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- From: barrett@jhunix.HCF.JHU.EDU (Dan Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: REAL inter-application communication [was Re: Clipboard etc]
- Date: 15 Jun 91 21:12:35 GMT
-
- I am so glad that everybody is so concerned about clipboard support
- these days. In fact, thanks to your many insightful, polite, and unbiased
- clipboard articles, one of your fellow USENETers has requested more
- clipboard support in BLAZEMONGER. You know, the usual stuff: cutting out
- levels from another game and importing them into BLAZEMONGER, pasting in
- pages from actual books, etc. This is an excellent idea.
-
- As I'm sure you know from previous postings, BLAZEMONGER is
- one of the most friendly, well-behaved, totally Intuition-ized programs
- in existence. Bang on the hardware? We wouldn't DREAM of it! After all,
- good behavior is more important than speed, right?
-
- [Pause.... Spittle begins to drip from the chin....]
-
- HAHAHA! If you believe THAT stuff, you've been living on the PLANET
- WIMPFACE for the last 2 years!! BLAZEMONGER goes RIGHT TO THE METAL for
- EVERYTHING, even during the CODING! Yes, we code DIRECTLY in BINARY for
- MAXIMUM SPEED. Assembly is just TOO SLOW, as you ALL know deep in your
- HEARTS.
-
- CLIPBOARD SUPPORT?!? What's the purpose of the Clipboard anyway?
- To transfer data from one application into another, right? Well, the
- next release of BLAZEMONGER will do even BETTER than THAT! And FASTER,
- of course!!
-
- Rather than letting you transfer your WIMPY data from another
- application, BLAZEMONGER comes complete with ALL OF YOUR DATA ALREADY IN
- IT! Yes, it's true. Thanks to our Microwave Modem Technology, we already
- have ALL OF YOUR COMPUTER FILES here on our four million billion gigabyte
- hard drive. And thanks to our latest data compression techniques, we have
- encoded ALL of this data on the BLAZEMONGER disk. If you need any of it,
- just ask BLAZEMONGER, and it is INSTANTLY inserted into your currently
- running game!
-
- "But," you say, "what about any *new* data I make after I've
- bought Blazemonger?" This is a legitimate question, so here's a very
- reasonable answer.
-
- FIRST of all, Mr. SMARTY-PANTS, the name of the game is BLAZEMONGER
- in ALL CAPITAL LETTERS, because you have to YELL when you say it. GET WITH
- IT, BUDDY!!
-
- And second, it's not an issue! You simply can't MAKE any new data
- after you buy BLAZEMONGER. Once loaded, it's IMPOSSIBLE to unload the game.
- In fact, you can't even TURN OFF YOUR COMPUTER because BLAZEMONGER taps
- directly into the LIVE VOLTAGES in the power supply and conveniently
- reroutes them to the power switch! This way, you are quickly reminded NEVER
- to turn off this game. We installed this feature after MANY of our
- customers requested it. (Well... actually, they requested hard drive
- installation, but we decided that this is more efficient.)
-
- I hope that answers any questions about BLAZEMONGER's Clipboard
- support. If you have any comments, just put them in a file on one of
- your disks. We'll read them eventually....
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett - Systems Administrator, Computer Science Department |
- | The Johns Hopkins University, 34th and Charles Sts., Baltimore, MD 21218 |
- | INTERNET: barrett@cs.jhu.edu | |
- | COMPUSERVE: >internet:barrett@cs.jhu.edu | UUCP: barrett@jhunix.UUCP |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
- ps: Thanks to Ray Cromwell for asking us to tackle the Clipboard....
-
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
-