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- From: barrett@cs.umass.edu (Dan Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: SUMMARY of BLAZEMONGER suggestions (long)
- Date: 28 Oct 91 16:18:42 GMT
-
-
- A few weeks ago, I asked the kind, gentle, and overall wonderful
- readers of this fine newsgroup to send me suggestions for new features
- for the next version of BLAZEMONGER. Thank you to everyone who replied!!
- Thanks to your suggestions, the next version of BLAZEMONGER will be bigger,
- better, and MORE VIOLENT than EVER!!!
-
- Here is a summary of the suggestions, together with my comments (heh
- heh). In addition, the BEST BLAZEMONGER SUGGESTION WINNER is at the end of
- this article!! Yes, you have to read the whole darn thing, you WHINER.
-
- Our first suggestion comes from Kevin "Mr. Virtual" Whyte
- (stx@vax1.mankato.msus.edu), who asks:
-
- >Well how about Virtual Reality? I saw a segment on VR that had a
- >lame shoot your opponent with a pistol before yyou get carried off
- >by a teridactyl(reptilian bird).
-
- That sounds like a very good idea! Unfortunately, BLAZEMONGER
- doesn't NEED any WIMPY VIRTUAL REALITY!! BLAZEMONGER gives you *REAL*
- REALITY!! YEAH!!! When you shoot a monster with your DEATH RAY LASER
- CANNON, an ACTUAL ALIEN CREATURE is BLOWN TO BITS on some DISTANT, PEACEFUL
- PLANET!! Hah! That will teach those aliens not to be so damn peaceful.
-
- BTW, what's a "lame"???
-
- Keeping with the theme of virtual and real reality, we have Gregory
- R. Block (gblock@csd4.csd.uwm.edu) who suggests:
-
- >With a simple attachment (pneumatic drill and jackhammer not
- >supplied), the system can be directly attached to the brain,
- >allowing .0045 milliseconds of awesome experience! You won't just
- >see or play the game, you'll be in it!!! Feel the searing heat of
- >a plasma laser ripping through your body! Jump through acid walls,
- >and watch the flesh drop from your yellowed, brittle bones! This
- >attachment makes this game COMPLETELY UNSEPARABLE FROM REALITY! As
- >a matter of fact, it seeks out and destroys reality, replacing it
- >with itself!
-
- I *LIKE* that!! Especially the part about the drill and jackhammer.
- It might be FUN to do surgery on our clients.
-
- Our next suggestion comes from David "Aw Ma!!" Navas
- (navas@cory.berkeley.EDU), who drawls:
-
- >Well, shee--ught son, I got puhlenty of them there [idea] thingies
- >just floatin' in the all encompahssing ay-buhndance.
-
- >Them thar alien things 'r gettin' mighty tired, Mah here suggests
- >you ree-place them with Cmdre middle-management, marketroids,
- >salespeople, and Unix personnal. H*ll son, if Irving Gould can do
- >it, so can we. Juhst kick the ole disk ruight into that there ole
- >chunk-chunk drive and fire away.... Teee-erminated, ye-ole'
- >buzzard breath.
-
- Believe it or not, BLAZEMONGER already has this feature! Take a
- VERY close look at the hoard of slimy, radioactive, tentacled BARF-BREATHERS
- that attacks you on level 22,054,239. Don't they look slightly... well...
- PENNSYLVANIAN?? And one of them is wearing a "VISIT SCENIC WEST CHESTER"
- T-shirt!!
-
- But David's family isn't through with suggestions yet:
-
- >Mah son here has a few words that he would lihke to expose.
- >
- >Espouse, dad -- oh nevermind, you went and got the whole thing
- >wrong. Dan, see I was just noticing all these suspiciously similar
- >names -- OS/2, Windows 3.0, Release 2.0, System 7.0, MS-DOS 5.0.
- >Do you think it's a communist plot? Or is it just a new product
- >you're developing -- BLAZENAMER or something like that? "You too
- >can have a fancy sounding package name, including your very own
- >period." (You'll notice a bug with OS/2 -- apparently a
- >programming error led to a finger slip from the period to the slash
- >key. We all know that it was originally planned as OS.2)
- >
- >Mom you want to say anything, ma? Ma, put down the gun, now....
- >
- >Mah, jihst rehlahx, you're havin' a little rehlahpse, don' panick...
- >-----
- >"Evil, sinful, devil devil -- HATE HATE HATE!!! AAAUGUAUGH Git
- >back the lot of you and I'll blow it away. It'll eat you alihve,
- >it's hateful, burning, radiation, poison, searing through your
- >head, burning your nostrils into charred remains of black seared
- >carbon, ripping your brain to little tiny..."
- >
- >Mah, no Mah, this ain't a TV, ok?
- >
- >"Huh, what what what?"
- >
- >This ain't a TV, it's a computer, can you say computer, Mom?
- >-----
- >Weauhll, me and the boy, we'll take care of her, dohn' you worry
- >about it. I guess you won't be able to top the hypnotic
- >mind-numbing effects of TV. Guess they got the ultimate already...
-
- Well now, THAT was exciting, wasn't it?!? I think I got an idea
- for a whole new BLAZEMONGER level from that little interchange. :-)
-
- Next, we have "Norman St. John Polevaulter" (MBS110@PSUVM.PSU.EDU),
- who, for the last few years, has been... uh... wait a minute. Wrong
- sketch. Hmm... I think I'll have to check through our "Registered Users"
- database to see if this name actually is in there.... :-)
-
- >I want to see hard disk installation in the next version of
- >BLAZEMONGER. Like, you can install your hard disk into a '67
- >Chevy, or something.
- >
- >Also it should run properly on A3000's. (I booted up my copy of
- >BLAZEMONGER III and it flashed "GAME OVER" on the screen like
- >usual... then my computer EXPLODED! The fire destroyed my room and
- >I was in the hospital for weeks! Is this a bug?) Plus I think you
- >should get rid of the "look up the series of digits in the decimal
- >expansion of pi" protection. Not that the decimal expansion of pi
- >isn't fascinating reading material in and of itself, but two hours
- >for copy protection is a bit excessive, isn't it?
- >
- >And while you're at it can you port it to the VIC 20 and SuperPET?
- >Thanks. Oh yeah, one more thing -- last time I called the Customer
- >Service Department to complain about the way BLAZEMONGER doesn't
- >multitask, they didn't give me any satisfaction (although they did
- >send two guys named Luigi and Vito around to break my legs.) Can
- >you look into this?
-
- Sorry, but Luigi and Vito were acting correctly in this case. If
- you look in your BLAZEMONGER manual, Chapter 238 ("Legalities"), it clearly
- states that BLAZEMONGER INC. is permitted and even ENCOURAGED to break your
- legs if it so desires. Just be glad that our licensing agreement isn't as
- strict as the one for AMIGA UNIX! Can you imagine the TRAGEDY if
- BLAZEMONGER didn't let you play with more than 2 users?!?
-
- We received a porting suggestion from Todd "Mac Weenie" Green
- (tagreen@bronze.ucs.indiana.edu) who requests:
-
- >As you may well know, the Mac game arena is in dire need for a good
- >game, I think the next version should be ported to the Mac. Of
- >course I want it to emulate all the Amiga custom chips in software,
- >without lossing _any_ of it's speed. I want it to FLY!!! To prove
- >once and for all that the Amiga rules, and it's programmers are the
- >only true programmers. Of course I want this done yesterday.
-
- Todd, I think that Macintosh of yours has INFESTED YOUR BRAIN.
- Your ONLY HOPE OF SALVATION is to seek out David Navas's "Mah" [see above]
- and PRAY FOR FORGIVENESS.
-
- And speaking of porting BLAZEMONGER, Brent SomethingOrOther
- (abdwinig@idbsu.idbsu.edu) is sick and tired of the whole issue:
-
- >OK Dan, enough of this talk about porting BLAZEMONGER to other
- >platforms from the Amiga. If the programmers were really good,
- >they could turn the other platforms into an Amiga! This would be
- >really nice for Joe consumer since he wouldn't have to scrap his
- >almost worthless 50Mz 486 & buy an Amiga to play BLAZEMONGER & use
- >all the other neat Amiga software out there on the market. Now
- >we're not talking emulation here. I mean, Joe consumer could kiss
- >that MS-stuff out the window & do some real computing then!
-
- Next, Harold H. Ipolyi (ipolyi@sweetpea.jsc.nasa.gov) gave us some
- keen insight into the Middle-Eastern computer game market, with the
- humble suggestion to
-
- >BLAST SADDAM, of course!
-
- Daniel Ortmann (ortmann@plains.nodak.edu) went so far as to give
- us a complete commercial for a BLAZEMONGER-equipped AMIGA:
-
- >Imagine a commercial where a boy is stolling down a grayish street,
- >from a grayish school, in grayish drab clothes. He is blowing gray
- >bubble gum. He enters his gray home plugs in his BORING gray
- >Nintendo and is slouched back in his seat while playing a "Marios
- >Bros." (The machine has been hacked to half the usually slow
- >speed.)
- >[...]
- >In his boredom he looks out the window to see the kid from across
- >the street whizzing toward home on bright neon colored
- >in-line-skates. [The cool kid boots his computer and] starts up a
- >fighter-plane simulation. ...we see the cool kid rocket through
- >the skylight of his home in his ejection seat! The boring kid is
- >startled awake (with mario bros going still on in the background).
- >He looks out the window to see the cool kid parachuting to earth!
- >The gaping hole in the house's skylight is clearly evident.
- >...cool kids mom yells "You forgot to open the skylight again,
- >didn't you!?"
-
- Personally, Daniel (great name, BTW), I don't think this commercial
- will fly. [Har har har.] After all, who in their RIGHT MIND can get
- excited about a WIMPY FLIGHT SIMULATOR... EVEN one that ejects your body
- through the ROOF at HIGH VELOCITY. BLAZEMONGER is the only REAL game for
- the AMIGA!!
-
- In fact, I'll bet that Ethan Solomita would accuse this commercial
- of using SUBLIMINAL ADVERTISING to convince WIMPY NINTENDO OWNERS that
- their machines are GREY, and that Commodore prices are going to go THROUGH
- THE ROOF. But what do I know.
-
- Our next suggestion comes from Rick "I Want To Eat Burnt, Dead
- Bodies" Blewitt (rblewitt@sdcc6.ucsd.edu) who says, in no uncertain terms,
- that he craves:
-
- >More VIOLENCE, I mean at least 1 out of every 10 frames of the
- >original BLAZEMONGER did not have detailed pictures of some
- >character getting horribly mutilated in some unspeakable way. I
- >mean I want to see BLOOD and lots of it, I want to see it on the
- >screen, on the keyboard, spurting from the mouse, and being sent
- >through my modem and into the phones of all my friends and while
- >we're at it to PETA HQ as well!! Yes, I want it SO VIOLENT that
- >I have to fill out POLICE REPORTS after every game!!!!
-
- OK, Rick, you asked for it! The next version of BLAZEMONGER will
- come with a HOSE ATTACHMENT that you connect from YOUR LEG to the computer!
- Every time a character is injured, your blood and bone marrow will be SUCKED
- VIOLENTLY up through the hose and out through the DISK DRIVE, RIGHT INTO
- YOUR FACE!! WHAT MORE COULD YOU ASK FOR?!?!?!?!?!? HAHAHAHAHAHA!!!!!!!!!
-
- Roger Uzun (uzun@pnet01.cts.com) takes a different approach.
- Everybody knows that BLAZEMONGER doesn't multitask and forces you to
- boot on its INDESTRUCTABLE original game disk. But it bothers Roger
- that some people with more powerful Amigas can even TRY to run the
- game!
-
- >My suggestion is that the next step is to have BLAZEMONGER convert
- >any system it is booted on into the equivalent of a single floppy,
- >512k Amiga 500 from that point on, and prohibit all multitasking
- >from that point on. In other words, even if the owner of the
- >'perverted' Amiga machine reboots, or powers off then on again, his
- >machine will be effectively reduced to a single floppy 512k A500
- >for the rest of its days, and will not allow any form of
- >multitasking.
- >
- >That will teach them who the 'power users' really are!
-
- Good idea, Roger! Would you like to volunteer to be a BETA TESTER
- for this new feature? You supply the machine....
-
- Ives Aerts (gutest8%blekul11.bitnet@cunyvm.cuny.edu) wants more
- multi-player options:
-
- >How about adding some fantastic NULL-modem option so we can all
- >blazemonge together ? Off course that would have to be an
- >EVEN-LESS-THAN-NULL-modem since the game is going so fast that
- >you don't really need all those cables ...
-
- You know, Ives, I *really* like the way you made "BLAZEMONGER"
- into a verb! "To blazemonge"... yeah, I like it I like it!! I'll contact
- Webster's Dictionary immediately!
-
- Finally, we have 2 users who suggested ENTIRELY NEW PRODUCTS for
- the BLAZEMONGER line. First, K. C. Lee (leek@qucdn.queensu.ca) writes:
-
- >I haven't have the chance to play around with the latest
- >BLAZEMONGER, but this is what a have in mind. Introducing the
- >ultimate ultra greatest tech breakthrough .... M I N D M O N G E R
- >(simply awersome)
- >
- >Have you ever got too much time on your hands or that you can't
- >affort or smart enough to use computer brand A ? Do you find
- >spending days and nights writing flame articles on
- >comp.sys.computer_a interfere with your social life. You NEED
- >MINDMONGER. We here at BLAZEMONGER, INCORPORATED have finally make
- >the technological breakthrough that allows you to play MINDMONGER
- >in your mind WITHOUT the use of a computer. MINDMONGER runs in
- >your brain so you can play it wherever you go. It is so amazingly
- >smart that it would play the game by itself even when you are
- >asleep or out of your mind. Call now to get your copy of
- >MINDMONGER !!
-
- and then Per Bojsen (bojsen@moria.uucp) writes:
-
- >This is not exactly an idea for the new version of Blazemonger...
- >oops, BLAZEMONGER, but rather an idea for a new product in the
- >*MONGER series:
- >
- > H Y P E M O N G E R
- >
- >This product is similar to PHRASEMONGER in that you give it a few
- >keywords such as the name of your product, and then press a button
- >to generate a highly hyped description of the product. A special
- >mode of HYPEMONGER is where you feed it the hype of your
- >competition (perhaps combined with PHRASEMONGER?) in order to
- >generate hype that renders the competition's products completely
- >ridiculous (at best).
- >
- >Wanna try HYPEMONGER on BLAZEMONGER? :-)
- >
- >A point of warning: Don't try to feed HYPEMONGER output back into
- >HYPEMONGER . . .
-
- Thanks, folks!! We'll try to get MINDMONGER and HYPEMONGER into the stores
- as soon as possible!!
-
- ***********
-
- And now... the BEST BLAZEMONGER SUGGESTION WINNER!! Congratulations
- and a BIG, WET KISS ON THE LIPS OF A SLIMY BARF-BREATHER go to "Name
- Unknown" (motcid!green!tereszcz@uunet.UU.NET) who suggests:
-
- >Dan, how about the next version of BLAZEMONGER will do what
- >you thought you told it to do instead what you told it. Also
- >if you play it at work, it will at random either improve your
- >job performance review, degrade it, degrade your boss's review,
- >or permanently brain damage your offspring or give you a severe case
- >of constipation. While dwelling on features how about it making all
- >users take a brain transplant from amorous mink.
-
- Well, there you have it!! Thanks again for all the wonderful
- suggestions! BLAZEMONGER MMMDDCCLXVII will definitely incorporate many or
- all of them. And just to show our gratitude, all of you will be sent a
- FREE COPY of the new version once it becomes available. Be sure to try
- out Roger Uzun's feature right away!!
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Grad student, Department of Computer & Information Science |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
-
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
-