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- Path: menudo.uh.edu!menudo.uh.edu!usenet
- From: kevin401@houston.relay.ucm.org (Kevin Jackson)
- Newsgroups: comp.sys.amiga.reviews
- Subject: REVIEW: Professional Football Simulation v3.1b
- Followup-To: comp.sys.amiga.games
- Date: 15 Jan 1993 18:07:56 GMT
- Organization: The Amiga Online Review Column - ed. Daniel Barrett
- Lines: 231
- Sender: amiga-reviews@math.uh.edu (comp.sys.amiga.reviews moderator)
- Distribution: world
- Message-ID: <1j6uhsINNp63@menudo.uh.edu>
- Reply-To: kevin401@houston.relay.ucm.org (Kevin Jackson)
- NNTP-Posting-Host: karazm.math.uh.edu
- Keywords: game, sports, simulation, strategy, football, modem, commercial
-
-
- PRODUCT NAME
-
- Professional Football Simulation v3.1b
-
-
- BRIEF DESCRIPTION
-
- Professional Football Simulation ("PFS") is the most complete and
- accurate statistical football game for the Amiga and maybe any other
- personal computer. Version 3.1b is the latest of a seemingly endless number
- of updates to this great football game. As the documentation states,
- Professional Football Simulation started out as "Head Coach" in 1965 on
- large main-frame computer systems and has been continually updated and
- refreshed ever since.
-
-
- DISCLAIMER
-
- I work for the company that markets this great football game, but I
- have been a fan of PFS much longer than my association with MicroSearch. I
- am not involved with the sales nor prosperity of this program on the market,
- and my goals in writing a review of it are merely to make its presence known
- in the market. PFS never seems to be included in the "Which Football Game
- Is The Best?" debates, and my review of PFS contains purely my own personal
- thoughts and feelings about the game. Hopefully, you will accept it as a
- non-biased review, regardless of my connection with the company that
- produces it.
-
-
- AUTHOR/COMPANY INFORMATION
-
- Name: MicroSearch, Inc.
- Address: 9000 U.S. 59, Suite 330
- Houston, Texas 77074
-
- Telephone: (713) 988-2818
- FAX: (713) 995-4994
-
-
- LIST PRICE
-
- $44.95 US dollars
-
-
- SPECIAL HARDWARE AND SOFTWARE REQUIREMENTS
-
- SOFTWARE
-
- Works under Kickstart 1.3 & 2.04. There is an HD install
- program on disk 2 that uses the Commodore "Installer"
- program. Hard drive installation on previous versions of
- PFS has been near to a nightmare but the PFS hard drive
- script utilizing the "Installer" was simply a breeze.
-
- HARDWARE
-
- Requires an Amiga with at least 1MB of RAM and two disk
- drives. The box claims, "Minimum Requirements: Amiga 500,
- 600, 1000, 2000." As far as loading goes, the game worked
- on a one-drive system, but the disk swapping was almost
- unbearable. PFS worked fine on the Amiga 600HD, although
- 1.5MB of RAM is required because of the hard drive buffers
- taking up too much RAM. (Note: The hard drive can be
- disabled in an Amiga 600HD by pressing both mouse buttons
- upon a reset and following the directions on the screen.)
- The box does not claim compatibility with the Amiga 3000 and
- 4000, but the game appeared to work fine on both; however,
- turning off the DATA CACHE and DATA BURST on the 68030 and
- 68040 almost a necessity, or else the game will run entirely
- too fast!
-
- PFS is best when run from a hard drive. The loading is
- almost instantaneous from a hard drive, making the game
- much more enjoyable.
-
-
- COPY PROTECTION
-
- You must enter a word from your manual. Lack of disk-based copy
- protection makes it easy to make a backup of your originals using DiskCopy
- just in case.... The copy protection is annoying, but it's not unbearable.
- I guess MicroSearch has to put something in to at least slow down piracy.
-
-
- MACHINE USED FOR TESTING
-
- Amiga 3000 w/2MB CHIP RAM and 8MB FAST RAM
- Kickstart 37.175 and Workbench 37.67
-
- Amiga 600HD w/2MB CHIP RAM and 4MB FAST RAM
- Kickstart 37.350 and Workbench 37.75
-
- REVIEW
-
- PFS is a very in-depth game and certainly requires a little bit of
- patience before you can get it running smoothly. What the game lacks in
- graphics, it makes up in playability. If you are looking for a football
- game with realistic graphics and fully animated players running around the
- screen, this game is not for you. If you are looking for a football game
- that keeps realistic statistics, plays an extremely accurate game of
- football, and has realistic gameplay, then PFS is the winner.
-
- The game runs on 640x200 16-color screens. The screens and menus
- look very professionally made and are easy to follow. The title screen (and
- the cover of the box) is a very nice looking, 640x200, 16-color, raytraced
- image of two football helmets on the ground of a football field, with the
- goal posts sticking promptly up in the air in the background.
-
- The main menu is basically your "main office" to the game, where
- menu items for "Play a game", "Edit a team", "Edit a playbook", "Edit a game
- plan", "Edit a league", "Read documentation", "League office", "Transfer
- stats", "Make files/disk", and "Process files" appear. These are pretty
- much self-explanatory. I haven't found too many games that let you read the
- instructions to a game right in the game itself. It's still more convenient
- to read the paper instructions, however.
-
- The setup menu lets you alter how your actual game will be played.
- You may have the computer play itself, you can play the computer, or you can
- play against a friend. You also have a feature that I'd like to see in more
- Amiga games -- a modem option to play a game against a person on the other
- side of a phone line. Each team has its own "smart mode", "stats file",
- "gameplan", and "playbook" to keep track of all the specifics of a team.
- Among the things you can alter are natural or artificial turf, rain,
- temperature, wind (direction), snow, injuries, league stats, and even the
- name of the stadium.
-
- The modem option supports Hayes Modems or a null modem cable at
- 2400, 4800, 9600, or 19200 baud. Because of the nature of the game, high
- speed modems did not appear to be a factor at all in the speed of the game.
-
- Graphics consist of the top view of a game field with team colored
- player numbers running around on the screen. The game strongly resembles a
- coach's chalkboard playbook, but animated. When you get down to actual
- gameplaying, you step in as the coach to the team. You decide what plays
- are to take place and what all the players do on a particular play. The
- game comes with a "beginner" and "standard" playbook, for the novice or
- expert football fanatic. Even the beginner playbook can be a mind-blowing
- experience. You can call plays using a mouse, or you a program plays using a
- series of "dot commands" that program how each player performs. I found the
- "dot commands" to be a little over my head, as I consider myself only a
- novice when it comes to football knowledge. Even the beginner playbook can
- be a mind-blowing experience. You can call plays using a mouse or you a
- program plays using a series of "dot commands" that be a little over my
- head, as I consider myself only a novice when it comes to football
- knowledge. Even the beginner playbook lets you choose right/left sweeps,
- right/left dives, draw plays, long bombs, right/left floods, screens,
- halfback passes, sneaks, out-of-bounds passes, right/left rolls, right/left
- reverses, zone passing defenses, three different blitzes, goal, rush,
- prevent, and double coverage defenses, and a multitude of ways to program
- each of these to do exactly what you want it to do. The manual to the
- program details exactly how to do all this and is easy to follow.
-
- The back of the box lists some of the features which are present in
- the game: uses artificial intelligence routines, instant replay, league
- standings, compiles and prints statistics, playbook includes 136 offensive
- and 104 defensive plays, detailed playbook mode for calling thousands of
- plays, create custom plays, exchange playbooks, game plans, and team file
- with opponents, set team rosters and strengths, etc.
-
- Game stats are continually updated; and after the game is over, you
- can view a detailed list of everything that happened on your monitor or have
- the stats printed to a printer. This is another feature I wish more games
- would use. You can even run PREFERENCES directly from PFS so you can change
- your printer settings without having to reset or exit the program.
-
-
- DOCUMENTATION
-
- The half-inch thick documentation comes on nicely printed hole
- punched loose paper ready to be inserted in a binder of your choice.
-
- The documentation is very nicely written and is very easy to follow
- and understand. There is also disk-based documentation that you can read
- directly from the main menu of the program.
-
-
- LIKES AND DISLIKES
-
- I like the fact that the program plays a realistic game of football
- and keeps accurate statistics of the game.
-
- I dislike the fact that every time you want to play a football game,
- regardless of whether you have exited the program or not, the copy
- protection requires you to enter a word from the manual.
-
-
- COMPARISON TO OTHER SIMILAR PRODUCTS
-
- This game is very similar in game play to Tom Landry Strategy
- Football ("TLSF") by Merit Software, doesn't seem to keep track of nearly as
- many statistics. Both games are simple to install on a hard drive (using
- the Commodore Installer utility). TLSF doesn't even come close to the
- playbook versatility of PFS. In TLSF, you are limited to certain selection
- of plays; but in PFS, you can do just about anything you want and even design
- your own plays.
-
-
- BUGS
-
- The game doesn't officially say that it runs on 68030's or 68040's,
- but it does. The game does run a little fast on these machines however,
- which maybe is why they aren't mentioned as being officially supported.
-
-
- VENDOR SUPPORT
-
- Professional Football Simulation has been updated every few months
- for the past 4-5 years. If you send in your registration card, updates will
- be provided for a minimal cost.
-
-
- WARRANTY
-
- Unknown.
-
-
- CONCLUSIONS
-
- If you are a football fanatic or just a football game player, I
- highly recommend Professional Football Simulation. It simply plays the most
- realistic game of football you can get on a computer, and keeps the most
- accurate statistics. This game is really addictive if you like football.
- After playing a game, you may just find yourself playing another game, trying
- some different plays and different strategies. It's fun just experimenting
- with playbooks and seeing how they work on the football field.
-
- I rate this product an 8 out of 10 stars.
-
-
- COPYRIGHT NOTICE
-
- If you have any questions, comments, or just want to write me, I
- can be reached at kevin401@houston.relay.ucm.org.
-
- Copyright 1993 Kevin Jackson. All rights reserved. This review is
- freely distributable, as long as the wording remains intact and unchanged.
-
- ---
-
- Daniel Barrett, Moderator, comp.sys.amiga.reviews
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