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-
- There has been a lot of confusion recently about the A4000, the AGA
- chipset, and interlaced (flickering) graphics. Don't worry -- help is
- here! The whole issue is really VERY SIMPLE, so I've decided to explain it
- all very simply, using very simple words, for all you very simple people.
- Simple, simple, simple. OK? So pay attention, you morons.
-
- In the beginning, there was the original graphics chipset. It
- consisted of 3 chips, called Agnostic, Dense, and Polio. Agnostic and Dense
- handled the graphics. Unfortunately, Agnostic was always doubting whether
- or not it was doing the right thing, so it would occasionally get into
- terrible arguments with Dense. As a result, the video display would
- "flicker" as the two chips fought it out.
-
- To help prevent this problem, two solutions appeared. The first was
- the MicroWay flickerFixer, a device that plugged into the A2000 video
- expansion slot. It eliminated flicker by sending huge, electronic
- shockwaves into the custom chips, frying Agnostic and Dense until they were
- forced to agree and produce a stable picture. This method of causing pain
- in electronic components is known as the "Hurt" system, and you will usually
- see a "Hurts" rating in the specifications of any display hardware. It is a
- measure of the amount of pain required to force the hardware to do what you
- want. If the hardware is particularly nasty, it needs a pain rating way up
- in the "Kill-Or-Hurt" range. But I digress.
-
- The second solution was that Commodore introduced the Enhanced Chip
- Set, or "ECS". This new chipset improved upon the original in numerous
- ways, including the ability to produce high-resolution, non-interlaced
- graphics. In order to do this, they had to ridicule the poor graphics
- chips, calling them insulting names like "Fat Agnostic" and
- "Only-Half-Bright Denise", until they agreed to work harder.
-
- Unfortunately, even Commodore's feared Department of Punishing
- Custom Chips could not force the little ECS to produce the graphics that
- some Amiga users were demanding. So, it was time to create a whole new
- chipset! One that could display 8-bit graphics, an enhanced HAM mode, and
- satisfy Amiga users everywhere! YES!! It's... THE AA CHIPSET!!!!
-
- [Excuse me? Oh! I'll tell them.]
-
- Um, the name is now officially the "AGA" (Advanced Graphic
- Architecture) chipset. Sorry about that!
-
- Anyway, the AGA chipset had the capabilities of... [What? Oh....]
- Sorry folks, but Commodore has just renamed the chipset again! It is now
- called the "RAGA" (Really Advanced Graphic Architecture) chipset.
-
- So where was I... oh yes. The RAGA chipset... [What NOW? Oh, you
- are kidding me.] Folks, you won't believe it, but Commodore has just
- changed the name of the chipset. The new and final name is the "AGAIN"
- chipset (Advanced Graphic Architecture, Infinite Names), or "AGA" for
- short. I'm glad we finally have that clear.
-
- Well, by now, I don't remember at ALL what I was talking about,
- so I'll switch topics to the Amiga 4000 and flickering graphics. Here
- is where the confusion lies. Or maybe I should say, "Here is where we
- find confusion and lies." Here are some of the current rumors:
-
- RUMOR IS IT TRUE?
- -----------------------------------------------------------------------------
- The A4000 has no flicker fixer. YES
-
- The AGA chipset always "promotes" any
- non-interlaced screen to interlaced
- mode. MAYBE
-
- The A4000 has no flicker fixer. NO
-
- Dave Haynie and Mike Sinz were found
- in an Ethopian "love nest" with 35
- rabid opossums and a jar of
- mayonnaise. E-MAIL Mr-X@blackmail.com FOR PHOTOS
-
-
- But rumors, as the saying goes, are "just rumors." Here are the VERY SIMPLE
- FACTS about interlaced video on the Amiga 4000. The following eleven steps
- will explain the TRUTH and tell you how to combat ANY video problem on this
- machine.
-
- (1) First of all, on the A4000, ALL video modes flicker. Yes, ALL of
- them -- every single one. Anybody who tells you otherwise is
- either lying or a total dweeb.
-
- (2) However, Commodore's system software "promotes" these modes to be
- non-interlaced, so you don't see the flickering. Yay!!
-
- (3) Even so, a program can SPECIFICALLY ASK to flicker, by calling
- the new OS 3.0 PleaseFlicker() function. This is the system
- friendly way to force an interlaced screen for video compatibility.
-
- (4) But the user can easily override the PleaseFlicker() function by
- using the IPrefs program and selecting the "Please Don't Flicker"
- gadget.
-
- (5) However, even if the user has used IPrefs to eliminate flicker,
- there still exists ANOTHER system function buried deep in the
- heart of the operating system. It is called ReallyFlickerAnyway()
- and it LAUGHS at the user's puny attempts to deinterlace the screen.
- This function exists not for "video compatibility", but simply to
- make life miserable for everyone.
-
- NOTE: Developers should NEVER use the ReallyFlickerAnyway()
- function unless they ABSOLUTELY MUST or if they just feel like it.
-
- (6) Happily, users can STILL get around the deadly ReallyFlickerAnyway()
- function by running any of the 3,857,294 freely distributable
- anti-flicker programs, such as Marc Barrett's "FlickerSucks"
- utility. These little programs "patch" the operating system to
- detect flickering screens and take an appropriate action. For
- example, whenever Marc's program notices that a "bad" screen will
- be opened, it cleverly displays a gigantic requester complaining
- about the flicker. (Curiously, the program doesn't FIX the screen
- -- it just complains.)
-
- In any case, there are other utilities around if Marc's doesn't fit
- your needs.
-
- (7) Unfortunately, Marc has a split personality, and his evil twin
- wrote an awful program called "The_A4000_Is_A_Kludge", which
- defeats those nice flicker-fixing utilities mentioned in step (6).
- Oh no!! And to make things worse, Marc somehow managed to get
- this program onto the A4000 Install disk so it automatically runs
- on every A4000 shipped!
-
- But don't panic -- just delete the program (it's in the WBStartup
- drawer) and your worries will go away.
-
- (8) But even now, some programs break the programming rules, bypass the
- Amiga operating system, and go straight to the hardware, stuffing
- values directly into the GR_FLKR register and causing the fatal
- flicker. Once again, your little anti-flicker utilities can't help.
-
- (9) To solve the problem of these hardware-banging programs, simply buy
- a Commodore A2320 or other deinterlacer and install it in the A4000
- processor slot or joystick port or wherever the hell it goes. Now,
- even those illegally-programmed games and demos will look wonderful.
-
- (10) However, some A4000 video modes have too many bitplanes to work with
- the A2320, so these can't be deinterlaced so easily. Oh no! Can
- anything be done about this??
-
- (11) Don't worry! As stated above, Commodore's system software promotes
- these modes to be non-interlaced. Go to step (2).
-
- So, there you have the complete information! These steps should
- explain EVERYTHING you need to know about the Amiga 4000 and flickering
- screens. If you have any further questions, please post them in alt.flicker
- or rec.arts.birdpoop because you are obviously very stupid, and even I
- can't help you.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
-
- Article 51180 of comp.sys.amiga:
- Path: jhunix!barrett
- From: barrett@jhunix.HCF.JHU.EDU (Dan Barrett)
- Newsgroups: comp.sys.amiga
- Subject: The ONLY way to get RAW, UNBRIDLED SPEED in an Amiga program
- Keywords: C, assembly, Elvis, prongs
- Message-ID: <7077@jhunix.HCF.JHU.EDU>
- Date: 7 Dec 90 17:18:14 GMT
- Organization: The Johns Hopkins University - HCF
- Lines: 79
-
-
- Some folks wrote about:
- >Subject: Re: Assembler Programming - Costs versus Benefits
- >Subject: Re: Awesome! Now I am Pi**ed!
- >Basically, writing a portable program blah blah blah...
-
- You people in comp.sys.amiga just don't know what you are TALKING
- about! It is TOTALLY OBVIOUS to me that NONE of you have EVER WRITTEN a
- computer program. If you want to see RAW SPEED in an Amiga game, you MUST
- check out
-
- **** B L A Z E M O N G E R ****
-
- THIS IS THE FASTEST AMIGA GAME EVER WRITTEN -- NOTHING ELSE EVEN COMES CLOSE!
-
- Tired of TURRICAN? Is the BEAST a pussycat?? Does the KILLING
- GAME SHOW play like RERUNS of HOME SHOPPING NETWORK??? GET A LIFE!!!!!
- BLAZEMONGER animates at 200 FRAMES PER SECOND -- so blindingly FAST that you
- need TWO MONITORS just to WATCH THE INTRO!!!
-
- Forget C! Forget ASSEMBLER! Forget all those SLOW, WIMPY
- LANGUAGES!! BLAZEMONGER is written in 100% CRAY YMP MACHINE CODE for the
- ULTIMATE in SPEED!!!
-
- BLAZEMONGER goes DIRECTLY to the AMIGA HARDWARE for unmatched
- performance. While BLAZEMONGER is being played, warm boots (ctrl-A-A) have
- ABSOLUTELY NO EFFECT. In fact, you literally CANNOT TURN OFF THE AMIGA
- because BLAZEMONGER takes over the power switch!! (How's THAT for a safety
- feature??) At the same time, BLAZEMONGER sends thousands of volts through
- your power cable, SOLDERING IT TO THE WALL OUTLET, assuring that UNDER NO
- CIRCUMSTANCES can you EVER accidentally stop this game.
-
- Copy protected? You BET!! BLAZEMONGER uses disk protection, dongle
- protection, "look up the word in the manual" protection, "look up the word
- in the DICTIONARY" protection (Webster's 4th edition), 40-number YALE
- COMBINATION LOCK protection, and an impenetrable TEFLON COATING around the
- entire disk!!! And for your added safety, your high scores are written to
- the super-protected MASTER DISK, so the pesky scores CANNOT ESCAPE and post
- themselves to THOUSANDS OF BULLETIN BOARDS, bragging about their MAGNITUDE!
-
- Multitasking? WHO NEEDS IT?!? BLAZEMONGER is SO AMAZINGLY FAST
- that it takes LESS TIME to COLD BOOT on our custom OS than it does to SWITCH
- SCREENS!! In the time it takes you to run a stupid "clock" program in the
- background, you can play FIVE FULL GAMES of BLAZEMONGER!! YOU DON'T NEED
- ANYTHING ELSE RUNNING!!!
-
- Playability? NO CHANCE!! The RAW SPEED of BLAZEMONGER is so WILDLY
- INTENSE that nobody has EVER beaten this game. You will literally feel WIND
- AGAINST YOUR FACE as the images WHIP past your glazed eyes. The average
- player dies in FIFTEEN DIFFERENT WAYS before he can even PLUG IN THE
- JOYSTICK!!! The best-known high score is in the NEGATIVES!!!
-
- Speaking of joysticks... BLAZEMONGER supports 2-button joysticks,
- 3-button joysticks, 3-button mice, 6-button shirts, 24-button ELEVATOR
- PANELS, and even 256-button TELEPHONE OPERATOR SWITCHBOARDS to give you
- precise control over nearly ALL of the 1073 BRAIN-BLASTING ULTIMATE WEAPONS
- available at ALL TIMES!!
-
- Does BLAZEMONGER have a 2-player mode? GET REAL!! BLAZEMONGER
- supports NINE SIMULTANEOUS PLAYERS through the use of CUSTOM JOYSTICKS.
- These little beauties can plug into the serial port, parallel port, SCSI
- port, 2nd-disk-drive port, video port, coprocessor slot, RGB monitor port...
- even the TWO AUDIO OUTPUTS!! And you can add MORE PLAYERS by modem, FAX, or
- GENLOCK!!
-
- So, you C and assembler wimps... go back to your stupid, lazy,
- futile, high-level software engineering TRASH. Go play "Monopoly" or
- something. There is only ONE TRUE GAME for the Amiga, and it is
- BLAZEMONGER. Only $9.95! Look for it in your favorite Amiga software store
- -- it's the package shaped like a plastic explosive wrapped around a lit
- stick of dynamite.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett, Department of Computer Science Johns Hopkins University |
- | INTERNET: barrett@cs.jhu.edu | |
- | COMPUSERVE: >internet:barrett@cs.jhu.edu | UUCP: barrett@jhunix.UUCP |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
-
- Copyright 1990 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- Date: Sat, 08 Dec 90 12:04:35 EST
- From: barrett@server.cs.jhu.edu
- To: David Tiberio <dtiberio@libserv1.ic.sunysb.edu>
- Subject: Re: The ONLY way to get RAW, UNBRIDLED SPEED in an Amiga program
-
-
- >This Blazemonger game sounds really cool. Can nine people really play it
- >at once?
-
- BLAZEMONGER can indeed be played by nine people at once.
- Fortunately, this WIMPY LIMIT has been overcome in the soon-to-appear
- "BLAZEMONGER II: THE FINAL BEGINNING". This sequel allows FOUR HUNDRED
- simultaneous players, provided you have enough bathrooms.
-
- >Where can I get it? I haven't seen it advertised in any magazines!
-
- BLAZEMONGER is not advertised in any of your WORTHLESS magazines.
- Real gameplayers KNOW where to get it.
-
- >:) I didn't know the audio ports can be INPUTS!
-
- They are, if you feed back enough VOLTS into 'em!! The authors of
- BLAZEMONGER are the ULTIMATE PROGRAMMERS. They can get around ANY such
- trivial details. (In fact, they are now working on BLAZEMONGER hard-disk
- installation for people who do not own hard disks.)
-
- Dan
-
- Copyright 1990 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- Date: 19 Feb 91 15:17:28 GMT
- From: barrett@jhunix.HCF.JHU.EDU (Dan Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: Re: Blazemonger cheats
- Keywords: BLAZEMONGER is part of this complete breakfast
-
- In article <1991Feb18.173342.11160@zorch.SF-Bay.ORG> mike@zorch.SF-Bay.ORG (Mike Smithwick) writes:
- >A friend of mine got killed in BLAZEMONGER before he even TURNED ON his
- >machine.
-
- The next version will have an even MORE SOPHISTICATED algorithm; you
- don't even have to OWN an Amiga to lose the game!! BLAZEMONGER periodically
- checks your bank account. When it senses that you have enough money to BUY
- an Amiga, it projects a big, flashing "GAME OVER" message on your wall.
-
- >BTW, how do people get thru the copy-protection? I understand that you have
- >to send the author $5.00 each time you want to play, and he'll call up
- >your machine to enter the 32 digit keycode.
-
- This RUMOR is a VICIOUS LIE. It is a thirty-*three* digit code.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett, Department of Computer Science Johns Hopkins University |
- | INTERNET: barrett@cs.jhu.edu | |
- | COMPUSERVE: >internet:barrett@cs.jhu.edu | UUCP: barrett@jhunix.UUCP |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- Newsgroups: comp.sys.amiga.advocacy
- Subject: New BM (was Re: WHERE THE HELL ARETHE 2.0 ROMS FOR THE 2000 AND 500? Mars???)
- Keywords: BLAZEMONGER XIV coming soon!
-
- In article <11962@helios.TAMU.EDU> n368bq@tamuts.tamu.edu (Raoul Rodriguez) writes:
- >yea, where is the new copy of BLAZEMONGER anyway....
-
- BLAZEMONGER III will be ready Real Soon Now. It features more
- graphics, more speed, more sound, more speed, and more SPEED than ever
- before. And did I mention MORE SPEED? The game is SO FAST that we
- weren't even able to *write* "BLAZEMONGER II" -- it leaped off the disk
- and into the upper atmosphere before we could catch it!!
-
- >my copy (version .0009) gurued after I completed the first level, ....
-
- Your Amiga either has a hardware problem, or you are doing something
- wrong. BLAZEMONGER has no bugs. I'll bet you are a pirate.
-
- >40 seconds of pure excitement, and
- >to top it all off, I can out with a POSITIVE score of 4!!!!!! I think
- >this is a new record, (call Guiness)....
-
- That is a TRIVIAL score. I have seen TRUE game players get scores
- of 5 or even 6 after ONLY a few hours of play.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett, Department of Computer Science Johns Hopkins University |
- | INTERNET: barrett@cs.jhu.edu | |
- | COMPUSERVE: >internet:barrett@cs.jhu.edu | UUCP: barrett@jhunix.UUCP |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- From: barrett@jhunix.HCF.JHU.EDU (Dan Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: REAL inter-application communication [was Re: Clipboard etc]
- Date: 15 Jun 91 21:12:35 GMT
-
- I am so glad that everybody is so concerned about clipboard support
- these days. In fact, thanks to your many insightful, polite, and unbiased
- clipboard articles, one of your fellow USENETers has requested more
- clipboard support in BLAZEMONGER. You know, the usual stuff: cutting out
- levels from another game and importing them into BLAZEMONGER, pasting in
- pages from actual books, etc. This is an excellent idea.
-
- As I'm sure you know from previous postings, BLAZEMONGER is
- one of the most friendly, well-behaved, totally Intuition-ized programs
- in existence. Bang on the hardware? We wouldn't DREAM of it! After all,
- good behavior is more important than speed, right?
-
- [Pause.... Spittle begins to drip from the chin....]
-
- HAHAHA! If you believe THAT stuff, you've been living on the PLANET
- WIMPFACE for the last 2 years!! BLAZEMONGER goes RIGHT TO THE METAL for
- EVERYTHING, even during the CODING! Yes, we code DIRECTLY in BINARY for
- MAXIMUM SPEED. Assembly is just TOO SLOW, as you ALL know deep in your
- HEARTS.
-
- CLIPBOARD SUPPORT?!? What's the purpose of the Clipboard anyway?
- To transfer data from one application into another, right? Well, the
- next release of BLAZEMONGER will do even BETTER than THAT! And FASTER,
- of course!!
-
- Rather than letting you transfer your WIMPY data from another
- application, BLAZEMONGER comes complete with ALL OF YOUR DATA ALREADY IN
- IT! Yes, it's true. Thanks to our Microwave Modem Technology, we already
- have ALL OF YOUR COMPUTER FILES here on our four million billion gigabyte
- hard drive. And thanks to our latest data compression techniques, we have
- encoded ALL of this data on the BLAZEMONGER disk. If you need any of it,
- just ask BLAZEMONGER, and it is INSTANTLY inserted into your currently
- running game!
-
- "But," you say, "what about any *new* data I make after I've
- bought Blazemonger?" This is a legitimate question, so here's a very
- reasonable answer.
-
- FIRST of all, Mr. SMARTY-PANTS, the name of the game is BLAZEMONGER
- in ALL CAPITAL LETTERS, because you have to YELL when you say it. GET WITH
- IT, BUDDY!!
-
- And second, it's not an issue! You simply can't MAKE any new data
- after you buy BLAZEMONGER. Once loaded, it's IMPOSSIBLE to unload the game.
- In fact, you can't even TURN OFF YOUR COMPUTER because BLAZEMONGER taps
- directly into the LIVE VOLTAGES in the power supply and conveniently
- reroutes them to the power switch! This way, you are quickly reminded NEVER
- to turn off this game. We installed this feature after MANY of our
- customers requested it. (Well... actually, they requested hard drive
- installation, but we decided that this is more efficient.)
-
- I hope that answers any questions about BLAZEMONGER's Clipboard
- support. If you have any comments, just put them in a file on one of
- your disks. We'll read them eventually....
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett - Systems Administrator, Computer Science Department |
- | The Johns Hopkins University, 34th and Charles Sts., Baltimore, MD 21218 |
- | INTERNET: barrett@cs.jhu.edu | |
- | COMPUSERVE: >internet:barrett@cs.jhu.edu | UUCP: barrett@jhunix.UUCP |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
- ps: Thanks to Ray Cromwell for asking us to tackle the Clipboard....
-
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- From: barrett@jhunix.HCF.JHU.EDU (Dan Barrett)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Source to OS (Was Re: Information on Amiga Technical Reference Seri)
- Date: 15 Jun 91 21:50:01 GMT
-
- In recent articles, people have asked Commodore to release the
- source code of the operating system. Since Commodore has decided not to
- do this, I thought it would get the ball rolling by releasing the source
- code to BLAZEMONGER.
-
- As you are well aware, BLAZEMONGER is the fastest program ever
- written. On the average, it is finished running just slightly before you
- reach for your joystick. (Don't worry... it's usually faster in practice.)
-
- We figured that the source code would prove instructive to young
- hardware-bangers eager for MAXIMUM SPEED, but still not sure how to get it.
- (Hint: you're doing it WRONG.) And next, who knows: perhaps other
- companies will release THEIR source code too! Then we can all laugh and see
- how STUPID it is compared to BLAZEMONGER's ultimate form.
-
- Aren't we worried about BLAZEMONGER clones being written now, as
- EVIL, WIMPY companies steal our source code and incorporate it into their
- own games? GET REAL!!! We fear NOTHING!! In fact, if anybody tries to use
- even ONE BYTE of BLAZEMONGER code in their programs, even modified beyond
- recognition, we will know. Trust us, we'll know. You don't want to do this.
- It will be very bad for your, uh, health. So much for the "legal-ese"
- portion of our posting.
-
- So, without further ado, here it is: the SOURCE CODE FOR
- BLAZEMONGER, THE FASTEST PROGRAM EVER WRITTEN!! It is in uuencoded
- format. Simply save it in a file and type "uudecode filename" to
- decode it.
-
- ------------8<----------------- cut here ----------------8<------------------
- begin 644 BLAZEMONGER.X
- end
- ------------8<----------------- cut here ----------------8<------------------
-
- Enjoy!!
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett - Systems Administrator, Computer Science Department |
- | The Johns Hopkins University, 34th and Charles Sts., Baltimore, MD 21218 |
- | INTERNET: barrett@cs.jhu.edu | |
- | COMPUSERVE: >internet:barrett@cs.jhu.edu | UUCP: barrett@jhunix.UUCP |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- From: barrett@jhunix.HCF.JHU.EDU (Dan Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: Re: CDTV News
- Date: 17 Jun 91 21:18:12 GMT
-
- In article <1991Jun16.130419.21035@ncsu.edu> kdarling@hobbes.catt.ncsu.edu (Kevin Darling) writes:
- >rjc@wookumz.gnu.ai.mit.edu (Ray Cromwell) writes:
- >>
- >>>
- >>>>
- [CDTV is great, CD-I is greater, CDTV is greater than greater, etc.]
-
- Sigh.
-
- CDTV?? CD-I?? These are BOTH very WIMPY ideas. If you want to see
- a REAL innovation, check out the LATEST in the series of similarly-named,
- 4-letter video products:
-
- Introducing... CBTV!
-
- Yes, CBTV! Now, you might think that the "CB" stands for "Citizen's
- Band", as in "CB radio". After all, it makes a lot of sense to integrate a
- television set with a CB. It would certainly find its way into 99% of
- people's homes. (Mainly because we'd sneak in at night and put it there.)
-
- But that's NOT what "CBTV" stands for!! The REAL words are (you
- knew this was coming, didn't you...):
-
- COMPACT
- BLAZEMONGER
- TERROR and
- VIOLENCE
-
- That's right! CBTV is the ULTIMATE ULTIMATE video game machine!! Hidden
- inside its miniscule frame (2" x 1" x 1"), CBTV contains SEVEN HUNDRED
- MILLION of the most HORRIFYING villains, creatures, aliens, mutants,
- mechanized death machines, monster trucks ("...are coming, coming, COMING!"),
- Atari salespeople, and other EVIL, SLIME-DRIPPING ARCANE FORCES. And all
- that stands between them and TOTAL WORLD CONQUEST is... YOU, and your trusty
- 0.25" joystick!
-
- You thought BLAZEMONGER was fast, eh?? Well, you ain't seen NOTHING
- yet! On the CBTV custom hardware, the images will RIP past your eyes so
- fast that you'll think that YOU are actually moving! In fact, you WILL be
- moving, thanks to CBTV's built-in ULTRA-POWERFUL magnet that will carry your
- body toward the nearest metal object at LIGHTNING SPEED!
-
- Bang on the hardware??? OF COURSE!! CBTV has not ten, not twenty,
- but FIFTY-SIX THOUSAND 128-BIT DMA HARDWARE REGISTERS ready to be POKED...
- and poked HARD!! SLAMMED, actually, right against the WALL! Pesky
- registers. They get what they deserve.
-
- So, as you can see, all those silly CVTD (or whatever they're called
- this week) devices are just no comparison. Junk 'em, that's what I say.
-
- Incidentally, if anybody is interested in becoming a CBTV developer,
- send e-mail to BLAZEMONGER@blazemonger.blazemonger.blazemonger.blazemonger.
- Include your name, address, telephone number, date of birth, number of
- speeding tickets received, number of speeding tickets OUTRUN, number of
- calluses on your joystick finger, and a brief history of any violent
- activity in yourself or close family members,
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett, Department of Computer Science Johns Hopkins University |
- | INTERNET: barrett@cs.jhu.edu | |
- | COMPUSERVE: >internet:barrett@cs.jhu.edu | UUCP: barrett@jhunix.UUCP |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- From: barrett@jhunix.HCF.JHU.EDU (Dan Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: The long-awaited History of BLAZEMONGER
- Keywords: Watch for BLAZEMONGER MLXXVII with 4-D sound
- Date: 19 Jun 91 07:57:00 GMT
-
- Various people have written me e-mail about BLAZEMONGER. So far,
- the comments look like this:
-
- PERCENT COMMENT
- 54.5% "Don't you have anything BETTER to do at 4:00 am?"
- 28.0% "Stop wasting bandwidth!"
- 16.8% "Where can I obtain, er, uh, BUY a copy?"
- 2.7% "Is your last name REALLY 'Barrett'?"
- 1.4% "Can't you add to 100% correctly?!?"
- 0.0003% "Could you tell us the history of BLAZEMONGER?"
-
- Well, due to overwhelming popular demand, here it is... the REAL,
- TRUE, FACTUAL, MAGNIFICENT HISTORY OF BLAZEMONGER. But first, some
- legalities:
-
- ** This REAL TRUE FACTUAL MAGNIFICENT HISTORY is **
- ** CopyWright 1991 by Daniel J. BLAZEMONGER. **
- ** All rites reserved. Void where permitted. **
-
- Now before reading, please sign the following non-disclosure
- agreement.
-
- "I, __type__your__name__here__, agree that I will not
- disclose any information about the REAL TRUE FACTUAL
- MAGNIFICENT HISTORY of BLAZEMONGER unless I really want to."
-
- _________________
- (fill in .sig)
-
- Now that THAT is all out of the way... time for the R.T.F.M. History!!
-
-
- Part I: BEFORE BLAZEMONGER
-
- Once, there was a TERRIBLE time in Amiga history. The games
- sucked. They were SLOW, STUPID, BORING, USELESS, and NOT AT ALL FUN.
- Totally WIMPY games like "Shadow of the Cheese" dominated the
- market. These games were written by INEPT PROGRAMMERS who didn't
- know the difference between a HARDWARE REGISTER and an EXPONENTIAL
- ALGORITHM. They couldn't tell an OUTPUT from a SHOT PUT. The most
- COMMON PROGRAM these people ran was a GURU MEDITATION. Believe me,
- it was PATHETIC.
-
- Well, about this time, a group of three Florida doctors had a spare
- $7 million to invest, so they decided to build the ultimate game
- computer. They... uh... wait a minute. Wrong history.
-
- So, about THIS time, a group of ULTIMATE PROGRAMMERS decided that
- ENOUGH WAS ENOUGH. It was time to write the GAME TO END ALL GAMES.
- (Literally! In fact, the original plans called for the game to seek
- out and DESTROY any WIMPY games owned by the user! But for better
- or worse, this was dropped from the specification when we realized
- that, to have the best game, you also have to have other games around
- that are WORSE.)
-
- And so, our BRILLIANT PLANNERS and AMAZING CODERS started work
- on the program. It was a well-kept SECRET. NOBODY was allowed
- to refer to it by its actual name, so they used CODE NAMES. These
- names were SO SECRET and SO WELL ENCRYPTED that nobody, not even
- the people involved, could crack them. So they just tossed out
- the code names and used the real one.
-
- But what was the real name? What should the ULTIMATE GAME be
- called? Well, the original name chosen was, believe it or not,
- "Wonk", which is the sound of the user "wonking" a monster on
- the head. But this name was soon scrapped because it sounded too
- similar to "Turrican", a VERY WIMPY game.
-
- Next, the designers tried the name "Kill Kill Kill" which pleased
- most everyone, but it STILL sounded too much like "Turrican". But
- this name was one step closer to a good one, because it had almost
- enough VIOLENCE in it.
-
- Finally, in a sudden BURST OF BRILLIANCE, ALL of the people involved
- SUDDENLY thought of the SAME NAME SIMULTANEOUSLY! It was a MAGICAL
- experience! Everybody was STUNNED! Yes!! The game was going to be
- called... called... "Little Princess Petunia and her Cute, Fluffy
- Doggie"!! How they CHEERED the decision!! Everybody felt GREAT.
-
- Then somebody noticed that the building's air vents were all shut,
- and truck exhaust fumes had been filtering into the building for
- the past 2 hours. So everybody went outside, took a few deep
- breaths, and decided on "BLAZEMONGER."
-
- BLAZEMONGER: a name that would strike TERROR into the hearts and
- text editors of those INCOMPETENT WANNA-BE BASIC PROGRAMMERS at
- Psychosis, Innerprune, Bitmap Buffoons, Electronic Artichokes,
- Seagate, and other TOY MANUFACTURERS. Yes, BLAZEMONGER: who could
- change the course of mighty GAME SALES... bend RKM RULES in its BARE
- HANDS... and who, disguised as... uh... never mind.
-
- Part II: B.M. Hits The Beta-Testers
-
- After a careful selection process, 6 BRAVE beta-testers were chosen
- to try out the game. We watched carefully, from behind our concrete
- bunker, to see what would happen. Up to this point, nobody had
- actually tried to play the game.
-
- The first beta-tester picked up the BLAZEMONGER game disk and
- prepared to insert it into the computer. We were all VERY pleased
- when, as his hand was approaching the drive, the words "GAME OVER"
- began flashing on the monitor.
-
- It was a success!! BLAZEMONGER was the FASTEST GAME EVER WRITTEN.
- (We sent the rest of the beta-testers home. Dweebs.)
-
- Part III: Disaster In The Stores
-
- The first shipment of BLAZEMONGER packages was sent to the stores.
- It was shaped like a PLASTIC EXPLOSIVE wrapped around a LIT STICK
- of DYNAMITE. This naturally frightened some of the MEEK and WIMPY
- store owners. But we had expected that this might happen, so we
- did the appropriate thing: we sent a few of our "support people"
- to each store, and they beat the hell out of the store owners
- with blunt instruments. BLAZEMONGER sales improved rapidly.
-
- But it wasn't enough. Weedy little jerkoff kids started PIRATING
- the game. In our first release, you see, we had decided not to use
- any form of disk-based copy protection. This was not a problem,
- however, as one of our programmers had lovingly coated the original
- disks with BUBONIC PLAGUE VIRUS, which was passed on to the illegal
- copies. However, the original PACKAGING was coated with Bubonic
- Plague ANTIDOTE. You get the picture? Anyway, that took care of
- the piracy problem rather quickly.
-
- Finally, BLAZEMONGER sales were hurt by a nasty rumor that started
- floating around on BBS's and USENET. Somebody claimed that, after
- you turned off your computer, BLAZEMONGER would hide in the
- battery-backed RAM of the internal clock. This was a VICIOUS LIE!!
- BLAZEMONGER doesn't NEED any WIMPY batteries!!! If it wanted to, it
- could hide in your MOUSE!! Or even in the GRIMY DIRT on your RETURN
- KEY!!! God, don't you ever WASH that thing?!? Makes me sick.
-
- Part IV. BLAZEMONGER TRIUMPHANT
-
- Nowadays, absolutely EVERYBODY admits that BLAZEMONGER is the
- ULTIMATE GAME that plays FASTER THAN ANYTHING ELSE. Even though the
- original game had NO BUGS, we decided to add LOTS OF FEATURES (the
- feature not to blow up the monitor, the feature not to electrocute
- the user, etc.), resulting in BLAZEMONGER III, BLAZEMONGER IV, and so
- on. (There was no BLAZEMONGER II, as it was so BLINDINGLY FAST that
- it LEAPED out of the computer and up into the STRATOSPHERE before we
- could play it.)
-
-
- So there you have it: the REAL TRUE FACTUAL MAGNIFICENT HISTORY
- of BLAZEMONGER... straight from the SOURCE. If you have any questions,
- we can send some of our "support people" around to straighten you out.
-
-
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- Date: 12 Sep 91 02:33:38 GMT
- Newsgroups: comp.sys.amiga.advocacy
- From: barrett@cs.umass.edu (Dan Barrett)
- Subject: Latest BM innovations (was: Valium Hardware Comparisons)
- Summary: BLAZEMONGER in '92
- Keywords: Asmodeus, prongs
-
-
- In various and sundry articles, several gazillion people write:
- >[OS/2 is God, OS/2 bites, OS/2 is, OS/2 isn't, OS/2 late, etc...]
-
- First, I'd like to thank everyone folks for a beautifully reasoned,
- polite, and fact-filled foray into the world of OS/2. I know I certainly
- learned a lot. Like how to spell it.
-
- Anyway, I am writing with some GOOD NEWS!! Thanks to you, we folks
- at BLAZEMONGER INC. have decided to port BLAZEMONGER to the OS/2 platform!
- Yes! This should satisfy all you folks who were planning on upgrading your
- Amigas to run this fine operating system, but didn't want to lose your
- GOD-GIVEN RIGHT to BLAST SLIME-BREATHING ALIENS into TINY PIECES OF LUNCH
- MEAT!! And I don't blame you.
-
- But the good news doesn't stop there! Not only are we *porting*
- BLAZEMONGER... we are actually INTEGRATING BLAZEMONGER with OS/2, to form a
- NEW, more POWERFUL, and [yes!] more VIOLENT operating system!!!
- Introducing...
-
- B S / 2
-
- Yes, BLAZEMONGER SYSTEM/2 is the FASTEST OPERATING SYSTEM in the KNOWN
- UNIVERSE!! NOTHING will be able to compete with it!! UNIX, VMS, DOS, Mac
- OS, Emacs... *all* of these operating systems will SHRIVEL AND DIE in the
- wake of the MIGHTY BS/2. Get a load of these AWESOME features:
-
- o TRUE MULTITASKING! Hundreds or even THOUSANDS of processes
- all running simultaneously in a BATTLE TO THE DEATH!!
-
- o Over 500,000 LEVELS of FILESYSTEM for you to explore!!
-
- o Total MEMORY PROTECTION! Any program that attempts
- to fiddle with another program's memory is BLASTED
- INTO A MILLION PIECES!!
-
- o RESOURCE TRACKING! Thanks to an innovative AUTO-MAPPING
- facility, you will know EXACTLY where each resource is
- HIDING!!
-
- o An unbelievable, multi-dimensional GUI!! Windows with
- cracked glass, dripping blood, and UGLY HAGS peering out at
- you! A mouse pointer shaped like a LASER DEATH RAY!
- Magic SCROLL BARS covered with RUNES! And every file
- has TEN ICONS... but nine of them are DEADLY TRAPS!!
-
- o Background daemons that are *REALLY* DAEMONS!! When a file
- is sent to the printer, Yeenoghu Himself will hand you the
- hardcopy!
-
- o Multi-threaded processes, constructed from the very webs
- of GIANT BLACK WIDOW SPIDERS!!
-
-
- ** PLUS: a unique PROGRAMMER'S INTERFACE... with *TWO* fire buttons!!
-
-
- Yes, it's BS/2! Coming soon to finer retailers all over the
- MATERIAL PLANE! Hurry and get your copy before IT gets YOU!!
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Grad student, Department of Computer & Information Science |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
- ps: I probably should respond to a few questions about BLAZEMONGER that
- I have been receiving by e-mail. It would appear we have a few
- newcomers on the Net.
-
- (?) "What is BLAZEMONGER?"
-
- BLAZEMONGER is the FASTEST GAME EVER WRITTEN!! It was coded
- for MAXIMUM SPEED by DIRECTLY rearranging the magnetic
- particles on the disk -- no WIMPY programming languages for
- US!! The game WHIZZES past your scorched eyeballs even
- before you can TEAR OFF THE SHRINK-WRAP!!!
-
- (?) "Where can I get it?"
-
- REAL game-players KNOW where to get it.
-
- (?) "Gosh, the above sounds suspiciously like a commercial. I
- suppose you were involved in the creation and/or marketing
- of the thing? If so, then the message is inappropriate for
- Usenet, unless of course you'd like to pay us all for
- distributing it for you." [YES! This is an ACTUAL QUOTE!!]
-
- THANK YOU for your insightful remarks. We will try to
- work your suggestion into a future version of the game.
- [Snort!]
-
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- Date: 25 Sep 91 03:05:16 GMT
- From: barrett@panther.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: Re: Blazemonger upgrade
- Summary: It's spelled "BLAZEMONGER", Heathen Swine!
-
- >In article <1991Sep23.013207.25989@muddcs.claremont.edu> nradov@jarthur.claremont.edu (Slippery Jim) writes:
- >>...score of 9, I realized something had to be done, so...
-
- I missed the original article, so I don't know what "nradov" was
- complaining about here.... However, judging from the small quote above, it
- sounds like you are not satisfied with some aspect of BLAZEMONGER (note --
- all capitals). I advise you to call our Customer Service Department. The
- toll-free phone number is located on game level 1,984,237,875,338,914,750,
- just behind the Crazed Mutant Waterbuffalo.
-
- If any of you are ever the least bit dissatisfied with BLAZEMONGER,
- our Customer Service Department is ready to help. They are trained,
- polite, and helpful. They wouldn't DREAM of being insulting. No sir.
- They LOVE to help IGNORANT WIMPS who don't know how to play a REAL
- computer game. No problem is too small -- even TOTALLY STUPID problems
- that ANYBODY with JELLO FOR BRAINS could SOLVE EFFORTLESSLY. Yes, even
- if you are a LAZY, DROOLING SCUMFACE who CAN'T EVEN PICK HIS OWN NOSE
- WITHOUT SPECIAL ASSISTANCE, we will be more than happy to SET YOU STRAIGHT!!
-
- >>...I uncompiled the original code and added a new segment that directly
- >>accesses the Amiga's speach...
-
- Well, we strongly advise against disassembling BLAZEMONGER. The
- code has a special safety feature built in: if you disassemble and then
- reassemble it, the result comes out BACKWARDS. Yes, you wind up with a copy
- of "REGNOMEZALB", the SLOWEST game ever written!! It is SO AMAZINGLY SLOW
- that your Amiga will dry up into DUST and CRUMBLE AWAY *long* before the
- game starts!! It takes over 104 years just to TURN ON the DRIVE LIGHT!!
- And don't even ASK about the introductory animation. Just imagine a DEAD
- SLUG in an OCEAN OF FROZEN MOLASSES and you will BEGIN to get the idea.
-
- Needless to say, this will VOID YOUR WARRANTY, and our infamous
- Customer Service Department will have to come to your house with blunt
- instruments (to be "helpful"). If you truly have nothing better to do
- with your time, we can send you a copy of REGNOMEZALB to play.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Grad student, Department of Computer & Information Science |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- From: barrett@cs.umass.edu (Dan Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: SUMMARY of BLAZEMONGER suggestions (long)
- Date: 28 Oct 91 16:18:42 GMT
-
-
- A few weeks ago, I asked the kind, gentle, and overall wonderful
- readers of this fine newsgroup to send me suggestions for new features
- for the next version of BLAZEMONGER. Thank you to everyone who replied!!
- Thanks to your suggestions, the next version of BLAZEMONGER will be bigger,
- better, and MORE VIOLENT than EVER!!!
-
- Here is a summary of the suggestions, together with my comments (heh
- heh). In addition, the BEST BLAZEMONGER SUGGESTION WINNER is at the end of
- this article!! Yes, you have to read the whole darn thing, you WHINER.
-
- Our first suggestion comes from Kevin "Mr. Virtual" Whyte
- (stx@vax1.mankato.msus.edu), who asks:
-
- >Well how about Virtual Reality? I saw a segment on VR that had a
- >lame shoot your opponent with a pistol before yyou get carried off
- >by a teridactyl(reptilian bird).
-
- That sounds like a very good idea! Unfortunately, BLAZEMONGER
- doesn't NEED any WIMPY VIRTUAL REALITY!! BLAZEMONGER gives you *REAL*
- REALITY!! YEAH!!! When you shoot a monster with your DEATH RAY LASER
- CANNON, an ACTUAL ALIEN CREATURE is BLOWN TO BITS on some DISTANT, PEACEFUL
- PLANET!! Hah! That will teach those aliens not to be so damn peaceful.
-
- BTW, what's a "lame"???
-
- Keeping with the theme of virtual and real reality, we have Gregory
- R. Block (gblock@csd4.csd.uwm.edu) who suggests:
-
- >With a simple attachment (pneumatic drill and jackhammer not
- >supplied), the system can be directly attached to the brain,
- >allowing .0045 milliseconds of awesome experience! You won't just
- >see or play the game, you'll be in it!!! Feel the searing heat of
- >a plasma laser ripping through your body! Jump through acid walls,
- >and watch the flesh drop from your yellowed, brittle bones! This
- >attachment makes this game COMPLETELY UNSEPARABLE FROM REALITY! As
- >a matter of fact, it seeks out and destroys reality, replacing it
- >with itself!
-
- I *LIKE* that!! Especially the part about the drill and jackhammer.
- It might be FUN to do surgery on our clients.
-
- Our next suggestion comes from David "Aw Ma!!" Navas
- (navas@cory.berkeley.EDU), who drawls:
-
- >Well, shee--ught son, I got puhlenty of them there [idea] thingies
- >just floatin' in the all encompahssing ay-buhndance.
-
- >Them thar alien things 'r gettin' mighty tired, Mah here suggests
- >you ree-place them with Cmdre middle-management, marketroids,
- >salespeople, and Unix personnal. H*ll son, if Irving Gould can do
- >it, so can we. Juhst kick the ole disk ruight into that there ole
- >chunk-chunk drive and fire away.... Teee-erminated, ye-ole'
- >buzzard breath.
-
- Believe it or not, BLAZEMONGER already has this feature! Take a
- VERY close look at the hoard of slimy, radioactive, tentacled BARF-BREATHERS
- that attacks you on level 22,054,239. Don't they look slightly... well...
- PENNSYLVANIAN?? And one of them is wearing a "VISIT SCENIC WEST CHESTER"
- T-shirt!!
-
- But David's family isn't through with suggestions yet:
-
- >Mah son here has a few words that he would lihke to expose.
- >
- >Espouse, dad -- oh nevermind, you went and got the whole thing
- >wrong. Dan, see I was just noticing all these suspiciously similar
- >names -- OS/2, Windows 3.0, Release 2.0, System 7.0, MS-DOS 5.0.
- >Do you think it's a communist plot? Or is it just a new product
- >you're developing -- BLAZENAMER or something like that? "You too
- >can have a fancy sounding package name, including your very own
- >period." (You'll notice a bug with OS/2 -- apparently a
- >programming error led to a finger slip from the period to the slash
- >key. We all know that it was originally planned as OS.2)
- >
- >Mom you want to say anything, ma? Ma, put down the gun, now....
- >
- >Mah, jihst rehlahx, you're havin' a little rehlahpse, don' panick...
- >-----
- >"Evil, sinful, devil devil -- HATE HATE HATE!!! AAAUGUAUGH Git
- >back the lot of you and I'll blow it away. It'll eat you alihve,
- >it's hateful, burning, radiation, poison, searing through your
- >head, burning your nostrils into charred remains of black seared
- >carbon, ripping your brain to little tiny..."
- >
- >Mah, no Mah, this ain't a TV, ok?
- >
- >"Huh, what what what?"
- >
- >This ain't a TV, it's a computer, can you say computer, Mom?
- >-----
- >Weauhll, me and the boy, we'll take care of her, dohn' you worry
- >about it. I guess you won't be able to top the hypnotic
- >mind-numbing effects of TV. Guess they got the ultimate already...
-
- Well now, THAT was exciting, wasn't it?!? I think I got an idea
- for a whole new BLAZEMONGER level from that little interchange. :-)
-
- Next, we have "Norman St. John Polevaulter" (MBS110@PSUVM.PSU.EDU),
- who, for the last few years, has been... uh... wait a minute. Wrong
- sketch. Hmm... I think I'll have to check through our "Registered Users"
- database to see if this name actually is in there.... :-)
-
- >I want to see hard disk installation in the next version of
- >BLAZEMONGER. Like, you can install your hard disk into a '67
- >Chevy, or something.
- >
- >Also it should run properly on A3000's. (I booted up my copy of
- >BLAZEMONGER III and it flashed "GAME OVER" on the screen like
- >usual... then my computer EXPLODED! The fire destroyed my room and
- >I was in the hospital for weeks! Is this a bug?) Plus I think you
- >should get rid of the "look up the series of digits in the decimal
- >expansion of pi" protection. Not that the decimal expansion of pi
- >isn't fascinating reading material in and of itself, but two hours
- >for copy protection is a bit excessive, isn't it?
- >
- >And while you're at it can you port it to the VIC 20 and SuperPET?
- >Thanks. Oh yeah, one more thing -- last time I called the Customer
- >Service Department to complain about the way BLAZEMONGER doesn't
- >multitask, they didn't give me any satisfaction (although they did
- >send two guys named Luigi and Vito around to break my legs.) Can
- >you look into this?
-
- Sorry, but Luigi and Vito were acting correctly in this case. If
- you look in your BLAZEMONGER manual, Chapter 238 ("Legalities"), it clearly
- states that BLAZEMONGER INC. is permitted and even ENCOURAGED to break your
- legs if it so desires. Just be glad that our licensing agreement isn't as
- strict as the one for AMIGA UNIX! Can you imagine the TRAGEDY if
- BLAZEMONGER didn't let you play with more than 2 users?!?
-
- We received a porting suggestion from Todd "Mac Weenie" Green
- (tagreen@bronze.ucs.indiana.edu) who requests:
-
- >As you may well know, the Mac game arena is in dire need for a good
- >game, I think the next version should be ported to the Mac. Of
- >course I want it to emulate all the Amiga custom chips in software,
- >without lossing _any_ of it's speed. I want it to FLY!!! To prove
- >once and for all that the Amiga rules, and it's programmers are the
- >only true programmers. Of course I want this done yesterday.
-
- Todd, I think that Macintosh of yours has INFESTED YOUR BRAIN.
- Your ONLY HOPE OF SALVATION is to seek out David Navas's "Mah" [see above]
- and PRAY FOR FORGIVENESS.
-
- And speaking of porting BLAZEMONGER, Brent SomethingOrOther
- (abdwinig@idbsu.idbsu.edu) is sick and tired of the whole issue:
-
- >OK Dan, enough of this talk about porting BLAZEMONGER to other
- >platforms from the Amiga. If the programmers were really good,
- >they could turn the other platforms into an Amiga! This would be
- >really nice for Joe consumer since he wouldn't have to scrap his
- >almost worthless 50Mz 486 & buy an Amiga to play BLAZEMONGER & use
- >all the other neat Amiga software out there on the market. Now
- >we're not talking emulation here. I mean, Joe consumer could kiss
- >that MS-stuff out the window & do some real computing then!
-
- Next, Harold H. Ipolyi (ipolyi@sweetpea.jsc.nasa.gov) gave us some
- keen insight into the Middle-Eastern computer game market, with the
- humble suggestion to
-
- >BLAST SADDAM, of course!
-
- Daniel Ortmann (ortmann@plains.nodak.edu) went so far as to give
- us a complete commercial for a BLAZEMONGER-equipped AMIGA:
-
- >Imagine a commercial where a boy is stolling down a grayish street,
- >from a grayish school, in grayish drab clothes. He is blowing gray
- >bubble gum. He enters his gray home plugs in his BORING gray
- >Nintendo and is slouched back in his seat while playing a "Marios
- >Bros." (The machine has been hacked to half the usually slow
- >speed.)
- >[...]
- >In his boredom he looks out the window to see the kid from across
- >the street whizzing toward home on bright neon colored
- >in-line-skates. [The cool kid boots his computer and] starts up a
- >fighter-plane simulation. ...we see the cool kid rocket through
- >the skylight of his home in his ejection seat! The boring kid is
- >startled awake (with mario bros going still on in the background).
- >He looks out the window to see the cool kid parachuting to earth!
- >The gaping hole in the house's skylight is clearly evident.
- >...cool kids mom yells "You forgot to open the skylight again,
- >didn't you!?"
-
- Personally, Daniel (great name, BTW), I don't think this commercial
- will fly. [Har har har.] After all, who in their RIGHT MIND can get
- excited about a WIMPY FLIGHT SIMULATOR... EVEN one that ejects your body
- through the ROOF at HIGH VELOCITY. BLAZEMONGER is the only REAL game for
- the AMIGA!!
-
- In fact, I'll bet that Ethan Solomita would accuse this commercial
- of using SUBLIMINAL ADVERTISING to convince WIMPY NINTENDO OWNERS that
- their machines are GREY, and that Commodore prices are going to go THROUGH
- THE ROOF. But what do I know.
-
- Our next suggestion comes from Rick "I Want To Eat Burnt, Dead
- Bodies" Blewitt (rblewitt@sdcc6.ucsd.edu) who says, in no uncertain terms,
- that he craves:
-
- >More VIOLENCE, I mean at least 1 out of every 10 frames of the
- >original BLAZEMONGER did not have detailed pictures of some
- >character getting horribly mutilated in some unspeakable way. I
- >mean I want to see BLOOD and lots of it, I want to see it on the
- >screen, on the keyboard, spurting from the mouse, and being sent
- >through my modem and into the phones of all my friends and while
- >we're at it to PETA HQ as well!! Yes, I want it SO VIOLENT that
- >I have to fill out POLICE REPORTS after every game!!!!
-
- OK, Rick, you asked for it! The next version of BLAZEMONGER will
- come with a HOSE ATTACHMENT that you connect from YOUR LEG to the computer!
- Every time a character is injured, your blood and bone marrow will be SUCKED
- VIOLENTLY up through the hose and out through the DISK DRIVE, RIGHT INTO
- YOUR FACE!! WHAT MORE COULD YOU ASK FOR?!?!?!?!?!? HAHAHAHAHAHA!!!!!!!!!
-
- Roger Uzun (uzun@pnet01.cts.com) takes a different approach.
- Everybody knows that BLAZEMONGER doesn't multitask and forces you to
- boot on its INDESTRUCTABLE original game disk. But it bothers Roger
- that some people with more powerful Amigas can even TRY to run the
- game!
-
- >My suggestion is that the next step is to have BLAZEMONGER convert
- >any system it is booted on into the equivalent of a single floppy,
- >512k Amiga 500 from that point on, and prohibit all multitasking
- >from that point on. In other words, even if the owner of the
- >'perverted' Amiga machine reboots, or powers off then on again, his
- >machine will be effectively reduced to a single floppy 512k A500
- >for the rest of its days, and will not allow any form of
- >multitasking.
- >
- >That will teach them who the 'power users' really are!
-
- Good idea, Roger! Would you like to volunteer to be a BETA TESTER
- for this new feature? You supply the machine....
-
- Ives Aerts (gutest8%blekul11.bitnet@cunyvm.cuny.edu) wants more
- multi-player options:
-
- >How about adding some fantastic NULL-modem option so we can all
- >blazemonge together ? Off course that would have to be an
- >EVEN-LESS-THAN-NULL-modem since the game is going so fast that
- >you don't really need all those cables ...
-
- You know, Ives, I *really* like the way you made "BLAZEMONGER"
- into a verb! "To blazemonge"... yeah, I like it I like it!! I'll contact
- Webster's Dictionary immediately!
-
- Finally, we have 2 users who suggested ENTIRELY NEW PRODUCTS for
- the BLAZEMONGER line. First, K. C. Lee (leek@qucdn.queensu.ca) writes:
-
- >I haven't have the chance to play around with the latest
- >BLAZEMONGER, but this is what a have in mind. Introducing the
- >ultimate ultra greatest tech breakthrough .... M I N D M O N G E R
- >(simply awersome)
- >
- >Have you ever got too much time on your hands or that you can't
- >affort or smart enough to use computer brand A ? Do you find
- >spending days and nights writing flame articles on
- >comp.sys.computer_a interfere with your social life. You NEED
- >MINDMONGER. We here at BLAZEMONGER, INCORPORATED have finally make
- >the technological breakthrough that allows you to play MINDMONGER
- >in your mind WITHOUT the use of a computer. MINDMONGER runs in
- >your brain so you can play it wherever you go. It is so amazingly
- >smart that it would play the game by itself even when you are
- >asleep or out of your mind. Call now to get your copy of
- >MINDMONGER !!
-
- and then Per Bojsen (bojsen@moria.uucp) writes:
-
- >This is not exactly an idea for the new version of Blazemonger...
- >oops, BLAZEMONGER, but rather an idea for a new product in the
- >*MONGER series:
- >
- > H Y P E M O N G E R
- >
- >This product is similar to PHRASEMONGER in that you give it a few
- >keywords such as the name of your product, and then press a button
- >to generate a highly hyped description of the product. A special
- >mode of HYPEMONGER is where you feed it the hype of your
- >competition (perhaps combined with PHRASEMONGER?) in order to
- >generate hype that renders the competition's products completely
- >ridiculous (at best).
- >
- >Wanna try HYPEMONGER on BLAZEMONGER? :-)
- >
- >A point of warning: Don't try to feed HYPEMONGER output back into
- >HYPEMONGER . . .
-
- Thanks, folks!! We'll try to get MINDMONGER and HYPEMONGER into the stores
- as soon as possible!!
-
- ***********
-
- And now... the BEST BLAZEMONGER SUGGESTION WINNER!! Congratulations
- and a BIG, WET KISS ON THE LIPS OF A SLIMY BARF-BREATHER go to "Name
- Unknown" (motcid!green!tereszcz@uunet.UU.NET) who suggests:
-
- >Dan, how about the next version of BLAZEMONGER will do what
- >you thought you told it to do instead what you told it. Also
- >if you play it at work, it will at random either improve your
- >job performance review, degrade it, degrade your boss's review,
- >or permanently brain damage your offspring or give you a severe case
- >of constipation. While dwelling on features how about it making all
- >users take a brain transplant from amorous mink.
-
- Well, there you have it!! Thanks again for all the wonderful
- suggestions! BLAZEMONGER MMMDDCCLXVII will definitely incorporate many or
- all of them. And just to show our gratitude, all of you will be sent a
- FREE COPY of the new version once it becomes available. Be sure to try
- out Roger Uzun's feature right away!!
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Grad student, Department of Computer & Information Science |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
-
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- From: barrett@cs.umass.edu (Dan Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: CBM no more?
- Summary: Commodore's annual retort
- Keywords: prang, gleep
- Date: 6 Nov 91 05:40:02 GMT
-
- OK, everybody, you can stop arguing about Commodore's annual
- report. It's all pointless now. I just got this off CompuBixLink.
-
- FOR IMMEDIATE RELEASE
-
-
- COMMODORE INTERNATIONAL BOUGHT OUT BY "MYSTERY" COMPANY
- HOSTILE TAKEOVER LEAVES 18 DEAD, 2 MISSING
-
- WEST CHESTER, Pa. -- November 3, 1991 -- Personal computer manufacturer
- Commodore International, makers of the popular "Amiga" computer, was the
- target of a hostile computer takeover yesterday. Several prominent analysts
- have called the takeover the "fastest and most violent ever witnessed" in
- the history of American business.
-
- At approximately 4:15am Eastern Standard Time, the attacker struck. The
- exact method of attack is still not known, but witnesses report that the
- entire operation was accompanied by "really, really mind-blowing graphics,
- animation and sound." Police on the scene immediately ruled out Apple and
- IBM as suspects.
-
- "It was terrifying," said one ex-CBM employee who requested anonymity. "I
- don't think I've ever been in a more frightening situation. Everything
- happened so fast. One minute, I was sitting at my terminal, hacking OS 2.06,
- and the next... I was flat on my back in the middle of the front lawn,
- surrounded by flames. I could swear I heard demonic laughter, explosions,
- and the grinding of heavy machinery. Only one thing's for sure: whatever
- it was, it happened fast. I mean, really fast. And violent."
-
- Irving Gould, former CEO of Commodore, was unavailable for comment. All of
- Mr. Gould's 6,595,338 shares of Commodore stock were found shredded in the
- basement of CBM headquarters. Poor Poopsie.
-
- The identity of the marauding corporation is still unknown, but FBI agents
- are beginning to pick up the trail. "We did find one small clue," said FBI
- Inspector Reginald P. Blarno, "when we examined the tragic scene from
- several hundred feet up in the air. It looks like somebody took a gigantic
- can of spray-paint and wrote the words 'BLAZEMONGER WINS AGAIN' on the roof
- of the building. We don't who this 'BLAZEMONGER' person is yet, but we have
- a few leads."
-
- ------------
-
- Wow! I wonder who did it? I guess all we can do now is wait and
- see if the "mystery corporation" will come forward.
-
- [Heh heh.]
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Grad student, Department of Computer & Information Science |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- From: barrett@astro.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: Re: CBM Advertising
- Date: 28 Jan 92 17:16:19 GMT
-
- In article <mykes.6736@amiga0.SF-Bay.ORG> mykes@amiga0.SF-Bay.ORG (Mike Schwartz) writes:
- >Seems to me that CBM should get Dan Barrett to do their next Amiga
- >adbvertising campaing. DON'T YOU KNOW YOU HAVE TO YELL AT THE CONSUMER TO
- >GET HIS ATTENTION? "WHY THE HELL ARE YOU USING A DOS/DOG MACHINE WHEN YOU
- >COULD BE USING THE BEST?"
-
- Dammit, Mike -- there you go, violating your non-disclosure
- agreement. Oh well, now that the topic is out in the open, I might as
- well talk about it.
-
- Yes, it's true: Commodore has hired BLAZEMONGER, INC. to do its
- next generation of television commercials! Thanks to the astounding,
- universal success of our BLAZEMONGER and PHRASEMONGER products, we were
- approached by Commodore at last year's DEVCON and the deal was made.
-
- Here is a SPECIAL PREVIEW of the first upcoming Amiga commercial by
- the MARKETING GENIUSES at BLAZEMONGER, INC. Our predictions show that at
- LEAST 90,000 sales will result directly from each broadcast of this
- commercial... GUARANTEED!
-
- It begins with soothing music and a scene of ocean waves lapping
- gently at the shore of a tropical island beach. A voice says:
-
- "Just imagine...
-
- ... a computer so amazing, so powerful, that the
- most difficult tasks execute with blinding speed.
-
- [A flash of lightning strikes a palm tree and causes a bright
- explosion. The beach-goers flee in terror.]
-
- ... a computer so fast, simple to use, that it takes you
- higher than the height of the highest heights.
-
- [Cut to a view of the earth from the US Space Shuttle. Australia is
- cleverly labeled "AMIGA" for a touch of subliminal advertising.]
-
- ... a machine so advanced that it can operate an electron
- microscope, yet so friendly that it licks your face.
-
- [Cut to an X-ray diagram of a large dog.]
-
- ... a computer than can do ANYTHING!
-
- [Cut to HAM picture of a size 41 girdle covered with maple syrup.]
-
- WELL?!? WHY DON'T YOU *OWN* ONE, STUPID????? Are you just
- IGNORANT NATURALLY, or did you have PAINFUL SURGERY to attain
- TOTAL BRAINLESSNESS????
-
- [Cut to the flag of whatever nation is watching the commercial,
- waving in the simulated wind.]
-
- The Amiga is the ULTIMATE, ULTIMATE computer -- EVERYBODY
- knows that. So get WITH it, DOOOD!!! Any OTHER computer
- isn't worth the GRIMY DIRT on its RETURN KEY! BLEAH!!!
-
- [Cut to silicon-chip cleanroom.]
-
- First, we've got HARDWARE. Oy, do we got hardware. The
- HARDEST in the INDUSTRY!! Our chips are made of a secret
- TITANIUM STEEL/DIAMOND ALLOY, covered with MOLTEN LEAD and
- garnished with a sprig of PARSLEY! [Cut to Julia Child,
- nodding approval.]
-
- [Cut to shelves and shelves of software.]
-
- Then, we've got SOFTWARE. You NAME it, we GOT it. Graphics,
- programming tools, games, word processors, games, and
- other stuff!!
-
- [Cut to successful-looking business office, full of good-looking
- businesspeople. Way in the back of the picture is Irving Gould,
- stacking money into neat piles.]
-
- Business applications? OF COURSE!! MILLIONS of business
- applications!! BILLIONS of them!!!!! Oh yes! For instance,
- for instance, er, um, uh... uh..., yeah, LOTS of business
- applications!!! TONS of them!!!
-
- [Cut to scientists in lab coats with "Amiga" decals. One of them
- looks not entirely unlike Dave Haynie (or Peter Cherna... whoever
- is cheaper).]
-
- Finally, there's the OPERATING SYSTEM: the most ADVANCED
- operating system on the PLANET. Multitasking? You GOT it!
- Run ANY NUMBER of applications SIMULTANEOUSLY to your
- HEART'S DESIRE!!
-
- [A low, ominous rumble begins...]
-
- And of course, ONLY the Amiga runs the most DEVASTATING game
- ever produced: BLAZEMONGER '92!!!
-
- [Cut to actual footage of the Nagasaki atomic bomb, followed by a
- short but bloody animation of dying children being eaten alive by
- Nancy Reagan.]
-
- So do the SMART thing today... and buy AMIGA! Made by
- COMMODORE, who is not a games-machine factory.
-
- AMIGA: Making the Imagination of Tomorrow Make Today's
- Imagination Possible... Today!"
- <Catchy, eh??>
-
- So there you have it -- our commercial! It will air for the first
- time tomorrow night on ZBS. Watch for it!
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
-
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- From: barrett@astro.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: Press release: BLAZEMONGER backs out!
- Keywords: souffle, partisan, boinker, pilgrim, ethereal prunes
- Date: 10 Feb 92 15:11:11 GMT
-
- FOR IMMEDIATE RELEASE
-
-
- BLAZEMONGER INCORPORATED TO CEASE SELLING POPULAR GAME
-
- WEST CHESTER, Pa. -- February 10, 1992 -- BLAZEMONGER INCORPORATED,
- authors of the popular "ViolentWare" software series, announced
- yesterday that they were taking their top-selling product, BLAZEMONGER,
- off the market.
-
- "We have just ended some successful negotiations with Commodore," said Dan
- Barrett, official B.Inc. spokescreature, "and afterwards decided to pull
- BLAZEMONGER from production. I cannot give any more details without
- violating a non-disclosure agreement, but I will say that we are very happy."
-
- The latest meeting between BLAZEMONGER INCORPORATED and Commodore Business
- Machines capped off months of speculation about a possible collaborative
- effort between the two computer giants. Commodore, maker of the popular
- Amiga microcomputer, has been in need of improved graphics technology.
- BLAZEMONGER INCORPORATED is best known for the stunning graphics and sound
- in its products. Could there be a connection?
-
- "I seriously doubt it," said top market analyst Mirk Birritt. "I predicted
- over five hundred years ago that Blazemonger [sic] and Commodore would try to
- team up, but it's hopeless. Commodore will never be anything more than a
- little speck of slime on the bottom of my business school diploma."
-
- On the other hand, some advocates have other views. "I think this is a
- wise move," said one source named Dave who asked not to be identified.
- "After all, when the copper hits the VBL, hundreds of MMU cycles can be
- gated without adding bus contention to the whiffle." Key spokespeople
- from Apple, IBM, and NeXT were quick to deny the charges.
-
- Regardless, rumors are still flying. Once source claimed that Commodore is
- licensing the as-yet-unheard-of BLAZEMONGER Advanced Chip Set. Another
- source reported that B.Inc. plans to market a "standalone" BLAZEMONGER box
- with an Amiga inside. A third source claimed to know that the two
- companies are collaborating on a new computer called the BlaZinga. "It will
- have forty-thousand bits per pixel," he said, "and an infrared mouse with
- eighty buttons."
-
- Perhaps the mostly likely case is that Commodore is working on its own entry
- in the "ViolentWare" series. "It will be called GOULDMONGER," said one
- insider, who refused to give any further details, except to promise that it
- will be "everything that the Amiga advocates would expect in a game of this
- name." Further research indicates that the game is supposedly being written
- by disgruntled employees at Commodore.
-
- Even with the promise of new technology on the horizon, some BLAZEMONGER
- owners are outraged. "I can't BELIEVE they are abandoning us!" said an
- angry Baird Macintoosh. "I mean, they are even closing down their
- '900-number' hint line! Don't they realize that some of us need those hints
- on a daily basis?? This is terrible... I'm going to have to switch to a
- different game now, like 'Eye of the Potholder'."
-
- What will happen next? Only time will tell. But sources say to watch
- USENET carefully for future product announcements.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
-
-
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- From: barrett@astro.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: No more arguments -- the ULTIMATE has arrived
- Summary: But does it run BLAZEMONGER? Of course!!
- Keywords: cheese-filled polygons cavorting with bilabial xenophobes
- Date: 5 Mar 92 21:58:30 GMT
-
- >Re: Mac vs. Amiga (was Re: Amiga vs. Mac (was Re: Amiga vs. NeXT (was Re: NeXT vs '486 (was Re: '386 vs. Princess Petunia))))))))))))))))
-
- All of you comp.sys.amiga.AIRHEAD readers don't know what you
- are TALKING ABOUT. It is TOTALLY OBVIOUS to me that NONE of you has
- *EVER* USED A COMPUTER.
-
- You can just BAG those '486 slowpokes. TOSS OUT those boring
- Macinsloths. And feed your WIMPY NEXTS to RABID ARMADILLOS!! If you want
- to experience the ULTIMATE in personal computer GRAPHICS, personal computer
- SPEED, and personal computer HYGIENE, then there is ONLY ONE CHOICE.
- Count it: ONE (1). Can you count that high? I knew you could.
-
- [Yes, you knew it was coming, didn't you...]
-
- Announcing...
-
- B L A Z E - P C
-
- THE MOST SPLENDIFERAMAZINGTASTIC PERSONAL COMPUTER EVER CREATED!!!!!!
- (From BLAZEMONGER, INC: makers of fine games for psychopathic individuals.)
-
- Anyway, you ask, "How fast is Blaze-PC?" That's a very reasonable
- thing to ask, so we'll tell you.
-
- [Long-time BLAZEMONGER fans can skip the next paragraph.]
-
- FIRST OF ALL, buddy, it's BLAZE-PC IN ALL CAPITAL LETTERS!!!
- If you don't SCREAM when you WRITE IT, your COMPUTATIONS BITE IT!! (TM)
-
- So, is it FAST?? HAH!!!! Words haven't been INVENTED YET to
- describe the BLAZING, RAW PROCESSING POWER of BLAZE-PC. To combat this
- problem, we are now contacting WEBSTER'S DICTIONARY to add a new word that
- DOES describe it!! This word will be the FASTEST word EVER CREATED!! It's
- so fast that every time you try to look it up, it JUMPS to another page!!
- This word is IMPOSSIBLE to read! So you'll just have to take our word for
- it.
-
- How about graphics and audio? GET REAL!!! Other WIMPY PC's have
- 24-bit graphics and stereo 16-bit sound. NOT BLAZE-PC!!! BLAZE-PC has
- 24-MEGABIT graphics (yes, 24,000,000 bits per pixel) and 16-CHANNEL sound
- arranged as 4 independent QUADRAPHONIC systems -- one system at ear level,
- one above you, one below you, and one in the FOURTH DIMENSION!!
-
- In addition, BLAZE-PC supports VGA, EGA, XVGA, IGA grocery stores,
- and even new *UGA* ("Universal Graphics Acronym") for the ULTIMATE in
- COMPATIBILITY! And yes, it emulates the Amiga CUSTOM CHIPS, plus all
- available 3rd party, 4TH PARTY, and 117TH PARTY graphics boards at SIXTEEN
- MILLION HILLION JILLION TIMES THE SPEED!!! It even emulates the HEADLIGHTS
- on your ancient '73 FORD MUSTANG!!! Yes, ANYTHING involving LIGHT or COLOR
- pales in comparison to the AWESOME, SPINE-TINGLING GRAPHICS of BLAZE-PC.
-
- But what about software? BLAZE-PC has the BEST software in the
- KNOWN UNIVERSE. In fact, EVERY major and minor software manufacturer has
- agreed to port their applications to BLAZE-PC, so there's total freedom of
- choice and no compatibility issues! How did we do it? Simple -- we sent
- our "Customer Service Representatives" around to all the companies to...
- uh... "convince" them to port their programs. Our Reps are EXPERTS. No
- company has EVER turned them down and remained in business. The last company
- that refused to port its software had a mysterious EXPLOSION occur at its
- disk-copying facility. A few days later, several employees got their TONGUES
- caught in the disk drives. Within a week, the company was gone. Of course,
- we don't know WHY this all happened. But it is never a good idea to piss
- off our Customer Service Department.
-
- And if you can't afford to buy commercial software, check out
- BLAZE-PD, the ULTIMATE freely-distributable application!! It is a
- combination paint program, structured graphics program, word processor,
- spreadsheet, database, MIDI sequencer, sound sampler, and ARCADE GAME (guess
- which one) all in one integrated package, communicating through a new
- interprocess-communication language called A-WRECKS. A-WRECKS has the
- AMAZING feature of being able to talk to ALL YOUR PROGRAMS at once!! How
- does A-WRECKS do it? Simple -- by YELLING AS LOUD AS POSSIBLE!!! Any rude
- application that refuses to listen is automatically BLOWN INTO A MILLIONS
- PIECES by A-WRECKS's special "Cleanup" command.
-
- "So," you ask, "how much does Blaze-PC cos... no, wait! Put that
- sledgehammer down!! I mean, how much does *BLAZE-PC* cost?" Now THAT is a
- fine and well-stated question (luckily for you). The answer is: CHEAP!!
- Yes, you can buy a BLAZE-PC for less money that you'd expect to pay for a
- BALL POINT PEN!! They're SO INEXPENSIVE that if we paid you to buy one,
- you'd be a MILLIONAIRE in TEN SECONDS!! NOBODY beats our prices.
-
- Of course, that price doesn't include some of the available OPTIONS,
- such as a CPU and memory. Those are "extra." (Heh heh.) But don't
- worry... if you need them but can't afford them, just call our "Customer
- Service" Department.
-
- So... aren't you glad that all of these c.s.a.advocacy arguments are
- now POINTLESS? There is NO other computer worth owning except the BLAZE-PC.
- It does EVERYTHING. Take one home, flip the switch, and INSTANTLY all of
- your home financial calculations are complete!! You don't even have to PLUG
- IT IN!! And when you read your final bank balance, notice that it is
- ZERO, and discover that all of your money has been mysteriously channeled
- to a Swiss bank account owned by an anonymous software company, you will
- KNOW the INCREDIBLE POWER of BLAZE-PC.
-
- In fact, this POWER is echoed in our new slogan:
-
- BLAZE-PC: Buy it or die.
-
- (Are you listening, Commodore Marketing? No, I suppose not... you're
- probably out buying blindfolds.)
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
-
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- From: barrett@astro.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: Re: Blazemonger junks
- Date: 6 Mar 92 16:02:56 GMT
-
- In article <1992Mar06.061813.111152@zeus.calpoly.edu> clin@zeus.calpoly.edu (Chihtsung Jeffrey Lin) writes:
- >Whoever started this Blazemonger and Blazemonger INC. things
- >better stop it.
-
- First of all, buddy, it's [all together now!] BLAZEMONGER in
- ALL CAPITAL LETTERS!! "If you don't YELL when you SAY IT, you SUCK
- when you PLAY IT!!" (TM)
-
- >Stop wasting our tax money by sending these nonsenses all
- >over the world. What's the point of writing about something that doesn't
- >exit. Please think twice before posting another one of these vaporwares.
- > Jeff :-)
-
- Oh, so you think a "smiley face" will get you off the hook, eh?
- FORGET IT!! Let's see what my beta copy of PHASEMONGER III has to say:
-
- [Click on "Really Not Nice" gadget]
-
- "Wasting tax money??? HAH!! If you were any more
- HIPPOCRITICAL then you'd be in a HOSPITAL for LARGE ZOO
- ANIMALS!! Well, Mr. Smarty-Pants, what do you think YOU are
- doing when you post your response -- spending tax money
- WISELY???? In fact, what do I think *I* am doing when I
- post MY response?? Um, er, uh... Hmmm.... [PHRASEMONGER
- screen goes blank...]
-
- [time passes...]
-
- [Amiga explodes.]
-
- Sigh. Well, it seems that PHRASEMONGER III still has some bugs. Anyway,
- the point it should have made is that posting lots of BLAZEMONGER
- announcements actually SAVES tax money!! Yes!! Just ask anyone!! And if
- you want to know HOW to save money yourself, pick up a copy of our new book,
- "Tax Backdoors: How To 'Convince' the I.R.S. of ANYTHING." It is written,
- of course, by our "Customer Service" Department.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- From: barrett@scooby.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: Re: No more arguments -- the ULTIMATE has arrived
- Summary: Really!
- Keywords: bobcat sneeze pinko archaeopteryx
- Date: 8 Mar 92 16:15:22 GMT
-
- >Daniel Barrett writes a really interesting article about BLAZE-PC:
- >>24-MEGABIT graphics (yes, 24,000,000 bits per pixel)...
-
- In article <mbs.0be0@adastra.UUCP> adastra!mbs@Virginia.Edu writes:
- >1024 * 1024 * 24 == 24 MEGABITS != 24,000,000 BITS
- >Need to put MATHMONGER on your BLAZE-PC.
-
- WRONG-O, DWEEB-FACE!! This shows how LITTLE you know about
- BLAZE-PC. Maybe it's true on all those other, WIMPY PSEUDO-COMPUTERS
- that you TAKE TO BED every night, but NOT for the One True Computer,
- BLAZE-PC.
-
- You see, BLAZE-PC uses *exactly* 1,000 bytes per kilobyte. This is
- the way that computers were MEANT to be built. If GOD had intended
- computers to have 1,024 bytes per kilobyte, HE/SHE would have given us
- SIXTEEN FINGERS!! Powers of ten are the ONLY way to go, and in fact account
- partly for BLAZE-PC's MIND-BLOWING SPEED.
-
- And now, for all you other LOSERS who keep asking about BLAZE-PC's
- graphics resolution (which we didn't mention), it should be totally OBVIOUS
- what the answer is. NO, it's not 1024x1024 or some other BLAZEPHEMOUS
- resolution. In fact, BLAZE-PC's graphics resolution is 10x10!! Yes,
- ten pixels by ten pixels. You see, BLAZE-PC is SO POWERFUL that even
- with 100 pixels, it BLOWS THE COMPETITION OUT OF THE WATER!! Each pixel
- can have over 100,000 different colors SIMULTANEOUSLY, and can be SIZED
- from infinitely small all the way up to cover the entire screen! These
- pixels are SO VERSATILE that it requires only 2 pixels to display the
- MONA LISA!! And it's INDISTINGUISHABLE from the ORIGINAL PAINTING!!!
- (In fact, one morning we discovered a dead art thief on the floor by
- our computer. He tried to cut out the painting using a knife, and hit
- a capacitor. Poor Poopsie.)
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author.
- From: barrett@astro.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.emulations
- Subject: Call for criticisms (was Re: HEMP PLANT)
- Summary: BLAZEMONGER strikes again
- Date: 15 Jun 92 21:37:32 GMT
-
- In article something-or-other, everybody and their mothers-in-law write:
- >[Emplant does exist, Emplant can't exist, Emplant sucks, Emplant bites,
- >Emplant bites shortly before it sucks, etc.]
-
- BLAZEMONGER INCORPORATED is proud to pre-announce the eventual
- availability of its latest product-to-be...
-
- BLAZEPLANT
-
- the ULTIMATE emulator of EVERYTHING EVER KNOWN to human beings.
-
- BLAZEPLANT will be available at exactly 7:42 am on December 28,
- 1997. Until that time, we would like to request that everybody in
- c.s.a.eggplant please post AS MANY CRITICISMS AS POSSIBLE about BLAZEPLANT.
- Feel free to FLAME its concept, authors, documentation, price, and even the
- coding style. Please tell us that the product is impossible, infeasible,
- and may cause rare, tropical foot diseases.
-
- Since the product isn't out yet (heck, we haven't even written the
- specification yet), your criticisms will be INVALUABLE in helping us to
- identify and wipe out certain dweebs in this newsgroup who don't know when
- to shut up.
-
- This has been a pubic service. Thank you very much.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author.
- From: barrett@snoopy.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: MONTHLY POSTING: BLAZEMONGER cheat sheet
- Summary: Everything you ever wanted to know about BLAZEMONGER but the truth
- Keywords: squirrel cha-cha
- Date: 8 Jul 92 21:13:59 GMT
-
- The BLAZEMONGER Cheat Sheet
- Version 666
- July 1992
-
- With your host... Bobby BlazeBleeder!
-
- Hey, BLAZE ON, DOODZ!! Here's your monthly JOLT of BLAZEMONGER
- cheats!! So, get ready, fire up those DISASSEMBLERS and SOLDERING IRONS,
- and pay attention!
-
- First, put the BLAZEMONGER Master Disk in your Amiga and press
- Ctrl-A-A to boot up. Slightly before you finish pressing the last "Amiga"
- key, the screen will briefly display the words "GAME OVER" -- ignore this,
- as it is normal to lose several games of BLAZEMONGER before the boot
- cycle begins.
-
- Now, watch carefully. During the boot sequence, you will see a
- totally blank screen for approximately 1 tenth of a second. THIS IS YOUR
- CHANCE! Quickly, hold down both mouse buttons, all five joystick buttons,
- all ten function keys, all the alphanumeric keys EXCEPT for 'k', place your
- tongue carefully into DF1:, and HOLD STILL.
-
- [A few notes: first of all, resist the urge simply to remove the 'k'
- key and then sit on the keyboard. IT WON'T WORK! BLAZEMONGER will
- be able to tell you are cheating and will give you a large, electric
- shock right up the butt! (OOOEEE, that smarts!) You have to do it
- the hard way. Also, eat some pizza and drink a few bottles of cheap
- soda before doing this, so your tongue is better equipped to provide
- the essential hacker nutrients to the little BLAZEMONGER demons in
- your computer.]
-
- For the first minute, nothing will seem to happen. (In fact, the
- game will begin playing its introductory animation normally.) But after
- exactly 66 seconds, the screen will go blank, a 140-decibel explosion will
- sound from the audio outputs, and black slime will begin to pour out from
- DF1:. (KEEP THAT TONGUE IN THERE!!!) At 71 seconds, both your CIA chips
- will leap out of the computer, do a brief waltz on the table, and then
- jump back inside the case, huddling in fear. At 89 seconds, the image of
- Bing Crosby will appear on the screen, silently crooning the words from
- "I Want to Make Love to your Vomit" by Death Kleenex. (HOLD ON... ALMOST
- FINISHED!!) Finally, at 104 seconds, you'll lose consciousness.
-
- When you wake up, you're in BLAZEMONGER CHEAT MODE!! WaaaHOOOO!!!
- (That wasn't so bad now, was it?) The introductory animation should be
- running again, as if nothing had gone wrong, except the pixel at location
- <163,25> is displaying the word "cheatmode".
-
- So, what fun things can we do now? Click on the "cheatmode" pixel
- (don't miss it, or else you have to start all over) and a menu of options
- appears:
- (F1) Help
- (F2) Jump to level
- (F3) Infinite lives
- (F4) Obtain weapons
- (F5) Edit high score table
- (F6) Edit graphics
- (F7) Edit sounds
- (F8) Edit reality
- (F9) Remove copy protection
- (F10) Exit cheat mode
-
- WAIT!!! DON'T PRESS ANY FUNCTION KEYS!!!!!! (Argh, too late.
- You'll have to start again....) Even though it looks tempting, this screen
- is a FAKE, intended to fool any ARROGANT PSEUDO-CRACKERS who are STUPID
- enough to believe that BLAZEMONGER INCORPORATED would put such a WIMPY cheat
- screen in the program. You see, these "cheat" commands REALLY mean:
-
- (F1) Low-level format hard drive (no confirmation)
- (F2) Fry 680x0
- (F3) Melt Agnus
- (F4) Remove pins from Paula
- (F5) Dismember Denise
- (F6) Sodomize user with mouse
- (F7) Fill floppies with petroleum jelly
- (F8) Emit noxious odor
- (F9) Burst eardrums
- (F10) Explode, destroying everything in a 2 km radius
-
- So, it would really be best to IGNORE this screen entirely. Instead,
- find a spare RS-232 (modem) cable and, while the Amiga is still turned on,
- plug and unplug it in the serial port several times. The fake menu will
- disappear and be replaced by the first screen of BLAZEMONGER Level 1.
- Whew!
-
- Now you're ready to play, but you are actually in cheat mode! Press
- FIRE to start. The 45,000 crazed nuclear bees will attack as normal, but
- THIS time notice that their stingers have no effect! Yes, you are
- INVINCIBLE and ready to play for REAL! Whip out weapon 91 (brain-eating
- plasma -- no other weapons will do it) and WIPE OUT those stupid bees that
- have been killing you within the first few seconds EVERY OTHER TIME you
- played this game!! YEAH!! Doesn't it feel GREAT??? Oh, remember to throw
- the plasma at exactly a 61-degree angle (taking the planet's wind into
- account, of course) or else it won't work.
-
- Milliseconds later, the next enemy approaches: an entire herd of
- diabolical, diabetic, diamond-plated Draculas with diarrhea!! Oh no!!! But
- their evil sugar fixations and bloody stools are no match for your CHEAT
- MODE POWER. In this case, weapon number 3128 (poisonous feather-duster) is
- the most effective one to use -- WHAP!! The entire legion of disgusting
- creatures is annihilated instantly.
-
- Continue on like this, letting the enemies approach, and then using
- the right weapon, until you reach the Dark Tower. Uncle Fester from "The
- Addams Family" will let you in, bathe you, and give you the first Key. You
- need to collect all the Keys in preparation for the final battle against
- BLAZEMONGER HIMSELF on the last level. (See the manual, page 168, for more
- information.) This first one is the Key of Intense Gardening, which will
- eventually allow you to escape the Vine of Wrathful Grapes on level 750.
-
- Carefully place the key in your Pouch Of All Things Considered, and
- turn to face the staircase going upward. Step on the first stair, a
- trapdoor opens, and you fall........... Stupid idiot -- NEVER step on the
- first stair!! To get up the staircase, use the following stairs in order:
-
- 2, 3, 6, 7, 40, 2, 3, 6, 7, 40, 2, 3, 6, 7, 40, ...
-
- It will seem like pointless repetition, but after the 16th time, the
- staircase trap will be disabled, and you'll be able to climb the steps
- normally. EXCEPT FOR THE FIRST STAIR!!! Listen, dood... NEVER use the
- first stair of a staircase in BLAZEMONGER, unless there is a Bonus Life on
- it or a box of cheese bon-bons with fewer than 3 bon-bons uneaten. (Except
- on level 192, where the rule is reversed.)
-
- OK. So now you're at the top of the stairs. The corridor in front
- of you appears to be infinitely long, lined with paintings of famous dead
- people who have previously played your copy of BLAZEMONGER. Well, guess
- what? The corridor IS infinitely long. You won't die if you walk down it
- (thanks to CHEAT MODE), but it is extremely boring. Instead, drill a hole
- in the floor immediately in front of you, and slide your body into the
- hole. Inexplicably, it is filled with liquid nitrogen, but don't worry --
- you're in CHEAT MODE, so you don't have to solve this puzzle. Just duck
- your head and swim to the end of the tunnel. (You'll have to kill a lot of
- monsters on the way, but that is simple for you by now.)
-
- At the end of the tunnel, the liquid nitrogen spills over the edge
- into a gigantic meat grinder. DO NOT go into the meat grinder!! For some
- reason, even CHEAT MODE doesn't protect you here. [If anybody figures out
- why, please let me know!!] Instead, balance yourself on the edge of the
- meat grinder's blades (CAREFULLY...) and jump to the ground. Now pull the
- first lever you see -- it doesn't matter which one it is, as long as it's
- the FIRST one you see. Don't mess up here. This lever disables a VERY
- disgusting trap on level 88 that, even though it can't hurt you in cheat
- mode, would have REALLY grossed you out. It grosses me out just thinking
- about it. Those poor poodles.
-
- At this point, you should be just about next to the sign that says
- "Level 2 this way ----->". Ignore the arrow -- it's a lie (of course).
- Tear down the sign and eat it. NOW follow the direction that the arrow used
- to point. Keep a little bit of the sign in your mouth because you'll need it
- in a few levels when you reach the Otter Keeper.
-
- W H E W !
-
- Well, that's all for this month's installment!! Until next time,
- DOODZ, Keep On BLAZIN'!!
-
- DISCLAIMER: These cheats apply only to the original BLAZEMONGER version
- 1.00000000000. Later versions are "cheat-protected" and are
- REALLY tough to get into.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
- From: barrett@snoopy.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: "Customer Service" (was Re: What exactly is the Gleeep Chipset?)
- Summary: Lick anything that moves.
- Keywords: rawhide, pencil, chainsaw
- Date: 2 Aug 92 23:51:03 GMT
-
- >LEEK@QUCDN.QueensU.CA () writes:
- >: I have heard BlazeMonoger IX is the only OS & Application that comes
- >: with the new A9000....
-
- "BlazeMonoger?" That sounds like a nose disease. Disgusting.
-
- >I'm sure Dan will send Customer Service to give you an... update.
-
- BLAZEMONGER INCORPORATED's "Customer Service" department (written in
- double quotes for... uh... "legal reasons") is always glad to help out.
- Need an update? For free? Of any program in the WORLD? Just call us! Of
- course, we wouldn't DREAM of accusing you of PIRATING the program. No, we
- will be more than happy to provide you with the "services" that you
- DESERVE. Yes, any FREELOADER SCUM who calls us and BEGS or PLEADS for
- assistance will be answered SWIFTLY, ACCURATELY, and VIOLENTLY. In fact,
- you might as well just stick your TONGUE into an ELECTRICAL OUTLET RIGHT NOW
- and save yourself the cost of the telephone call.
-
- BLAZEMONGER "Customer Service."
-
- Available 7 hours a day, 24 days per week.
- Call troll-free: 1-900-EAT-MUCUS
-
- BLAZEMONGER "Customer Service."
-
- Even if you never call us, we might beat you up anyway.
-
- BLAZEMONGER "Customer Service."
-
- It's not just a job.
- It's a death sentence.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
- From: barrett@astro.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.misc
- Subject: BM for the whole family (was Re: "Family Values"...& vulgar stuff)
- Date: 2 Oct 92 17:38:43 GMT
-
- >>>I think there is ABSOLUTELY NO REASON for swearing in a utility... program. A de
- >>There is just NO need for you to get so ruffled just because some
- >>programmer decided to use certain words...
- >People also sh*t. That doesn't mean they have to do it in public...
- etc etc etc.
-
- Due to massive public demand, BLAZEMONGER INCORPORATED is proud
- to present the all-new FAMILY-VALUES EDITION of BLAZEMONGER.
-
- "BLAZEMONGER, THE FAMILY-VALUES EDITION" sports the Good Gamekeeping
- Seal of Approval and contains none of the swear words, vulgarities,
- innuendos, disembowelings, amputations, nude pygmies, rabid housepets,
- enormous genitals, and other RUDE and DIRTY objects that you have come to
- love and expect in the original BLAZEMONGER.
-
- "BLAZEMONGER, THE FAMILY-VALUES EDITION" is now shitting, um, I mean
- SHIPPING.... oops! (Sorry about that, FV-fans!) Butt you can breast assured
- that no such errors will crap up in the program disk!
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
- From: barrett@snoopy.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: BLAZEMONGER and SEX (was Re: NO MORE BIMBO ADS!!)
- Summary: A perfect combination!
- Keywords: caramel vindaloo
- Date: 28 Oct 92 04:45:56 GMT
-
- >das9674@usl.edu (Stephenson Daniel A) writes:
- >>So what's wrong with babes in computer ads? It just shows computers are as
- >>popular as custom pickup trucks and suped-up classic cars... ;)
-
- In article <mx8.720237114@crux1.cit.cornell.edu> mx8@crux2.cit.cornell.edu (Eric Lane Beyer) writes:
- >The difference is that you aren't very likely to see a man in a g-string
- >sitting and modeling in front of a clone, trying to look sexy while his
- >female boss hands him reports to type up.
-
- I'm happy to announce that BLAZEMONGER has *exactly* the scene
- Eric describes above. Unlike 99.9% of the computer games on the market
- today, BLAZEMONGER is COMPLETELY non-gender-biased. We have male
- monsters, female monsters, NEUTERED monsters, HERMAPHRODITE monsters,
- TWO-HEADED monsters in ALL POSSIBLE COMBINATIONS, and giant, DROOLING,
- CARNIVOROUS, DISEMBODIED GENITALS that chase your character RELENTLESSLY
- from SCREEN TO SCREEN!!!!
-
- In addition, the user is free to choose between "hero" characters of
- all sexes, heights, weights, SPECIES, and POLITICAL AFFILIATIONS. Want
- to see Ross Perot MESSILY DEVOURED by ANIMATED MUTANT TOILET PLUNGERS??
- This is the GAME FOR YOU!!
-
- Now, some of you are probably wondering where Eric's "man in a
- G-string" scene appears in BLAZEMONGER, not to mention what the HECK it's
- DOING there. <SPOILER ALERT!!> On level 74,209, just before you dive naked
- down the giant sandpaper slide (oooeeee, that hurts!!), pull the 64th metal
- lever. A pit opens up below you, and you fall into a rather
- ordinary-looking New York office building. This is where "Mr. G-String" and
- his female boss attack you with bent paper clips and poison white-out.
- ("Tipex" for you Europeans. :-)) SHE has a Ph.D. in Management Science from
- Harvard; HE bought HIS graduation diploma by MAIL ORDER. (Look closely at
- the lettering, and you'll see his degree is in "Body Lint Construction.")
-
- Watch in 1993 for "BLAZEMONGER: THE POLITICALLY CORRECT VERSION",
- in which we feed babies and televangelists to rabid weasels.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
- From: barrett@scooby.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: Re: Amiga sightings and other things BLAZEMONGER-y
- Date: 11 Nov 92 04:16:06 GMT
-
-
- [Someone whose name has been lost to the mists of time sez...]
- >>>Well, I failed to recognize the hidden talisman on level 56,703 of
- >>>BLAZEMONGER, and now my k,n and q keys are permanently disabled.
-
- Just buy a new computer, and the problem will go away. Simple!
-
- >Quoth gerald@seas.gwu.edu (Gerald G. Washington):
- >> I have yet to try BLAZEMONGER--I don't think my old A500 could take it.
-
- Don't worry about it. The outer casing will heat up a little,
- but as long as you don't touch it, or put it on top of anything (like
- a desk, etc.) there's no problem.
-
- >> (Although I hear that a computer is not actually needed to play...)
-
- In article <1992Nov10.185157.2835@TorreyPinesCA.ncr.com> jgrimm@TorreyPinesCA.ncr.com (Jeffrey Grimmett 9999) writes:
- >This is true. Almost any household appliance will work. However, I have
- >found a bug. Be very careful around the kitchen appliances. I tried using
- >it in a toaster and it got confused looking for the "newKikiEffects"
- >hardware register and welll....
- >
- >well, the eyebrows are growing back pretty evenly, so no big deal.
-
- People, people... don't call it a BUG unless (A) you are ABSOLUTELY
- SURE, (B) you can REPRODUCE the problem consistently, and (C) you ENJOY
- being torn apart by the "Customer Service" attack otters.
-
- If you would stop SNIVELING for a minute and turn to page mmxvii of
- the Preface in your BLAZEMONGER Guidebook, you'll see that it states QUITE
- CLEARLY that you should "never, never, NEVER attempt to run BLAZEMONGER on a
- kitchen appliance unless you are prepared to suffer the consequences." Even
- the ULTIMATE PROGRAMMERS at BLAZEMONGER INCORPORATED cannot anticipate all
- the bugs and flaws hidden in your toaster, electric cheese de-icer,
- knockwurst inflater, or other forbidden products lurking in your home.
-
- Also, to quote from the warranty, chapter LXI, section 19.2:
-
- "Only BLAZEMONGER-approved appliances should be placed
- within a 20-kilometer radius of the BLAZEMONGER game disk.
- The ONLY approved appliances are: Commodore Amiga computers
- and peripherals, "Model T" automobiles, electric circular
- saw blades of at least twelve thousand meters in diameter,
- and "My Little Pony" dolls with the heads ripped off.
-
- "Placing any non-approved appliances in the vicinity may
- cause unpredictable (well, unpredictable to YOU) game
- behavior, strange weather patterns, nuclear fallout, and/or
- the end of the universe as we know it. And, God forbid, if
- you actually attempt to LOAD the executable image into a
- non-approved appliance, it might do something REALLY nasty."
-
- In other words, be glad it was your EYEBROWS and not your NOOKERS, lad.
-
- I hope this little reminder will help a few other BLAZEMONGER owners
- avoid a terrible mistake. Remember: it is a PRIVILEGE, not a RIGHT, to
- play BLAZEMONGER. (See chapter 912 of the Guidebook for details.) If
- you ABUSE the privilege, BLAZEMONGER might abuse YOU! So just be nice,
- enjoy the game, and don't try any FUNNY STUFF with your executable.
-
- (Um.... Well, there is ONE non-approved appliance that, when
- BLAZEMONGER is loaded into it, begins spewing out solid gold coins. But
- don't try to find out which one. It's too dangerous.)
-
- (Heh heh.)
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
- From: barrett@snoopy.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.advocacy
- Subject: Bobby B. from BLAZEMONGER brags about banging the BIOS
- Summary: OS vs BS
- Keywords: gekko
- Date: 30 Nov 92 03:35:44 GMT
-
- During the last few weeks, this newsgroup has seen a long
- discussion on the merits of "hardware banging" versus programming using the
- operating system. Should Commodore release the AGA internal specs? Is
- hardware banging good or bad? What secret messages are found, encrypted,
- at hardware address $00B8D666? (I'm not telling!)
-
- Since I'm, uh..., "associated" with a company that makes its living
- banging the heck out of the Amiga hardware -- BLAZEMONGER INCORPORATED, for
- all you USELESS DWEEBS who don't know yet -- I made copies of all the recent
- postings and mailed them to the ULTIMATE PROGRAMMERS who live deep in the
- fiery bowels of the company. (Hmmm... "fiery bowels"... I like the sound
- of that.)
-
- Anyway, BLAZEMONGER INCORPORATED's chief programmer was *very*
- amused by all this, and he has some tips and insights to share with you
- all. I was lucky enough to catch him between hacking sessions and do a
- brief interview which is presented below. But first, a little history.
-
- Bobby Blazebleeder has been with the company since waaaaay back
- when it first crawled up from the slime, and he's been hacking for longer
- than anyone else I know -- a real child prodigy. Even before he was born,
- Bobby cleverly convinced his pregnant mother to swallow an entire UNIVAC
- mainframe so he could code demos. This bizarre yet admirable act was no
- doubt a major factor in Bobby's unique ability to merge unbelievable
- programming with extreme violence.
-
- At age 3, Bobby received his Ph.D. in Nuclear Computation from the
- Harvard Stanford School of Advanced Psychosis in Chickenmilk, Wisconsin.
- A bored child, Bobby floated from job to job, amazing and terrifying
- people wherever he went. It was common for him to write an entire
- operating system before breakfast. He turned out computer games by the
- thousand, most of which have now sadly vanished into obscurity: "Killer
- Prunes from Neptune", "Lesbian Babysitter's Revenge", "Bunny Blaster",
- "Drink My Urine Or Else", and other lost classics.
-
- Bobby's work did not go unnoticed. Just before he turned fourteen,
- Bobby was awarded the Nobel Peace Prize for his tireless contributions to
- the art of computer programming. Unfortunately, the prize was later
- revoked when the Nobel panel discovered that Bobby liked to pry off the
- heads of live goats with a spoon. Disillusioned, Bobby swore off
- programming forever, moved to Europe, and became one of the continent's top
- fashion models. Old-timers on USENET might remember the controversial
- issue of ENGLISH SOPHISTICATE which featured Bobby on the cover, wearing
- nothing but a floppy disk, covered with mutilated weasels, bearing the
- caption "The Next Pope?" The issue was quickly banned in 97 countries, but
- copies can still occasionally be found circulating in the underground, or
- in the hands of collectors.
-
- Bobby might have stayed in modeling forever, if it had not been
- for a classified advertisement he saw in an obscure newsletter:
-
- +-------------------------------------------------------+
- | "Ultimate hacker needed immediately. Must have |
- | superior coding skills and violent personality. |
- | Fashion experience a plus. NO DWEEBS. No telephone |
- | calls nor resumes accepted. REAL programmers KNOW |
- | where to find us." |
- +-------------------------------------------------------+
-
- Needless to say, Bobby had no trouble tracking us down. We were
- impressed with his astounding programming ability and unstable character.
- He was impressed with our goals: to create the FASTEST and most
- MIND-BLOWING computer game ever. Oh, and violent. VERY violent. As you
- might guess by his name, Bobby Blazebleeder was one of the driving forces
- that made this dream a reality: BLAZEMONGER. The rest is history.
-
- So, now that you know all about Bobby -- his life, his loves, and
- his lunacy -- here is the text of a brief interview I did last week to find
- out his opinions on the Amiga hardware banging controversy.
-
- ========
- Dan: Bobby, thanks for taking the time to talk to the folks from USENET.
-
- Bobby: Hey, my pleasure.
-
- Dan: Bobby, what do you think of all this hardware-banging talk? Why
- is everyone suddenly so interested?
-
- Bobby: Well, Dan, it's very simple. You see it's AAAAAAAAAAAAAAAAAAAAAAAAA
- AAAAAAAAAAAAAAAAAAAAARRRRRRRRRRRRRRRRRRRRRRRRGGGGGGGGGGGGGGGHHHHHHHH
- HHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! <KKRASH>
-
- Dan: Bobby, please put down that crowbar... please...
-
- Bobby: AAAAAAAAAAAAAAAAAAAAAGGGGGGGGGGGGGGGGGGGGGG!! [smashes the lamp]
-
- Dan: Um, perhaps a different question...
-
- Bobby: [demolishes a nearby brick wall] CONSTANTINOPLE!!!!!!!!!!!! WHY
- IS EVERYONE FROM CONSTANTINOPLE?!?!?!??! IN WHALES????!??!???
- HUNGA HUNGA HUNGA HUNGAAAAAAAAAAAAAAARRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
-
- Dan: Er...
-
- Bobby: RRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR
- RRRRRRRRRRGGGGGGGG mainly because Commodore has released the new
- "AGA" machines without providing full documentation on how they
- work internally. [Wipes some brick particles and drool off his
- 3-piece suit.] Until now, the hacker community had CBM's "Hardware
- Reference Manual", but now they feel lost.
-
- Dan: What do you think of Commodore's decision not to release an AGA
- Hardware Manual to the general public?
-
- Bobby: I think it's a good decision for several reasons. First of all,
- REAL programmer's don't need Commodore's WIMPY manuals in the
- first place, so it doesn't hurt us at all. Hell, we don't even
- need the COMPUTERS. Lock ANYONE from our team in a closet with no
- manuals, no computer, and no equipment of any kind, and in 15
- minutes or less he or she will have a COMPLETE spec document
- written about the whole system, just by sheer HACKING POWER.
- Of course, the other team members don't NEED this document at
- all anyway, but it's fun to do it just for laughs.
-
- Second, having no manuals means less competition for us. All those
- PSEUDO-HACKHEADS with their WORTHLESS disassemblers and INSIPID
- programming skills will CRY FOR MOMMY and quit the market. Poor
- babies.
-
- But the final, BEST reason that it's good is because the hardware
- manuals are all WRONG, or at least MISLEADING. They tell you to
- poke a value in a particular address -- say, $FFC0 -- when it's
- almost always faster to poke a different address. I'm not saying
- that Commodore is keeping things secret from us; rather, they don't
- realize the power of their own machine. I mean, did you know that
- if you apply exactly 935.778 volts onto pin 5 of the serial port,
- the VBSTOP and SPR0PTH registers exchange their data, and standing
- waves are produced in the joystick cable? Do you think this kind
- of crap is documented in the manual? Forget it!
-
- Dan: Yow... how the heck do you discover things like that??
-
- Bobby: Well, Dan, I don't want to brag or anything, but this kind of
- stuff is child's play for people who have been in the business
- as long as I have. I mean, I discovered that particular trick
- years ago. It was obvious from the way the Amiga is constructed.
- I mean... look at the outer casing. Lick the CIA chips. You can
- just FEEL this stuff. You know?
-
- Dan: What do you think about the AGA chipset? Are you impressed?
-
- Bobby: Yeah, they're great! It's the coolest chipset on the planet!
- Especially all the hidden modes.
-
- Dan: Hidden modes?
-
- Bobby: Yeah, hidden modes.
-
- [silence]
-
- Dan: I, uh, take it you're not going to tell our readers about the hidden
- modes.
-
- Bobby: You're a smart guy.
-
- Dan: OK, next topic. Is it true that assembly language is faster than
- C, in general?
-
- Bobby: I'm not going to answer that because the whole argument is pointless.
- BOTH languages are DEAD SLOW as far as I'm concerned. It's like
- the choice between a dead snail and a snail that's merely maimed.
- Back at Rancho Destructo [the programmers' nickname for the basement
- of BLAZEMONGER INCORPORATED's headquarters] we have created our own
- specialized languages for the ULTIMATE in speed. We now have
- languages so efficient that we can get several hundred instructions
- executing in the same time as *one* assembly language instruction.
-
- Dan: That's pretty impressive.
-
- Bobby: Yeah, well, some professor guy from a nearby university didn't
- believe us about it and wanted to see our implementation. We
- referred him to BLAZEMONGER "Customer Service" and he stopped
- calling.
-
- Dan: Do you have any advice for up-and-coming programmers who want
- to be just like you?
-
- Bobby: Sure. First, try EVERYTHING. I mean EVERYTHING. Make a program
- that writes every conceivable combination of values into all of
- memory, and watch what happens. Connect your ports to your other
- ports. Rip the computer apart and put it back together backwards.
- Insert unusual objects into the disk drive. This is the ONLY way
- to get to know your machine... and you've GOT to know it INSIDE
- AND OUT before you write ANYTHING non-trivial.
-
- Second, no matter how busy you are, spend a lot of time daydreaming.
- You can think about anything: sex, video games, sexy video games,
- chainsaws, nuclear explosions, funerals, knitting needles stuck
- into your eyeballs, headless goats, or whatever. Anything! The
- important thing is to KEEP YOUR IMAGINATION ACTIVE so you stay
- creative.
-
- And third: work as a fashion model for a few years. Modeling
- opens up ideas and worlds that you would otherwise never know
- existed. I don't think I could have written BLAZEMONGER's low-level
- monster scheduling routines without a firm background in men's
- undergarments.
-
- Dan: Bobby, thanks for your time.
-
- Bobby: Blaze on, dood.
- ========
-
- There it is, directly from the source... our own Bobby Blazebleeder
- and his thoughts on programming excellence. I hope you enjoyed the
- interview and learned something from it. I know I sure did: to stand
- farther back when interviewing a psychotic superhacker!
-
- [Followups to c.s.a.advocacy.]
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
- Article 37405 of comp.sys.amiga.advocacy:
- Path: dime!barrett
- From: barrett@astro.cs.umass.edu (BLAZEMONGER "Customer Service")
- Newsgroups: comp.sys.amiga.applications,comp.sys.amiga.advocacy
- Subject: MONTHLY POSTING: The BLAZEMONGER Application List, 12/92
- Summary: List of compatible utility programs and funky chickenware
- Keywords: stoat, thimble, alabaster
- Message-ID: <57337@dime.cs.umass.edu>
- Date: 9 Dec 92 22:52:45 GMT
- Sender: news@dime.cs.umass.edu
- Reply-To: barrett@astro.cs.umass.edu (Daniel Barrett)
- Followup-To: comp.sys.amiga.advocacy
- Organization: BLAZEMONGER INCORPORATED
- Lines: 236
- Xref: dime comp.sys.amiga.applications:10813 comp.sys.amiga.advocacy:37405
-
-
- THE BLAZEMONGER APPLICATION LIST
- (for Commodore Amiga computers)
-
- Maintained by BLAZEMONGER INCORPORATED's
- "Customer Service" Department
- Last Updated: December 9, 1992
- 19,841 products listed!
-
- INTRODUCTION
-
- This is a list of third-party products for the Commodore Amiga that
- have direct support for communicating with BLAZEMONGER, the FASTEST and MOST
- AWESOME computer game ever invented!! Using these programs, you can
- interact with BLAZEMONGER in ways that you never dreamed possible. New
- MONSTERS! New CAPABILITIES! New PERSONAL INJURY! It gets better and
- better.
-
- Of course, REAL BLAZEMONGER PLAYERS don't NEED any STUPID interface
- programs. They can make BLAZEMONGER do WHATEVER THEY WANT almost
- EFFORTLESSLY. But for the REST of you DWEEBS, here are your CRUTCHES.
-
- The BLAZEMONGER Application List is *not* to be considered commercial
- advertising for BLAZEMONGER. We provide this information as a public service
- for the billions of registered BLAZEMONGER users on USENET. So when you see
- the game described as INCREDIBLE, AMAZING, MIND-BLOWING, and all for the
- low, low price of just $9.95 (US), you can rest assured that these are
- simply FACTS and not marketing hype.
-
- If you have never heard of BLAZEMONGER before, you may safely
- skip the rest of this article. In fact, don't even read the stuff above.
- Hell, you might as well just go home for the day and play whatever INFERIOR,
- WIMPO GAMES on which you are wasting your precious life.
-
-
- DISTRIBUTION
-
- This document may be FREELY DISTRIBUTED according to the following
- simple conditions:
-
- (1) No part of this document may be distributed for profit.
- (2) No part of this document may be distributed on Tuesdays, nor
- by anyone whose last name contains the letter 'o'.
- (3) No part of this document may be distributed.
-
- If you would like to distribute this list by some other method not
- falling under conditions (1), (2) and (3), contact the BLAZEMONGER "Customer
- Service" Department and we'll, um, "discuss" it.
-
-
- HOW TO READ THE LIST
-
- Look at the SCREEN, IDIOT, and read from left to right, and from top
- to bottom. Sheesh. What do you expect?!? Get a LIFE.
-
-
- =============================================================================
- THE LIST
- =============================================================================
-
- Product name: BLAZEMONGER
- Product version: 666
- Product type: THE ULTIMATE GAME
- Author: BLAZEMONGER INCORPORATED
- Contact: dweeb-mail@BLAZEMONGER.BLAZEMONGER.BLAZEMONGER.BM
- Status: godlike
- Port name: BLAZEMONGER
- Number of commands: Infinite
- Executes scripts by: Brainwaves, joystick
- Notes: Get real.
-
- Product name: BLT
- Product version: 5.576
- Product type: TELECOMMUNICATIONS, LUNCH PLANNING
- Author: Silly Slangfeld
- Status: cholesterol-freeware
- Notes: Allows multiple Amigas to be networked for
- multi-player, multi-dimensional BLAZEMONGING and
- multi-layer sandwich making.
-
- Product name: Chocolate Syrup and German Shepherds
- Product version: 69
- Product type: KINKY ADD-ONS
- Author: Larry Lecherous
- Status: sexware
- Port name: <censored>
- Notes: Is BLAZEMONGER not sexy enough for you? Then run
- this program "in the background" during play and
- watch the SURPRISING results!!
-
- Product name: Deluxe Faint
- Product version: 4.1
- Product type: LAST-RESORT SAFETY TRICK
- Author: Electronic Arthritis
- Status: peasant
- Notes: Causes your BLAZEMONGER character to faint, hoping
- that the monsters will not notice him/her. (It
- doesn't work, of course.)
-
- Product name: Emplant
- Product version: 0.0000000000000000000037
- Product type: EMULATOR
- Author: Utilities Unlimited
- Status: good question!
- Notes: New BLAZEMONGER interface expected any day now.
- Promises 100% compatibility, hard drive installation,
- accelerated speed, and a price of less than 14 cents.
-
- Product name: High Society
- Product version: 3.14159
- Product type: HIGH-SCORE AUTO-POSTER
- Author: Radarsoft
- Status: massive
- Number of commands: 1 ("Brag")
- Executes scripts by: Appearance of "GAME OVER" screen
- Notes: Automatically post your BLAZEMONGER high scores
- to all BBS's within a 1500 kilometer radius, complete
- with boastful flames.
-
- Product name: ImageTaster
- Product version: 9.21
- Product type: SCREEN LICKER
- Author: Black Tongue Products
- Status: nutritious
- Executes scripts by: measuring saliva content
- Notes: If sight and sound are not enough, add taste to your
- BLAZEMONGER games with this astounding product.
- Includes "texture" module for realistic hair, fur,
- plate mail, scales, etc. Warning: not recommended
- for people who are easily grossed out.
-
- Product name: MonsterMeister
- Product version: 1.0
- Product type: MONSTER CONTROL ALGORITHMS
- Author: Harry Horror Software
- Status: scary
- Port name: MonsterMeisterMasterMapper
- Number of commands: 256
- Notes: Substitute your own monster behavior for BLAZEMONGER
- creatures or your close friends & relatives.
-
- Product name: MorphMinus
- Product type: WEAPON MORPHING
- Author: ASDFGHJKL; Incorporated
- Contact: pk-asdfghjkl;@com.portal.cup
- Status: always changing
- Number of commands: 8273
- Executes scripts by: pulling the lever
- Free goats included?: YES
- Notes: Change your character and/or weapons into any of
- hundreds of different forms.
-
- Product name: Shadow of the Beef
- Product version: III
- Product type: VERY WIMPY GAME
- Author: Psychosis
- Contact: Acme Meats, Ltd.
- Status: pathetic
- Supported peripherals: Steak, bologna, goat
- Notes: Avoid the killer lunchmeat and save the cow princess
- from the clutches of the Vile Vegetarian. Great for
- playing when BLAZEMONGER has you too depressed to
- continue.
-
- Product name: Slime City
- Product type: SIMULATOR
- Author: Maxipads
- Notes: Semi-authentic BLAZEMONGER simulator. For people
- who can't take the real thing. No real danger.
- Perfect for elderly or weak personalities.
-
- Product name: Terror On Toast
- Product version: 0.003
- Product type: VIDEO TOASTER INTERFACE
- Author: NewDreck
- Status: Commercial. Totally. Expensive too.
- Notes: Connect the Video Toaster (TM) to BLAZEMONGER.
- Allows wipes, fades, slimes, messy explosions,
- flying bodily parts, etc. Warning: Toaster may
- heat up during use. Turn off computer and wait
- several days before touching.
-
- Product name: Wimp Hints
- Product version: 1992
- Product type: BLAZEMONGER HINTBOOK
- Author: Wally Wimpout
- Contact: Wally's mother's house
- Status: wimpy
- Notes: All the hints are WRONG
-
- Product name: ...
-
- [NOTE: Due to some spineless jerk who complained about the MASSIVE SIZE of
- this list, we have deleted over 19,000 entries. We hope you are HAPPY NOW,
- you SCUM. If you would like to receive a free copy of the complete List, it
- is available by anonymous ftp from "etarip.uoy.ffo.kcuf" (12.84.987.16).]
-
- =============================================================================
- END OF LIST
- =============================================================================
-
- CONTRIBUTING TO THIS LIST
-
- If you have any corrections or additions to this list, please
- send them by electronic mail to:
-
- customer-service-pleading@BLAZEMONGER.BLAZEMONGER.BLAZEMONGER.BM
-
- Be sure to tell us your name, address, annual salary, and the hours that you
- are not at home.
-
-
- SPECIAL THANKS
-
- Thanks, dood.
-
-
- OBLIGATORY LEGAL DISCLAIMER
-
- Everything in this document is 100% correct. If you have some kind
- of problem with this, TOO BAD. You OBVIOUSLY did something wrong, and we
- hope you SUFFER HORRIBLY for it. Don't MESS with us. If you think our
- "Customer Service" Department is rough, wait until you meet our "Legal"
- Department. So GET LOST, BISON BREATH.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
-
-
- Newsgroups: comp.sys.amiga.advocacy
- Subject: Re: WHERE THE HELL ARETHE 2.0 ROMS FOR THE 2000 AND 500? Mars???
- Keywords: BLAZEMONGER II has 900 MHz screen updates
-
-
- Where are the 2.0 ROMs? Simple -- I have them. All of them. I've
- had them since CBM started making them 4 years ago. Yes, it's true: 2.0
- has been finished for FOUR YEARS. Developers have been shipped old versions
- (cleverly named things like "2.04") to throw you off the track.
-
- Why is Commodore lying to you? Because they HATE THEIR CUSTOMERS.
- In fact, every morning at precisely 9:00am, all CBM employees stand at
- attention and perform "Customer Hate" exercises, such as tearing up
- warrantee cards and flinging live weasels through plate-glass windows.
- Nobody is really sure what the weasels are for, but it somehow sets the mood
- JUUUUST right.
-
- But I have decided to violate my non-disclosure agreement (shhhh) to
- tell you these important facts. Hell, here's another fact: 2.0 will NEVER
- be available for the Amiga 400. What? You didn't even know there was going
- to be an Amiga 400? It's got an 6800 CPU, 1 KB RAM, 50 KB external hard
- drive, 4,618,911 joystick ports (perfect for playing the latest version of
- BLAZEMONGER), and a new technological breakthrough: "reinterlaced" video,
- for people who own 2 VCR's.
-
- Now, don't you feel better?
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett, Department of Computer Science Johns Hopkins University |
- | INTERNET: barrett@cs.jhu.edu | |
- | COMPUSERVE: >internet:barrett@cs.jhu.edu | UUCP: barrett@jhunix.UUCP |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
- ps: printf(stdcomedy, "\007%s\n", ":-)");
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- Date: 4 Apr 91
- From: barrett@jhunix.HCF.JHU.EDU (Dan Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: Please help me decide
-
- Dear Amiga fans:
-
- Please help me decide how to spend my money! I am considering
- getting an Amiga 3000UX because I think it's a really cool machine. But
- lately, I've been thinking that it would be better to buy a new stereo
- system, or maybe some real estate. Could somebody please tell me the
- advantages and disadvantages of each? Please POST your answers because I am
- sure lots of people have the same question.
-
- Also, I want to start programming the Amiga, and I would like to
- know which language is best. Is assembly language really useless, or what?
- And does C suck? Once again, please post all your answers.
-
- In case you are interested... my first programming project will be a
- "clock" that displays the time in the right hand corner of the Workbench
- screen. On lots of advice from the Net, I've decided that my program should
- kill the OS and take over the machine. All the other clock programs I've
- seen are just too slow -- they take an entire SECOND to update the display!
- Go straight to the metal, that's what I always say.
-
- Oh yeah, another question: why isn't there a new Amiga chipset
- yet? I swear, if General Electric can bring out a new refrigerator model
- every 6 months, why can't Commodore? Maybe they should spend more money.
- Or save more money. Or both. Anyway, I know what I'm talking about because
- my uncle took a marketing course once.
-
- Finally, I missed the most recent NeXT vs. Amiga flame war. Could
- somebody please repost all of the articles?
-
- Thanks!
-
- Dan
-
- *******************************************************
- * Appendix A of the Amiga Hardware Manual contains *
- * secret devil-worship messages, and many episodes of *
- * "The Partridge Family", if you look hard enough! *
- *******************************************************
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- From: barrett@jhunix.HCF.JHU.EDU (Dan Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: The ULTIMATE wildcard (was Re: Wildcards in the CLI)
- Date: 14 May 91 01:03:58 GMT
-
- To all you complainers about Amiga wildcards: Is "#?" too hard to
- type? Does "*" have too many conflicting meanings? Do you secretly yearn
- for "*.*" but fear that your friends will hate you? (Well... I can't help
- you with that last one. :-))
-
- The solution is here! I have written an input handler called
- STAR-NAPALM that makes wildcard typing easier than anything you have EVER
- seen before.
-
- What does it do? It maps the empty string as the AmigaDOS wildcard
- character! So, whenever you need a wildcard, you don't have to type
- ANYTHING AT ALL! What could be simpler?!?
-
- I've taken star-naplam.handler, as supplied with BLAZEMONGER MXVIX
- (betcha didn't know we used the OS, did you?), and placed it into the Public
- Domain. You can find it on finer ftp sites everywhere. Just give the empty
- string as your login name and password, and the handler will be automatically
- downloaded to your Amiga, installed in your L: directory (its filename will
- be an empty string, of course), appended to your startup-sequence, and then
- run! The ultimate in convenience.
-
- As a test to make sure it is working, try the following CLI command:
-
- 1> dir
-
- As the invisible wildcard expands, it will match every file in the current
- directory.
-
- Now, some of you whiners may complain that star-napalm is dangerous.
- Well, we built in a special SAFETY FEATURE to prevent unwanted expansions.
- If you ever accidentally type just the wildcard by itself:
-
- 1>
-
- then star-napalm automatically ignores the command.
-
- Well, that's it! No need to thank me -- I've already done it
- myself. :-) :-)
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett, Department of Computer Science Johns Hopkins University |
- | INTERNET: barrett@cs.jhu.edu | |
- | COMPUSERVE: >internet:barrett@cs.jhu.edu | UUCP: barrett@jhunix.UUCP |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- Date: 9 Jun 91 16:23:43 GMT
- From: barrett@jhunix.HCF.JHU.EDU (Dan Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: W...W...Worried about the Future Of Amiga
- Keywords: BLAZEMONGER LXXIV has only 0.6 mg tar, 0.2 mg cpio
-
- From reading the messages in this newsgroup recently, I have become
- very worried about the Future Of The Amiga. VERY worried. In fact, I've
- begun hiding in my bedroom closet for several hours a day -- that's how
- worried I am. My doctor says I should take a vacation. But I digress.
-
- Anyway, here are some things that the Amiga ABSOLUTELY NEEDS in
- order to survive in today's brutal and innovative computer market. If it
- doesn't have ALL of them within the next 7 days, Commodore will go bankrupt,
- the sky will fall, and little orange toasters will appear inside your nose.
-
- (1) A NEW CHIPSET
-
- Without a new chipset, I can definitely say, with all authority and
- confidence, that the Amiga will have the old chipset. This may come
- as a surprise, but I guarantee that it is true.
-
- (2) DEVICE-INDEPENDENT GRAPHICS
-
- It is vitally important that Commodore find a way to make graphics
- totally independent of their display device. In fact, the Amiga
- should be able to display top-quality graphics in the total ABSENCE
- of hardware. Take away the device, and the picture should still be
- visible!
-
- I have noticed that when I stare at a bright light for a long time
- and then look away, I can still see the afterimage, even though the
- light is gone. If I can do it, why can't Commodore?
-
- (3) NETWORKING
-
- The Amiga is a social computer. It should be possible for our
- Amigas to get out of the house once in a while, gather at
- conventions, and meet each other. The contacts that they make
- might be important to their futures; after all, improper contacts
- in an electrical device can cause it to malfunction.
-
- If you don't want your computers leaving the house, you can always
- ground your PALs.
-
- (4) INTERLACED VIDEO
-
- Face it: flickering video reminds me of tuna fish. No, I don't
- know why, but it is DEFINITELY a problem.
-
- The current A2320 display enhancer and other "flickerFixer" devices
- are TOTALLY inadequate. After all, deep down in your heart, you
- still KNOW that the video signal is flickering away... even if you
- can't SEE it.
-
- A total solution is to get rid of video entirely. After removing
- all the internal circuitry from the monitor, Commodore should send
- an employee to your house to entertain you with hand puppets.
-
- (5) REDUCED PRICES
-
- In order to attract new customers, Commodore should start giving
- away Amigas for free. Personally, if a computer company gave me
- a free computer, I would run out immediately and buy one! This is
- the kind of loyalty Commodore needs to generate.
-
- BTW, I don't understand all this publicity recently about Commodore's
- educational discos. IMHO, Commodore is a computer company whose
- resources are probably NOT best used for dance instruction.
- I know that multimedia is important and all, but still....
-
- (6) CHANGE THE COMPANY NAME
-
- By now, everybody associates the name "Commodore" with "game
- machine", or at least "machine". To be taken more seriously, it's
- time for CBM to change its name to something more attention-getting
- and powerful. I suggest "Testosterone."
-
- (8) FOOD
-
- Yes, food. I think that every Amiga sold should come with a free
- pizza. I get hungry while hacking. Get with it, Commodore.
-
- (194) LARGE BLOCKS OF CHEESE CARVED IN THE SHAPE OF A MOLLUSK
-
- Hey, if we can put a man on the moon, why not?
-
- I hope that Commodore and the Amiga Community think hard about the
- above suggestions. Any reasonable company should be able to solve these
- problems in a matter of hours for about $12.95! Really!!
-
- I welcome discussion on these important issues. If you follow up
- to this posting, please use the Subject line "NeXT vs. Amiga" so everybody
- will read it carefully.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett, Department of Computer Science Johns Hopkins University |
- | INTERNET: barrett@cs.jhu.edu | |
- | COMPUSERVE: >internet:barrett@cs.jhu.edu | UUCP: barrett@jhunix.UUCP |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- Date: 18 Jun 91 20:45:40 GMT
- From: barrett@jhunix.HCF.JHU.EDU (Dan Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: Re: Amiga basher
-
- In article <1991Jun18.185029.25544@mintaka.lcs.mit.edu> rjc@wookumz.gnu.ai.mit.edu (Ray Cromwell) writes:
- >In the spirit of Dan and Marc,
-
- Look, just because we have the same last name doesn't mean we have
- the same SPIRIT! :-)
-
- >COLORMONGER can display ANY color in the entire ELECTROMAGNETIC SPECTRUM!
- >COLORMONGER refreshes at SEVEN-HUNDRED-AND-FIFTY-THOUSAND GIGAHERTZ!
- >[other slanderous statements]
-
- Hey, buddy, haven't you ever heard of LOOK AND FEEL?? That's MY
- posting style!!! It's trademarked, patented, copyrighted, and copy
- PROTECTED! I'm gonna sue, I'm gonna sue....
-
- Jeez, next thing you know, somebody will start posting articles
- with the look & feel of other USENETers. Can you imagine:
-
- ? "I've said it before, and I'll say it again: if Commodore doesn't
- produce a 25-bit chipset immediately, they won't stand a chance
- against the new Japanese game machine."
-
- ? "Yup, you are nearly correct. The 68040 cache disables the VPL
- interrupt several nanoseconds before the beam hits the disk. It
- doesn't need to go to the bus."
-
- ? "X is a bloated pig that deserves to die. My old 3B1 moves windows
- faster."
-
- ? "Why buy an A3000UX for $5000 when you can get a NeXT for $3000?
- It's clearly the superior machine in all respects."
-
- ? "HEY DOODZ LIKE KNOW ANY PIRATE BOARDZ???"
-
- ? "BADGE (Bay Area Amiga Developers' GroupE) will host its July 1997
- meeting at 7:30pm in the SLAC Main Auditorium. The featured speaker
- will be Dr. Ray Cromwell discussing his COLORMONGER Card Mark XII."
-
- ? "but thats not what I meant!
- In asembler you do not use the jmp without first mov sr,ea!"
-
- ? "*** I want games that look like Madonna but play like an old,
- scratchy, 78 rpm record. ***"
-
- ? "Captain! The Marketroids are closing in!"
-
- ? "Responding to the following:
-
- 'The Macintosh reminds me of tuna fish.'
-
- Where did you hear this? It's not true at all. In fact, the Mac's
- new 7.0 priority scheduler makes it much more like halibut."
-
- ? "No idiot in his right mind would use the Amiga OS source code to
- break the rules. In fact, the rules break the Amiga OS source code.
- Or something like that."
-
- ? "Please throw out your OS disassembly and use only the RKM's.
- Also, throw out all of your software and use only the manuals that
- came with it. If there wasn't a manual at all, then you should
- not have bought the program."
-
- ? "Even since my grand reorganization,
- these groups are still too big!
- I'd prefer only one or two
- articles per day.
- And maybe only
- one word
- per
- line."
-
- So PLEASE everybody, let's avoid this kind of horror by posting in our OWN,
- DISTINCT STYLES. Otherwise, somebody's gonna get flamed.
-
- And it will probably be me! :-)
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett, Department of Computer Science Johns Hopkins University |
- | INTERNET: barrett@cs.jhu.edu | |
- | COMPUSERVE: >internet:barrett@cs.jhu.edu | UUCP: barrett@jhunix.UUCP |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- From: barrett@jhunix.HCF.JHU.EDU (Dan Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: The real truth about "memory protection" (was Re: Memory Protection)
- Date: 22 Jul 91 03:12:39 GMT
-
-
- This discussion of memory protection is very interesting. Very,
- VERY interesting.
-
- Especially because the Amiga already HAS memory protection.
-
- Yes, you heard me right. The Amiga already has memory protection.
-
- Your programs don't have to crash each other anymore! No more
- gurus! No more accidents! In fact, no more frying your 8520's or dropping
- heavy weights on top of your monitor! COMPLETE SAFETY!
-
- But memory protection doesn't come with the base OS. You have to
- buy it separately. Just head down to your local dealer and look for the
- package marked...
-
- M A F I A D O S
-
- Yes, MafiaDOS, the ULTIMATE in memory protection! MafiaDOS watches over
- all of your running programs and make sure nothing, uh, "happens" to them.
- I mean, all kinds of "accidents" could occur. MafiaDOS keeps your
- programs "safe."
-
- And all you have to do is send in $135/month (U.S.) to the authors.
- In return, each month you get the latest version of MafiaDOS which keeps your
- programs "protected" for another 30 days. If you get behind in your
- payments, no problem! We understand. In fact, we are so understanding that
- we'll even send you two ABSOLUTELY FREE programs called "Vito" and "Bruno"
- that will "help" you to come up with the money.
-
- If you enjoy MafiaDOS's memory protection, then you'll be sure to
- love its COPY protection feature. Here's how it works. Suppose you buy a
- copy protected program, but the disk dies after several uses. Don't panic!
- Just insert the MafiaDOS disk in DF0: and the damaged disk in DF1:, and then
- turn on your modem. MafiaDOS will automatically dial up the distributors of
- your dead program and "convince" them to send you a free replacement disk.
- It's easy, it's fast, and it's painless. Mostly.
-
- Finally, MafiaDOS provides complete VIRUS protection. If you
- unwittingly run a program that installs a virus on your disks, MafiaDOS
- puts out a "contract" on the virus. This causes all of your other programs
- to hunt down and, uh, "remove" the virus from your computer. The program
- that actually "removes" the virus is rewarded by having its priority bumped
- up to 5000.
- Afterwards, MafiaDOS even tracks down the original creators of the
- virus and fills their floppy drives with cement.
-
-
- Yes, MafiaDOS -- the latest and greatest program from the creators
- of BLAZEMONGER XVII. Don't multitask without it. Or else.
-
- Dan
-
- ---
- Dan Barrett (in transition; please note the new address!)
- E-mail, now through July 31: barrett@cs.jhu.edu
- beginning August 1: barrett@cs.umass.edu
- STOP USING NOW: barrett@jhunix.......
- Enjoy BLAZEMONGER: Live it, love it, LOSE it!
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- Date: 2 Oct 91 15:10:17 GMT
- From: barrett@panther.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: CPU's in flames
- Summary: It's a bird! It's a plane! It's BLAZEMONGER!
- Keywords: metope triglyph Doric frieze
-
- >Re: Valid Hardware Comparisons?
- >Re: Mac vs Amiga (was Re: Mac vs. Amiga)
- >Re: Mac vs. NeXT vs. 486 (was Re: Please STOP IT!!)
- >Re: 486 vs. OS/2 (was Re: No more comparisons, PLEASE!!!)
- >Re: Mac vs. Mac vs. Amiga vs. Mac (was Re: How do I make a KILL file?)
- >Re: Amiga vs. Godzilla (was Re: Good reptile softwrae?)
-
- Welcome back, friends, for another episode of...
-
- AS THE CPU BURNS
-
- the Amiga flamer community's favorite ongoing soap opera!
-
- But first, a word from our sponsor... heh heh...
-
- "AS THE CPU BURNS" is brought to you by BLAZEMONGER, INCORPORATED:
- makers of fine games for self-destructive personalities. Try BLAZEMONGER
- today! Then become HOPELESSLY ADDICTED, quit your JOB, and spend thousands
- of dollars on SURGERY to have your EYEBALLS removed from the screen!!
-
- Now, back to the story!
-
- As you remember from last week, the Amiga was a total piece of crap
- because it has no colors, blurry video, flakey hardware, buggy software, and
- an incurable case of "Athlete's Mouse." In a last-ditch attempt to make the
- Amiga more visible, Commodore Marketing dug a big hole in the ground, filled
- it with mud, and jumped in. Critics called this a "bold move forward" and
- were "cautiously optimistic" about the results.
-
- Meanwhile, in a town not far away, the Mac's System 7 was voted
- "Best Operating System" by the Left-Handed Myopic High School Custodial
- Society of Chickenmilk, Wisconsin. Simultaneously, Steve Jobs announced
- that the next NeXT computer will have a '486 processor and a new I/O system
- made almost entirely of processed lunch meat.
-
- Also meanwhile, in a surprise move, IBM and Union Carbide teamed up
- to create a new computer medium made entirely of chemical gases, eliminating
- the need for disks and tapes. This "Vaporware" (TM) reportedly will be
- ready to ship "any day now."
-
- But some questions have STILL been left unanswered. What's the best
- computer to buy? What's the best computer to RENT? What's the best
- computer to grind up and use as OINTMENT on a nasty burn? Will the Amiga
- ever catch up? Does the Amiga taste good with ketchup? How many NeXT's
- does it take to screw in a lightbulb? How many Macs does it take to screw
- up an operating system? Are 24-bit graphics on the horizon, or will they be
- replaced by a hefty bonk on the head? Does the previous sentence have ANY
- MEANING AT ALL?? Why don't we get World Peace as a free prize inside our
- breakfast cereal? Is BLAZEMONGER *fast*???!?!?? GET REAL!! BLAZEMONGER is
- SO AMAZINGLY, BLINDINGLY, ASTOUNDINGLY LIGHTNING-FAST THAT... that...
- hey!! Tell our "sponsors" to keep their propaganda in their OWN POSTINGS!
- [Sorry about that! - B. Inc.]
-
- And what of the Toaster? Does it SUCK? Should the president of
- NewTek be dipped in boiling pig fat and thrown into a pit of cobras? Will he
- find Irving Gould sitting next to him????
-
- Tune in tomorrow (and tomorrow, and tomorrow, and tomorrow, and
- tomorrow, ...) to hear the same arguments over and OVER and OVER AND OVER
- again!!!!!!!
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Grad student, Department of Computer & Information Science |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- Date: 8 Oct 91 21:11:50 GMT
- From: barrett@cs.umass.edu (Dan Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: A more efficient way to flame
- Summary: BLAZEMONGER INC. strikes again!
- Keywords: Flames great, less filling
-
- Boy, these "computer wars" sure take a lot of time! I mean, I know
- that everybody loves hearing why computer X is better than computer Y, but
- think of all the EFFORT involved! There are DOZENS of flamers working hard
- to write LONG and ORIGINAL articles about issues that get argued OVER and
- OVER again. There MUST be a better way!
-
- There IS a better way!!
-
- [Rumble rumble]
-
- Introducing...
-
- P H R A S E M O N G E R
-
- the FASTEST way to FLAME!
-
- Yes, PHRASEMONGER, the latest in a series of USEFUL yet HARMFUL
- products from the creative cesspools of BLAZEMONGER INCORPORATED.
- PHRASEMONGER is so AMAZINGLY, MIND-NUMBINGLY FAST that it can flame EVERY
- POSTER in the comp.sys.amiga hierarchy in mere SECONDS! Even by E-MAIL!!
-
- Did somebody just post an article that you HATED? Did the poster
- tell LIES, HALF-TRUTHS, or just plain BULL?? Did it make you ANGRY?!?!? Do
- you want to POST THE MOST VICIOUS, DAMAGING FLAME IN THE HISTORY OF
- ELECTRONIC MEDIA, TOTALLY DESTROYING THE REPUTATIONS OF THE IDIOT POSTER AND
- HIS MOTHER AND PET DOGGIE FOR ALL ETERNITY??!!!?!??!?!?!
-
- Well, in that case, I suggest that you get serious psychological help
- immediately! But for the REST of us, PHRASEMONGER is a quick way to FLAME
- without having to work hard. After all, isn't that what computers are for?
-
- Simply feed the offending USENET article into PHRASEMONGER, click on
- the appropriate intensity gadget ("Disagree", "Disagree Strongly", "Hate",
- "Maim", "Kill Lightly", "Dismember", "Puree", or "REALLY Not Nice"), and let
- the program go to work! Instantly, a customized FLAME is ready for your
- posting pleasure.
-
- For example, suppose that Joe Flamebait has posted the following
- article:
-
- From: flamebait@deadbeef.barbeque.edu
- Subject: Re: Re: Re: Mac vs. NeXT vs. Muhammed Ali
- Newsgroups: comp.sys.amiga.aversion
-
- In article <2938749@hot.ouch> scumface@barbie.ken.com
- writes:
- >Which should I buy?
-
- Buy a Mac. It has a cute little trashcan. Much better than
- the nasty NeXT "black hole." And besides, I am such an
- expert on these two machines that I think I'll post it in an
- Amiga newsgroup so everybody can be enlightened.
- ---
- Joe Flamebait, flamebait@deadbeef.barbeque.edu
- No matter where you go, there's a stupid quote!
-
- Feed it to PHRASEMONGER, click on the "Half-Intensity" gadget, and
- look what comes out!!
-
- From: <your name or pseudonym here>
- Subject: What a JERK (was Re: Re: Re: Mac vs. NeXT vs. ...)
- Newsgroups: comp.sys.amiga.aversion,comp.sys.atari.st,
- sci.electronics,rec.humor,comp.binaries.ibm-pc,
- misc.books,rec.music.synth,alt.pictures.d
- Followup-To: comp.sys.mac,rec.arts.startrek,comp.unix.wizards
-
- In article <398474@barbeque.edu>, flamebait@deadbeef writes:
- >[totally ignorant ravings deleted]
-
- Mac? MAC?!? Are you OUT OF YOUR MIND!?!??!? You OBVIOUSLY
- have NO IDEA what you're talking about! The NeXT?!? GET A
- LIFE!! Both of these machines are INEPT at best, incapable
- even of picking the CORNS on my TOES. And don't even
- *mention* Multifinder... oh, no. What a JOKE.
-
- The Mac *belongs* in the very TRASH CAN that it displays.
- The NeXT should get SUCKED into a black hole itself.
- And you, Mr. Smarty-Pants, should be fed to rabid wolves.
-
- And next time, buddy, keep it in your OWN NEWSGROUP!!!
- ---
- <Your name or pseudonym here>
-
- Not bad, eh? But that's not ALL! You don't even have to give
- PHRASEMONGER the original article! Just type in a few key words or phrases,
- and PHRASEMONGER will give you a perfect flame ANYWAY!
-
- Example 1:
-
- Input: Apple, Irving Gould, CDTV
- Gadget: "Maim"
-
- Output: "You misbegotten Apple employees don't know what
- you're TALKING ABOUT! This is TOTAL and UTTER
- BULLSHIT!!! CDTV can run RINGS around the Mac IIfx
- ANY DAY OF THE WEEK!! Get the HELL off of the NET!!!
-
- Love,
- Irving Gould"
-
- Example 2:
-
- Input: asdf4
- Gadget: "Embarrass"
-
- Output: "WRONG WRONG WRONG WRONG WRONG!!!!!!!!! No matter
- HOW you say it, your INFORMATION is COMPLETELY
- without content! I refer you to chapter 4 of the
- ROM KERNEL MANUAL so you can see how BRAINLESS your
- comment was. No, I won't tell you the PAGE NUMBER,
- you mamby-pamby little CREEP."
-
- Now that you've seen PHRASEMONGER at work, a natural question you
- might ask is: "How does PHRASEMONGER do it?" To answer that question,
- let's feed it to PHRASEMONGER (at various intensity levels) and find out!!
-
- Input: "How does PHRASEMONGER do it?"
-
- Gadget: Somewhat Friendly
- Output: "BLAZEMONGER INC. has the ULTIMATE programmers.
- They can do ANYTHING, you little dweeb."
-
- Gadget: Medium
- Output: "We don't give out TRADE SECRETS for FREE, you
- MOOCHER. Write your OWN damn program."
-
- Gadget: Destructive
- Output: "By kidnapping your MOTHER and doing IRRESPONSIBLE
- ACTIONS with a garden hose."
-
- Wheee!!! Obviously this program has lots of POTENTIAL. It is hoped
- that PHRASEMONGER will provide the ULTIMATE in high-temperature
- entertainment for YEARS to come!! Get your copy now at finer software
- stores everywhere. But be sure to wear gloves when opening the box....
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Grad student, Department of Computer & Information Science |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
- PS: WARNING! Judging from the content of some of the recent articles in
- this newsgroup, it is obvious that some buggy "beta" copies of
- PHRASEMONGER have leaked out onto USENET. Beware!
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- From: barrett@astro.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: Angry, angry, angry... gee whiz, am I angry!
- Summary: A BLAZEMONGER a day keeps the FLAMERS away
- Keywords: Beethoven, concrete, petunias, tattooed knockwurst
- Date: 23 Nov 91 05:12:16 GMT
-
- Hey! Have you ever sent e-mail to someone, and then found out that
- your e-mail was POSTED to the Net without your permission?
-
- Did this make you angry??
-
- Very angry??
-
- Very, very, VERY ANGRY???
-
- ANGRY ENOUGH to take STEEL TWEEZERS and FORCEFULLY PIERCE the
- CHEEKS of the IDIOT RAPSCALLION WHO DID IT?!?!?!??!?
-
- Well then, we have GREAT NEWS for you!!!
-
- Introducing...
-
- P H R A S E M O N G E R I I
-
- the latest entry in BLAZEMONGER, INCORPORATED's "ViolentWare" series!
-
- They said it couldn't be done. "Improve PHRASEMONGER??" they
- gasped. "It's already the PERFECT way to create EFFICIENT and DEVASTATING
- FLAMES!!" Well, that just shows you what DWEEBS "they" are. We have
- taken the ULTIMATE ELECTRONIC FLAME PROGRAM and turned it into... into...
- yes... the ULTIMATE *ULTIMATE* ELECTRONIC FLAME PROGRAM!!!!! (How's THAT
- for progress??)
-
- For those people out there who have never heard of PHRASEMONGER,
- here are a few words of introduction, to help you out.
-
- YOU STUPID, BRAINLESS MORON!!
- DON'T YOU KNOW ANYTHING?!?!?!
-
- Whoops!! Sorry about that!! We tried to write a polite and helpful answer,
- but PHRASEMONGER II took control of the keyboard! We'll try again.
-
- As described a few weeks ago, PHRASEMONGER was developed to make
- flaming more efficient. Simply feed in the offending USENET article, and
- PHRASEMONGER automatically generates and posts a specially-tailored FLAME to
- toast your hated opponent, uh, I mean the other person. For example,
- suppose you saw the following SUGGESTIVE and HIGHLY OFFENSIVE article posted
- in your favorite newsgroup:
-
- Article 5873 of rec.flowers
- From: mark@liberty.ads.edu (Mark Pern)
- Subject: Re: Petunia gardens in Southern France
-
- In article <239487.8@nice.com>, mary@vax.nice.com writes:
- >Next time you are in Paris, you simply MUST check out
- >the Tuilleries, the roses are just fab...
-
- Oh yes, definitely! I was there in the Summer of '89
- and just fell in love with the place. Those high-walled
- rock gardens and statues just blew me away!
-
- Well, you aren't just going to SIT THERE and TAKE this stuff, are you?!?
- No WAY!!! Let PHRASEMONGER generate an "appropriate" reponse...
-
- From: testosterone@really.big.one (Don't Fuck With Me)
- Subject: Re: Re: Petunia gardens up my ass
- In-Response-To: moron@liberace.aids.edu (Infantile Pervert)
- Newsgroups: rec.flowers, talk.abortion, comp.laser-printers
- Followup-To: rec.music.jazz, alt.jesus
-
- In article <3847@who.cares>, some dickhead writes:
- >[useless sniveling deleted]
-
- Mork, you DROOLING CREEP, you don't know the FIRST THING
- about rock gardens. You wouldn't know a DAISY if it WALKED
- RIGHT UP TO YOU and BIT OFF YOUR BUTT! In fact, that's
- EXACTLY what would happen -- you see, flowers HATE you.
- They WHISPER secrets about you when you aren't listening.
- So get the HELL off the Net, and take your damn POSIES
- with you.
-
- Love and kisses,
- Your mother's pimp
-
-
- Now THAT was effective, wasn't it? And now, things are even BETTER
- because PHRASEMONGER II is NEW and IMPROVED over the old version! Look at
- all these great new features!
-
- o AUTO-FLAME mode! Yes, you don't even have to sit at your
- terminal anymore to post great flames! Just connect an
- "Auto-Fire" joystick, and PHRASEMONGER II will begin posting
- responses to EVERY USENET ARTICLE it sees! Use the
- "Slander" option to make PHRASEMONGER post in the names of
- well-known USENET personalities!
-
- o WMAILSPLIT mode! Generate THOUSANDS of USELESS and ANNOYING
- articles automatically!!
-
- o SUPERUSER mode! Connect your PHRASEMONGER-II-equipped Amiga
- to any UNIX machine. It will automatically grab ALL THE
- UNREAD E-MAIL on the disk, ERASE it, and replace it with
- WARPED and TWISTED versions of the original messages!
-
- o REVENGE mode! If somebody posts your e-mail for everybody
- to see, PHRASEMONGER II will automatically set up an E-MAIL
- LOOP that causes your original letter to be sent back to
- the offender over and over and OVER and OVER...! And the
- versions keep getting worse, and worse, and WORSE...!
-
- But it's not done yet! PHRASEMONGER II then monitors USENET
- to see if the offender posts a public apology to you! And
- if he/she does, PHRASEMONGER II immediately responds with a
- CRISPY, RED-HOT FLAME that REJECTS the STUPID APOLOGY and
- makes RUDE and DIRTY REMARKS about the offender's BODILY
- PARTS!
-
- o GYNECOLOGY mode!! We won't even TELL you what THIS does!!
-
-
- So make sure to run out to your local dealer and purchase
- PHRASEMONGER II right away! If you DON'T, then... then... then... well,
- heck, I don't know. Let's ask PHRASEMONGER II:
-
- If you don't BUY a copy of me IMMEDIATELY, CRAZED
- RADIOACTIVE DEATH VULTURES will RIP the very FLESH from your
- FAT, SLOVENLY CARCASS!!
-
- Yeah, that's it.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Grad student, Department of Computer & Information Science |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
- ps: Can you tell I have a big assignment due? :-)
-
- Copyright 1991 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- From: barrett@astro.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: Finally: a SOLUTION for all the flames in c.s.a.advocacy
- Keywords: flames, third degree burns, get the marshmallows
- Date: 11 Feb 92 18:43:01 GMT
-
- Maybe you haven't noticed, but flames and nasty remarks are starting
- to pop up again all over the c.s.a. hierarchy. We have HAM-E flames in
- c.s.a.graphics, "Future of Amiga" flames in c.s.a.misc, modem flames in
- c.s.a.datacomm, and other violations. It is time for us to realize that the
- flamers cannot be confined to just the "advocacy" newsgroup. What can be
- done about this?
-
- I have a simple and efficient solution: let's turn ALL the
- newsgroups into flame groups! Yes!! A few simple name-changes, and we
- can have a whole hierarchy of anger and hate!!! Wheee, won't that be FUN?
- Here is my complete proposal for new groups to replace the existing (and
- similar sounding) ones!
-
- (1) comp.sys.amiga.myth
-
- The "general talk" Amiga group. Hints, rumors, legends, nitpicks,
- minor falsehoods, small crimes, outright lies, etc.
-
- (2) comp.sys.amiga.anonymous
-
- Moderated. USENET people and Amiga vendors will submit the most
- awful stuff they can think of. The moderator will accept the
- juiciest ones and post them anonymously, or in the names of
- well-known Net personalities. (Of course, the moderator's name and
- e-mail address would be kept secret.)
-
- (3) comp.sys.amiga.refused
-
- Moderated. All submissions are immediately rejected by the
- moderator. Nothing is ever posted here.
-
- (4) comp.sys.amiga.introspection
-
- Frequently asked questions, such as "why I am I reading News,"
- "what else could I be doing that is more productive," and
- "where can I find psychological help to break my USENET addiction."
-
- (5) comp.sys.amiga.hardcore
-
- For true, die-hard flamers. Yell and scream about the latest
- hardware mistakes and technical errors, and how you could have done
- it 100 times better and 10 times quicker, for 5 percent of the
- cost.
-
- (6) comp.sys.amiga.programs
-
- Fanatical discussion of Amiga appearances on television shows.
-
- (7) comp.sys.amiga.gams
-
- Flames containing sexist remarks.
-
- (8) comp.sys.amiga.multimediator
-
- With all this flaming going on, SOMEBODY has to try to make peace.
- This is the group where people can volunteer to reconcile the
- differences between opposing flamers.
-
- (9) comp.sys.amiga.supplications
-
- The official forum for begging and pleading to Commodore for
- the latest OS and hardware advances.
-
- (10) comp.sys.amiga.marketingplace
-
- Flames and more flames against Commodore's marketing department.
- A traffic limit of 32,768 posts per day will be imposed to prevent
- USENET sites from running out of disk space.
-
- (11) comp.sys.amiga.auditor
-
- Screams and complaints against Irving Gould's high salary.
-
- (12) comp.sys.amiga.adversary
-
- The pits of Hell. The slime of the earth. Yes, here are found
- the worst of the worst, the lowest of the low, the flamingest
- of the flamers. Enter and die immediately. You have been warned.
-
- (13) comp.sys.amiga.dad&mom
-
- After reading through all the other groups, your brain is wasted
- and your body sore. Come to this newsgroup for sympathy, a kiss
- on the cheek, and a hot dinner.
-
- and, of course:
-
- (14) comp.sys.amiga.BLAZEMONGER
-
- Discussion of important Amiga software, hardware,
- programming, games, applications, multimedia, audio,
- telecommunications, and other related topics.
-
-
- Well, what does everybody think? Should we do it? Personally, I think it's
- time to face reality and convene this Grand Reorganization ((C) Kent@Xanth)
- as soon as possible!
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- From: barrett@scooby.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: New Markets Under Our Noses! (was Re: Europe is SNOT enough)
- Summary: Vote BLAZEMONGER for President in '92, Zippy for VP
- Date: 29 Apr 92 23:00:58 GMT
-
- In article <Mike_Whalen.0cru@agwbbs.new-orleans.LA.US> Mike_Whalen@agwbbs.new-orleans.LA.US (Mike Whalen) writes:
- >In a message dated Wed 29 Apr 92 15:17, Hauer@roby.ecn.purdue.edu (corey Ha
- [etc etc etc]
-
- Look, all this talk about Commodore's sales in Europe and the USA is
- missing an important point. Yes, "Europe is not enough," blah blah blah.
- However, there are many OTHER vital markets that Commodore has completely
- ignored. It's time for CBM's marketing staff to sit up, put away their
- BLAZEMONGER cheat sheets, and pay attention!
-
- Yo, Commodore!! Here are some places that you *need* to begin
- targetting IMMEDIATELY for increased sales! I expect to see a complete
- media blitz within the next 5 minutes, or else these babies are going to get
- away from you!! And by "media blitz", I don't mean the usual
- one-30-second-commercial-airing-only-in-Buenos-Aires extravaganza that you
- are so good at.
-
- Commodore needs to sell Amigas RIGHT NOW:
-
- (1) In Antarctica
-
- Now, more than ever, Commodore needs to tap into the burgeoning
- "penguin peripheral" market.
-
- (2) On remote mountaintops
-
- Statistics clearly show that 98% of all people living on
- remote mountaintops do not own computers at all! What
- a terrific opportunity for Commodore.
-
- And even if the mountain people don't want Amigas, Commodore can
- always lure the Marketing staff to the top and abandon them.
-
- (3) At 516 North Peanut Street, Chickenmilk, Wisconsin
-
- Yes, it's true: Edna Snit doesn't have a computer yet.
- Hurry up, before IBM and Apple find her!!
-
- (4) On other planets
-
- "Be the first in your solar system to own an Amiga! Impress other
- sentient lifeforms! Be a true Thing Of The Universe!" These kinds
- of commercials *really* impress the aliens.
-
- But whatever you do, don't show them "Distant Suns!" Even
- though we Earth people love this program, it will make the
- aliens laugh at humankind's pitiful understanding of space
- and maybe even destroy our planet. Never piss off an alien.
-
- (5) To the entire cast of "Gilligan's Island"
-
- WHAT ARE YOU WAITING FOR?? These people are in dire need of
- your hardware!! Can you imagine:
-
- SEE the Professor use his A600 to signal for help!
-
- SEE Ginger write the first "Desktop Fashion" software!
-
- SEE Skipper bonk Gilligan over the head with a Video Toaster!
-
- SEE Mr. and Mrs. Howell perform a hostile takeover and steal
- Irving Gould's millions!!
-
- In a new episode, the island is discovered to be sinking. Atari
- Inc. arrives in a boat and offers to rescue our heroes if they sell
- the island for "2 dollars a share." When our heroes say that the
- island is worth more than that, Atari offers "1 dollar a share."
-
-
- So, Commodore... get WITH IT! Heck, even a total IDIOT can think of
- these kinds of wide-open markets!! I mean, REALLY! I mean... um... uh...
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- From: barrett@astro.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: Frequently Asked Questions Which Are Asked Very Frequently
- Summary: Almost no BLAZEMONGER at all
- Keywords: lemons Pravda chimichanga I can't stand it any longa
- Date: 12 May 92 21:51:14 GMT
-
-
- Monthly Posting
- Frequently Asked Questions (FAQ)
- comp.sys.amiga.advocacy
-
- INTRODUCTION
- ============
-
- As regular readers of comp.sys.amiga.advocacy know, certain topics
- come up for discussion regularly. This document, assembled by the finest
- Amiga minds on this side of Chickenmilk, Wisconsin, explains the answers
- clearly and accurately, so people don't have to argue about them anymore.
-
-
- SECTION I: Computer Performance
- ================================
-
- 1. Which is better/faster, 680x0 or 80x86 CPU's?
-
- Generally, the relative speed of a processor is found in the second
- digit of the model number. For example, the 68000, 68010, 68020,
- 68030, and 68040 all have an "8" as the second digit, so they are
- all roughly the same speed. Similarly, all the "80x86" processors
- have a "0" as the second digit. This implies that all 680x0
- processors are faster than their 80x86 counterparts. But everybody
- knows that anyway.
-
- 2. What does the "x" mean in "680x0"?
-
- The "x" means "extra fast". The 680x0 processor, to be released
- sometime in 1993, is the fastest processor ever made by Motorola.
-
- 3. What is a "SPECmark"?
-
- Every computer has bugs. Sometimes, one will escape from inside the
- computer case, so you have to catch it and squash it. The small,
- bloody stain made by the bug's smashed body is called a "SPECmark."
- Generally, SPECmarks can be removed by soaking your computer in
- warm, soapy water.
-
-
- SECTION II: Mine is better than yours, nyah nyah!
- ==================================================
-
- 1. Should I buy an Amiga or a Mac? ...or a NeXT? ...or a PC? ...or a goat?
-
- Deciding which computer to buy is a very personal issue. It is
- difficult to get two people to agree on the same brand, let alone
- the same model.
-
- Our panel of computer experts has come up with a sure-fire,
- failure-proof method for buying the right computer. Simply follow
- these steps exactly, and we guarantee that you will choose a computer
- with appropriate power and capabilities.
-
- (1) Make a list of the software packages you want to run.
-
- (2) Examine your finances, and decide how much money you can
- afford to spend. Suppose this is N dollars (or whatever
- units of currency you prefer).
-
- (3) Go to the bank and withdraw N units of currency.
-
- (4) Go to your local computer dealer.
-
- (5) Wave the N units of currency in a salesperson's face,
- yelling "I can get my computer much cheaper by mail order!"
- Then walk out, looking smug.
-
- (6) Go home, and put the money under your mattress, in a box
- marked "Money".
-
- (7) Mail me your home address, and tell me which days you will
- be out of town.
-
- (8) Later that night, make a human sacrifice to the god M'Bitu
- under the light of a full moon.
-
- (9) Stand on one leg, tilt your head upward, and yell
- "Vooshie vooshie vooshie" repeatedly until you get tired.
-
- (10) Say the word "SPECmark" to several computer-literate people,
- and then nod knowingly.
-
- (11) Ask someone else which computer you should buy. Better yet,
- crosspost to ten or twelve USENET newsgroups, asking people
- which computer is best. Remember to write "No flames,
- please" at the bottom of your article, and leave the
- "Followup-To" line blank.
-
- 2. Does the Mac OS suck?
-
- When the Mac was first introduced, it filled a void in the
- IBM-dominated PC market. Filling a void is analogous to replacing
- a vacuum, so technically, the Mac does "suck" in that sense.
-
- There is a problem with this argument, however. Commodore's
- top-of-the-line Amiga 3000T has a 2-fan ventilation system and
- therefore sucks in a big way. This means that the "Amiga vs. Mac"
- argument is right back where it started, with the score tied 1 to 1.
-
- Rather than using this reasoning, it is generally safer just to yell
- "Macs SUCK" and then run away without explaining.
-
- 3. If fast PC clones cost less than an Amiga, why should anyone buy an
- Amiga instead?
-
- Amiga owners are a strange bunch. On the one hand, they are
- creative, knowledgable, and friendly. On the other hand, they
- are a strange bunch.
-
- Nobody knows exactly why people buy Amigas. Many famous researchers
- have puzzled over this issue for years, without success. The
- best-known theory was proposed by Professor Reginald Wanker of Snoot
- State University. His 415-page paper, entitled "The Phenomenon of
- Amiga Ownership Among the Tree-Chewing Gibbons of Antarctica" says,
- essentially, that Amiga owners are "a strange bunch" with "very long
- tails."
-
- 4. Which is better, Windows or Workbench?
-
- The consensus on USENET is that one of them is DEFINITELY better than
- the other. All of the evidence supports this belief, so nobody
- argues about it anymore.
-
-
- SECTION III: Commodore
- =======================
-
- 1. Who is Irving Gould?
-
- Irving started out as a simple janitor's assistant and rose to become
- the reigning czar of Commodore Business Machines. His annual salary
- is reportedly forty-five zillion dollars per hour. Nowadays, he
- spends most of his time playing with his CDTV and recruiting
- Marketing people in local wineries.
-
- 2. Why doesn't Commodore do XXX?
-
- Because it's illegal.
-
- 3. Commodore stock just went [up|down]!! Is this [good|bad]??
-
- [Yes|No|Maybe].
-
- 4. Why does the Commodore Marketing Department never advertise the Amiga?
-
- They DO advertise. Just not to humans.
-
-
- SECTION IV: Blatant Commercial Announcement
- ============================================
-
- <KABOOM!!> <CRASH!!!> <OGLI-OGLI-OGLI!!!!!!> What are those bizarre
- SOUNDS?!? Could it BE?!?! YES!!! Introducing...
-
- BLAZEMONGER 2.04
-
- The most *compatible* game in EXISTENCE!! BLAZEMONGER 2.04 runs on
- ANYTHING: Amiga 500, 500+, 600, 1000, 1500, 2000, 2500, 3000,
- 3000T, CDTV... under EVERY version of the Amiga OS! Even TOTALLY
- BROKEN versions with THOUSANDS of KNOWN BUGS will run BLAZEMONGER
- 2.04 with NO DIFFICULTY!! Is your computer monitor broken? Is the
- CPU fried? NO PROBLEM!!! BLAZEMONGER 2.04 will run on ANYTHING!
-
- Heck, BLAZEMONGER 2.04 is so compatible it runs on TELEVISIONS,
- MICROWAVE OVENS, LIVE GOATS, and even HUMAN BODIES!! Just stick the
- BLAZEMONGER 2.04 disk into your mouth, bite down HARD, and BOOT UP!!!
-
- Buy BLAZEMONGER 2.04 today at your local purveyor of "ViolentWare"
- products! Look for our special store display: a twelve-meter-tall
- statue of the Grim Reaper being run through a CHEESE GRATER into
- a VAT of BOILING TAR. Yum!!
-
-
- SECTION V: Religious Issues
- =============================
-
- 1. Which is better, C or assembly language?
-
- Both C and assembly have fallen out of style. Most serious
- programmers nowadays use a new language called "BLORT".
- BLORT lets programmers use whatever combination of languages
- they want, all mixed in the same file. For example, a typical
- BLORT program for "hello world" looks like:
-
- MODULE HelloWorld(defun write (x) (SAY #? > /dev/tty))
- {
- .KEY string/a
-
- while ((c = getchar()) != EOF)
- begin
- MOVEM $r0 0x287BA9
- task body is accept stdout end;
- 128 FORMAT "%s\n"
- "hello world" << 128 when not Thursday
- exit 0
-
- Keeping with the humorous "GNU Software" tradition of recursive
- acronyms, "BLORT" actually stands for "Blort Lort Ort Rt T".
-
- 2. Is copy protection good or bad?
-
- Most companies nowadays agree that copy protection is bad. However,
- due to pressure from users who want the benefits that copy
- protection provides, companies have reluctantly added it to their
- products.
-
- Some companies who don't use copy protection have reported problems
- due to European "cracker" groups. These groups buy all the
- legitimate copies of the software, add copy protection, and then
- hide the disks in deep, underground vaults so nobody can use them.
- Obviously, this hurts sales -- when ordinary users go to the store,
- they discover that all the software is gone.
-
-
- SECTION VI: Other Questions
- ===========================
-
- If you need the answer to a question, but it is not found in this
- document, look for the article "Frequently Unasked Questions" (FUQ) which is
- posted forty times a day in the newsgroup comp.sys.amiga.vapor.
-
- Special thanks to everyone who contributed information for this FAQ
- article: Denise Agnus, Ozzy Ozbourne, Richard Nixon, Linus Pauling, Phyllis
- Schlafly, Sir Arthur Conan Doyle, Bill Griffith, Alan Turing, Vlad the
- Impaler, Kimba the White Lion, and the BLAZEMONGER "Customer Service"
- Department.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed, but may not be included in any
- publication without the written permission of the author.
- From: barrett@astro.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: Shells vs. GUI's vs. Muhammed Ali
- Summary: BLAZEMONGER INCORPORATED teaches EVERYBODY a lesson
- Keywords: alien blintzes
- Date: 20 Jun 92 02:21:15 GMT
-
- In response to the holy gospel of:
- >[Shells are great, GUI's are greater, Finder vs. Workbench, etc...]
-
- I am getting TIRED of all you people comparing user interfaces,
- shells and GUI's, etc, when you all have absolutely NO IDEA what you are
- talking about!! I think you all need a lesson in user interface history.
- The following text should make it all PERFECTLY CLEAR and stop these
- POINTLESS "shell vs. GUI" arguments for good.
-
-
- A BRIEF HISTORY OF USER INTERFACES
-
- Thousands of years ago, back in Paleolithic times, user interfaces
- were very primitive. They essentially consisted of a thick, wooden club
- that was used to "access" your enemy's brains. Simple but effective, this
- interface has since been adopted by the famed BLAZEMONGER "Customer
- Service" Department.
-
- At first, there was little or no standardization; users had to
- learn entirely new methods of "access" for human enemies, mammoths,
- mastodons, Saber-C tigers, etc. But as time went on, people settled on two
- basic modes of use:
-
- (A) Run as fast as you can in a straight line, bashing everything
- in sight.
-
- (B) Stand in one place, swinging the club wildly in all
- directions.
-
- These 2 modes became so popular that they were given names that have
- survived to this day: "sequential access" and "random access."
-
- This went on for centuries, with users happily "accessing" each
- others' bodily parts with bigger and bigger clubs, until the 20th century,
- when the COMPUTER was invented. Tired of crushing each other's skulls,
- users flocked to the new invention, eager to put their talents to new uses,
- like playing video games and building "Star Wars" missile systems.
-
- The first computer user interface consisted of a large button on
- the front panel, labeled "0". By pressing this button repeatedly, users
- could "program" the computer to do all kinds of tasks. Sadly, none of
- these programs worked, and the scientists could not figure out why.
- Then, in 1962, some dweeb finally had the idea to add a "1" button,
- and the Computer Age officially began.
-
- But pressing "0" and "1" buttons was not anybody's favorite
- pastime, so some other dweeb invented the computer terminal. Thanks to
- this clever device, with over 50 different keys, users were able to
- create bugs and cause crashes dozens of times faster than before.
- But at least the hardware was now in place, so it was time to address the
- software issues of user interfaces.
-
- First, there was the command-line interface. This allowed users
- to type a line of text representing a "command", press the RETURN key, and
- receive a response like "0x38754: ERROR_NOTEXT_PETUNIA". Thanks to this
- handy software tool, the suicide rate rose almost overnight.
-
- But in the mid 1970's, the clever folks at AT&T invented the UNIX
- "shell". This was a SIGNIFICANT advance over ordinary command-line
- interfaces, as the following example shows:
-
- ORDINARY COMMAND-LINE INTERFACE:
-
- type myfile
- 0x9852: ERROR_FILE_LACTOSE_ANAL
-
- UNIX SHELL:
-
- $ cat myfile
- Segmentation fault - core dumped
-
- For many years, command-line interfaces dominated the computer market.
- Smart computer buyers began to compare the power of different operating
- systems by how much they let you tailor the command-line prompt. For
- example, my friend John would only use computers that let him set the
- prompt to:
-
- Suction?
-
- Nobody knew why. Eventually, John was given a job in the Federal Government.
-
- But these years of happy command-lining were fated to end. Behind
- the scenes, those clever folks at Xerox PARC (Palo Alto useR interfaCes)
- were creating a completely graphic user interface. We modern computer users
- are familiar with windows, icons, and clicking, but the first attempts at
- Xerox PARC were quite different from this. For example, the early version
- of the "mouse" was shaped more like a semi-automatic machine gun. To select
- an icon, users would point it at the screen, click the button, and blast the
- icon to pieces. This was great fun, and kept the Xerox programmers amused
- for months. Eventually, the Xerox hardware engineers developed a device
- more like the modern mouse, and the programmers used that instead -- point,
- click, and the icon blows up. Alternatively, you could drag the icon around
- the screen, smearing blood and guts all over the place.
-
- After a few years of fun and games, some dweeb at Xerox PARC finally
- had the idea that the icons could be used to represent FILES. WOW!!! The
- world had many responses to the Xerox breakthrough. Computer users
- congratulated Xerox for this brilliant manuever. The President of the
- United Nations pinned a medal right on the Xerox building! And Apple
- Computer stole the idea outright and created the Macintosh.
-
- The "Mac" truly brought computing power to the common people. Even
- the most naive, ignorant Mac user was able, with a simple mouseclick, to
- cause a spectacular crash. This same philosophy has stayed with the machine
- through the years. The most recent operating system version is called
- "System 7", which to me sounds like a bad science-fiction TV show, and it
- has many new and exciting features. One of the most novel features is the
- "Help Balloon" mode, which allows the user to see what anything on the
- screen is thinking to itself. Unfortunately, most computer icons and menu
- items are very boring thinkers, so the balloons usually say things like "I
- wonder when the user will click on me" or "Will you PLEASE move me away from
- the 'HyperMoose' icon -- it smells really bad!"
-
- In 1985, two new machines with GUI's appeared on the market:
- the Atari ST and the Commodore Amiga. The ST's graphic user interface
- is called "GEM", which stands for "Graphic User Interface". Although
- initially popular, the ST has died a slow death, partly due to operating
- system bugs, such as the infamous "40 folder limit". If the user tried
- to create more than 40 subdirectories inside a directory, Jack Tramiel
- would come to his house and whack him on the head with a thick, wooden
- club. This caused permanent braindamage in many ST users, and they can
- still be found to this day saying things on the Net like "Tramiel is God"
- and "Amigas can't multitask".
-
- The Commodore Amiga was introduced with version 1.0 of its
- system software. This combined a great CLI, a great GUI, and the
- awesome ability to crash 12 times per hour. Following this success,
- versions 1.1, 1.2, and 1.3 were released rapidly over a short period of
- only 25 years.
-
- But the real Amiga breakthrough came with the introduction of
- Amiga OS 2.04. Originally, this was available only on Amiga 3000's
- sold in Albania to certified developers who knew the secret password and
- Marc Barrett's social security number; but after a mere 400 years, it was
- made available to the public.
-
- OS 2.04 was the first version to make the GUI "Workbench" truly
- usable. In previous versions, dragging an icon with the mouse required the
- user to hold down seven or eight different keys simultaneously while dancing
- the "Funky Chicken". In addition, not all files had icons, meaning that the
- Workbench could not access them. But thanks to version 2.04, every file
- now has over FOUR HUNDRED different icons, for a totally streamlined
- and efficient interface.
-
-
- SHELLS VS. GUI'S
-
- With both shells and GUI's now in existence, each has its fans and
- enemies. Proponents of GUI's say they can do ANYTHING as well as shells can.
- In fact, street corners in major cities are often occupied by these people,
- stopping random folks as they pass by, and saying things like "I can do that
- in FEWER than THREE mouse-clicks!!" Currently, there is legislation pending
- that will make such comments punishable by heavy fines and/or death.
-
- On the other hand, proponents of shells say that GUI's are a waste
- of time. They commonly cite examples like the "delete wildcard" problem.
- From birth, all shell users are able to type ridiculously complicated
- "delete" commands like the following:
-
- 1> delete #?.(a|A?)*&-2^5%%*.*vavoom!
-
- which says, of course, to delete all files named #?.(a|A?)*&-2^5%%*.*vavoom!
- "Let's see you do THAT with a GUI!" they cry. The GUI users are silent
- about this, mainly because they are all out doing useful work instead,
- like blowing up icons with a mouse.
-
- In any event, most people today admit that the ease-of-use of a shell
- FAR exceeds the "thick wooden club" interface of Paleolithic times. But
- designers haven't stopped working on the problem of friendlier and more
- useful interfaces. So we now have...
-
-
- MORE MODERN USER INTERFACES
-
- Extended keyboards. Touch screens. 5-button joysticks. Virtual
- reality. MIDI synthesizers. Light pens. Cardboard boxes. Hand grenades.
- Canned tuna. Vaginal warts. All of these concepts have affected the way
- people use computers. Thanks to modern research, many new and "hybrid"
- interfaces have been developed. The following is a brief description
- of some of the more interesting ones.
-
- (1) Point 'n hit-return
-
- Clicking on the icon inserts text into the command line,
- which can then be edited. Press RETURN when done.
-
- (2) Type 'n click
-
- The user types a command. Every key pressed on the keyboard
- causes an icon to be displayed on the screen. When finished
- typing, drag select or double-click the entire set of icons.
- Or just drag them into the trashcan... whichever is more
- efficient.
-
- (3) Point 'n spit
-
- Instead of a mouse, the user chews a large wad of tobacco
- or a small, dead animal. To activate an icon, merely
- spit at the screen.
-
- (4) The pepperoni pizza interface
-
- The screen contains an image of a large pizza. The crust
- represents the operating system, the cheese is the windowing
- system, and the toppings are the individual files. Using
- a digital pizza cutter, the user hacks off a piece of the
- pizza and deposits it into an onscreen "mouth" which
- then digests the information. A resounding belch comes
- from the internal disk drive, and it is ready for the
- next command.
-
- (5) The BLAZEMONGER interface
-
- This is, of course, the ULTIMATE interface. It consists of
- a hunk of raw meat that is hurled with high velocity at a
- "touch screen". If it hits the right icon, the user is
- rewarded by NOT having his/her nipples torn off with
- tweezers.
-
-
- CONCLUSIONS
-
- That ends our little tour of user interface history. This should
- clear up all the .advocacy arguments from the past 3 or 4 months.
-
- If you are interested in learning more about user interface history
- and comparisons, I suggest that you check out some of the following
- references:
-
- o "The History of User Interface Design", by Harold Dweeb,
- Linda Dweeb, and the Dweeb-ettes.
-
- o "Shell Design", by Ima Clam.
-
- o "I'm a User... I'm a Loser... I'm a Mac Plus Chooser", by
- The Steve Miller/Steve Jobs Band.
-
- o "Deleting Files: It's Not Just For Shells Anymore",
- by Peter Norton and Oliver North.
-
- o "Really, Really, REALLY Graphic User Interfaces", by Adolf
- Hitler and BLAZEMONGER INCORPORATED.
-
- o "UI's for U and I", by the cast of Sesame Street.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author.
- From: barrett@astro.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: The Answers To Which The Questions That You Wanted Answers For Need
- Summary: F.A.Q. 2 U!
- Keywords: again not no oh BLAZEMONGER
- Date: 22 Jun 92 01:38:38 GMT
-
- Yet Another Frequently Asked Questions Article (YAFAQA)
- comp.sys.amiga.advocacy
-
- INTRODUCTION
- ============
-
- About a month ago, I asked people to submit questions for the next
- c.s.a.advocacy "Frequently Asked Questions Which Are Asked Very Frequently"
- list. As promised, here are the questions, and our Amiga Panel of Experts
- Specializing in Helpful Information Transfer has provided the simple answers!
-
- [Private to the Commodore employee who wanted to join A.P.E.S.H.I.T.:
- your "membership packet" should be arriving soon. Don't open it in
- a public place. Heh heh.]
-
- Anyway, none of the respondents asked to remain anonymous; so, we
- assumed that they all implicitly agreed to the conditions in the original
- posting:
-
- >Note -- anyone who submits a question may have his/her name and
- >question posted in this newsgroup, unless he/she specifically
- >requests to be anonymous. Be aware of this, since the panel, at its
- >discretion, will ridicule stupid questions and humiliate people at
- >random.
-
- I'll have you know that only TWO people submitted questions.
- Pathetic. And I thought Amiga owners wanted to learn more about their
- machines... :-)
-
-
- SECTION V: FUTURE AMIGA CAPABILITIES
- =====================================
-
- [jkrutz@lobo.rmhs.colorado.edu (Jamie Krutz)] asks:
-
- >Why is it that I can't waterski behind my Amiga? Sheesh, it doesn't even
- >have an OPTION for an outboard motor, let alone an inboard. And C= doesn't
- >know the FIRST THING about hull design. Have you ever tried even PADDELING
- >an Amiga? It's hard to get it to go straight, and before you know it, IT
- >SINKS!
- >
- >Come on C=, get it together! (And I don't want to hear any excuses from
- >third party developers about there being TOO MANY PIRATE AMIGAS floating
- >around!).
- >
- >With rumors for the upcoming 80786 JETBOAT OPTION that fits onto any
- >STANDARD CLONE changing it from a BOAT ANCHOR into a MACH 2 WATERSKIING
- >SUICIDE MACHINE it looks like the Amiga is being SURPASSED!
- >
- >AND THE MINUTE THAT HAPPENS (RSN) ALL MY CURRENT AMIGA APPLICATIONS WILL
- >SUDDENLY BE _NO GOOD AT ALL_!!!!!!!!!!!!
- >
- >So, uh, that's my question.
-
- First of all, Jamie, A.P.E.S.H.I.T. thanks you for your question.
- Folks, if any of you don't know this, Jamie is well known in the
- field of Waterskiing. He represented the United States on the 1988
- Olympic team. Unfortunately, due to a small oversight on his part,
- he showed up for the *Winter* Olympics... where he still managed a
- respectable fourteenth place, despite the fact that the event wasn't
- held.
-
- Enough history... back to the question. Commodore has always had a
- strong interest in watersports. Many of you may recall the 1983 C-64
- advertising campaign which featured Mark Spitz, former Olympic
- swimming champion. The commercials showed him diving into a
- swimming pool while holding a computer, and getting instantly
- electrocuted. A voice over says: "This wouldn't have happened with
- a Commodore."
-
- So to answer your question: evidently, CBM still hasn't recognized
- the size and importance of the ever-growing "Aquatic Amiga" market.
- Maybe someday....
-
-
- SECTION LXI: MARC BARRETT EXCLUSIVE
- ====================================
-
- The following 15 questions were ALL submitted by Marc Barrett
- (barrett@iastate.edu). To quote Dave Barry, "I am not making this up."
- Yes, 15 questions. Numbered, I might add, from 1-14, with two 11's.
- A.P.E.S.H.I.T. is currently very puzzled as to the significance of this.
- Anyway, here goes!
-
- 1. Why doesn't Commodore spend more on R&D?
-
- This is a complex issue with many ramifications. Some people
- say it's because lower spending means higher profits. Others
- say that lower R&D spending fools the competition into lowering
- *its* R&D spending. Still others claim that the current
- "recession" is at fault, forcing companies like Commodore to
- break for "recess" so they can go out on the "playground" and
- use the "swings".
-
- But the real reason that Commodore doesn't spend more on "R&D"
- is that they don't know how to spell it.
-
- 2. Why doesn't Commodore advertize [sic] the A3000 on TV?
-
- Commodore *does* advertise the A3000 on TV. But the ads are hard
- to spot. The ingenious CBM Marketing Department has managed to
- place subliminal messages in Apple, IBM, and Coors commercials.
-
- If you can, try to videotape one of the new Coors ads. Then
- replay the first 20 seconds of it, and freeze the frame just
- before the announcer's final words. Stare intently at the upper
- left corner of the screen, with your eyes mere centimeters away
- from the glass. After several hours of this, you will begin to
- see the laughing face of Irving Gould.
-
- Those clever Marketing people... what will they think of next??
-
- 3. Why did Commodore abandon Amiga UNIX?
-
- The answer is quite simple, but rather sad.
-
- In early 1990, Amiga UNIX sneaked up when Commodore wasn't looking,
- and bonked it really hard on the head. In retaliation, Commodore
- kicked Amiga UNIX full force in the shins. Bam! At that point,
- Amiga UNIX should have just left Commodore alone, but no -- it got
- up off the floor and landed a savage punch to Commodore's
- midsection. POW!! Now Commodore was really mad, and nailed Amiga
- UNIX to a tree with a six-foot-long iron spike right through the
- head. THWACK!!! Bleeding profusely, Amiga UNIX whipped out a .45
- Magnum and began to fire!! Commodore ducked for cover and began
- throwing razor-sharp, 3.5" disks at high velocity. The battle
- escalated for hours, until finally the two computer giants got tired
- and went home.
-
- Essentially, Commodore and Amiga UNIX simply aren't speaking these
- days, and neither one wants to apologize first. It's all rather
- silly.
-
- 4. Why doesn't Commodore develop an A3000/A2000 CD-ROM?
-
- Actually, a third-party company now sells an A2000/A3000 CD-ROM.
- Just pop the CD-ROM into a disk player, press "play", and your CD
- player instantly turns into an A2000 or A3000!
-
- ...what? Oh... you meant a 2000/3000 CD-ROM *drive*!! Never mind!
-
- 5. Why doesn't Commodore develop an Amiga CD-ROM (not CDTV) system to
- compete with MAC and MPC?
-
- Despite popular belief, Commodore and Apple are not competitors.
- Actually, they are both owned and run by the same person. This
- is the main reason that you rarely see advertisements from one
- company openly challenging the other.
-
- The owner, Claude "Binoculars" Spiffspimster, is a recluse who lives
- in a small hut in an undisclosed part of Northern Asia. He spends
- most of his days hacking on his Mac III and Amiga 4000T, skydiving,
- and firing Commodore Marketing people.
-
- 6. Why doesn't Commodore develop a mid-range Amiga with '030, de-interlacer,
- and HD?
-
- Thanks to recent conferences between President Bush and Boris
- Yeltsin, the United States and Russia have agreed to an
- unconditional ban on all mid-range Amigas... particularly those
- aimed at strategic sites in North America.
-
- 7. Why doesn't Commodore sell the A600 or A500+ in the U.S.?
-
- They don't want to compete with the A3000T. Recent studies by
- Commodore Marketing show that the average Amiga 3000T owner would
- have bought an A600 or A500+ instead, if it had been available.
-
- Those clever Marketing people... what will they think of next??
-
- 8. Why doesn't Commodore do something really innovative, like collaborate
- with some small but innovative up-and-coming company to develop new Amiga
- OS software, hardware, or both?
-
- Shhh... don't let the secret get out, but Commodore actually is
- doing this now. Look for specially marked packages of
- Commodore-endorsed "Mrs. Fields Chocolate Fat Agnus Chip Cookies" at
- a store near you.
-
- 9. Why doesn't Commodore develop an '040 system?
-
- The Motorola 68040 processor is already ancient history. Commodore
- is currently preparing for the "next generation" of CPU's: the
- Motorola 68000, which runs at a blazing 8MHz. Rumor has it that
- these little speed demons will soon be appearing in Commodore's
- top-of-the-line machines. Watch out.
-
- 10. Why did Commodore try getting the Amiga into universities, and give up
- so quickly?
-
- It is not at all clear that Commodore has "given up" the educational
- market. For example, the Educational Discount Program is still in
- effect: any student, professor, or custodial staff member may
- purchase Amiga hardware at greatly reduced prices.
-
- Originally, the Educational Discount Program was criticized because
- it required the buyer to purchase a complete system. Nowadays,
- it is possible to buy smaller components separately, all the way
- down to individual atoms. For example, one can buy the left half
- of an internal floppy drive, or one pin of an Enhanced Denise chip.
-
- As for cultivating relationships with universities, Commodore is
- currently negotiating with the University of Chickenmilk, Wisconsin,
- to open up an Amiga Lab. Commodore has generously donated one CDTV
- unit for evaluation, and it is set up and available for general use
- inside a cardboard box in the locked basement of the university
- cafeteria.
-
- 11. Why are all the people on the Commodore Board of Directors either
- bankers, real estate agents, or has-been Army Generals?
-
- No special reason. Statistically, this is a very likely occurrence.
- For the past 7-8 years, the United States has seen a tremendous rise
- in the number of bankers and real estate agents per cubic meter. In
- some major cities, it has become difficult to wipe one's nose
- without knocking down two or three real estate agents. Bankers are
- an even bigger problem in rural areas, where exterminators regularly
- fumigate people's houses to remove the thousands of bankers living
- in the walls.
-
- Contrary to popular belief, there are no Army Generals on
- Commodore's Board of Directors. However, Commodore regularly puts
- generals' names in their Quarterly Reports so they are not invaded
- and taken over by Sony.
-
- 12. Why have there been two vacancies on the Commodore Board of Directors
- for the past two years?
-
- The rent is too high.
-
- 13. Why did Commodore cancel the A4000?
-
- It was late with its rent payments.
-
- 14. Why does Commodore pour scarce R&D and marketing funds into the tame
- black hole that they call the CDTV?
-
- It brings in the babes.
-
- And finally...
- 11. Why does Commodore suck so much?
-
- Because it has lost all its teeth?
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author.
- From: barrett@astro.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.misc,comp.sys.amiga.advocacy
- Subject: HELP COMMODORE MY IADDRESS IS FULL OF EELS
- Summary: BLAZEMONGER leaks out of .advocacy into .misc
- Date: 24 Jun 92 16:00:41 GMT
-
- You people are right. Amiga OS 2.04 is FULL of bugs. Last time I
- counted, there were at least 12,784. I don't understand why Commodore
- doesn't fix them. All of my software is running wrong under 2.04 and I
- am P*SSED. Here are some examples.
-
- I used to run BLAZEMONGER VII under 1.3, and it ran fine. However,
- when I run it under 2.04, some very mysterious things happen. First of all,
- the BLAZEMONGER title screen has changed -- it now says "Running under
- 2.04", which it never did before. This is obviously an OS bug. Second,
- whenever I press the "fire" button, a requester pops up and says "YOU ARE A
- PIRATE SCUM", and I get a large electric shock. I don't understand why this
- is happening, since my friend said he deprotected the game before he gave me
- a copy.
-
- Lots of my other programs stopped working under 2.04, too. My text
- editor totally barfed. On my Amiga 500 with 1.3, it runs fine. So I took a
- copy of the editor to my local dealer to see if it would run on the A3000
- (2.04) there. Nope -- the file requester was totally hosed. It couldn't
- find ANY OF MY FILES on the store's hard disk. The dealer tried to make
- lame excuses, like that my files were AT HOME, but he's a total dweeb.
-
- Even CBM's own programs are buggy. For example, C:Version used to
- work fine under 1.3. Under 2.04, it prints numbers that are TOO HIGH...
- all the way up in the 37's. This is obviously a bug in the IEEE math
- libraries.
-
- Also, the programs that *I* wrote aren't even running. And these
- programs are totally BUG-FREE. I mean, I have this great "security
- identification" program that jumps to location 0x0000000B of the ROM and
- etches my name onto the silicon. Under 2.04, I get an instant GURU, and
- all the blue smoke leaks out of the Amiga case. Totally lame.
-
- And there's this AWESOME PD display hack called "IAddress_Violator"
- that doesn't run AT ALL under 2.04. Freakin' Commodore does it again.
-
- Even worse, under 2.04, my HARDWARE doesn't even work! After
- installing the new ROM myself, I tried to boot the Amiga but it wouldn't
- come up. It didn't even give me a blank screen. This is another blatant
- OS bug because the software should detect when the computer is down and
- then reboot automatically. And don't accuse me of installing the ROM
- wrong because I made sure it was installed VERY FIRMLY by pounding it
- with a hammer. I even removed all those extra pins that stuck out over
- the edge.
-
- I called Commodore last week to complain about the bugs. They are
- such idiots on the telephone. I called up and asked to speak with Irving
- Gould, who is the head of CATS. They said he was "busy" -- yeah, right.
- Then they tried to put one of their "tech" people on the phone, but I'm sick
- of that shit, so I hung up in their faces. What a bunch of jerks.
-
- That's it. I've had enough. I'm giving up computers forever and
- becoming a nun.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
- From: barrett@astro.cs.umass.edu (Daniel `Cheapo' Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: How LOW can you GO? (wasn't Re: 386SX Bitchboard announced)
- Summary: Clone, clone of my own, where the deer and the BLAZEMONGERS play...
- Keywords: pumpkin lava fiddlybits
- Date: 1 Jul 92 22:10:53 GMT
-
- [If you don't like commercial announcements, press 'n' now, or press 'k', or
- maybe press 'Z' or "@", or go stick your head in a bucket of hot vomit for
- all we care....]
-
- Yes, it's true -- the Amiga is terribly overpriced compared to PC
- clones. And now the gap has widened even farther!! Introducing...
-
- ** C H E A P O -- K L O A N Z **
-
- ...the complete 50 MHz '486 system for only $199.99 (US)!!
-
- WOW! How can anybody afford to make and sell clones at that price,
- I hear you ask? The secret is good-old AMERICAN ENGINEERING KNOW-HOW. Did
- we skimp on FEATURES? Did we skimp on VALUE? NO WAY!! Just take a look at
- what's included in our POWERFUL package:
-
- o 50 MHz 80486!
-
- ZZZZZZOOOOMMMM!!! Hot roddin' CPU POWER!! Every KLOAN comes with
- the new Intel "80486-BS" chip, which is made by taking an 8086 and
- writing a "4" in the middle of the model number. (And a "5" in
- front of the clock speed.)
-
- o 128K cache memory!
-
- With a lightning-quick 80 millisecond access time!
-
- o 4 MB RAM, expandable to 16 MB
-
- Yes, this computer includes all of the 8-bit RAM you will EVER need
- for your computing needs!!
-
- o 14" 1024x768 Super VGA color monitor!
-
- Our own state-of-the-art, high-resolution color monitor, capable of
- displaying over 16,000,000 colors simultaneously! (Provided that
- they are all either "black" or "white".)
-
- o Two floppies!
-
- Don't confuse CHEAPO-KLOANZ with any of those lousy 1-floppy
- systems!! Every KLOAN comes with TWO genuine Sony(TM) floppy disks.
-
- o Mini-tower case!
-
- Stands an impressive 50 mm high, with plenty of room for microfilm,
- sand, or stamp collections!
-
- o 660 MB of hard drive space!
-
- Those ingenious engineers at CHEAPO-KLOANZ have broken the price
- barrier by stacking sixty-six 10-megabyte Seagate drives on top
- of each other. This awesome structure stands proudly next to
- your mini-tower case, and boasts a spine-tingling 900ms average
- access time.
-
- o EISA/SCSI
-
- We stamp these letters PROUDLY on every KLOAN. We don't know WHAT
- they mean, but heck... they sure do attract a lot of buyers!!
-
- o Free software included!
-
- Yes, every KLOAN includes the following popular and vital software!
-
- - DOS 1.0... the original and best!
- - Microsoft Windows 0.9
- - The Michelangelo Virus
-
- o And more!!
-
- Robin Banks, president of CHEAPO-KLOANZ, personally puts his
- noseprint on every system we ship!
-
- Now at this point, we at CHEAPO-KLOANZ are sure you can appreciate the
- incredible value of our systems. But... you might be thinking, "I should
- buy a name brand because I want support from the company." Don't worry --
- CHEAPO-KLOANZ offers 1 FULL YEAR OF ON-SIGHT SERVICE and 1 FULL YEAR OF
- TELEPHONE SUPPORT! Check it OUT:
-
- o On-Sight Service
-
- If anything should go wrong with your KLOAN during the first year of
- use, simply pack the computer in its original box and ship it back
- to us. As soon as we sight it, we'll repair it, and return it to
- you within 3 "working days." (We work on the last day of every month
- that begins with the letter "O", excluding holidays.) Ship it
- (carrier pigeon only) to:
-
- CHEAPO-KLOANZ
- Just Past the Men's Lavatory
- Number 1
- Grand Central Station
- New York NY 10001
-
- o Telephone support
-
- Every KLOAN comes with a sturdy, plastic telephone support
- guaranteed to keep your telephone from falling off the hook
- for a full year.
-
- Hey... what MORE could you ASK FOR? And the $199.99 price includes BOTH of
- these vital support services absolutely FREE! For more details, check out
- our advertisement on page 8,375 of the latest COMPUTER SHOPPER!
-
- Remember: CHEAPO-KLOANZ! Our motto is
-
- First in FEATURES!
- First in VALUE!
- First in FIRST OUT!
- First in HOWELL THE THIRD!
-
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author.
- From: barrett@scooby.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: HEY, MORE NON-DISKLOSURE STUFF, LIKE, READ THIS NOW!!!
- Summary: not
- Keywords: secret like really really secret
- Date: 18 Aug 92 00:48:50 GMT
-
- Hey doodz, like, look what I found on my BBS this morning!!
- This is it!!! I can't wait till, like, it's available!!
-
- --------Forwarded message follows
- From: ?????@????????.com
- Subject: The LATEST LATEST OS SPECS!!! F*ck the NDA!!!
- Date: Today!!
-
- ****************************************************************************
- * TOP SECRET *
- * FOR COMMODORE-AMIGA REGISTERED DEVELOPERS ONLY *
- * NO PEEKING! *
- * *
- * OVERVIEW OF UPCOMING OS VERSION *
- * AUGUST 15 1992 *
- ****************************************************************************
-
- (C) Copyright 1992 Commodore-Amnesia, Inc. All Rites Reserved.
- Prohibited where void.
-
- WARNING!
- Do NOT distribute this information under ANY circumstances, unless you
- really want to. This information may be discussed ONLY in Commodore's
- lavatories, closed developer conferences, and/or hayrides in Nebraska.
- ANY violation of this agreement constitutes a violation of this agreement,
- and the agreement shall henceforth be violated. Don't say we didn't
- warn you.
-
-
- TABLE OF CONTENTS
-
- o Overview of the latest OS version
-
- o Backward compatibility
-
- o Faster filesystem
-
- o New features
-
- o Specifications of new AAAAAAAA chipset
-
- o How to find yourself naked in a bathtub with Tori Amos or
- Tom Selleck, whomever you prefer
-
-
- OVERVIEW OF THE LATEST OS VERSION
-
- This version shall henceforth be known as "V.00", or "Version zero
- zero." The reason is that it adds thousands of new features and yet
- remains 100% compatible all the way back to pre-1.0 release Kickstart.
-
- "Ah," some of you will complain, "if you are calling THIS release
- V.00, what will you call the NEXT release? Won't your new numbering scheme
- conflict with old OS version numbers?" Don't panic, developers -- we have
- this all under control. To avoid all confusion, future OS releases will be
- numbered in Braille. Touchscreens will be provided.
-
- "But," you continue to whine, "what will happen to all those
- programs that call the OpenLibrary() function with a minimum version number
- greater than zero? Won't those programs fail if the OS version number is
- zero?" Well, this is not Commodore's problem. We have been telling you
- developers for years to stop checking library version numbers!! It's
- documented right in the RKM LIBRARIES manual, page 94,762. Just assume
- that the user has the right version number; if not, then their computer
- DESERVES to crash. It's not our fault if you don't listen.
-
- Anyway, all this is trivial when you consider the wonderful new
- features that V.00 will give you. Read on!
-
-
- BACKWARD COMPATIBILITY
-
- Due to requests from heavy users... no, sorry: HEAVY REQUESTS
- from USERS, V.00 will be completely backward compatible in both hardware
- and software. On the hardware side, all peripherals will be designed so
- they will work even if plugged in backwards, upside down, or in the wrong
- port or slot. Yes, those naive little end-users with cheese for brains
- will be totally safe, even if they plug their new CPU accelerator directly
- into an electrical outlet. [Note that CBM does not necessarily recommend
- this practice -- CBM Legal Dept.]
-
- The software also will be completely backward compatible. For
- example, it will be possible to read and/or delete files before they are
- actually created. A real boon for software developers is the ability to
- link and load programs before they are compiled or even written. In
- addition, if the user types a shell command like
-
- 1> erom ecneuqes-putrats:s
-
- the expected action will take place. (This feature is also known as the
- "Aspiks Hack", in honor of Slu Aspiks, the Inventor of the Non-Disclosure
- Agreement.) Finally, Intuition can be told to interchange the meanings of
- the MOUSE_UP and MOUSE_DOWN messages for people who accidentally glue their
- fingers to the little rodent.
-
-
- FASTER FILESYSTEM
-
- The RQFFS (Really Quite Fast File System) is new with version V.00.
- Both reads and writes have been sped up by 10-50 times. In addition,
- directory accesses are now instantaneous, even for large directories on
- floppy disks on plain 68000 machines. In order to obtain this incredible
- performance boost, we had to make a few compromises, but we think that
- nobody will notice. These minor changes include:
-
- o The letter "Q" (ASCII 81) may not appear in any file.
- o All filenames must be exactly 256 characters long.
- o Files are limited in size to 512 bytes.
-
- Developers are advised to make their files conform to this new standard
- before V.00 is released.
-
-
- NEW FEATURES OF V.00
-
- Numerous programs have been enhanced, and others have been added
- to the SYS: partition. Below are brief descriptions of some of the
- changes.
-
- C/NewShell
-
- After years of incorrect behavior, NewShell finally lives up to
- its name. Every time the user types "NewShell", he/she gets a
- new shell -- literally!! The first time, it will be the default
- Amiga shell. The second time, he/she will get an MS-DOS shell.
- The third time will bring up the UNIX Bourne shell. If the user
- invokes "NewShell" enough times, the Amiga will automatically
- generate new kinds of shells with unique commands and syntax.
-
- C/Rename
-
- Moved to LIBS: directory.
-
- C/Type
-
- Now has an ARexx port.
-
- C/Version
-
- Now simply prints "0" and exits. [Note: Current beta release
- crashes the computer. Randell, please check the OpenLibrary()
- call?]
-
- Prefs/Snort
-
- Allows one to choose the default smell of the Amiga at boot time.
- The user may specify any Sensitive Nose Interchange File Format
- (SNIFF) file as input.
-
- Prefs/Weather
-
- Allows the user to receive weather reports worldwide (thanks to
- locale.library) and modify global weather settings. WARNING: due
- to a bug, the temperature gadgets currently go all the way up to
- 150 degrees Celsius -- DO NOT set the temperature too high or else
- you might be sorry.
-
- Utilities/Disease
-
- A new virus-protection program. If an infected disk is inserted
- into an Amiga disk drive, Disease emits a loud, digitized sneeze
- from the audio outputs, and little drops of moisture appears on
- the topmost screen or window. It then does a complete disk scan,
- wiping the boot block and all files clean with a Kleenex (R) tissue.
-
- When the REVERSE option is used, Disease will re-infect the disk
- with an even worse virus and display a requester instructing the
- user to return the disk to the person who supplied it.
-
- Utilities/BLAZESALV
-
- Program for restoring a crashed hard drive. Retrieves all lost
- data and automatically converts them to BLAZEMONGER "save" files.
-
- Utilities/Clock
-
- Greatly enhanced. Any IFF graphics may be used as the clock image.
- Can optionally run backwards, forwards, or both. Now contains all
- functionality of the Commodities Exchange, making Tools/Exchange
- obsolete. Also has a fully-functional integrated spreadsheet,
- relational database, and recipe program, plus FAXmodem support.
- Built-in "Calvin and Hobbes" random quote generator with sound
- effects. Childproof lid.
-
- Fonts/Topaz
-
- Obsolete. (Developers -- please modify your applications to
- accommodate this minor change.)
-
- Devs/Printers/Boombox
-
- New driver for sending printer data to your stereo system.
- Makes a God-awful noise. Fun at parties.
-
-
- SPECIFICATIONS OF NEW AAAAAAAA CHIPSET
-
- The AAAAAAAA (Advanced Amiga Application Architecture And Active
- AArdvark) chipset is the product of many centuries of development here
- at Commodore. Way back around OS version V39, the AA chipset was the
- big thing. But with the addition of each new "A", we have increased the
- chipset's capabilities speed and throughput. The final advance was the
- realization that all bugs could be removed from the chipset by putting an
- aardvark inside to eat them.
-
- Here is an overview of the new AAAAAAAA features.
-
- o "A" mode, the default, in which the chipset emulates
- the ECS or AA chipset, whichever it feels like.
-
- o "AA" mode, in which the chipset breaks down and
- confesses that it used to be an alcoholic.
-
- o "AAA" mode, in which the chipset breaks down completely
- and has to be towed to a nearby service station.
-
- o "AAAA" mode, in which the chipset breaks down and
- confesses that it used to tow cars to nearby service
- stations.
-
- o "AAAAA" mode, "AAAAAA" mode, and "AAAAAAA" mode, which
- are still carefully guarded secrets. See
- comp.sys.amiga.advocacy article number 39754 for a
- complete overview.
-
- For more information about the AAAAAAAA chipset, registered
- developers and pirates should call 222-2222, extension 2, and ask for
- "Snorky."
-
-
- HOW TO FIND YOURSELF NAKED IN A BATHTUB WITH TORI AMOS OR TOM SELLECK,
- WHOMEVER YOU PREFER
-
- Who says that developers can't have fun? After much input from
- many of you, we have finally come up with a 100% foolproof method for
- having s}x}}}i}iii}}i}ii}}}}}iii}}}}}}}}}}}ubber duck alongside the fauc}}
- }}}iiii}}}}}}}}i}}ii2#(!*$JF(IJDJJAKJDI#@)*IJDWDXD@@#@$(QWIDAKDAC(bibi
- bibibibibibibibibibibibibibibibibibibibibibibibibibibibibibibibibibibibi
- bibi**#*!!!!*!*!**!!!**!!*****!*nderneath! And that's all there is to it.
- If you don't have your own spatula, registered developers may purchase them
- (handsomely monogrammed, BTW) through CATS.
-
- --------End of forwarded message
-
- Sorry, doodz, but that's all there was -- the end of the file was obviously
- corrupted. Thank God that the important stuff was undamaged -- yeah!!
- (Who takes baths anyway??)
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
- From: barrett@scooby.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: KOMMODORE PRESS RELEASE -- NEW MACHINES!! FINALLY!!!
- Summary: knot
- Keywords: greeble blit
- Date: 26 Aug 92 18:18:17 GMT
-
-
- FOR IMMEDIATE RELEASE
-
- COMMODORE TO ANNOUNCE NEW MACHINES AND DIRECTIONS
- AT SEPTEMBER "WORLD OF COMMODORE"
-
- WEST CHESTER, Pa. -- August 26, 1992 -- Commodore-Amiga Incorporated,
- makers of the Amiga computer, will introduce its new line of personal
- computers at the World of Commodore show in California this September.
- But today, in a surprise press conference, they "pre-announced" their
- new product line, bringing an end to months of rumors and speculation.
-
- Amiga fans worldwide were expecting a lot of different things: a
- 68040-based Amiga, the rumored "AA" chipset, device-independent graphics,
- enhanced audio, and other features. But Commodore, it seems, has fooled
- them all.
-
- "We have decided to drop the Amiga line entirely and concentrate on a
- totally new machine," said Irving Gould, Chief Moneybagger of Commodore.
- "We call it the 'Falcon'." The new computer reportedly will have a 68030
- CPU, Motorola 56001 DSP chip, high resolution color graphics, a new operating
- system called "MultiDOS", and a list price of $799.00. "We are confident
- that you've never seen a computer like this before," said Gould.
-
- Surprised developers were quick to point out that Atari also sells a
- "Falcon" computer with exactly the same specifications. "Oh God, not that
- crusty piece of vaporware," Gould responded. "And anyway, we thought of it
- first."
-
- As usual, Commodore will offer a generous "trade up" program for all
- existing Amiga owners. ("Non-existing" Amiga owners will continue to float
- in the Ninth Dimension.) To trade up, simply rip off the front cover of
- your "Introducing The Commodore Amiga" manual and send it in, along with
- $3.00 for postage and handling, and Commodore will mail you a brand new
- Falcon. Reportedly, true Amiga advocates have sneered at this offer,
- calling it a "ripoff." "F*cking Gould knows that it costs only $2.90 to
- ship this machine," said Jouff Yeng, noted market analyst.
-
- The new machines, after they are officially announced at the WOC, are
- scheduled to ship "before Christmas." CBM officials were quick to deny
- that this really means "Christmas 1998", but beyond that no details were
- given.
-
- In addition to announcing the new machines, Commodore described some bold,
- new directions in its marketing strategy. The first "Commodore Falcon" TV
- commercials will air on October 10 on MTV. In them, famous musicians such
- as Bon Jovi, Liberace, JS Bach, and The Marc Barrett Memorial Polka Band
- will all join hands and sing Lithuanian folk songs. Accompanying this music
- will be "mind-blowing graphics" which were entirely produced on a Cray
- supercomputer with a "Falcon" sticker on its front panel. The end of the
- commercial will display Commodore's new slogan for the 1990's: "The
- Commodore Falcon. Make Up Somebody Else's Creative Mind (TM)."
-
- -------- end of quoted artifice
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
- From: barrett@snoopy.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: Fungus Among Us
- Summary: reginald barnflower's international toe-cleaning service
- Keywords: yuck
- Date: 3 Sep 92 21:04:29 GMT
-
-
- I read in the newspaper today that the local grocery store is
- having a sale on mushrooms -- "buy one pound, get the second pound free!"
- Being a long-time reader of this fine newsgroup, I couldn't help wondering
- what impact this is going to have on the future of the Commodore Amiga.
-
- We all know that Commodore is getting ready to announce some new
- products at September's "World of Commodore." Some of us are thinking:
- maybe these products will lead to a resurgence of Commodore's past glory.
- But Commodore, who obviously does not read our local paper, might have
- some surprises in store. (In fact, the only newspaper Commodore management
- does read is the "Iowa State Hog-Jowl", where it gets all the latest hot
- business tips.)
-
- Thanks to the local supermarket, there is going to be an absolute
- *run* on mushrooms in Amherst, Massachusetts. I predict that they'll be
- sold out within 2 days. This onslaught, combined with the current drought
- conditions in California, will lead to a mushroom shortage spanning not
- only Western Massachusetts, but other major parts of New England.
- (Observant people have no doubt realized that Los Gatos, California -- in
- the heart of the drought region -- is where Commodore used to have its
- major Amiga research & development facility, before they closed it down
- years ago. This is not coincidence.)
-
- "Get to the POINT, asswipe," I hear you saying. "What the hell does
- a mushroom shortage have to do with CBM?!?" Shh... don't worry... all
- will become clear in a few paragraphs.
-
- Anyway, with mushrooms virtually nonexistent in the northeastern
- United States, consumers will be forced to purchase other types of fungus
- for their recipes which need mushrooms. Now as you probably noticed,
- "fungus" is a strange word that people normally don't associate with food.
- No, they associate it with the itchy stuff that grows between the toes of
- disgusting people who change their shoes almost as often as they see
- Halley's Comet. So the major fungus producers -- and by "producers", I
- mean the people who grow fungus NOT attached to their bodies -- will have
- to launch a major advertising campaign to make the public think that fungus
- is highly desirable.
-
- Now I don't know about you, but when I think of a person who grows
- fungus for a living, I don't picture Albert Einstein. In fact, if you
- check the "Guiness Book of World Records," you will see that the rare
- blue-crested hummingbird, with a body length of 3 centimeters, weighs over
- ten times more than the total weight of all fungus growers' brain cells
- in the North American continent. So these are not the kind of people who
- can think up catchy slogans that will make you want to eat fungus.
-
- No, their parent organization (the Agricultural Trade Harvest League
- Endorsing The Easy Sale of Fungus Out Of Trucks) will have to hire a
- clever marketing team to help put more mold in the American kitchen. And
- who would these brilliant people hire? Well, after seeing that
- advertisement in Amigaworld, with the little kid licking his lips and
- salivating over the '040 A3000T, who do you THINK they'd hire? That's
- right -- Commodore. It's inedible, uh, I mean inevitable.
-
- So, Commodore's marketing department, realizing it can make a lot
- of money here, starts inventing brilliant slogans like "Mold is Gold,"
- "Slime is Sublime," and (my personal favorite) "Fungus: It's Not Just For
- Breakfast Anymore." Soon, advertisements are appearing on television and
- in print, and it isn't long before customers start letting the company know
- that this highly intricate marketing campaign is actually pretty stupid. I
- mean, FUNGUS? Get real.
-
- This total failure to capture the mushroom market causes Commodore
- upper management to get pissed off, which scares the hell out of marketing
- people. So, in an effort to save themselves, they make a deal with the
- fungus growers to "trade jobs" for a short time, figuring that CBM
- management won't notice. So the marketing people head off for the fields
- of fungi, while the farmers put on business suits and drive their tractors
- to West Chester, PA.
-
- Amiga marketing drastically improves at an incredible rate.
- In a 48-hour period, Amiga sales skyrocket. Major software manufacturers
- sit up and take notice. Lotus decides to do an Amiga port, not only of
- "1-2-3", but even the rumored "4". Microsoft stock drops 57 points in 1
- hour. Apple is eaten by its own WORM drives. Huge cracks open up in the
- earth's surface. Everything looks GREAT!
-
- However, strange things start to happen. There is a noticeable rise
- in the number of Amiga service requests. Users are complaining of slime
- coming out of the mouse ports. And hot rumors start in the newsgroup
- comp.sys.amiga.advocacy that a new Amiga virus is actually transmitted
- through the air by "spores." In response, Commodore institutes a new repair
- plan known as "Green Service" which helps to keep these problems relatively
- under control.
-
- And in the midst of all this confusion, surrounded by mold-filled
- computers, brainless pseudo-marketing people, and the ever-increasing
- anti-mushroom propaganda instituted by Taiwanese PC clone industry...
- somebody at CBM notices that the date is now September 28. Oh, NO! They
- have forgotten to attend World of Commodore!!!!!!
-
- Panic ensues. There is a mad, yet futile, dash to California where
- it is hoped that "die hard" fans might still be waiting. But the conference
- hall is devoid of Amigans; instead, in a bizarre coincidence, it's the
- annual "Miss Hog Jowl" beauty contest. CBM makes a few fleeting attempts to
- interest the pageant contestants in their wares, but ultimately leaves
- feeling dejected and rejected.
-
- Due to its oversight, Commodore becomes the laughingstock of
- the computer industry. Sales plummet. Profits drop 5000%. Stock prices
- hit the negatives. And Irving Gould starts wearing a bag over his head.
-
- [pause for effect]
-
- THIS DOESN'T HAVE TO HAPPEN.
-
- That's why I've posted this warning. With Commodore now armed with
- this early information, I am counting on them to do the right thing during
- the soon-to-come mushroom crisis. If not... well... don't say I didn't warn
- you.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
- From: barrett@astro.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: The BOOK that will CHANGE YOUR LIFE
- Summary: buy it buy it buy it buy it buy it buy it buy it buy it buy it
- Keywords: book, paper, wood biproducts, gerbils
- Date: 8 Sep 92 20:35:03 GMT
-
- AT LAST!
-
- THE BOOK THAT EVERYBODY HAS BEEN WAITING FOR!!
-
- (And just in time for Christmas, 1992!)
- [sounds of rocks being thrown]
-
- Hello, comp.sys.amiga.advocacy readers! I don't want to sound like
- a braggart, but this could be the most important posting you have read all
- year! I want to tell you about a new book. This book is guaranteed to be
- more influential than The Bible! Longer than "Gone With The Wind!" And
- easier to read than "Dick and Jane go to the Bathroom!"
-
- I know that people are not supposed to post commercial announcements
- on USENET, but this information is just TOO IMPORTANT to keep to myself! I
- can't imagine any comp.sys.amiga.advocacy reader living without it!! Why??
- Well, wouldn't you LOVE the answers to the following questions?
-
- o What is the single best personal computer for all purposes?
- o Which chip architecture is superior: Intel or Motorola?
- o How to write a Device-Independent Graphics system in only
- 6 hours!
- o Simple political tactics to get Lotus 1-2-3 ported to
- your favorite computer!
- o 100 suggestions for cool c.s.a.advocacy subject lines
- like "Imminent death of the Amiga predicted"!
- o How to connect multiple TARGA boards to your Amiga!
- o 10 simple methods to force Irving Gould to retire!
- o How to win at BLAZEMONGER and lose only 2 limbs!
-
- These are just SOME of the questions that are answered in this INCREDIBLE
- book. What book can possibly offer such lasting and timeless information?
- The only answer is: UNKNOWN HIDDEN SECRETS OF THE ADVOCACY MASTERS.
-
- Yes! UNKNOWN HIDDEN SECRETS OF THE ADVOCACY MASTERS is the only
- book that can promise to change you from a TIMID, NON-POSTING LOSER into a
- VIRILE MASS OF DIGITAL TESTOSTERONE with only minor surgical after-effects.
-
- IMAGINE how WONDERFUL things will be after you have read UNKNOWN
- HIDDEN SECRETS OF THE ADVOCACY MASTERS. When some snot-nosed goober dweeb
- posts a LIE in c.s.a.advocacy, all you need to do is refer to the appropriate
- page in the book, read the SECRET INFORMATION, and then EFFORTLESSLY DESTROY
- your opponent with a stream of WORDS OF POWER.
-
- NEVER AGAIN will you lose an argument. NEVER AGAIN will you have
- silicon kicked in your face by the supposed BIG FLAMERS of this newsgroup.
- NEVER AGAIN will you have a big bank account after you buy this book. NEVER
- AGAIN will this offer be repeated. NEVER AGAIN will this offer be repeated.
-
- UNKNOWN HIDDEN SECRETS OF THE ADVOCACY MASTERS. The list of names
- on our panel of writers reads like a "Who's Who" of Amiga flamage. Guess
- who they are? HA! I'll NEVER tell. (But if you really want to know this
- UNKNOWN HIDDEN SECRET, then BUY THE BOOK and find out how to MAKE me tell
- you!!)
-
- Yes, this book HAS IT ALL! Here are some more examples:
-
- ? Want to learn how to win ANY argument in c.s.a.advocacy?
- [See page 978.]
-
- ? Need inside information on the latest Commodore hardware
- developments? [Look on page 34!]
-
- ? Did you hear a rumor that you want to verify or dispel?
- [Page 77 tells you who knows the truth, and how to contact
- her.]
-
- ? Can't break the copy protection on your favorite game?
- [See pages 545-602 for a complete table of how to break
- every game on the market!]
-
- ? Is your USENET addiction preventing you from having a normal
- social life? [Page 188 provides free dance lessons!]
-
- ? Can't win at BLAZEMONGER? [See page 3,719 to learn why it's
- not possible!]
-
-
- Now, when this book hits the stores, it's going to sell for a VERY
- large amount of money. So... how much would you pay for such a book?
- $500? $1000? Trade in your computer for it? Well, there's good news! I
- am extending a SPECIAL OFFER to the readers of comp.sys.amiga.advocacy.
- Yes, because you are all so dear to my heart, you can own your very own copy
- of UNKNOWN HIDDEN SECRETS OF THE ADVOCACY MASTERS for a very inexpensive
- price!! Yes... VERY VERY inexpensive!!
-
- "What IS this price?" I hear you cry. Silly mortals. Just like
- every spine-tingling fact in this book, the true price is an UNKNOWN HIDDEN
- SECRET. But it is VERY low. Oh, yes. So to take advantage of the SPECIAL
- OFFER, simply send us the EXACT AMOUNT, plus $78.29 (US) for postage and
- handling, and UNKNOWN HIDDEN SECRETS OF THE ADVOCACY MASTERS will soon be
- speeding toward your mailbox.
-
- If you accidentally send us the wrong amount of money, don't worry!
- We will simply keep the money, and tell you to try again. Once you finally
- send us the correct amount, we will refund all your previously submitted
- money and return it with the book. If we haven't spent it.
-
- Send your money (cash only) to:
-
- UNKNOWN HIDDEN SECRETS OF THE ADVOCACY MASTERS
- 99 Unknown Secret Hidden Lane
- ________________, _____ _________
-
- What are the blank lines? Well... like the price, the rest of the address
- is an UNKNOWN HIDDEN SECRET. (It's on page 3!) But we are confident that
- you'll be able to find us. At least before the Better Business Bureau
- does....
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
-
- ps: Believe it or not, there really *is* an "unknown hidden secret" in
- the above article. The first person to figure it out will receive
- special recognition in an upcoming BLAZEMONGER INCORPORATED article.
- Send your guesses via e-mail.
-
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
- From: barrett@gleep.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.misc,comp.sys.amiga.advocacy
- Subject: Questions, questionz, we got kwestchins, ooh ooh call on me teacher
- Summary: help help I'm ignorant
- Keywords: clueless, know-nothing, Cheez Whiz for brains
- Date: 13 Sep 92 18:23:48 GMT
-
- Now that the A4000 is officially announced, I have a few very simple
- but highly pertinent questions about it. Could someone from CBM, preferably
- Irving, please post a reply?
-
- (1) Is it available in purple?
-
- (2) Does it come with a free A2000?
-
- (3) Can it use ST-506 hard disks? If so, then why not?
-
- (4) Can we install both the "AA" and "AGA" chipsets simultaneously in the
- same machine, for parallel processing?
-
- (5) How long does the 1-year warrantee last?
-
- (6) Will the A4000 fit inside an A500 case, so I can fool my friends?
-
- (7) I have a bunch of ZIP, DIP, SIMM, SLIMM JIMM, and other memory
- thingies in different sizes (1Mx4, 256Kx13, etc). Can I install all
- of them on the A4000 motherboard at the same time? If not, then
- Commodore really sucks fecal matter through a straw.
-
- (8) Is the A1960 monitor surface-mounted to the A4000 motherboard?
-
- (9) How many serial ports does it take to change a lightbulb?
-
- (10) Is it true that Jay Miner personally licks every A4000 before
- it leaves the factory?
-
- (11) What is a 68040, and why does the A4000 need one?
-
- (12) Are there any plans for OS 3.0 to have "TextCraft" in ROM?
-
- (13) Is it true that the A5000, code-named "The Bonker", will be released
- next month, and be completely incompatible with the A4000?
-
- (14) Will somebody please post a list of all Amiga software and
- hardware packages, describing which ones do and don't work
- with the A4000? Please hurry -- I need this by tomorrow.
-
- (15) What are all of Commodore's engineering secrets? Don't worry,
- we won't spread them around. Right, Slu?
-
- (16) I just heard of a 1970's rock group called "The Commodores." Is
- this just coincidence? The lead singer looked just like Dave Haynie,
- or maybe Carolyn Scheppner. Anyway, I'd appreciate knowing if their
- big hit, which I believe was called "Stairway to Heaven", is really
- about CBM marketing strategy.
-
- (17) Who won the World Series in 1949? Why wasn't Commodore there?
-
- (18) I have recently come to agree with everything Marc Barrett
- has ever written on USENET. Do you recommend that I call
- Dr. Ruth?
-
- (19) Do I really have to be attending school to be eligible for the A4000
- educational discounts? Or can I just educate myself instead, say, by
- reading every issue of AmigaWorld? Do I get an extra discount for
- brain damage?
-
- (20) If I throw my computer over a cliff and watch it crash into the
- surf and explode into a million pieces, does this make me an
- "Amiga Pioneer"?
-
- (21) I heard a rumor that Commodore is going to be bought out by
- BillyBob's Plumbing of Chickenmilk, Wisconsin. Should I buy
- more stock?
-
- And finally, could somebody please post Commodore's official A4000
- press release again? I missed it the first 83 times. Just to be sure, how
- about if everybody posts it again? And please cross-post it to all other
- USENET newsgroups so nobody misses it. Thanks!
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
- From: barrett@astro.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy
- Subject: The A4000 SUCKS! Commodore BITES! Marc BELCHES! Film at eleven!
- Summary: The TRUE FACTS about life, the universe, and my ego
- Keywords: munch, chew, gobble, swallow
- Date: 14 Sep 92 21:25:38 GMT
-
- I can't believe freaking Commodore. Like, um. You know?!?
-
- The new A4000 is DOOMED TO FAILURE. Nobody will BUY it. Everybody
- will HATE it. I have special INSIDER INFORMATION which was obtained by
- TAPPING the e-mail connections between Commodore US and Commodore Antarctica,
- unscrambling it, RE-SCRAMBLING it, and printing it BACKWARDS onto gigantic
- LASAGNA NOODLES using an ancient IBM TELETYPE.
-
- All of the following opinions are FACTS. And the following FACTS
- are even MORE FACTUAL than the opinions. In fact, the FACTS behind the
- following FACTS are 100% more FACTUAL than the FACTS whose FACTS used my FAX
- machine to FAX FACTS FACTUALLY to people named MELVIN. But I digress.
-
- Listen, doodz, I KNOW what I am talking about here. I know for a
- FACT that every engineer at Commodore has personally signed a LEGAL
- AGREEMENT agreeing to post only FALSE LIES and BOGUS FALLACIES about the
- A4000. Only *I* know the TRUE FACTS. And here they are:
-
- (1) The A4000 does NOT support 256 colors!
-
- The TRUTH is that it supports only ONE color -- RED.
- However, because of a bunch of STUPID HACKS and WORTHLESS
- EFFORT that WASTED zillions of development dollars that could
- have paid for several DOZEN SCSI-II interfaces, the A4000
- implements 256 DIFFERENT SHADES OF RED. In fact, this is
- how the "AA" chipset got its name. When the head of CBM
- engineering found out this terrible secret, he said,
- "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA!!!!!!" Little did he
- know that his scream would open the doors to a whole
- generation of chips.
-
- (2) The A4000 DOES come with a DSP!
-
- Commodore is LYING to you about this!! Take a look on
- the back panel of the A4000, and you will SEE that I
- am telling the TRUE FACTS! Right there, in black and
- white, are the words "Digital Serial Port". SEE?
- I told you!!!!
-
- (3) You CAN upgrade your A500 to use the AGA chipset!
-
- I mean, come ON you DWEEBS! Did you REALLY BELIEVE that
- Commodore mamby-pamby TRIPE? Open your DAMN A500 yourself,
- grab a crowbar, RIP out those OBSOLETE chips, get an AGA
- chipset and a hammer, SMASH those BASTARDS into the empty
- pin sockets, throw the remains back into the A500 case, and
- PLUG IT IN.
-
- See, it's TRIVIAL, like I told you. And it's even EASIER
- for the A2000 and A3000 series machines because the crowbar
- FITS better.
-
- (4) Commodore has NO MARKETING PLAN for the next 5 years!
-
- That whole awe-inspiring speech at the World Of Commodore
- show was a load of HORSE BOOGERS. The "VP" who gave the talk
- was really an out-of-work ACTOR hired to make all you wankers
- SALIVATE all over your CHEAP SNEAKERS. I can't believe you
- fell for it. I mean, who the heck ever heard of "Louis
- Egg-Breath" or whatever his name was ANYWAY? It's OBVIOUSLY
- just a PLOY to make everyone run out and buy A4000's.
-
- (5) The A4000 was NOT designed by Commodore!
-
- Yes, it's true. The A4000 was actually designed, not by
- Dave Haynie and Company, but by the original cast of "The
- Beverly Hillbillies." Meanwhile, the REAL Commodore
- engineers wasted away their time chasing NUBILE members of
- their preferred sex on some remote tropical island, eating
- chocolate-covered fruit, and LAUGHING behind our backs.
-
- I CHALLENGE any of those lazy wretches to dispute these TRUE
- FACTS that I discovered through INTENSE, SCHOLARLY RESEARCH
- of my "Baby Huey" comic book collection.
-
- HAHAHAHA!!! Now, FINALLY, the TRUE FACTS have emerged! Commodore is
- DOOOOOMMMED! Tune in next week when I will report on the TRUE FACTS
- recently discovered about George Bush, Tina Turner, and 50 dozen heads
- of cabbage. BEWARE!!
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
- From: barrett@snoopy.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.misc
- Subject: Four Thousand Raisins... unclothed!
- Summary: The uncontestable contest
- Keywords: dimethyl chlorohexasmurf
- Date: 1 Oct 92 03:56:11 GMT
-
- By now, everybody has heard of Commodore US's "4000 Reasons"
- contest. Everyone is invited to describe, in 25 words or less, why
- he/she/it owns an Amiga, and 1 lucky person will win a free A4000!
- (Personally, I don't see how anybody can list 4000 reasons in only 25 words,
- but I never was much of a math whiz.)
-
- Anyway, thanks to SECRET ESPIONAGE TACTICS, I have been able to tap
- into Commodore's private files and discover who's going to win! Thus,
- BLAZEMONGER INCORPOATED loudly presents:
-
- The Top Ten Entries In The
- "4000 Reasons" Contest!!
-
- In 25 words or less, MY REASON FOR OWNING AN AMIGA IS...
-
- (10) What's an "Omega?"
-
- (9) ...because it's great. I love it! It's really great! The best! I
- don't know a greater computer; the Amiga is totally, totally great!
- No, really!
-
- (8) ...multitasking! I need a computer that can do raytracing in the
- background. I don't *want* to run a raytracer, but my friends say
- it's required.
-
- (7) ...because the Atari Falcon is too expensive.
-
- (6) ...I am attempting singlehandedly to drive IBM and Apple out
- of business by spending my money elsewhere.
-
- (5) Packed with processors, Amiga really satisfies. It's not just for
- hacking anymore. It's the real thing. Amiga is it. The Computer
- for the Cremated Mind! (TM)
-
- (4) ...because Commodore is doomed. If they don't have at least a 23.7%
- increase in R&D, their rumored 32-bit graphics chipset will never be
- competitive with
- [this entry was cut off after 25 words]
-
- (3) ...so I can read comp.sys.amiga.advocacy and feel qualified to
- point out the logical flaws in other people's arguments.
- Politely, of course. Not!
-
- (2) ...it brings in the babes, man. Thousands of them, like, flocking
- to my monitor. I just type "sys:utilities/Display Girlz/#?" and,
- like, there they are. Ahhhhhh....
-
-
- And the number 1 reason is...!
-
- (1) ...because BLAZEMONGER runs on it, of COURSE! All those other
- PSEUDO-TRASH MACHINES cannot APPROACH the MIND-BLOWING GRAPHICS and
- EARDRUM-PIERCING SOUND BOLTS that EXPLODE from the Amiga, SHATTERING
- nearby CONCRETE WALLS and DESTROYING all DECIBEL WORLD RECORDS. And
- BLAZEMONGER CANNOT be restricted by any WIMPY 25-word limit, EITHER!
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
- From: barrett@astro.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.games,comp.sys.amiga.advocacy
- Subject: Are you looking for Amiga pirate ftp sites? Read this!
-
- Earlier this week, somebody posted in comp.sys.amiga.games and asked
- if there are any ftp sites where pirated, commercial Amiga software can be
- obtained. Hmmm. In response, I posted a description of the pirate FTP site
- "etarip.uoy.ffo.kcuf" which I said contained commercial games.
-
- Now, everybody take a CAREFUL look at the name of that ftp site.
- Does it look... perhaps... suspicious? I thought so, but obviously some
- people didn't look closely. I was sure that the domain name "kcuf" was
- unusual enough to attract attention, and that people would read the hostname
- backwards and realize that this was a joke. But NOOOOOO... people believed
- it!!
-
- I would like to thank all the pirates who wrote to me and asked for
- more information, especially those who said "I can't seem to contact this
- machine -- my computer says 'unknown host.' Can you help?" Thanks for a
- good laugh, folks! I can't believe you took this seriously. I mean, one
- guy DID read the hostname backwards, said "Hey, that's cute", but STILL
- asked me for the IP number of the machine so he could connect to it!!
-
- OK folks... when you post a question about illegal activities, and
- somebody answers by saying:
-
- (1) There is a machine whose name backwards spells out "fuck off
- you pirate"; AND,
-
- (2) You have to log in using the name "DAEHKCID" (read it
- backwards); AND,
-
- (3) He claims that the machine is run by a group called
- "Software Crackers United METHODISTS" (yeah, right); AND,
-
- (4) Information can be found in a file called "README.SCUM"; AND,
-
- (5) The poster is widely known for his jokes in c.s.a.advocacy,
-
- then you MIGHT want to think for a minute before believing it. :-)
-
- Sheesh. There are no limits to human stupidity, but I wanted to see
- how far these people would go. So to everyone who wrote for "more
- information", here is what I sent them:
-
- They wrote:
- >[Help, I cannot reach the machine, etc.]
-
- I responded:
- | That's strange. My computer has no problem at all reaching it.
- |(See Below.) I'm afraid I don't know the IP number, so I suggest you send
- |e-mail to your systems administrator asking specifically about the machine
- |etarip.uoy.ffo.kcuf. He/she has probably heard of it; it's pretty famous on
- |the Internet.
- |
- |$ ftp etarip.uoy.ffo.kcuf
- |Connected to etarip.uoy.ffo.kcuf.
- |220 etarip.uoy.ffo.kcuf FTP server (Ultrix Version 4.1 Tue May 8 07:03:17 EDT 1990) ready.
- |Name (etarip.uoy.ffo.kcuf): DAEHKCID
- |331 Password required for DAEHKCID.
- |Password:
- |230 User DAEHKCID logged in.
- |ftp> cd /pub/amiga/games/commercial
- |250 CWD command successful.
- |ftp> get Civilization.lha
- |200 PORT command successful.
- |150 Opening data connection for Civilization.lha (128.119.40.121,2331) (835969 bytes).
- |226 Transfer complete.
- |local: Civilization.lha remote: Civilization.lha
- |836879 bytes received in 81.3 seconds
- |ftp> quit
- |$
- | Good luck! Please let me know what you find out.
- |
- | Dan
-
-
- Some of the pirates believed this reply, too! They wrote back for
- help when they STILL couldn't reach the machine! So for these people, I
- told them that the IP number was 12.84.987.16 (or something similar) which
- is an illegal Internet address. But "etarip.uoy.ffo.kcuf" has illegal
- software on it, so it's only fair. :-) I'm sure these people tried it
- anyway, got "network is unreachable" error messages, and wondered what the
- problem was. Heh.
-
- Anyway, to teach these people a lesson, I have reported all of their
- names and e-mail addresses to the anti-piracy organization, the Software
- Publisher's Association ("SPA") at 800-388-PIR8.
-
- WAIT, before you flame me. The previous sentence is a JOKE. I DID
- NOT report anybody to the SPA. I am KIDDING. But I wanted to give these
- pirates a little scare and teach them three things:
-
- o USENET is not the place to ask about "pirate ftp sites."
- o Don't believe stories like mine so easily!
- o Admitting you are a pirate to a total stranger might be a
- bad idea.
-
- Followups are directed to comp.sys.amiga.advocacy, since this has nothing
- to do with games. Please respect the "Followup-To" line.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
- From: barrett@astro.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.games,comp.sys.amiga.advocacy
- Subject: Pirate ftp site explodes... film at eleven
- Date: 14 Oct 92 23:26:01 GMT
-
-
- I have some bad news for all you pirates out there. The famous
- pirate ftp site "etarip.uoy.ffo.kcuf" suffered a massive explosion last
- week. It seems that over eleven million Internet users tried to log in
- simultaneously, using the formerly-secret "DAEHKCID" username. This
- seriously overloaded the incoming telnet modem pool, and the rest is history.
- The disk drive was seriously ruptured, shattering the /pub/games/commercial
- directory into "/pub", "games/comm", and "ercial" directories... a classic
- case of disk fragmentation. In addition, the fried network connections were
- responsible for the big News blackout that many sites experienced over the
- weekend, as USENET postings reached "etarip" and fell out of the broken
- Ethernet cable onto the floor. Cleaning crews have only recently finished
- stuffing those articles back into the cables and sending them on their way.
-
- Since I am the person who announced the existence of this site to
- the world, I feel partially responsible for this loss to the well-respected
- Amiga pirate community. I would also like to apologize to everyone in
- c.s.a.games for all the people who posted false, misleading followups to my
- article and claimed it was a joke. It was a totally serious article, and I
- am shocked that all those stupid people thought it was funny. Get a life,
- folks! The destruction of an Internet site is no laughing matter.
-
- Anyway, to make up for my mistakes, I have contacted the systems
- administrators of several other machines who have agreed to take over
- etarip.uoy.ffo.kcuf's job. You can find the files on the following sites:
-
- siht.eveileb.uoy.fi (Finland)
- bmud.yrev.era.uoy (Uruguay)
- eb.dluohs.setarip.lla (Llamaland)
- erunam.esroh.ni.deppid (Middle Earth)
-
- If you try to reach these and your computer says "unknown host", keep
- trying. I advise that you try at least 4 times an hour for several
- weeks. Yes, this is hard work, but the rewards will be great.
-
- For people without ftp access, it is now also possible to receive
- this pirated software on disk. I think you'll be impressed: the disk even
- comes with documentation and the original packaging! Simply pick up the
- telephone and call any Amiga dealer or mailorder warehouse, ask for any
- Amiga program, and it will be sent to you for free! You don't even have to
- ask for the special "pirated" version -- the person on the phone will know
- what you want.
-
- Beware, though... even though the software is free, some of these
- places will charge you outrageous shipping fees. For example, when I
- ordered my free copy of Deluxe Paint IV, they charged me $99.50 for
- "handling"! But at least I got the program for free.
-
- [Followups to c.s.a.advocacy since it's such a fun place.]
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
- From: barrett@snoopy.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.hardware,comp.sys.amiga.advocacy
- Subject: The TRUTHFUL TRUTH about the TRUE A4000/AGA graphics modes
- Summary: True, all true. Mmmm, well mostly true. Sort of.
- Keywords: chimpanzee, bladder, ancient Rome
- Date: 20 Oct 92 03:35:53 GMT
-
- There has been a lot of confusion recently about the A4000, the AGA
- chipset, and interlaced (flickering) graphics. Don't worry -- help is
- here! The whole issue is really VERY SIMPLE, so I've decided to explain it
- all very simply, using very simple words, for all you very simple people.
- Simple, simple, simple. OK? So pay attention, you morons.
-
- In the beginning, there was the original graphics chipset. It
- consisted of 3 chips, called Agnostic, Dense, and Polio. Agnostic and Dense
- handled the graphics. Unfortunately, Agnostic was always doubting whether
- or not it was doing the right thing, so it would occasionally get into
- terrible arguments with Dense. As a result, the video display would
- "flicker" as the two chips fought it out.
-
- To help prevent this problem, two solutions appeared. The first was
- the MicroWay flickerFixer, a device that plugged into the A2000 video
- expansion slot. It eliminated flicker by sending huge, electronic
- shockwaves into the custom chips, frying Agnostic and Dense until they were
- forced to agree and produce a stable picture. This method of causing pain
- in electronic components is known as the "Hurt" system, and you will usually
- see a "Hurts" rating in the specifications of any display hardware. It is a
- measure of the amount of pain required to force the hardware to do what you
- want. If the hardware is particularly nasty, it needs a pain rating way up
- in the "Kill-Or-Hurt" range. But I digress.
-
- The second solution was that Commodore introduced the Enhanced Chip
- Set, or "ECS". This new chipset improved upon the original in numerous
- ways, including the ability to produce high-resolution, non-interlaced
- graphics. In order to do this, they had to ridicule the poor graphics
- chips, calling them insulting names like "Fat Agnostic" and
- "Only-Half-Bright Dense", until they agreed to work harder.
-
- Unfortunately, even Commodore's feared Department of Punishing
- Custom Chips could not force the little ECS to produce the graphics that
- some Amiga users were demanding. So, it was time to create a whole new
- chipset! One that could display 8-bit graphics, an enhanced HAM mode, and
- satisfy Amiga users everywhere! YES!! It's... THE AA CHIPSET!!!!
-
- [Excuse me? Oh! I'll tell them.]
-
- Um, the name is now officially the "AGA" (Advanced Graphic
- Architecture) chipset. Sorry about that!
-
- Anyway, the AGA chipset had the capabilities of... [What? Oh....]
- Sorry folks, but Commodore has just renamed the chipset again! It is now
- called the "RAGA" (Really Advanced Graphic Architecture) chipset.
-
- So where was I... oh yes. The RAGA chipset... [What NOW? Oh, you
- are kidding me.] Folks, you won't believe it, but Commodore has just
- changed the name of the chipset. The new and final name is the "AGAIN"
- chipset (Advanced Graphic Architecture, Infinite Names), or "AGA" for
- short. I'm glad we finally have that clear.
-
- Well, by now, I don't remember at ALL what I was talking about,
- so I'll switch topics to the Amiga 4000 and flickering graphics. Here
- is where the confusion lies. Or maybe I should say, "Here is where we
- find confusion and lies." Here are some of the current rumors:
-
- RUMOR IS IT TRUE?
- -----------------------------------------------------------------------------
- The A4000 has no flicker fixer. YES
-
- The AGA chipset always "promotes" any
- non-interlaced screen to interlaced
- mode. MAYBE
-
- The A4000 has no flicker fixer. NO
-
- Dave Haynie and Mike Sinz were found
- in an Ethopian "love nest" with 35
- rabid opossums and a jar of
- mayonnaise. E-MAIL Mr-X@blackmail.com FOR PHOTOS
-
-
- But rumors, as the saying goes, are "just rumors." Here are the VERY SIMPLE
- FACTS about interlaced video on the Amiga 4000. The following eleven steps
- will explain the TRUTH and tell you how to combat ANY video problem on this
- machine.
-
- (1) First of all, on the A4000, ALL video modes flicker. Yes, ALL of
- them -- every single one. Anybody who tells you otherwise is
- either lying or a total dweeb.
-
- (2) However, Commodore's system software "promotes" these modes to be
- non-interlaced, so you don't see the flickering. Yay!!
-
- (3) Even so, a program can SPECIFICALLY ASK to flicker, by calling
- the new OS 3.0 PleaseFlicker() function. This is the system
- friendly way to force an interlaced screen for video compatibility.
-
- (4) But the user can easily override the PleaseFlicker() function by
- using the IControl program and selecting the "Please Don't Flicker"
- gadget.
-
- (5) However, even if the user has used IControl to eliminate flicker,
- there still exists ANOTHER system function buried deep in the
- heart of the operating system. It is called ReallyFlickerAnyway()
- and it LAUGHS at the user's puny attempts to deinterlace the screen.
- This function exists not for "video compatibility", but simply to
- make life miserable for everyone.
-
- NOTE: Developers should NEVER use the ReallyFlickerAnyway()
- function unless they ABSOLUTELY MUST or if they just feel like it.
-
- (6) Happily, users can STILL get around the deadly ReallyFlickerAnyway()
- function by running any of the 3,857,294 freely distributable
- anti-flicker programs, such as Marc Barrett's "FlickerSucks"
- utility. These little programs "patch" the operating system to
- detect flickering screens and take an appropriate action. For
- example, whenever Marc's program notices that a "bad" screen will
- be opened, it cleverly displays a gigantic requester complaining
- about the flicker. (Curiously, the program doesn't FIX the screen
- -- it just complains.)
-
- In any case, there are other utilities around if Marc's doesn't fit
- your needs.
-
- (7) Unfortunately, Marc has a split personality, and his evil twin
- wrote an awful program called "The_A4000_Is_A_Kludge", which
- defeats those nice flicker-fixing utilities mentioned in step (6).
- Oh no!! And to make things worse, Marc somehow managed to get
- this program onto the A4000 Install disk so it automatically runs
- on every A4000 shipped!
-
- But don't panic -- just delete the program (it's in the WBStartup
- drawer) and your worries will go away.
-
- (8) But even now, some programs break the programming rules, bypass the
- Amiga operating system, and go straight to the hardware, stuffing
- values directly into the GR_FLKR register and causing the fatal
- flicker. Once again, your little anti-flicker utilities can't help.
-
- (9) To solve the problem of these hardware-banging programs, simply buy
- a Commodore A2320 or other deinterlacer and install it in the A4000
- processor slot or joystick port or wherever the hell it goes. Now,
- even those illegally-programmed games and demos will look wonderful.
-
- (10) However, some A4000 video modes have too many bitplanes to work with
- the A2320, so these can't be deinterlaced so easily. Oh no! Can
- anything be done about this??
-
- (11) Don't worry! As stated above, Commodore's system software promotes
- these modes to be non-interlaced. Go to step (3).
-
- So, there you have the complete information! These steps should
- explain EVERYTHING you need to know about the Amiga 4000 and flickering
- screens. If you have any further questions, please post them in alt.flicker
- or rec.arts.birdpoop because you are obviously very stupid, and even I
- can't help you.
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
- From: barrett@astro.cs.umass.edu (Daniel Barrett)
- Newsgroups: comp.sys.amiga.graphics
- Subject: The ultimate, ULTIMATE *ULTIMATE* MORPHING PROGRAM... ppthht!
- Summary: A morph is a morph, of corph, of corph...
- Keywords: Mr. Ed, taco sauce
- Date: 5 Nov 92 21:06:12 GMT
-
- All of these vendor arguments about "whose Morphing software is
- best" are totally LAME. Especially since the *true* BEST morpher is
- NONE OF THE ABOVE! Of course, I'm talking about...
-
- *** MORPHMORPHMONGER ***
-
- the FASTEST, COOLEST, and most VIOLENT morph program in the Amiga
- marketplace, brought to you by the ULTIMATE PROGRAMMERS at BLAZEMONGER
- INCORPORATED!!! Get a load of these AWESOME FEATURES, DOOD, and see how
- NONE of those other PSEUDO-morphers can COMPARE:
-
- MMM ASDG BB Cinemorph
- Graphic Interface
- 1. Infinite number of infinitely
- large windows YES NO NO NO
- 2. Onionskin, Quayle-potatoe skin,
- crispy skin, and HUMAN skin YES NO NO NO
- 3. Zoom IN, zoom OUT, zoom AT, and
- zoom BETWEEN YES NO NO NO
- 4. Full motion, 6000 fps, real-time,
- cholesterol-free, dolphin-safe,
- Cheez-Whiz-induced HALLUCINATIONS YES NO NO NO
- 5. On-screen rectal thermometer YES YES NO NO
-
- Warping Technology
- 1. Guaranteed to warp young minds YES NO NO NO
- 2. Created by warped programmers YES MAYBE MAYBE MAYBE
- 3. Ahead warp factor 9, Scotty YES NO NO NO
- 4. Ability to warp the monitor screen
- glass into amusing, vaguely sexual
- shapes YES NO YES NO
-
- Morphing Technology
- 1. Morpher your money YES BOO BAD PUN
- 2. Support for morphing images larger
- than your available reality YES NO NO NO
- 3. Audio module that plays the number
- one hit, "Morph Me Till It Hurts"
- by the Mutated Babies YES NO NO NO
-
- Other Unique Features
- 1. Live goats provided via mail-in
- rebate coupon YES NO NO YES
- 2. "CIA-frying" mode YES NO NO NO
- 3. Copy protected VERY NO NO NO
- 4. Packaging contains photographs
- of naked ASDG, BB, and Cinemorph
- programmers being morphed into
- the shape of waxed fruit NO* NO NO NO
-
- * Available on request.
-
- 5. Endorsed by Carl Sagan's butcher YES NO NO NO
- 6. Satisfaction GUARANTEED or else
- we break your legs YES NO NO NO
-
- So take THAT, you hopeless, third-rate PRETENDERS TO THE THRONE!
- MORPHMORPHMONGER is ALL that ANYBODY EVER NEEDS to perform the most
- STUNNING, AMAZING, and HIGHLY ILLEGAL morphs IMAGINABLE!
-
- MORPHMORPHMONGER, and its optional kit, MORPHMORPHMONGERMODULES,
- will be available in the 5th quarter of this year. Watch for it!
-
- Dan
-
- //////////////////////////////////////\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
- | Dan Barrett -- Dept of Computer Science, Lederle Graduate Research Center |
- | University of Massachusetts, Amherst, MA 01003 -- barrett@cs.umass.edu |
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////////
- ---
- Copyright 1992 by Daniel J. Barrett. All rights reserved.
- This article may be freely distributed as long as it is distributed in its
- entirety. It may not be included in any publication without the written
- permission of the author. So nyaaah.
-