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- Path: menudo.uh.edu!usenet
- From: keithc@library.welch.jhu.edu (Keith Christopher)
- Newsgroups: comp.sys.amiga.reviews
- Subject: REVIEW: MegaBall AGA
- Followup-To: comp.sys.amiga.games
- Date: 3 Jan 1994 18:36:09 GMT
- Organization: The Amiga Online Review Column - ed. Daniel Barrett
- Lines: 198
- Sender: amiga-reviews@math.uh.edu (comp.sys.amiga.reviews moderator)
- Distribution: world
- Message-ID: <2g9oip$8jn@menudo.uh.edu>
- Reply-To: keithc@library.welch.jhu.edu (Keith Christopher)
- NNTP-Posting-Host: karazm.math.uh.edu
- Keywords: game, arcade, brickout, Arkanoid, shareware
-
-
- PRODUCT NAME
-
- MegaBall AGA
-
-
- BRIEF DESCRIPTION
-
- MegaBall AGA is a game like Arkanoid or Brickout: using a paddle
- and a bouncing ball, you clear away rows of bricks. The game has splendid
- graphics on an AGA Amiga.
-
-
- AUTHOR/COMPANY INFORMATION
-
- Name: Ed Mackey
- Address: PO Box 475
- Wayne, PA 19087
- USA
-
- Telephone: not given
- FAX: not given
-
- E-mail: mackey@bix.com
-
-
- SHAREWARE FEE
-
- $15.00 (US) gets you the registered version of the game plus a
- board editor. An additional $5.00 gets you a music disk.
-
-
- SPECIAL HARDWARE AND SOFTWARE REQUIREMENTS
-
- HARDWARE
-
- Requires a mouse.
-
- Megaball AGA does not require any special hardware because
- its default mode is 640X400 in 16 colors. If the machine is
- an AGA machine however, it will default to 640X480 256color.
-
- MegaBall does not require a hard drive.
-
- It worked fine on my A4000 !
-
-
- SOFTWARE
-
- None.
-
- Will work under all AmigaDOS versions 1.3 or greater.
- It worked fine under AmigaDOS 3.0.
-
-
- COPY PROTECTION
-
- None.
-
- Megaball is hard drive installable and does not require the
- original disk.
-
-
- MACHINE USED FOR TESTING
-
- A4000 (AGA graphics)
- 4MB Fast RAM, 2MB Chip RAM
- Workbench 3.0
-
-
- INSTALLATION
-
- After obtaining the demo version of the game from an ftp site, I
- unpacked it onto my hard drive. The icons are AmigaDOS 2.0-ish and look
- nice. This game ranks among the easiest I have installed on my hard drive.
-
- The installation of MegaBall AGA is a simple as they come. Just
- drag and drop! Once the game is installed, you'll see that there are two
- graphics modules. If you have an AGA Amiga, you can remove the non-AGA
- module, and vice-versa.
-
- NOTE: if you leave both graphics libraries in the drawer you can
- tell if one is running in AGA mode by looking at the title screen. If it
- says "MegaBall AGA", then the game is in is AGA mode; if just MegaBall, then
- it is in ECS (old chip set) mode.
-
- After installing from the floppy (or just unarchiving it to hard
- disk), all users should copy the fonts to the FONTS: drawer. AmigaDOS 2.x
- and 1.x users need to copy some libraries to the LIBS: drawer.
-
-
- REVIEW
-
- Needless to say after installing on my AGA machine I was eager to see
- the game up and running. I double clicked the MegaBall icon and was off!
- You are first greeted with a title screen that has pretty good sound in the
- background. It displays some options like SHIFT-Q to exit and '2' for a two
- player game. It also displays all the falling "icons" you can grab while
- playing that will do things during the game: "Diet", which shortens your
- "paddle", "+1" which gives one an extra life, etc. I should have spent more
- time here because I failed to notice a "Kill" icon. After hitting a block, I
- managed to catch one of these and lose a life.
-
- For those who haven't figured it out by now, MegaBall AGA is an
- Arkanoid-type game. However, the sound and graphics are much better than
- those of Amiga Arkanoid, and the registered version contains a board editor
- to create your own boards!
-
- This game multitasks very well! I was downloading about 3MB worth of
- ftp'd files while playing and still achieved 1650 cps with my 14.4Kbaud
- modem. I noticed an interesting feature while doing this, however. While
- finding no mention of it in the documentation, I was in the process of
- chasing down a single block when the download I was also doing finished.
- Well Term3.4(tm) jumped to the foreground and MegaBall AGA dropped out of
- site along with my jaw. Well I thought, I'll have to start screen 5 all over
- again. NOT SO! After shutting Term3.4 (TM) down, I flipped through the
- screens... and lo and behold, when the MegaBall AGA screen came to front, it
- was paused! Upon entering the screen again, the game resumed right away,
- but hey, I'm not complaining!
-
- A couple of nice features include:
-
- o Typing "B" during play pauses the game and causes it to drop
- behind all other screens.
-
- o SHIFT-Q kills all lives and takes one back to the highscore
- and title screens. Another SHIFT-Q exits. A cute voice
- thanks you for "using the self destruct mode" when hitting
- SHIFT-Q during play.
-
- o The game can be modified using icon tooltypes, and this
- feature is clearly covered in the AmigaGuide-format
- documentation.
-
- The game is loads of fun if you enjoy a "blockout" type game to test
- your reflexes. All in all, I really enjoy MegaBall AGA. If you have an AGA
- machine, I do suggest you at least get the demo version to check it out.
- You'll be back for more.
-
-
- DOCUMENTATION
-
- Documentation is in AmigaGuide format. It covers everything one
- would need to know.
-
-
- LIKES AND DISLIKES
-
- I think I most like the graphics. They are smooth and look awesome
- on my AGA machine! The sound support is also excellent and modifiable.
-
- I don't think there was any part I disliked; however, I would like
- to see an "iconify" option. (But then, I think it's necessary in almost all
- software!)
-
-
- COMPARISON TO OTHER SIMILAR PRODUCTS
-
- In comparison to Arkanoid II (PC) I have to go with MegaBall AGA.
- The graphics and sound are MUCH MUCH better. While play style is much the
- same, in my opinion, MegaBall AGA performed much smoother.
-
-
- BUGS
-
- There were no bugs I could find. The game ran even if I didn't have
- the Megaball.font in FONTS:!
-
-
- VENDOR SUPPORT
-
- I have had no need for this.
-
-
- WARRANTY
-
- I saw no mention of a warranty.
-
-
- CONCLUSIONS
-
- This is definitely an excellent product, and I hope to see more games
- from Ed Mackey.
-
- MY RATING: **** (4 out of 5 stars)
-
-
- COPYRIGHT NOTICE
-
- Copyright 1994 Keith Christopher. All rights reserved.
-
- ---
-
- Daniel Barrett, Moderator, comp.sys.amiga.reviews
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