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- From: "SYSTEM MANAGER" <manes@vger.nsu.edu>
- Path: menudo.uh.edu
- Organization: Blob Shop Programmers
- Subject: REVIEW: RailRoad Tycoon
- Keywords: game, strategy, simulation
- Distribution: world
- Newsgroups: comp.sys.amiga.reviews
- Followup-To: comp.sys.amiga.games
- Reply-To: "SYSTEM MANAGER" <manes@vger.nsu.edu>
-
- Rail Road Tycoon by MicroProse is yet another in a series of "half-baked"
- ports to the Amiga. The base game, however, is excellent and if you can
- stand bad ports you may want to pick this beast up. It is manual
- copy protected and only runs under 1.3 -- $49.95
-
-
- MicroProse, who has given the Amiga community such greats as GunShip,
- F-15 Strike Eagle and M1 Tank Platoon has once again hired MPS Labs
- in the UK to do their porting. MPS certainly lived up to their
- previous efforts with this software.
-
- Rail Road Tycoon gives you the opportunity to manage a RailRoad
- company in either the old West, Europe or North Eastern United
- States. The game play is similar to that of Sim City. You, as
- the manager of your business must lay track, purchase and schedule
- trains and, if you wish, handle individual train movement. You also
- have other railroads attempting to put you out of business by nasty
- stock dealings as well as by Rate Wars between railroads.
-
- When the game starts you select whether you are a investor, financier,
- mogul or tycoon. You then decide how you want train dispatching handled,
- whether you have a simple or complex economy and how friendly your
- competition is. Your selections determine the overall difficulty
- of the game.
-
- You are given one million dollars to start your railroad with. You
- can get more cash by selling 500,000 dollar bonds at various interest
- rates (depending on the current economic condition). It is best to
- survey the areas in the region of the world you have chosen to play in.
- You want to locate an area that is dense with cities as well as natural
- resources.
-
- After you pick a good starting area you begin to lay track. It is
- important to lay your track carefully. The early trains of the late
- 1860s were not very powerful so any grade over 1.75% will have
- significant impact on the overall speed of your trains. Once you
- have connected one city to another, you need to build a station.
-
- There are five different types of stations: Switching Tower, Depot,
- Station and a Terminal. Each of these stations service the surrounding
- area, with the switching tower serving its own square and with the
- terminal handling up to 5 squares away from the station.
-
- When you build your first station you will also build a engine shop.
- This engine shop will be the manufacturing area for your different
- trains. You can upgrade depots, stations and terminals that you
- might build elsewhere along your track to have engine shops. Later
- in the game you will find this very valuable.
-
- Once you build a station you build your first train. You are
- presented with a little animation of a engine exiting the engine
- shop. You then can add cars to the train and send it on its way.
- You can at each station change the 'consist' which is the list of
- cars your train is to pick up at the various stations along the way.
-
- You continue to build tracks and linking city to city until either you
- run out of funds or the fiscal year ends. You might also consider
- buying treasury stock so that your investors can't fire you, or you
- might purchase stock from one of your competitors.
-
- In one game I had a blast forcing a company out of business by
- taking control of the E&C railroad. I kept taking money from them
- until they could not pay their bills. Finally in a nice gesture I
- sold all of my stock and they went into debt trying to save E&C.
- Needless to say I lost my shirt on the stock, but it was great to
- see this railroad go under!
-
- When the fiscal year ends you get your annual report. This report
- contains your income statement for the year, your balance sheet and
- the stock information. Study the stock information as it will tell
- you a lot. IF you see a stock suddenly rise you might want to
- invest in that railroad, or if you see stock prices fall you might
- want to sell your stock. Your stock holders are conscious of your
- stock decisions!
-
- You play the game for one hundred years, at that time you are
- forced into retirement. If you have done well enough you will
- be given a job ranging from hobo (takes no skill to get that job!) to
- the President of the United States. In my gaming I have only
- been given a job as a Mayor.
-
- The good points:
- - The game is not disk copy protected
- - The game does install on a hard disk
- - Game has decent amount of depth, though some of the newspaper
- news items get a bit repetitious after a time
-
- The bad points:
- - The game advertises that it runs on _all_ Amigas. What it
- doesn't say is that A3000 users must use 1.3! I contacted
- MicroProse on this problem and they simply said "they have
- no plans to correct this" and that they felt that 2.0 was
- not significant because only A3000s currently have it.
-
- On the surface this seems quite reasonable. However, don't
- let MicroProse fool you. RR Tycoon seems to be breaking
- several of the rules published in the RKM. The keyboard
- interface is broken (real slow text entry on a A3000!).
- There is _no_ reason for this program to be written just
- to run under 1.3.
-
- - Graphics are 'ok', not real exciting
- - There seems to be a bug in reloading games, track areas seem
- to disappear though the trains do not de-rail
- - Game will crash in low-memory conditions
-
-
- All in all a great game that suffers from the work of MPS labs.
- If RR Tycoon got a slight face lift I would recommend it to
- everyone. As it is now, you should return it to the store telling
- the store manager that if it doesn't run under 2.0, you don't
- want it.
-
- In my opinion it is important for the game manufactures to understand
- that half-hearted ports that do not run under 1.3 and 2.0 will not
- be accepted by the Amiga community. The only way to get their
- attention is to boycott products that do not perform. RR Tycoon
- is a product that is a perfect example. This is a game with great
- game play and yet it suffers from a crummy programming job. There
- is simply no excuse.
-
- 2.0 is the future of _all_ Amigas--make the software companies
- understand!
-
- +------------------------------------------------------+ /////
- | Mark D. Manes | /////
- | email: manes@vger.nsu.edu | /////
- | phone: (804) 683-2532 | \\\\\/////
- +------------------------------------------------------+ \\\\// Amiga!
- "Ohh say can you C!"
-
-