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- Path: menudo.uh.edu!usenet
- From: henryn@cpd.tandem.com (Henry Norman)
- Newsgroups: comp.sys.amiga.reviews
- Subject: MINI-REVIEW: Pinball Fantasies AGA
- Followup-To: comp.sys.amiga.games
- Date: 22 Dec 1993 16:18:48 GMT
- Organization: The Amiga Online Review Column - ed. Daniel Barrett
- Lines: 118
- Sender: amiga-reviews@math.uh.edu (comp.sys.amiga.reviews moderator)
- Distribution: world
- Message-ID: <2f9s18$1rt@menudo.uh.edu>
- Reply-To: henryn@cpd.tandem.com (Henry Norman)
- NNTP-Posting-Host: karazm.math.uh.edu
- Keywords: game, arcade, pinball, simulation, AGA, commercial
-
-
- PRODUCT NAME
-
- Pinball Fantasies AGA
-
-
- BRIEF DESCRIPTION
-
- Pinball game simulation. Four different pinball tables.
-
-
- AUTHOR/COMPANY INFORMATION
-
- Name: 21st Century Entertainment, Ltd.
- Address: Westbrook street
- Blueberry, Oxfordshire
- OX11 9QB
- UK
-
- US distributor: Digital Illusions, Inc. ("DI")
-
- LIST PRICE
-
- I paid $40 (US).
-
-
- COPY PROTECTION
-
- Look up a word in the manual. Prompts at startup time.
- Hard disk installable.
-
-
- SPECIAL HARDWARE AND SOFTWARE REQUIREMENTS
-
- AGA graphics. PAL mode (NTSC 1200/4000, boot system with both
- mouse buttons depressed, select PAL, continue boot).
-
- Pinball runs on NTSC, but important parts of playfield are not seen.
-
- [MODERATOR'S NOTE: Previous reviews of the non-AGA version
- have not mentioned any problems with NTSC vs. PAL. I
- suspect that either Mr. Norman purchased a PAL version of
- the game, or the AGA version has different requirements than
- the non-AGA version. - Dan]
-
-
- MINI-REVIEW
-
- I bought Pinball Fantasies for my son's Christmas pleasures (yeah,
- right!). Since he's away skiing for a few days, I installed the game and
- took it for a spin.... Wow! *Now* I know why I upgraded to AGA! If you
- haven't yet seen this game, check it out! It is your classical "Williams"
- type pinball setup, with a playfield about three screens high (with
- absolutely smooth scrolling), offering four different "machine layouts" (DI
- calls them "tables"). They have the typical pinball gizmos, with bumpers,
- bounce areas, buttons to hit, flippers, all *very well* done. The really
- slick thing with this game, nice graphics aside, is the uncanny realism the
- authors (a bunch of Swedish programmers) have achieved in ball action:
- you're there! It is absolutely amazing (to me) to play this kind of
- pinball! This game should have some "addiction" government warning label on
- it.... Ask your C= dealer if you can check it out on their A4000 demo
- machine. Get this game. (No, I'm in no way affiliated with Digital
- Illusions. I'm just excited that in the midst of an avalanche of substandard
- games, here's a *real gem*!)
-
- For some reason, DI "front-ended" the game proper with a module that
- attempts to stop unpaid-for copies of the game to start circulating ("yeah,
- right" again): you have to look up keywords from the manual and answer a
- question properly before you can begin shooting for those million point
- bonuses. This sucks. Especially considering that one only has to copy a
- few pages from the manual to be in business anyway (it is made thicker by
- making it a four-language manual :). But then I realized that this scheme
- forced me to read something from the manual every time I start Pinball...
- maybe it's not such a bad idea after all?
-
- Pinball is following the AmigaDOS rules, and behaves well. Even
- though it takes over the machine completely, it gives everything back in
- order when it's done, and returns gracefully to AmigaDOS (as some put it, "it
- multitasks well". IMHO, multitasking has nothing to do with it: it is a
- simple matter of coding the darn thing properly).
-
- I don't know if it is true for all Pinball Fantasies boxes sold, but
- the copy I picked up (at HT Electronics, Sunnyvale) didn't work right at
- first... a substantial portion of the playfield wouldn't show on the
- screen. No clue in the manual... When I saw all the Swedish names in the
- list of game contributors, I figured maybe this should run on a PAL machine
- to work right? So I booted my A4000 as a PAL machine, and lo and behold:
- the game came up with *all* of the playfield displayed (and with better
- vertical resolution!). It runs "semi-OK" in NTSC, but on my A4000 the
- crucial lower portion of the playfield is hidden (including most of the
- lower flippers), so it's hard to control the ball action -- the extra hassle
- of PAL booting is well worth it!
-
- My only complaint is the sound effects: the vendor could have spent
- some more time and effort (MHO) on the noises emitted from a real pinball
- table. As it is, only some of the actions the ball experiences have audio
- (I really miss that metallic rolling sound of the ball, especially when it
- runs up and down these steel railings... Oh well!). This flaw is "hidden"
- in a cacaphony of "game music" (which can be toggled off by hitting M).
- However, the super realistic ball simulation more than adequately makes up
- for this: it is truly amazing! If this is only a forerunner of AGA
- productions coming out the pipeline, it's going to be expensive for me...
- (HaHaOS :)).
-
- As Beavis and Butthead would have put it: "hehehe, dude, this game
- is cool... yeah, it kicks a**! hehehehe, pinball rules!"
-
- Merry Christmas to y'all!
-
- Henry Norman
-
- ---
-
- Daniel Barrett, Moderator, comp.sys.amiga.reviews
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