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-
- WiLD SuMMeR
- -----------
-
- an animation show by WK-Artworks and Infect.
-
- This demo was made & released at the Summer Party 96 in Denmark.
- We planned to release DataWorld II there, but due to some unforeseen problems
- with the competitions (the organizers were not able to pay the announced prize
- money) Eksec decided to retain DataWorld II and release a new demo instead.
- He spent some 8 hours at the party to create WiLD SuMMeR using WILDFIRE by
- WK-Artworks. Finally this hastyly put together demo won the second place.
-
- We decided to overwork the demo completely before releasing it officially.
- So here it is: WiLD SuMMeR FiNaL
-
-
- Requirements
- ------------
-
- -AGA, MC68020, OS V39, 4 MB FASTRAM
- -recommended: MC68030 @ 28MHz (or faster processor), 8 MB FASTRAM
-
-
- Installation
- ------------
-
- Extract all archives (IFT-WS#?.lha) to the same path (32 MB space needed).
- The directory structure should look like this:
-
- WiLD_SuMMeR/#? scripts and text files
- anims/#? animations (YAFA format)
- c/YP YAFA player
- music/mod.disco_dubs music (ProTracker module)
- transitions/#? transition animations (YAFA format)
-
-
- Running WiLD SuMMeR
- -------------------
-
- We included several script files for different machine configurations:
-
- These are the original scripts, they play most anims @ 25fps.
- (requires fast loading, duration: 3 min 40 sec)
- 4MB_short: needs about 3.1MB free FASTRAM
- 8MB_short: needs about 6.5MB free FASTRAM (more load buffers)
-
- These scripts play the anims @ 16.6fps, useful when loading from slower media.
- (duration: 7 min 20 sec, music plays twice, some anims loop several times)
- 4MB_long: needs about 3.1MB free FASTRAM
- 8MB_long: needs about 6.5MB free FASTRAM (more load buffers)
-
- There are some keys you can press while playing:
- ESC, LMB - exit
- N - next animation
- SPACE - pause/continue
- S - sleep
- F1...F10 - set speed
-
- It is of course possible to play single anims using the YAFA player 'YP'.
- Use 'yp -h' for the list of options.
-
-
- Copyright, Distribution
- -----------------------
-
- This demo is FREEWARE, which means it may be distributed freely, but the
- Copyright is owned by the authors:
- Animations by WK-Artworks
- Music by DJ Mellow Noise
- Player by Smack/Infect and WK-Artworks
- additional animations by Eksec/Infect and Smack/Infect
- Title logo by Spiv/Infect
-
- It is not allowed to distribute this demo on CD-ROM (except Aminet CD)
- without an explicit permission. Write to:
-
- Andreas Küssner (Eksec/Infect)
- Bernard Krone Str. 15
- 48480 Spelle
- Germany
-
-
- Contact
- -------
-
- WK-Artworks (animations, 'WILDFIRE - The animation processor' programming)
- Andreas Maschke
- Zenkerstrasse 5
- 06108 Halle/Saale
- Germany
- EMail: epgbc@cluster1.urz.uni-halle.de
-
-
- Smack/Infect (player programming)
- Michael Henke
- Praetoriusstr. 1/205
- 06124 Halle/Saale
- Germany
- EMail: epgbd@cluster1.urz.uni-halle.de
-
-
- DJ Mellow Noise/Infect (music)
- Dennis Mundt
- Wolfsburger Strasse 42
- 06126 Halle/Saale
- Germany
-
-
- Spiv/Infect (graphics, multimedia design)
- Stephan Schroeder
- Strasse des 18. Oktober 33
- Zimmer 601
- 04103 Leipzig
- Germany
- EMail: spiv@hgb-leipzig.de
-
-
- Eksec/Infect (organizer, Infect leader)
- Andreas Küssner
- Bernard Krone Str. 15
- 48480 Spelle
- Germany
-