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- SOUND BLASTER DIGEST
-
- Number 12
- November 1991 Edition.
-
- A newsletter for Sound Blaster Enthusiasts.
-
- Edited and Published by Brad Barclay.
- Assistant Editors: Todd Clayton and Karen O'Hearn.
-
- Made possible by the contributions of Sound Blaster users.
-
- /\
- ____________________________ / \/\
- \ / \ ________________________________
- \ / \ /
- \/ \ /
- \/
-
-
- TABLE OF CONTENTS
- =================
-
- Name: Page:
- ---- ----
-
- From the Editor's Desk.........................1
- From the Assistant Editor's Desk...............2
- SBD's First Contest!...........................4
- COMMERCIAL REVIEW: RSP........................5
- COMMERCIAL REVIEW: WING COMMANDER II..........9
- Special Offers................................11
- Better Recordings on the SB #2................13
- Subscriptions.................................15
- Want-Ads......................................15
- COMMERCIAL REVIEW: PUZZNIC...................16
- SHAREWARE REVIEW: VOC_SHOW...................18
- Want Ads......................................19
- Included Files................................20
- Contacting Us.................................21
- Advertisements................................22
- Wrapping it Up................................22
-
- FORMS:
-
- Subscription Form.............................24
- Advertisment Order Form.......................25
- BBS Registration Form.........................26
- SBD Demo Tape Order Form......................27
- Best of the SBD Order Form....................28
- Want-Ads......................................29
-
-
- The SOUND BLASTER DIGEST (SBD) Is Copyright (c) 1991 Brad Barclay.
-
- For Copyright information please contact Brad Barclay (see below).
-
- You may copy this file IN IT'S ENTIRETY to whomever you wish, as
- long as it is not for profit, and nothing in the SBD is changed or
- modified. This copyright notice must not be modified or excluded.
-
- Page 1
-
- FROM THE DESK OF THE EDITOR:
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- Well, some have doubted the possibility (including myself at
- one time or another!), but the SOUND BLASTER DIGEST has made it to
- its first year issue! I could sit here and talk about it nearly
- all day, but I'll leave the honour to our Assistant Editor Todd
- Clayton in the next article.
-
- What I'd like to talk about here this month is about a certain
- problem we've had this month here at SBD HQ. A BBS user out of
- Chicago, Illinois USA has started TAENL: "The Anti-Everything
- Newsletter". It doesn't have any real worth to anything in the
- universe (then again, neither do C/MS chips anymore), and I would
- have probably overlooked it and would have not given it as much
- credit as to mention it here, except that it has been damaging to
- the SBD. In the newsletter, the author of one of the columns left
- our phone number and requested everyone reading the magazine to
- crank call us.
-
- Well, nobody has, and the way I see it, nobody should. If
- someone is going to be as nasty as to ask people to do such a
- thing, then they themselves should at least have the guts to do so.
- We have received not one crank phone call in our year of existance,
- and we're all glad for it. Many thanks to those who have had
- better judgement than to follow the requests of a complainer.
-
- Some good news from this month: Roy Smith, President of
- Turtle Beach systems was good enough to send us a free copy of
- RECORDING STUDIO PROFFESIONAL, which I will personally review this
- month. Also, this month we'd like to annouce that we are taking
- orders for THE BEST OF THE SBD: YEAR 1 diskette with many of our
- best articles, reprints of some of our best letters, the newest
- update of our ever popular World-Wide BBS list, all of our songs to
- date in .CMF format, and much, much more! See the article below
- for more information on this special offer.
-
- And now for the best news of all: our first Readers Survey
- has less than 2 months left, and we wish to thank everyone who has
- replied and sent in their filled surveys. But we don't exactly
- have enough room to list them all! So here's the scoop: we're
- going to put everyone who has sent in an SBD Readers Survey into a
- draw for fabulous SBD prizes as our way of saying thanks to those
- who have taken the time to send them in! Your survey must be
- postmarked BEFORE January 1st 1992 to be elegible for the draw, so
- if you haven't sent yours in yet, do so now! Only one Survey per
- person please!
-
- Anyways, that's all I have to say for this month. Keep On
- Blasting!
-
- Page 2
-
- FROM THE ASSISTANT EDITOR'S DESK.
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- By Todd Clayton.
-
- Well, it seems that not only have we hit that time of the
- month for me to babble at you again, but we've also hit that time
- of the year! Yes! It's our first issue anniversary! One year ago
- this month, Brad Barclay set out on a tremendous undertaking. He
- started the world's first and only monthly disk-periodical for the
- Sound Blaster sound card.
-
- It all started one rainy day, well over a year ago, when Brad
- went out to buy some computer equipment. He came back with a new
- and innovative device. The Sound Blaster. A few weeks later, he
- called me over to his house and showed me all of the neat-o little
- tricks it could do. I fell in love with it, and the Voxkit
- especailly. Over a year later than that, Brad came across a one
- issue publication, designed to inform the general computer user
- about the existance of the Sound Blaster. He liked it so much he
- bought the company! Ok, maybe not that, but it gave him an idea.
- With most things to do with computers, Brad wasn't satisfied to
- know simply what it did, he wanted to know how it did it and why.
- So, he delved into manuals and other reference material, and became
- quite an authority on the sound card. So, with word processor in
- hand and an idea in mind, he created the SOUND BLASTER DIGEST.
- Simply meant to be another single issue paper, it contained a lot
- of technical information, and a good jargon glossary for us laymen.
-
-
- But of course, since the first issue was written so well, a
- lot of people decided that he wouldn't get off the hook so easily,
- and get away with writing just ONE issue. So, SINGLE HANDEDLY he
- went on to the second issue, then the third, then the fourth, an so
- on.
-
- Many assistant editors came and went, Adam Thompson being the
- one that sticks out in my mind the most. Of course, Karen O'Hearn
- (Who HASN'T heard of Karen?) took over for a while, and then began
- the most important job of all. Correcting grammatical and spelling
- mistakes that the spell checker couldn't catch. Karen, I do not
- envy you there.
-
- Then just before the ninth issue, I finally got REALLY
- involved in the Digest. I took over as Assistant Editor, started
- writing this column and answering a bit of mail. As you know, the
- rest is history.
-
- Page 3
-
- Now, to my knowlege, there are a few people out there who have
- helped us along immensely, and without their help, we would not
- have succeeded. A warm thank-you to Gary Maddox, who uploads our
- publication to CompuServe every month. To Jeff Woods who is just
- too cool for words to describe. He set up our first SBD
- Conference, and has helped us with distribution. But, most of all,
- we'd like to thank YOU for picking us up, reading us, and
- subscribing to our little magazine. Without you none of this
- would be possible.
-
- With one final parting note, I must mention that if you
- haven't picked up a copy of the Sound Blaster Demo Tape yet, you
- should! A lot of time and effort on both mine and Brad's part
- went into making a 90 minute tape chock full of digitized and
- synthesized music made by the Sound Blaster. I might add, if you
- have and .ROL or .CMF music that you have transcribed over, please
- send us it, we'd love to review it and include it in our
- publication. If you do send us .MOD or .NST's that you have done,
- it might be reviewed, but only subscribers will get a
- chance to listen to it due to space limitations. Anyways, at
- $7.50 Canadian, the SBD Demo Tape is a steal, and a GREAT stocking
- stuffer for that computer fanatic! I might also mention that a
- subscription to the SBD also makes a great Christmas gift. So until
- next month...
-
- A warm thank-you. Todd.
-
- --------------------
-
-
- ┌─────────────────────────────────────────────────────────────────────┐
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-
-
- Page 4
-
- SBD'S FIRST EVER CONTEST!
- =-=-=-=-=-=-=-=-=-=-=-=-=
-
- Yes, you heard us correctly, a contest! We are going to be
- awarding 10 major SBD prizes to some lucky people starting January
- 1st. Everyone who has sent in one of our Readers Surveys by then
- will be entered into a draw for these fabulous prizes! And what
- are they you might ask? Well, you could possibly win:
-
- Grand Prize: 1 Free Year's Subscription!
-
- 1st Place: 1 of 4 free copies of "The Best of the SBD:
- Year 1"
-
- 2nd Place: 1 of 5 free copies of THE SBD DEMO TAPE.
-
- So, if you haven't sent in your survey by yet, please do so
- and we'll enter you in the draw! You only have until January 1st
- 1992 to enter, so send in your survey form today!
-
- Due to Ontario law, prize winners will be required to answer a
- mathematical skill-testing question before they can receive their
- prize. But I've never met anyone yet who hasn't won something
- because they couldn't answer the question: it isn't tricky (hey,
- we want to give these to you!), it'll be really easy, and your
- great aunt could probably answer it with one brain tied behind her
- back, but it's something we have to do.
-
- Prize winners will be notified of their winning in advance,
- and will be required to sign a slight disclaimer allowing us to
- publish their names (but nothing else!) in a future edition of the
- SBD. The Grand Prize and 1st place winners will also be required
- to tell us what diskette format they prefer for awarding their
- prize.
-
- So send in those surveys today! Only one survey per address,
- please! (Yes, we will be checking!).
-
- ---------------------
-
- ░░░▒▒▒▓▓▓ COMPUTER CONNECTION BBS ▓▓▓▒▒▒░░░
- ╔════════════════════════════════════════════════════════════╗
- ║ Please feel free to call 24 hours a day, 7 days a week ║
- ║ for one of the largest ranges of Sound Blaster files ║
- ║ in Australia ║
- ║ Call Australia 08 326 2388 ║
- ║ 9600 V32/2400/1200/300 baud ║
- ║ GIVE VICKI CRAWFORD A CALL NOW ║
- ╚════════════════════════════════════════════════════════════╝
-
- Page 5
-
-
- COMMERCIAL REVIEW: RECORDING STUDIO PROFESSIONAL
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- Designed by: Turtle Beach Systems
- P.O. Box 5074
- York, PA
- USA 17405
-
- Distributed by: Brown/Wagh Publishing
-
- List Price: $199.95 US.
-
- Reviewed by Brad Barclay.
-
- One of the greatest joys in having this job here is being
- able to experience first hand some of the new software available
- for the Sound Blaster cards. And Recording Studio Professional
- was definitely a joy to use.
-
- Recording Studio Professional is a program designed for Sound
- Blaster users (and non-Sound Blaster users) to edit and manipulate
- .VOC files. Everything that would be available in a professional
- recording studio is available here, and then some. Not only does
- it have the utilities that nearly every other .VOC file editor has:
- Play, Record, Cut and Paste, but it has many others, which can't be
- found elsewhere.
-
- Don't like the sound of something you've recorded? There are
- numerous tools for improving and enhancing what you've recorded,
- such as the Graphic Equalizer Functions, Interpolating (which can
- improve the sound of really low sampled files), volume control
- (including a Normalizer to put the sample at maximum volume) or you
- can even slow down (or speed up) the sample without changing the
- pitch of the sample! You can even distort your sounds, just like
- from a guitar amp if you want.
-
- Need to change your samples? You can cut, trim (which
- deletes the opposite of Cut: it deletes everything that you
- haven't marked), paste, zoom in and out to an incredible scale,
- and even draw in your own waveform patterns (to easily remove
- clicks, such as those from digitizing off of a scratched record).
- The last function is particularity interesting: if you're drawing
- is fairly choppy, and has a few skips or anything in it, RSP
- automatically smoothes them out for you!
-
- Page 6
-
- The loop editor built into RSP is excellent, and contains
- many useful features that take full advantage of the SB's
- capabilities in looping. You can mark up to 8 loops in your
- sample and manipulate them in many ways. This feature can be very
- complicated, and it took me a few hours to figure some of the
- features of this out. A few times I even broke down and got out
- the Voice Editor for the SB Pro (from Creative Labs) to mark some
- loops. The loop editor in RSP is very powerful (much more than the
- one in the Voice Editor), and probably much more than many people
- out there will ever need. But for professional uses, it's surely a
- must.
-
- If you want to make loops with RSP but you can't handle the
- Loop Editor included, never fear: it also has a function called
- FORCE LOOP TO SELECTED, which will loop the section of the sample
- that is currently selected in the window.
-
- Other interesting features and their uses include Pitch
- Shifting for changing the pitch of a sample, Mix to mix two sound
- samples, Merge to slowly fade out of one sample while fading into
- another, Fade/Scale for adjusting volume and fading samples, Mute
- to totally quiet a sample, Reverse to allow you to play a sample
- backwards, Crossfade Looping for improving loops that may click
- slightly, Animate to view how the sample would appear in real time
- in an oscilloscope, and Frequency Analysis which allows you to view
- a 3-D graph of frequency, time and amplitude (volume). Many other
- more exotic features such as Invert are also available.
-
- All of the functions available in RSP can be performed on the
- entire sample, certain marked sections, or for some functions,
- certain marked loop areas. RSP also does all of its calculations
- with true to life 16 bits, even though the SB's samples are only 8
- bits. This not only helps increase speed some, but also improves
- the functions you run on your samples too.
-
- Most of the functions in RSP are heavily math intensive,
- having to run through complex equations to get the proper results.
- Due to this fact, RSP does support math co-processors, if
- available. Also, a high speed machine running at more than 20 Mhz
- would be necessary to run some of the more complex routines on
- larger sound files. We ran our tests off of 2 8Mhz XT class
- systems with no math co-processor. One test we ran involved
- downsampling a 2 second sample recorded at 22.05Khz down to 12Khz.
- This process took about half an hour. So depending on what you
- want to do with this software, you may have a long wait.
-
- Page 7
-
- One of the greatest parts about this software is its ability
- to work with sound samples greater than the maximum free memory.
- One of the samples we played with was nearly 1 Mb long, and RSP had
- no difficulty in handling it. RSP even goes one step further and
- allows you to load two different samples! This is perfect for
- clipping a part out of one sample and placing it into another.
- These functions have their downside, though. To make them
- possible, RSP uses intensive memory-swapping to and from your hard-
- disk. Thus, if you wish to load a sample into memory, be sure that
- you have as much space free on your hard disk as you have space in
- the digitized file. RSP won't run off of diskette for this reason.
-
- RSP supports all graphics standards from CGA to VGA. I
- personally do not recommend using it on a CGA: it only uses black
- and white high resolution mode. Much is lost without colour. But
- on an EGA or greater, RSP is beautiful to the eye.
-
- RSP is a GEM Desktop program that runs much as windows does,
- with a windowed display, pull down menus, click and drag boxes:
- the works. But due to this it is very hard to use without a
- mouse. In our tests we tried using it without a mouse, and it
- seemed that it took just as long to select a function as it did to
- run it! So if you don't have a mouse, be prepared to spend a lot
- of time trying to execute functions, and a lot more time trying to
- remember what keys to press while pointing at what to get them
- running! But you don't need GEM to use RSP: it comes with enough
- of the GEM software to get it running from DOS (and no more).
-
- RSP isn't all perfect. As you don't actually need an SB card
- to make use of it (with the exception of Sampling), RSP uses the
- CPU to output voice data. On the 8Mhz systems we tested on, this
- meant really bad playback while in RSP. I preferred to save the
- sample, quit to DOS, and then listen to it for a true
- representation. But the audition feature is good to make sure
- that you've selected the correct area when marking samples.
-
- Recording with RSP was also a problem. No matter what we
- did, when we selected the Record icon, RSP would report a disk
- error and jam the entire system up. Hopefully this will be
- corrected in a future version.
-
- RSP can only handle samples digitized at up to 23 Khz in
- mono, and is thus incapable of handling the higher sampling rates
- and stereo samples of the SB Pro card. Also, it can only record
- at up to 12Khz (assuming you can get it to record), which is also
- limiting, and only accepts input from the microphone jack. But
- for those SB Pro users out there: don't worry. I use Creative
- Lab's Voice Editor to record my samples, and then load them with
- RSP. This way I can play with files sampled at up to 23Khz (in
- mono only still), as recorded from the Line In jack.
-
- Page 8
-
- There is also an undocumented feature of RSP that we found.
- When you load the program and it shows its title screen, it gives
- you a CONTINUE box to select to begin using the program. It also
- shows some text boxes, and a little "swaying palm" symbol which is
- their trademark. If you click on this symbol, you will be put into
- a sort of RSP technical mode, which will report on your computer's
- register status and other important factors while running the
- program. We found this useful in viewing some of the problems in
- RSP, such as in making Recordings, and we presume that the authors
- left this debugging facility in the software to allow people
- reporting bugs to give them some important information for them to
- diagnose the problem.
-
-
- On the whole RSP is an excellent program for any SB user.
- About its only limiting factor, besides needing a hard disk drive
- and a mouse, is its cost: $200. It's well worth the money without
- a doubt, but it is also well outside the range of the average
- user's software budget. But if you can afford it, RSP is
- definately an addition for any serious SB user to consider.
-
- --------------------
-
-
-
- ╔╦╦╦╦╦╦╦╦╦╦╦╦╦╦╦╦╦╦╦╦╦╦═╦═╦═════╦╦╦╦══╦╦╦╦╦════╦═╦═════╦╦╦╦╦╦═╦╦╦╦╦╦╦╦╦╦╦╗
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-
- Page 9
-
- COMMERCIAL REVIEW: WING COMMANDER II
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-
- Written by Dan Surratt
-
- PC Supported: 286/386/486
- Required: 640K/Hard Drive/12+ Mhz
- Video Support: 256-colour VGA/MCGA; EGA
- Sound Card Support: PC-Speaker/Roland/Ad Lib/Sound Blaster
- Digitized Speech Support: Sound Blaster
- Controls: Joystick/Mouse/Keyboard
- Recommended: Expanded Memory/386-16
-
- Origins has done it again by making the sequel to Wing
- Commander twice as good as the original. Once again you are
- behind the stick of a star fighter, but in very poor favour.
- While on a mission to destroy a Kilrathi Base you notice several
- enemy fighters that appear to vanish from your radar. Not wanting
- to cause a commotion with your radar glitch, you move off to
- investigate. Before you can return, the fighters reappear and
- destroy your mother ship, the Tiger's Claw. Upon landing on the
- TCS Austin, you find your claim of stealth fighters dismissed and
- receive full blame for leaving your patrol route. Due to lack of
- evidence during your court-martial, you are only demoted in rank
- and sent to patrol some back water base where you remain for 10
- years. Here is where the story begins. You must prove your worth
- and clear your name.
-
- I use the word story because this game is very well
- constructed. There is a definite plot throughout the game,
- complete with animated clips. The game starts off with an
- animated 'Mini-Movie' with digitized speech. Currently only the
- Sound Blaster has the option of digitized speech. The digitized
- voices of the basic Wing Commander II game stop about half way
- through the opening animation. With the purchase of the optional
- speech accessory kit, the voices are completed for the entire
- animation clip as well as a few select scenes that are presented
- during the game. The accessory kit also brings your wingman's
- voice to life. Your wingman now talks to you during combat and
- the enemy scream in agony as you blow them to bits. While flying
- your lightning quick fighter or heavily armoured bomber you will
- be urged on by the fiery beat of the music. This game features
- Origin's FX music system and features several original scores.
-
- Page 10
-
- Veteran players will be glad to here about the many
- improvements over the first version. The best of these may be the
- shortcut keys. These keys allow you to send a message to your
- wingman instantly at the touch of a key. No more navigating
- through the communication screens. The graphics are improved
- giving explosions a realistic look and pilots more detailed. An
- interesting feature of the install program is the ability to
- configure the game to maximize game speed or minimize the space
- required on the hard drive.
-
- On the down side, this game is a real memory hog. The game
- as installed on my system takes just over 20 MB on the hard drive
- (VGA with speech accessory pack and installed for speed).
- Minimizing for space still requires 12 MB in the simplest
- configuration. You must also have 583K base memory free to even
- run the game. If you use EGA, you will need 618K free to use the
- game with speech. Since the game will only use expanded memory
- (not extended) to speed up the game, it is almost mandatory to
- install a high memory driver such as HIMEM.SYS with EMM86 or QEMM.
-
- Want a game that's full of action? A game that has
- spectacular graphics and superb Sound Blaster support? Then Wing
- Commander II is for you. The intricate story and fabulous music
- transform this game into an adventure you will play again and
- again.
-
- RATINGS:
- -------
- [-1-2-3-4-5-6-7-8-9-10]
- Graphics: ******************
- Sound Blaster Support: *********************
- Playability: ****************
- Enjoyment: ******************
- Originality: ****************
- Value: ******************
- Overall: ******************
-
- Page 11
-
- SPECIAL SBD OFFERS!
- =-=-=-=-=-=-=-=-=-=
-
- The SBD Demo Tape: Interested in computer music? Want to know
- ----------------- what the SB Pro card can do? This tape is
- packed with 90 minutes of some of the best
- .NST and .CMF files in the world, as played
- in SB Pro stereo. This high quality
- recording is great for that computer fanatic
- who has everything. It makes the perfect
- gift anytime! And if you order now, you'll
- get it just in time for Christmas. It's the
- perfect stocking-stuffer! See the attached
- order form for more details.
-
-
- The Best of the SBD:
- Year 1: Whether you're been reading the SBD
- -------------------- since issue 1, or you're new to our
- magazine, the Best of the SBD: Year 1 is
- for you. It contains our best articles,
- editorials, letters from readers, our
- most recent BBS list, and our best
- included files. It's the best of
- everything. Plus it will include the
- best of some of the things we haven't
- yet published! It also makes the
- perfect gift, for Christmas, or any
- season! Reserve your order now, as
- quantities are limited. The SBD only
- turns 1 year old once, and you can join
- in on our celebrations for only $7.50
- per copy. Please see the attached order
- form for more details.
-
- Page 12
-
- \ /
- ___\/___ Live and on the Experience the difference of:
- || air from Toronto!
- /||\ 3,500 megs (yes, three thousand
- || The Musical Chair megs) of files, including a large
- ==== 6 lines at (416) (1300 meg) adult .GIF collection.
- ====== 724-6014 & 724-6018
- ==== 1000's of Adlib/SB music files
- || _______ 50 gaming doors online
- || | | 6 HST Duals! 7 mail nets, 1200 conferences
- || | | _____ 1 crazy and caring sysop
- ______|| | | | |
- ||\ | |___| | Around the clock.....
- Sky || \ | | | | Around the world.....
- Dome || \| | | | Around the bend.....
- |||| | | | |
- |||||| | | | | The M sical Chai ...724-6018
- ||||||||| | | |
- |||||||||| | | | What's missing? U R!
-
- ANNOUNCING the COMPLEAT Musical Chair discography on CD-ROM!
-
- Through special arrangement, a limited pressing of 75 discs is being
- made of EVERY file in our world-reknowned SOUND BLASTER collection!
- For a mere $99, you can have EVERY SB, Adlib, Midi, .MOD, .STM and music
- utility file you will find on The Musical Chair, on permanent CD-ROM!
-
- Also included are 350 megs of the absolute latest and greatest in
- shareware! Windows apps, games, utils, and much much more!
-
- Totals for the Musical Chair CD-ROM 10,056 656,245,748
-
- The Musical Chair also sells CD-ROM players at very competitive rates!
-
- Contact The Musical Chair's DJ, Jeff Woods, at: 416-724-6014 via modem,
- 416-284-4614 evenings, or 416-289-4645 fax for more details! This disc
- is now shipping, and about 1/3 sold out already! This is a limited run
- of 75 discs to be stocked! Reserve yours TODAY! The file ADLIB-CD on
- TMC has the complete listing of all files, as well as an order form and
- address, which is: Jeff Woods, PO Box 130, West Hill, Ont, Canada M1E 4R4
-
- Thanks for your support of The Musical Chair!
-
-
- Page 13
-
- BETTER RECORDINGS ON THE SB, PART 2
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- Written by Brad Barclay
-
- Over the past year the SBD has published a few articles on
- improving your digitizing with special software and techniques.
- This one is going to deal on some easy techniques that any SB user
- can use. For a few of them, you will require some special
- software, such as Blaster Master by Gary Maddox, or Recording
- Studio Professional (see the review on RSP in this issue for more
- details).
-
- First off, an important idea in sampling: The Nyquist
- Theorem. Simply put, this mathematically proven idea states that
- you can't sample any frequency higher then half of your sampling
- rate. Doing so usually causes major noise problems. Luckily, the
- SB and SB Pro cards contain some chips for the purpose of "Anti-
- Aliasing", which strips all frequencies higher then the Nyquist
- rate. This is important to remember when recording anything: if
- it contains any high pitched sounds, sample at a higher rate. As a
- guide, human hearing is generally between about 30 and 15000 Hz.
-
- The recording process is probably simple for most of our
- readers by now, but in case you need to know some of the specifics
- on how to physically make a sample, refer to your SB manual, the
- software manual for whatever software you're using to record with,
- and back issues of the SBD, some of which contain information on
- hooking up other audio equipment to a regular SB, and other
- recording information.
-
- Here is about the best procedure that I know for making great
- samples. Sadly, most of our readers will not be able to use such
- functions due to hardware and software limitations. But it is
- provided here as a reference on how it is possible to improve
- samples. For our samples, we Use a Sound Blaster Pro with a Record
- player, CD Player, or Tape player hooked up for making the sample
- through the LINE IN input. We record using Creative Lab's Voice
- Editor for the SB Pro at a rate of 22.05Khz, with a high pass
- filter turned on, in mono. We manipulate the sample with Turtle
- Beach Systems RECORDING STUDIO PROFESSIONAL.
-
- First off, we chose what we want to sample. Many times it is
- good to check how long your intended sample will be before you
- actually sample. Next, we record the sample at 22.05Khz with
- about 2 seconds of extra lead at both the beginning and the end.
- We edit this out in the Voice Editor, so we only have the sample
- we want. Saving this, we go into RSP where the fun (and longest
- parts) begin.
-
- Page 14
-
- When we have the sample loaded in RSP, the first thing we do
- is to put it through the Bandpass Equalizer, with a midrange of 5
- Khz, a bandwidth of 3000Hz, and a Gain of 10 db (Decibels). This
- function increases the volume of all frequencies between 3500Hz and
- 6500 Hz by 10 db, and drops out all other frequencies. While this
- is happening, we have a chance to get a glass of milk and turn on
- our favourite CD while we wait.
-
- Once finished, we then continue on to downsample our new
- recording down to 12000Hz, thus saving us a lot of space (nearly
- 50%) without any noticeable sound quality change (note: according
- to the Nyquist Theorem, we really should be downsampling to 13Khz
- instead of 12Khz, as after the Bandpass we have frequencies of up
- to 6500Hz, and at 12Khz the maximum is only 6000Hz, but RSP takes
- care of this small detail for us). This function takes a really
- long time, even on a very very small sound file. So we usually go
- and have a meal, watch some TV, play chess or discuss the meaning
- of life while it's working.
-
- Lastly, through these functions our sample volume has overall
- decreased. Thus, we Normalize the sample. Normalizing will put
- the sample up to its maximum volume before any distortion occurs.
- We then save this finished sample.
-
- Next, it's on back to the Voice Editor, where, if we so wish,
- we compress the sample, and then audition it.Saving this, we have
- our finished product.
-
- I have personally tested this myself, and it works great. I
- have taken some samples off of a record, put it through this
- process (with one extra step near the beginning, where I edit out
- any pops due to small scratches in the record), and it comes out
- sounding like it was straight off of a CD.
-
- I realize that many people out there don't have the
- facilities to use such a process as I do, so here's some
- suggestions. If you don't have RSP or the Voice Editor, try using
- the Shareware utility Blaster Master for many of the functions
- described. If you don't have an SB Pro, but you have a fast 386 or
- better, try using Blaster Master's High Sample feature for sampling
- at up to 23Khz. If you don't have a fast enough system, then make
- your original recording at 12Khz and skip the downsampling process.
- If you wish to normalize and you don't have RSP, use any volume
- increaser and estimate how much of an increase you need, or try
- recording at a louder volume.
-
- Page 15
-
- I have included a sample digitized off of a record in this
- month's SBD for you to listen to and play with.The song's title is
- "Diamonds and Rust (Extended Version)", by The Stormtroopers of
- Death, and has to be one of the shortest songs I've ever
- encountered, at a measly 2 seconds. So play around with it to see
- what sort of sound you can get. And even though it was recorded on
- a Pro card, it is playable on the original SB also.
-
- Happy Digitizing!
-
- --------------------
-
- SUBSCRIPTIONS:
- =-=-=-=-=-=-=
-
- Having a hard time finding the newest copy of the SBD on your
- favorite local BBS? Why not consider a SBD subscription? A
- subscription entitles you to 12 great issues, one a month, packed
- full of SB and SB Pro news and reviews. Subscribers also get
- special bonus files not available anywhere else, plus special
- offers on software and support! Nowhere else can you find this
- sort of deal for your Sound Blaster needs.
-
- Subscriptions make great gifts also! If you'd like to send a
- gift subscription with a special 'First Issue' message, just send
- that message along with your subscription form filled out to the
- reciever of the subscription, and it will be sent along with their
- first disk!
-
- Simply fill out the attached form, and enclose the required
- ammount...it's that easy!
-
- --------------------
- WANT-ADS:
- =-=-=-=-=
-
- Interested in meeting or getting to know other Sound Blaster
- users in your area? Wanting to trade Shareware and PD software
- abroad? Then why not try a WANT-AD in the SBD? It's only $1 CDN
- per month, and at that sort of price everyone can afford to buy
- one!
-
- Just fill out the included WANT-ADS form, and include a cheque
- or money order for the correct number of months you wish to have
- your want-ad published, and mail it to us!
-
- Advertisements for new software, hardware, or BBS's are exempt
- from using the WANT-ADS: please use one of our other services for
- these. The editor reserves the right to edit or refuse any want-
- ad.
-
- Page 16
-
- COMMERCIAL REVIEW: PUZZNIC
- =-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- RATINGS:
- -------
- [-1-2-3-4-5-6-7-8-9-10]
-
- Graphics: ***************
- Sound Blaster Support: *******************
- Playability: ******************
- Enjoyment: ***************
- Originality: **********************
- Value: *****************
- Overall: ******************
-
- Puzznic supports all graphics modes up to EGA (320x200
- resolution). The Sound Blaster support is very good. The game
- utilizes the Sound Blaster for good background music, as well as
- sound effects. Made by Taito, the sounds are typically the kind
- you find in an Arcade Game. Puzznic supports the keyboard as its
- input device. Mouse and Joystick are not supported, although the
- use of either as a better input device is a debatable topic.
-
- Puzznic is a very original game that combines difficult
- puzzles with a touch of reflexes and skill. You are faced with a
- myriad of puzzles, each more difficult than the one before it. In
- each puzzle, you are given a set of blocks in a closed area. The
- game works in three dimensions: height, width and time. To clear
- the puzzle, you must eliminate each and every block on the screen.
- This is no simple task. There are eight different block types, and
- each block may only be eliminated by touching it to another block
- of similar type. The simple, low level puzzles have blocks set up
- in pairs on the screen, so it's an elementary matter of pulling and
- pushing the blocks until they touch and presto, the level is
- cleared. There is a time limit to clear the puzzle, so you can't
- sit and think forever: you receive 1 minute at level one, a minute
- and thirty seconds at level two, and progressively more time as the
- puzzles get harder and harder. An element of gravity is added, so
- you can't pull blocks "upward" if you make the mistake of letting
- it drop into an place where it's inaccessible by another block of
- the same type (a deadly predicament, since you can't solve the
- puzzle without eliminating the block in question). At later
- levels, elevator blocks and conveyor blocks are introduced: these
- move up/down and side to side respectively. By cleverly moving the
- blocks onto these, you can get them from one side of the screen to
- the next (which is almost always required to solve the puzzle if a
- conveyor block is used), or from the bottom of the screen to the
- top. Bonus points are scored if you eliminate multiple blocks
- Page 17
-
- (more than two) at the same time. Although eliminating blocks is
- easy if given blocks in multiples of two (all you need to do is
- pair them together, and the puzzle is solved), difficulties arise
- as you are given an odd number of blocks, as you will have to (at
- least once) eliminate a three-some of blocks, which is a skill that
- needs to be developed to pass the final stages of the game. At
- harder levels, quarters get cramped, so one wrong move and you're
- forced to retry the puzzle from the start.
-
- With mediocre graphics and good sounds, Puzznic is a
- challenging, puzzle-type game that will amuse you for hours on end
- if you enjoy a good brain-twister now and then.
-
- --------------------
-
- SOUND BLASTER CARD in support of
- ┌──────────────────────────────────────────────────────┐
- │▒▒▒▒▒▒▒▒▒▓▓▓▓▓▒▓▓▓▓▓▒▓▓▓▓▓▒▓▓▓▓▓▒▒▒▒▒▒▒▒▒▒▓▓▒▓▓▒▒▒▒▒▒░│ S
- ·▐│▒▓▒▓▒▓▒▓▒▒░░░░░▒░░░░░▒░░░░░▒░░░░░▓▓▒▓▓▒▓▓▒▒░░▒░░■■■■▒░│ U
- │▒▓░▓░▓░▓░▓▓▓▓▓▒▓▓▓▓▓▒▓▓▓▓▓▒▓▓▓▓▓▒▓▓░▓▓░▓▓░▓▓▒▓▓▒▓▒▓▒▒░│ P
- · ■▌▒▒░▒░▒░▒░▒░░░░░▒░░░░░▒░░░░░▒░░░░░▒░░▒░░▒░░▒░░▒░░▒░▒░▒░│ E
- ■▌▒▓▒▓▒▓▒▓▒▓▓▓▓▓▒▓▓▓▓▓▒▓▓▓▓▓▒▓▓▓▓▓▒▓▓▒▓▓▒▓▒▒▓▓▒▓▓▒▓▒▓▒▒░│ R
- · └░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░┘
- ■· SONIC..··■ ▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌▌ S
- Sound and Optics Net for IBM Computers ······ O
- ···OFFICIAL S/BLASTER DISTRIBUTION······· 1-(416)-225-8942 N
- ■ ╔═══════════════════════════════════╗ I
- ··■ ·····▐ ······· ║┌───────────┐ Brian & Brent Bourne ║ C
- ·· ▐▌▐▐ ■·····║│▌▌▌▌▌██████│······················║
- · ──────────▐───▐ ────── ║│███████████│ ▄▄▄▄▄ SUPER ▄ ║ B
- ───■──────▐▌─■─▐ ────── ║│█████ ▄▄▄▄▄│ █▄▄▄▄ ▄▄▄ ▄▄▄ ▄ ▄▄▄ ║ B
- ··─────────▐▌───▐ ───■── ║│█████ █████│ ▄▄▄▄█ █▄█ █ █ █ █▄▄ ║ S
- ────────▐▌──▐▌■ ──── ║└───────────┘···········BBS········║
- ·────── ▄▐▌─ ▌──────── ╚═══════════════════════════════════╝
- ···· ▄████░▐▌ ▀■■■ ··· ULTRA LIST DISTRIBUTION SITE
- ■ ████▓░▐ ····· FIDO NET
- ■ ▀░░░░▀ ■ HOME OF THE SONIC NET
- ■ SPECIALIZING IN ADLIB/BLASTER FILES
- OFFICIAL SBD DISTRIBUTION SITE!
-
- Page 18
-
- SHAREWARE REVIEW: VOC_SHOW by Tom Moran
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
- Written by Robert Simpson
-
- I recently downloaded a number of Sound Blaster-related files
- from CompuServe. I was looking for a program or sample C/C++ code
- which I could use to add voice to a program I am currently working
- on. Instead I found VOC_SHOW, which impressed me enough that I
- wanted to spread the word with my first attempt at a publicly
- distributed review.
-
- VOC_SHOW by Tom Moran allows you to play .VOC files through
- the PC speaker. Okay, Okay, I hear your objections, but please
- read on. First, although it does not use the Sound Blaster card
- itself, it can be very useful to Sound Blaster owners. Second,
- you're right, it doesn't sound as good as voice played through
- the Sound Blaster, but it is the best I've heard from the speaker
- yet.
-
- VOC_SHOW can be used to play .VOC from the DOS command line,
- from batch files, or from a call to DOS (system("voc_show ...") in
- C) within a program. Software authors can record voice files
- using their Sound Blaster and include them in programs which can
- be run on systems which have only the PC speaker. Better still,
- you can test for the presence of a Sound Blaster resulting in
- programs which take advantage of the enhanced sound capability
- when available but will run on any system.
-
- Source code is included in the .ZIP file which is
- distributed. However, since it is written in ADA and JASM86, it
- will probably require some time to convert the source code for use
- in your own programs, unless you have access to the ADA compiler
- and assembler.
-
- The documentation which is included is a poorly formatted
- single screen listing of the files which are included in the .ZIP
- file. It indicates that this is an "early" version of the
- program. The author's address is also included. With a little
- encouragement from some positive feedback, I'm sure this will turn
- into a high quality and well documented shareware product.
- Page 19
-
- The quality of sound from the PC speaker is limited by the
- hardware. Also, the program loads the .VOC files 20K at a time
- resulting in noticeable pauses every two to four seconds. As a
- result, VOC_SHOW will not be acceptable for applications which
- require high quality voice output. The program I am currently
- working on will produce personalized "MY VISIT WITH SANTA" books
- in under 5 minutes for children visiting Santa in the local malls.
- When the book's author, my friend/client, heard the Sound Blaster,
- he wanted voice output from the program to help attract attention.
- (Eventually, there may be a graphic of Santa talking!) We wanted
- a higher quality output than VOC_SHOW provides, so we will probably
- be buying a Sound Blaster for each system installed in the malls.
- In this case, since there is a limited number of systems and we
- have control of their configuration, the Sound Blaster is the
- appropriate choice. But if you are producing a program for
- widespread and/or general distribution, VOC_SHOW is highly
- recommended.
-
- --------------------
-
-
- WANT-ADS:
- =-=-=-=-=
-
- ------------------------------------------------------------------
-
- Sound Blaster contacts to swap/create files
- Call 0905 754151 BBS, 0860 891893 Voice, 0905
- 755017 (Fax) or write/mail disk to Jon Brooks
- 39 Tetbury Drive, Warndon, Worcester, WR4 9LG
- England
-
- ------------------------------------------------------------------
-
-
- Page 20
-
- INCLUDED FILES:
- =-=-=-=-=-=-=-=
-
- This month we have included a few different files for your
- enjoyment:
-
- D&REV.VOC: "Diamonds and Rust (Extended Version)".
- Originally recorded by The Stormtroopers
- of Death. This is an 8 bit uncompressed
- file, with a sampling rate of about
- 12000 Hz. This was recorded using the
- method explained in our above article on
- better recording.
-
- SURVEY.FRM: Our Readers Survey Form and Envelope!
- Fill this out today to be eligible for
- our contest!
-
-
- SHEBOP.CMF
- SHADOWS.CMF
- WHITEWED.CMF: Three songs as transcribed by Dan
- Surratt. Many thanks for the songs,
- Dan!
-
- SBDBBS.TXT: The SBD's Official BBS list!
-
- SUBSCR.TXT: Volume 2 of our Subscribers Newsletter!
- This only includes special subscriber-
- only offers! No reviews or other Sound
- Blaster related material included!
- (subscribers only).
-
- APS.VOC
- HENDRIX.VOC
- HEYGORDY.VOC: More incredibly short digitized songs by
- The Stormtroopers of Death.
- (subscribers only).
-
- Page 21
-
- HOW TO CONTACT THE SBD:
- =-=-=-=-=-=-=-=-=-=-=-=
-
- Now there's more ways then ever to get in contact with the
- SBD!
-
- If you wish to write to us by mail, please address you're
- package/envelope to:
-
- THE SOUND BLASTER DIGEST
- c/o Brad Barclay
- 36 Sutter Ave.
- Brampton, Ontario
- CANADA L6Z 1G7.
-
- Or you can phone between 17:30 and 22:00 any day of the week
- by dialing:
-
- Phone: (416)846-5599.
-
- If you're calling long-distance, from Canada and the US simply
- dial 1 and then the above number. From all other areas, please
- consult your local telephone directory, or contact your local
- telephone operator.
-
- If you'd like to leave us E-Mail, you can contact us through
- the following conferences:
-
- RelayNet's Sound Cards Conference.
- SONIC Net's Sound Blaster Conference.
- The Musical Chair's SBD (23) Conference.
-
- If you wish to quickly download the newest issue of the SBD
- quickly, call THE MUSICAL CHAIR BBS at (416)724-6018 and log-on
- using the name SB DIGEST and the password MUSICAL. TMC supports up
- to 38400bps.
-
- If you wish to quickly download ANY issue of the SBD and/or
- leave us a quick note, call SUPER SONIC BBS at (416)225-8942 and
- log-on using the name SB DIGEST and the password SONIC. SUPER
- SONIC supports up to 2400bps.
-
- We hope to hear from you soon!
-
- Page 22
-
- ADVERTISEMENTS:
- =-=-=-=-=-=-=-=
-
- Do you run a BBS? Have you written a piece of software? Do
- you write custom music? If so, you may be interested in an
- advertisement in the SBD. Thousands of SOUND BLASTER users read
- the SBD every month, and many even have it delivered right to
- their door. So if you give some sort of special support to those
- people who use the SOUND BLASTER, advertising in the SBD would be
- the logical choice!
-
-
- Number of lines: Cost:
- --------------- ----
-
- 0 - 5 $3 / Month
- 6 - 10 $5 / Month
- 11 - 20 $7 / Month
- 21 - 40 $10 / Month
- 41 - 60 $15 / Month
-
- Lines are limited to a maximum of 80 columns. All costs are
- in Canadian dollars.
-
- --------------------
-
- WRAPPING IT UP...
- =-=-=-=-=-=-=-=-=
-
- Well, it's been a very interesting year for us here at the
- SBD. We hope you have enjoyed our publication, and have found it
- useful to you in using your SB or SB Pro card.
-
- There are many people I would like to thank for their help in
- the past year: but there are too many names to list (much less
- remember!). So thanks to all our subscribers, to those who have
- sent in articles, for those who have sent us hardware and other
- donations, to those who have sent in their SB software for review,
- and for those who have been faithfully reading us every month since
- we started. But we wish to especially thank those of you who are
- passing the SBD around to every BBS you can!
-
- Some specific thanks...many thanks to Todd Clayton and Karen
- O'Hearn, without whom I would not be able to continue the SBD at
- such a size! Also thanks to Jeff Woods and Brian Bourne, two great
- Sysops whose help is appreciated. Also thanks to Gary Maddox who
- is full of ideas and helps send our publication to CompuServe (at
- least until we can afford to do so ourselves!). All of you have
- been here for me this past year helping the SBD to improve.
- Without you the SBD would not have lasted this long!
-
- Page 23
-
- And finally, many thanks to Karen O'Hearn, the great woman
- behind the man who publishes this publication each and every month:
- it's a full time job, and without you I would have quit out of
- frustration numerous times. but you've always been there behind
- me, and I thank you for it. I love you Karen, no doubt about that.
-
- Thanks for reading!
-
- Page 24
-
- SOUND BLASTER DIGEST SUBSCRIPTION FORM
- ======================================
-
- Please enclose a cheque or money order (sorry, I don't accept
- any major or minor credit cards) for $25 CDN for Canadian orders,
- or $25 US for American orders. Overseas enclose $30 Canadian
- funds, payable on a Canadian bank. Please fill out all the
- spaces provided (except where marked optional), and mail it to
- the address below. MAKE CHEQUE/MONEY ORDER PAYABLE TO BRAD
- BARCLAY!
-
-
- NAME:_____________________________
-
-
- MAILING ADDRESS: Street address:_____________________________
-
- City, Province/State:_______________________
-
- Country, Postal/ZIP Code:___________________
-
- PHONE NUMBER (don't forget the area code!):___________________
-
- DISKETTE TYPE: (check one):
- _ _
- [_] 5.25" [_] 3.5"
-
-
- OPTIONAL: Please fill this out if possible.
-
- Age:____________ Sound Blaster version:_______________
-
- Occupation:________________
-
- Most frequently called BBS (name only):__________________
-
-
- COMMENTS: Please fill this out also!
-
- How would you rate THE SOUND BLASTER DIGEST (circle one):
-
- POOR FAIR GOOD EXCELLENT
-
- 1 2 3 4 5 6 7 8 9 10
-
- Please mail this form, along with any additional comments to:
-
- SOUND BLASTER DIGEST
- c/o Brad Barclay
- 36 Sutter ave.
- Brampton, Ontario
- CANADA. L6Z 1G7
- Page 25
-
- SOUND BLASTER DIGEST ADVERTISEMENT ORDER FORM
- =============================================
-
- Please fill out this form, and mail it, along with a cheque for
- $5 (in US funds for American orders, and in Canadian funds for
- Canadian orders), along with an ASCII only, typed copy of your
- ad, and mail it to the address below. PLEASE MAKE CHEQUE/MONEY
- ORDER PAYABLE TO BRAD BARCLAY!
-
-
- NAME:_____________________________
-
-
-
- MAILING ADDRESS: Street address:_____________________________
-
- City, Province/State:_______________________
-
- Country, Postal/ZIP Code:___________________
-
- PHONE NUMBER (don't forget the area code!):___________________
-
- BEST TIMES AVAILABLE:_________________________________________
-
-
- Please mail this form, along with your cheque and a copy of the
- ad as described above, along with any other comments to:
-
- SOUND BLASTER DIGEST
- c/o Brad Barclay
- 36 Sutter ave.
- Brampton, Ontario
- CANADA. L6Z 1G7
-
- Page 26
-
- SOUND BLASTER DIGEST BBS REGISTRATION
- =====================================
-
- This is a free service of THE SOUND BLASTER DIGEST, intended to
- allow greater access to Sound Blaster files. Please fill out all
- blanks (except where marked optional), and send to the address
- below:
-
- LIST INFORMATION:
-
- Name of BBS:____________________________________________
-
- Sysop's Name:___________________________________________
-
- City, Province/State:___________________________________
-
- Phone Number (remember the area code!):_________________
-
- Min/Max Transmission speed:_____________________________
-
-
- OTHER INFORMATION:
-
- Although not included in the BBS listing, this information is
- important for our records.
-
- How long has the BBS been running:_________________________
-
- Do you have a Music/Sound Card conference, message area, or
-
- file area set aside?:______________________________________
-
- Does your BBS support and Sound Blaster files?:____________
-
- Anything else you can think of to say that would show off your
- BBS, please write it down here:
-
- ______________________________________________________________
-
- ______________________________________________________________
-
- ______________________________________________________________
-
- ______________________________________________________________
-
- ______________________________________________________________
-
-
- Mail this form, along with any extra comments to:
-
- SOUND BLASTER DIGEST
- c/o Brad Barclay
- 36 Sutter Ave.
- Brampton, Ontario
- CANADA. L6Z 1G7
-
- Page 27
-
- ORDER FORM: THE SOUND BLASTER DIGEST DEMO TAPE
- ===============================================
-
-
- Please enclose a cheque or money order (sorry, I don't accept
- any major or minor credit cards) for $7.50 CDN for Canadian
- orders, or $7.50 US for American orders. Overseas enclose $10
- Canadian funds, payable on a Canadian bank. Please fill out all
- the spaces provided (except where marked optional), and mail it to
- the address below. MAKE CHEQUE/MONEY ORDER PAYABLE TO BRAD
- BARCLAY!
-
-
- NAME:_____________________________
-
-
- MAILING ADDRESS: Street address:_____________________________
- City, Province/State:_______________________
- Country, Postal/ZIP Code:___________________
-
- PHONE NUMBER (don't forget the area code!):___________________
-
- DISKETTE TYPE: (check one):
- _ _
- [_] 5.25" [_] 3.5"
-
- MUSIC FORMAT: In which Sound Blaster music file format are you
- the most interested? (Circle all of interest).
-
- .CMF .JMP .MID .MOD .NST .ORG .ROL .VOC
-
-
- Please mail this form, along with any additional comments to:
-
- SOUND BLASTER DIGEST
- c/o Brad Barclay
- 36 Sutter ave.
- Brampton, Ontario
- CANADA. L6Z 1G7
-
- Page 28
-
- ORDER FORM: THE BEST OF THE SBD: YEAR 1
- =========================================
-
- Please enclose a cheque or money order (sorry, I don't accept
- any major or minor credit cards) for $7.50 CDN for Canadian
- orders, or $7.50 US for American orders. Overseas enclose $10
- Canadian funds, payable on a Canadian bank. Please fill out all
- the spaces provided (except where marked optional), and mail it to
- the address below. MAKE CHEQUE/MONEY ORDER PAYABLE TO BRAD
- BARCLAY!
-
-
- NAME:_____________________________
-
-
- MAILING ADDRESS: Street address:_____________________________
-
- City, Province/State:_______________________
-
- Country, Postal/ZIP Code:___________________
-
- PHONE NUMBER (don't forget the area code!):___________________
-
- DISKETTE TYPE: (check one):
- _ _
- <_> 5.25" <_> 3.5"
-
- PAST ISSUES: Which issues of the SBD have you read?
- (Circle one):
-
-
- 1 2 3 4 5 6 7 8 9 10 11 12
-
-
- Please mail this form, along with any additional comments to:
-
- SOUND BLASTER DIGEST
- c/o Brad Barclay
- 36 Sutter ave.
- Brampton, Ontario
- CANADA. L6Z 1G7
-
- Page 29
-
- SOUND BLASTER DIGEST WANT-ADS ORDER FORM
- ========================================
-
- Please fill out this form and enclose a cheque or money
- order payable on a Canadian bank for $1 CDN per month of
- publication, and mail it to the address below. BE SURE TO MAKE
- THE CHEQUE OR MONEY ORDER PAYABLE TO BRAD BARCLAY!
-
-
- NAME:_____________________________
-
-
- MAILING ADDRESS: Street address:_____________________________
-
-
- City, Province/State:_______________________
-
-
- Country, Postal/ZIP Code:___________________
-
-
- PHONE NUMBER (don't forget the area code!):___________________
-
-
- YOUR WANT-AD:
-
- Please write what you'd like your ad to read in the lines
- below. No more then 80 characters (including spaces) per line, 5
- lines maximum. Letter, numerical and punctuation marks only.
- Uppercase and lower case will be in the SBD as you write them
- below. English only, and please print!
-
- _______________________________________________________________
-
- _______________________________________________________________
-
- _______________________________________________________________
-
- _______________________________________________________________
-
- _______________________________________________________________
-
-
- Please mail this form, along with any additional comments to:
-
- SOUND BLASTER DIGEST
- c/o Brad Barclay
- 36 Sutter Ave.
- Brampton, Ontario
- CANADA L6Z 1G7
-