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- Path: menudo.uh.edu!usenet
- From: thp@essex.ac.uk (T H Pineapple)
- Newsgroups: comp.sys.amiga.reviews
- Subject: REVIEW: Amiga CDTV
- Followup-To: comp.sys.amiga.hardware
- Date: 28 Jun 1993 15:33:24 GMT
- Organization: The Amiga Online Review Column - ed. Daniel Barrett
- Lines: 701
- Sender: amiga-reviews@math.uh.edu (comp.sys.amiga.reviews moderator)
- Distribution: world
- Message-ID: <20n304$s8p@menudo.uh.edu>
- Reply-To: thp@essex.ac.uk (T H Pineapple)
- NNTP-Posting-Host: karazm.math.uh.edu
- Keywords: hardware, system, CDTV, CD-ROM, CD, commercial
-
-
- PRODUCT NAME
-
- Commodore Dynamic Total Vision.
-
- Now known as Amiga CDTV since a remarketing strategy, and "You
- what?" by most non-Amiga followers.
-
-
- BRIEF DESCRIPTION
-
- #include <Design/Hardware/Software/Audio/Documentation/Expansion/Uses.h>
-
- Erm... er... Audio CD and interactive software player based around
- Amiga 500 engine with CD-ROM drive and cut-down I/O peripherals, which can be
- added on via the usual Amiga expansion sockets? Read on.
-
- Since the CDTV first appeared on the market in August 1991, there's
- been much confusion -- from the public, Amiga users, the magazines and
- Commodore's marketing team themselves -- over what the machine actually
- capable of, and which markets it is aimed at. So, to put the record
- straight, it's time to give a full breakdown of the CDTV, as I don't think
- anyone else has done so yet. Tsk.
-
-
- KEEP IN MIND THAT...
-
- The author has moved to the CDTV from an A500 <0.5 meg Chip RAM, 1.5
- meg Fast RAM, 2 drives>, a Technics stack, a desire to own a 'Pizza box'
- machine, and a break-in... so the move was obvious. AGA, Kickstart 3, and
- ARexx won't get much of a mention. The author is also aware of sarcasm and
- irony.
-
-
- COMPANY INFORMATION
-
- Name: Commodore Business Machines, Inc.
- Address: 1200 Wilson Drive
- West Chester, PA 19380
- USA
-
- Name: Commodore Business Machines UK Ltd.
- Address: Commodore House
- The Switchback
- Gardner Road
- Maidenhead, Berks Sl6 7XA
- England
-
- [Commodore has other offices in other countries as well.]
-
-
- LIST PRICE
-
- Variable, due to different peripheral and software bundles at a range
- of prices. Currently <June 1993> in the UK, it varies from approximately 250
- pounds for the standalone machine <Main box, Disk caddy + Tutorial CD, remote
- control> up to approximately 450 pounds <same as above, plus keyboard,
- mouse, external floppy drive, Lemmings disc, Fred Fish disc, possibly
- more>. Shop around, since the prices are being slashed each month, with
- better and better value for the buyer. Everyone's waiting for the new
- Commodore CD-based console, so stores are clearing stock of CDTVs.
-
-
- OBTAINING THE MACHINE
-
- I ordered the CDTV Multimedia package from Hobbyte <UK Mailorder
- firm> in mid-February of this year, and after a couple of days of waiting, it
- arrived, after a few calls explaining that the shop had to wait for another
- Multimedia pack to come in. The bundle as ordered consisted of:
-
- <Standard 'vanilla' CDTV pack>
-
- Amiga CDTV main box <Black>
- Remote Control <Black> plus batteries.
- CD Caddy <Black> with Tutorial CD
- Cables <Black> to hook it all together.
- Hookup booklet
-
- And: <'Basic Multimedia' pack>
-
- Wired Mouse <Black>
- Keyboard <Black. Quelle surprise>
- External Drive <Give you 3 guesses...>
- AmigaDOS 1.3 System disks and documentation
-
- Since then, I've borrowed <On very long-term ;-> a RocTec external
- floppy drive <Not black. Sobs> with slight personality problems, and that's
- the complete system under review, apart from the colour portable TV I use as
- a monitor.
-
- Nowadays, the CDTV is best obtained by mail-order, as few computer
- shops <'Box shifters'> stock the machine due to lack of large-scale demand.
- And so, it is rare to get 'hands-on' play-testing or demonstrations in shops,
- resulting in public confusion and scepticism, leaving us right back with lack
- of large-scale demand. Great.
-
-
- HARDWARE
-
- The CDTV main box is of similar dimensions as any standard Hi-Fi
- 'separate' component: 430mm <Width> x 330mm <Depth> x 95mm <Total Height>.
- It is completely black, with 15mm high cylindrical silver feet: very gothic
- and stylish.
-
- On the front, you've got <From left to right>: Main power switch with
- 6.5mm stereo headphone jack, the CD caddy slot with eject button and power
- indicator <And high-pass audio filter ;-> and CD active indicators in green
- and yellow, to the left and right of the CD slot, respectively.
-
- Then the indicator panel with the headphone volume level <Graduated
- scale>, CD track number, and realtime clock display both in cyan, and a 'CD'
- video indicator, and finally, the CD audio controls along with a soft-reset
- switch and a CD/TV video switch.
-
- A trapdoor under the indicator panel reveals a credit-card slot to
- allow the use of RAMcards for saving 'data from applications'. <High Score
- tables, in other words>. The options are 64K and 256K. I've yet to see them
- on sale. A PCMCIA slot would have been far more useful, especially for
- memory expansion.
-
- The entire design is very swish, and would sit nicely at the base of
- a Technics or Denon Hi-Fi stack. 'Cool' is an understatement. It's
- gorgeous. Probably the best-looking Amiga machine yet.
-
- Along the back, there's the usual Amiga ports: external floppy
- drive, serial, parallel, RGB out, and audio left/right. Because the machine
- was designed to sit next to the household VCR, there are appropriate RF
- connectors below the RGB socket, according to country of retail. In the UK,
- we get RF in, RF out and Composite Video out. In the States, you get
- S-Video instead of RF in. The Euromachine gets a SCART socket. The RF
- modulator is thus inside the machine, as is the power transformer. The
- socket is a standard 'kettle' connection with a mains plug at the other end
- of the lead. There's a fan in the back, which sucks air through the machine
- from the vents on the top and sides. There's a lot of machinery in the box
- <Amiga 500 and CD player in the space of a normal CD player>, so it needs
- whatever cooling it can get.
-
- The keyboard socket is a weird miniature DIN configuration, as is the
- wired mouse socket. No joystick ports -- a major design screwup. However,
- there's a pair of MIDI connections <In/Out> and a removable plate labelled
- 'Expansion', which can have a SCSI interface <Commodore's own or a third
- party widget> installed for adding extra storage. There's an internal
- genlock available as well. Good, eh?
-
- The remote control acts as mouse and joystick, and has buttons for
- the digits 0 to 9, ENTER, ESCAPE, GENLOCK, CD/TV, JOY/MOUSE. The additional
- buttons REW, PLAY/PAUSE, FF, STOP are mainly for audio CDs. Finally, there
- are headphone volume controls, a power switch, a joypad, and buttons A and B
- for selection, like most console keypads have. Normally, the remote is in
- "MOUSE mode," where the joypad controls mouse movement <with autorepeat>, A
- and B act as Left and Right mouse buttons respectively, CD/TV switches the
- video output between the CDTV's own output and what's coming in via the RF
- input <same as pressing the CD/TV switch on the main box>, and GENLOCK
- overlays the CDTV output onto the RF input if you've got the internal
- genlock. The CD and volume controls have the same priority as the controls
- on the main box.
-
- If you switch the machine off from the handset, you have to switch it
- back on from the handset. The main power switch is likewise. Same system as
- my Technics receiver used to have. Notice that Hi-Fi analogy again.
-
- When in Joystick mode, the only active controls on the remote are the
- joypad and the A and B buttons. Problem is, they're very unresponsive, with
- no microswitches, and have an extremely unreliable action when playing.
- Apart from low-movement games like Lotus Turbo 2, where accurate left /
- right / up / down / fire action isn't needed, they're complete and utter
- crap. Don't even think about playing Llamatron, Gods, or anything needing
- fast response.
-
- Commodore's answer to this is the 'Brickette', which costs around 45
- pounds and plugs into the mouse socket. It gives a trailing lead with 2
- standard joystick/mouse sockets at the end, and the intelligence to recognize
- which method of input is being used. Because it sits on the mouse port, you
- have to buy a new standard mouse to go with it.
-
- There's a third-party solution which relies on internal fitting,
- designed by Almathera <Producers of CDPD, Fractal Universe etc.> and sold by
- GoldTech, called CD-Joy, which does the same thing and doesn't take up the
- mouse port <according to Jolyon Ralph at Almathera, who designed it>, and
- sells for about 25 pounds. I've yet to test either of these <some of us
- don't have jobs or spare cash floating around>, but I've got to upgrade
- soon. As usual with Commodore vs. Third Parties, you must weigh losing your
- warranty against better hardware performance. C'est la vie.
-
- The keyboard? Black, virtually identical to the A2000 keyboard, with
- a 50" partly coiled cable, and a nice key action. A massive improvement on
- the somewhat 'dead' feel to the A500 keyboard, with a 3-position angle
- adjust. Oddly, there are two blank keys that have no function and are
- documented in an accompanying leaflet as 'not having any function'. Only
- with Commodore. ;->
-
- The wired mouse <black> is the next generation from the old
- A500/A2000 mouse, having a curved back <like a Naksha, but the CBM mouse is
- curved along its length and around the back end> and large buttons that are
- flush with the back of the mouse. The buttons are sized in a 60:40
- <Left:Right> ratio, very comfortable to use with Intuition, but unfortunately
- not microswitched.
-
- The external drive <black: what did you expect?> is larger than the
- average third-party external drive, has a yellow 'in use' LED to match the CD
- drive and the 'CD-video out' indicators <nice touch>, but for some insane
- reason, doesn't have a pass-through port. And there are few drives that
- match it either in styling or colour. Tsk!
-
- As for the operating system, it's based on Kickstart 1.3, with the 1
- meg ECS Agnus, the standard Denise, and 1 meg of Chip RAM onboard. The
- processor is a 7MHz 68000. This version of AmigaDOS has been around long
- enough that everyone should know what it's about, so I don't need to
- reiterate previous reviews, which should come as a relief. It has all those
- classic OS bugs you love to hate.
-
- There's a realtime clock, displayed at all times, as witness the
- display panel description, but it isn't battery-backed. The machine has
- private RAM for internal Preferences settings. This means that whenever you
- unplug the main unit, you have to reset the clock. Oh joy. External
- preferences are no problem, as the machine uses the standard 1.3
- DEVS:system-configuration file when booting from floppy or hard disk.
-
-
- DOCUMENTATION
-
- The 'Hookup' manual is just that. A page of 'Contents of the box',
- two pages of 'Plug the leads in here, here and here', and you're left booting
- the Welcome disk as the manual switches language. The 'Multimedia' pack
- ships with Workbench 1.3, so I got the Workbench boot disk, the Workbench
- Extras disk and The Very First, which is the Workbench tutorial disk.
-
- There is no copy of the AmigaBasic manual, nor the equivalent of the
- A500 Manual <which documents Workbench usage as well as a lot of VERY useful
- schematics, ANSI escape codes and pinout diagrams>. Just the Enhancer
- Software manual.
-
- Maybe the others had been forgotten when packing all the bits into
- the 3x2x2 foot box the machine came in - I wasn't fussed. I've still got all
- my old A500 manuals which weren't nicked with the machine, and rarely need to
- refer to them nowadays. Besides, I'd used 1.3 <almost exclusively from the
- shell> for nearly 2 years; so once I'd run through the Welcome CD a couple of
- times, I skimmed through the Workbench disks to see if anything had changed.
- Nothing had, so I reached for my old all-singing-all-dancing system disk and
- booted up.
-
- Lack of documentation is no problem for an old<ish> hand like myself,
- but I don't know how 'Joe Punter' would manage.
-
-
- THE WELCOME DISK
-
- Booting the Welcome disk gives a couple of title screens, a extremely
- average soundtrack module whilst loading, and the main menu, offering a 'How
- to use CD titles' interactive tutorial, a 'Tech' guide and an 'Available
- Software' section.
-
- The tutorial is essentially an explanation of the remote control
- functions and how to select options from on-screen menus, which is fairly
- obvious anyway, but it's there if you really need it.
-
- The 'Available Software' section is simply a batch of title screens
- and voiceovers split into categories like Entertainment, Reference,
- Education, etc. Note how some titles don't have a screenful of graphics but
- just the title name in a simple font. It'd be interesting to contrast
- what's actually been written against the expectations of the disk.
-
- Most useful is the 'Tech' section, which explains the expansion
- options and the CD-audio panel. It also shows use of the internal system
- preferences adjustment, but doesn't tell you how to get to it. <Press
- anything whilst the 'Insert disk' boot animation is showing, folks>
-
- The coding quality on the disk is about the same as that in 'The Very
- First'. 'Desert Dream' from Kefrens it isn't, but it gets the job done, with
- an initially-cheery-then-rapidly-becoming-bloody-irritating 'ping' at each
- selection prompt. Luckily there's a certain amount of logic in the
- programming - you can skip irrelevant parts of the audio playback <although
- not the loading times> and graphics, and on going back up the disk menu
- structure you don't get information repeated. Just as well, given that the
- female voice on the disk sounds like she's being indecently tickled, and the
- male could pass as a member of the National League of Depressives whilst on
- an acid trip. Who ARE these people?
-
- If the truth were known, it's more interesting to hack the disk from
- AmigaDOS to see how it's all supposed to work. To be honest, it's a bit of a
- botch job, as witness the first line of the s:startup-sequence:
-
- ;THIS STARTUP-SEQUENCE IS TOO GODDAMN CLUTTERED ! RE-WRITE IT !
-
- Temper, temper. So much for the glamorous world of programming CBM
- introductory software. This isn't all: there's a load of unused demo
- scripts, graphics, discarded sound samples and credit screens that should
- have gotten wiped before the disk went to print. See what you can find.
-
- The disk uses the preferences as set in the machine's private RAM,
- which include: language of user, screen position, screensaver timeout <yep,
- there's one built in>, keyclick toggle when using the CD-Audio panel, clock
- mode <12/24 hour> and setting, and a video sync toggle. This is downloaded
- as the working system-configuration by the program CDTVPREFS.
-
- The audio sections of the disk amount to 49 megs of data split across
- 444 files. Bear in mind that this is a 58 meg disk, according to c:Info.
- All are standard IFF samples, so you can play around with them with the
- music program ProTracker. This is why you really notice the loading time
- during the longer sentences in the 'Tech' and 'Available' sections - the CD
- drive speed isn't really fast enough for file-dependent software. Strange
- that CBM didn't just use the 'direct-from-disk' long sample player available
- in the public domain. It may be that the data throughput isn't fast enough,
- but it'd speed the loading up. Separating the disk into AudioCD and Amiga
- partitions wouldn't be worth it - there are too many separate audio sections.
-
- The graphics are all IFF ILBM images - use Mostra or another IFF
- picture viewer to skim through them. I recommend a viewer that supports
- command line wildcards. The 'voiceover beings' aren't listed in the 'hidden
- credits' screens. Probably due to reasons of acute embarrassment and public
- ridicule, no doubt.
-
-
- CDTV IN ACTION
-
- My normal working system is based around the ARP shell and commands,
- with CygnusEd <used to write this>, DiskMaster 1.4 <a Directory Opus clone>,
- MessyDos and PowerPlayer. All run perfectly, apart from ARP's 'assign' now
- refusing to accept multiple assignments in a single command line. Weird.
-
- Programming with SAS/C is just about possible with a meg of RAM and
- a single drive, but it would be better if the compiler and header files were
- distributed on CD. The boot disk would contain just the shell of
- preference, the editor and the user's source code. The header and library
- assignments would be linked across onto the CD. To get at the compiler
- itself, just add the CD directories to the executable path. Not as fast as
- a hard drive, but better than floppy, and easier and more reliable to
- distribute.
-
- The first main thing you notice is that the CD filing system and
- handling routines grab 150K of Chip RAM workspace as AmigaDOS boots up.
- There isn't an option to switch the device drivers off, either. The RAMdisk
- is thus fairly limited. Anything over 400K is pushing it, or there isn't
- enough workspace for DMS or LhA to work. Don't bother loading Workbench if
- you need RAM workspace. That, or get hold of an external drive with a
- pass-through port. It's just as well the machine isn't based around
- Kickstart 2.04, since the memory shortage would be chronic.
-
- Multitasking with more that 2 big utilities or hitting the RAMdisk
- fragments the memory very quickly - this machine desperately needs a Fast RAM
- expansion. There is a hardware dongle <from GoldTech, in UK> that disables
- the CD drivers but still allows audio CD playback, but - you've guessed it -
- it's an internal fitting. Goodbye warranty....
-
- Some software doesn't like the CD device when running or uncrunching.
- Large executables, such as ProTracker and DPaint, can be extremely awkward
- when PowerPacked. Assorted demos and games fall over as well, due to either
- memory requirements or hardware differences. Sometimes both. Marble Madness
- won't run despite the machine's being based around Kickstart 1.3 <could be
- the 1 meg Agnus OR the CD drive>, and StarGlider won't format its gamesave
- disks. More modern games released since Kickstart 2 are better, due to the
- new machines' forcing software compatibility. No problems with ThunderHawk,
- Lotus 2 or Pinball Fantasies. The same goes for demos - anything that is
- 2.xx compatible should be OK co-existing with the CD drivers. 1.3 stuff
- varies from piece to piece, but the CD switch should fix this.
-
- When things crash the system, you'll get the usual 'Software Failure:
- Retry / Cancel' alerts, but rarely a Guru meditation. What would normally
- give a Guru just throws up a soft reset, accompanied by a whirr as the CD
- drive resets its head and the screen kicks back to the bootup animation.
- Odd.
-
- Talking of resets - the RESET switch on the front of the main box is
- vary badly positioned. I often run a BBC Micro into the back of the CDTV via
- the serial port for file transfers to the Amiga BBC Emulator <which works
- perfectly>. When checking things at the BBC end <the BBC RF Out goes into
- the RF throughport on the CDTV> with the CD/TV switch, I've got to be fairly
- accurate with the thumb to avoid hitting RESET and killing the machine. Why
- the hell wasn't this switch put under the main power switch, and the
- headphone jack moved to here? Gawd knows what it's like when you start
- genlocking...
-
- The CD caddy mechanism gives a resounding 'Clungg!' on insertion, and
- the manual eject has an action similar to an external drive. You've got to
- have a reasonably positive action, or the caddy can jam. Pity it's not a
- motorized drawer, given the CD-Audio marketing side, but there's precious
- little free space in the main box, and all of that is needed for ventilation.
- The fan in the back is quieter than the A2000 fan, and is pretty ignorable.
- I'm not sure how expandable the system is re power requirements, but 2
- external drives are no problem. This may be the reason the CDTV drive has no
- pass-through port - CBM was unsure about PCB burnout due to overload from
- external power requirements, so they didn't want to risk multiple drives?
- Surely not.
-
- As to the CDTV and Audio CDs - according to the CDTV information
- flyers, the sound quality is supposed to be 16bit x 8 oversampling. It's as
- good as my Technics stack was, when you run it through the phono jacks into a
- stack system, as every Amiga should be used. Through the RF modulator output
- to the TV, the audio level is rather low.
-
- The CD Audio panel frontend is extremely easy to use, and has all the
- functions of a full CD player, including Time to Disk End, Time to Track End,
- Disk Time, Track Time, 10 second Introscan, Randomize and full random
- programming up to 16 tracks. It's a pity all these features can't be
- accessed from the main box displaypanel, only via the video output, because
- it means I've got to lug the TV along with the CDTV to where the good hi-fi
- tapedeck is. In another room. After going down a flight of stairs. And
- unplugging means losing the clock and internal preference settings. Life is
- fun.
-
- And that internal screensaver? We can just assume it only applies
- when the CDTV internal preferences are being used, as I've yet to see it in
- action when booting from floppy.
-
- One thing that the manual doesn't tell you, and this is a biggie, is
- that you can start up an Audio CD during ANY POINT of system operation.
- <Assuming you're not using the CD drive, obviously.> What you've got is the
- CD hardware being under control of software when required, but with full
- manual override from the controls on the main box. An example of this is the
- Audiopanel mode of the CDTV. Press PLAY on the front of the CDTV, and the
- disk will start, but the software doesn't register this, and movement of the
- selection cursor will still result in a keyclick. When PLAY or STOP is
- selected by software, it doesn't affect the hardware override. Sometimes the
- software link to the CD hardware can crash for no reason, but it's rare.
-
- The Amiga audio is directly laid on top of the CD Audio. The Amiga
- output has always been at a higher level than most Hi-Fi component output
- levels - as anyone who runs an Amiga into a stack system will tell you. Same
- with the CDTV. Problem is, the CD output is at normal Hi-Fi levels, and thus
- when you run both at once, the Amiga tends to drown out the CD if there's a
- constant noise level or tune happening on the Amiga side of the system.
-
- Volume levels aside, we're talking hitting PLAY from ANYWHERE.
- Workbench, bootup, or system-trashing games. Seemingly Contradictory Fact
- #1: disk-based games are superb on a CDTV!
-
- Having your own choice of CD soundtrack whilst playing games is a
- positive boon, and adds a whole new atmosphere. Games that have their own
- in-game music <e.g., Turrican 2 and Pinball Dreams/Fantasies> don't work well
- with this technique, as the music is usually out of tune/tempo with your CD,
- and combining the two sounds dire. Games with only spot-effects or a constant
- throb work best. The only thing is the Amiga tends to drown the CD out when
- producing throbs. The best results are obtained with CDs that are mastered
- with a loud signal.
-
- THP Recommends: If you thought Lotus 2 was good, try it with 'Angel
- Dust' from Faith No More blasting out in the background. Or StarGlider 2
- with Jean-Michel Jarre? Thunderhawk with Metallica? BLAZEMONGER with Cher?
- [MODERATOR'S NOTE: BLAZEMONGER INCORPORATED recommends that you play Bing
- Crosby and "Great Head-On Train Collisions Of The 1980's" simultaneously.
- - Dan]
-
- As to CD-based games - most use the CD only as a way of avoiding
- disk swaps. Few have separate data/audio partitions - the only one of note
- is Sim City, where a full studio-mastered audio soundtrack plays during the
- game. Obviously, there's only spot-effects from the Amiga side, with the CD
- audio being under software control. The Lemmings soundtracks won't improve
- <sob>, but at least you can play the game via ParNet.
-
- It'd be interesting to see if the 'Scene picks up on this, and release
- any productions <they're not demos any more> that use a certain audio track as
- the basis for the design, graphics and coding, with special effects overlaid
- by the Amiga audio hardware. The mind boggles.
-
- Back with AmigaDOS, if you start an audio CD before the Amiga goes
- over to the Workbench screen, the digital output will hang. AmigaDOS
- checking to see which drives are attached and what's in everything,
- obviously not expecting to find 'Happiness' from the Beloved in a drive...
-
- The boot preference sequence appears to be the following:
-
- [Floppy?] -> [CD-ROM/CDAudio?] -> [Hard drive?] -> [Bootup Animation]
-
- as the CDTV will recognize Audio and CDTV disks but still check the external
- drive first. One big advantage of having all floppy drives fitted externally
- is that if the boot drive dies, replacement is very easy, and a wide choice of
- replacement mechanisms are available.
-
- Speed of directory access on the CD drive <CD0: comes up on any
- standard filerequesters> is slow via the shell, but with the Req or ReqTools
- requesters, is very fast. 300 files in 2 seconds isn't bad.
-
- Not quite so impressive is the data transfer rate - a quick shell
- utility for timing file access that I hacked together in C reckons a 220K
- file takes around 5.15 seconds <average> to suck off disk. The
- still-to-spin disk start adds another 1.7 seconds onto that. The disk spin
- timeout <a drive motor saver?> cuts in when no files are accessed, or, when
- using Audio CD, if the system is paused or not playing for around 8
- minutes. OK, these benchmarks aren't breaking any records when compared to
- the double-speed drives now available; but if you're not using the system
- for file-based games which load massive files all the time, I can't see the
- problem.
-
- I've yet to test out the genlocking capabilities of the machine,
- and the MIDI interfaces and ParNet, due to lack of cash.
-
-
- EXPANSION
-
- At the time of writing, there's no standard way to expand the memory
- with Fast RAM, although the 'Blizzard' board <specifications unknown> is
- currently being thrashed out and will be with us soon. The CD-Switch may
- suffice for those just requiring the full 1 meg. The SCSI adapter <various
- suppliers> is an excellent move, making the CDTV useful as a cheap
- mass-storage device. Gamers have got to get some form of standard joystick
- interface: either the Brickette or CD-Joy. CPU acceleration is only
- possible through systems relying on the 68000 CPU socket.
-
- The machine can be expanded to the SuperAgnus with 2 megs of Chip RAM
- via the MegaChip board - some CDTV suppliers will fit this as an optional
- extra before shipping the machine. It is possible to upgrade the operating
- system to Kickstart 2.04, but the CD driver chips also need replacing, and
- they currently aren't widely available. Without memory expansion, a
- Kickstart upgrade is ill advised.
-
-
- BEST USES
-
- The EuroScene
- -------------
-
- Because it's still based around Kickstart 1.3, the CDTV is the last
- machine to feature the 'classic' chipset. With the CD-Switch, all the big 1
- meg demos <e.g., 3D Demo 2> and productions that conflict with the CD.device
- will work, although some older works may still require that half meg of
- trapdoor SlowFastRAM that used to sit in the A500. A standard joystick
- interface is a must, obviously. And at 'scene gatherings, play your own CDs
- whilst coding/copying/gfxing, all from one power socket. ;->
-
- 'Scene musicians also get a look in, with the MIDI sockets as standard
- <can we have them used in the next version of ProTracker?>, and the CD output
- plugged straight back into a sampler on the parallel port. Never again
- experience that 'Oh f*ck! 5 minutes to the deadline and I need a sample from
- that CD back at home!' feeling. Assuming you've got the CD to hand. ;->
-
- It's also possible to jam over Audio CDs via MIDI <either the MIDI
- sockets or just into the serial port>, or even playing lead guitar through a
- sampler and blasting the output over a CD track. And if we don't say anything
- about Karaoke-thru-sampler-over-CD, hopefully everyone will have the good
- taste not to try it.
-
-
- Games
- -----
-
- Likewise, Kickstart 1.3 means all the classic games will run,
- although the CD-Switch and a 'stick interface are vital. The predicted
- 'trend' towards releasing games on CD means future compatibility as well,
- albeit without the AGA chipset. Versions of Kickstart don't usually make
- much difference to game quality. The possibility of selecting your own audio
- soundtrack for games is an added bonus. And massive games for the future?
-
- Eye of the Beholder on CD? The original came on 3 disks, and, being
- AmigaDOS-based, was hard drive installable. Consider 660 megs of dungeons,
- missions and chaos, with no disk grind or swap. Failing that, how about a
- CD-quality in-game soundtrack?
-
- Elite 2? Frontier? Whatever it's going to be called, the scale of
- this one when released on CD is just IMMENSE. The original BBC version had
- 2000 planets spread through 8 galaxies, with loads of extra information,
- realtime fly-by-wire docking computers, combat, trading and exploration. In
- 100k. We know Dave Braben's using an A2000 with an 030 as his working
- machine, but what about CD? If not 660 megs of planets and missions - how
- about an exclusive music score by Jarre or Huelsbeck? Okay then, a selection
- of modules from Nuke, Greg, LizardKing and Jester? Either would be great.
-
- Lotus 2, Thunderhawk, F15 and their ilk have been discussed already
- with regard to in-game music. CD also stops the drives grinding under
- trackdisk, though. Pinball Dreams/Fantasies could be expanded with extra
- tables and music. The trick with the audio is to get the relative Amiga/CD
- overlay volume levels correct. Software houses - are you reading this?
-
-
- Communications / Networking
- ---------------------------
-
- Many people on UseNet are using a CDTV as a CD Fileserver via ParNet
- with great success. Add this idea to a BBS machine <often an A2000/A3000
- with the multiple serial port card>, and you've immediately got 660 megs of
- online downloadable software, which can be swapped for another batch in a few
- seconds. Add a SCSI tower case <No restriction of mechanism physical size>
- plugged into the SCSI expansion, and that's one HELL of a fileserver. The
- speed of CD access isn't so important in this situation, as no modem yet can
- download at over 50k/second, so the relatively low CDTV data transfer rate
- isn't important.
-
- If AmigaNetworking ever takes off <Ha!>, the possibilities are even
- greater. The obvious archive disks such as the Fish collections and the AB20
- and AmiNet snapshots would be interest enough; but on a mixed machine-type
- system, clip art, samples and typefaces would be a major bonus.
-
- Finally, the CDTV offers an alternative to a normal CD-ROM drive,
- when used with ParNet. Printers can still be used by squirting data onto the
- serial port of the CDTV through the NET: handler. Given that it's also a
- separate computer, it can act as a leisure/hackabout machine, leaving the
- 'serious' power-machine to run Real 3D, Imagine, Morph, TVPaint, etc., with
- no risk of virus-trashing, Lemmings-at-3am urges, and abuse-from-children.
- You can even run all those CDTV titles without any compatibility problems
- <Surprise surprise! ;->> and not have to bother installing the CDFilesystem.
-
- Best of all, you can do all this with just the basic machine and a
- spare external drive. Set up a systemdisk with the startup-sequence running
- ParNet and NetMount, and possibly even Workbench and PowerPlayer so you can
- play modules whilst you're at it ;->, plug in the ParNet cable, and boot up!
-
-
- FOR THE FUTURE <Or 'Gripes and Praises'>
-
- If the new CD console is going to be based around AGA and an '020,
- I'd like to see:
-
- STANDARD JOYSTICK PORTS! <Auuughhhh!>
-
- Kickstart 3.xx
-
- More MIDI support
-
- DSP for direct off-CD sampling <Will catapult machine into serious music
- market with regard to Atari Falcon>
-
- Keep the design and styling <Superb>
-
- RF pass-through port <Excellent for watching TV/datalink/genlock>
-
- USABLE JOYPAD <Auuughhhh! again...>
-
- Pass-through port on external <PSU problems? Either way, no other drives
- drive match it...>
-
- Internal Genlocking <Great concept>
-
- SCSI <Another winner! SCSI2 next time?>
-
- RAM Expansion <Can we have some? Please? Credit Card slot
- turned into PCMCIA slot?>
-
- RESET switch <How's the BBC dataliaaaauuuggghhh...>
-
- Real-Time Clock, Internal Prefs <Nice touch. BATTERY BACKING! Sheesh...>
-
- Welcome Disk <More usefulness than comedy value, next
- time, people?>
-
- Further WishList
- ----------------
-
- Volume controls for Amiga & CD? <Independent volume levels - much more
- flexible for game soundtrack mixing>
-
- All Audio functions on Display <It'd be damn useful - go on, you know you
- panel? want to...>
-
- Networking interface? <TCP/IP running over Ethernet. Would make
- brilliant entry-level LAN fileserver with
- NFS>
-
-
- CONCLUSIONS
-
- In case it's not blatantly obvious, I'm extremely pleased with the
- CDTV and its capabilities. Mind you, it's not that I've got a choice of
- another machine. My first upgrade will probably be a CD-Joy and a CD-Switch,
- then a long hard look at the Blizzard board when it finally turns up. And
- finally, if I ever get some serious cash together, I'd like one of the SCSI
- interfaces.
-
- Either way, if I ever get a top-end machine, I'm keeping this one as
- well. ;->
-
-
- DISCLAIMER
-
- THP is not associated with Technics, Commodore Business Machines,
- Hobbyte, GoldTech, Almathera, Faith No More, J.M. Jarre, the Beloved, nor
- Metallica, in ANY way, apart from being: An infrequent customer / failing
- to get a job with them / aware of their products / fan of their music.
- <Delete as appropriate>
-
-
- COPYRIGHT NOTICE
-
- This review is copyright 1993 by THP, Citrus Inc. All rights
- reserved. Permission is granted to copy and distribute this review free of
- charge, but it may not appear in any commercial publication, in whole or in
- part, without the author's written permission.
-
-
- CONTACT...
-
- ...this lunatic for CDTV musings, Psion advocacy, insults at 3am when
- you really don't need them, moronic anecdotes, Amiga advocacy, drinking, job
- offers on the lines of reviewing, beta-testing, documentation, lugging,
- obscure jokes, and references to Absolutely sketches, at the following
- address:
-
- . . . ........................................................
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-
- ---
-
- Daniel Barrett, Moderator, comp.sys.amiga.reviews
- Send reviews to: amiga-reviews-submissions@math.uh.edu
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- Moderator mail: amiga-reviews@math.uh.edu
-