slide. Easiest when your opponent is frozen. Ground Ice-Freeze-When frozen-Uppercut
Ground Ice-Jump Kick-Slide
Slide-Ground Freeze-Uppercut
Throw-Slide
Uppercut-Freeze
Sweep-Ground Ice-Freeze-Uppercut
SHANG TSUNG: Flaming Skulls: If you can catch
your opponent in the air with the first one,
there is a good chance that the other two will
hit. Do the three skulls before your opponent
jumps towards or away from you.
KITANA: Her jump kick then air fan throw combo
is very effective even if the jump kick is
blocked.
Jump Kick - Fan Toss: Jump kick your opponent
low and immediately do the fan toss. Start the
two forward motion right before you kick, then
press both punch buttons. If you are fighting
the computer and they block your jump kick, the
fan toss will usually hit.
Jump Kick - Fan Wave: Jump kick your opponent
low and immediately do the fan wave. Start the
three back motion right before you hit, then
quickly press HIGH PUNCH. You must do the fan
wave immediately, or it will not catch the
falling opponent.
Fan Wave - Jump Kick - Fan Toss - Hop Kick:
Catch the opponent with the fan wave and wait
until they are near the top. Walk forward as
far as you can then do a jump kick, catching
the opponent as they are falling down.
Immediately do the fan toss, quickly followed
by a hop kick. If your opponent is fairly
close or near the corner, you could do a
regular jump kick instead of a hop kick for the
last move.
Fan Wave, Jump Kick, Fan Toss in air
Cornering Manuver- When opponent is in the
corner- Fan Wave-Jump Kick-Fan Toss-Fan Wave.
Do it once and you can repeat it over and over.
JACKSON BRIGGS: Dizzy Punch-Uppercut: The
overhead hammer will stun the opponent
momentarily. You can follow this with any move,
such as an uppercut or quadruple slam. Jump Kick - Wave Punch: Jump kick your opponent
low and immediately do the Wave Punch. After
starting the jump kick, keep the joystick in
the forward position, so you can quickly do the
half-circle motion right after you hit. Jump Kick - Grab and Smack: Jump kick your
opponent low and immediately do the grab.
Start the two forward motion right before you
hit, then quickly press LOW PUNCH. Jax will
grab air if not done quickly enough.
MILEENA: Jump Kick - Sai Shot: Jump kick your
opponent low and immediately do the sai shot.
You will need to charge the move before you
jump. Immediately after hitting with the jump
kick, release HIGH PUNCH.
The computer is a sucker for her air Sais. Jump
up and throw air sais right before you land(so
that your sais will hit the top of his/her
head). The computer does not block it most of
the time.
BARAKA: Jump Kick - Spark Toss: Jump kick your
opponent low and immediately do the spark toss.
After starting the jump kick, keep the joystick
in the down position, so you can quickly do the
quarter-circle motion right after you hit. Jump Kick - Slice-O-Matic: Jump kick your
opponent low and immediately do the blade fury.
Start the three back motion right before you
hit, then quickly press LOW PUNCH. If you do
not connect with the blade fury, you are left
vulnerable for an attack.
Deep Head Slice - Slice-O-Matic
Sweep-Spark Toss
When opponent is in the corner- Slice-O-Matic,
Jump Kick, Slice-O-Matic
SCORPION: Jump Kick - Spear: Jump kick your
opponent low and immediately do the spear.
Start the two back motion right before you hit,
then quickly press LOW PUNCH.
Jump Kick - Take Down: Jump kick your opponent
low and immediately do the take down. After
starting the jump kick, keep the joystick in
the forward position, so you can quickly do the
half-circle motion right after you hit. Jump Kick - Air Throw: Jump kick your opponent
low and deep, then immediately do the air throw
by repeatedly pressing BLOCK.
Teleport Punch - Spear: Teleport punch your
opponent and immediately spear. This will work
best if you catch the opponent in the air with
the teleport punch, making it easier to spear
them before they hit the ground.
Teleport Punch - Take Down: Teleport punch your
opponent and immediately do the take down.
This will work best if you catch the opponent
in the air with the teleport punch, making it
easier to leg grab them just as they hit the
ground.
Jump Kick- Air Throw- Teleport Punch-Spear
RAIDEN: Jump Kick - Torpedo: Jump kick your
opponent low and immediately do the torpedo.
Hop Kick/Punch - Torpedo: Hop kick/punch your
opponent in the air and immediately do the
torpedo.
Jump Kick - Lightning: Jump kick your opponent
low and immediately do the lightning. After
starting the jump kick, keep the joystick in
the down position, so you can quickly do the
quarter-circle motion right after you hit. Shock Grab - Punch - Torpedo: As Raiden lets go
of the opponent after the shock grab, punch
twice. This will pop them into the air, which
can be followed by the torpedo.
Section 3- Tricks, Techniques, Rumors, Hints
When Midway released Mortal Kombat II, they did so in most markets unfinished. There is a first version, then a newer one on west coast and Chicago area. That's why you can't get to the ? level, can't knock the guy off the bridge or the pit, and can't do other moves. There are 3 secret characters in the game- most believe them to be Kano, Sonya, and the man on fire in the background of the Pit stage. While there are rumors that there's more, I really doubt it. Once the ROM upgrade is installed into the old version of Mortal Kombat II, new fatalities will become available, new moves found, new levels discovered. Until then, we play. Midway wanted to kombat the new Street Fighter game by releasing Mortal Kombat 2 early. It worked- at the local arcades in my area, no one plays Super SF II.
Shang Tsung on the ceiling trick-There is a trick in the game so that Shang Tsung ends up on the ceiling. You must be Shang Tsung, and Player 2 must be Shang Tsung or one of the girls. Player 2 must morph into one of the girls for the trick to work. Right when Shang Tsung starts to throw fireballs, have the girl throw him. He'll now be on the ceiling!!! Takes practice, but it does work.
Try throwing the computer- Good luck! It is impossible, even when the opponent is frozen or dizzy. Try to throw them after you beat them. They will just pick you up and toss you, then fall over. Apparently you CAN throw the computer on a 1.4. Still don't know if you can block them from throwing you though.
Try the fatalities in the air. Liu Kang can do his dragon fatality in the air. Can others? Also, try Reptile's fatality as he is invisible.
Reptile Death Trick-Victim must be Reptile or Shang morphed into Reptile. Reptile must be invisible. Kill Reptile while he is invisible with a leg grab. Reptile will still be invisible. Back up and do the fatality. Scorpion will Breathe fire onto (the invisible) Reptile. You hear the scream and the there is an explosion of bones engulfed in flames. Cool part: after the bones settle an image of the skeleton will appear where Reptile was standing, frozen in mid-explosion!
Reptile's Fast Food-Victim must be Reptile or Shang morphed into Reptile. Reptile must be invisible. Morph into Scorpion. Time your morph (in v1.1, Shang remains morphed for 12 seconds) so that you will change return to Shang just after you execute Scorpion's leg throw. Reptile will still be invisible. Morph into Reptile and perform the fatality. Reptile (Shang) will do the fatality as normal but the victim will not have a body. The head being eaten seems to appear from thin air. After the fatality everything is visible.
Scorpion makes Whoopy!- After you execute Scorpion's fatality, start rapidly pushing both punch buttons rapidly. After you toast the guy, the screen will flash the word "Toasted!" and you will hear a loud "whoopy" yell!!
Getting out of a corner-There are times when you screw up and end up in a corner. Do not panic. Crouch and wait for the CPU to approach. When the CPU is within sweep range but out of his/her throw range, jump over him/her. Kick him/her as soon as you character turns around. Often times the CPU will not block it. If it blocks the kick, do an air fan throw if you are Kitana. Otherwise, try to block the retaliation. Then jump back a few times immediately.
Use the turn-around kick(TAK) often.The computer does not block a TAK 70% of the time. Use it to your advantage. It hits, follow up with a missile weapon. If the computer blocks it, throw a fan if you are Kitana, or do a high fireball if you are Liu Kang.
How to get to the secret characters-In the latest issue of GamePro, they interview Ed Boon (MKII programmer) and he said this about hidden characters:"In the second game though, there are actual plateaus that you're hitting with your score. When you get 30 wins in a row, you fight one hidden character. When you hit 50 you get this, or maybe when you do 10 Fatalities in a row. . . everything is kind of building up to do something way down the line."
Secret Character Trick?- During the character selection screen, move the cursor to Liu Kang. Now hold the joystick to the left until the cursor moves off of Liu and onto the grey background. (This did actually happen. It moves just before the game starts.) What you are supposed to do next is tap 5 times to the left. What this is supposed to do is access a menu of 5 hidden characters!! We tried it several times, but we were never able to get the 5 taps in between the time the cursor moves and the time the game starts. We tried the same thing going to the right, with the cursor on Reptile, and the cursor moved into the background again, just like before. We tried hitting buttons after the cursor moved, and when we did this, we ended up with a character other than Liu or Reptile. (Raiden or Jax, to be exact.)
Also, here's a VERY interesting rumor someone told me yesterday. Actually three things. First off, this guy said the Pit II does work, but in order to knock the guys down, you have to aim it so when you uppercut them, they fall perfectly through one of those 'holes' on the platform. I looked and sure enough, there were circular shapes on the platform, but I was unable to get anyone to land directly on it. Second, he said if you did Liu Kang's old fatality on the Armory stage, you could knock someone onto the spikes on the ceiling. I tried this once and the guy didnt even reach the ceiling, or else he didnt stick. He also said Liu could hang up on the meathooks of the Dead Pool with that fatality, but I didn't try it. The last two sound bogus to me as there is no way anyone else could do this, only Liu's fatality can get them up that high. However, the Pit thing does sound very plausible as I never took notice of those holes and also never tried to knock anyone off.
How to beat Kintaro-In my nook of the world, our players use Baraka, or anybody for that matter, and score the first hit, then avoid the beast and win on time disqualification. An easier way is to take advantage of a bit of a glitch re. Liu Kang. Start off the round by rapidly punching. It will hit him at least once, then he will stand amazed by the display of yelling and punching, allowing you to when on a time disqualification!!