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- #include <dos.h>
-
- #define ON 1
- #define OFF 0
- #define MOVED 1
- #define LBPRESS 2
- #define LBREL 4
- #define RBPRESS 8
- #define RBREL 16
-
- int m_init(int *buttons);
- void m_cursor(int on);
- int m_status(int *hpos,int *vpos);
- void m_move(int hpos,int vpos);
- void m_limit(int hmin,int hmax,int vmin,int vmax);
- void m_shape(int seg,int *shape);
- void m_texts(int andmask,int xormask);
- void m_texth(int block);
- void m_mickey(int *hcount, int *vcount);
- void m_gosub(int event,int seg,int offset);
- void m_lpen(int on);
- void m_ratio(int hratio,int vratio);
- void m_auto(int x1,int y1,int x2,int y2);
- int m_info_p(int button,int *presses,int *hpos,int *vpos);
- int m_info_r(int button,int *releases,int *hpos,int *vpos);
-
- /* several handy graphics mouse cursor shapes
- first 16 ints are the AND mask (all bits which will NOT be
- changed are set ==1)
- next 16 ints are the XOR mask (all bits which will be
- changed to fg color are
- set ==1)
- last 2 ints are the horizontal and vertical HOTSPOTS
- respectively, HOTSPOT is the location returned as the
- current mouse position, HOTSPOT is relative to upper
- left corner of mouse cursor
-
- example:
- stndl= AND mask XOR mask
- HOT SPOT ------> 0011111111111111 0000000000000000
- 0001111111111111 0100000000000000
- 0000111111111111 0110000000000000
- 0000011111111111 0111000000000000
- 0000001111111111 0111100000000000
- 0000000111111111 0111110000000000
- 0000000011111111 0111111000000000
- 0000000001111111 0111111100000000
- 0000000000111111 0111111110000000
- 0000000000011111 0111111111000000
- 0000000111111111 0111111000000000
- 0001000011111111 0100011000000000
- 0011000011111111 0000011000000000
- 1111100001111111 0000001100000000
- 1111100001111111 0000001100000000
- 1111110000111111 0000000110000000
-
- HOT SPOT = 0,0
-
- */
-
- int stndl[34]={0x3FFF,0x1FFF,0x0FFF,0x07FF,0x03FF,0x01FF,0x00FF,0x007F,
- 0x003F,0x001F,0x01FF,0x10FF,0x30FF,0xF87F,0xF87F,0xFC3F,
- 0x0000,0x4000,0x6000,0x7000,0x7800,0x7C00,0x7E00,0x7F00,
- 0x7F80,0x7FC0,0x7C00,0x4600,0x0600,0x0300,0x0300,0x0180,
- 0x0000,0x0000};
- int hand[34]={0xE1FF,0xE1FF,0xE1FF,0xE1FF,0xE1FF,0xE000,0xE000,0xE000,
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
- 0x1E00,0x1200,0x1200,0x1200,0x1200,0x13FF,0x1249,0x1249,
- 0xF249,0x9001,0x9001,0x9001,0x8001,0x8001,0x8001,0xFFFF,
- 0x0005,0x0000};
- int xmark[34]={0x07E0,0x0180,0x0000,0xC003,0xF00F,0xC003,0x0000,0x0180,
- 0x07E0,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,
- 0x0000,0x700E,0x1C38,0x0660,0x03C0,0x0660,0x1C38,0x700E,
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
- 0x0007,0x0004};
- int check[34]={0xFFF0,0xFFE0,0xFFC0,0xFF81,0xFF03,0x0607,0x000F,0x001F,
- 0xC03F,0xF07F,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,
- 0x0000,0x0006,0x000C,0x0018,0x0030,0x0060,0x70C0,0x1D80,
- 0x0700,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,
- 0x0006,0x0007};
- int glass[34]={0x0000,0x0000,0x0000,0x0000,0x8001,0xC003,0xE007,0xF00F,
- 0xE007,0xC003,0x8001,0x0000,0x0000,0x0000,0x0000,0xFFFF,
- 0x0000,0x7FFE,0x6006,0x300C,0x1818,0x0C30,0x0660,0x03C0,
- 0x0660,0x0C30,0x1998,0x33CC,0x67E6,0x7FFE,0x0000,0x0000,
- 0x0007,0x0007};
-
-