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-
- COMPUTE!'s PC Magazine
- January 1988, Vol. 2, No. 1, Issue 3
-
- Copyright 1988, COMPUTE! Publications, Inc. All Rights Reserved.
- Except PC-ART: By Mike Stone.
-
- ------------------------------------------------------------------------------
- EZ.COM
- EZDOS program
-
- "EZDOS" does almost everything DOS should do, but doesn't. It provides more
- than 50 new commands and enhancements to make your computer more efficient and
- easier to use -- everything from a friendly command-line editor to special
- backup commands for business people and programmers. There are even some hard
- drive housekeeping functions you won't find in software specifically designed
- for that purpose. Written entirely in machine language for high speed and
- compactness, "EZDOS" runs on any IBM PC, PCjr, XT, AT, or compatible with at
- least 256K of memory and DOS 2.0 or higher; printer optional. It has also been
- successfully tested on the IBM 3270-PC, 3270-PC/G, and GX; IBM PS/2 Models 30,
- 50, 60, and 80; and on multitasking systems.
- ------------------------------------------------------------------------------
- EZHELP.DOC
- EZDOS optional help file
-
- This is an optional help file for the "EZDOS" program in this issue; it
- contains a summary of "EZDOS" commands. This file is summoned by the
- "EZDOS" HELP command, and it must be copied to the same disk as EZ.COM. It
- must also be copied into any subdirectories in which you want the help file to
- be available. See "EZDOS" article for more details.
- ------------------------------------------------------------------------------
- EZDATA
- EZDOS sample configuration file
-
- This is a sample configuration file for the "EZDOS" program in this issue.
- It demonstrates how a configuration file may contain a series of "EZDOS"
- commands. You can use any word processor or text editor capable of saving
- plain ASCII text files to create an EZDATA file. See article for details.
- ------------------------------------------------------------------------------
- BURGER.COM
- Burger Blaster game program
-
- "Burger Blaster" is a fast-paced arcade-style game with a surrealistic
- twist. Hamburger parts are flying through the air, and you must shoot them
- down in the correct order to make complete hamburgers and score points. The
- program works on any IBM PC, PCjr, XT, AT, or compatible with at least 256K of
- memory, DOS 2.0 or higher, and a color/graphics adapter or equivalent
- hardware. It won't run on monochrome systems. Note: If you copy BURGER.COM to
- another disk, the file BURGER.SHP (found elsewhere on this disk) must be in
- the same directory for "Burger Blaster" to run.
- ------------------------------------------------------------------------------
- BURGER.SHP
- Burger Blaster data file
-
- This file contains shape data for BURGER.COM, the "Burger Blaster" game in
- this issue. This data file must be on the same disk and in the same directory
- as BURGER.COM in order to run "Burger Blaster." If you're interested in
- studying the program's source code, see the file BURGER.PAS elsewhere on this
- disk.
- ------------------------------------------------------------------------------
- BURGER.PAS
- Burger Blaster source code
-
- This file contains the source code for BURGER.COM, the "Burger Blaster" game
- in this issue. This file is not required to run "Burger Blaster"; it is
- included for programmers who wish to study how the game works. The program was
- written and compiled with Borland International's Turbo Pascal.
- ------------------------------------------------------------------------------
- PCART.EXE
- PC-ART drawing program
-
- PC-ART is this issue's featured program in "Best of the Boards," a regular
- feature in COMPUTE!'s PC Magazine. Each issue, "Best of the Boards" presents
- an outstanding public domain or shareware program distributed on bulletin
- board systems. The programs are obtained directly from the original authors
- and appear with their permission. We test the programs, rework the
- documentation, and present the results here. This issue's featured program is
- PC-ART, a full-featured drawing program by Mike Stone. It runs on any IBM PC,
- XT, AT, or compatible with at least 256K RAM; DOS 2.0 or higher; a
- color/graphics adapter (CGA), enhanced graphics adapter (EGA), or equivalent
- hardware; and a color monitor. An IBM Graphics Printer or Epson-compatible
- dot-matrix printer is optional. See article for installation instructions.
- ------------------------------------------------------------------------------
- PC-ART.IMG
- PC-ART image library
-
- This file contains images for use with PC-ART, the featured program in this
- issue's "Best of the Boards" column. It should be copied to the same disk
- and to the same directory as the program file, PCART.EXE. See article for
- complete instructions.
- ------------------------------------------------------------------------------
- DEMO.PIC
- PC-ART sample picture file
-
- This file is a sample screen which can be loaded into PC-ART, the featured
- program in this issue's "Best of the Boards" column. See article for loading
- instructions.
- ------------------------------------------------------------------------------
- PICSHOW.BAS
- PC-ART BASIC programming example
-
- This file is a BASIC program which demonstrates how to include pictures
- created with PC-ART in your own BASIC programs. (PC-ART is the featured
- program in this issue's "Best of the Boards" column.) To load and run this
- program, you must first run BASIC. See article for complete instructions.
- ------------------------------------------------------------------------------
- WRIMAGE.EXE
- Wrimage game program
-
- "Wrimage" is a word-guessing game for those long winter evenings, and it
- helps improve spelling and vocabulary skills, too. Four difficulty levels make
- it suitable for anyone from children to professors. One to six people can
- play, so it's an ideal party game. The program runs on any IBM PC, PCjr, XT,
- AT, or compatible with DOS 2.0 or higher and a color/graphics adapter or
- equivalent hardware. Note: The word list file WRIMAGE.LST, found elsewhere on
- this disk, should be on the same disk and in the same directory as WRIMAGE.EXE
- to play the game.
- ------------------------------------------------------------------------------
- WRIMAGE.LST
- Wrimage standard word list
-
- This file contains the default word list for the word game "Wrimage." It
- consists of 3,000 words sorted into three difficulty levels. This word list is
- normally loaded automatically when you run WRIMAGE.EXE, the "Wrimage" game
- program. WRIMAGE.LST must be on the same disk and in the same directory as
- WRIMAGE.EXE. Note: Do not attempt to modify this file; loading errors may
- result. See article for instructions on making your own word list.
- ------------------------------------------------------------------------------
- WRIMAGE.C
- Wrimage C source code
-
- This file contains the source code for the word game "Wrimage" in this issue
- (WRIMAGE.EXE). The source code is not required to play "Wrimage"; it is
- intended for programmers who wish to study how the game works. "Wrimage" was
- written with Borland International's Turbo C. Another source file for
- "Wrimage" on this disk is WRIMAGE.ASM; it contains source code for a machine
- language subroutine within the program.
- ------------------------------------------------------------------------------
- WRIMAGE.ASM
- Wrimage machine language source code
-
- This file contains the machine language source code for a subroutine in the
- word game "Wrimage" included in this issue (WRIMAGE.EXE). The source code is
- not required to play "Wrimage"; it is intended for programmers who wish to
- study how the game works. The main part of the source code, written with
- Borland International's Turbo C, can be found elsewhere on disk in the file
- WRIMAGE.C.
- ------------------------------------------------------------------------------
- LOCKOUT.COM
- Keyboard Lock-Out program
-
- Maybe you've got nosy coworkers, and you'd like to walk away from your
- computer for a moment without leaving important information on the screen. Or
- maybe your computer is at home, and you're afraid that an unattended computer
- might tempt your toddler to press a key which accidentally destroys valuable
- data. The solution is "Keyboard Lock-Out," a memory-resident utility that's
- instantly available with a keystroke. LOCKOUT.COM is the executable version of
- this program. See the article for complete installation instructions. The
- program works on any IBM PC, XT, AT, or compatible with DOS 2.0 or higher.
- ------------------------------------------------------------------------------
- LOCKOUT.BAS
- Keyboard Lock-Out program maker
-
- This file is a BASIC program which creates the disk file LOCKOUT.COM, the
- memory-resident program for "Keyboard Lock-Out." Although LOCKOUT.COM is
- already included elsewhere on this magazine disk, we've provided LOCKOUT.BAS
- so you can customize LOCKOUT.COM as described in the article. To load and run
- LOCKOUT.BAS, you must first run BASIC.
- ------------------------------------------------------------------------------
- LOCKOUT.ASM
- Keyboard Lock-Out machine language source code
-
- This file contains the machine language source code for the "Keyboard
- Lock-Out" program in this issue (LOCKOUT.COM). The source code is not required
- to run "Keyboard Lock-Out"; it is intended for programmers who wish to study
- how the program works.
- ------------------------------------------------------------------------------
- ROBOKEY.COM
- RoboKey program
-
- With "RoboKey," you can set up your computer to perform almost any task
- completely unattended -- quickly, efficiently, and automatically. This short
- program lets you define as many as 200 keystrokes that will be entered for you
- at a time you specify within the following 24 hours. You can automate DOS
- operations or virtually any application program. "RoboKey" works with any
- IBM PC, PCjr, XT, AT, or compatible with DOS 2.0 or higher.
- ------------------------------------------------------------------------------
- ROBOKEY.S
- RoboKey machine language source code
-
- This file contains the machine language source code for the "RoboKey"
- program (ROBOKEY.COM). The source code is not required to run "RoboKey";
- it's included for programmers who wish to study how the program works.
- "RoboKey" was written with A86, a shareware assembler.
- ------------------------------------------------------------------------------
- ERRORPRF.COM
- Trapping Disk Errors In Turbo Pascal: demo program
-
- This short program demonstrates the technique of trapping critical
- input/output errors in Turbo Pascal. It is intended for Turbo Pascal
- programmers. Important: This program is purposely designed to trigger disk
- errors. Before running it, see instructions in the article "Trapping Disk
- Errors in Turbo Pascal." The source code for this program is also on disk in
- the file ERRORPRF.PAS.
- ------------------------------------------------------------------------------
- ERRORPRF.PAS
- Trapping Disk Errors In Turbo Pascal: source code
-
- This file contains the Turbo Pascal source code for the demo program
- ERRORPRF.COM found elsewhere on this disk. The source code is intended for
- programmers who wish to study the techniques for trapping critical
- input/output errors in Turbo Pascal programs. Full details can be found in the
- article "Trapping Disk Errors in Turbo Pascal."
- ------------------------------------------------------------------------------
- README
- COMPUTE!'s PC Magazine disk information file
-
- This file contains descriptions of all the files on the COMPUTE!'s PC Magazine
- disk. It's the file you're reading now.
- ------------------------------------------------------------------------------
- DISKMENU.BAT
- COMPUTE!'s PC Magazine disk information file
-
- This is a batch file which displays the README file on the screen.
- ------------------------------------------------------------------------------
- RUN.BAT
- COMPUTE!'s PC Magazine disk information file
-
- This is a batch file which displays the README file on the screen.
- ------------------------------------------------------------------------------
-