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Text File | 1991-03-31 | 59.8 KB | 2,690 lines |
- Name: ARCCOSD
- Mod : ARCCOSD.OBJ
- Decl: DECLARE FUNCTION ArcCosD# (Nr AS DOUBLE)
- Type: Numeric-Double
- Desc: Return the inverse cosine of a number
-
- Name: ARCCOSHD
- Mod : ARCCOSHD.OBJ
- Decl: DECLARE FUNCTION ArcCosHD# (Nr AS DOUBLE)
- Type: Numeric-Double
- Desc: Return the inverse hyperbolic cosine of a number
-
- Name: ARCCOSHS
- Mod : ARCCOSHS.OBJ
- Decl: DECLARE FUNCTION ArcCosHS! (Nr AS SINGLE)
- Type: Numeric-Single
- Desc: Return the inverse hyperbolic cosine of a number
-
- Name: ARCCOSS
- Mod : ARCCOSS.OBJ
- Decl: DECLARE FUNCTION ArcCosS! (Nr AS SINGLE)
- Type: Numeric-Single
- Desc: Return the inverse cosine of a number
-
- Name: ARCSIND
- Mod : ARCSIND.OBJ
- Decl: DECLARE FUNCTION ArcSinD# (Nr AS DOUBLE)
- Type: Numeric-Double
- Desc: Return the inverse sine of a number
-
- Name: ARCSINHD
- Mod : ARCSINHD.OBJ
- Decl: DECLARE FUNCTION ArcSinHD# (Nr AS DOUBLE)
- Type: Numeric-Double
- Desc: Return the inverse hyperbolic sine of a number
-
- Name: ARCSINHS
- Mod : ARCSINHS.OBJ
- Decl: DECLARE FUNCTION ArcSinHS! (Nr AS SINGLE)
- Type: Numeric-Single
- Desc: Return the inverse hyperbolic sine of a number
-
- Name: ARCSINS
- Mod : ARCSINS.OBJ
- Decl: DECLARE FUNCTION ArcSinS! (Nr AS SINGLE)
- Type: Numeric-Single
- Desc: Return the inverse sine of a number
-
- Name: ARCTANHD
- Mod : ARCTANHD.OBJ
- Decl: DECLARE FUNCTION ArcTanHD# (Nr AS DOUBLE)
- Type: Numeric-Double
- Desc: Return the inverse hyperbolic tangent of a number
-
- Name: ARCTANHS
- Mod : ARCTANHS.OBJ
- Decl: DECLARE FUNCTION ArcTanHS! (Nr AS SINGLE)
- Type: Numeric-Single
- Desc: Return the inverse hyperbolic tangent of a number
-
- Name: BCDABS
- Mod : BCDABS.OBJ
- Decl: DECLARE FUNCTION BCDAbs$ (Nr AS STRING)
- Type: Numeric-BCD
- Desc: Return the absolute value of a number
-
- Name: BCDADD
- Mod : BCDADD.OBJ
- Decl: DECLARE FUNCTION BCDAdd$ (Nr1 AS STRING, Nr2 AS STRING)
- Type: Numeric-BCD
- Desc: Add two numbers
-
- Name: BCDCOMPARE
- Mod : BCDCOMP.OBJ
- Decl: DECLARE FUNCTION BCDCompare% (Nr1 AS STRING, Nr2 AS STRING)
- Type: Numeric-BCD
- Desc: Compare two numbers
-
- Name: BCDCOS
- Mod : BCDCOS.OBJ
- Decl: DECLARE FUNCTION BCDCos$ (Nr AS STRING)
- Type: Numeric-BCD
- Desc: Return the cosine of a number
-
- Name: BCDCOT
- Mod : BCDCOT.OBJ
- Decl: DECLARE FUNCTION BCDCot$ (Nr AS STRING)
- Type: Numeric-BCD
- Desc: Return the cotangent of a number
-
- Name: BCDCSC
- Mod : BCDCSC.OBJ
- Decl: DECLARE FUNCTION BCDCsc$ (Nr AS STRING)
- Type: Numeric-BCD
- Desc: Return the cosecant of a number
-
- Name: BCDDEG2RAD
- Mod : BCDD2R.OBJ
- Decl: DECLARE FUNCTION BCDDeg2Rad$(Nr AS STRING)
- Type: Numeric-BCD
- Desc: Convert from degrees to radians
-
- Name: BCDDIV
- Mod : BCDDIV.OBJ
- Decl: DECLARE FUNCTION BCDDiv$ (Nr1 AS STRING, Nr2 AS STRING)
- Type: Numeric-BCD
- Desc: Divide one number by another
-
- Name: BCDE
- Mod : BCDE.OBJ
- Decl: DECLARE FUNCTION BCDe$ ()
- Type: Numeric-BCD
- Desc: Return the exponential constant "e"
-
- Name: BCDFACT
- Mod : BCDFACT.OBJ
- Decl: DECLARE FUNCTION BCDFact$ (NumInt AS INTEGER)
- Type: Numeric-BCD
- Desc: Return the factorial of a number
-
- Name: BCDFORMAT
- Mod : BCDFORM.OBJ
- Decl: DECLARE FUNCTION BCDFormat$ (Nr AS STRING, HowToFormat%, RightDigits%)
- Type: Numeric-BCD
- Desc: Convert a number to a displayable string
-
- Name: BCDFRAC
- Mod : BCDFRAC.OBJ
- Decl: DECLARE FUNCTION BCDFrac$ (Nr AS STRING)
- Type: Numeric-BCD
- Desc: Return the fractional part of a number
-
- Name: BCDINT
- Mod : BCDINT.OBJ
- Decl: DECLARE FUNCTION BCDInt$ (Nr AS STRING)
- Type: Numeric-BCD
- Desc: Return the integer part of a number
-
- Name: BCDMUL
- Mod : BCDMUL.OBJ
- Decl: DECLARE FUNCTION BCDMul$ (Nr1 AS STRING, Nr2 AS STRING)
- Type: Numeric-BCD
- Desc: Multiply two numbers
-
- Name: BCDNEG
- Mod : BCDNEG.OBJ
- Decl: DECLARE FUNCTION BCDNeg$ (Nr AS STRING)
- Type: Numeric-BCD
- Desc: Negate a number
-
- Name: BCDPI
- Mod : BCDPI.OBJ
- Decl: DECLARE FUNCTION BCDpi$ ()
- Type: Numeric-BCD
- Desc: Return the constant "pi"
-
- Name: BCDPOWER
- Mod : BCDPOWER.OBJ
- Decl: DECLARE FUNCTION BCDPower$ (Nr AS STRING, Power AS INTEGER)
- Type: Numeric-BCD
- Desc: Raise a number to a specified power
-
- Name: BCDRAD2DEG
- Mod : BCDR2D.OBJ
- Decl: DECLARE FUNCTION BCDRad2Deg$(Nr AS STRING)
- Type: Numeric-BCD
- Desc: Convert from radians to degrees
-
- Name: BCDSEC
- Mod : BCDSEC.OBJ
- Decl: DECLARE FUNCTION BCDSec$ (Nr AS STRING)
- Type: Numeric-BCD
- Desc: Return the secant of a number
-
- Name: BCDSET
- Mod : BCDSET.OBJ
- Decl: DECLARE FUNCTION BCDSet$ (NumSt$)
- Type: Numeric-BCD
- Desc: Convert a string to a number
-
- Name: BCDSGN
- Mod : BCDSGN.OBJ
- Decl: DECLARE FUNCTION BCDSgn% (Nr AS STRING)
- Type: Numeric-BCD
- Desc: Return the signum of a number
-
- Name: BCDSIN
- Mod : BCDSIN.OBJ
- Decl: DECLARE FUNCTION BCDSin$ (Nr AS STRING)
- Type: Numeric-BCD
- Desc: Return the sine of a number
-
- Name: BCDSQR
- Mod : BCDSQR.OBJ
- Decl: DECLARE FUNCTION BCDSqr$ (Nr AS STRING)
- Type: Numeric-BCD
- Desc: Return the square root of a number
-
- Name: BCDSUB
- Mod : BCDSUB.OBJ
- Decl: DECLARE FUNCTION BCDSub$ (Nr1 AS STRING, Nr2 AS STRING)
- Type: Numeric-BCD
- Desc: Subtract one number from another
-
- Name: BCDTAN
- Mod : BCDTAN.OBJ
- Decl: DECLARE FUNCTION BCDTan$ (Nr AS STRING)
- Type: Numeric-BCD
- Desc: Return the tangent of a number
-
- Name: CENT2FAHR
- Mod : CENT2FAH.OBJ
- Decl: DECLARE FUNCTION Cent2Fahr! (Nr AS SINGLE)
- Type: Numeric
- Desc: Convert from centigrade to Fahrenheit
-
- Name: COSHD
- Mod : COSHD.OBJ
- Decl: DECLARE FUNCTION CosHD# (Nr AS DOUBLE)
- Type: Numeric-Double
- Desc: Return the hyperbolic cosine of a number
-
- Name: COSHS
- Mod : COSHS.OBJ
- Decl: DECLARE FUNCTION CosHS! (Nr AS SINGLE)
- Type: Numeric-Single
- Desc: Return the hyperbolic cosine of a number
-
- Name: COTD
- Mod : COTD.OBJ
- Decl: DECLARE FUNCTION CotD# (Nr AS DOUBLE)
- Type: Numeric-Double
- Desc: Return the cotangent of a number
-
- Name: COTS
- Mod : COTS.OBJ
- Decl: DECLARE FUNCTION CotS! (Nr AS SINGLE)
- Type: Numeric-Single
- Desc: Return the cotangent of a number
-
- Name: CSCD
- Mod : CSCD.OBJ
- Decl: DECLARE FUNCTION CscD# (Nr AS DOUBLE)
- Type: Numeric-Double
- Desc: Return the cosecant of a number
-
- Name: CSCS
- Mod : CSCS.OBJ
- Decl: DECLARE FUNCTION CscS! (Nr AS SINGLE)
- Type: Numeric-Single
- Desc: Return the cosecant of a number
-
- Name: DEG2RADD
- Mod : DEG2RADD.OBJ
- Decl: DECLARE FUNCTION Deg2RadD# (Nr AS DOUBLE)
- Type: Numeric-Double
- Desc: Convert from degrees to radians
-
- Name: DEG2RADS
- Mod : DEG2RADS.OBJ
- Decl: DECLARE FUNCTION Deg2RadS! (Nr AS SINGLE)
- Type: Numeric-Single
- Desc: Convert from degrees to radians
-
- Name: ED
- Mod : ED.OBJ
- Decl: DECLARE FUNCTION ED# ()
- Type: Numeric-Double
- Desc: Return the exponential constant "e"
-
- Name: EGETBORDER
- Mod : EGETBORD.OBJ
- Decl: DECLARE FUNCTION EGetBorder% ()
- Type: Graphics-EGA
- Desc: Get the border color
-
- Name: EGETPALETTE
- Mod : EGETPAL.OBJ
- Decl: DECLARE FUNCTION EGetPalette% (BYVAL PalReg%)
- Type: Graphics-EGA
- Desc: Get a palette setting
-
- Name: ERFD
- Mod : ERFD.OBJ
- Decl: DECLARE FUNCTION ErfD# (Nr AS DOUBLE)
- Type: Numeric-Double
- Desc: Return the error function of a number
-
- Name: ERFS
- Mod : ERFS.OBJ
- Decl: DECLARE FUNCTION ErfS! (Nr AS SINGLE)
- Type: Numeric-Single
- Desc: Return the error function of a number
-
- Name: ES
- Mod : ES.OBJ
- Decl: DECLARE FUNCTION ES! ()
- Type: Numeric-Single
- Desc: Return the exponential constant "e"
-
- Name: FACTD
- Mod : FACTD.OBJ
- Decl: DECLARE FUNCTION FactD# (Nr AS INTEGER)
- Type: Numeric-Double
- Desc: Return the factorial of a number
-
- Name: FACTS
- Mod : FACTS.OBJ
- Decl: DECLARE FUNCTION FactS! (Nr AS INTEGER)
- Type: Numeric-Single
- Desc: Return the factorial of a number
-
- Name: FAHR2CENT
- Mod : FAHR2CEN.OBJ
- Decl: DECLARE FUNCTION Fahr2Cent! (Nr AS SINGLE)
- Type: Numeric-Single
- Desc: Convert from Fahrenheit to centigrade
-
- Name: FEOF
- Mod : FILEQ.OBJ
- Decl: DECLARE FUNCTION FEOF% (Handle%)
- Type: File
- Desc: See whether the end of the file has been reached
-
- Name: FGETDATE
- Mod : FILE.OBJ
- Decl: DECLARE FUNCTION FGetDate$ (BYVAL Handle%)
- Type: File
- Desc: Get the date of a file
-
- Name: FGETERROR
- Mod : FILE.OBJ
- Decl: DECLARE FUNCTION FGetError% (BYVAL Handle%)
- Type: File
- Desc: Get the error code associated with file routines
-
- Name: FGETLOCATE
- Mod : FILE.OBJ
- Decl: DECLARE FUNCTION FGetLocate& (BYVAL Handle%)
- Type: File
- Desc: Get the location of the file read/write pointer
-
- Name: FGETSIZE
- Mod : FILE.OBJ
- Decl: DECLARE FUNCTION FGetSize& (BYVAL Handle%)
- Type: File
- Desc: Get the size of a file
-
- Name: FGETTIME
- Mod : FILE.OBJ
- Decl: DECLARE FUNCTION FGetTime$ (BYVAL Handle%)
- Type: File
- Desc: Get the time of a file
-
- Name: FRACABS
- Mod : FRACABS.OBJ
- Decl: DECLARE FUNCTION FracAbs$ (Nr AS STRING)
- Type: Numeric-Fraction
- Desc: Return the absolute value of a number
-
- Name: FRACADD
- Mod : FRACADD.OBJ
- Decl: DECLARE FUNCTION FracAdd$ (Nr1 AS STRING, Nr2 AS STRING)
- Type: Numeric-Fraction
- Desc: Add two numbers
-
- Name: FRACCOMPARE
- Mod : FRACCOMP.OBJ
- Decl: DECLARE FUNCTION FracCompare% (Nr1 AS STRING, Nr2 AS STRING)
- Type: Numeric-Fraction
- Desc: Compare two numbers
-
- Name: FRACDIV
- Mod : FRACDIV.OBJ
- Decl: DECLARE FUNCTION FracDiv$ (Nr1 AS STRING, Nr2 AS STRING)
- Type: Numeric-Fraction
- Desc: Divide one number by another
-
- Name: FRACFORMAT
- Mod : FRACFORM.OBJ
- Decl: DECLARE FUNCTION FracFormat$ (Nr AS STRING, HowToFormat AS INTEGER)
- Type: Numeric-Fraction
- Desc: Convert a number to formatted, displayable form
-
- Name: FRACMUL
- Mod : FRACMUL.OBJ
- Decl: DECLARE FUNCTION FracMul$ (Nr1 AS STRING, Nr2 AS STRING)
- Type: Numeric-Fraction
- Desc: Multiply two numbers
-
- Name: FRACNEG
- Mod : FRACNEG.OBJ
- Decl: DECLARE FUNCTION FracNeg$ (Nr AS STRING)
- Type: Numeric-Fraction
- Desc: Negate a number
-
- Name: FRACSET
- Mod : FRACSET.OBJ
- Decl: DECLARE FUNCTION FracSet$ (NumSt$)
- Type: Numeric-Fraction
- Desc: Convert a string to a number
-
- Name: FRACSGN
- Mod : FRACSGN.OBJ
- Decl: DECLARE FUNCTION FracSgn% (Nr AS STRING)
- Type: Numeric-Fraction
- Desc: Return the signum of a number
-
- Name: FRACSUB
- Mod : FRACSUB.OBJ
- Decl: DECLARE FUNCTION FracSub$ (Nr1 AS STRING, Nr2 AS STRING)
- Type: Numeric-Fraction
- Desc: Subtract one number from another
-
- Name: FREAD
- Mod : FILE.OBJ
- Decl: DECLARE FUNCTION FRead$ (BYVAL Handle%, BYVAL Bytes%)
- Type: File
- Desc: Read a string from a file
-
- Name: FREADLN
- Mod : FILE.OBJ
- Decl: DECLARE FUNCTION FReadLn$ (BYVAL Handle%)
- Type: File
- Desc: Read a <CR><LF>-terminated string from a file
-
- Name: FSGET
- Mod : FARSTR.OBJ
- Decl: DECLARE FUNCTION FSGet$ (BYVAL Handle%)
- Type: FarString
- Desc: Get the value of a far string
-
- Name: GCDI
- Mod : GCDI.OBJ
- Decl: DECLARE FUNCTION GCDI% (Nr1 AS INTEGER, Nr2 AS INTEGER)
- Type: Numeric-Integer
- Desc: Return the greatest common denominator of two numbers
-
- Name: GCDL
- Mod : GCDL.OBJ
- Decl: DECLARE FUNCTION GCDL& (Nr1 AS LONG, Nr2 AS LONG)
- Type: Numeric-Long
- Desc: Return the greatest common denominator of two numbers
-
- Name: GETBFONT
- Mod : BFONT.OBJ
- Decl: DECLARE FUNCTION GetBFont% ()
- Type: Graphics
- Desc: Return the number of the current banner font
-
- Name: GETEMS
- Mod : GETEMS.OBJ
- Decl: DECLARE FUNCTION GetEMS% ()
- Type: Miscellaneous
- Desc: See how much expanded memory is available
-
- Name: GN0GETPEL
- Mod : GN0.OBJ
- Decl: DECLARE FUNCTION GN0GetPel% (BYVAL X%, BYVAL Y%)
- Type: Graphics-VGA
- Desc: Get the color of a pel
-
- Name: GN1GETPEL
- Mod : GN1.OBJ
- Decl: DECLARE FUNCTION GN1GetPel% (BYVAL X%, BYVAL Y%)
- Type: Graphics-VGA
- Desc: Get the color of a pel
-
- Name: GN2GETFONT
- Mod : GN2.OBJ
- Decl: DECLARE FUNCTION GN2GetFont% ()
- Type: Graphics-Epson
- Desc: Get the color of a pel
-
- Name: GN2GETPEL
- Mod : GN2.OBJ
- Decl: DECLARE FUNCTION GN2GetPel% (BYVAL X%, BYVAL Y%)
- Type: Graphics-Epson
- Desc: Get the color of a pel
-
- Name: GN4GETPEL
- Mod : GN4.OBJ
- Decl: DECLARE FUNCTION GN4GetPel% (BYVAL X%, BYVAL Y%)
- Type: Graphics-MDA
- Desc: Get the color of a pel
-
- Name: G1GETPEL
- Mod : G1GETPEL.OBJ
- Decl: DECLARE FUNCTION G1GetPel% (BYVAL X%, BYVAL Y%)
- Type: Graphics-CGA
- Desc: Get the color of a pel
-
- Name: G2GETPEL
- Mod : G2GETPEL.OBJ
- Decl: DECLARE FUNCTION G2GetPel% (BYVAL X%, BYVAL Y%)
- Type: Graphics-CGA
- Desc: Get the color of a pel
-
- Name: G3GETPEL
- Mod : G3.OBJ
- Decl: DECLARE FUNCTION G3GetPel% (BYVAL X%, BYVAL Y%)
- Type: Graphics-HGA
- Desc: Get the color of a pel
-
- Name: G7GETPEL
- Mod : G7.OBJ
- Decl: DECLARE FUNCTION G7GetPel% (BYVAL X%, BYVAL Y%)
- Type: Graphics-EGA
- Desc: Get the color of a pel
-
- Name: G8GETPEL
- Mod : G8.OBJ
- Decl: DECLARE FUNCTION G8GetPel% (BYVAL X%, BYVAL Y%)
- Type: Graphics-EGA
- Desc: Get the color of a pel
-
- Name: G9GETPEL
- Mod : G9.OBJ
- Decl: DECLARE FUNCTION G9GetPel% (BYVAL X%, BYVAL Y%)
- Type: Graphics-EGA
- Desc: Get the color of a pel
-
- Name: G10GETPEL
- Mod : G10.OBJ
- Decl: DECLARE FUNCTION G10GetPel% (BYVAL X%, BYVAL Y%)
- Type: Graphics-EGA
- Desc: Get the color of a pel
-
- Name: G11GETPEL
- Mod : G11.OBJ
- Decl: DECLARE FUNCTION G11GetPel% (BYVAL X%, BYVAL Y%)
- Type: Graphics-VGA
- Desc: Get the color of a pel
-
- Name: G12GETPEL
- Mod : G12.OBJ
- Decl: DECLARE FUNCTION G12GetPel% (BYVAL X%, BYVAL Y%)
- Type: Graphics-VGA
- Desc: Get the color of a pel
-
- Name: G13GETPEL
- Mod : G13.OBJ
- Decl: DECLARE FUNCTION G13GetPel% (BYVAL X%, BYVAL Y%)
- Type: Graphics-VGA
- Desc: Get the color of a pel
-
- Name: KG2POUND
- Mod : KG2POUND.OBJ
- Decl: DECLARE FUNCTION Kg2Pound! (Nr AS SINGLE)
- Type: Numeric-Single
- Desc: Convert kilograms to pounds
-
- Name: MGETCHR
- Mod : MEMORY.OBJ
- Decl: DECLARE FUNCTION MGetChr$ (Ptr&)
- Type: Memory
- Desc: Get the character pointed to
-
- Name: MJOINPTR
- Mod : MEMORY.OBJ
- Decl: DECLARE FUNCTION MJoinPtr& (BYVAL TSeg%, BYVAL TOfs%)
- Type: Memory
- Desc: Convert an address from segment/offset notation to a pointer
-
- Name: PID
- Mod : PID.OBJ
- Decl: DECLARE FUNCTION PiD# ()
- Type: Numeric-Double
- Desc: Return the constant "pi"
-
- Name: PIS
- Mod : PIS.OBJ
- Decl: DECLARE FUNCTION PiS! ()
- Type: Numeric-Single
- Desc: Return the constant "pi"
-
- Name: POUND2KG
- Mod : POUND2KG.OBJ
- Decl: DECLARE FUNCTION Pound2Kg! (Nr AS SINGLE)
- Type: Numeric-Single
- Desc: Convert from pounds to kilograms
-
- Name: POWER2I
- Mod : POWER2I.OBJ
- Decl: DECLARE FUNCTION Power2I% (BYVAL PowerOf2 AS INTEGER)
- Type: Numeric-Integer
- Desc: Return the specified power of two
-
- Name: POWER2L
- Mod : POWER2L.OBJ
- Decl: DECLARE FUNCTION Power2L& (BYVAL PowerOf2 AS INTEGER)
- Type: Numeric-Long
- Desc: Return the specified power of two
-
- Name: RAD2DEGD
- Mod : RAD2DEGD.OBJ
- Decl: DECLARE FUNCTION Rad2DegD# (Nr AS DOUBLE)
- Type: Numeric-Double
- Desc: Convert from radians to degrees
-
- Name: RAD2DEGS
- Mod : RAD2DEGS.OBJ
- Decl: DECLARE FUNCTION Rad2DegS! (Nr AS SINGLE)
- Type: Numeric-Double
- Desc: Convert from radians to degrees
-
- Name: SECD
- Mod : SECD.OBJ
- Decl: DECLARE FUNCTION SecD# (Nr AS DOUBLE)
- Type: Numeric-Double
- Desc: Return the secant of a number
-
- Name: SECS
- Mod : SECS.OBJ
- Decl: DECLARE FUNCTION SecS! (Nr AS SINGLE)
- Type: Numeric-Single
- Desc: Return the secant of a number
-
- Name: SINHD
- Mod : SINHD.OBJ
- Decl: DECLARE FUNCTION SinHD# (Nr AS DOUBLE)
- Type: Numeric-Double
- Desc: Return the hyperbolic sine of a number
-
- Name: SINHS
- Mod : SINHS.OBJ
- Decl: DECLARE FUNCTION SinHS! (Nr AS SINGLE)
- Type: Numeric-Single
- Desc: Return the hyperbolic sine of a number
-
- Name: TANHD
- Mod : TANHD.OBJ
- Decl: DECLARE FUNCTION TanHD# (Nr AS DOUBLE)
- Type: Numeric-Double
- Desc: Return the hyperbolic tangent of a number
-
- Name: TANHS
- Mod : TANHS.OBJ
- Decl: DECLARE FUNCTION TanHS! (Nr AS SINGLE)
- Type: Numeric-Single
- Desc: Return the hyperbolic tangent of a number
-
- Name: TCCARRIER
- Mod : TC.OBJ
- Decl: DECLARE FUNCTION TCCarrier% ()
- Type: Serial
- Desc: Return whether a carrier is detected
-
- Name: TCINKEY
- Mod : TC.OBJ
- Decl: DECLARE FUNCTION TCInkey$ ()
- Type: Serial
- Desc: Retrieve an incoming character
-
- Name: TCINSTAT
- Mod : TC.OBJ
- Decl: DECLARE FUNCTION TCInStat% ()
- Type: Serial
- Desc: See whether any characters are waiting to be retrieved
-
- Name: TCOUTSTAT
- Mod : TC.OBJ
- Decl: DECLARE FUNCTION TCOutStat% ()
- Type: Serial
- Desc: See whether any characters are waiting to be sent
-
- Name: WMENUPOPUP
- Mod : WMENUPU.OBJ
- Decl: DECLARE FUNCTION WMenuPopUp% (Handle%, PickList$(), HiFore%, LoFore%)
- Type: Window
- Desc: Do menu input via a pop-up window
-
- Name: BCDGETSIZE
- Mod : BCDSIZE.OBJ
- Decl: DECLARE SUB BCDGetSize (LeftDigits AS INTEGER, RightDigits AS INTEGER)
- Type: Numeric-BCD
- Desc: Get the current numeric precision available
-
- Name: BCDSETSIZE
- Mod : BCDSIZE.OBJ
- Decl: DECLARE SUB BCDSetSize (BYVAL LeftDigits%, BYVAL RightDigits%)
- Type: Numeric-BCD
- Desc: Set the numeric precision
-
- Name: BFONT
- Mod : BFONT.OBJ
- Decl: DECLARE SUB BFont (BYVAL FontNr%)
- Type: Graphics
- Desc: Set the banner font desired
-
- Name: EBLINK
- Mod : EBLINK.OBJ
- Decl: DECLARE SUB EBlink (BYVAL Blink%)
- Type: Graphics
- Desc: Switch between intense backgrounds and blinking modes
-
- Name: EBORDER
- Mod : EBORDER.OBJ
- Decl: DECLARE SUB EBorder (BYVAL Colour%)
- Type: Graphics
- Desc: Set the border color
-
- Name: EPALETTE
- Mod : EPALETTE.OBJ
- Decl: DECLARE SUB EPalette (BYVAL PalReg%, BYVAL Colour%)
- Type: Graphics
- Desc: Set a palette value
-
- Name: EVALUATE
- Mod : EVAL.OBJ
- Decl: DECLARE SUB Evaluate (Expression$, Result!, ErrCode%)
- Type: Numeric-Single
- Desc: Evaluate a numeric expression
-
- Name: FBLOCKREAD
- Mod : FILE.OBJ
- Decl: DECLARE SUB FBlockRead (BYVAL Handle%, BYVAL Segm%, BYVAL Ofs%, BYVAL Bytes%)
- Type: File
- Desc: Read a block of data from a file
-
- Name: FBLOCKWRITE
- Mod : FILE.OBJ
- Decl: DECLARE SUB FBlockWrite (BYVAL Handle%, BYVAL Segm%, BYVAL Ofs%, BYVAL Bytes%)
- Type: File
- Desc: Write a block of data to a file
-
- Name: FCLOSE
- Mod : FILEQ.OBJ
- Decl: DECLARE SUB FClose (Handle%)
- Type: File
- Desc: Close a file
-
- Name: FDATE
- Mod : FILEQ.OBJ
- Decl: DECLARE SUB FDate (Handle%, DateSt$)
- Type: File
- Desc: Set the date of a file
-
- Name: FDONE
- Mod : FILEQ.OBJ
- Decl: DECLARE SUB FDone ()
- Type: File
- Desc: Terminate the file-handling routines
-
- Name: FERROR
- Mod : FILE.OBJ
- Decl: DECLARE SUB FError (BYVAL Handle%, BYVAL ErrCode%)
- Type: File
- Desc: Set the error code associated with the file routines
-
- Name: FFLUSH
- Mod : FILE.OBJ
- Decl: DECLARE SUB FFlush (BYVAL Handle%)
- Type: File
- Desc: Flush a file to disk (force it to be updated)
-
- Name: FINIT
- Mod : FILEQ.OBJ
- Decl: DECLARE SUB FInit (Handles%, ErrCode%)
- Type: File
- Desc: Initialize the file-handling routines
-
- Name: FLOCATE
- Mod : FILE.OBJ
- Decl: DECLARE SUB FLocate (BYVAL Handle%, Posn&)
- Type: File
- Desc: Set the location of the file read/write pointer
-
- Name: FOPEN
- Mod : FILEQ.OBJ
- Decl: DECLARE SUB FOpen (File$, FMode$, BufferLen%, Handle%, ErrCode%)
- Type: File
- Desc: Open a file for access
-
- Name: FSDONE
- Mod : FARSTRQ.OBJ
- Decl: DECLARE SUB FSDone ()
- Type: FarString
- Desc: Terminate the far string handler
-
- Name: FSINIT
- Mod : FARSTR.OBJ
- Decl: DECLARE SUB FSInit (BYVAL UseEMS%)
- Type: FarString
- Desc: Initialize the far string handler
-
- Name: FSSET
- Mod : FARSTRQ.OBJ
- Decl: DECLARE SUB FSSet (Handle%, St$)
- Type: FarString
- Desc: Assign a value to a far string
-
- Name: FTIME
- Mod : FILEQ.OBJ
- Decl: DECLARE SUB FTime (Handle%, TimeSt$)
- Type: File
- Desc: Set the time of a file
-
- Name: FWRITE
- Mod : FILE.OBJ
- Decl: DECLARE SUB FWrite (BYVAL Handle%, St$)
- Type: File
- Desc: Write a string to a file
-
- Name: FWRITELN
- Mod : FILE.OBJ
- Decl: DECLARE SUB FWriteLn (BYVAL Handle%, St$)
- Type: File
- Desc: Write a string followed by a <CR><LF> to a file
-
- Name: GETDISPLAY
- Mod : GETDISP.OBJ
- Decl: DECLARE SUB GetDisplay (Adapter%, Mono%)
- Type: Miscellaneous
- Desc: Get the display type
-
- Name: GN0BANNER
- Mod : GN0BANNE.OBJ
- Decl: DECLARE SUB GN0Banner (St$, X%, Y%, Xmul%, Ymul%)
- Type: Graphics-VGA
- Desc: Display text of a specified size using graphics coordinates
-
- Name: GN0BOX
- Mod : GN0.OBJ
- Decl: DECLARE SUB GN0Box (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%, BYVAL Fill%)
- Type: Graphics-VGA
- Desc: Draw a box
-
- Name: GN0CLS
- Mod : GN0.OBJ
- Decl: DECLARE SUB GN0Cls ()
- Type: Graphics-VGA
- Desc: Clear the screen
-
- Name: GN0COLOR
- Mod : GN0.OBJ
- Decl: DECLARE SUB GN0Color (BYVAL Foregnd%, BYVAL Backgnd%)
- Type: Graphics-VGA
- Desc: Set the colors
-
- Name: GN0ELLIPSE
- Mod : GN0ELLIP.OBJ
- Decl: DECLARE SUB GN0Ellipse (CenterX%, CenterY%, XRadius%, YRadius%)
- Type: Graphics-VGA
- Desc: Draw a circle or ellipse
-
- Name: GN0GETCOLOR
- Mod : GN0.OBJ
- Decl: DECLARE SUB GN0GetColor (Foregnd%, Backgnd%)
- Type: Graphics-VGA
- Desc: Get the current colors
-
- Name: GN0GETLOCATE
- Mod : GN0GETLO.OBJ
- Decl: DECLARE SUB GN0GetLocate (Row%, Column%)
- Type: Graphics-VGA
- Desc: Get the cursor position
-
- Name: GN0LINE
- Mod : GN0.OBJ
- Decl: DECLARE SUB GN0Line (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%)
- Type: Graphics-VGA
- Desc: Draw a line
-
- Name: GN0LOCATE
- Mod : GN0LOCAT.OBJ
- Decl: DECLARE SUB GN0Locate (BYVAL Row%, BYVAL Column%)
- Type: Graphics-VGA
- Desc: Set the cursor position
-
- Name: GN0MODE
- Mod : GN0.OBJ
- Decl: DECLARE SUB GN0Mode (BYVAL ModeNr%)
- Type: Graphics-VGA
- Desc: Switch between text and graphics mode
-
- Name: GN0PLOT
- Mod : GN0.OBJ
- Decl: DECLARE SUB GN0Plot (BYVAL X%, BYVAL Y%)
- Type: Graphics-VGA
- Desc: Draw a dot
-
- Name: GN0POLYGON
- Mod : GN0POLY.OBJ
- Decl: DECLARE SUB GN0Polygon (X%, Y%, Radius%, Vertices%, Angle!)
- Type: Graphics-VGA
- Desc: Draw a regular polygon
-
- Name: GN0WRITE
- Mod : GN0.OBJ
- Decl: DECLARE SUB GN0Write (St$)
- Type: Graphics-VGA
- Desc: Display text
-
- Name: GN0WRITELN
- Mod : GN0.OBJ
- Decl: DECLARE SUB GN0WriteLn (St$)
- Type: Graphics-VGA
- Desc: Display text followed by a <CR><LF>
-
- Name: GN1BANNER
- Mod : GN1BANNE.OBJ
- Decl: DECLARE SUB GN1Banner (St$, X%, Y%, Xmul%, Ymul%)
- Type: Graphics-VGA
- Desc: Display text of a specified size using graphics coordinates
-
- Name: GN1BOX
- Mod : GN1.OBJ
- Decl: DECLARE SUB GN1Box (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%, BYVAL Fill%)
- Type: Graphics-VGA
- Desc: Draw a box
-
- Name: GN1CLS
- Mod : GN1.OBJ
- Decl: DECLARE SUB GN1Cls ()
- Type: Graphics-VGA
- Desc: Clear the screen
-
- Name: GN1COLOR
- Mod : GN1.OBJ
- Decl: DECLARE SUB GN1Color (BYVAL Foregnd%, BYVAL Backgnd%)
- Type: Graphics-VGA
- Desc: Set the colors
-
- Name: GN1ELLIPSE
- Mod : GN1ELLIP.OBJ
- Decl: DECLARE SUB GN1Ellipse (CenterX%, CenterY%, XRadius%, YRadius%)
- Type: Graphics-VGA
- Desc: Draw a circle or ellipse
-
- Name: GN1GETCOLOR
- Mod : GN1.OBJ
- Decl: DECLARE SUB GN1GetColor (Foregnd%, Backgnd%)
- Type: Graphics-VGA
- Desc: Get the current colors
-
- Name: GN1GETLOCATE
- Mod : GN1GETLO.OBJ
- Decl: DECLARE SUB GN1GetLocate (Row%, Column%)
- Type: Graphics-VGA
- Desc: Get the cursor position
-
- Name: GN1LINE
- Mod : GN1.OBJ
- Decl: DECLARE SUB GN1Line (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%)
- Type: Graphics-VGA
- Desc: Draw a line
-
- Name: GN1LOCATE
- Mod : GN1LOCAT.OBJ
- Decl: DECLARE SUB GN1Locate (BYVAL Row%, BYVAL Column%)
- Type: Graphics-VGA
- Desc: Set the cursor location
-
- Name: GN1MODE
- Mod : GN1.OBJ
- Decl: DECLARE SUB GN1Mode (BYVAL ModeNr%)
- Type: Graphics-VGA
- Desc: Switch between text and graphics modes
-
- Name: GN1PLOT
- Mod : GN1.OBJ
- Decl: DECLARE SUB GN1Plot (BYVAL X%, BYVAL Y%)
- Type: Graphics-VGA
- Desc: Draw a dot
-
- Name: GN1POLYGON
- Mod : GN1POLY.OBJ
- Decl: DECLARE SUB GN1Polygon (X%, Y%, Radius%, Vertices%, Angle!)
- Type: Graphics-VGA
- Desc: Draw a regular polygon
-
- Name: GN1WRITE
- Mod : GN1.OBJ
- Decl: DECLARE SUB GN1Write (St$)
- Type: Graphics-VGA
- Desc: Display text
-
- Name: GN1WRITELN
- Mod : GN1.OBJ
- Decl: DECLARE SUB GN1WriteLn (St$)
- Type: Graphics-VGA
- Desc: Display text followed by a <CR><LF>
-
- Name: GN2BANNER
- Mod : GN2BANNE.OBJ
- Decl: DECLARE SUB GN2Banner (St$, X%, Y%, Xmul%, Ymul%)
- Type: Graphics-Epson
- Desc: Display text of a specified size using graphics coordinates
-
- Name: GN2BOX
- Mod : GN2.OBJ
- Decl: DECLARE SUB GN2Box (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%, BYVAL Fill%)
- Type: Graphics-Epson
- Desc: Draw a box
-
- Name: GN2CLS
- Mod : GN2.OBJ
- Decl: DECLARE SUB GN2Cls ()
- Type: Graphics-Epson
- Desc: Clear the screen
-
- Name: GN2COLOR
- Mod : GN2.OBJ
- Decl: DECLARE SUB GN2Color (BYVAL Foregnd%, BYVAL Backgnd%)
- Type: Graphics-Epson
- Desc: Set the colors
-
- Name: GN2DISPLAY
- Mod : GN2DISPL.OBJ
- Decl: DECLARE SUB GN2Display ()
- Type: Graphics-Epson
- Desc: Preview printer output on the screen
-
- Name: GN2ELLIPSE
- Mod : GN2ELLIP.OBJ
- Decl: DECLARE SUB GN2Ellipse (CenterX%, CenterY%, XRadius%, YRadius%)
- Type: Graphics-Epson
- Desc: Draw a circle or ellipse
-
- Name: GN2FONT
- Mod : GN2.OBJ
- Decl: DECLARE SUB GN2Font (BYVAL FontNr%)
- Type: Graphics-Epson
- Desc: Set the text font
-
- Name: GN2GETCOLOR
- Mod : GN2.OBJ
- Decl: DECLARE SUB GN2GetColor (Foregnd%, Backgnd%)
- Type: Graphics-Epson
- Desc: Get the current colors
-
- Name: GN2GETLOCATE
- Mod : GN2.OBJ
- Decl: DECLARE SUB GN2GetLocate (Row%, Column%)
- Type: Graphics-Epson
- Desc: Get the cursor position
-
- Name: GN2LINE
- Mod : GN2.OBJ
- Decl: DECLARE SUB GN2Line (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%)
- Type: Graphics-Epson
- Desc: Draw a line
-
- Name: GN2LOCATE
- Mod : GN2.OBJ
- Decl: DECLARE SUB GN2Locate (BYVAL Row%, BYVAL Column%)
- Type: Graphics-Epson
- Desc: Set the cursor position
-
- Name: GN2MODE
- Mod : GN2MODE.OBJ
- Decl: DECLARE SUB GN2Mode (ModeNr%)
- Type: Graphics-Epson
- Desc: Switch between text and graphics modes
-
- Name: GN2PLOT
- Mod : GN2.OBJ
- Decl: DECLARE SUB GN2Plot (BYVAL X%, BYVAL Y%)
- Type: Graphics-Epson
- Desc: Draw a dot
-
- Name: GN2POLYGON
- Mod : GN2POLY.OBJ
- Decl: DECLARE SUB GN2Polygon (X%, Y%, Radius%, Vertices%, Angle!)
- Type: Graphics-Epson
- Desc: Draw a regular polygon
-
- Name: GN2PRINT
- Mod : GN2PRINT.OBJ
- Decl: DECLARE SUB GN2Print (Device$)
- Type: Graphics-Epson
- Desc: Send the printer image to a printer
-
- Name: GN2WRITE
- Mod : GN2.OBJ
- Decl: DECLARE SUB GN2Write (St$)
- Type: Graphics-Epson
- Desc: Display text
-
- Name: GN2WRITELN
- Mod : GN2.OBJ
- Decl: DECLARE SUB GN2WriteLn (St$)
- Type: Graphics-Epson
- Desc: Display text followed by a <CR><LF>
-
- Name: GN4BANNER
- Mod : GN4BANNE.OBJ
- Decl: DECLARE SUB GN4Banner (St$, X%, Y%, Xmul%, Ymul%)
- Type: Graphics-MDA
- Desc: Display text of a specified size using graphics coordinates
-
- Name: GN4BOX
- Mod : GN4.OBJ
- Decl: DECLARE SUB GN4Box (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%, BYVAL Fill%)
- Type: Graphics-MDA
- Desc: Draw a box
-
- Name: GN4CLS
- Mod : GN4.OBJ
- Decl: DECLARE SUB GN4Cls ()
- Type: Graphics-MDA
- Desc: Clear the screen
-
- Name: GN4COLOR
- Mod : GN4.OBJ
- Decl: DECLARE SUB GN4Color (BYVAL Foregnd%, BYVAL Backgnd%)
- Type: Graphics-MDA
- Desc: Set the colors
-
- Name: GN4ELLIPSE
- Mod : GN4ELLIP.OBJ
- Decl: DECLARE SUB GN4Ellipse (CenterX%, CenterY%, XRadius%, YRadius%)
- Type: Graphics-MDA
- Desc: Draw a circle or ellipse
-
- Name: GN4GETCOLOR
- Mod : GN4.OBJ
- Decl: DECLARE SUB GN4GetColor (Foregnd%, Backgnd%)
- Type: Graphics-MDA
- Desc: Get the current colors
-
- Name: GN4GETLOCATE
- Mod : GN4GETLO.OBJ
- Decl: DECLARE SUB GN4GetLocate (Row%, Column%)
- Type: Graphics-MDA
- Desc: Get the cursor position
-
- Name: GN4LINE
- Mod : GN4.OBJ
- Decl: DECLARE SUB GN4Line (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%)
- Type: Graphics-MDA
- Desc: Draw a line
-
- Name: GN4LOCATE
- Mod : GN4LOCAT.OBJ
- Decl: DECLARE SUB GN4Locate (BYVAL Row%, BYVAL Column%)
- Type: Graphics-MDA
- Desc: Set the cursor position
-
- Name: GN4MODE
- Mod : GN4.OBJ
- Decl: DECLARE SUB GN4Mode (BYVAL ModeNr%)
- Type: Graphics-MDA
- Desc: Switch between text and graphics modes
-
- Name: GN4PLOT
- Mod : GN4.OBJ
- Decl: DECLARE SUB GN4Plot (BYVAL X%, BYVAL Y%)
- Type: Graphics-MDA
- Desc: Draw a dot
-
- Name: GN4POLYGON
- Mod : GN4POLY.OBJ
- Decl: DECLARE SUB GN4Polygon (X%, Y%, Radius%, Vertices%, Angle!)
- Type: Graphics-MDA
- Desc: Draw a regular polygon
-
- Name: GN4WRITE
- Mod : GN4.OBJ
- Decl: DECLARE SUB GN4Write (St$)
- Type: Graphics-MDA
- Desc: Display text
-
- Name: GN4WRITELN
- Mod : GN4.OBJ
- Decl: DECLARE SUB GN4WriteLn (St$)
- Type: Graphics-MDA
- Desc: Display text followed by a <CR><LF>
-
- Name: G1BANNER
- Mod : G1BANNER.OBJ
- Decl: DECLARE SUB G1Banner (St$, X%, Y%, Xmul%, Ymul%)
- Type: Graphics-CGA
- Desc: Display text of a specified size using graphics coordinates
-
- Name: G1BORDER
- Mod : G1BORDER.OBJ
- Decl: DECLARE SUB G1Border (BYVAL Colour%)
- Type: Graphics-CGA
- Desc: Set the border color
-
- Name: G1BOX
- Mod : G1.OBJ
- Decl: DECLARE SUB G1Box (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%, BYVAL Fill%)
- Type: Graphics-CGA
- Desc: Draw a box
-
- Name: G1CLS
- Mod : G1.OBJ
- Decl: DECLARE SUB G1Cls ()
- Type: Graphics-CGA
- Desc: Clear the screen
-
- Name: G1COLOR
- Mod : G1.OBJ
- Decl: DECLARE SUB G1Color (BYVAL Foregnd%, BYVAL Backgnd%)
- Type: Graphics-CGA
- Desc: Set the colors
-
- Name: G1ELLIPSE
- Mod : G1ELLIPS.OBJ
- Decl: DECLARE SUB G1Ellipse (CenterX%, CenterY%, XRadius%, YRadius%)
- Type: Graphics-CGA
- Desc: Draw a circle or ellipse
-
- Name: G1GETCOLOR
- Mod : G1.OBJ
- Decl: DECLARE SUB G1GetColor (Foregnd%, Backgnd%)
- Type: Graphics-CGA
- Desc: Get the current colors
-
- Name: G1GETLOCATE
- Mod : G1GETLOC.OBJ
- Decl: DECLARE SUB G1GetLocate (Row%, Column%)
- Type: Graphics-CGA
- Desc: Get the cursor position
-
- Name: G1LINE
- Mod : G1.OBJ
- Decl: DECLARE SUB G1Line (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%)
- Type: Graphics-CGA
- Desc: Draw a line
-
- Name: G1LOCATE
- Mod : G1LOCATE.OBJ
- Decl: DECLARE SUB G1Locate (BYVAL Row%, BYVAL Column%)
- Type: Graphics-CGA
- Desc: Set the cursor position
-
- Name: G1MIRRORH
- Mod : G1MIRH.OBJ
- Decl: DECLARE SUB G1MirrorH (ImageA%(), ImageB%())
- Type: Graphics-CGA
- Desc: Make the mirror image of a GET/PUT image
-
- Name: G1MODE
- Mod : G1MODE.OBJ
- Decl: DECLARE SUB G1Mode (BYVAL ModeNr%)
- Type: Graphics-CGA
- Desc: Switch between text and graphics modes
-
- Name: G1PALETTEA
- Mod : G1PALETA.OBJ
- Decl: DECLARE SUB G1PaletteA (BYVAL PaletteNr%)
- Type: Graphics-CGA
- Desc: Choose a palette
-
- Name: G1PALETTEB
- Mod : G1PALETB.OBJ
- Decl: DECLARE SUB G1PaletteB (BYVAL PaletteNr%)
- Type: Graphics-CGA
- Desc: Choose a palette
-
- Name: G1PLOT
- Mod : G1.OBJ
- Decl: DECLARE SUB G1Plot (BYVAL X%, BYVAL Y%)
- Type: Graphics-CGA
- Desc: Draw a dot
-
- Name: G1POLYGON
- Mod : G1POLY.OBJ
- Decl: DECLARE SUB G1Polygon (X%, Y%, Radius%, Vertices%, Angle!)
- Type: Graphics-CGA
- Desc: Draw a regular polygon
-
- Name: G1WRITE
- Mod : G1.OBJ
- Decl: DECLARE SUB G1Write (St$)
- Type: Graphics-CGA
- Desc: Display text
-
- Name: G1WRITELN
- Mod : G1.OBJ
- Decl: DECLARE SUB G1WriteLn (St$)
- Type: Graphics-CGA
- Desc: Display text followed by a <CR><LF>
-
- Name: G2BANNER
- Mod : G2BANNER.OBJ
- Decl: DECLARE SUB G2Banner (St$, X%, Y%, Xmul%, Ymul%)
- Type: Graphics-CGA
- Desc: Display text of a specified size using graphics coordinates
-
- Name: G2BOX
- Mod : G2.OBJ
- Decl: DECLARE SUB G2Box (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%, BYVAL Fill%)
- Type: Graphics-CGA
- Desc: Draw a box
-
- Name: G2CLS
- Mod : G2.OBJ
- Decl: DECLARE SUB G2Cls ()
- Type: Graphics-CGA
- Desc: Clear the screen
-
- Name: G2COLOR
- Mod : G2.OBJ
- Decl: DECLARE SUB G2Color (BYVAL Foregnd%, BYVAL Backgnd%)
- Type: Graphics-CGA
- Desc: Set the colors
-
- Name: G2ELLIPSE
- Mod : G2ELLIPS.OBJ
- Decl: DECLARE SUB G2Ellipse (CenterX%, CenterY%, XRadius%, YRadius%)
- Type: Graphics-CGA
- Desc: Draw a circle or ellipse
-
- Name: G2GET
- Mod : G2GET.OBJ
- Decl: DECLARE SUB G2Get (X1%, Y1%, X2%, Y2%, Image%())
- Type: Graphics-CGA
- Desc: Get an image in GET/PUT format
-
- Name: G2GETCOLOR
- Mod : G2.OBJ
- Decl: DECLARE SUB G2GetColor (Foregnd%, Backgnd%)
- Type: Graphics-CGA
- Desc: Get the current colors
-
- Name: G2GETLOCATE
- Mod : G2GETLOC.OBJ
- Decl: DECLARE SUB G2GetLocate (Row%, Column%)
- Type: Graphics-CGA
- Desc: Get the cursor position
-
- Name: G2LINE
- Mod : G2.OBJ
- Decl: DECLARE SUB G2Line (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%)
- Type: Graphics-CGA
- Desc: Draw a line
-
- Name: G2LOADMAC
- Mod : G2LODMAC.OBJ
- Decl: DECLARE SUB G2LoadMAC (File$, Image%(), StartRow%)
- Type: Graphics-CGA
- Desc: Display part of a .MAC file
-
- Name: G2LOADPCX
- Mod : G2LODPCX.OBJ
- Decl: DECLARE SUB G2LoadPCX (File$, Image%(), ErrCode%)
- Type: Graphics-CGA
- Desc: Load a .PCX file into a GET/PUT image
-
- Name: G2LOCATE
- Mod : G2LOCATE.OBJ
- Decl: DECLARE SUB G2Locate (BYVAL Row%, BYVAL Column%)
- Type: Graphics-CGA
- Desc: Set the cursor position
-
- Name: G2MIRRORH
- Mod : G2MIRH.OBJ
- Decl: DECLARE SUB G2MirrorH (ImageA%(), ImageB%())
- Type: Graphics-CGA
- Desc: Form the mirror image of a GET/PUT image
-
- Name: G2MODE
- Mod : G2MODE.OBJ
- Decl: DECLARE SUB G2Mode (BYVAL ModeNr%)
- Type: Graphics-CGA
- Desc: Switch betweeen text and graphics modes
-
- Name: G2PLOT
- Mod : G2.OBJ
- Decl: DECLARE SUB G2Plot (BYVAL X%, BYVAL Y%)
- Type: Graphics-CGA
- Desc: Draw a dot
-
- Name: G2POLYGON
- Mod : G2POLY.OBJ
- Decl: DECLARE SUB G2Polygon (X%, Y%, Radius%, Vertices%, Angle!)
- Type: Graphics-CGA
- Desc: Draw a regular polygon
-
- Name: G2PUT
- Mod : G2PUT.OBJ
- Decl: DECLARE SUB G2Put (X%, Y%, Image%())
- Type: Graphics-CGA
- Desc: Display a GET/PUT image
-
- Name: G2WRITE
- Mod : G2.OBJ
- Decl: DECLARE SUB G2Write (St$)
- Type: Graphics-CGA
- Desc: Display text
-
- Name: G2WRITELN
- Mod : G2.OBJ
- Decl: DECLARE SUB G2WriteLn (St$)
- Type: Graphics-CGA
- Desc: Display text followed by a <CR><LF>
-
- Name: G3BANNER
- Mod : G3BANNER.OBJ
- Decl: DECLARE SUB G3Banner (St$, X%, Y%, Xmul%, Ymul%)
- Type: Graphics-HGA
- Desc: Display text of a specified size using graphics coordinates
-
- Name: G3BOX
- Mod : G3.OBJ
- Decl: DECLARE SUB G3Box (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%, BYVAL Fill%)
- Type: Graphics-HGA
- Desc: Draw a box
-
- Name: G3CLS
- Mod : G3.OBJ
- Decl: DECLARE SUB G3Cls ()
- Type: Graphics-HGA
- Desc: Clear the screen
-
- Name: G3COLOR
- Mod : G3.OBJ
- Decl: DECLARE SUB G3Color (BYVAL Foregnd%, BYVAL Backgnd%)
- Type: Graphics-HGA
- Desc: Set the colors
-
- Name: G3ELLIPSE
- Mod : G3ELLIPS.OBJ
- Decl: DECLARE SUB G3Ellipse (CenterX%, CenterY%, XRadius%, YRadius%)
- Type: Graphics-HGA
- Desc: Draw a circle or ellipse
-
- Name: G3GETCOLOR
- Mod : G3.OBJ
- Decl: DECLARE SUB G3GetColor (Foregnd%, Backgnd%)
- Type: Graphics-HGA
- Desc: Get the current colors
-
- Name: G3GETLOCATE
- Mod : G3GETLOC.OBJ
- Decl: DECLARE SUB G3GetLocate (Row%, Column%)
- Type: Graphics-HGA
- Desc: Get the cursor position
-
- Name: G3LINE
- Mod : G3.OBJ
- Decl: DECLARE SUB G3Line (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%)
- Type: Graphics-HGA
- Desc: Draw a line
-
- Name: G3LOCATE
- Mod : G3LOCATE.OBJ
- Decl: DECLARE SUB G3Locate (BYVAL Row%, BYVAL Column%)
- Type: Graphics-HGA
- Desc: Set the cursor position
-
- Name: G3MODE
- Mod : G3.OBJ
- Decl: DECLARE SUB G3Mode (BYVAL ModeNr%)
- Type: Graphics-HGA
- Desc: Switch between text and graphics modes
-
- Name: G3PLOT
- Mod : G3.OBJ
- Decl: DECLARE SUB G3Plot (BYVAL X%, BYVAL Y%)
- Type: Graphics-HGA
- Desc: Draw a dot
-
- Name: G3POLYGON
- Mod : G3POLY.OBJ
- Decl: DECLARE SUB G3Polygon (X%, Y%, Radius%, Vertices%, Angle!)
- Type: Graphics-HGA
- Desc: Draw a regular polygon
-
- Name: G3WRITE
- Mod : G3.OBJ
- Decl: DECLARE SUB G3Write (St$)
- Type: Graphics-HGA
- Desc: Display text
-
- Name: G3WRITELN
- Mod : G3.OBJ
- Decl: DECLARE SUB G3WriteLn (St$)
- Type: Graphics-HGA
- Desc: Display text followed by a <CR><LF>
-
- Name: G7BANNER
- Mod : G7BANNER.OBJ
- Decl: DECLARE SUB G7Banner (St$, X%, Y%, Xmul%, Ymul%)
- Type: Graphics-EGA
- Desc: Display text of a specified size using graphics coordinates
-
- Name: G7BOX
- Mod : G7.OBJ
- Decl: DECLARE SUB G7Box (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%, BYVAL Fill%)
- Type: Graphics-EGA
- Desc: Draw a box
-
- Name: G7CLS
- Mod : G7.OBJ
- Decl: DECLARE SUB G7Cls ()
- Type: Graphics-EGA
- Desc: Clear the screen
-
- Name: G7COLOR
- Mod : G7.OBJ
- Decl: DECLARE SUB G7Color (BYVAL Foreground%, BYVAL Background%)
- Type: Graphics-EGA
- Desc: Set the colors
-
- Name: G7GETCOLOR
- Mod : G7.OBJ
- Decl: DECLARE SUB G7GetColor (Foreground%, Background%)
- Type: Graphics-EGA
- Desc: Get the current colors
-
- Name: G7GETLOCATE
- Mod : G7GETLOC.OBJ
- Decl: DECLARE SUB G7GetLocate (Row%, Column%)
- Type: Graphics-EGA
- Desc: Get the cursor position
-
- Name: G7ELLIPSE
- Mod : G7ELLIPS.OBJ
- Decl: DECLARE SUB G7Ellipse (CenterX%, CenterY%, XRadius%, YRadius%)
- Type: Graphics-EGA
- Desc: Draw a circle or ellipse
-
- Name: G7LINE
- Mod : G7.OBJ
- Decl: DECLARE SUB G7Line (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%)
- Type: Graphics-EGA
- Desc: Draw a line
-
- Name: G7LOCATE
- Mod : G7LOCATE.OBJ
- Decl: DECLARE SUB G7Locate (BYVAL Row%, BYVAL Column%)
- Type: Graphics-EGA
- Desc: Set the cursor position
-
- Name: G7MODE
- Mod : G7MODE.OBJ
- Decl: DECLARE SUB G7Mode (BYVAL Graphics%)
- Type: Graphics-EGA
- Desc: Switch between text and graphics modes
-
- Name: G7PLOT
- Mod : G7.OBJ
- Decl: DECLARE SUB G7Plot (BYVAL x%, BYVAL y%)
- Type: Graphics-EGA
- Desc: Draw a dot
-
- Name: G7POLYGON
- Mod : G7POLY.OBJ
- Decl: DECLARE SUB G7Polygon (X%, Y%, Radius%, Vertices%, Angle!)
- Type: Graphics-EGA
- Desc: Draw a regular polygon
-
- Name: G7WRITE
- Mod : G7.OBJ
- Decl: DECLARE SUB G7Write (St$)
- Type: Graphics-EGA
- Desc: Display text
-
- Name: G7WRITELN
- Mod : G7.OBJ
- Decl: DECLARE SUB G7WriteLn (St$)
- Type: Graphics-EGA
- Desc: Display text followed by a <CR><LF>
-
- Name: G8BANNER
- Mod : G8BANNER.OBJ
- Decl: DECLARE SUB G8Banner (St$, X%, Y%, Xmul%, Ymul%)
- Type: Graphics-EGA
- Desc: Display text of a specified size using graphics coordinates
-
- Name: G8BOX
- Mod : G8.OBJ
- Decl: DECLARE SUB G8Box (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%, BYVAL Fill%)
- Type: Graphics-EGA
- Desc: Draw a box
-
- Name: G8CLS
- Mod : G8.OBJ
- Decl: DECLARE SUB G8Cls ()
- Type: Graphics-EGA
- Desc: Clear the screen
-
- Name: G8COLOR
- Mod : G8.OBJ
- Decl: DECLARE SUB G8Color (BYVAL Foreground%, BYVAL Background%)
- Type: Graphics-EGA
- Desc: Set the colors
-
- Name: G8ELLIPSE
- Mod : G8ELLIPS.OBJ
- Decl: DECLARE SUB G8Ellipse (CenterX%, CenterY%, XRadius%, YRadius%)
- Type: Graphics-EGA
- Desc: Draw a circle or ellipse
-
- Name: G8GETCOLOR
- Mod : G8.OBJ
- Decl: DECLARE SUB G8GetColor (Foreground%, Background%)
- Type: Graphics-EGA
- Desc: Get the current colors
-
- Name: G8GETLOCATE
- Mod : G8GETLOC.OBJ
- Decl: DECLARE SUB G8GetLocate (Row%, Column%)
- Type: Graphics-EGA
- Desc: Get the cursor position
-
- Name: G8LINE
- Mod : G8.OBJ
- Decl: DECLARE SUB G8Line (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%)
- Type: Graphics-EGA
- Desc: Draw a line
-
- Name: G8LOCATE
- Mod : G8LOCATE.OBJ
- Decl: DECLARE SUB G8Locate (BYVAL Row%, BYVAL Column%)
- Type: Graphics-EGA
- Desc: Set the cursor position
-
- Name: G8MODE
- Mod : G8MODE.OBJ
- Decl: DECLARE SUB G8Mode (BYVAL Graphics%)
- Type: Graphics-EGA
- Desc: Switch between text and graphics modes
-
- Name: G8PLOT
- Mod : G8.OBJ
- Decl: DECLARE SUB G8Plot (BYVAL x%, BYVAL y%)
- Type: Graphics-EGA
- Desc: Draw a dot
-
- Name: G8POLYGON
- Mod : G8POLY.OBJ
- Decl: DECLARE SUB G8Polygon (X%, Y%, Radius%, Vertices%, Angle!)
- Type: Graphics-EGA
- Desc: Draw a regular polygon
-
- Name: G8WRITE
- Mod : G8.OBJ
- Decl: DECLARE SUB G8Write (St$)
- Type: Graphics-EGA
- Desc: Display text
-
- Name: G8WRITELN
- Mod : G8.OBJ
- Decl: DECLARE SUB G8WriteLn (St$)
- Type: Graphics-EGA
- Desc: Display text followed by a <CR><LF>
-
- Name: G9BANNER
- Mod : G9BANNER.OBJ
- Decl: DECLARE SUB G9Banner (St$, X%, Y%, Xmul%, Ymul%)
- Type: Graphics-EGA
- Desc: Display text of a specified size using graphics coordinates
-
- Name: G9BOX
- Mod : G9.OBJ
- Decl: DECLARE SUB G9Box (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%, BYVAL Fill%)
- Type: Graphics-EGA
- Desc: Draw a box
-
- Name: G9CLS
- Mod : G9.OBJ
- Decl: DECLARE SUB G9Cls ()
- Type: Graphics-EGA
- Desc: Clear the screen
-
- Name: G9COLOR
- Mod : G9.OBJ
- Decl: DECLARE SUB G9Color (BYVAL Foreground%, BYVAL Background%)
- Type: Graphics-EGA
- Desc: Set the colors
-
- Name: G9ELLIPSE
- Mod : G9ELLIPS.OBJ
- Decl: DECLARE SUB G9Ellipse (CenterX%, CenterY%, XRadius%, YRadius%)
- Type: Graphics-EGA
- Desc: Draw a circle or ellipse
-
- Name: G9GETCOLOR
- Mod : G9.OBJ
- Decl: DECLARE SUB G9GetColor (Foreground%, Background%)
- Type: Graphics-EGA
- Desc: Get the current colors
-
- Name: G9GETLOCATE
- Mod : G9GETLOC.OBJ
- Decl: DECLARE SUB G9GetLocate (Row%, Column%)
- Type: Graphics-EGA
- Desc: Get the cursor position
-
- Name: G9LINE
- Mod : G9.OBJ
- Decl: DECLARE SUB G9Line (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%)
- Type: Graphics-EGA
- Desc: Draw a line
-
- Name: G9LOCATE
- Mod : G9LOCATE.OBJ
- Decl: DECLARE SUB G9Locate (BYVAL Row%, BYVAL Column%)
- Type: Graphics-EGA
- Desc: Set the cursor position
-
- Name: G9MODE
- Mod : G9MODE.OBJ
- Decl: DECLARE SUB G9Mode (BYVAL Graphics%)
- Type: Graphics-EGA
- Desc: Switch between text and graphics modes
-
- Name: G9PLOT
- Mod : G9.OBJ
- Decl: DECLARE SUB G9Plot (BYVAL x%, BYVAL y%)
- Type: Graphics-EGA
- Desc: Draw a dot
-
- Name: G9POLYGON
- Mod : G9POLY.OBJ
- Decl: DECLARE SUB G9Polygon (X%, Y%, Radius%, Vertices%, Angle!)
- Type: Graphics-EGA
- Desc: Draw a regular polygon
-
- Name: G9WRITE
- Mod : G9.OBJ
- Decl: DECLARE SUB G9Write (St$)
- Type: Graphics-EGA
- Desc: Display text
-
- Name: G9WRITELN
- Mod : G9.OBJ
- Decl: DECLARE SUB G9WriteLn (St$)
- Type: Graphics-EGA
- Desc: Display text followed by a <CR><LF>
-
- Name: G10BANNER
- Mod : G10BANNE.OBJ
- Decl: DECLARE SUB G10Banner (St$, X%, Y%, Xmul%, Ymul%)
- Type: Graphics-EGA
- Desc: Display text of a specified size using graphics coordinates
-
- Name: G10BOX
- Mod : G10.OBJ
- Decl: DECLARE SUB G10Box (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%, BYVAL Fill%)
- Type: Graphics-EGA
- Desc: Draw a box
-
- Name: G10CLS
- Mod : G10.OBJ
- Decl: DECLARE SUB G10Cls ()
- Type: Graphics-EGA
- Desc: Clear the screen
-
- Name: G10COLOR
- Mod : G10.OBJ
- Decl: DECLARE SUB G10Color (BYVAL Foreground%, BYVAL Background%)
- Type: Graphics-EGA
- Desc: Set the colors
-
- Name: G10ELLIPSE
- Mod : G10ELLIP.OBJ
- Decl: DECLARE SUB G10Ellipse (CenterX%, CenterY%, XRadius%, YRadius%)
- Type: Graphics-EGA
- Desc: Draw a circle or ellipse
-
- Name: G10GETCOLOR
- Mod : G10.OBJ
- Decl: DECLARE SUB G10GetColor (Foreground%, Background%)
- Type: Graphics-EGA
- Desc: Get the current colors
-
- Name: G10GETLOCATE
- Mod : G10GETLO.OBJ
- Decl: DECLARE SUB G10GetLocate (Row%, Column%)
- Type: Graphics-EGA
- Desc: Get the cursor position
-
- Name: G10LINE
- Mod : G10.OBJ
- Decl: DECLARE SUB G10Line (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%)
- Type: Graphics-EGA
- Desc: Draw a line
-
- Name: G10LOCATE
- Mod : G10LOCAT.OBJ
- Decl: DECLARE SUB G10Locate (BYVAL Row%, BYVAL Column%)
- Type: Graphics-EGA
- Desc: Set the cursor position
-
- Name: G10MODE
- Mod : G10MODE.OBJ
- Decl: DECLARE SUB G10Mode (BYVAL Graphics%)
- Type: Graphics-EGA
- Desc: Switch between text and graphics modes
-
- Name: G10PLOT
- Mod : G10.OBJ
- Decl: DECLARE SUB G10Plot (BYVAL x%, BYVAL y%)
- Type: Graphics-EGA
- Desc: Draw a dot
-
- Name: G10POLYGON
- Mod : G10POLY.OBJ
- Decl: DECLARE SUB G10Polygon (X%, Y%, Radius%, Vertices%, Angle!)
- Type: Graphics-EGA
- Desc: Draw a regular polygon
-
- Name: G10WRITE
- Mod : G10.OBJ
- Decl: DECLARE SUB G10Write (St$)
- Type: Graphics-EGA
- Desc: Display text
-
- Name: G10WRITELN
- Mod : G10.OBJ
- Decl: DECLARE SUB G10WriteLn (St$)
- Type: Graphics-EGA
- Desc: Display text followed by a <CR><LF>
-
- Name: G11BANNER
- Mod : G11BANNE.OBJ
- Decl: DECLARE SUB G11Banner (St$, X%, Y%, Xmul%, Ymul%)
- Type: Graphics-VGA
- Desc: Display text of a specified size using graphics coordinates
-
- Name: G11BOX
- Mod : G11.OBJ
- Decl: DECLARE SUB G11Box (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%, BYVAL Fill%)
- Type: Graphics-VGA
- Desc: Draw a box
-
- Name: G11CLS
- Mod : G11.OBJ
- Decl: DECLARE SUB G11Cls ()
- Type: Graphics-VGA
- Desc: Clear the screen
-
- Name: G11COLOR
- Mod : G11.OBJ
- Decl: DECLARE SUB G11Color (BYVAL Foreground%, BYVAL Background%)
- Type: Graphics-VGA
- Desc: Set the colors
-
- Name: G11ELLIPSE
- Mod : G11ELLIP.OBJ
- Decl: DECLARE SUB G11Ellipse (CenterX%, CenterY%, XRadius%, YRadius%)
- Type: Graphics-VGA
- Desc: Draw a circle or ellipse
-
- Name: G11GETCOLOR
- Mod : G11.OBJ
- Decl: DECLARE SUB G11GetColor (Foreground%, Background%)
- Type: Graphics-VGA
- Desc: Get the current colors
-
- Name: G11GETLOCATE
- Mod : G11GETLO.OBJ
- Decl: DECLARE SUB G11GetLocate (Row%, Column%)
- Type: Graphics-VGA
- Desc: Get the cursor position
-
- Name: G11LINE
- Mod : G11.OBJ
- Decl: DECLARE SUB G11Line (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%)
- Type: Graphics-VGA
- Desc: Draw a line
-
- Name: G11LOCATE
- Mod : G11LOCAT.OBJ
- Decl: DECLARE SUB G11Locate (BYVAL Row%, BYVAL Column%)
- Type: Graphics-VGA
- Desc: Set the cursor position
-
- Name: G11MODE
- Mod : G11MODE.OBJ
- Decl: DECLARE SUB G11Mode (BYVAL Graphics%)
- Type: Graphics-VGA
- Desc: Switch between text and graphics modes
-
- Name: G11PLOT
- Mod : G11.OBJ
- Decl: DECLARE SUB G11Plot (BYVAL X%, BYVAL Y%)
- Type: Graphics-VGA
- Desc: Draw a dot
-
- Name: G11POLYGON
- Mod : G11POLY.OBJ
- Decl: DECLARE SUB G11Polygon (X%, Y%, Radius%, Vertices%, Angle!)
- Type: Graphics-VGA
- Desc: Draw a regular polygon
-
- Name: G11WRITE
- Mod : G11.OBJ
- Decl: DECLARE SUB G11Write (St$)
- Type: Graphics-VGA
- Desc: Display text
-
- Name: G11WRITELN
- Mod : G11.OBJ
- Decl: DECLARE SUB G11WriteLn (St$)
- Type: Graphics-VGA
- Desc: Display text followed by a <CR><LF>
-
- Name: G12BANNER
- Mod : G12BANNE.OBJ
- Decl: DECLARE SUB G12Banner (St$, X%, Y%, Xmul%, Ymul%)
- Type: Graphics-VGA
- Desc: Display text of a specified size using graphics coordinates
-
- Name: G12BOX
- Mod : G12.OBJ
- Decl: DECLARE SUB G12Box (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%, BYVAL Fill%)
- Type: Graphics-VGA
- Desc: Draw a box
-
- Name: G12CLS
- Mod : G12.OBJ
- Decl: DECLARE SUB G12Cls ()
- Type: Graphics-VGA
- Desc: Clear the screen
-
- Name: G12COLOR
- Mod : G12.OBJ
- Decl: DECLARE SUB G12Color (BYVAL Foreground%, BYVAL Background%)
- Type: Graphics-VGA
- Desc: Set the colors
-
- Name: G12ELLIPSE
- Mod : G12ELLIP.OBJ
- Decl: DECLARE SUB G12Ellipse (CenterX%, CenterY%, XRadius%, YRadius%)
- Type: Graphics-VGA
- Desc: Draw a circle or ellipse
-
- Name: G12GETCOLOR
- Mod : G12.OBJ
- Decl: DECLARE SUB G12GetColor (Foreground%, Background%)
- Type: Graphics-VGA
- Desc: Get the current colors
-
- Name: G12GETLOCATE
- Mod : G12GETLO.OBJ
- Decl: DECLARE SUB G12GetLocate (Row%, Column%)
- Type: Graphics-VGA
- Desc: Get the cursor position
-
- Name: G12LINE
- Mod : G12.OBJ
- Decl: DECLARE SUB G12Line (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%)
- Type: Graphics-VGA
- Desc: Draw a line
-
- Name: G12LOCATE
- Mod : G12LOCAT.OBJ
- Decl: DECLARE SUB G12Locate (BYVAL Row%, BYVAL Column%)
- Type: Graphics-VGA
- Desc: Set the cursor position
-
- Name: G12MODE
- Mod : G12MODE.OBJ
- Decl: DECLARE SUB G12Mode (BYVAL Graphics%)
- Type: Graphics-VGA
- Desc: Switch between text and graphics modes
-
- Name: G12PLOT
- Mod : G12.OBJ
- Decl: DECLARE SUB G12Plot (BYVAL X%, BYVAL Y%)
- Type: Graphics-VGA
- Desc: Draw a dot
-
- Name: G12POLYGON
- Mod : G12POLY.OBJ
- Decl: DECLARE SUB G12Polygon (X%, Y%, Radius%, Vertices%, Angle!)
- Type: Graphics-VGA
- Desc: Draw a regular polygon
-
- Name: G12WRITE
- Mod : G12.OBJ
- Decl: DECLARE SUB G12Write (St$)
- Type: Graphics-VGA
- Desc: Display text
-
- Name: G12WRITELN
- Mod : G12.OBJ
- Decl: DECLARE SUB G12WriteLn (St$)
- Type: Graphics-VGA
- Desc: Display text followed by a <CR><LF>
-
- Name: G13BANNER
- Mod : G13BANNE.OBJ
- Decl: DECLARE SUB G13Banner (St$, X%, Y%, Xmul%, Ymul%)
- Type: Graphics-VGA
- Desc: Display text of a specified size using graphics coordinates
-
- Name: G13BOX
- Mod : G13.OBJ
- Decl: DECLARE SUB G13Box (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%, BYVAL Fill%)
- Type: Graphics-VGA
- Desc: Draw a box
-
- Name: G13CLS
- Mod : G13.OBJ
- Decl: DECLARE SUB G13Cls ()
- Type: Graphics-VGA
- Desc: Clear the screen
-
- Name: G13COLOR
- Mod : G13.OBJ
- Decl: DECLARE SUB G13Color (BYVAL Foreground%, BYVAL Background%)
- Type: Graphics-VGA
- Desc: Set the colors
-
- Name: G13ELLIPSE
- Mod : G13ELLIP.OBJ
- Decl: DECLARE SUB G13Ellipse (CenterX%, CenterY%, XRadius%, YRadius%)
- Type: Graphics-VGA
- Desc: Draw a circle or ellipse
-
- Name: G13GET
- Mod : G13GET.OBJ
- Decl: DECLARE SUB G13Get (X1%, Y1%, X2%, Y2%, Image%())
- Type: Graphics-VGA
- Desc: Get a GET/PUT image
-
- Name: G13GETCOLOR
- Mod : G13.OBJ
- Decl: DECLARE SUB G13GetColor (Foreground%, Background%)
- Type: Graphics-VGA
- Desc: Get the current colors
-
- Name: G13GETLOCATE
- Mod : G13GETLO.OBJ
- Decl: DECLARE SUB G13GetLocate (Row%, Column%)
- Type: Graphics-VGA
- Desc: Get the cursor position
-
- Name: G13LINE
- Mod : G13.OBJ
- Decl: DECLARE SUB G13Line (BYVAL X1%, BYVAL Y1%, BYVAL X2%, BYVAL Y2%)
- Type: Graphics-VGA
- Desc: Draw a line
-
- Name: G13LOCATE
- Mod : G13LOCAT.OBJ
- Decl: DECLARE SUB G13Locate (BYVAL Row%, BYVAL Column%)
- Type: Graphics-VGA
- Desc: Set the cursor position
-
- Name: G13MODE
- Mod : G13MODE.OBJ
- Decl: DECLARE SUB G13Mode (BYVAL Graphics%)
- Type: Graphics-VGA
- Desc: Switch between text and graphics modes
-
- Name: G13PLOT
- Mod : G13.OBJ
- Decl: DECLARE SUB G13Plot (BYVAL X%, BYVAL Y%)
- Type: Graphics-VGA
- Desc: Draw a dot
-
- Name: G13PUT
- Mod : G13PUT.OBJ
- Decl: DECLARE SUB G13Put (StartX%, StartY%, Image%())
- Type: Graphics-VGA
- Desc: Display a GET/PUT image
-
- Name: G13POLYGON
- Mod : G13POLY.OBJ
- Decl: DECLARE SUB G13Polygon (X%, Y%, Radius%, Vertices%, Angle!)
- Type: Graphics-VGA
- Desc: Draw a regular polygon
-
- Name: G13WRITE
- Mod : G13.OBJ
- Decl: DECLARE SUB G13Write (St$)
- Type: Graphics-VGA
- Desc: Display text
-
- Name: G13WRITELN
- Mod : G13.OBJ
- Decl: DECLARE SUB G13WriteLn (St$)
- Type: Graphics-VGA
- Desc: Display text followed by a <CR><LF>
-
- Name: MALLOCATE
- Mod : MEMORYQ.OBJ
- Decl: DECLARE SUB MAllocate (Bytes&, Ptr&, ErrCode%)
- Type: Memory
- Desc: Allocate a block of memory
-
- Name: MDEALLOCATE
- Mod : MEMORYQ.OBJ
- Decl: DECLARE SUB MDeallocate (Ptr&, ErrCode%)
- Type: Memory
- Desc: Deallocate (free) a block of memory
-
- Name: MFILL
- Mod : MEMORY.OBJ
- Decl: DECLARE SUB MFill (Ptr&, BYVAL Value%, Bytes&)
- Type: Memory
- Desc: Fill a block of memory with a desired value
-
- Name: MMOVE
- Mod : MEMORY.OBJ
- Decl: DECLARE SUB MMove (FromPtr&, ToPtr&, Bytes&)
- Type: Memory
- Desc: Copy the contents of one block of memory to another
-
- Name: MPUTCHR
- Mod : MEMORY.OBJ
- Decl: DECLARE SUB MPutChr (Ptr&, Ch$)
- Type: Memory
- Desc: Put a character into a pointer location
-
- Name: MSPLITPTR
- Mod : MEMORY.OBJ
- Decl: DECLARE SUB MSplitPtr (Ptr&, TSeg%, TOfs%)
- Type: Memory
- Desc: Convert an address from a pointer to segment/offset form
-
- Name: SCREENSIZE
- Mod : SCRNSIZE.OBJ
- Decl: DECLARE SUB ScreenSize (Rows%, Columns%)
- Type: Miscellaneous
- Desc: Return the current text screen size
-
- Name: STARTXMODEMSEND
- Mod : TCSEND.OBJ
- Decl: DECLARE SUB StartXmodemSend (Handle%, Protocol$, Baud$, MaxRec%, Record%, EstTime$, ErrCode%)
- Type: Serial
- Desc: Start an Xmodem "send"
-
- Name: TCDONE
- Mod : TCQ.OBJ
- Decl: DECLARE SUB TCDone ()
- Type: Serial
- Desc: Terminate the serial communications handler
-
- Name: TCDTR
- Mod : TC.OBJ
- Decl: DECLARE SUB TCDTR (BYVAL State%)
- Type: Serial
- Desc: Set the state of the DTR
-
- Name: TCFLUSHIN
- Mod : TC.OBJ
- Decl: DECLARE SUB TCFlushIn ()
- Type: Serial
- Desc: Flush the input buffer
-
- Name: TCFLUSHOUT
- Mod : TC.OBJ
- Decl: DECLARE SUB TCFlushOut ()
- Type: Serial
- Desc: Flush the output buffer
-
- Name: TCINIT
- Mod : TCQ.OBJ
- Decl: DECLARE SUB TCInit (Port%, InSize%, OutSize%, ErrCode%)
- Type: Serial
- Desc: Initialize the serial communications routines
-
- Name: TCPARMS
- Mod : TCQ.OBJ
- Decl: DECLARE SUB TCParms (Parity$, WordLength%, StopBits%)
- Type: Serial
- Desc: Initialize the serial port
-
- Name: TCSPEED
- Mod : TC.OBJ
- Decl: DECLARE SUB TCSpeed (Bps&)
- Type: Serial
- Desc: Set the "baud rate"
-
- Name: TCWRITE
- Mod : TC.OBJ
- Decl: DECLARE SUB TCWrite (St$)
- Type: Serial
- Desc: Write a string to the output buffer
-
- Name: TCWRITELN
- Mod : TC.OBJ
- Decl: DECLARE SUB TCWriteLn (St$)
- Type: Serial
- Desc: Write a string and a <CR><LF> to the output buffer
-
- Name: VGETPALETTE
- Mod : VGETPAL.OBJ
- Decl: DECLARE SUB VGetPalette (BYVAL PalReg%, Red%, Green%, Blue%)
- Type: Graphics-VGA
- Desc: Get palette settings
-
- Name: VPALETTE
- Mod : VPALETTE.OBJ
- Decl: DECLARE SUB VPalette (BYVAL PalReg%, BYVAL Red%, BYVAL Green%, BYVAL Blue%)
- Type: Graphics-VGA
- Desc: Set a palette value
-
- Name: WCLEAR
- Mod : VWS.OBJ
- Decl: DECLARE SUB WClear (BYVAL Handle%)
- Type: Window
- Desc: Clear a virtual screen
-
- Name: WCLOSE
- Mod : VWS.OBJ
- Decl: DECLARE SUB WClose (BYVAL Handle%)
- Type: Window
- Desc: Close a virtual screen
-
- Name: WCOLLAPSE
- Mod : WCOLLAPS.OBJ
- Decl: DECLARE SUB WCollapse (Handle%)
- Type: Window
- Desc: Close a virtual screen with a "collapsing" effect
-
- Name: WCOLOR
- Mod : VWS.OBJ
- Decl: DECLARE SUB WColor (BYVAL Handle%, BYVAL Fore%, BYVAL Back%)
- Type: Window
- Desc: Set the colors for a virtual screen
-
- Name: WCOPY
- Mod : VWS.OBJ
- Decl: DECLARE SUB WCopy (BYVAL FromHandle%, BYVAL ToHandle%)
- Type: Window
- Desc: Copy the contents of one virtual screen to another
-
- Name: WCURSOR
- Mod : VWS.OBJ
- Decl: DECLARE SUB WCursor (BYVAL Handle%, BYVAL CSize%)
- Type: Window
- Desc: Set the cursor size for a window
-
- Name: WDELCHR
- Mod : VWS.OBJ
- Decl: DECLARE SUB WDelChr (BYVAL Handle%)
- Type: Window
- Desc: Delete a character from a virtual screen
-
- Name: WDELLINE
- Mod : VWS.OBJ
- Decl: DECLARE SUB WDelLine (BYVAL Handle%)
- Type: Window
- Desc: Delete a row from a virtual screen
-
- Name: WDONE
- Mod : VWS.OBJ
- Decl: DECLARE SUB WDone ()
- Type: Window
- Desc: Terminate the virtual window handler
-
- Name: WEXPLODE
- Mod : WEXPLODE.OBJ
- Decl: DECLARE SUB WExplode (Handle%)
- Type: Window
- Desc: "Explode" a window onto the screen
-
- Name: WFIXCOLOR
- Mod : VWS.OBJ
- Decl: DECLARE SUB WFixColor (BYVAL Convert%)
- Type: Window
- Desc: Set whether to convert colors to be visible on a monochrome display
-
- Name: WFRAME
- Mod : VWS.OBJ
- Decl: DECLARE SUB WFrame (BYVAL Handle%, BYVAL Frame%, BYVAL Fore%, BYVAL Back%)
- Type: Window
- Desc: Set a window frame type
-
- Name: WGETCOLOR
- Mod : VWS.OBJ
- Decl: DECLARE SUB WGetColor (BYVAL Handle%, Fore%, Back%)
- Type: Window
- Desc: Get the current colors of a virtual screen
-
- Name: WGETCURSOR
- Mod : VWS.OBJ
- Decl: DECLARE SUB WGetCursor (BYVAL Handle%, CSize%)
- Type: Window
- Desc: Get the cursor position of a virtual screen
-
- Name: WGETFRAME
- Mod : VWS.OBJ
- Decl: DECLARE SUB WGetFrame (BYVAL Handle%, Frame%, Fore%, Back%)
- Type: Window
- Desc: Get the frame type of a window
-
- Name: WGETLOCATE
- Mod : VWS.OBJ
- Decl: DECLARE SUB WGetLocate (BYVAL Handle%, Row%, Column%)
- Type: Window
- Desc: Get the cursor position within a virtual screen
-
- Name: WGETPLACE
- Mod : VWS.OBJ
- Decl: DECLARE SUB WGetPlace (BYVAL Handle%, Row%, Column%)
- Type: Window
- Desc: Get the display location of the upper left corner of a window
-
- Name: WGETSCROLL
- Mod : VWS.OBJ
- Decl: DECLARE SUB WGetScroll (BYVAL Handle%, AutoScroll%)
- Type: Window
- Desc: Get whether a virtual screen will autoscroll
-
- Name: WGETSHADOW
- Mod : VWS.OBJ
- Decl: DECLARE SUB WGetShadow (BYVAL Handle%, Shadow$, Fore%, Back%)
- Type: Window
- Desc: Get the shadow used by a window
-
- Name: WGETSIZE
- Mod : VWS.OBJ
- Decl: DECLARE SUB WGetSize (BYVAL Handle%, Rows%, Columns%)
- Type: Window
- Desc: Get the size of a window
-
- Name: WGETTITLE
- Mod : VWS.OBJ
- Decl: DECLARE SUB WGetTitle (BYVAL Handle%, Title$, TLen%, Fore%, Back%)
- Type: Window
- Desc: Get the title of a window
-
- Name: WGETTOP
- Mod : VWS.OBJ
- Decl: DECLARE SUB WGetTop (Handle%)
- Type: Window
- Desc: Get the top window
-
- Name: WGETUFRAME
- Mod : VWS.OBJ
- Decl: DECLARE SUB WGetUFrame (BYVAL Frame%, FrameInfo$)
- Type: Window
- Desc: Get the definitions for a user-defined frame
-
- Name: WGETVIEW
- Mod : VWS.OBJ
- Decl: DECLARE SUB WGetView (BYVAL Handle%, Row%, Column%)
- Type: Window
- Desc: Get the upper left of where a window starts within a virtual screen
-
- Name: WGETVSIZE
- Mod : VWS.OBJ
- Decl: DECLARE SUB WGetVSize (BYVAL Handle%, Rows%, Columns%)
- Type: Window
- Desc: Get the size of a virtual screen
-
- Name: WHIDDEN
- Mod : VWS.OBJ
- Decl: DECLARE SUB WHidden (BYVAL Handle%, Hidden%)
- Type: Window
- Desc: Get whether a window is visible or hidden
-
- Name: WHIDE
- Mod : VWS.OBJ
- Decl: DECLARE SUB WHide (BYVAL Handle%, BYVAL Hide%)
- Type: Window
- Desc: Set whether a window should be visible or hidden
-
- Name: WINIT
- Mod : VWSQ.OBJ
- Decl: DECLARE SUB WInit (Rows%, Columns%, ErrCode%)
- Type: Window
- Desc: Initialize the virtual window handler
-
- Name: WINPUT
- Mod : WINPUT.OBJ
- Decl: DECLARE SUB WInput (Handle%, Valid$, ExitCode$, ExtExitCode$, MaxLength%, St$, ExitKey$)
- Type: Window
- Desc: Input a string in a virtual screen
-
- Name: WINSCHR
- Mod : VWS.OBJ
- Decl: DECLARE SUB WInsChr (BYVAL Handle%)
- Type: Window
- Desc: Insert a space in a virtual screen
-
- Name: WINSLINE
- Mod : VWS.OBJ
- Decl: DECLARE SUB WInsLine (BYVAL Handle%)
- Type: Window
- Desc: Insert a blank line in a virtual screen
-
- Name: WLOCATE
- Mod : VWS.OBJ
- Decl: DECLARE SUB WLocate (BYVAL Handle%, BYVAL Row%, BYVAL Column%)
- Type: Window
- Desc: Set the cursor position in a virtual screen
-
- Name: WOPEN
- Mod : VWSQ.OBJ
- Decl: DECLARE SUB WOpen (Rows%, Columns%, SRow1%, SCol1%, SRow2%, SCol2%, Handle%, ErrCode%)
- Type: Window
- Desc: Open a new window
-
- Name: WPLACE
- Mod : VWS.OBJ
- Decl: DECLARE SUB WPlace (BYVAL Handle%, BYVAL Row%, BYVAL Column%)
- Type: Window
- Desc: Set the upper left column of a window on the display
-
- Name: WSCROLL
- Mod : VWS.OBJ
- Decl: DECLARE SUB WScroll (BYVAL Handle%, BYVAL AutoScroll%)
- Type: Window
- Desc: Set whether a virtual screen should autoscroll
-
- Name: WSHADOW
- Mod : VWS.OBJ
- Decl: DECLARE SUB WShadow (BYVAL Handle%, Shadow$, BYVAL Fore%, BYVAL Back%)
- Type: Window
- Desc: Set the shadow for a window
-
- Name: WSIZE
- Mod : VWS.OBJ
- Decl: DECLARE SUB WSize (BYVAL Handle%, BYVAL Rows%, BYVAL Columns%)
- Type: Window
- Desc: Set the size of a window
-
- Name: WSNOW
- Mod : VWS.OBJ
- Decl: DECLARE SUB WSnow (BYVAL KillFlicker%)
- Type: Window
- Desc: Set whether to use display snow suppression (for some CGAs)
-
- Name: WTITLE
- Mod : VWS.OBJ
- Decl: DECLARE SUB WTitle (BYVAL Handle%, Title$, BYVAL Fore%, BYVAL Back%)
- Type: Window
- Desc: Set the title of a window
-
- Name: WTOP
- Mod : VWS.OBJ
- Decl: DECLARE SUB WTop (BYVAL Handle%)
- Type: Window
- Desc: Set the top window
-
- Name: WUPDATE
- Mod : VWS.OBJ
- Decl: DECLARE SUB WUpdate ()
- Type: Window
- Desc: Update the display from the virtual screens
-
- Name: WUSERFRAME
- Mod : VWS.OBJ
- Decl: DECLARE SUB WUserFrame (BYVAL Frame%, FrameInfo$)
- Type: Window
- Desc: Define a window frame type
-
- Name: WVIEW
- Mod : VWS.OBJ
- Decl: DECLARE SUB WView (BYVAL Handle%, BYVAL Row%, BYVAL Column%)
- Type: Window
- Desc: Set the upper left corner of a window within a virtual screen
-
- Name: WWRITE
- Mod : VWS.OBJ
- Decl: DECLARE SUB WWrite (BYVAL Handle%, St$)
- Type: Window
- Desc: Display text
-
- Name: WWRITELN
- Mod : VWS.OBJ
- Decl: DECLARE SUB WWriteLn (BYVAL Handle%, St$)
- Type: Window
- Desc: Display text followed by a <CR><LF>
-
- Name: XMODEMSEND
- Mod : TCSEND.OBJ
- Decl: DECLARE SUB XmodemSend (Handle%, Protocol$, MaxRec%, Record%, ErrCount%, ErrCode%)
- Type: Serial
- Desc: Continue an Xmodem "send"
-
- Name: BCDADD1
- Mod : BCDADD1.OBJ
- Type: PRIVATE
-
- Name: BCDDIV1L
- Mod : BCDDIV1.OBJ
- Type: PRIVATE
-
- Name: BCDDIV1R
- Mod : BCDDIV1.OBJ
- Type: PRIVATE
-
- Name: BCDMUL1
- Mod : BCDMUL1.OBJ
- Type: PRIVATE
-
- Name: COMPLEMENT
- Mod : BCDSUB.OBJ
- Type: PRIVATE
-
- Name: BCDSUB1
- Mod : BCDSUB1.OBJ
- Type: PRIVATE
-
- Name: BFONTROW0
- Mod : BFONT.OBJ
- Type: PRIVATE
-
- Name: BFONTROWS0
- Mod : BFONT.OBJ
- Type: PRIVATE
-
- Name: FONTROWS
- Mod : BFONT.OBJ
- Type: PRIVATE
-
- Name: FONTADDR
- Mod : BFONT.OBJ
- Type: PRIVATE
-
- Name: SETBIT0
- Mod : BIT0.OBJ
- Type: PRIVATE
-
- Name: GETBIT0
- Mod : BIT0.OBJ
- Type: PRIVATE
-
- Name: ADDPAREN0
- Mod : EVAL.OBJ
- Type: PRIVATE
-
- Name: CONSTANT0
- Mod : EVAL.OBJ
- Type: PRIVATE
-
- Name: EXPR0
- Mod : EVAL.OBJ
- Type: PRIVATE
-
- Name: FACTOR0
- Mod : EVAL.OBJ
- Type: PRIVATE
-
- Name: FIXPRECEDENCE0
- Mod : EVAL.OBJ
- Type: PRIVATE
-
- Name: ISDIGIT0
- Mod : EVAL.OBJ
- Type: PRIVATE
-
- Name: PARENSOK0
- Mod : EVAL.OBJ
- Type: PRIVATE
-
- Name: FSDONE0
- Mod : FARSTR.OBJ
- Type: PRIVATE
-
- Name: FSNEWBLOCK
- Mod : FARSTR.OBJ
- Type: PRIVATE
-
- Name: FSSET0
- Mod : FARSTR.OBJ
- Type: PRIVATE
-
- Name: FCLOSE0
- Mod : FILE.OBJ
- Type: PRIVATE
-
- Name: FDATE0
- Mod : FILE.OBJ
- Type: PRIVATE
-
- Name: FDONE0
- Mod : FILE.OBJ
- Type: PRIVATE
-
- Name: FINIT0
- Mod : FILE.OBJ
- Type: PRIVATE
-
- Name: FOPEN0
- Mod : FILE.OBJ
- Type: PRIVATE
-
- Name: FTIME0
- Mod : FILE.OBJ
- Type: PRIVATE
-
- Name: ZEROFILL
- Mod : FILEQ.OBJ
- Type: PRIVATE
-
- Name: PEEL
- Mod : FILEQ.OBJ
- Type: PRIVATE
-
- Name: FRACREDUCE
- Mod : FRACREDU.OBJ
- Type: PRIVATE
-
- Name: G0BOX
- Mod : G0.OBJ
- Type: PRIVATE
-
- Name: G0CLS
- Mod : G0.OBJ
- Type: PRIVATE
-
- Name: G0COLOR
- Mod : G0.OBJ
- Type: PRIVATE
-
- Name: G0GETCOLOR
- Mod : G0.OBJ
- Type: PRIVATE
-
- Name: G0GETPEL
- Mod : G0.OBJ
- Type: PRIVATE
-
- Name: G0LINE
- Mod : G0.OBJ
- Type: PRIVATE
-
- Name: G0MODE
- Mod : G0.OBJ
- Type: PRIVATE
-
- Name: G0PLOT
- Mod : G0.OBJ
- Type: PRIVATE
-
- Name: G0WRITE
- Mod : G0.OBJ
- Type: PRIVATE
-
- Name: G0WRITELN
- Mod : G0.OBJ
- Type: PRIVATE
-
- Name: G1MIRRORH0
- Mod : G1MIRH0.OBJ
- Type: PRIVATE
-
- Name: G2MIRRORH0
- Mod : G2MIRH0.OBJ
- Type: PRIVATE
-
- Name: GN2MODE0
- Mod : GN2.OBJ
- Type: PRIVATE
-
- Name: MALLOCATE0
- Mod : MEMORY.OBJ
- Type: PRIVATE
-
- Name: MDEALLOCATE0
- Mod : MEMORY.OBJ
- Type: PRIVATE
-
- Name: B$SETM
- Mod : PDQSTUB.OBJ
- Type: PRIVATE
-
- Name: TCDONE0
- Mod : TC.OBJ
- Type: PRIVATE
-
- Name: TCINIT0
- Mod : TC.OBJ
- Type: PRIVATE
-
- Name: TCPARMS0
- Mod : TC.OBJ
- Type: PRIVATE
-
- Name: CHECKSUM0
- Mod : TCF.OBJ
- Type: PRIVATE
-
- Name: CRC0
- Mod : TCF.OBJ
- Type: PRIVATE
-
- Name: TIMETICK
- Mod : TCF.OBJ
- Type: PRIVATE
-
- Name: WGETMEM0
- Mod : VWS.OBJ
- Type: PRIVATE
-
- Name: WINIT0
- Mod : VWS.OBJ
- Type: PRIVATE
-
- Name: WOPEN0
- Mod : VWS.OBJ
- Type: PRIVATE
-