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C/C++ Source or Header  |  1990-09-02  |  760 b   |  17 lines

  1. /*****************************************************************************
  2. *   "Irit" - the 3d polygonal solid modeller.                     *
  3. *                                         *
  4. * Written by:  Gershon Elber                Ver 0.2, Aug. 1990   *
  5. ******************************************************************************
  6. * General, visible to others, definitions of normal interpolation module.    *
  7. *****************************************************************************/
  8.  
  9. #ifndef INTRNRML_H
  10. #define INTRNRML_H
  11.  
  12. void UpdateVerticesNormals(PolygonStruct *PlList, PolygonStruct *OriginalPl);
  13. int Colinear3Vertices(VertexStruct *V1, VertexStruct *V2, VertexStruct *V3);
  14. void InterpNrmlBetweenTwo(VertexStruct *V, VertexStruct *V1, VertexStruct *V2);
  15.  
  16. #endif /* INTRNRML_H */
  17.