home *** CD-ROM | disk | FTP | other *** search
INI File | 1996-01-19 | 19.1 KB | 403 lines |
- [main]
- categories = 18
- Caption=ε∙τ≈Θφ
- bmppath = \DATA\
- wavpath = \WAVS\
-
- [cat1]
- Items=24
- Name = ⌠≥σ∞Σ
- Item1=≈°ß °σßσΦΘφ,\ACTION\BOUT\BOUT.EXE,1005,BOUT.BMP
- Item2=÷ΘΘπ 2,\ACTION\DOGKILL\DOGKILL.EXE,1007,DOGKILL.BMP
- Item3=ßΘ· ≈ß°σ·,\ACTION\GHOST\GHOST.EXE,1009,GHOST.BMP
- Item4=Γσ⌠°,\ACTION\GOPHERIT\GOPHERIT.EXE,1010,GOPHERIT.BMP
- Item5=Σσ°Θ≈∩,\ACTION\HURRI\HURRI.EXE,1011,HURRI.BMP
- Item6=εΦσ± ±Θ∞σ∩,\ACTION\JET2\JET2.EXE,1012,JET2.BMP
- Item7=Γ≡ß ΘΣ∞σεΘφ,\ACTION\JWLTHIEF\JWLTHIEF.EXE,1013,JWLTHIEF.BMP
- Item8=εΘ≈°σ αΘ∙,\ACTION\MICRO1\MICRO1.EXE,1014,MICRO1.BMP
- Item9=τ∞σφ ß∞Σσ·,\ACTION\NITE3W\NITE3W.EXE,1015,NITE3W.BMP
- Item10=α÷∩,\ACTION\RUNNER\RUNNER.EXE,1016,RUNNER.BMP
- Item11=Γσ∞∙ ±≈Θ,\ACTION\SKI\SKI.EXE,1017,SKI.BMP
- Item12=ετ⌡ ασ·φ,\ACTION\SMASHEM\SMASHEM.EXE,1018,SMASHEM.BMP
- Item13=±σσαΦ,\ACTION\SWAT\SWAT.EXE,1019,SWAT.BMP
- Item14=±σσαΦ 2,\ACTION\SWATM\SWATM.EXE,1020,SWATM.BMP
- Item15=Θ°Θ ÷∞τσ·,\ACTION\TRAP\TRAP.EXE,1022,TRAP.BMP
- Item16=εßσΩ,\ACTION\WINANT\WINANT.EXE,1024,WINANT.BMP
- Item17=÷ΘΘπ,\ACTION\WINDOG\WINDOG.EXE,1025,WINDOG.BMP
- Item18=∞στε· Φ≡≈Θφ,\ACTION\TANK\TANK.EXE,1027,TANK.BMP
- Item19=ΦΘ∞Θ ≡Θ±σ±,\ACTION\MISSILE\MISSILE.EXE,1029,MISSILE.BMP
- Item20=⌠ΘΦσ∩,\Arcade\PYTHON\PYTHON.EXE,1347,PYTHON.BMP
- Item21=≡τ∙ ß°,\Arcade\SNAKEBAR\SNAKEBAR.EXE,1348,SNAKEBAR.BMP
- Item22=≡τ∙Θφ,\Arcade\SNAKES\SNAKES.EXE,1349,SNAKES.BMP
- Item23=δπσ° ≈Θ°,\Arcade\WALLBALL\WALLBALL.EXE,1350,WALLBALL.BMP
- Item24=Γ∞Γ∞,\Arcade\WINWHEEL\WINWHEEL.EXE,1352,WINWHEEL.BMP
-
- [cat2]
- Items = 5
- Name = Σ°⌠·≈ασ·
- Item1=α°≈ΘΘπ αε°Θ≈Σ,\ADVENT\ARCDEMO\ARCDEMO.EXE,1030,ARCDEMO.BMP
- Item2=ßΘ÷Θφ Θ°σ≈σ·,\ADVENT\GREEN\GREEN.EXE,1031,GREEN.BMP
- Item3=ΣσΓσ,\ADVENT\HUGOWIN1\HUGOWIN1.EXE,1032,HUGOWIN1.BMP
- Item4=τßσßσ·,\ADVENT\MTIWIN31\MTIWIN31.EXE,1033,MTIWIN31.BMP
- Item5=µσεßΘ≡Θφ,\ADVENT\ZOOM\ZOOM.EXE,1034,ZOOM.BMP
-
- [cat3]
- Name = ≈σßΘσ·
- Items = 18
- Item1=≡Φ°Θ±,\blocks\NETRIS\NETRIS.EXE,1035,NETRIS.BMP
- Item2=≈Φ°Θ±,\blocks\Q-TRIS\Q-TRIS.EXE,1036,Q-TRIS.BMP
- Item3=≈σßΘσ·,\blocks\BOXES\BOXES.EXE,1037,BOXES.BMP
- Item4=≈σßΘσ· 2,\blocks\BOXESII\BOXESII.EXE,1038,BOXESII.BMP
- Item5=ε≡Θτ ß∞σ≈Θφ,\blocks\BRICKLYR\BRICKLYR.EXE,1039,BRICKLYR.BMP
- Item6=≥εσπσ·,\blocks\COLUMNS\COLUMNS.EXE,1040,COLUMNS.BMP
- Item7=απσ∩ ΣΘΣ∞σεΘφ,\blocks\JEWELS\JEWELS.EXE,1041,JEWELS.BMP
- Item8=°ΘεΣ,\blocks\STAX\STAX.EXE,1042,STAX.BMP
- Item9=Φµ,\blocks\TAZ\TAZ.EXE,1043,TAZ.BMP
- Item10=ΦΦ°Θ±,\blocks\WINTRIS\WINTRIS.EXE,1044,WINTRIS.BMP
- Item11=⌠≡Φσ≡Θεσ,\blocks\PENT\PENT.EXE,1045,PENT.BMP
- Item12=⌠≡Φαß∞σ≈±,\blocks\PENTABLX\PENTABLX.EXE,1046,PENTABLX.BMP
- Item13=⌠≡Φσ ⌠αµ∞,\blocks\PENTPUZL\PENTPUZL.EXE,1047,PENTPUZL.BMP
- Item14=σ∞σΦσ°,\blocks\VOLUT3D\VOLUT3D.EXE,1048,VOLUT3D.BMP
- Item15=ΘαΦ≈,\blocks\YATC\YATC.EXE,1049,YATC.BMP
- Item16=≈σßΘΣ,\blocks\CUBIC\CUBIC.EXE,1050,CUBIC.BMP
- Item17=≈σßΘΣ,\BOARD\CUBE\CUBE.EXE,1078,CUBE.BMP
- Item18=≈σßΘσ·,\Arcade\EML\EML.EXE,1344,EML.BMP
-
- [cat4]
- Name=ε∙τ≈Θ ∞στ
- items = 25
- Item1=αΘ≈± ≥ΘΓσ∞,\BOARD\TIC2\TIC2.EXE,1051,TIC2.BMP
- Item2=ε∙τ≈Θ ∞στ,\BOARD\BGAME\BGAME.EXE,1052,BGAME.BMP
- Item3=ε∙τ≈Θ ∞στ 2,\BOARD\BGAME2\BGAME2.EXE,1053,BGAME2.BMP
- Item4=ßΘ≡Γσ,\BOARD\BINGOV20\BINGOV20.EXE,1054,BINGOV20.BMP
- Item5=±⌠Θπ πε≈Σ,\BOARD\BLITZ52W\BLITZ52W.EXE,1055,BLITZ52W.BMP
- Item6=αΘ≈± ΘΓσ∞ ·∞· εΘεπ,\BOARD\TIC3\TIC3.EXE,1056,TIC3.BMP
- Item7=∙τεΦ,\BOARD\CHESS\CHESS.EXE,1057,CHESS.BMP
- Item8=αΘ≈± εΘ≈± π°Θ≈±,\BOARD\TIC4\TIC4.EXE,1058,TIC4.BMP
- Item9=±⌠Θπ ∙τεΦ,\BOARD\CHESSWIN\CHESSWIN.EXE,1059,CHESSWIN.BMP
- Item10=πε≈Σ,\BOARD\DRAUGHTS\DRAUGHTS.EXE,1060,DRAUGHTS.BMP
- Item11=∙∙ ß∙,\BOARD\FIBSW\FIBSW.EXE,1061,FIBSW.BMP
- Item12=πε≈Σ,\BOARD\ITAL52P\ITAL52P.EXE,1062,ITAL52P.BMP
- Item13=≈-∙τεΦ,\BOARD\KCHESSW\KCHESSW.EXE,1063,KCHESSW.BMP
- Item14=≈±φ,\BOARD\MAGIC\MAGIC.EXE,1064,MAGIC.BMP
- Item15=εΣΓ'σ≡Γ,\BOARD\MAHJONGG\MAHJONGG.EXE,1065,MAHJONGG.BMP
- Item16=≈±εΘ Σεµ°τ Σ°τσ≈,\BOARD\ORIENT\ORIENT.EXE,1077,ORIENT.BMP
- Item17=εΣΓ'σ≡Γ 2,\BOARD\MJWIN\MJWIN.EXE,1067,MJWIN.BMP
- Item18=εσ°Θ±,\BOARD\NMMWIN\NMMWIN.EXE,1068,NMMWIN.BMP
- Item19=∞στ τΘ÷Θφ,\BOARD\OD301\OD301.EXE,1069,OD301.BMP
- Item20=ΦαΘ⌠ΘΘ,\BOARD\TP3\TP3.EXE,1070,TP3.BMP
- Item21=σσ≈±ε∩,\BOARD\WAXMAN\WAXMAN.EXE,1071,WAXMAN.BMP
- Item22=αΘ≈± εΘ≈± π°Θ≈±,\BOARD\TICTAC\TICTAC.EXE,1072,TICTAC.BMP
- Item23=αΘ≈± ≥ΘΓσ∞,\BOARD\TICTACTO\TICTACTO.EXE,1073,TICTACTO.BMP
- Item24=5 ß∙σ°Σ,\BOARD\WMAKE5\WMAKE5.EXE,1074,WMAKE5.BMP
- Item25=ε∙τ≈ ε°σß≥,\BOARD\4PLAY\4PLAY.EXE,1079,4PLAY.BMP
-
- [cat5]
- items=28
- name=≈∞⌠Θφ
- Item1=13 ßτσ⌡,\CARDS\13OUT\13OUT.EXE,1080,13OUT.BMP
- Item2=≥÷σ° α· ΣασΦσßσ±,\CARDS\STOPBUS\STOPBUS.EXE,1108,STOPBUS.BMP
- Item3=7 ≈∞⌠Θφ,\CARDS\7CRDSTUD\7CRDSTUD.EXE,1082,7CRDSTUD.BMP
- Item4=α≈σ°πΘσ∩,\CARDS\ACCORD\ACCORD.EXE,1083,ACCORD.BMP
- Item5=α°α≈≡Θπ,\CARDS\ARACHNID\ARACHNID.EXE,1084,ARACHNID.BMP
- Item6=ß°ΘπΓ',\CARDS\BRIDGE\BRIDGE.EXE,1085,BRIDGE.BMP
- Item7=±σ∞ΘΦ° ετσ∙ß,\CARDS\CALCSOL\CALCSOL.EXE,1086,CALCSOL.BMP
- Item8=≈≡±ΦΣ,\CARDS\CANASTA\CANASTA.EXE,1087,CANASTA.BMP
- Item9=∙πΣ ⌠τΘσ·,\CARDS\CANFIELD\CANFIELD.EXE,1088,CANFIELD.BMP
- Item10=ε∞τε· ≈∞⌠Θφ,\CARDS\CARDWAR1\CARDWAR1.EXE,1089,CARDWAR1.BMP
- Item11=≈ε∞Θσ∩,\CARDS\CHAMELEN\CHAMELEN.EXE,1090,CHAMELEN.BMP
- Item12=±σ∞ΘΦ° ∙≥σ∩,\CARDS\CLOCKSOL\CLOCKSOL.EXE,1091,CLOCKSOL.BMP
- Item13=τσ≈Σ,\CARDS\CONSTUTN\CONSTUTN.EXE,1092,CONSTUTN.BMP
- Item14='≈°ΘßαΓ,\CARDS\CRIBBAGE\CRIBBAGE.EXE,1093,CRIBBAGE.BMP
- Item15=≈°Θ±⌠Θ1,\CARDS\CRISPY1\CRISPY1.EXE,1094,CRISPY1.BMP
- Item16=±σ∞ΘΦ° τ⌠Θ±Σ δ⌠σ∞Σ,\CARDS\DDSOL\DDSOL.EXE,1095,DDSOL.BMP
- Item17=5 ≈∞⌠Θφ,\CARDS\W5CARD\W5CARD.EXE,1109,W5CARD.BMP
- Item18=·α τσ⌠∙Θ,\CARDS\FREECELL\FREECELL.EXE,1097,FREECELL.BMP
- Item19=°σστΘφ,\CARDS\GAPS\GAPS.EXE,1098,GAPS.BMP
- Item20=⌠Θ≡σ· Σε∞Ω,\CARDS\KINGCORN\KINGCORN.EXE,1099,KINGCORN.BMP
- Item21=±σ∞ΘΦ° Σε∞Ω,\CARDS\KINGSOL\KINGSOL.EXE,1100,KINGSOL.BMP
- Item22=±σ∞ΘΦ° 2,\CARDS\WINSOLII\WINSOLII.EXE,1110,WINSOLII.BMP
- Item23=∙φ Σε∙τ≈,\CARDS\NAMEGAME\NAMEGAME.EXE,1102,NAMEGAME.BMP
- Item24=⌠σ≈° ±ß∞≡σ·,\CARDS\PP\PP.EXE,1103,PP.BMP
- Item25=°εΘ 500,\CARDS\RUMMY500\RUMMY500.EXE,1104,RUMMY500.BMP
- Item26=±σ∞ΘΦ° πΘ Φσß,\CARDS\SOLITER\SOLITER.EXE,1105,SOLITER.BMP
- Item27=ε∙τ≈ ±σ∞ΘΦ°,\CARDS\SOLO\SOLO.EXE,1106,SOLO.BMP
- Item28=±σ∞ΘΦ°,\CARDS\SOLWIN\SOLWIN.EXE,1107,SOLWIN.BMP
-
- [cat6]
- items = 26
- Name=≈µΘ≡σ
- Item1=Σ∙σππ,\CASINO\BANDIT20\BANDIT20.EXE,1111,BANDIT20.BMP
- Item2=ß∞≈Γ'≈,\CASINO\BJ\BJ.EXE,1112,BJ.BMP
- Item3=Γ'≈,\CASINO\BJW\BJW.EXE,1113,BJW.BMP
- Item4=≈µΘ≡σ ß∞≈Γ'≈,\CASINO\CASINO21\CASINO21.EXE,1114,CASINO21.BMP
- Item5=±σ⌠° ≈°⌠±,\CASINO\CRAPS\CRAPS.EXE,1115,CRAPS.BMP
- Item6=≈°⌠±,\CASINO\CRAPS!\CRAPS!.EXE,1116,CRAPS!.BMP
- Item7=≈°⌠± 2.1,\CASINO\CRAPS21\CRAPS21.EXE,1117,CRAPS21.BMP
- Item8=εΦß≥σ·,\CASINO\WS\WS.EXE,1136,WS.BMP
- Item9=Γ'≈ εΦΘ≈,\CASINO\JACK\JACK.EXE,1119,JACK.BMP
- Item10=σΘπασ ß∞≈Γ'≈,\CASINO\JACK1\JACK1.EXE,1120,JACK1.BMP
- Item11=≈Θ≡σ,\CASINO\KENO\KENO.EXE,1121,KENO.BMP
- Item12=≈Θ≡σ ⌠°σ,\CASINO\KENOPRO\KENOPRO.EXE,1122,KENOPRO.BMP
- Item13=±σ⌠° εσ≡ΦΘ,\CASINO\MONTY\MONTY.EXE,1123,MONTY.BMP
- Item14=ασ ∞α!,\CASINO\OHNO\OHNO.EXE,1124,OHNO.BMP
- Item15=⌠σ≈° εΦΘ≈,\CASINO\POKER\POKER.EXE,1125,POKER.BMP
- Item16=⌠σ≈° Σ÷÷Σ,\CASINO\POKIT\POKIT.EXE,1126,POKIT.BMP
- Item17=τßΘ· ΣµΣß,\CASINO\POTOGOLD\POTOGOLD.EXE,1127,POTOGOLD.BMP
- Item18=°σ∞ΦΣ,\CASINO\ROULETTE\ROULETTE.EXE,1128,ROULETTE.BMP
- Item19=°α∙ δß∙Σ,\CASINO\SHEEP3\SHEEP3.EXE,1129,SHEEP3.BMP
- Item20=±Θφ Γ'≈,\CASINO\SIMJACK\SIMJACK.EXE,1130,SIMJACK.BMP
- Item21=εδσ≡· εΦß≥σ·,\CASINO\SLOT\SLOT.EXE,1131,SLOT.BMP
- Item22=±σ⌠° σΘπασ ⌠σ≈°,\CASINO\SVPOKER\SVPOKER.EXE,1132,SVPOKER.BMP
- Item23=±σ⌠° ⌠σ≈°,\CASINO\VD_POKER\VD_POKER.EXE,1133,VD_POKER.BMP
- Item24=σΘπασ ⌠σ≈°,\CASINO\VPOKER\VPOKER.EXE,1134,VPOKER.BMP
- Item25=ß∞≈Γ'≈,\CASINO\WINBJ2\WINBJ2.EXE,1135,WINBJ2.BMP
- Item26=∙∞σ≤ 5,\CARDS\DRAW5\DRAW5.EXE,1096,DRAW5.BMP
-
- [cat7]
- Items = 18
- Name=∞σεπσ·
- Item1=τ∙ßσ≡ΘΣ,\EDUCATE\ABACO\ABACO.EXE,1139,ABACO.BMP
- Item2=∞στ ε·εΦΘ≈Σ,\EDUCATE\CBMATH\CBMATH.EXE,1140,CBMATH.BMP
- Item3=∞Θεσπ ß°ΘπΓ,\EDUCATE\CSBTUTOR\CSBTUTOR.EXE,1141,CSBTUTOR.BMP
- Item4=ε⌠· δσδßΘφ,\EDUCATE\ECU\ECU.EXE,1142,ECU.BMP
- Item5=Φß∞Σ ετµσ°Θ·,\EDUCATE\ELEMENT3\ELEMENT3.EXE,1143,ELEMENT3.BMP
- Item6=αΘ°σ⌠Σ,\EDUCATE\EUROWIN\EUROWIN.EXE,1144,EUROWIN.BMP
- Item7=∙σ≡Θφ,\EDUCATE\FLIPOUT\FLIPOUT.EXE,1145,FLIPOUT.BMP
- Item8=Σ·∞ΘΘ∩ ∞Θ∞πΘφ,\EDUCATE\HJ2\HJ2.EXE,1146,HJ2.BMP
- Item9=ασ·Θσ· τΘσ·,\EDUCATE\LIVEABCS\LIVEABCS.EXE,1147,LIVEABCS.BMP
- Item10=εδσ≡· ε·εΦΘ≈Σ,\EDUCATE\LLMATHM\LLMATHM.EXE,1148,LLMATHM.BMP
- Item11=ßΘ≡Γσ ε·εΦΘ≈Σ,\EDUCATE\MBINGO\MBINGO.EXE,1149,MBINGO.BMP
- Item12=εΦσ±Θ ≡ΘΘ°,\EDUCATE\PAPERAIR\PAPERAIR.EXE,1150,PAPERAIR.BMP
- Item13=µΣΣ α· ΣεπΘ≡Σ,\EDUCATE\STATES\STATES.EXE,1151,STATES.BMP
- Item14=∞επ α· Θ∞πΘΩ,\EDUCATE\TYCHILD\TYCHILD.EXE,1152,TYCHILD.BMP
- Item15=ε·εΦΘ≈Σ,\EDUCATE\WINMATH\WINMATH.EXE,1153,WINMATH.BMP
- Item16=ΓΘασΓ°⌠ΘΣ,\EDUCATE\WINWORLD\WINWORLD.EXE,1154,WINWORLD.BMP
- Item17=αΘ≈± ≥ΘΓσ∞ ε·εΦΘ,\EDUCATE\XANDO\XANDO.EXE,1155,XANDO.BMP
- Item18=⌠∞≡Φ°Θσφ,\EDUCATE\SKYW101R\SKY.EXE,1155,SKY.BMP
-
- [cat8]
- items = 19
- name=Γ°⌠Θ≈Σ
- Item1=÷ΘΘ°,\GRAPHIC\ASLPAINT\ASLPAINT.EXE,1156,ASLPAINT.BMP
- Item2=·αΘφ,\GRAPHIC\AUTOCEL2\AUTOCEL2.EXE,1157,AUTOCEL2.BMP
- Item3=≈ασ±,\GRAPHIC\CHAOS87\CHAOS.EXE,1158,CHAOS.BMP
- Item4=Γ'Θ≈±Σ,\GRAPHIC\JIXXA\JIXXA.EXE,1159,JIXXA.BMP
- Item5=⌠αµ∞,\GRAPHIC\JPUZZLE\JPUZZLE.EXE,1160,JPUZZLE.BMP
- Item6=ασ°σ· α∞≈Φ°σ≡ΘΘφ,\GRAPHIC\LIGHT\LIGHT.EXE,1161,LIGHT.BMP
- Item7=⌠αµ∞,\GRAPHIC\PUZLE\PUZLE.EXE,1162,PUZLE.BMP
- Item8=⌠αµ∞Θφ ∞Θ∞πΘφ,\GRAPHIC\PUZZLES\PUZZLES.EXE,1163,PUZZLES.BMP
- Item9=⌠°÷σ⌠∩,\GRAPHIC\WILDWILY\WILDWILY.EXE,1164,WILDWILY.BMP
- Item10=σΘ≡µ∞,\GRAPHIC\WINZLE\WINZLE.EXE,1165,WINZLE.BMP
- Item11=÷ßΘ≥Σ,\GRAPHIC\ZZCOLOR\ZZCOLOR.EXE,1166,ZZCOLOR.BMP
- Item12=≥Θ≡Θ ßα°Φ ±Θε⌠±σ∩,\GRAPHIC\BARTEYES\BARTEYES.EXE,1167,BARTEYES.BMP
- Item13=⌠°≈Φ∞Θφ,\GRAPHIC\FRACWIN\FRACWIN.EXE,1168,FRACWIN.BMP
- Item14=εΓ°∙ ÷∞εΘσ·,\GRAPHIC\ICOFRITE\ICOFRITE.EXE,1169,ICOFRITE.BMP
- Item15=≈∞Θπσ±≈σ⌠,\GRAPHIC\KAL\KAL.EXE,1170,KAL.BMP
- Item16=⌠°≡≈,\GRAPHIC\PRANK\PRANK.EXE,1171,PRANK.BMP
- Item17=±Θ⌠°σ,\GRAPHIC\SPIRO\SPIRO.EXE,1172,SPIRO.BMP
- Item18=τ·σ∞,\GRAPHIC\TOPCAT!\TOPCAT!.EXE,1173,TOPCAT.BMP
- Item19=≥Θ≡Θφ,\GRAPHIC\WEYES\WEYES.EXE,1174,WEYES.BMP
-
- [cat9]
- Items = 23
- name=ΣΓΘσ∩ 1
- Item1=5 ß∙σ°Σ,\LOGIC\0X\0X.EXE,1175,0X.BMP
- Item2=ßτ° 23,\LOGIC\23PICKUP\23PICKUP.EXE,1176,23PICKUP.BMP
- Item3=εßσΩ ·∞· εΘεπ,\LOGIC\3DMAZE\3DMAZE.EXE,1177,3DMAZE.BMP
- Item4=4 ≡÷τσ≡σ·,\LOGIC\4WINS\4WINS.EXE,1178,4WINS.BMP
- Item5=α÷'Θ,\LOGIC\ACHI\ACHI.EXE,1179,ACHI.BMP
- Item6=αΘ≈± ≥ΘΓσ∞ ≥ß"ε,\LOGIC\ALIENTIC\ALIENTIC.EXE,1180,ALIENTIC.BMP
- Item7=αΦσεΘφ,\LOGIC\ATOMS\ATOMS.EXE,1181,ATOMS.BMP
- Item8=αΦα≈±,\LOGIC\ATTAXX\ATTAXX.EXE,1182,ATTAXX.BMP
- Item9=ß±ΦΘ∞ΘΣ,\LOGIC\BASTILLE\BASTILLE.EXE,1183,BASTILLE.BMP
- Item10=ß∞σß,\LOGIC\BLOB\BLOB.EXE,1184,BLOB.BMP
- Item11=ΣΓΘσ∩ ≈σßΘΣ,\LOGIC\BLWIN350\BLWIN350.EXE,1185,BLWIN350.BMP
- Item12=τσ∞ΘΘ· ⌠÷÷σ·,\LOGIC\BOMB_SQ\BOMB_SQ.EXE,1186,BOMB_SQ.BMP
- Item13=εΓ°Σ εστσ·,\LOGIC\BT\BT.EXE,1187,BT.BMP
- Item14=∙Γ≥σ∩ Σδ⌠·σ°Θφ,\LOGIC\BTNMAD\BTNMAD.EXE,1188,BTNMAD.BMP
- Item15=ε°π≤ ≈σπΘφ,\LOGIC\CODEHUNT\CODEHUNT.EXE,1189,CODEHUNT.BMP
- Item16=°δΘßΘφ,\LOGIC\COMPOUND\COMPOUND.EXE,1190,COMPOUND.BMP
- Item17=αß∩ ⌠Θ≡Σ,\LOGIC\CSTONE\CSTONE.EXE,1191,CSTONE.BMP
- Item18=≈σßΘΣ δ⌠σ∞Σ,\LOGIC\DBLBLOCK\DBLBLOCK.EXE,1192,DBLBLOCK.BMP
- Item19=≡≈σπσ·,\LOGIC\DOTS\DOTS.EXE,1193,DOTS.BMP
- Item20=µ°σ≈ α· µΣ,\LOGIC\DROP11P\DROP11P.EXE,1194,DROP11P.BMP
- Item21=≈°Φσ∩ ßΘ÷Θφ,\LOGIC\EGGCARTN\EGGCARTN.EXE,1195,EGGCARTN.BMP
- Item22=πΓΘφ,\LOGIC\FISHAT2\FISHAT2.EXE,1196,FISHAT2.BMP
- Item23=ΘΣ∞σεΘφ,\LOGIC\GEMS\GEMS.EXE,1197,GEMS.BMP
-
- [cat10]
- Name=ΣΓΘσ∩ 2
- Items=20
- Item1=εΓπ∞Θ Σα≡σΘ,\LOGIC\HANOI\HANOI.EXE,1200,HANOI.BMP
- Item2=εßσΩ ∙≈σ≤,\LOGIC\INVMAZE\INVMAZE.EXE,1201,INVMAZE.BMP
- Item3=≈⌠÷∩,\LOGIC\JUMPER\JUMPER.EXE,1202,JUMPER.BMP
- Item4=≈α∞αΣ,\LOGIC\KALAH\KALAH.EXE,1203,KALAH.BMP
- Item5=≈∞σ≈±,\LOGIC\KLOKS\KLOKS.EXE,1204,KLOKS.BMP
- Item6=≈∞σ÷≈Θ,\LOGIC\KLOTSKI\KLOTSKI.EXE,1205,KLOTSKI.BMP
- Item7=αßΘ°,\LOGIC\KNIGHT\KNIGHT.EXE,1206,KNIGHT.BMP
- Item8=αßσπ ßεßσΩ,\LOGIC\LIL256\LIL256.EXE,1207,LIL256.BMP
- Item9=4 ≈Θ∙σ°Θφ,\LOGIC\LINK4\LINK4.EXE,1208,LINK4.BMP
- Item10=ß≥Θ· ∞σ≈α±,\LOGIC\LUCAS\LUCAS.EXE,1209,LUCAS.BMP
- Item11=ε≡≈α∞Σ,\LOGIC\MANCALA\MANCALA.EXE,1210,MANCALA.BMP
- Item12=απσ∩ ΣεßσΩ,\LOGIC\MASTMAZE\MASTMAZE.EXE,1211,MASTMAZE.BMP
- Item13=εßσδ∩,\LOGIC\MAZER\MAZER.EXE,1212,MAZER.BMP
- Item14=εστσ·,\LOGIC\MISER\MISER.EXE,1213,MISER.BMP
- Item15=απσ∩ εστ,\LOGIC\MRMIND\MRMIND.EXE,1214,MRMIND.BMP
- Item16=ΘΣ∞σεΘ Σασ°≈∞,\LOGIC\ORACLE\ORACLE.EXE,1215,ORACLE.BMP
- Item17=τε∙ ≥∙°Σ,\LOGIC\P15\P15.EXE,1216,P15.BMP
- Item18=·ß≡Θσ·,\LOGIC\PATTERNS\PATTERNS.EXE,1217,PATTERNS.BMP
- Item19=⌠αµ∞,\LOGIC\PUZZLE\PUZZLE.EXE,1218,PUZZLE.BMP
- Item20=αß≡Θ ≈±φ,\LOGIC\RUNES\RUNES.EXE,1219,RUNES.BMP
-
- [cat11]
- Name=ετ∙ßΣ
- Items=15
- Item1=⌠Γ,\BOARD\PEG\PEG.EXE,1076,PEG.BMP
- Item2=≥°Θφ,\LOGIC\TOWNS\TOWNS.EXE,1220,TOWNS.BMP
- Item3=σΘ° ΓσΘ≡Φ,\LOGIC\VIERPP\VIERPP.EXE,1221,VIERPP.BMP
- Item4=⌠σ°⌡ ≈σπΘφ 2,\LOGIC\WCDBRK2\WCDBRK2.EXE,1222,WCDBRK2.BMP
- Item5=α∞σ≤ ΣεßσΩ,\LOGIC\WINMAZE\WINMAZE.EXE,1223,WINMAZE.BMP
- Item6=εσ≈∙Θφ,\LOGIC\WINMIN\WINMIN.EXE,1224,WINMIN.BMP
- Item7=≈σ≤ µΣσß,\LOGIC\GMONKEY\MONKEY.EXE,1198,MONKEY.BMP
- Item8=ε°π≤ ΣµΣß,\LOGIC\GOLDHUNT\GOLDHUNT.EXE,1199,GOLDHUNT.BMP
- Item9=απσ∩ Σεστ,\BOARD\MIND\MIND.EXE,1066,MIND.BMP
- Item10=±σ∞σ±,\BOARD\SOLUS\SOLUS.EXE,1075,SOLUS.BMP
- Item11=∙∞ΘΦΣ,\TACTIC\DOMINATE\DOMINATE.EXE,1259,DOMINATE.BMP
- Item12=°ΘΘ±,\CARDS\MB\MB.EXE,1101,MB.BMP
- Item13=3 ∙∞Θ⌠σ·,\CARDS\3SHUFF\3SHUFF.EXE,1081,3SHUFF.BMP
- Item14=Φα≡Γ,\LOGIC\TANG\TANG.EXE, 1130,TANG.BMP
- Item15=Φα≡Γα°σ,\LOGIC\TANGROO\TANGAROO.EXE,1131,TANGAROO.BMP
-
-
- [cat12]
- Items = 26
- Name=Φ≈ΦΘ≈Σ
- Item1=·σ·τΘφ,\TACTIC\BANGBANG\BANGBANG.EXE,1254,BANGBANG.BMP
- Item2=≈°ß,\TACTIC\BATSAT\BATSAT.EXE,1255,BATSAT.BMP
- Item3=≈°ß ßεπß°,\TACTIC\BDD\BDD.EXE,1256,BDD.BMP
- Item4=≥σ∞φ ≈σ⌠±Σ,\TACTIC\BOXWORLD\BOXWORLD.EXE,1257,BOXWORLD.BMP
- Item5=÷σ∞∞σ·,\TACTIC\DES4WIN\DES4WIN.EXE,1258,DES4WIN.BMP
- Item6=≈σßΘΣ:5,\TACTIC\WINBLOCK\WINBLOCK.EXE,1281,WINBLOCK.BMP
- Item7=÷Θ≡σ°σ·,\TACTIC\EMPIPE\EMPIPE.EXE,1260,EMPIPE.BMP
- Item8=αΘε⌠°ΘΣ ≥σ∞εΘ·,\TACTIC\EMPIRE\EMPIRE.EXE,1261,EMPIRE.BMP
- Item9=εΣ⌠Ω,\TACTIC\FLIPIT\FLIPIT.EXE,1262,FLIPIT.BMP
- Item10=÷Θπ ∙σ≥∞Θφ,\TACTIC\FOXHUNT\FOXHUNT.EXE,1263,FOXHUNT.BMP
- Item11=εσ≈∙Θφ,\TACTIC\MINES\MINES.EXE,1264,MINES.BMP
- Item12=εσ≈∙Θφ 2,\TACTIC\MYNES\MYNES.EXE,1265,MYNES.BMP
- Item13=≥επ· ≈°ß,\TACTIC\OUTPOST\OUTPOST.EXE,1266,OUTPOST.BMP
- Item14=÷Θ≡σ° τ∞σεΘ,\TACTIC\PIPE\PIPE.EXE,1267,PIPE.BMP
- Item15=≥δß°Θφ,\TACTIC\RATS\RATS.EXE,1268,RATS.BMP
- Item16=°ß°±Θ,\TACTIC\REVERSI\REVERSI.EXE,1269,REVERSI.BMP
- Item17=τ⌠∙ σΣ∙επ,\TACTIC\S&D24\S&D24.EXE,1270,S&D24.BMP
- Item18=≈°ß ΘεΘ,\TACTIC\SB\SB.EXE,1271,SB.BMP
- Item19=ΣΦß≥· ÷σ∞∞σ·,\TACTIC\SINKSUB\SINKSUB.EXE,1272,SINKSUB.BMP
- Item20=ε·τ· ∞απεΣ,\TACTIC\SIXFEET\SIXFEET.EXE,1273,SIXFEET.BMP
- Item21=±σ≈σß∩,\TACTIC\SOKO\SOKO.EXE,1274,SOKO.BMP
- Item22=σΘ°σ±: Σε∙τ≈,\TACTIC\VIRUS\VIRUS.EXE,1280,VIRUS.BMP
- Item23=≈σΘφ,\TACTIC\SPANIT\SPANIT.EXE,1276,SPANIT.BMP
- Item24=ε∙τ≈ ∞τ⌡,\TACTIC\SQPLAY\SQPLAY.EXE,1277,SQPLAY.BMP
- Item25=±⌠Θ≡· ≈°ß,\TACTIC\SSBATLS\SSBATLS.EXE,1278,SSBATLS.BMP
- Item26=°τσß ε≥σ°ßß,\TACTIC\STREET\STREET.EXE,1279,STREET.BMP
-
- [cat13]
- Items = 11
- Name=ε∙τ≈Θ εΘ∞Θφ
- Item1=ßαΓσ,\WORDS\BAGO\BAGO.EXE,1311,BAGO.BMP
- Item2=·∙ß⌡ π∞σ≈±±,\WORDS\CWEVAL\CWEVAL.EXE,1312,CWEVAL.BMP
- Item3=τΘ⌠σ∙ εΘ∞Θφ εεστ∙ß,\WORDS\CWS\CWS.EXE,1313,CWS.BMP
- Item4=÷ΘΦσΦ∩,\WORDS\DEQUOTER\DEQUOTER.EXE,1314,DEQUOTER.BMP
- Item5=≡τ∙ εΘ∞Θφ,\WORDS\GUESSIT!\GUESSIT!.EXE,1315,GUESSIT!.BMP
- Item6=Σ·∞ΘΘ∩,\WORDS\HANGMAN\HANGMAN.EXE,1316,HANGMAN.BMP
- Item7=·∞ΘΘ∩ ,\WORDS\HANGMAN1\HANGMAN1.EXE,1317,HANGMAN1.BMP
- Item8=ε÷α εΘ∞Σ,\WORDS\MAKEWORD\MAKEWORD.EXE,1318,MAKEWORD.BMP
- Item9=Γ∞Γ∞ Σεµ∞,\WORDS\WOL\WOL.EXE,1319,WOL.BMP
- Item10=εΘ∞Θφ,\WORDS\WORDSTOK\WORDSTOK.EXE,1320,WORDSTOK.BMP
- Item11=∙Γ≥σ∩ τΘ⌠σ∙ εΘ∞Θφ,\WORDS\WS\Wsm.exe,1321,Wsm.BMP
-
- [cat14]
- Items = 24
- Name=α°≈ΘΘπ
- Item1=ΦΘ∞Θφ,\Arcade\ABM\ABM.EXE,1322,ABM.BMP
- Item2=τε≈∩,\Arcade\DODGER\DODGER.EXE,1323,DODGER.BMP
- Item3=Σ≡Σ Σφ ßαΘφ,\Arcade\HERECOME\HERECOME.EXE,1324,HERECOME.BMP
- Item4=ΣΘ⌠°σΘπ,\Arcade\HYPEROID\HYPEROID.EXE,1325,HYPEROID.BMP
- Item5=⌠Θ÷σ÷ε≈,\Arcade\MACBLAST\MACBLAST.EXE,1326,MACBLAST.BMP
- Item6=Γß°· ⌠≈ε∩,\Arcade\MSCHOMP\MSCHOMP.EXE,1327,MSCHOMP.BMP
- Item8=µτ∞∩,\Arcade\SQUIRMER\SQUIRMER.EXE,1329,SQUIRMER.BMP
- Item7=πΘ±≈Θ·,\Arcade\WSLAM\WSLAM.EXE,1353,WSLAM.BMP
- Item9=°α∙Θ ≡⌠⌡,\Arcade\WARHEAD\WARHEAD.EXE,1330,WARHEAD.BMP
- Item10=ΣΓ∩ ≥∞ Σ≥Θ°,\Arcade\WINCMD\WINCMD.EXE,1331,WINCMD.BMP
- Item11=⌠σ∞∙Θφ,\Arcade\WINVADE\WINVADE.EXE,1332,WINVADE.BMP
- Item12=τ⌡ σ≈∙·,\Arcade\B&ARROW\B&ARROW.EXE,1333,B&ARROW.BMP
- Item13=≈σßΘσ· ∙δ∞,\Arcade\BCUBES\BCUBES.EXE,1334,BCUBES.BMP
- Item14=ΦΦ°Θπ ε∙σ∙Σ,\Arcade\BITMAP\BITMAP.EXE,1335,BITMAP.BMP
- Item15=Σ∙τ°Σ,\Arcade\BLACKOUT\BLACKOUT.EXE,1336,BLACKOUT.BMP
- Item16=∙σß° ß∞σ≈Θφ,\Arcade\BLOCK\BLOCK.EXE,1337,BLOCK.BMP
- Item17=δπσ° ·∞· εΘεπ,\Arcade\BRAKTHRU\BRAKTHRU.EXE,1338,BRAKTHRU.BMP
- Item18=ß°Φ±,\Arcade\BRATS\BRATS.EXE,1339,BRATS.BMP
- Item19=∞ß≡Θφ,\Arcade\BRICK\BRICK.EXE,1340,BRICK.BMP
- Item20=τ°≈Θφ,\Arcade\BUGS\BUGS.EXE,1341,BUGS.BMP
- Item21=÷ß≥Θφ,\Arcade\COLORS\COLORS.EXE,1342,COLORS.BMP
- Item22=µτ∞,\Arcade\CRAWLER\CRAWLER.EXE,1343,CRAWLER.BMP
- Item23=≈ΘΘ,\Arcade\KYE\KYE.EXE,1346,KYE.BMP
- Item24=⌠ΓΘ≥Σ ασ ⌠Θ±⌠σ±,\Arcade\HORM\HORM.EXE,1345,HORM.BMP
-
- [cat15]
- items=1
- name=Σ·≈≡σ·
- Item1=winG,\WING\SETUP.EXE,1310,SETUP.BMP
-
- [cat16]
- Items=11
- Name=τ∞∞Θσ·
- Item1=ε∙Θε· α∞⌠Σ,\ACTION\ALPHA\ALPHA.EXE,1002,ALPHA.BMP
- Item2=≡σ≈φ,\ACTION\AVENGER\AVENGER.EXE,1003,AVENGER.BMP
- Item3=ß∞Θ÷°,\ACTION\BLITZER\BLITZER.EXE,1004,BLITZER.BMP
- Item4=ε°±≈ ∙ßΘΦΘφ,\ACTION\COMET\COMET.EXE,1006,COMET.BMP
- Item5=ε÷σπΣ,\ACTION\FORTRESS\FORTRESS.EXE,1008,FORTRESS.BMP
- Item6=·σ·τ∩ ατσ°Θ,\ACTION\TAILGUN\TAILGUN.EXE,1021,TAILGUN.BMP
- Item7=≥ßε"Θφ,\ACTION\UFO\UFO.EXE,1023,UFO.BMP
- Item8=δστ µ°,\ACTION\AFORCE\AFORCE.EXE,1026,AFORCE.BMP
- Item9=α±Φ°σαΘπΘφ,\ACTION\WINROIDS\WINROIDS.EXE,1028,WINROIDS.BMP
- Item10=αß≡Θ τ∞∞,\Arcade\ROCK\ROCK.EXE,1328,ROCK.BMP
- Item11=αΘε⌠°Θ· τ∞∞ 2,\TACTIC\SPACEMP2\SPACEMP2.EXE,1275,SPACEMP2.BMP
-
- [cat17]
- items = 9
- Name=µδ°σ∩
- Item1=∙δτΣ,\MEMORY\AMNESIA\AMNESIA.EXE,1228,AMNESIA.BMP
- Item2=µΘΣσΘ °δßΘφ,\MEMORY\AUTOCON\AUTOCON.EXE,1229,AUTOCON.BMP
- Item3=≈σßΘσ·,\MEMORY\BLOCKS\BLOCKS.EXE,1230,BLOCKS.BMP
- Item4=Σ·°δµσ·,\MEMORY\CONCENTR\CONCENTR.EXE,1231,CONCENTR.BMP
- Item5=εσ÷α ∙σε°,\MEMORY\FNDRKPR\FNDRKPR.EXE,1232,FNDRKPR.BMP
- Item6=Σ·αεΣ,\MEMORY\MATCHIT\MATCHIT.EXE,1233,MATCHIT.BMP
- Item7=Σε∞Ω αε°,\LOGIC\SIMONSAY\SIMONSAY.EXE,1227,SIMONSAY.BMP
- Item8=µδ°σ∩,\MEMORY\MEMORY\MEMORY.EXE,1235,MEMORY.BMP
- Item9=±Θεσ∩,\LOGIC\WSIMON\WSIMON.EXE,1226,WSIMON.BMP
-
- [cat18]
- Items = 20
- Name=∙σ≡σ·
- Item1=Φ°Θ≈ ≈∞⌠Θφ,\MISC\21DEMO\21DEMO.EXE,1236,21DEMO.BMP
- Item2=δπσ° ε±⌠° 8,\MISC\8BALL\8BALL.EXE,1237,8BALL.BMP
- Item3=ΣΦ∞· εΦß≥,\MISC\CALL_IT\CALL_IT.EXE,1238,CALL_IT.BMP
- Item4=≈∞Θ≈,\MISC\CLICKIT\CLICKIT.EXE,1239,CLICKIT.BMP
- Item5=≥σΓΘ· εµ∞,\MISC\COOKIE\COOKIE.EXE,1240,COOKIE.BMP
- Item6=≈σ∞σ· ≈Σ∞,\MISC\CROWD\CROWD.EXE,1241,CROWD.BMP
- Item7=≈σßΘσ·,\MISC\DICEROLL\DICEROLL.EXE,1242,DICEROLL.BMP
- Item8=δπσ°°Γ∞,\MISC\FOOTBALL\FOOTBALL.EXE,1243,FOOTBALL.BMP
- Item9=·⌠σ± α· Σ≡≥°Σ,\MISC\GTG\GTG.EXE,1244,GTG.BMP
- Item10=Ouija,\MISC\OUIJA\OUIJA.EXE,1245,OUIJA.BMP
- Item11=⌠σ≡πΘΦ,\MISC\PUNDIT\PUNDIT.EXE,1246,PUNDIT.BMP
- Item12=÷ΘΦσΦ,\MISC\QUOTE\QUOTE.EXE,1247,QUOTE.BMP
- Item13=ΓΘΓσ∞ ≈σßΘΣ,\MISC\ROLL\ROLL.EXE,1248,ROLL.BMP
- Item14=°ß∩ ≡ΘΘ° σε±⌠°ΘΘφ,\MISC\SCPAPSTN\SCPAPSTN.EXE,1249,SCPAPSTN.BMP
- Item15=Φα°σΦ,\MISC\TAROT\TAROT.EXE,1250,TAROT.BMP
- Item16=Σ·σ⌠Θφ,\MISC\THEDRUMS\THEDRUMS.EXE,1251,THEDRUMS.BMP
- Item17=ΣΘ°σ≈Θφ,\MISC\THEGREEN\THEGREEN.EXE,1252,THEGREEN.BMP
- Item18=∞σΦσ,\MISC\WINLOTTO\WINLOTTO.EXE,1253,WINLOTTO.BMP
- Item19=Σ⌠σΩ ασ·φ,\CASINO\FLIPEM10\FLIPEM10.EXE,1118,FLIPEM10.BMP
- Item20=°σ∞ΦΣ °σ±Θ·,\LOGIC\WINTAB\WINTAB.EXE,1225,WINTAB.BMP
-
-