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- 1. INTRODUCTION
-
- The following is information which you need to know to work
- with the Mega-Mind-Maze (MMM):
-
- ^1. PASSWORD:^ when you select "New Game" from the menu the MMM
- will ask you for a password. Think of one, write it, press
- ENTER, and then REMEMBER it!
-
- ^2. ANSWERING QUESTIONS:^ In the middle of the screen there is a
- box where the questions appear. Under it is a black area where
- you type your answers. When you have typed your answer, press
- ENTER.
-
- ^3. RIGHT ANSWERS:^ If your answer is correct, you will see the
- message "Well done! The answer was <YOUR ANSWER>. Press any key
- to continue".
-
- ^4. "WRONG" ANSWERS:^ If your answer is not what the MMM wants,
- you will see the message "That's not what I want. You wrote
- <YOUR ANSWER>. Try again. Press any key to continue". You must
- think some more, consult a reference book if necessary, and try
- again.
-
- ^5. ANSWERS:^ If you press function key F1 at the top of the
- keyboard you will see the answers to all the questions that you
- have done. You can continue work on the MMM when the answers
- are on the screen.
-
- ^6. HELP:^ If you press function key F2 at the top of the
- keyboard you can get the following help - this introduction,
- general information about working on the MMM, information about
- the different types of puzzles used in the MMM, useful
- vocabulary and information about useful reference books.
- To continue work on the MMM you must press ESC.
-
- ^7. REFERENCE BOOKS:^ If you press function key F3 at the top of
- the keyboard you get a list of reference books on the screen.
- The books which could help you with the question you are
- working on are highlighted. To continue work on the MMM you
- must press ESC.
-
- ^8. FINISH:^ When you want to finish a session on the MMM press
- function key F4 at the top of the keyboard. Select "Finish for
- now" and press ENTER. It will say "Do you want to save your
- game (Y/N)?". Press "Y". The first time that you save your game
- the MMM will ask you to type in your name. Do this and then
- press ENTER. The next time all you have to do is press ENTER.
-
- Please look at the on-screen HELP, or the MMM Manual for much
- more detailed information about all aspects of working with the
- MMM.
- »»»»»»»»»»
-
- 2. GENERAL INFORMATION
-
- You begin the MMM by typing in a "password". This is your
- personal identification and enables the MMM to follow your
- progress through the maze and also permits you to return to the
- MMM at the point where you finished if you want to go away and
- come back later. It is ^very important^ that you remember your
- recent password, or you could find yourself "locked out" of the
- MMM!
-
- It is very simple to work the MMM. The screen is divided into
- three parts:
-
- a) HELP and EXIT menus at the top of the screen
- b) The "working part" of the screen
- c) Information about time and attempts at the bottom of the
- screen
-
-
- ^a) HELP and EXIT menus at the top of the screen^
-
- These have already been briefly discussed in the introduction.
-
- ^ANSWERS (Key F1):^ at any time you can select this option to see
- all the answers that you have done. In other words, if you are
- working on question 56, you can see the answers to 1 - 55. You
- can scroll back and forth using the arrow keys. You can
- continue working on the MMM while the answers are on the
- screen. If you wish to clear the answers, press ESC.
-
- ^HELP (Key F2):^ contains the following help: 1. Introduction to
- the MMM, 2. General Information about working on the MMM,
- 3. The different puzzle-types used in the MMM, 4. Vocabulary
- which you may find useful to do the MMM, and 5. Explanations
- and examples of the different reference books which you may
- find it useful to consult. To continue work on the MMM you must
- press ESC.
-
- ^REFERENCE BOOKS (Key F3):^ Contains the following list of
- reference books - Monolingual Dictionary, Bilingual Dictionary,
- Thesaurus, Almanac, Grammar, Dictionary of Idioms, Rhyming
- Dictionary, Atlas, Phrasal Verbs Dictionary and Specialized
- Books. The list can be accessed at any time and will give an
- indication of which of the books could help you with the
- question that you are working on. These will be highlighted. To
- continue work on the MMM you must press ESC.
-
- ^FINISH (Key F4):^ You must select this if you want to leave the
- MMM and return again later. For information on exactly what to
- do to finish, see number 8 in the Introduction. It will tell
- you which was the last question that you answered correctly,
- how much time you have been working on the MMM, how many tries
- you have had, and what your password is.
-
-
- ^b) The "Working Part" of the screen^
-
- As mentioned in the Introduction, in the middle of the screen
- there is a box where the questions appear. For each question
- you must write the answer at the answer prompt (the cursor),
- which appears in the black area under the question box. When
- you have typed your answer, press ENTER.
-
- Most questions in the MMM are written as one of a number of
- "puzzle-types". These are: Anagrams, Homophones, Homographs,
- Palindromes, Doublets and Add-a-Letter. (For a description of
- each of these see the section of Help called "Puzzle-Types".
-
- If you type in the correct answer you will be told "Well done!
- The correct answer was <ANSWER>" and you pass on to the next
- question.
-
- If you do not type in the answer that the MMM is looking for
- you are told, "No, that's not what I want. You wrote <ANSWER>".
- Try again".
-
- If you are told that your answer is not what the MMM wants, and
- you think it is correct, you should try again - you may have
- written it incorrectly.
-
- If you try again and your answer is still not accepted,
- remember, the message is "That's not what I want" - it never
- says "You are wrong". Your answer may be correct, but the MMM
- wants something different. Think some more and try something
- different. Remember, the answers to all the question can be
- found through logical thinking and by using the reference books
- mentioned at the top of the screen, examples of which are given
- in the section in Help called Reference Books.
-
- At some points in the MMM you will be asked a question or
- series of questions about the questions and answers that you
- have already done. You can access the answers by pressing key
- F1. This is to make sure that you are thinking clearly, as well
- as to protect you from unscrupulous pirates who steal their
- passwords and try to run before they can walk!
-
- The answers in the MMM should be pronounced with Received
- Pronunciation, so anyone with a different accent please don't
- get frustrated if a word doesn't seem to rhyme to you.
-
- If you cannot find an answer, don't worry! Go to a library and
- consult books. Ask somebody. Patience is a virtue!
-
-
- ^c) Information at the bottom of the screen^
-
- The following information can be found:
-
- ^TRIES:^ tells you the number of attempts you have had at the
- question you are doing.
-
- ^TOTAL TRIES:^ tells you the total number of attempts you have
- had at all the questions you have done (including the one you
- are working on).
-
- ^TIME:^ tells you how much time you have been working on the
- question that you are doing.
-
- ^TOTAL TIME:^ tells you how much time you have been working on
- the MMM since question number one first appeared on the screen.
- »»»»»»»»»»
-
-
- 3. PUZZLE TYPES
-
- ^Anagram:^ is a word, phrase or name whose letters can be
- rearranged to form another, e.g. The letters of the word "cat"
- can be rearranged to make the word "act".
-
- ^Homophone:^ is a word which has the same pronunciation as
- another word or words, but is written differently, e.g. "RIGHT"
- / "WRITE" / "RITE".
-
- ^Homograph:^ is a word with at least two totally different
- meanings. They can be divided into two types; Homonyms, which
- differ in meaning but not in pronunciation, e.g. "BOOK"
- (a thing to read) / "BOOK" (make a reservation), and
- Heterophones, which differ in both pronunciation and meaning,
- e.g. "LIVE" (as in "I live in London") / "LIVE" (as in "live
- music").
-
- ^Palindrome:^ is a word or sentence which reads the same
- backwards as it does forwards, e.g. "ANNA".
-
- ^Doublet:^ is a puzzle that takes two words with the same number
- of letters and transforms the first to the second by a series
- of one letter changes, each of which must form another word,
- e.g. BOY / TOY / TON / TAN / MAN
-
- ^Add-a-Letter:^ involves putting one more letter in any place in
- one word to form another word, e.g. adding an "H" to "CAT"
- gives "CHAT".
-
- The question will usually be written in the following way:
-
- "Adding to a domestic animal gives you conversation".
-
- You must think of the word "cat" (a domestic animal) and then
- add the letter "h" to get "chat" (conversation). The word(s) or
- phrase(s) which give(s) you the clue(s) (in the example
- "a domestic animal" and "conversation") will sometimes be
- written in inverted commas (" ") and sometimes not, depending
- on how confusing they are in the context of the question.
- Although the example is given for "Add-a-letter" the same thing
- is true for other puzzle-types.
- »»»»»»»»»»
-
-
- 4. HELPFUL VOCABULARY
-
- ^add/adding to:^ means put one letter into any part of a word
- (see "Add-a-Letter in the section of Help called "Puzzle-
- Types").
- ^adjective:^ a part of speech which describes a noun or pronoun.
- ^anagram:^ is a word, phrase or name whose letters can be
- rearranged to form another.
- ^answer:^ is the answer to one of the questions in the MMM.
- ^clue:^ is the same as "question" - one of the questions in the
- MMM.
- ^cryptic:^ having a hidden or secret meaning.
- ^expression:^ word(s) with a particular meaning, usually spoken
- for a special reason.
- ^give a letter:^ see "add/adding to".
- ^jumble:^ means "make an anagram".
- ^letter:^ normally refers to a letter of the English alphabet.
- ^make soup:^ means "make an anagram".
- ^means/meaning:^ have a particular sense, represent.
- ^mixed:^ means "make an anagram".
- ^mix up:^ means "make an anagram".
- ^mix with:^ means "make an anagram".
- ^palindrome:^ is a word or sentence which reads the same
- backwards as it does forwards.
- ^part:^ normally refers to part of an answer which contains more
- than one word.
- ^password:^ is your own personal, secret identification, which
- you use to enter the MMM.
- ^phrase:^ a group of words forming part of a sentence.
- ^prefix:^ group of letters or word put in front of another word
- to change its meaning.
- ^preposition:^ word used in front of a noun or pronoun to show
- its relation to one or more other words.
- ^pronoun:^ word used to replace a noun or noun phrase.
- ^rearrange the letters:^ means "make an anagram".
- ^rhymes with:^ has the same sound as (another letter or word).
- ^sentence:^ a complete phrase, e.g. one that has a subject, verb,
- object, etc.
- ^sequence:^ collection of something, one of which follows the
- other.
- ^sounds like:^ see "rhymes with".
- ^sounds the same as:^ see "rhymes with".
- ^unscramble:^ means "make an anagram".
- ^verb:^ a part of speech which shows what the subject is, does or
- undergoes.
- ^(!):^ an exclamation mark in brackets after a word or phrase
- indicates that word or phrase is cryptic and that is the place
- where you should start to look for the answer.
- »»»»»»»»»»
-
-
-
- 5. REFERENCE BOOKS
-
- ^Monolingual Dictionary:^ is a book listing words in alphabetical
- order and explaining them. It refers to one language only, in
- this case, obviously, English. Examples: New Collins Concise
- English Dictionary, Oxford Advanced Student's Dictionary,
- Penguin English Student's Dictionary, MacMillan Student's
- Dictionary, Longman Dictionary of Contemporary English,
- Chambers Universal Learner's Dictionary.
-
- ^Bilingual Dictionary:^ is a dictionary written in two languages,
- containing translations of words from one language to the
- other. Examples: this obviously depends on the language in
- question.
-
- ^Thesaurus:^ is a book in which words and expressions with
- similar meanings are arranged together. Examples: New Collins
- Thesaurus, Oxford Thesaurus, MacMillan Concise Thesaurus: The
- Word You Want, Roget's Thesaurus of English Words and Phrases
- (Penguin), Chambers Thesaurus.
-
- ^Almanac:^ is a book published annually giving statistical
- information on various subjects. Examples: Pocket Atlas and
- Gazetteer (Collins), Statesman's Year Book World Gazetteer
- (MacMillan), Whittaker's Almanac, Chambers World Gazetteer: A-Z
- of Geographical Information.
-
- ^Grammar:^ is a book containing a description of rules for
- forming words and combining them into sentences.
- Examples: Grammar for Everyday Use (Collins), Oxford Pocket
- English Grammar, Penguin Student's Grammar, Advanced English
- Grammar (MacMillan), Longman English Grammar Practice, Chambers
- English Grammar.
-
- ^Dictionary of Idioms:^ is a dictionary listing idiomatic
- phrases, i.e. phrases or sentences whose meaning is not clear
- from the meaning of their individual words. Examples:
- Dictionary of English Idioms (Collins), Oxford Dictionary of
- Current Idiomatic English, Penguin Dictionary of English
- Idioms, Dictionary of English Colloquial Idioms (MacMillan),
- Longman Dictionary of English Idioms, Idioms (Chambers).
-
- ^Atlas:^ is a book of maps and other geographical information.
- Examples: Collins Atlas of the World, Collins-Longman Atlas,
- New Oxford Atlas, Penguin Atlas of the World, International
- Geographical Encyclopaedia and Atlas (MacMillan), Atlas of
- World History (Chambers).
-
- ^Rhyming Dictionary:^ is a dictionary of words arranged in
- groups, each member of which rhymes with all the other words in
- the group. Examples: The Penguin Rhyming Dictionary, Words to
- Rhyme With: Rhyming Dictionary (MacMillan), Walker's Rhyming
- Dictionary.
-
- ^Phrasal Verb Dictionary:^ is a dictionary listing phrasal verbs,
- which are groups of words that act like verbs and consist
- (usually) of a verb with an adverb and/or a preposition.
- Examples: Dictionary of English Phrasal Verbs and Their Idioms
- (Collins), Student's Dictionary of Phrasal Verbs (MacMillan),
- Longman Dictionary of Phrasal Verbs, Pocket Guide to Phrasal
- Verbs (Chambers).
-
- ^Specialized Book:^ occasionally, it may be necessary to consult
- a (reference) book not listed above. The subject dealt with by
- the (reference) book will be apparent from the question, but
- could include encyclopedias on specific subjects, Who's Who,
- books on history, or books of poetry by certain writers, etc.
- For a full list of subjects covered in Specialized Books, and
- examples of these, consult the MMM manual.
- »»»»»»»»»»
-