home *** CD-ROM | disk | FTP | other *** search
- From: Don Rhode <rohde@adcalc.fnal.gov>
- Organization: The Amiga Online Review Column - ed. Jason L. Tibbitts III
- Subject: REVIEW: Heimdall
- Keywords: game, adventure, graphic, commercial
- Path: karazm.math.uh.edu!amiga-reviews
- Distribution: world
- Newsgroups: comp.sys.amiga.reviews
- Followup-To: comp.sys.amiga.games
- Reply-To: Don Rhode <rohde@adcalc.fnal.gov>
-
- In the beginning, Odin the All Father created Man in his own image (but
- smaller), and then created the Earth for them to live on. At first the
- Gods and Man got on famously, but as time passed the Gods got bored with
- Man and left him to his own devices.....
-
- Now the Age of Ragnarok and Gotterdamerung are upon the Earth - basically
- your average 10th century Norweigan was a morose bloke, and believed that
- everything was doomed from Day One, and that the final great battle between
- the Gods and the Beasts is about to begin and the Earth destroyed (my oh my
- that must have cheered up those long Nordic nights - `Don't moan Eirik, we
- could all be dead tomorrow'
-
- Each of the Gods, Odin, Thor and Frey have a weapon which has magical powers;
- Odin has a Sword, Thor a Hammer and Frey a Spear. Unfortunatley for the Gods,
- the God of Evil, Loki has got them all a bit squiffy at a banquet, stolen the
- weapons and cast them down to Earth......
-
- Why don't they go and get them? I here you cry, well I was just coming to that
- bit. You see the Gods aren't permitted to walk the Earth during Ragnarok
- without loosing their powers.
-
- How are they going to save the World? Well Thor knocks up a quick storm (which
- was his speciality) and a lightning bolt hits a small Norweigan village, where
- a young woman wakes up next morning nine months pregnant ... no doubt with all
- the ensuing problems!!!!!!!!!!!
-
- All this is portrayed in some superbly drawn and coloured animations, very
- much in the `Asterix' or Don Bluth style - big beards and feet!!!! Great
- music and speech complement it perfectly. Perhaps a Scandinavian can tell us
- what is actually said? (Me thinks its a pisstake personally).
-
- This is where you join the game, you are Heimdall, who is destined to
- find the God's weapons so that they can fight the Beasts. (Although to
- what end I'm not sure since they are destined to loose according to
- Norse legend), your first task is to see just how charismatic you are -
- by the traditional Viking method of going down to the local bar, and
- trying to free a girl who has been pinned to a board by her hair....
- did I mention the axes? Oh sorry, by throwing axes in her direction -
- without hitting!!!! Oh yeah, and that Norweigan beer is strong
- stuff!!!!!! All this is attended by riotous scenes of drunken Vikings
- leaping around in the background.....
-
- Having successfully avoided turning the girl into puree, your next task is
- to run around a muddy field, chasing a greased pig (what a bundle of laughs
- these people were!!!!!!). Some mouthwatering animation here as you end up
- looking a complete asshole at regular intervals.
-
- Finally its that Ancient Norse pasttime of leaping aboard longboats,
- massacring the crew and getting the gold ... all good clean fun....
-
- `What a game I hear you cry', and most people would be happy with that, after
- all for once the words `cartoon animation' are true. BUT Core have even more
- after all that. Heimdall's task is to search the World for the Gods' weapons,
- so its out with the RPG side......
-
- Depending on how well you did in the previous three sessions you get a crew
- to accompany you on your suicidal task. The better you did at greased pig
- catching and the less girls you axed, the more crew and better crew you
- are offered. The crew members all have different occupations such as
- navigators, warriors and magicians.
-
- Then you set off across a beautifully drawn map, Indiana Jones fashion to one
- of the many islands that await...... There are three maps in all, each with
- twenty or so islands dotted across it - plus the de rigeur seamonster and
- whirlpool.
-
- Arriving on the island, your team of three go walkabout in an isometrically
- displayed world - like `The Immortal' from EA, but much better drawn. The
- animation is again stunning, flames flicker, cloaks swish, monsters do
- monstery things, the scrolling SMMOOOOOOTTTTHHHH, and the sound effects are
- certainly atmospheric. Dodging traps and flicking switches you progress....
-
- Whenever you encounter a denizen of the island, another view flicks up. This
- time similar to Dungeon Master and Captive. There is no movement in this view,
- but to make up for it the graphics would have FTL gibbering. Cue some great
- hacking, slaying, spell casting and general meyhem - LOVELY!!!! All with
- digitised screams and gurgles.
-
- Objects are manipulated, spells cast and conversations held in a menu driven
- point 'n click RPG interface. Simple to use - no problems at all, this
- section is quite the simplest I have ever used, some of the dedicated D & D
- style games could take a good look at Heimdall.
-
- Well, to summarise - Heimdall is BIG, BEAUTIFUL and HARD!!!!! It uses both
- the mouse and the joystick and the keyboard - but each one is simple and
- logical. This is game that proves the Amiga is still THE games machine, show
- it to PC owners and watch them dribble......
-
- Graphics : 9 1/2 : The apogee of computer art.
- Sound : 8 : Fantastic scores and fx.
- Ease of Use : 9 : You can use a mouse can't you?
- Challenge : 9 : You'll be playing this until Ragnarok!!!!!
-
- Overall : 9 1/2 : THE GAME OF 1991.
-
- HEIMDALL from Core Designs. 34.99 Pounds, 5 Disks. Copy protected. Manual
- protection. Not HD Installable. Contents: Disks, manual, world maps
- and registration card. AmigaDOS 2.0 version due any day now. Needs
- 1 Mb+ more than 1 drive suggested, uses up to 3.
-
- ------------------------------
-
- Don Rohde
- ROHDE@FNALAD.BITNET
- ROHDE@ADCALC.FNAL.GOV
-