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- Path: menudo.uh.edu!menudo.uh.edu!usenet
- From: jgrimm@ws022.torreypinesca.ncr.com (Jeffrey Grimmett)
- Newsgroups: comp.sys.amiga.reviews
- Subject: REVIEW: Civilization
- Followup-To: comp.sys.amiga.games
- Date: 17 Dec 1992 15:33:17 GMT
- Organization: The Amiga Online Review Column - ed. Daniel Barrett
- Lines: 202
- Sender: amiga-reviews@math.uh.edu (comp.sys.amiga.reviews moderator)
- Distribution: world
- Message-ID: <1gq6jtINNd03@menudo.uh.edu>
- Reply-To: jgrimm@ws022.torreypinesca.ncr.com (Jeffrey Grimmett)
- NNTP-Posting-Host: karazm.math.uh.edu
- Keywords: game, simulation, conquest, strategy, commercial
-
-
- PRODUCT NAME
-
- Civilization
-
-
- BRIEF DESCRIPTION
-
- Civilization is a simulation game that should satisfy the cravings
- of the power-hungry. In it, you command the resources and people of an
- entire civilization. You guide the development of cities, the direction of
- research, diplomatic ties with other civilizations, and, (oh, joy!) the
- military forces of your people. The object is to be the most civilized
- society on the planet at the end of a preset amount of time.
-
-
- AUTHOR/COMPANY INFORMATION
-
- Name: MicroProse Software
- Address: 180 Lakefront Drive
- Hunt Valley, MD 21030
- USA
-
- Telephone: (301) 771-1151
-
-
- LIST PRICE
-
- $59.95 (US dollars)
-
-
- SPECIAL HARDWARE AND SOFTWARE REQUIREMENTS
-
- Runs on 68000 and 68030 Amigas under AmigaDOS 1.3 and 2.0. Some
- installation problems under 2.0 -- see "INSTALLATION" below.
-
-
- COPY PROTECTION
-
- "Look up the word in the manual" protection.
-
- Hard drive installable.
-
- See more information under "INSTALLATION" below.
-
-
- MACHINE USED FOR TESTING
-
- Amiga 3000/16, 105 MB hard drive, 4 MB FAST RAM, 2 MB CHIP RAM,
- AmigaDOS 2.0x.
-
-
- INSTALLATION
-
- Civilization is easy to install -- if you use AmigaDOS 1.3.
- Otherwise, it is a bear. While it is hard drive installable, the
- installation software does not quite understand the new method of naming
- partitions under AmigaDOS 2.0+, and as a result you may have difficulties if
- you have non-standard partition names, as I do.
-
- Fortunately, I had similar problems with Railroad Tycoon not
- recognizing my GAMES: partition a while back, so by now I had renamed it to
- DH1:. This got around 1 problem, but because of the large number of
- partitions and logical assignments I had made, DH1: did not show up on the
- list of available devices. No matter what I tried, Civilization tried to
- install itself into PIPE:. Amusing ONLY the first time.
-
- After copying the contents of the 6 game disks into the proper
- places, I started it up. Well, yet another problem. All six disk names had
- to be Assigned to the game directory on the hard drive. I added lines to
- the User-Startup file and rebooted... and it worked! Off to pillage!
-
- So far, the best overall installation program is still DiskMaster
- (grin).
-
-
- STARTING UP
-
- Uh, not so fast. Which is exactly what happens. When Civilization
- is first started, it gives you a list of choices on how to start the game.
- Among other options, you can create a random world, load a saved game, or
- start a new game on Planet Earth. Most folks are going to jump right into
- the random game (well, I always do!), which presents a slightly cheesy intro
- sequence as it generates a new world. This DOES take quite a long time!
- Around 10 minutes on my 16 MHz 030, heaven knows how long it would take on a
- slower machine. Once this task is complete, you can choose your
- civilization, your leader's name, and the number of computer opponents.
- Also, at this point you can choose your level of play. I recommend the
- lowest possible until you get used to it :-)
-
-
- OK, CAN WE GO OUT AND PILLAGE *NOW*?
-
- Sure! OK, well, it probably wouldn't be prudent to start pillaging
- right away, as all you start out with is one (or two) settlers (the Civil
- Engineers) and the yen to settle down. Finding a good place to establish a
- city is important, as the better sites support themselves better later on in
- the game.
-
- You start with few skills, so one of the first things to do is to
- (a) defend your city and (b) get started on research for bigger and better
- things. Your armed forces, for instance, rely on different factors (bronze,
- ironworking, etc) to become more effective. Military improvements are
- handled the same way as domestic ones are.
-
- Domestic improvements take many forms. One of the earliest is the
- granary, so you can store surplus food. You'll need it. You can also divert
- resources into building "wonders" like the Pharos Lighthouse. Each Wonder
- has different effects on yourself or your rivals.
-
- There are dozens of things to keep an eye on. For instance, you can
- be all-powerful militarily but have the most unruly population possible.
- Balance is important, especially in later stages as your government
- progresses from Despotism to Democracy.
-
- Like it or not, meeting other civilizations is inevitable. You have
- a few options, fairly obvious. You can diplomatically handle them, or sic
- your goons on them and (yes!) pillage! However, your enemies may have
- friends who might want to speak to you about your, um, demeanor.
-
- All through this, you still continue growing. When it is time, you
- can build more settlers to go out and establish new cities and roads to
- connect it all. Roads are very important for getting supplies and armies
- from point a to point b. Additionally, a strong shipping and naval presence
- gives you that much more flexibility.
-
-
- SAVE THE PLANET!
-
- Notice I haven't mentioned copy protection? Well, during the first
- 50 turns of the game, you are not bothered with such things. However, at the
- end of turn 50, you are required to do a fairly cumbersome
- look-it-up-in-the-manual exercise. This would not be so bad, but you also
- cannot save a game until then, either. However, this is the only time you
- have to look something up (other than reference), so I guess it isn't as bad
- as some I've encountered.
-
-
- BUGS (what? More bugs?!)
-
- Yep, more bugs. At least on my 3000, Civilization has a tendency to
- lock up solid when listing out possible improvements for a city. Other bugs
- took the game out at seemingly random times. However, it could hardly be
- random, as IF I saved a game before a crash, and resumed, the crash would
- occur at the same exact place. I found no pattern to this, so my best
- advice would be to hope that the scenario you choose will last out the full
- 2000 or so turns it is supposed to.
-
- Additionally, a semi-random bug at times would trash the display,
- although not enough to stop play.
-
-
- MANUAL
-
- As with the majority of past MicroProse offerings, the manual is
- more than thorough, and contains a full reference on all factors involved in
- the game. I wish the folks that put the manual together had written the
- software :-)
-
- Along with the manual, the game itself offers a form of hypertext
- Civilopedia that is actually quite good. Any game elements I needed help
- with could be found in the online documentation. Nice!
-
-
- FINAL IMPRESSIONS, CAVEATS, ETC.
-
- First of all, I want to state up front that not everyone is likely to
- suffer the same deadly crashes I did. I've noticed that a lot of
- applications that refuse to function well on my 3000 work very well on my
- 2500, and both with the same operating system. I only wish I could have
- tested it on my 2500, but as Civilization does not multitask well, I
- couldn't (the A2500 is a BBS machine).
-
- That being said... if you're into this kind of game, if you liked
- Railroad Tychoon and Sim City, you're bound to like Civilization. If you've
- spent cumulative days in front of Sim City, and still go back for more, this
- game is a must-have.
-
- If, however, you are the type of gamer accustomed to the raw fury of
- BLAZEMONGER and are just merely curious about Civilization, I'd suggest you
- spend your money on something else, as it won't really be worth the price to
- you.
-
- I personally am very happy with this game, when and if it actually
- works. The frustration factor is overly elevated, however, because of the
- many bugs in this program. I certainly hope MicroProse gets their collective
- act together before too long, as this is just ridiculous!
-
- ###############@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@***********************
- Jeff Grimmett [SuperBitMap BBS] @ fido!1:202/1401.0 [619-460-7290]
- jeff_grimmett@f1401.n202.z1.fidonet.org @ jgrimm@TorreyPinesCA.ncr.com
- The opinions expressed in this message are thoughtful, reasoned, and logical.
- It goes without saying that they are not those of my employer.
- *******************************************************************************
- ---
-
- Daniel Barrett, Moderator, comp.sys.amiga.reviews
- Send reviews to: amiga-reviews-submissions@math.uh.edu
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-