopus request "'Please choose an option"
Option 1|Option 2|Option 3'
This would display a requester with the string "Please choose an option", and
three buttons labelled Option 1, Option 2 and Option 3.
The ordinal number of the selected button is returned in RC. The last button
supplied (Option 3 in this case) is designated a Cancel button, and so returns
the value 0. Therefore, the values returned by this example are 1, 2 and 0
respectively.
* dopus getfiletype <filename> [id]
This command allows you to query a file to see if it is recognised by Directory
Opus 5. <Filename> is the name of the File, including the full path. By
default, if the file is recognised the filetype description string will be
returned in RESULT. If you specify the id keyword, the filetype ID will
be returned instead. For example;
> dopus getfiletype ram:testfile.lha
--> LHA Archive
> dopus getfiletype ram:picture.jpg id
--> JPEG
LISTER
The next base command, lister, allows you to control listers and entries within
listers.
* lister new [<x/y/w/h>] [<path>]
This command creates a new lister. You may optionally specify the position and
size of the new lister; the default is to open under the mouse pointer. You may
also specify a path to read when the lister opens. For example;
--> lister new
--> lister new 100/50/400/300
--> lister new ram:
--> lister new 80/30/200/200 dh0:work
--> 121132636
If the lister opens successfully, its HANDLE is returned in the RESULT
variable. You must save the value of this handle if you wish to do anything
further with this lister. In the above example, a handle of 121132636 was
returned. This will be used for further examples below.
* lister close <handle>
This command closes the specified lister, Any function that is currently taking
place will be aborted. <handle> is the lister handle that was returned when you
created this lister with the lister new command. For example;
> lister close 121132636
* lister query <handle> <item>
This command returns a particular item of information from the specified
lister. <handle> is the handle of the lister in question. All information is
returned in the RESULT variable, unless an error occurs. <item> can be one of
the following keywords:
path
Returns a string indicating the current path visible in the lister. For
example;
> lister query 121132636 path
--> ram:
position
Returns the current position and size of the lister . For example;
> lister query 121132636 position
--> 80 /30 /200 /200
busy
Returns a boolean value (0 or 1) indicating the lister busy status. That is, if
the lister is currently busy, it will return 1, otherwise it will return 0. For
example;
> lister query 121132636 busy
--> 1
handler
Returns the name of the current custom handler port (see below). For example;
> lister query 121132636 handler
--> lhadir_handler
visible
Returns a boolean value indicating if the lister is currently visible. For
example;
> lister query 121132636 visible
-->1
files <separator>
Returns the names of all files in the lister. The names are returned s one long
string, separated by spaces. You may change the separation character by
specifying it after the files keyword. For example;
> lister query 121132636 Files
--> "abc" "Disk.info" "readme" "zzz.zzz"
dirs <separator>
Returns the names of all directories in the lister. For example;
> lister query 121132636 dirs,
--> "Clipboards", "ENV", "T"
entries <separator>
Returns the names of all entries (that is, both Files and directories) in the
lister. For example;
> lister query 121132636 entries
--> "Clipboards" "ENV" "T" "abc"
"Disk.info" "readme" "zzz.zzz"
firstsel
Returns the name of the first selected entry in the lister. The entry is not
deselected, so if you don't deselect it yourself this command will only ever
return the one name. For example;
> lister query 121132636 firstsel
--> "ENV"
selfiles <separator>
Returns the names of all selected files in the lister .
seldirs <separator>
Returns the names of all selected directories in the lister.
selentries <separator>
Returns the names of all selected entries (ie both files and directories) in
the lister.
numfiles
Returns the number of files in the lister. For example;
> lister query 121132636 numfiles
--> 4
numdirs
Returns the number of directories in the lister. For example;
> lister query 121132636 numdirs
--> 3
numentries
Returns the total number of entries in the lister (files + dirs). For example,
> lister query 121132636 numentries
--> 7
numseifiles
Returns the number of selected files in the lister.
numseidirs
Returns the number of selected directories in the lister.
numseientries
Returns the total number of selected entries in the lister.
entry <name>
Returns information about the specified entry. <name> is the actual name of the
entry to return information about. You can supply #xxx for the name (where xxx
is a number), to specify the ordinal number of the desired entry.
The information returned is:
<name> <Size> <type> <selection> <Seconds>
<protect> <comment>
where <name> is the Gull name of the entry; <size> is the size of the entry;
<type> is the type of the entry (<0 means a file, >0 means a directory);
<Selection> indicates the selection status of the entry (1 if the entry is
selected, 0 if it is not selected); <seconds> is the datestamp of the entry in
seconds from 1/1/78; <protect> is the protection bits of the File (in ASCII
format); <comment> is the comment of the entry (if any. For example;
> lister query 121132636 entry ENV
--> ENV -1 2 0 543401724 ----rwed
sort
This returns a keyword indicating the current sort method in this lister. Valid
sort methods are:
name
-
file name
size
-
file size
protect
-
protection bits
date
-
datestamp
comment -
comment
filetype
-
file type
owner
-
owner
group
-
group
netprot
-
network access bits
For example;
> lister query 121132636 sort
--> name
separate
This returns a keyword indicating the current File separation method in this
lister. Valid separation methods are:
mix
-
mix files and directories
dirsfirst
-
directories first
filesfirst
-
files first
For example;
> lister query 121132636 separate
--> dirsfirst
display
This returns a string indicating the current display items. The string will
consist of the same keywords as for sort, in the order that they appear in the
lister (if they appear at all).For example;
> lister query 121132636 display
--> name size date protect comment
flags
This returns a string indicating any sort or display flags that are active for
the lister. These flags are:
reverse
-
sort in reverse order
noicons
-
filter icons
hidden
-
filter hidden bit
For example;
> lister query 121132636 flags
--> noicons
hide
This returns the current hide filter for this lister. For example;
> lister query 121132636 hide
-->#?.o
show
This returns the current show filter for this lister.
abort
This returns a boolean value indicating the status of the lister's abort flag.
This query command is only valid if the lister has a progress indicator open
(as this is the only way the user can abort a function anyway). This will
return 1 if the user has clicked the abort gadget, 0 if she has not.
*******************************************************************************************************************
Note that in Opus 4, querying the abort flag would also reset it. This is not
the case in Opus 5; if you wish to reset the state of the abort flag you must
use the "lister clear" command.
*******************************************************************************************************************
For example,
> lister query 121132636 abort
--> 0
source
This command returns the handles of all source listers currently open. Note
that this does not require a lister handle to operate. For example;
> lister query source
--> 121132636
dest
This command returns the handles of all destination listers currently open.
Note that this does not require a lister handle to operate. For example;
> lister query dest
--> 121963868
all
This command returns the handles of all non-busy listers (that is, any Listers
that are not performing a function at the time). Note that this does not
require a lister handle to operate. For example;
> lister query all --> 121132636 121963868
* lister set <handle> <item> <value>
This command sets a particular item of information in the specified lister.
<handle> is the handle of the lister in question. <item> can be one of the
following keywords:
path <path string>
Sets the current path string in the lister. Note that this does NOT cause the
directory to be read, it merely changes the displayed string. To read a new
directory, use the lister read command. For example;
> lister set 12l 132636 path 'dh0:work'
position <x/y/w/h>
This sets the current position and size of the lister. If the lister is visible
the window will be moved immediately. For example;
> lister set 121132636 position
20/20/400/300
handler <port name>
Sets the custom handler port name for this lister (see below for more
information on this). For example;
> lister set 121132636 handler
'lhadir_ handler'
busy <state>
Sets the busy status for this lister. You can specify 0 or, off' to turn the
busy pointer off, or 1 or 'on' to turn it on. For example,
> lister set 121132636 busy on
> lister set 121132636 busy 0
visible <state>
Sets the visible status for this lister. By default, listers are visible when
they are created. If you set this state to 0 or off, the lister will disappear
from the display, until you make it visible again. For example;
> lister set 121132636 visible off
> lister set 121132636 visible 1
sort <method>
Sets the sort method for this lister. The list is resorted immediately, but the
display will not be updated until you execute a lister refresh command. See the
lister query section for the sort method keywords available. For example;
> lister set 121132636 sort date
> lister set 121132636 sort filetype
separate <method>
Sets the separation method for this lister. The list is rearranged immediately,
but the display will not be updated until you execute a lister refresh command.
See the lister query section for the separation keywords recognised. For
example;
> lister set 121132636 separate mix
display <items>
Sets the display items for this lister. The display will not be updated until
you execute a lister refresh command. See the lister query section for the item
keywords to use. For example,
> lister set 121132636 display name date
size protect
flags <flags>
Sets sort / display flags for this lister. The display is not updated unless
you execute a lister refresh command. See the lister query section for the
keywords to use. For example,
> lister set 121 132636 flags reverse
noicons
hide <pattern>
Sets the hide pattern for this lister. The pattern is applied immediately but
the display is not updated until you execute a lister refresh command. For
example;
> lister set 121132636 hide '#?.info'
show <pattern>
Sets the show pattern for this lister. The pattern is applied immediately but
the display is not updated until you execute a lister refresh command. For
example;
> lister set 121132636 show '#?.c'
title <string>
Sets the title for this lister (the title displayed in the lister title bar).
The title bar display will not be updated until you execute a lister refresh
full command (see below). The old title is returned in RESULT: For example;
> lister set 121 132636 title 'hello'
--> RESULT
> lister set 121132636 title
--> hello
source [lock]
Makes this lister the source, If you specify the lock keyword; it will be
locked as a source. For example,
> lister set l21132636 source lock
dest [lock]
Makes this lister the destination. If you specify the lock keyword,
it will be locked as a destination. For example;
> lister set 121132636 dest
off
Turns this lister off (ie neither source nor destination). For example,
> lister set 121132636 off
progress <total> <text>
This turns the progress indicator on in the specified lister.
<total>
specifies the total amount to be processed, and controls the graphic bar
display. Specify a total of -1 to have no bar graph.
<text>
is a text string to be displayed at the top of the progress indicator. For
example,
> lister set 121132636 progress 38
'Archiving files..,'
progress count <count>
This updates the bar graph display in the progress indicator (which must have
already been turned on).
<count>
is the current progress count to be indicated by the bar graph. This must be
greater than the previous count. For example,
> lister set 121132636 progress count 4
progress name <name>
This updates the filename display in the progress indicator. The filename is
displayed below the bargraph. For example;
> lister set 121 132636 progress name
'myfile.txt'
* lister clear <handle> <item> <value>
This command clear a particular item of information in the specified lister,
<handle>
is the handle of the lister in question.
<item>
can be one of the following keywords:
flags <flags>
Clears sort / display flags for this lister. The display is not updated unless
you execute a lister refresh command. See the lister query section for the
keywords to use. For example;
> lister clear 121132636 flags reverse
progress
This turns the progress indicator off in the specified lister.
abort
This clears the abort flag in the specified lister .
* lister add <handle> <name> <size> <type> <seconds> <protect> <comment>
This command adds an entry to the specified lister.
<name>
is the full name of the entry. ,
<size>
is the size of the, entry.
<type>
is the type of the entry (-1 for a file, 1 for a directory);
<seconds>
is the datestamp of the entry in seconds from 1/1/78;
<protect>
is the protection bits of the file (in ASCII format);
<comment>
is the comment of the entry (if any).
*******************************************************************************************************************
Note that the display is Not updated until you execute a lister refresh
command.
*******************************************************************************************************************
For example,
> lister add 121 132636 "'My file!"' 12839 -1
540093905 prwed my comment
* lister remove <handle> <name>
This command removes an entry from the specified lister.
<name>
is either the name of the entry, or #xxx (where xxx is a number) to specify
the ordinal number of the entry. The display is not updated until you execute a
lister refresh command. For example;
> lister remove 121132636 #5
* lister select <handle> <name> <state>
This command changes the election status of an entry in the specified lister.
<name>
is either the name of the entry, or #xxx (where xxx is a number) to specify
the ordinal number of the entry.
<state>
is the desired selection status (0 or 'off' for off, 1 or 'on' for on). If
<state>
is not given then the state of the entry is toggled. The display is not
refreshed until you execute a lister refresh command. The previous selection
state of the entry is returned in RESULT. For example;
> lister select 121132636 ENV on
--> off
* lister refresh <handle> [full]
This command refreshes the display of the specified lister. Unlike Opus 4, none
of the lister modifying commands above will actually refresh or update the
lister display; hence, you must use this command after making any changes
(changing sort method, adding files, etc) to have the changes display. The
optional full keyword causes the lister title and status display to be
refreshed as well. For example;
> lister refresh 121 132636 full
* lister clear <handle>
This command clears the contents of the specified lister. The display will not
be updated until you execute a lister refresh command.
* lister empty <handle>
This command will display an empty cache in the specified lister (unlike lister
clear which clears the contents of the current cache). If no empty caches are
available (and a new one can not be created), the existing cache will be
cleared.
* lister read <handle> <path> [force]
This command will read the given path into the specified lister. By default a
new cache is used to read the directory; if the force keyword is specified, the
current cache will be cleared and the directory will be read into that. The old
path is returned in RESULT. For example;
> lister read 121132636 'dhO:test'
--> RamDisk:
* lister copy <handle> <destination>
This command copies the contents of one lister to another lister. Unlike most
commands, the display of the destination lister is refreshed immediately. For
example;
> lister copy 121 132636 121963868
* lister wait <handle>
This command causes the rexx script to wait for the specified lister to finish
whatever it is doing. Because Opus 5 multitasks, all rexx commands (like lister
read, or lister new) will return immediately , even if the lister has not
completed its task. This command will force the script to wait until the
lister goes non-busy. If the lister is not in a busy state when this command is
called, the program will wait for up to two seconds for it to go busy,
otherwise this call is aborted. It would be silly to do lister set busy 1 and
then lister wait. For example;
> lister read 121132636 'c:'
> lister wait l21132636
COMMAND
The third base command is command. This allows you to call the internal
commands of Directory Opus 5 from an ARexx script. The commands execute exactly
as if they had been run from a custom button or menu; that is, they operate on
the current source and destination listers. You can also specify command
parameters as normal. Some examples of the command command are:
> command all
> command copy
> command read s:startup-sequence
> command makedir name=MyDir noicon
ERROR CODES
Lister handles are the actual address in memory of the lister structure. Opus 5
will reject any non-valid handles with an RC of 10. All commands that return
data return it in RESULT (with the exception of dopus request); if an error
occurs, the error code is returned in RC. An RC of 0 generally indicates that
everything is OK. Currently defined error codes are :
1 RXERR_FILE_REJECTED
The file you tried to add was rejected by the current lister filters.
*******************************************************************************************************************
Note that this is Not an error, just a warning. The file is still added, it
will just Not be visible until the filters are changed.
*******************************************************************************************************************
5 RXERR_INVALID_QUERY
RXERR_INVALID_SET
The query/set item you specified was invalid.
6 RXERR_INVALID_NAME
RXERR_INVALID_KEYWORD
The file name, or keyword you specified was invalid.
10 RXERR_INVALID_HANDLE
The lister handle you gave was invalid.
15 RXERR_NO MEMORY
There wasn't enough memory to do what you wanted.
20 RXERR_NO_LISTER
A lister failed to open (usually because of low-memory).
CUSTOM HANDLERS
The custom handler system allows you to specify the name of an external message
port. This port will be sent messages whenever certain things happen to entries
in the lister(s) you are interested in.
When you specify a custom handler for a lister, you give the name of a public
message port.
*******************************************************************************************************************
Note that custom handlers are specific only to the cache that is visible in the
lister at the time the handler name is set. The same handler port may be used
set for multiple caches, and indeed for multiple listers. Note also that
message port names are Case-sensitive.
*******************************************************************************************************************
Whenever something interesting happens to a lister that has an active custom
handler, the handler will be sent an ARexx message. The handler can be
implemented either as a rexx program or as a C program (in which case it must
interpret the rexx message itself). Unlike Opus 4, messages sent to handlers do
not cause Directory Opus 5 to "hang" until they are replied (although you
should try to reply to any messages as soon as possible).
The rexx message identifies the type of event, the lister the event happened
to, and other pertinent data. Currently, the only events that you will be
notified of are:
doubleclick
This is a double-click event, and indicates that an item in the lister has been
double-clicked on by the user. The message arguments are:
Arg0 - "doubleclick" (event type)
Arg1 - <handle> (lister handle)
Arg2 - <name> (entry name)
Arg3 - <userdata> (not used yet)
drop
This is a drag'n'drop event, and indicates that one or more entries have
been dropped into a lister. The message arguments are:
Arg0 - "drop" (event type)
Arg1 - <handle> (lister handle)
Arg2 - <names> (file names)
Arg3 - <source handle> (source lister handle)
The filenames are separated by spaces (if there is more than one). If the files
originated from another Opus 5 lister, Arg3 gives the handle of that lister. In
this case, only the filenames (and not their paths) are supplied in Arg2 (you
can get the source path using lister query). If Arg3 is null then the drop most
likely originated from Workbench, and the names in Arg2 include the full paths.
active
This event indicates that a cache with a custom handler attached has just
become visible. The message arguments are:
Arg0 - "active" (event type)
Arg1 - <handle> (lister handle)
Arg2 - <title> (cache title)
Arg3 - undefined
Arg2 will contain the custom title of the cache that became active, if it has
been set with lister set title. If no custom title has been defined, the path
string of the cache is returned instead.
inactive
This event indicates that the cache this custom handler is attached to is no
longer active (visible in the lister). The message arguments are the same as
for "active" above, except for a different event type in Arg0. This message is
caused by the cache in the lister being changed (either by the user or under
rexx control), or even by the lister being closed. Note that you may receive an
"active" message for another cache with a custom handler, or even for the same
cache, immediately after receiving an "inactive" message.
Because of the multi-tasking nature of Opus 5, information custom handlers
receive can not be l00% relied on. For example, you may receive an "active"
message, but the cache that caused it may have immediately gone "inactive"
again. You should therefore check your port is clear of all messages before
processing any that have come in, and you should also use the lister query
command to make sure that things are how you expect them. Also note that
listers (unless you have turned busy on) can be closed by the user at any time.
To check that a lister is still open, use the lister query path command (Or any
other query command). If the lister no longer exists, RC will contain the error
code XERR INVALID HANDLE (1O). Be aware though that while these possibilities
exist, generally they will not cause a problem. For the most part it will only
be if the user is "playing around" that weird situations will occur.
Have fun using Opus 5!
--- Typed by DIT ---
--- Converted to FinalWriter document and edited ---
--- by Duden WBD of bLUNt! ---