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-
- B's Wave Centre (BWC)
-
- Version 1.06
-
-
- Copyright 1990,1991
- B & J Corporation
-
- Kim Heino
- Arttu Kontkanen
-
- All rights reserved.
-
-
- ===============================================================================
-
-
- Contents of this manual:
-
- 1 General information
- 2 Commands
- 2.1 Command line parameters
- 2.2 Commands in editor
- 2.2.1 Infolines
- 2.2.2 Menus, keys
- 2.3 Hotkeys for commands
- 3 Setup
- 4 Technical information
- 5 Last words, version information
- 5.1 Last words
- 5.2 Version information
-
-
- ===============================================================================
-
-
- 1 General information
-
- BWC is the best sample editor program available for IBM PC and
- compatibles. Only requirements are EGA or EGA-Mono display
- adapter and 256kB of memory. BWC supports JDAC (see JDAC.DOC),
- Sound Blaster card and the PC internal speaker.
-
- The best result is obtained by a JDAC connected to your stereo
- set. You can easily make the JDAC with the instructions included
- in this package. It is a simple 8 bit D/A-converter to be
- connected to your parallel port. Also a product named Covox
- Speech Thing seems to be compatible with the JDAC. It is
- possible to use it with BWC.
-
- Sound Blaster's I/O address and IRQ number can be configured
- with CFGBWC. The default settings are IRQ 7 and I/O address
- 0220h (SB 1.5). The internal speaker routine plays the samples
- only with 6 bits. It is IBM's fault! Another internal speaker
- playing routines, like RealSound, plays the samples just like we
- do. But we convert the 8 bit data to 6 bit in real-time to get
- the best result. Note that you can easily hang your computer by
- playing samples with too high digirates.
-
- BWC supports MSMOUSE-compatible mouse. Remember to load your
- driver before starting BWC.
-
- BWC identifies automatically following sample formats: RAW, IFF,
- RealSound (Steve), Sound Blaster's (Voxkit) format, Akai
- Professional Sampling Keyboard (see part 4 of this document) and
- of course our own format.
-
- Don't panic if you find some undocumented features in BWC. Just
- report them to us and they will be mentioned in the future
- versions.
-
-
- 2 Commands
-
- 2.1 Command line parameters
-
- Usage of BWC is following:
-
- BWC [filename] {filename2} {/I | /1 | /2 | /3 | /4 | /S} {/M}
- {/P{hz}} {/Vvol}
-
- Filenames are the name(s) of the sample(s) you want to load in
- the startup. You must specify one, the other is optional. You
- can specify full pathname, or just the name. See Defaul Dir
- setting in Setup for more information.
-
- "/I", "/1".."/4" and "/S" are the output device used. This
- overrides the Setup setting.
-
- /I = Internal Speaker
- /1 = JDAC (or other D/A-convertor) in LPT1
- /2 = JDAC (or other D/A-convertor) in LPT2
- /3 = JDAC (or other D/A-convertor) in LPT3
- /4 = JDAC (or other D/A-convertor) in LPT4
- /S = Sound Blaster
-
- "/M" must be given if you are working on EGA-Mono display. The
- default setting is EGA-Color. BWC does not automatically detect
- your screen type.
-
- With "/V" you can give start-up volume for sample-player or
- editor. Default is 100%.
-
- When "/P" is given BWC just plays the sample and exit. So BWC
- can also be used as a sample-player. You can specify the playing
- rate by writing it right after "/P". No spaces or other
- characters. Just like "/P22000". This parameter replaces the
- value detected in load.
-
-
- 2.2 Commands in editor
-
- After the sample(s) are loaded the main screen will appear. The
- upper area is the first sample in graphical type. There is also
- the sample's infoline. Below it are the same things for the
- other sample. Below them there is general information about
- memory, editing, buffers, markings, volume and zoom. And in the
- bottom of the screen is the menu of available commands.
-
- 2.2.1 Infolines
-
- The sample's infoline is:
-
- ??? Size: ??????B Lenght:???????s Digirate:?????Hz Type:????
-
- And the general info is:
-
- Editing: ????? Marked: ??????B, ???????s Volume: ???
- Free mem: ??????B Buffer: ??????B, ???????s Zoom: ?????
-
- In sample's infoline the first word tells you the name of the
- sample. DOS's limits are used, 12 character name and 3 character
- extension. Size lets you know about the size of the sample as
- bytes. Lenght does the same, though informing it as seconds. You
- can see the digirate of the sample after word Digirate. It is
- showed as hertzs. Type shows the type of the sample. It is
- processed as bits. Here is the list of available types:
-
- 0000 = RAW sample, loops off.
- 0001 = RAW sample, loops on.
- 0080 = IFF sample, loops off.
- 0081 = IFF sample, loops on.
-
- In general info editing tells the sample you are editing. Is it
- "Upper", "Lower" or "Both". Marked shows the size of the area
- marked with the mark lines in bytes and seconds. If the mark
- lines are off, the size is zero. The volume shows the percental
- volume rate of playing. It is handled real-time, so you can test
- which would be the best volume. Free mem informs about the
- available memory. You can't process with bigger sample than you
- have free memory. Buffer tells you the size of the copy buffer
- in bytes and seconds. If you have Both-function On, the buffer
- functions are directed to the both samples, upper and lower.
- Therefore the number of free memory for buffer must be bigger
- than marked area. Zoom lets you know the ratio of the zoomed
- area. If it is "2", the ratio is 1:2, one byte in screen means
- two bytes in memory.
-
- 2.2.2 Menus, keys
-
- To move between the upper or lower samples press the spacebar
- key. Also if you are in Both mode, press the spacebar to set it
- off.
-
- You can choose the desired function in the command line by
- pressing the button which is lighted in the command word. By
- using ESC the program returns to the main menu. You can also use
- F1-F9 to jump directly between the menus.
-
- If you try to do some uncomfortable command suggestions to the
- program or there are not enough memory available, BWC will
- answer to you by saying BEEP.
-
- File menu:
- Save: Save saves the sample to the disk and asks the new name
- of the sample. The default is the original name. If you
- don't change the name the original sample will be
- replaced. The sample will be saved to our own format.
- There are not any possibilities to save the sample in
- some other format in BWC 1.06. When you have saved the
- sample, the new name of the sample will replace the
- original sample name in the sample's infoline.
- Load: Loads sample from disk to the memory. A little window
- appears to screen. Write the desired sample path and
- name to load the sample. You can also specify the sub
- directory for the samples in Setup, and when loading
- something, you don't have to give it again, you just
- choose the sample. The sample always will be loaded to
- lower sample. Copy buffer will also be cleared.
- Exit: By the function Exit you quit the program. There is not
- any kind of Dos Shell in BWC. Also there isn't any "Are
- you sure" -prompts.
-
- Play menu:
- All: Plays the whole sample. You can stop playing at the any
- time just pressing any key. Note that you can't play
- under multitasking.
- Marked: Plays the marked part of sample. If the mark lines are
- off, the command is disabled.
- Loop: Starts playing the sample from begin. But repeats the
- part marked as a loop until key is pressed. Loops must
- be on for this command.
-
- Mark: This is the only command in main menu which has not its
- own sub menu. This command turns mark lines on and off.
- You can choose particularly area of the sample just by
- moving the mark lines with the cursor keys. One push in
- cursor key will move the mark line one byte. Cursor key
- and Ctrl together moves it 15 bytes in the same time.
- There is two mark lines, begin and end. To change the
- selected mark line press the Tab-key. The area between
- the lines is marked. Use the Mark function to specify
- the area to copy, delete, play etc. You can also move
- the mark lines with mouse. If you for example have
- 80000B sample in the screen, which showes only 640B in
- one sight, the mark lines and all the other functions
- works only 80000/640 resolution (the zoom ratio). This
- means that the mark line jumps always 125B when the mark
- line is been moved only one byte in the screen. Of
- course the situation will be different, if the sample is
- short or zoomed in.
-
- Buffer menu:
- Cut: Saves the marked part of sample to copy buffer, and
- deletes it from sample. The previous content of the copy
- buffer will be deleted. If Both is on, this and most of
- the other commands works with both samples.
- Copy: Like Cut, but doesn't delete the marked part from
- sample. Copy buffer will be replaced.
- Paste: Makes space in sample, and copies the content of the
- copy buffer. The place must be specified by the left
- mark line.
- Over: Just like paste, but copies the buffer replacing the
- corresponding part of the sample.
- Delete: Deletes marked area of the sample.
- Clear: Clears the contents of the copy buffer.
-
- Zoom menu:
- In: By moving mark lines you can define the part of the
- sample and zoom it to screen.
- Out: Zoom out is an opposite command to Zoom in. Zoom out
- will automatically zoom to the previous Zoom in
- situation. For example if you first zoom in to 20987B
- and then to 14063B, and then use the function Zoom out,
- the screen shows the previous zoom situation (in this
- case 20987B). Only ten latest zoom positions will be
- saved to the memory.
- Half: Zooms in. New zoom factory is half of the original. The
- middle of the screen is the part zoomed in.
- All: Zoom all shows the whole sample in the screen. This is
- the same situation as in the startup.
- Screen: Marks the whole screen, but doesn't change the zoom
- factory.
- Envelope:
- The envelope diagram shows the sample's level
- distribution. There is four parts in an instrument
- sample, A-D-S-R. Attack determines how quickly the
- instrument starts to sound in its top level. Delay is
- the time the sample slows down to its normal volume
- level. Sustain is the time sample's so called normal
- level lasts. Release time is the slowing down to zero-
- time.
- Envelope Both:
- Envelope Both -command shows the envelope of the samples
- in the same window. The envelopes will be in different
- colors. The command zooms the envelopes in by the larger
- sample. So the other sample might leave a bit short
- propotioned to the other, depending of course the ratio
- of the lenghts of the samples. You can't edit the
- envelopes but you can edit the samples and the
- corresponding changes you can see in the envelope. It is
- really useful to know sample's ADSR when mixing them. If
- the envelope seems to be little weird (up and down
- lines), try Envelope Fix setting to fix it.
-
- Mix menu:
- Back: Backwards turns around the whole sample or the marked
- part of it. After turning, the sample will be redrawn to
- screen.
- Zero: Zero function zeroes desired part of the sample data.
- You can specify the part of the sample to zero with mark
- lines.
- Echo: Version 1.06 of BWC contains only two kind of echoes.
- First you must specify the delay of the echo in bytes.
- If delay is smaller than length of the sample, the echo
- type one will be used. It mixes the original sample and
- the echo together. You can also specify the volume of
- the echo. If delay is bigger than length of the sample,
- the echo type two is done. You can specify the number of
- echoes, volume of first echo, and sub of volume in next
- echoes.
- Two2one:
- Stereo to mono mixs the left and right channel of the
- samples to one mono sample. You can also mix two
- different samples together. The sample you get can be
- processed like one mono sample. But before you mix two
- samples together, be sure that the samples have been
- digitized in the same digitizing rate. If not, resample
- them to the same digirate.
- One2two:
- This command doubles the sample which is in the upper
- window. It makes a complete copy of upper sample to the
- lower sample. This is an easy and fast way to make a
- backup copy of sample you are editing. You can save the
- editing situation, when there is very critical moment
- going on. And then use the Swap up/lo to get the "saved"
- sample back to editing. The copy buffer will be deleted
- when you use this command.
- Swap: This command swaps the samples. This is useful when you
- are editing a sample and you want to digitize some other
- piece of sound while you have one sample already in the
- screen and it is in the lower window. And because
- digitized sample always replaces the lower window, the
- original sample can be moved to safe in the upper
- window. This command clears the copy buffer.
- Add space:
- Add space adds space. :-) By using this command you can
- get a desired quantity of work space to your editing.
- The size of the sample will changed. You can specify the
- size of extra space as bytes. The space will be
- displayed to the place you have specifyed with the mark
- lines.
- Resample:
- If you have digitized a sample for example rate 25 kHz
- and you think it is a bit too much for your needs, and
- the sample takes too much disk space, you can soft
- resample the sample and make it smaller, or bigger. The
- volume can also be changed. By raising this volume you
- can raise the level (amplitude) of the sample. Original
- sample volume is 100 (percent). With resample you can
- also change the format of the sample, IFF or RAW. If you
- have mark lines on you can only change the volume of the
- marked area.
-
- Loop menu:
- Loop on/off:
- Turn loops on and off. The loop is shown in the samples
- graphical view with three lines.
- Mark begin:
- Marks loop's begin. You can specify it with the left mark
- line.
- Mark end:
- Marks end of the loop, which can be specified with the
- right mark line.
- Seek forward:
- This function finds the suitable place for loop end.
- First you must specify both start and end lines. Then
- using this function the end line will be moved forward
- to the suitable place. Function checks out the sample
- diagram's angle in the start point of loop and seeks for
- equivalent place in the end of it. The best result is
- given by choosing the angle of the start points near by
- ±45 degrees.
- Seek backward:
- Same as above but the end line will be moved backwards
- so looped area will be shorter.
-
- Digitize menu:
- Record: The only function of Digitize is record. BWC's first
- versions supports only the Sound Blaster's digitizer. To
- record: Connect the sound source to your Sound Blaster.
- Press the record on. The program asks the digitizing
- rate. Put the source on and when desired part of sound
- is playing, press Y. Your available memory will be used
- as a buffer for your digitizing. You can stop digitizing
- by pressing any key. After digitizing you can use the
- sample as any other samples. The digitized sample will
- replace the lower sample window. This also clears the
- copy buffer.
-
- Setup menu:
- Volume: Raising the number of the volume you are able to hear
- the sample playing louder. The volume raises the level
- of the playing, not the sample level. Volume is working
- as real-time volume and is showed as percents. The
- original sample volume corresponds rate 100 %, and you
- can raise or decrease it between 1-250 %.
- Max volume:
- BWC will examine the sample data (or both) for maximum
- peak level and then adjusts it's volume to maximum. This
- is a good thing to do always after you have digitized
- something. Remember to resample the volume to the sound
- data too!
- Type: If the sample doesn't look or hear like it should be,
- there might be some differences between the sample
- format and the setupped format. BWC identifies
- automatically most of the sample formats, but if it
- doesn't, you must change it. Only IFF and RAW is
- supported by this command.
- Hertz: You can specify the digirate of the sample, if BWC does
- not identify it by itself. It is given in hertz.
- Envelope fix:
- Envelope diagram might get a bit strange with some
- samples. You can fix it up by making some changes to the
- numeric rate (0-9) of the envelope fix. This is the
- fixing resolution of the envelope diagram.
- Both: Both allows you to edit two samples in the same time
- just operating the another sample. So you don't have to
- make same changes twice when you are working with
- stereosamples or you want to edit two mono samples in
- the same time. You can't use the copy buffer first in
- the Both mode and then paste it in the mono mode. For
- example if you copy 602B area to the copy buffer from
- both samples, the copy buffer size will look like there
- is 1204B, like there is, in a way. Then you turn to mono
- mode and try to Paste the content of the copy buffer to
- the one sample. Well, it's not gonna work. Marked area
- indicator shows copy buffer size as bytes of one sample.
- You can turn both off by pressing the spacebar.
-
-
- 2.3 Hotkeys for commands
-
- This is the complete list of hotkeys:
-
- Command Key Command Key
- ---------------------------------------------------------
- Main menu ESC, Enter Play 0
- File menu F1 Play at 6000Hz 1
- Play menu F2 Play at 8000Hz 2
- Mark on/off F3 Play at 9000Hz 3
- Buffer menu F4 Play at 11000Hz 4
- Zoom menu F5 Play at 13000Hz 5
- Mix menu F6 Play at 15000Hz 6
- Loop menu F7 Play at 17000Hz 7
- Digitize menu F8 Play at 21000Hz 8
- Setup menu F9 Play at 25000Hz 9
- Both on F10 Cut -
- Fast move/scr Ctrl-Cursor Copy *
- Move/scroll Cursor Paste +
- Upper/lower Space Zoom in .
- Change markl. TAB Zoom out ,
- Load Alt-L Loop on/off Alt-P
- Save Alt-S Loop begin Alt-3
- Envelope Alt-E Loop end Alt-4
- Resample Alt-R Hertz Alt-H
- One2two Alt-1 Output Alt-O
- Two2one Alt-2 Type Alt-T
- Add space Alt-A Volume Alt-V
- Swap Alt-W Zero Alt-Z
- Back Alt-B Echo Alt-C
- Loop seek <- Alt-5 Zoom half Alt-F
- Loop seek -> Alt-6
-
-
- 3 Setup
-
- To change colors, output device or default directory, there is a
- file called CFGBWC.EXE. This is a config-program for BWC. First
- it asks the filename to configure. It is not wise to config your
- only copy of BWC. Always have the original backup. If you just
- press the Enter-key to some question, it will not be changed.
- First there is the output device, then the colors. You can check
- the meaning of the color numbers from DOS's manual, or almost
- any other manual. Last question before saving the values is
- default dir. If you give filename without path or drive, this
- will be added to the begin of the name. So you can easily have
- BWC main files and samples in the different directories.
-
-
- 4 Technical information
-
- BWC's samplefile format is following:
-
- Offset Meaning
- 0000 The header, always letters "BJH"
- 0003 (word) Digirate of the sample in hertz.
- 0005 (word) Type of the sample.
- 0007 The sampledata starts here. Or, if (type and 1)=1 then
- 0007 (word) Loop begin offset.
- 0009 (word) Loop end offset.
- 0011 Begin of real sample.
-
- Akai Professional Sampling Keyboard -fileformat is a concat of
- two files transmitted by S700 and X7000. First there is sample
- parameters -file (319 bytes) and then sample dump -file. BWC can
- read this file and convert the data to 8 bit resolution. This
- procedure is quite slow.
-
- Formats are:
-
- - SAMPLE PARAMETERS (as recognised and transmitted by S700 and X7000)
-
- BYTE RANGE TYPE DESCRIPTION
- 0 0F0h B System exclusive code
- 1 47h B AKAI identifier
- 2 0-15 B MIDI Channel no.
- 3 10 B SPRM, Function code for sample parameters.
- 4 65 B S700, X7000 identifier.
- 5 0-5 B Sample number.
- 6 0 B Reserved (must be 0).
-
- Next are 32 sets of sample parameters, one for each program.
- Each consists of 4 data elements:
- 7,8 0-99 DB KEYL Lowest key in keyrange for this sample
- in first program.
- 9,10 0-99 DB KEYH Highest key in keyrange.
- 11,12 0-255 DB TRNSP 7 LSBs are signed key transpose, +/-60.
- MSB is set for constant pitch.
- 13,14 0-255 DB ATPTCH Audio trigger. MSB set to disable,
- 7 LSBs give MIDI note.
- 15-262 31 further blocks of four elements for 2nd to 32nd
- programs. Each block coded as bytes 7-14 above.
-
- 263,264 X DB undefined.
- 265,266 1,2,4,9 DB RPMODE 1=One shot, 2=Looping, 4=Alternating,
- 9=Drum triggered one shot.
- 267-270 0-32552 DW SSTRT Start point.
- 271-274 X DW undefined.
- 275-278 200-32752 DW SEND End point + 1, must be >= SSTRT + 200.
- 279-282 0-32752 DW SLOOP Loop point, must be smaller than SEND.
- 283-286 X DW undefined.
- 287,288 0-99 DB LFSP LFO speed, 0 = 2 Hz, 99 = 8 Hz
- 289,290 0-99 DB LFDP LFO depth, 99 = +/- semitone.
- 291,292 0-99 DB LFDL LFO delay, 99 = slowest buildup.
- 293,294 0-99 DB FLTFRQ Filter frequency, 99 means maximum.
- 295,296 0-99 DB RLEASE Release time, 99 means slowest.
- 297,298 0-99 DB LDNSS Loudness, 99=max. LSB is 0.375 dB.
- 299,300 0-255 DB SFNTUN Fine tuning, signed. LSB=1/16 semitone.
- 301,302 24-96 DB RECNP Nominal recording pitch, coding as for
- MIDI KEY in semitones (69=A3 440Hz).
- 303,304 36-77 DB RECBW Recording bandwidth, defines original
- sample rate. 69 means bandwidth of
- 10.56 KHz which corresponds to sample
- rate of 26400 Hz. Other rates are
- computed according to
-
- ((RECBW-69)/12)
- Rate = 26400 * 2
-
- If RECNP=RECBW and SFNTUN=0 and TRNSP=0
- then samples made with 60 points per
- cycle will come out at concert pitch
- (A3 440Hz).
- 305,306 0,255 DB RVRSE 0=Forward, 255=Reversed. Used only for
- display.
- 307,308 0-99 DB VELFIL Velocity/filter interaction.
- 309,310 0-99 DB VELLDN Velocity/loudness interaction.
- 311,312 0-99 DB VELRLS Velocity/release interaction.
- 313,314 X DB undefined.
- 315,316 X DB undefined.
- 317 0-127 B Checksum, XOR of bytes 7-316.
- 318 0F7h B End-Of-Exclusive.
-
-
- - SAMPLE DUMP FORMAT (as recognised and transmitted by S700 and X7000)
-
- BYTE RANGE TYPE DESCRIPTION
- 0 0F0h B System-exclusive code
- 1 07Eh B Common non-realtime identifier
- 2 1 B SD, Sample dump code
- 3 N B LS, Sample number. Incoming sample will replace
- X7000's sample numbered N+1 where N is 0 to 5.
- if N>5, then the sample being edited will be
- replaced.
- 4 0 B Reserved (must be 0).
- 5 8-16 B Bits per sample word. X7000 transmits 12, but can
- accept 8 to 14.
- 6-8 0-127 TB Sampling period in nS. X7000 accepts 15259 to
- 500000. X7000 assumes the nominal pitch of
- samples is C3 (MIDI 60) unless a subsequent
- set of sample parameters specifies it otherwise.
- 9-11 0-127 TB Total words in sample. X7000 accepts 200 to
- 32752.
- 12-14 0-127 TB Loop start point. If it is >= Total word - 5,
- assume non-looping.
- 15-17 0-127 TB Loop end. X7000 takes this as sample end point.
- It takes the start point as 0, unless subse-
- quent set of sample parameters specify it
- otherwise.
- 18 0-1 B Mode, 0=looping, 1=alternating (One shot, if
- loop length < 5).
-
- Next follows a variable number of sample blocks. Each has the
- same format:
- 0 0-127 B Block number LSByte.
- 1,2 0-4095 SW Sample data.
- 3-120 0-4095 SW 59 more sample data points.
- 121 0-127 B Checksum, XOR of previous 120 bytes.
-
- A final byte follows the last block:
- ?? 0F7h B End-Of-Exclusive.
-
-
- - Coding of types B, DB, TB, DW and SW:
- - B represents a byte transmitted as a single MIDI byte.
- - DB represents a 8bit value transmitted as 2 MIDI bytes:
- first byte: 0 d6 d5 d4 d3 d2 d1 d0
- second byte: 0 0 0 0 0 0 0 d7
- - TB represents a 21bit value transmitted as 3 MIDI bytes:
- first byte: 0 d6 d5 d4 d3 d2 d1 d0
- second byte: 0 d13 d12 d11 d10 d9 d8 d7
- third byte: 0 d20 d19 d18 d17 d16 d15 d14
- - SW represents a 12bit value transmitted as 2 MIDI bytes:
- first byte: 0 d11 d10 d9 d8 d7 d6 d5
- second byte: 0 d4 d3 d2 d1 d0 0 0
- - DW represents a 16bit value transmitted as 4 MIDI bytes:
- first byte: 0 d6 d5 d4 d3 d2 d1 d0
- second byte: 0 0 0 0 0 0 0 d7
- third byte: 0 d14 d13 d12 d11 d10 d9 d8
- fourth byte: 0 0 0 0 0 0 0 d15
-
-
- 5 Last words, version information
-
- 5.1 Last words
-
- This program has no copy protection. Only thing is your name
- displayed after exiting. It can be changed, but remember, it is
- not the only one. It is crypted all over the EXE file too.
-
- If you have ideas, have found some bugs, or anything, contact
- us. See REGISTER.DOC for more information.
-
- Thanks to...
- Patrick Aalto for ideas, testing and Akai-help.
- David Komatsu for ideas, testing and distribution.
-
- To keep lawyers happy...
- IBM PC, XT, AT are registered trademarks of International
- Business Machines Corp.
- RealSound is a registered trademark of Steve Vitzel.
- Sound Blaster is a registered trademark of Creative Labs, Inc.
- Akai Professional Sampling Keyboard X7000 is a registered
- trademark of Akai Electric Co, Ltd (Japan).
- Akai Professional Sampling Keyboard S700 is a registered
- trademark of Akai Electric Co, Ltd (Japan).
- DESQview is a registered trademark of Quarterdeck Office
- Systems.
-
-
- 5.2 Version information
-
- v1.00 This is the first released version. No bugs, we hope.
- v1.01 Change volume parameter added to Resample command.
- Both-mode and mark lines with Resample command.
- Sound Blaster configurable via CFGBWC.
- More free memory (64kB).
- Documents fixed.
- New version of JDAC (didn't work with all amplifiers).
- v1.05 Support for Akai Professional Sampling Keyboard files.
- Zoom Half command.
- Max Volume command.
- v1.06 Volume for command line.
- Loop seek backward command.
- Loop seek forward command.
-
-