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- Path: menudo.uh.edu!usenet
- From: keithc@library.welch.jhu.edu (Keith Christopher)
- Newsgroups: comp.sys.amiga.reviews
- Subject: REVIEW: MainActor 1.23
- Followup-To: comp.sys.amiga.graphics
- Date: 7 Feb 1994 03:09:01 GMT
- Organization: The Amiga Online Review Column - ed. Daniel Barrett
- Lines: 363
- Sender: amiga-reviews@math.uh.edu (comp.sys.amiga.reviews moderator)
- Distribution: world
- Message-ID: <2j4bcd$ar4@menudo.uh.edu>
- Reply-To: keithc@library.welch.jhu.edu (Keith Christopher)
- NNTP-Posting-Host: karazm.math.uh.edu
- Keywords: graphics, animation, shareware
-
-
- PRODUCT NAME
-
- MainActor 1.23
-
- [MODERATOR'S NOTE: This review was updated on Feb 10, 1994.
- Search for the text "[UPDATE:" to find updated information.
- -Dan]
-
-
- BRIEF DESCRIPTION
-
- MainActor is a modular animation package.
-
-
- AUTHOR/COMPANY INFORMATION
-
- Name: Markus Moenig
- Address: Im Johannistal 36
- 52064 Aachen
- Germany
-
- Telephone: (49)-241-71844
-
- E-mail: moenig@pool.informatik.rwth-aachen.de
- FIDO: 2:242/7.13
-
-
- LIST PRICE
-
- There are two types of registration on this product:
-
- Package 1: $50 (US), which gets one a packet containing:
-
- o A TeX set, printed/bound handbook.
- o The latest version of the program.
- o A keyfile.
- o Two free updates (author must be contacted for them).
-
- Additional updates are $20 with and $10 without a printed handbook.
-
- Package 2: $25 (US), which gets one a packet containing:
-
- o The latest version of MainActor.
- o A key file.
-
- Additional updates cost the same as above. No free updates here.
-
-
- SPECIAL HARDWARE AND SOFTWARE REQUIREMENTS
-
- HARDWARE
-
- NONE.
-
- While no substantial RAM is required, more is better.
-
- While it is not required to run, a hard drive should not
- be considered optional. (How long can an animation be on
- a floppy?)
-
- Worked great on my A2500/020 and on my A4000/040 !
-
- A faster CPU will mean increased performance, but is not
- necessary to run this software.
-
- SOFTWARE
-
- AmigaDOS 2.0 or higher is required.
-
- Flawless operation under AmigaDOS 3.0. It even has AmigaDOS
- 3.0 specific functionality -- see later in the REVIEW
- section.
-
- COPY PROTECTION
-
- None. However a nasty and VERY bothersome requestor will popup
- during saving/loading of animations in the unregistered version. This is
- very annoying.
-
- The program installs on a hard drive simply by dearchiving it into
- the partition you wish.
-
-
- MACHINES USED FOR TESTING
-
- Amiga 2500 68020/881, 8 MB Fast RAM, 1 MB Chip RAM.
- 52 MB hard drive.
- Commodore 68020 daughter board.
- Kickstart 2.05
-
- Amiga 4000/040
- Kickstart 3.0
-
-
- REVIEW
-
- Like many other animators, I felt the need to take my work and show
- it to many of my friends. Of course not all of my friends own an Amiga.
- Solution? Convert my animations to a style that they can display. I asked
- around and no one knew how to it except using a klunky method: load the
- animation, save each frame as an IFF file, then convert each to GIF format,
- copy the files to a PC, and run filmmaker(TM) or GRASPRT(TM) and convert
- it. No way! I thought this was to be my destiny until someone mentioned a
- program called MainActor.
-
- I ftp'd the file from my favorite Aminet site. I thought this
- program can't be much as I downloaded if from my unix host, since it was
- only 371K. I thought it is probably a command-line style program, slow and
- klunky. Boy was I wrong!
-
- I unarchived the LhA file, which nicely created its own drawer.
- After double clicking the drawer, it opens to a nicely sized window. First
- impressions: bravo to the icon creator (who I later find out is Norbert
- Bogenrieder). These icons are professional looking, very creative, and
- sit nicely on a Workbench screen. The next thing I see is a README file, a
- Prefs drawer, Doc drawer, and an ARexx script drawer.
-
- The two main programs are MainActor (the main program) and MainView
- (MainActor's external player). I double clicked on the MainActor icon and
- was presented a very nice screen with several smaller windows. First is the
- Project View Settings window, used to define screen attributes as well as
- the animation display mode (whether to play the anim in a window or on its
- own screen). Second is the Project window, which controls which type of
- animation is loaded and in what format it is saved.
-
- A nice thing about MainActor is the modular setup. It has modules
- much like ADPro(tm) for loading and saving. These modules make it easy to
- upgrade: simply get a new module and put it into its proper directory. The
- currently supported modules (Version 1.23 Rel 1/94) are:
-
- Loaders Savers
- ------- ------
- DL FLC
- FLC (>320x200 FLI's) FLI
- FLI IFF_ANIM5
- IFF_ANIM5 IFF_ANIM7_16 and 7_32
- IFF_ANIM7_16 and 7_32 IFF_ANIM8_16 and 8_32
- IFF_ANIM8_16 and 8_32
- Universal (automatic)
- Universal_Merlin
- Universal_PicassoII
- Universal_Retina
-
- These may be updated simply by adding more modules!
-
- Next is the Project Control Panel, which has the buttons to control
- anim loading, saving, playing, unloading, appending, and showing the current
- frame. Basically, this window causes the magic.
-
- Then there is a Project information window. This has buttons for
- displaying information about the anim, profiling the size or the time base
- and the bitmap time. This is a MOST information window: a MUST for making
- FLI animations, as the PC timing differs from Amiga timing. Last but
- definitely not least is the text output window or the console window. This
- window spits out more information about what the program is doing. From this
- I learned that FLI's may only be 320x200x256.
-
- The program menus are pretty much self-explanatory. The Project menu
- allows one to open a new project, run control panel functions, configure the
- program preferences, and iconify the program (a very, very nice option -- one
- of the most desirable functions any program should have). As I write this
- review, I have a 68 frame animation loaded in MainActor (iconified), and am
- downloading using zmodem and still getting 1620 CPS on a binary transfer!
- This includes when I was saving my anim to FLI format and it rang up
- approximately 1 frame per second on my A4000. Basically, this program
- multitasks VERY well. There is a Misc menu which controls the opening and
- closing of animations, and the selection of frames to edit/load/save/view.
- There's a Text Buffer menu which allows one to print the text buffer, save
- it as a file, or the it. (This refers to the text output window.) There is
- an ARexx menu... anyone wonder what that is used for? Running ARexx
- scripts. Lastly, there is a Windows menu which allows one to decide which
- windows should open on the screen. The menus are well laid out, and almost
- all of the commands have keystroke equivlents.
-
- For only 371K (packed size), this program has a lot of horsepower. I
- converted a 200 frame animation I created into an FLC format, and it broke
- down to 2 frames/second! Very nice. This was running alone and in RAM.
- WOW! Now to all my friends who have a PC: wait until you see the animations
- an Amiga can create! This however is not the only thing this program is
- useful for. Say you wanted to grab a particular image from an FLI animation
- you've seen and put it into you Amiga animation. Simple. Load the
- animation, select the particular frame you want (highlight it and then
- select Show from the control panel to see if it's the correct one), then
- click on the Select save module button in the project window. When the
- requestor comes up, click on the animation saver bar and it flips to PICTURE
- saver! Save it as IFF and incorporate it into your anim!
-
- That's right: not only can one load/save in various anim formats,
- but also MainActor allows one to load/save the following picture formats:
-
- LOAD SAVE
- ---- ----
- GIF IFF
- IFF Workbench Icon <---most cool!
- PCX
- Universal (autoload type)
- Universal_Merlin
- Universal_PicassoII
- Universal_Retina
- Workbench-Icon
-
- MainActor also has excellent ARexx support, with more scripts planned for
- the future! For those ARexx junkies out there, this ranks up there!
-
- This program ranks in my high priority backup directory: don't want
- to lose this one due to hard disk crash.
-
- This software is not copy protected; however, during the course of
- saving a anim to FLI format I kept getting the requestor every 2-3 frames.
- This requestor freezes up the processing of you anim until you click OK. I
- decided that I couldn't wait until my key file arrived. Markus sent the key
- via email, and much to my pleasure, this program flows smoothly now. The
- documentation comes in 2 basic versions: disk based and printed TeX bound.
- The printed documentation is very well done! It is staple bound and on a
- very good bond paper. It is will organized and easy to read. Good font
- choices. The disk based documentation is also well organized (AmigaGuide
- format) and covers the use of the software very well! The differences
- between the two? Other than the obvious that one if printed and one is
- diskbased, the printed documentation comes with the $50 registration package
- and the diskbased comes with both the $50 and the $25 documentation.
-
- The program is registered by placing your personal keyfile in the L:
- directory and then assigning MainActor to where ever you installed it: i.e.,
- "assign MainActor: hd3:MainActor".
-
- I didn't get a disk due to my lack of patience and my getting the
- archive and key file via email. Markus sent them to me the very next day,
- and when I had a question he answered it in the same manner.
-
- This software is one of the most useful software packages I've used!
- It is almost hard to believe it's shareware. I think ASDG ought to look into
- this software!
-
- I've been waiting for software that will do what this does! It even
- has an ICONIFY option! (Which I think all programs should have.) This
- software multitasks like a champ and does what it is supposed to do. I
- created a 200 frame animation with some serious morphing and converted it
- into FLC format and (even though a couple of PC FLC players choked on it) it
- worked fine. I'm surprised ASDG hasn't contacted Markus and asked about
- buying it from him. This software has a very good user interface and works
- well under 2.X and 3.0! In fact, it operates a little faster under 3.0! If
- you animate and you want to convert it to a PC format or various other
- formats listed above, and want the easiest most trouble free way to do it,
- MainActor is for you! I really hope to see this software updated and would
- definitely like to see more coded by Markus.
-
- EXCELLENT JOB MARKUS!!!!!
-
- Some exciting features planned for the future:
-
- Faster hard disk playback of IFFANIM formats.
-
- [UPDATE: Formerly, the above sentence read "Hard disk
- playback...," implying (incorrectly) that hard disk playback
- is not yet supported. It is supported. Thanks to Marcus
- Moening and Keith Christopher for this update. - Dan]
-
- Animation loader/saver for VRLIs (Vistapro format and Real
- 3d anim format)
-
- MPEG and JPEG loader.
-
- More ARexx scripts
-
- Synching sound.
-
- More special modules for commercial hardware..
-
-
- The archive comes with online documentation in amigaguide format,
- ASCII format, and DVI format. The guide files are well laid out and easy to
- navigate. The information is complete.
-
-
-
- DOCUMENTATION
-
- MainActor comes in two different versions, one with printed
- documentation and one without.
-
- The printed documentation is in TeX format and is very clear and
- concise in describing the features on this software. It is also an
- attractive manual, that is printed on a good bond paper so one doesn't have
- to worry too much about tearing. The font size is easy to read and the
- manual is very well laid out.
-
- The disk based documentation comes in 3 different formats:
-
- AmigaGuide: Very well organized and detailed, well done!
-
- ASCII: The icon defaults to call more and is the ACSII version of the
- guide documentation.
-
- DVI: Didn't look at it. (no need to really. I had the printed and
- amigaguide docs! )
-
- LIKES AND DISLIKES
-
- I most liked the modular programming, this will make
- upgrades/updates easy and painless. New modules,
- copy then in the respective drawer(s) (loaders/savers)
- done.
-
- I have to mention the ICONIFY menu option (A. <- keystroke option)
- it worked flawlessly! I am always a fan of this option.
-
- Improvements? I would love to see an MPEG saver! I spoke to
- Markus about this and he said that in the
- event he could get information on it, he
- would give it a try, but thought it was beyond his
- programming ability. After seeing MainActor in action
- I don't think anything is beyond Markus's skill as a
- programmer.
- Sound support is promised in a future version. Which
- will be VERY nice!
- GRASPRT saver also would be nice.
-
-
- COMPARISON TO OTHER SIMILAR PRODUCTS
-
- MainActor is alone in what it does and shines like a bright star!
-
- ASDG's ADPro(tm) is the only package that I've see to come close,
- and we all know how much it costs! I think ASDG should take
- a look at Markus's software! While ADPro(tm) is the best of
- the best, I feel that MainActor ranks up there. I use it to
- do with animation what I use ADPro(tm) to do with image
- files.
-
- BUGS
-
- I had a problem running some animations I converted to FLC format on
- my PC (I need one for work compatibility) which had major morph sequences in
- them. After talking to Markus via email and trying a different FLC player, I
- determined it was the FLC player not the animation.
-
-
- VENDOR SUPPORT
-
- I emailed Markus about the above problem and he responded quickly and
- hammered out some suggestion which worked. Rating: A+. Markus knows his
- software and its limitations and high points!`
-
-
- WARRANTY
-
- Author is not responsible for misuse or damage caused by MainActor.
- (Taken straight from the documentation.)
-
-
- CONCLUSIONS
-
- I have concluded that this product will stay in my Amiga software
- collection as long as it maintains the quality (or better) that it has today.
-
- ***** (5 out of 5 stars!)
-
-
-
- COPYRIGHT NOTICE
-
- Copyright 1994 Keith Christopher. All rights reserved.
- http://tomahawk.welch.jhu.edu/
-
- ---
-
- Daniel Barrett, Moderator, comp.sys.amiga.reviews
- Send reviews to: amiga-reviews-submissions@math.uh.edu
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