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- _ __ _ __ _ ,
- ' ) ) _// / ) ' ) / Sound Sample Editing
- /--' / /--/ / / Software for the IBM
- / /___ / (_ (__/_ PCs useless speaker!
- //
- Version 4.10 (/ (C) Mark J Cox 1990/1
-
- _____________________________________________________________________________
-
- New Version Documentation
-
- See file WHAT-NEW.410
-
- New Command: VOLUME. Brings up a sub menu. Select the percentage change
- in volume of the sample between the pointers then select OK (ie 200% doubles
- the sample volume, 50% halves etc). Selecting the MAX button will work out
- the maximum it can increase the volume by without distorting the sample and
- set this to be the default. Note: It is possible to increase the volume more
- than the maximum, this will clip or distort the sample. (This can be very
- useful). Now works on 386's, PS/2's and DRDOS that it used to crash under!
-
- ------------------------------------------------------------------------------
- PUBLIC DOMAIN - FREEWARE
-
- This document provides brief instructions into the use of the PLAY
- sound sample replaying software. This is therefore not a demo version
- and is not disabled in any way.
-
- Please distribute play to as many people as possible (see legal
- notice at end of file)
-
- ------------------------------------------------------------------------------
- WHAT DOES IT DO?
-
- PLAY allows you to play and edit sound samples from a variety of machines,
- AMIGA,ATARI ST and MAC samples have been played with great sucess through
- the internal speaker. It has a few 'fancy' features as well!
-
- ------------------------------------------------------------------------------
- WHAT DO I NEED?
-
- To simply play a sample from start to finish, Nothing more than the
- play.com file and the sound sample file
- ....any machine should do as long as it has a decent sized speaker and
- MSDOS 3.00 or above (an 80286+ would be preferable)
-
- If you have VGA graphics and a MOUSE installed the fun starts, allowing you
- to look at the waveform and play bits of it - alter frequencies and do all
- sorts of wierd and wonderful things.
-
- ------------------------------------------------------------------------------
- HOW DO I RUN IT?
-
- If you have VGA and a MOUSE driver installed just type
-
- C:\> PLAY
-
- Otherwise type
-
- C:\> PLAY /?
-
- to get a list of the things you can do from the command line.
-
- ------------------------------------------------------------------------------
- HARDWARE DETAILS
-
- By addition of a piece of hardware costing around 20 quid (to build) onto a
- spare printer port you can sample your own sounds and replay them through
- your hi-fi with really astonishing quality. The replay only section
- can be built for only 5 pounds, and details of the circuit can be found
- in the documentation for MODPLAY, an Amiga Sound/Noisetracker player.
-
- ------------------------------------------------------------------------------
- CIRCUIT DIAGRAM
-
- For a modest gift, I will send two 3.5" (Branded) High Density disks with
- the current version of PLAY and RESPLAY together with nicely printed
- instructions and a copy of the circuit diagram. To obtain this
- package, send 10 pounds (UK) to the address at the end
- of this document (cheque/postal order or mail me first) - this
- also applys to international users (if you have problems with currency
- please let me know).
-
- -----------------------------------------------------------------------------
- LENGTH OF SAMPLE
-
- It depends on what frequency the sample is and how much memory is free -
- at 16kHz (the speed I like to sample at) I get about 33 seconds into
- memory with no TSRs except a Disk Cache - I have a mac sample at 11kHz
- of the entire Dr. Who. theme tune; Sorry, until I fathom how
- to use Extended/Expanded memory it can't use it! (Well, I've now worked
- out how to use it, just I can't get it to work!)
-
- ______________________________________________________________________________
- AMIGA/IFF
-
- The PLAY program now supports AMIGA .IFF files - during loading it
- looks for a IFF header and if found obtains all the information on
- the speed and format of the sample. The interactive version strips
- the header and converts the sample before displaying it. The write
- command allows an Amiga .IFF file to be written (it stores the
- speed and alters the format for you automatically). So, you can
- load standard samples - set the speed to the one that sounds most
- natural and write as an IFF file that can then be simply played
- by typing 'play s name'.
- ____________________________________________________________________________
-
-
- INSTRUCTIONS FOR USE
- ====================
-
-
- PLAY FROM THE COMMAND LINE!
- ---------------------------
-
- Usage: PLAY [-k<nn>] [-options] [<filename>]
-
- -k<nn> = Select Play/Record speed in kHz (default 16kHz)
- (in range 05...39)
-
- Options: (more are displayed if you do PLAY/?)
-
- -s = Play sample named through PCs speaker (Lo-Fi)
-
- Example:
-
- play -smarvin.smp - Plays the file test.smp at 16kHz
- play -k05 -sa:marvin.smp - Plays the file test.smp at 5kHz from A:
- (note leading zero required)
-
- When sample has loaded it will automatically start playing and
- can be stopped by pressing any key (and I mean ANY key!!)
-
- There are a few other options such as recording from the command
- line and setting which port the hardware is connected to and
- doing echo's and things - but you need not worry too much about
- them until Version 4.00!
-
- INTERACTIVE PLAY!
- -----------------
-
- Usage: PLAY (or PLAY /I)
-
- (Useful hint: PLAY /k11/I will take you into interactive mode
- with the frequency set to 11kHz etc... lets you create a batch
- file that loads PLAY with some default values - you can also
- do things like PLAY /k11 /l1 /i to set the port default as well)
-
- If VGA board is installed then programme will show initial
- screen. Although all commands can be acessed from the
- keyboard, I'm afraid you will need a mouse + driver
- installed due to a wierd bug I'm working on! (You can
- operate it entirely from the keyboard you see)
-
- The screen is divided into 3 areas, the top line contains some
- buttons giving information on the program. Left Click on any
- button to do that command, Right Click to get help on that
- command
-
- The next bit is a graph of the current sample.
-
- The bottom section contains more buttons with lots of
- features!
-
- The (blue) pointers can be moved by picking them up with the mouse,
- or by using the control 'hot-spots' either side of the little
- number indicators. The numbers give the time in Seconds at which
- the pointer is pointing.
-
- The middle number and surrounding 'hot-spots' is the frequency in
- kHz and this can be altered in 0.25 kHz steps or you can jump to
- 11kHz,16kHz or 22kHz directly.
-
- The various commands are not explained here, help can be got
- by holding down the right mouse key when you are over a
- button.
-
- Note: CUT/COPY/PASTE rely on a temporary file c:\play.cut, if you
- don't have a hard drive you cant use these commands (sorry,
- but it's too slow off a floppy - I'll let you change the
- default in a later version so you can make it store on a
- high-memory Ram Drive or something)
-
- FAVOURITE BBS
- -------------
-
- Try 'Kingdom of GREYHAWK' on Derby (0332) 756414 24hr for the latest
- versions and lots and lots of samples - Don't forget to
- mention PLAY when registering! (300...14400 baud) [+44-332-756414]
- (note that this is the first source for PLAY, secondary sources
- are updated within a week or so - also this board sometimes keeps
- test/pre-release versions.
-
- MAIL ME?
- --------
-
- Please mail me about any bugs or future enchancements you
- would like to see. Leave a message on Greyhawk BBS
- (2:250/404.5 if you use NetMail)
-
- From a University/Poly or other site, mail
- "mjhc8@uk.ac.bradford.eleceng" with any comments etc. and I can
- add you to the mailing list for release information. (if this
- address does not work or it is after 1992 try
- "mark.cox@f404.n250.z2.fidonet.org"
-
- Normal Post does OK too, only a little slower! :-)
-
- BUGS
- ----
- If you find any more please let me know!
-
- _____________________________________________________________________________
-
- Copyright/License/Warranty
- --------------------------
-
- This document and the program file PLAY.COM ("the software") are
- copyrighted by the author. The copyright owner hereby licenses
- you to: use the software; make as many copies of the program
- and documentation as you wish; give such copies to anyone; and
- distribute the software and documentation via electronic means.
- There is no charge for any of the above.
-
- You are specifically prohibited from charging, or requesting
- donations, for any such copies, however made; and from
- distributing the software and/or documentation with commercial
- products without prior permission.
-
- NO FOR-PROFIT ORGANIZATION IS AUTHORIZED TO CHARGE ANY AMOUNT
- FOR DISTRIBUTION OF COPIES OF THE SOFTWARE OR DOCUMENTATION,
- OR TO INCLUDE COPIES OF THE SOFTWARE OR DOCUMENTATION WITH SALES
- OF THEIR OWN PRODUCTS.
-
- THIS INCLUDES A SPECIFIC PROHIBITION AGAINST FOR-PROFIT
- ORGANIZATIONS DISTRIBUTING THE SOFTWARE, EITHER ALONE OR WITH
- OTHER SOFTWARE, AND CHARGING A "HANDLING" OR "MATERIALS" FEE OR
- ANY OTHER SUCH FEE FOR THE DISTRIBUTION. NO FOR-PROFIT
- ORGANIZATION IS AUTHORIZED TO INCLUDE THE SOFTWARE ON ANY MEDIA
- FOR WHICH MONEY IS CHARGED WITHOUT PRIOR PERMISSION FROM THE
- COPYRIGHT OWNER.
-
- No copy of the software may be distributed or given away without
- this document; and this notice must not be removed.
-
- There is no warranty of any kind, and the copyright owner is not
- liable for damages of any kind. By using this free software,
- you agree to this.
-
- The software and documentation are:
-
- Copyright (C) 1990/1991
-
- Mark J Cox
- 29 Lundie Close
- Stenson Fields
- Derby
- DE2 3AN
-
- All trademarks/registered names acknowledged.
-