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- on mouseDown
- ButtonHiLite()
- end
-
- on mouseUp
- global gDemoState
- if rollOver(the clickOn) = 1 then
- if gDemoState = "notDemo" then
- setUpPuppets(2, 7, 0)
- spriteVisibility(2, 7, 1)
- MouseLock(1)
- puppetSound(0)
- go("Leave")
- end if
- end if
- end
-