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- Polyphonic Music Package ver 1.20
- Polyphonic Music Compiler 1.10
- Polyphonic Music Player
-
- Copyright (c) 1989 GrigaSoft Productions
-
- _____________________________________________
- / \
- -*> FOR UPDATES FROM VERSION 1.00 SEE THE FILE: <*-
- -*> UPDATE.TXT <*-
- -*> ALL UPDATED MATERIAL THAT IS DOCUMENTED IN <*-
- -*> UPDATE.TXT IS MARKED '(UPDATED)' IN THIS <*-
- -*> MANUAL <*-
- \_____________________________________________/
-
- IF YOU HAVE ANYTHING YOU'D LIKE TO SEE DONE
- WITH THIS PACKAGE (SPECIFIC SONG CODINGS,
- NEW APPLICATION IDEAS, ETC.) PLEASE CONTACT
- THE AUTHOR (EDWARD GRIGASSY, (512)385-1368)
- For more personal info see section 7.5 of this
- manual.
-
-
-
-
-
- INTRODUCTION
- ------------
-
- Welcome to the world of polyphonic music! Recently several
- programmers working separately have discovered and implemented
- the amazing ability to play three (count 'em) independent voices
- on the cheap IBM PC/AT/Clone speaker. Why is this amazing? Well,
- for years any IBM "Music" program was laughed at by experts simply
- because all the software could do was drone out a simple (not to
- mention, dull) melody. Lately the techniques to play three notes
- at a time, allowing true chords and harmony, has been developed.
- This package exemplifies the continued refining of these
- techniques.
-
- CREDITS
- -------
-
- Steve Muenter: wrote the original assembly algorithm
- for playing three notes at once,
- Ted Holden: informed me of this algorithm and his program
- VMUSIC inspired all my work
-
- TABLE OF CONTENTS
- -----------------
-
- Subject Section
- ------- -------
- What's included ......................................... 1.0
- What is Polyphonic Music? ............................... 2.0
- MakePoly Compiler ....................................... 3.0
- Explanation .......................................... 3.1
- Use .................................................. 3.2
- Requirements ...................................... 3.21
- Starting MakePoly / Command Line .................. 3.22
- Text File Format / Syntax ......................... 3.23
- PlayKb Player ........................................... 4.0
- Explanation .......................................... 4.1
- Use .................................................. 4.2
- Requirements ...................................... 4.21
- Starting PlayKb / Command Line .................... 4.22
- Other Polyphonic Music Programs ......................... 5.0
- AutoHarp ............................................. 5.1
- LoopKb ............................................... 5.2
- Author's Note ........................................... 6.0
- Program Development .................................. 6.1
- Program Features ..................................... 6.2
- Program Info ......................................... 6.3
- Future Enhancements .................................. 6.4
- Author's Corner ...................................... 6.5
-
-
- 1.0 WHAT'S INCLUDED
- ---------------
-
- Included in this current version of Polyphonic Music are the
- following files:
-
- README .1ST -- Read this file for instructions on
- getting started quickly
-
- MAKEPLAY.BAT -- Batch file to compile and play a .sng file
- PLAYALL .BAT -- Batch file to compile all songs and play
- all songs (only compiles the first time)
-
- AUTOHARP.C -- Example of a simple program that inter-
- *.H -- faces with the Polyphonic Music C language
- library
- LOOPPOLY.PAS -- Example of a program that interfaces with
- the Polyphonic Music Turbo Pascal routines
- PLAYPOLY.PAS -- Example of a program that interfaces with
- the Polyphonic Music Turbo Pascal routines
-
- -- The poly file player
- LOOPKB .EXE -- The poly file player that repeats a song
- until a key is pressed
- MAKEPOLY.EXE -- The textfile-to-polyfile compiler
-
- AUTOHARP.EXE -- Example program created with the Polyphonic
- music C language interface
-
- TRIPTEST.SNG -- An example song file that displays use of
- simulated triplets (also see FURELISE.SNG)
- *.SNG -- Various song files to play
-
- POLY .DOC -- The Polyphonic Music documenation (this file)
- REGISTER.TXT -- Shareware Regisration form
- UPDATE .TXT -- List of important additions/modifications
- in the lifetime of Polyphonic Music software
-
-
- 2.0 WHAT IS POLYPHONIC MUSIC?
- -------------------------
-
- The Polyphonic Music programs are an innovative system
- for allowing TRUE three voice music to be played on the IBM PC
- and compatibles. The package provides several uses of Polyphonic
- Music for the user. These are:
-
- o A command line controlled jukebox, in which the user simply
- compiles (MakePoly.exe) and plays (PlayKb.exe) his/her
- songs,
-
- o A batch file enhancer, which can play three part music while
- waiting for a keypress,
-
- o A C programming language enhancer, which allows three voice
- music to be played within a C program until a keypress is
- detected, and
-
- o (UPDATED) A Pascal (specifically Turbo Pascal 4.0 and greater)
- language enhancer, which allows three voice music to be played
- within a Pascal program until a keypress is detected.
-
- [See section 6.4 - Future Enhancements for uses soon to be
- implemented!]
-
- The Polyphonic Music programs use two techniques to play
- music. The first is the ability to compile a text file with
- commands similar to the IBM BASIC PLAY statement into a ".ply"
- file format which can be directly played from the command line,
- batch files, or even from within your C/Pascal programs themselves.
- The second technique is only usable within C and Pascal programs.
- It involves defining the music to be played within the program
- (in array form). This second method may be preferable if the song
- is short or if the programmer doesn't wish to access external files.
-
-
- 3.0 MAKEPOLY COMPILER
- -----------------
-
- 3.1 EXPLANATION
- -----------
-
- The MAKEPOLY.EXE file, when run, compiles text (ASCII)
- files into files in a ".PLY" format which can then be directly
- read by other Polyphonic Music programs. This program is necessary
- to translate a file of ASCII music commands into the raw
- frequencies that the computer can play.
-
- 3.2 USE
- ---
-
- 3.21 REQUIREMENTS
- ------------
-
- The MAKEPOLY.EXE program will run in MS-DOS (and
- compatibles) 2.0 or later. It needs less than 80K of
- memory depending on the size of the text file being
- compiled (usually needs 15K to 64K). It can be run from
- either a floppy diskette or a hard disk. To work
- properly, a text file of music commands (see 3.23 - TEXT
- FILE FORMAT / SYNTAX) is required. (For more information
- on errors, see 3.24 - MAKEPOLY ERRORS.)
-
- 3.22 STARTING MAKEPOLY / COMMAND LINE
- --------------------------------
-
- To run MakePoly, make sure you are in the directory
- where MAKEPOLY.EXE resides. Enter the following command
- at the DOS prompt:
-
- MAKEPOLY <file1> [<file2>] [/pval]
-
- where:
- <file1> = the name of the text file which contains
- the Polyphonic Music commands (see 3.23 -
- TEXT FILE FORMAT / SYNTAX).
- This is the file to be compiled.
- <file2> = the name of the output ".ply" file which
- contains the raw music (frequencies, and
- durations) which can then be played by
- other Polyphonic Music routines, such as
- PLAYPOLY.EXE (this name is optional)
- pval = (UPDATED) the frequency value for the pitch of
- Middle C. This pitch will determine every
- pitch (relatively) of the ".ply" file.
- It may be in the range of 1 (low) to 8191
- (high); all other notes are derived off of this
- value, so values below 170 and above 7000
- may have distorted frequencies at the low end
- and the high end of the spectrum respectively.
- See UPDATE.TXT for more information.
- (this value is optional).
-
- Some good values for different machines:
-
- IBM PC 543
- XT 390 <default>
- AT 311
- PS/2 253
- 286 189
- 386 137
-
- Note: If no extension is given on <file1> and/or <file2>,
- MAKEPOLY assumes ".SNG" (song) for <file1>,
- and ".PLY" (poly or play) for <file2>.
- Also, if the <file2> parameter is not given,
- MAKEPOLY will attempt to add the ".PLY" extension
- to <file1>.
- If pval not specified, MAKEPOLY assumes 390
- (which is perfect pitch on my Turbo XT).
-
- Examples:
- to compile a file named "SIMPTEST.SNG":
-
- MAKEPOLY simptest
-
- to compile a file named "ODE" with a Middle C pitch
- of 195:
-
- MAKEPOLY ode. ode.ply /195
-
- 3.23 TEXT FILE FORMAT / SYNTAX
- -------------------------
-
- MAKEPOLY compiles a file in a special format.
- The file is made up of ASCII text with certain ASCII
- characters representing certain music commands.
-
- The commands can be in upper or lower case.
-
- The commands have been derived directly from recent
- versions of the IBM BASIC "PLAY" command (although a few
- new commands have been added).
-
- Here is a list of the commands that MAKEPOLY will
- compile:
-
- On -- Sets the octave of subsequent note output. Any
- integer n is allowed, but values between 0 and
- 6 are recommended. The value 3 is the octave
- containing middle C (the only C written without
- ledger lines in the Treble Clef). Octaves n < 3
- are lower in pitch, while those with n > 3
- are higher in pitch. Each octave contains
- the notes from C to B (ascending).
-
- (note: if not specified MAKEPOLY assumes 3; also
- "O0" causes an error, use "O1<")
-
- Example: O4 -> sets subsequent note output to
- the octave above middle C
-
- Ln -- Sets the default note length. The integer n
- can be one of the following:
-
- 1 -- representing a whole note
- 2 -- half note
- 4 -- quarter note
- 8 -- eighth note
- 16 -- sixteenth note
- 32 -- thirty-second note
- 64 -- sixty-fourth note
-
- (note: n can be other values between 1 and 64, see
- 6.2 - PROGRAM FEATURES (discussion on
- triplets) for details)
-
- The number n is the length any subsequent note
- which doesn't have an explicit length following it
- will be assigned. (This is useful when a piece
- comprises largely of one type of note length.)
-
- (note: if not specified MAKEPOLY assumes 4)
-
- Example: L4 -> sets default note length to quarter
- notes
-
- Tn -- (UPDATED)
- Changes the current tempo for all subsequent notes.
- See the file: UPDATE.TXT
-
- This command can be embedded in any voice. The
- tempo of all three voices is changed at the point
- the Tn command is found.
-
- >,< -- Raise current octave up, down. The command > raises
- the current octave set by the O command, while the
- command < lowers it. The current octave is raised
- or lowered by 1.
-
- Vn -- Set subsequent notes to be played by voice n.
- The integer n can ONLY have the values 1, 2, or 3.
-
- All the following notes will be programmed to play
- in voice n, until another Vn is found with a different
- value for n.
-
- (note: an error occurs when you attempt to play
- notes before setting which voice to play them
- on; no voice is assumed as default)
-
- Any combination of the three voices is allowed,
- including omission of 1 or more of them.
-
- Example: V1 -> sets up voice 1 to play the
- subsequent notes
-
- K -- (UPDATED) The K command is no longer supported
- since the creation of the polyfile playing
- function that checks for a keypress after
- each note.
-
- *..* (UPDATED)
- Allow a user comment. All text in between two
- asterisks is ignored by the compiler.
-
- This is useful if the music scorer needs to mark a
- section of music or explain something about what he
- is scoring.
-
- Example: *voice1:* V1O3 AB -> The words "voice1:"
- are ignored (skipped
- over) by MAKEPOLY
-
-
- Notes are entered in the following manner:
-
- <N>[#,+,-][n][.[.[. etc.]]]
-
- where:
- <N> = the name of the note. This may be one of
- the following letters ONLY:
-
- A,B,C,D,E,F,G -- musical notes
- P,R -- rests (pauses, silences)
-
- [#,+,-] = optional note modifier.
-
- #,+ -- makes the note "sharp"
- - -- makes the note "flat"
- (note: B# (or B+) = C, E# (or E+) = F,
- and C- = B, F- = E)
-
- [n] = the optional note length. Can be of the possible
- values described under the L command. If n is not
- included, MAKEPOLY assumes the default note length
- set by the last L command.
-
- [.[.[. etc.]]] = the optional dots on the note. Each dot
- modifies the note's length by adding
- 1/2 of the current value. There is no
- limit to the number of dots modifying
- any given note.
-
- Examples:
- e -- play note 'e'
- f#4 -- play 'f sharp' for a quarter note length
- duration
- a+8. -- play a dotted 'a sharp' eighth note
- b- -- play 'b flat' for default duration
- specified by last L command
-
- 4.0 PLAYKB POLYPHONIC MUSIC PLAYER
- ------------------------------
-
- 4.1 EXPLANATION
- -----------
-
- The PLAYKB.EXE file, when run, plays a ".ply" file
- in polyphonic (three voice) sound until a key is pressed.
- The ".ply" file is a special file format that cannot be
- adjusted or modified directly; it is only for use by the
- Polyphonic Music playing routines.
-
- 4.2 USE
- ---
-
- 4.21 REQUIREMENTS
- ------------
-
- The PLAYKB.EXE program will run in MS-DOS (and
- compatibles) 2.0 or later. It needs less than 80K of
- memory depending on the size of the ".ply" file being
- played (usually 15K to 64K). It can be run from
- either a floppy diskette or a hard disk. To work
- properly a ".ply" file must be specified. This file
- must be in a specific machine-readable format.
-
- 4.22 STARTING PLAYKB / COMMAND LINE
- ------------------------------
-
- To run PlayKb, make sure you are in the directory
- where PLAYKB.EXE resides. Enter the following command
- at the DOS prompt:
-
- PLAYKB <file1> [/c,/s,tval]
-
- where:
- <file1> = the name of the ".ply" file which contains
- the Polyphonic Music in raw form. Such a
- file can only be created by the MakePoly
- compiler.
- This is the file to be played.
-
- One of the following optional 2nd parameters may be used:
- /C = the song's starting tempo is determined
- by a processor speed determining routine.
- /S = same as /C, except the status line "PLAYKB.EXE:
- Checking processor speed..." is not displayed.
- tval = the tempo you would like to set PlayKb
- to play at. If not given, PLAYKB assumes
- 1024. This can be any positive number ranging
- up to 65535. The lower the number, the
- faster the tempo.
-
- Note: If no extension is given on <file1>,
- PLAYKB assumes ".PLY" (for "poly" or "play").
-
- Examples:
- to play a file named "SIMPTEST.PLY":
-
- PLAYKB simptest
-
- to play a file named "ODE.JOY"
-
- PLAYKB ode.joy
-
- to play a file named "INVENT13.PLY" and set the tempo
- according to the processor speed
-
- PLAYKB invent13 /c
-
- to play a file named "INVENT13.PLY" at tempo = 512
-
- PLAYKB invent13 512
-
-
- 5.0 OTHER POLYPHONIC MUSIC PROGRAMS
- -------------------------------
-
- 5.1 AUTOHARP
- --------
-
- AUTOHARP is an interesting attempt to breathe creativity
- into the PC speaker.
-
- Run it by entering AUTOHARP at the DOS prompt (in the drive/
- directory where AUTOHARP.EXE is located). The keyboard layout
- screen comes up.
-
- To use this program, play your favorite chord progression
- by pressing the keys representing the chords you want. The top
- row of the keyboard (numbers) will play all your major chords.
- The next row plays minor chords, and the third plays diminished
- chords. By pressing <Shift> along with any key used plays a
- seventh of the chord in question. For instance, to play a G7 chord
- (that's G DOMINANT 7, to be specific), press <Shift '-'>.
-
- 5.2 LOOPKB
- ------
-
- This program is identical to PLAYKB.EXE in every way except
- that at the end of a song it plays it over if a key has not been
- pressed. This is useful in batch files while waiting for user input.
-
- One other note, the ASCII value of the key pressed which
- ended the program is returned in the DOS variable "errorlevel", and
- can be accessed in batch files.
-
- 6.0 AUTHOR'S NOTE
- -------------
-
- 6.1 PROGRAM DEVELOPMENT
- -------------------
-
- The idea for this program first came the time I excitedly
- downloaded PIANOMAN.ARC from my favorite bulletin board. I
- impatiently loaded up the program waiting to see what one
- unknowingly deceiving uploader penned as "Plays polyphonic
- music!". When it loaded up I was sorely disheartened, as the
- pianoman was as far from a piano as a computer could be (well,
- next to having no speaker at all).
-
- Then one day I noticed a file that said VMUSIC.ARC "plays
- notes simultaneously". I had to check it out. And sure enough, it
- did what it claimed. It did not "simulate" three voices by playing
- three notes real fast through one voice. All three voices were there!
- This interested me and I played a little with the program.
-
- The time came when I wanted to use the possibility of three
- voices in a program I was writing. VMUSIC couldn't help me because
- it was unable to be accessed from C easily and quickly (not to
- mention it was copyrighted!), so I called up Ted Holden, the
- writer of VMUSIC. He didn't give me any code, but he referred me
- to the work of Steve Muenter. This was the guy who wrote the low-
- level technique for three voices. So, I got a copy of this assembly
- code and I hooked it up to C.
-
- I thought that a music compiler (putting the music into
- raw form for quick playing) would be a good idea, so I wrote
- MakePoly. I wrote it so that the three voices could be implemented
- into C.
-
- Basically this is the end result. The C enhancement
- routines provided in this package expand on the original concept
- and applications of three-voice music. And there is even more in
- the works (from Mr. Holden as well as myself -- see 6.4 - PROGRAM
- ENHANCEMENTS).
-
- Every thing in this package was written in either C or
- assembly.
-
- * Three voice technology first started with Steve Muenter (as
- far as I know). He created a cryptic BASIC interface with a
- function similar to the poly() function in this package.
- His program played the song contained in the file SIMPTEST.PLY.
- The form it is in now is not very far from the original form
- in was in!
- Ted Holden crystalized this idea by allowing imitation BASIC
- commands in ASCII text files to be played. *
-
- 6.2 PROGRAM FEATURES (UPDATED)
- ----------------
-
- Both MAKEPOLY/PLAYKB and VMUSIC use the Basic-like commands
- to read and play three-voice music. They both are good music
- writing/composition tools.
-
- In the latest version of VMUSIC which is propagating around
- the nation's bulletin boards, Richard Pierce scored lots of Bach
- pieces and offered some comments to Ted Holden. In one of the
- README files Ted responds directly to Richard Pierce's suggestions.
- I'd like to do the same (my comments delimited by **'s):
-
- "There are some obvious ways (to me, at least) vmusic could
- be enhanced. This is contradictory to the concept of vmusic as,
- really, a toy program (with no intention on my part to degenerate
- it or the authors efforts). Many of the suggestions I have would
- be satisfied by MIDI sequencer programs. I doubt that the author
- had any inkling that vmusic would be put to such efforts as I
- have here. Be that as it may...
-
- Check!> Tempo
- Implementation of the Basic "play" command for tempo 't'
- would be very useful. Several of the pieces performance
- style could have been immeasurably helped by being able to
- implement even incremental changes of tempo, much less true
- accelerando and ritardando.
-
- ** Incremental tempo changes are supported in this version...
- (see UPDATE.TXT) **
-
- Check!> Triplets
- True triplet notes (where three notes are played in two
- beats) could have made some of the pieces far easier, and
- would have encouraged me to try others. One way that this
- could be noted in the music source would be some convention
- that would group the triplets together, such as:
-
- l8
- v1o4 (efe)3 (ded)3 c4
- v2o3 c<b >cd e4
-
-
- where the triplet eighth notes like "efe" are played three
- against the normal two eighth notes "c<b" in a normal 3/4
- time measure. The extension of this to sixth groupings
- "(......)6" and even seventh groupings "(.......)7" would
- enable many other pieces to be simply coded (the latter
- being true for the first movement of Bach's Partita #6).
-
- ** MAKEPOLY will allow "simulated" triplets. The manner in which
- this is accomplished is the following:
-
- Every note length in the <textfile> is first converted to
- a real time value. Specifically,
-
- Note Length: 1 2 4 8 16 32 64
- - is converted to -
- Real Time Duration: 64 32 16 8 4 2 1
-
- (the formula is RTD = 64 / NL)
-
- So, if you time your triplets in real time, and then set
- your note length accordingly, you can fake them.
-
- For instance, say you want a triplet for eighth notes.
- This would be equivalent in real time to 2 eighth notes, i.e.
- real time = 8+8 = 16, so your three notes would need to add up
- to 16. Let's use 5, 5, and 6. Since NL = 64 / RTD, and 64/5 =
- 12.8, and 64/6 = 10.67, use the notelengths, 13, 13, and 11,
- which add up to (when applied through the original formula, and
- rounded) 16. This works only because MAKEPOLY rounds the RTD
- derived from the formula. Try it!
-
- This example is realized in the file TRIPTEST.SNG. They sound
- like triplets to me! **
-
- More voices
- Simply said...
-
- ** Am working on a possible avenue of many, many more voices.
- It is very possible! **
-
- Platform independence
- It would be nice to be able to detect the speed of the
- machine, then set the tempo and pitch parameters automati-
- cally (or at least scale them) so that the same piece would
- sound the same on different hardware.
-
- Check!> ** PLAYKB currently offers this capability (see the command line
- parameter /C, section 4.22 - STARTING PLAYPOLY / COMMAND LINE)
- for playing songs which don't change tempo internally. This
- option has not been fully tested to see whether it reproduces
- pitches perfectly or just scales them (most likely the pitches
- are only scaled).
-
- (UPDATED) The current processor speed test works with
- minimal user interface. It also uses more speaker
- speed dependent routines than the previous version
- providing for minimalsystem halts (which was fairly
- common in the old speed checking routines) **
-
- Syntax checking
- A more intelligent parser would help debugging. For
- example, if vmusic had some knowledge of the measure
- length, it could detect missing or excessive notes in each
- measure.
-
- ** MAKEPOLY simply plays silence for a voice when a voice's
- info runs out. If you know what the piece sounds like, you
- should be able to detect slips in the voices.
-
- Also: use the comment delimiters to section off pieces of
- the music. This allows focusing in on certain parts and
- you can then easily determine what's wrong. Never thought
- I'd be debugging an opera! **
-
- Note Style
- Implementing the Basic "play" command for setting note
- style, such as legato, portamento and staccato, would make
- coding easier.
-
- ** One possible alternative is to play half of the value of the
- note and then rest the other half (staccato). I believe these
- styles are possible (in fact I think playpoly plays entirely in
- legato, what do you think?). Explain what exactly the terms mean,
- and I'll have a go at them in upcoming versions **
-
- Check!> Equal voices
- In some of the more complex pieces (such as the trio
- sonata), the second and third voices get lost beneath the
- more predominate first voices. All voices should have equal
- weight.
-
- ** 'This version of MAKEPOLY doesn't account for this but I have
- some ideas of ways to attempt this. Hopefully the next
- version will have conquered this problem.' - I said (1.00)
- version.
-
- And it has... see UPDATE.TXT for details on equal voices ** ."
-
- 6.3 PROGRAM INFO
- ------------
-
- MakePoly was written entirely in C.
- In its finished form it is roughly 20K of source code.
- PlayPoly was written in C, and linked to and external
- function written in assembly.
- The Turbo Pascal interfacing was implemented in Turbo
- Pascal 5.0 (thanks to the request and support of Al Dundead (sp?)
- in California!).
-
- Both programs use dynamic memory for note storage, so the
- only limitation to song length is the amount of available memory.
- (Large memory model only, the small memory model has an upward
- limit of about 64K).
-
- Updated versions will be produced even if the amount of user
- feedback is minimal (in other words, PLEASE FEED BACK! Your comments
- are greatly wanted/appreciated!).
-
- 6.4 FUTURE ENHANCEMENTS
- -------------------
-
- Other than the enhancements mentioned in the discussion with
- Richard Pierce in section 6.2 - PROGRAM FEATURES, I personally
- am dedicated to see the following enhancements come to the world
- of three voice IBM music:
-
- * Functions to add three voice capability to:
- BASIC
- * The ability to work apparently simultaneously
- while other functions are doing their thing (this
- is the "DOS-world-possibility" mentioned in section
- 6.2). I have written the routine to do this I just
- need help in figuring out how to run this routine
- every few clock ticks safely.
- * For AUTOHARP type programs, a sensitive assembly key-
- board parser which plays a chord until a key is released
- (not just repeating the key).
- * A simple sequencer-type program that let's you
- edit a ".ply" file without knowing how to read music!
- (the keyboard would have to have assembly-type instructions
- as described for AUTOHARP above so the program could
- sense when keys were pressed and released.)
- * What would be really great is to be able to tune
- the player to concert pitch (if anyone tunes their version
- of MAKEPOLY to concert pitch, let me know!).
-
-
- 6.5 AUTHOR'S CORNER
- ---------------
-
- Let me just tell you a little about myself...
-
- I am 20, a Computer Science Major at the University of Texas.
- I also work for the Department of Veterans Affairs, working with
- (what else) PC's. I am a programmer, and a serious musician.
- I play the guitar primarily, but I also have a great love for
- piano and the drums (trapset). I can't deny but that the Lord has been
- very instrumental and creative in my life. He has given me peace, joy,
- and love I never knew before I knew Him (and believe me, I searched!).
- Not only that but He has specifically answered my prayers and spoken
- through me. I give every waking moment to Him, and He satisfies me
- more than the world ever did!
-
- So if you have any comments, questions, advice, suggestions, or
- obscene remarks about what is present in this package, PLEASE
- contact me!
-
- Edward ("Eddie") Grigassy
- 2304A Riverside Farms Rd.
- Austin, TX 78741
- (512)385-1368
-
- On Compuserve: 73207,3140
-
- Technical Stuff:
- ----------------
-
- If you enjoyed, used, or even loved this package, please consider a
- contribution of $20 or of any size. This package has been designated as
- ShareWare by the author (E. Grigassy); it serves as a demo for the
- more powerful later versions of Polyphonic Music, the C & Pascal Polyphonic
- Music language enhancements (see REGISTER.TXT), and the registration
- releasing full rights to the registeree (is that a word?).
-
- Registration Information:
-
- Polyphonic Music is distributed as User-Supported software. You are free
- to copy and distribute this software freely, however, if you find it of
- use to you, you are encouraged to register your copy. Registering your
- copy of the software helps the author continue to provide professional
- quality software at very reasonable prices.
-
- All materials are shipped on 5.25-inch floppy diskettes. If you require
- 3.5-inch floppies instead, there is an additional $2.00 charge covering
- the cost of the diskette itself.
-
- Non-U.S. orders need to include $5.00 extra to cover additional shipping
- and handling charges. Checks and money orders must be drawn on a U.S.
- bank. Please send all payments payable in U.S. Dollars.
-
- Print the registration form, REGISTER.TXT, or include on a piece of
- paper your name, address, phone number, and requested items, and send
- it along with your payment to:
-
- Edward Grigassy
- GrigaSoft Productions
- 2304A Riverside Farms Rd.
- Austin, TX 78741
-
- Microsoft(R), MS(R) are registered trademarks of Microsoft Corporation.
- IBM(R) is a registered trademark of the International Business Machines
- Corporation.
- Turbo Pascal (R) is a registered trademark of Borland International, Inc.
- All versions of VMUSIC (vm0389.exe is latest as of writing) are Copyright
- HT Enterprises / Ted Holden
-
- The files: PLAYKB.EXE, MAKEPOLY.EXE, LOOPKB.EXE, AUTOHARP.EXE,
- AUTOHARP.C, and any of the original source code not
- mentioned above are Copyright (c) 1989 Edward P. Grigassy
- / GrigaSoft Productions, all rights reserved. None of these
- files or procedures may be used in any commercial software
- nor may they be bought or sold (except by authorized Shareware /
- Public Domain distributors) without the explicit written
- permission of Edward P. Grigassy / GrigaSoft Productions.
- Polyphonic Music (TM) is a trademark of GrigaSoft Productions.
-
- Disclaimer:
- -----------
- Edward Grigassy / GrigaSoft Productions is not responsible for any
- damage or loss of property caused by the software in this package. This
- package is provided AS IS and no guarantee is made by the author/owner
- for the safety of the user's property.
- All the documentation included in this package is subject to change at any
- time and in no way reflects any commitment on the part of the author/owner.
-