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- @TITLE PAGE = OPTIKS
- @TITLE PAGE L2 = Graphics Editor
- @TITLE PAGE L2 = by Graham Systems
- @NOTES = This is a preliminary (un checked) copy of the new
- OPTIKS documentation. I am writing as much as I can with the
- intention of coming back and spell checking it and sense checking
- it. For now, even with several chapters missing, it is better
- than the old documentation.
- @NOTES = Thank you for choosing OPTIKS. OPTIKS is a system for
- changing PC graphics files. OPTIKS can read an write many
- different graphic file types. OPTIKS is useful for converting
- files from one type to another, sizing files and changing files
- in many ways. OPTIKS is easy to use and easy to learn. It is a
- very complicated program in some ways, but it has very easy paths
- to let you do exactly what you need to do in minimum of fuss. Now
- that you have OPTIKS, what do you do next? You will have to
- install OPTIKS (this takes about 2 minutes). You should practice
- for another few minutes, loading and saving a file, and then you
- should browse through the manual. The manual is nice to have, but
- it spends most of the time on the shelf. You will only have to
- use the manual if you are having a problem or trying to do
- something a little complicated.
- The manual has installation instructions, a few overview
- chapters, many examples of common things that you might want to
- try, and a series of detailed discussions of all of the OPTIKS
- options.
- Start by installing OPTIKS and then try a few of the examples.
- You will be an expert in a few minutes and with good luck, never
- have to use the manual again.
- @CHAPTER = TABLE OF CONTENTS
- @TOC ITEM = 1. Installing OPTIKS 1
- @TOC ITEM = 2. Starting Up Optiks
- @TOC ITEM = 3. What is OPTIKS?
- @TOC ITEM = 4. How to Use the Menu Tree
- @TOC ITEM = 5. Selecting Files
- @TOC ITEM = 6. Viewing a Picture
- @TOC ITEM = 7. Help System
- @TOC ITEM = 8. Mouse and Keystrokes
- @TOC ITEM = 9. Keyboard Macros
- @TOC ITEM = 10. Altering an Image
- @TOC ITEM = 11. How to Save an Image
- @TOC ITEM = 12. Configuration options
- @TOC ITEM = a. Screen Type
- @TOC ITEM = b. Virtual Screen Width
- @TOC ITEM = c. EMS Memory
- @TOC ITEM = d. Miscellaneous Options
- @TOC ITEM = e. Printer Options
- @TOC ITEM = f. Saving the CONFIG.OK file
- @TOC ITEM = Appendix:
- @TOC ITEM = A. Problems Appendix
- @TOC ITEM = B. Menu Tree Appendix
- @TOC ITEM = C. Examples
- @TOC ITEM = a. Converting a MAC file to a PCX file
- @TOC ITEM = b. Sizing a picture
- @TOC ITEM = c. Printing a picture
- @TOC ITEM = d. Merging a picture
- @TOC ITEM = e. Scanning graphics
- @TOC ITEM = f. Creating a soft font and OKHL
- @TOC ITEM = g. Creating a print file for include.com
- @TOC ITEM = h. Creating a graphics file from text
- @TOC ITEM = i. Using a soft font.
- @TOC ITEM = j. Drawing lines.
- @TOC ITEM = k. Saving as a Autocad, CGM or GEM Draw
- @TOC ITEM = D. Using Color
- @TOC ITEM = E. Using HP Soft Fonts
- @TOC ITEM = F. Supported File Formats
- @CHAPTER = 1. Installing OPTIKS
- OPTIKS needs no special setup for most situations. The program
- will try to figure out what video screen you have and if you have
- a mouse and EMS memory. If you start up OPTIKS and get a blank
- screen, please refer to APPENDIX A.
- Installing OPTIKS only requires that you copy the OPTIKS programs
- to a disk where you can get at them.
- @SUB HEAD = Floppy disk installation
- Copy OKPRIV.EXE (or OKFREE.EXE if you are testing out the free
- version) to a floppy. Copy any OPTIKS screen fonts that you will
- be using to the floppy. For example:
- Put the OPTIKS disk in drive A:
- Put a blank formatted disk in drive B:
- At the dos prompt enter:
- COPY A:*.* B:
- This will copy all of the OPTIKS files (even some that you
- probably don't need) to the B: drive. Label the disk in B: OPTIKS
- and put the original disk with you other important disks in the
- back of the bottom shelf of the refrigerator (or some other cool
- safe place).
- Now to start OPTIKS from the floppy, from the A prompt enter:
- OKPRIV
- and press return. (enter OKFREE if you are testing the free
- version). Don't write protect the diskette. OPTIKS may want to
- create afile called config.ok, and you may want to use the
- diskette for storage of some graphics files.
- If you are not installing on a hard disk, skip over to the
- discussion of STARTING OPTIKS.
- @SUB HEAD = Installing OPTIKS on a Hard Disk.
- On a hard disk, all packages (including DOS) should have their
- own sub directory to live in. The root directory should have the
- following files: COMMAND.COM, CONFIG.SYS and AUTOEXEC.BAT. The
- root directory should have only these three files and the list of
- subdirectories. If you have anything else on you root directory
- you are slowing down the operation of you hard disk. All BAT
- files (other than AUTOEXEC.BAT should be in their own directory.
- All device drivers should be located off the root. All programs
- should be located in separate directories for each subsystem. If
- you disk is a mess with many files on the root, clean it up! Buy
- a good book on disk management (such as Peter Norton's book) and
- read it.
- OPTIKS should have its own subdirectory. To create an OPTIKS
- subdirectory, you will have to be at a DOS prompt. The following
- assumes that you are installing OPTIKS on your C: disk and you
- want a subdirectory call OK. (Keeping subdirectory names short
- saves you time and save DOS time when it has to change
- directories or search directories.)
- First make sure you have a C prompt. If you have an A or a B
- enter "C:" and change to the C: disk. Next change up to the ROOT
- directory. This is the disks main directory, where all other
- directories start from. Enter:
- CD \
- Press return. The slash used here is the "back slash". It tilts
- backwards. You should be at the root. Some people have a prompt
- command in their AUTOEXEC.BAT (the command is PROMPT $P$G) that
- will show them which directory they are in. If you are not sure
- which directory you are in just type "CD" and press return, this
- will show you the current directory.
- Next create the OK directory by entering:
- MD OK
- and press return. The "MD" command stands for Make Directory. It
- will make a directory called OK. If you enter DIR after you
- finish making the directory, you will be able to see the OK
- subdirectory listed. If you get an "Unable to Create Directory"
- error it means that there already is an OK directory. The next
- step is to copy the files from the OPTIKS disk to the directory.
- Place the OPTIKS main diskette in drive A: and enter the
- following:
- COPY A:*.* OK
- There is no space between the : and the *.*. There are spaces
- between the COPY command and the A and before the OK. You don't
- have to use upper case letters with DOS. Press the return. This
- will copy all of the programs and information from the A: disk
- into the OK subdirectory. When the copy is done, you can take the
- diskette in A: out and put it in a cool safe place.
- OPTIKS may come with some diskettes of sample graphics. You can
- copy this into the OK subdirectory, but some people like to keep
- pictures in a separate PIC subdirectory. You can probably figure
- out from the information above and your DOS manual how to get the
- pictures off of the floppies into a subdirectory.
- @SUB HEAD = Renaming the OPTIKS program.
- The name OKPRIV is not that easy to type. After you install
- OPTIKS it might be a good idea to rename the OKPRIV.EXE program
- to OK.EXE. This makes it easy to remember how to start the
- program. If you rename the program, make a note to yourself that
- you enter OK and press return to start up OPTIKS.
- @CHAPTER = 2. Starting Up Optiks
- Change to the OPTIKS directory by entering: CD\OK and pressing
- return.
- The main OPTIKS program is called OKPRIV.EXE (I always rename
- this file to OK.EXE to make it short.) If you are using floppies,
- you can start up OPTIKS by typing OKPRIV and pressing return.
- OPTIKS will start up right away and show you the OPTIKS logo and
- a menu.
- If you spelled the OPTIKS program name correctly and pressed
- return and got the message "Bad command or file name" then
- something is wrong. The easiest thing to do if you get this error
- is to enter DIR and see what you get. This will help you figure
- what is going on.
- For the OKPRIV command to work, OKPRIV.EXE must be on the current
- disk and current directory OR there must be a PATH set so that
- DOS can find the OKPRIV.EXE file. If you want to start OKPRIV
- then you either have to be on the C: disk in the OK directory or
- you have to set the path so that OKPRIV can be found.
- @SUB HEAD = The OPTIKS configuration file
- In OPTIKS it is possible to save your configuration. You
- configuration includes things like your choice of printer and how
- much EMS memory you want to use. This is done by "KEEPING" your
- configuration. When you save a configuration the configuration us
- kept in a file called CONFIG.OK. Optiks looks for CONFIG.OK when
- it starts up. If it can't find the file, it uses defaults.
- CONFIG.OK must be in the current directory when you start up or
- OPTIKS won't find it. CONFIG.OK is small so you may want to keep
- copies around wherever you start up OPTIKS.
- @CHAPTER = 3. What is OPTIKS?
- OPTIKS is a large area in which pictures can be brought. You
- bring in the picture by using the FILE READ or FILE MERGE options
- from the menu. The FILE READ option cleans out the work space
- where the FILE MERGE option will set the picture into a frame
- that you specify. Once the picture is in the work space you can
- copy it or alter it in various ways. You can save the picture by
- using the FILE SAVE option. You must tell OPTIKS how much of the
- picture to save. You don't want to save the entire work space.
- You would quickly fill up the disk with pictures surrounded by a
- lot of empty black space.
- The OPTIKS work space is a lot wider than your screen. You can
- move around in it. In this way you can have pictures which are
- bigger than one screen. The width of the work space is called the
- VIRTUAL WIDTH. The length of the work-space is called the VIRTUAL
- LENGTH. Think of the screen in front of you as a window to look
- into the OPTIKS work space.
- (Graphic of Work Space goes here)
- You may be able to see from this diagram that the work-space
- holds the image data and that the Video Screen is a window to
- look at the image data in the work space. Pressing the HOME key
- brings you to the upper left hand corner and pressing the END key
- brings you to the lower right and corner.
- The area defined by Virtual Width and Virtual Length (it might be
- called Virtual Area) is limited by how much memory you have.
- Memory is allocated when you start up OPTIKS right up to the
- maximum in you machine. If you have EMS memory OPTIKS will take a
- good chunk of that. The default width of the screen is 1024
- pixels wide. This is wider than most screens, but it is narrower
- than some pictures. A common problem is that pictures seem to be
- cut off on the right after loading. This is because the Virtual
- width is too small to handle the width of the picture. Change the
- Virtual width by the /ENVIR CONFIG VIRT menu options. Remember
- that by making the work-space wider you reduce the Virtual
- Length. This is because you have limited memory. If the image
- starts cutting off on the bottom you will have to reduce the
- Virtual Length or get more memory.
- @CHAPTER = 4. How to Use the Menu Tree
- The main way of making OPTIKS work is through the Menu Tree. A
- Complete listing of all menu items can be found in Appendix B.
- This listing changes with every release of OPTIKS. Check out the
- WHATS.NEW file on the OPTIKS distribution diskette or ARC file to
- get the latest additions and changes to OPTIKS.
- The Menu comes up all by itself when you start OPTIKS. You can
- press the / key to get it back after you have viewed a file. You
- can also press the Esc key. The / and the Esc work a little
- different. The / always brings you to the main menu. The Esc Keys
- brings you back to the last menu you were working from before you
- entered VIEW mode.
- The Menu consists of line of options with a line of explanation
- underneath the options. One option is shown in reverse video. The
- explanation line is for the menu item that has the reverse video.
- If you use the cursor control keys you can move the reverse video
- to another menu item. The left and right arrows move the reverse
- video back and forth. The explanation line changes for each menu
- item.
- To select a menu item, move the reverse video to that item and
- press the Enter Key. This will either bring you to a new menu or
- to one of the OPTIKS functions.
- You will notice that each menu item begins with a different
- letter. If you press the first letter of any menu item it is the
- same as moving to that item and pressing enter. For example to
- read an Apple Mac picture you would could:
- 1) press the / key (if you weren't already at the main menu.
- 2) move to the FILE menu item (you should be there if you pressed
- /)
- 3) press the enter key.
- 4) move to the READ menu item (again that's where you should be
- already)
- 5) press the enter key.
- 6) move the cursor to MacPaint.
- 7) press enter.
- 9) You will see a file selection list at this point, move to the
- file you want and press enter.
- ----OR----
- press /FRM enter and select the file.
- @CHAPTER = 5. Selecting a file.
- Software authors have written hundreds of graphics packages and
- most packages have unique file types. Originally the idea was to
- restrict a user to using only one graphics package, but
- experience shows that the more adaptable and flexible a package,
- the more it will be used. OPTIKS increases the usefulness of
- these packages by allowing transfers of data between them.
- In order to read or write a file, you must know 1) the kind of
- file, and 2) the file name. Whenever you choose READ, WRITE,
- MERGE or INFO from the FILE menu you are presented with a list of
- file types. OPTIKS can read and write a large number of formats.
- Sometimes OPTIKS can read a file, but can't write the same
- format. In some cases, OPTIKS can write a format, but can't read
- it.
- The file formats are listed in alphabetical order. File types
- which the DEMO version of OPTIKS can write are marked with an
- asterisk (*). You can use the cursor control keys to move around
- the list of file types. As you move, the file types are
- highlighted and a description of the file type is shown to you.
- You can press the first letter of the file type and you will jump
- immediately to the first match. Press the letter again and you
- will jump to the next match. When you have highlighted the file
- type that you want, press the enter key and you will go to the
- next step.
- OPTIKS goes to the disk and finds all of the files that have the
- corresponding extension and shows you all of the files available.
- If you see the message "No Matching Files" then the file
- selection criteria did not find any files. This message appears
- for a moment while OPTIKS searches you disk, but it should go
- away if any files are found.
- @SUB HEAD = Selecting an existing file.
- When you read a file or ask for information about a file, you
- must be talking about a file that already exists. If you are
- writing a file to disk you may be overwriting an existing file or
- naming a new file.
- To select an existing file, you can move the reverse video bar up
- and down and select the file you want. If there are more files
- that can appear on the screen at once you can use the PgUp and
- PgDn to move through the pages of files until you find the one
- you are looking for.
- If the file you are looking for is not found, or its on another
- disk or subdirectory you can change the way OPTIKS looks for the
- files. You can press the / key or F10 to move the cursor up to
- the selection line. Correct the selection line to correctly match
- the disk, path and filename of the file you want.
- For instance, when you want to read a MAC file OPTIKS expects the
- file name to end in the extension .MAC and lists *.MAC files. The
- *.MAC means list all files ending in .MAC. You may have the file
- on your disk as GRAPH.PIC. Even though it is a MAC file, you have
- it named as .PIC. (This is quite common. There is no standard
- naming convention for Apple Mac files.) You would have to press
- the / key from the file selection screen and change the *.MAC to
- *.PIC or even GRAPH.PIC and the press enter. You will be shown
- all of the matches.
- You can change the current working disk and subdirectory by
- retyping the information on the selection criteria line. OPTIKS
- remembers when you change the disk or directory and will use the
- new value every time you make a new selection.
- @SUB HEAD = Writing to a new file.
- When you save to a new file or print to disk, you are given the
- same selection screen that appears when you want to read a file.
- You don't usually want to select an existing file. If you did you
- would point to it and press enter, but this won't work when
- creating a new file.
- To write to a completely new file, press F9 key to get to the
- file selection criteria line and enter the name of the file that
- you want to create. If OPTIKS can't find the file it will create
- it. You can change the disk and directory at the same time and
- OPTIKS will create the file on another disk or directory.
- @CHAPTER = 6. Viewing a Picture
- After loading a picture OPTIKS goes into VIEW MODE. VIEW MODE is
- when the MENU is not on the screen. The keys act differently in
- VIEW MODE. For instance, the right arrow does not highlight a
- menu item, it moves the picture to the left. Whats really
- happening is the video screen window moves to the right. You can
- move you view of the image by using the keys to move the window
- to a different part of the image. The cursor control keys move
- you around the picture. End brings you to the lower right hand
- corner, Home brings you to the upper left hand corner. PgUp and
- PgDn move the window faster the just the up and down arrows.
- @CHAPTER = 7. Help System
- The F1 key is always HELP. But since memory is so important I
- have purposely left the help screens small.
- @CHAPTER = 8. OPTIKS Mouse and Keystrokes
- OPTIKS was designed to be used quickly and efficiently from the
- keyboard. This allows single keystrokes to have a great deal of
- functionality. There are many keystrokes available to you,
- depending on where you are and what you are doing.
- @SUB HEAD = Mouse "keys"
- A Microsoft compatible mouse will give you the ability to move
- around in OPTIKS without using the keypad. The mouse acts like
- the cursor control keys, Moving the mouse left acts like pressing
- the left arrow, moving the mouse to the right acts like pressing
- the right arrow. Moving the mouse up and down are like the up and
- down arrows, moving the mouse fast is like holding down a cursor
- control key or pressing page up or page down.
- The left button on the mouse is the Enter Key. The right button
- is the Esc Key. If you have a three button mouse the middle
- button is the / key.
- @SUB HEAD = Always Available.
- No matter what is on the screen, there are a few keys that are
- always available. These keys can be pressed at any time without
- interfering with the current screen.
- F1 - Help. This is the on-line help facility. To have full help
- the HELP.OK file must be in the OPTIKS start-up directory. Read
- chapter 6 on how to call up help and use it.
- ALT-G - this is the key to place a 16 by 16 pixel grid on the the
- screen. This is useful for positioning objects. Press Alt-G once
- and the grid goes on. Press it again and it goes off. The grid
- disappears whenever the screen is cleared.
- Alt F1-F10 - Keyboard Macros. Macros are simply a list of
- keystrokes which can be started by pressing the ALT and one of
- the function keys. See chapter 8 for help on keyboard macros.
- Ctrl-Break - Pressing the Ctrl Key and break (scroll-lock) at the
- same time causes the main menu to appear. This upsets DOS and in
- DOS 3.3 and 4.0 it is possible to get a "stack overflow" message
- from DOS which will blow you out of the water. If you get this
- message you MUST reboot in order to clear DOS and start any
- programs. I consider this a DOS bug in 3.3 and 4.0. In any event,
- avoid pressing Ctrl- Break unless you are in real trouble. Try
- the F9, F10, / and Esc keys first. These keys generally give you
- better results than Ctrl-Break.
- @SUB HEAD = MENU Keystrokes.
- When the menu is on the screen, you are in MENU MODE. Menu mode
- is where you make selections for performing various tasks. When
- you are in menu mode you can
- 1) select a new menu item,
- 2) select a task,
- 3) leave the menu,
- 4) ask for help.
- Moving around the menu was described in chapter 4. If you have
- not read chapter 4 and you don't understand how to move around in
- a menu you should turn to chapter 4 and learn how to move around
- the menu tree.
- The left and right arrows, the Enter key and the Esc key were
- described in chapter 4 for moving around in the menu. There are
- additional live keys which can be used for other functions.
- The following keys are "alive" while in menu mode.
- F10 - Leave the menu. F10 will knock you out of the menu and into
- VIEW MODE. VIEW MODE is where you can scroll around inside the
- virtual work-space and look at the picture.
- ESC - Moves up one level in the menu tree. If you keep moving up
- a level, you will eventually move completely back to VIEW MODE.
- 9. The OPTIKS Command Line and Keyboard Macros
- The command OK (or OKPRIV if you have a private version) will
- start up OPTIKS. This is the normal way to enter into optiks.
- Once in OPTIKS you would use the keyboard or the mouse to
- manipulate graphics.
- There are times when it may be convient for OPTIKS to do some
- action from a BAT file or from the command line. You can do this
- by entering:
- OKPRIV keystrokes
- The keystrokes are the slash key: "/" and any valid sequence of
- OPTIKS menu items. Menu items, if you recall, can be entered by
- typing the first letter of each item. There are a few special
- keys also. They are:
- ~ (tilde) = Return key
- ^ (hat) = Escape Key
- @ = Home
- ! = End
- ? = Wait forever for a keystroke
- If the escape is pressed, the key sequence ends.
- $ = wait 2 seconds
- If the escape is pressed, the key sequence ends.
- * = restart the command line.
- This is for slide shows.
- + = up arrow
- - = down arrow
- ( = left arrow
- ) = right arrow
- ;x= start macro number x, x = 0 to 9
- An Example:
- OK frm~/!c:\ok\reflect~~$$$/qy
- Does the following: f=FILE r=READ m=MAC ~=Enter /=jump up to
- filespec area !=END (clears any found names from the line)
- reflect=name of mac file "C:\OK\REFLECT.MAC" ~=return - do it
- twice $$$$$=wait 10 seconds /=menu q=QUIT y=YES I have set up a
- slid show displays 3 Zsoft PC Paint files over and over again and
- scrolls around a little in each. I put it in a BAT file to make
- it easier to create and run
- OKPRIV /frz~$)))---$((($@^p-~$)))---$((($@^p--~$)))---$((($@*
- Using the * key in a command line allows you to have a
- continously running show. However I would suggest that you have a
- $ or a ? in there somewhere or you will have to reboot to exit
- the show.
- @SUB HEAD = USING MACROS:
- If you find yourself doing the same thing over and over again you
- can put the keystrokes into a Macro. Use /CM to enter macros 1 to
- 10. Once the macro is entered you can use ALT-1 to ALT-0 to start
- the macro up. The special keys used on the command line (see
- OPTIKS COMMAND LINE) are the same symbols used for macros. The
- command line is a special case of macros.
- A macro is a series of keystrokes that will be entered from the
- macro just as though you entered them from the keyboard.
- If you save you config.ok file by entering /ECK you will also
- save any macros you have entered. You can have a macro start up
- automatically by entering something like:
- OKPRIV ;1
- The semicolon means jump to a macro, in this case macro 1. Macro
- 1 can end in ;2 which would make it jump to macro 2.
- Here is an example to load print a potion of a file:
- /ppr@~------------)))))))))))~g;2
- this is / to start off, P for print, P for printer, @ for home, ~
- got return, - for down, ) for right, andtother ~ for return and g
- to go. The ;2 means jump to another macro, in this case 2. If the
- 2 macro printed out another portion of the screen, you could be
- chaining together macros to print a large picture. In total,
- macros can add up to 700 pre-recorded keystrokes.
- Pressing the Esc key will always kill a running macro.
- @CHAPTER = 10. Altering an Image
- Once an image has been loaded into memory you may alter the image
- in various ways. The IMAGE menu selection allows for moving parts
- of images, sizing parts of images and rotating images.
- You may enter the IMAGE menu from the Main menu or by pressing
- the "I" key when viewing an image. The image menu is a list of
- all of the IMAGE operations that may be performed on the picture.
- You may move through the various options, and as you do a
- description will appear giving a simple explanation of what the
- function can do.
- The IMAGE menu looks like this:
- (place IMAGE menu here)
- The following functions tend to change the size or location of a
- range. OPTIKS is non-destructive in that it does not erase a
- portion of the picture unless something is actually put on top.
- For example, if you decide to halve a section of the screen, you
- will see the new smaller picture on top of the original picture.
- Just because you shrank a portion of the screen it does not mean
- that OPTIKS erased to old image. The old image will remain with
- the new image on top of it.
- ROTATE rotates an image 90 degrees clockwise. The ROTATE option
- always rotates a square. Your screen may have an odd aspect
- ration (CGA is 3.2 to 1) so that you may not see a square on the
- screen. The area to be rotated is determined by the horizontal
- length of the range. ROTATE ignores any vertical range that you
- may have indicated.
- COPY takes a section of an image and copies to another section of
- the work-space. The steps for copying a range are:
- 1) Select COPY form the IMAGE menu.
- 2) Move the finger to the upper left hand portion of the area to
- be copied. Press Enter.
- 3) Move the finger to the lower right hand corner of the range
- and press enter.
- 4) When you move the finger now, the whole box will move. Move
- the range to where the range is to be copied and press return.
- 5) You may use this function to STAMP a picture over and over
- again. Press Esc when you are done copying.
- The HALVE option makes a picture half size. This is like SCALE,
- but it is faster and a fixed 1/2 size.
- SHORTEN squashes down a picture by taking out every other line.
- NARROW takes out every other dot in the horizontal direction
- making the picture 1/2 of its original size.
- DOUBLE makes a picture twice its size.
- WIDER doubles every dot making the picture twice as wide.
- TALLER doubles every line, making the picture twice as tall.
- The TILT functions will make a portion of the image lean to the
- left or right. The functions will tilt various amounts. These
- function will take text and make it ITALIC.
- RTILT1 tilts to right, 1 dot for every 1 vertical dot.
- RTILT2 tilts to right, 2 dot for every 1 vertical dots.
- RTILT3 tilts to right, 1 dot for every 2 vertical dots.
- LTILT1 tilts to left, 1 dot for every 1 vertical dot.
- LTILT2 tilts to left, 2 dot for every 2 vertical dots.
- LTILT3 tilts to left, 1 dot for every 2 vertical dots.
- OVERLAY is exactly like COPY, but the COPY is transparent. This
- copies a range on top of an image without destroying the picture
- underneath.
- INLAY is similar to overlay except the image is XORED onto the
- image underneath it. This gives interesting ghosting effects. The
- OPTIKS logo on the start up screen was created by inlaying an
- image of radiating lines onto the work OPTIKS.
- ZOOM allows you to edit fat bits. Use the SPACE bar to make a fat
- bit black, use the enter key to make it white.
- SCALE allows you to change the size of an image. First select the
- range of the image to be scaled,
- The following items change the IMAGE but do not change the size
- or location of the range.
- The WHITE OUT option will "white-out" sections of a picture.
- The MIRROR selection will make a range in the picture a Mirror
- image.
- The NEGATE selection will make all black dots white and all white
- dots black.
- BLANK will make a portion of the picture black.
- FLIP will turn a range upside down.
- EDGE looks at the image and finds dots where a picture changes
- from black to white. If a dot is white and surrounded by white,
- it is ignored. The same is true of a black dot surrounded by
- black dots, but dots on an edge are turned white. This makes for
- very interesting special effects. It is best done several times
- so that the edges get edges.
- XORL, is a way of simplifying the picture. Each line is turned
- black and only new dots which did not exist in the line above it
- are shown. This is useful to eliminate regions of white to make a
- cartoon effect. It does strange things to dithered data and may
- be useful as a special effect.
- CONTRST is a Contrast increaser. It examines a range and lightens
- the light areas and darkens the dark areas.
- GRAY examines every pixel on the screen and makes it a dot
- depending on the relative level of dark or light in the
- surrounding pixels. This evens out some dithered areas and makes
- then more uniform.
- SMOOTH is similar to GRAY, but it keeps a rolling average so that
- the total lightness or darkness of the picture does not change.
- Both gray and smooth tend to blur the image a little.
- WASH checks for white dots on a black background and black dots
- on a white background. If it finds lone dots, it will get rid of
- them. This is useful for cleaning up pictures with noise or dirty
- places with random dots.
- UNSTEP looks for "jaggies" which are areas with a sharp right
- angles. UNSTEP will fill in these areas and smooth out a range.
- Be aware that it will also take a place where you want a sharp
- angle and smooth it off. UNSTEP works best after you use DOUBLE
- (see above.)
- SHADE Makes every other dot black to give interesting faded
- looks.
- DARKEN makes every other dot white.
- ERODE chips away at the white space on the disk and cleans up
- loan dots.
- DEPOS deposits dots on other dots to build up white and erode
- black space.
- CLIP erase all of a screen except the range.
- @CHAPTER = 11. How to Save an Image
- After you have read in an image and done whatever needed to be
- done to the image, it may be necessary to save the image. OPTIKS
- comes in a DEMO version called OKFREE and a private version
- called OKPRIV. If you are using the DEMO version which is
- distributed over through shareware you will not be able to save
- you picture in any format except BASIC and the PCR format. BASIC
- formats are called BLOAD/BSAVE files or PUT/GET files. Both types
- of file can be used in programs written in basic. In addition, a
- lot of older programs use the BLOAD BSAVE option to store and
- retrieve images. PUT/GET files are used by Fontasy. The PCR
- format is a way of saving pictures in a very compressed format.
- Only OPTIKS uses PCR files.
- Saving an image is done by select FILE/SAVE from the menu. You
- are given a list of possible file formats for saving. Select one
- by moving the highlighted bar to that item and pressing enter.
- You then must indicate the range of the area to save. This allows
- you to save a whole picture or just a part of the picture. Move
- the finger to the upper left hand side of the image and press
- enter and then move to the lower right hand side and press enter.
- Once the range is selected then the file selection menu will
- appear. If you want to save this as a new file then press the F9
- key and type the name of the file. If you want to replace an
- existing file, point to the file and press enter. The hour glass
- will appear and the file will be saved.
- 12. Configuration options
- Although OPTIKS comes preconfigured for most applications, you
- may have a need to change one or more of the various options. You
- may also want to keep you configuration. OPTIKS will create a
- file called CONFIG.OK on the current directory whenever you ask
- to KEEP a configuration The next time you start up OPTIKS, the
- program will look on the current directory for the CONFIG.OK file
- and use the information that it finds there.
- All of OPTIKS configuration options are found in the ENVIRN menu
- option from the main menu. The ENVIRN menu items are:
- CONFIG BREAK SCREEN MACROS ERASE
- CONFIG leads to the Configuration menu (see below).
- a. Screen Type
- OPTIKS is a graphics editor at heart, but unlike various systems
- which present a virtual device interface, OPTIKS uses what you've
- got as simply as it can. This means that your hardware dictates
- what you get. OPTIKS in no way claims to be WYSIWYG. OPTIKS is
- quite the reverse. OPTIKS will not display circles on your screen
- as round (unless by accident). You will see every dot in the
- graphic. Sometimes a package like GEM paint will show a different
- image than OPTIKS for the same file. This is because GEM Paint
- attempts to be WYSIWYG using its VDI (virtual device interface).
- OPTIKS shows the actual contents of a file and allows you to
- change it without an intermediate program trying to figure what
- it is you really mean. When you use OPTIKS to print, the same
- kind of thing happens. OPTIKS will print every dot that you tell
- it to, at the resolution that you specify. This will sometimes
- make for a distorted image, but OPTIKS puts the onus on you to
- control your environment.
- OPTIKS tries to figure the best screen mode when it starts up.
- The search for a proper screen goes like this:
- Check for CONFIG.OK
- Check for VGA
- Check for EGA
- Check for AT&T 6300
- Check for hercules
- go to CGA mode
- It's possible to wind up in the wrong mode if you are on a
- non-standard video that does not show up as VGA or CGA and looks
- like Hercules. This happens also when you are in a VGA card
- hooked up to a monochrome monitor (such as the Nec Multisync GS).
- The cure is to start up with the command line string of ESICM for
- example:
- OKPRIV ?
- This will place you in CGA mono mode. From this screen you can go
- back and select IBM EGA 640/350 or whatever mode works best for
- you.
- The SCREEN option which is accessed from the ENVIRN menu controls
- the display screen type. OPTIKS makes a best guess shot at
- determining a screen when you start up. This is not always
- correct. You can select a screen type which OPTIKS will force
- itself to use when it starts up. You can also use the screen
- option to see what an image looks like on other systems.
- WARNING: Selecting a screen type incompatible with your hardware
- could cause OPTIKS to freeze or cause monitor damage. Actual
- hardware damage is possible but extremely unlikely. Running
- OPTIKS on a an IBM Monochrome Adapter with no graphics ability
- can cause OPTIKS to damage the monitor. If you know a computer
- has no graphics ability then there is no point in even attempting
- to run OPTIKS.
- If you select a screen option which causes the screen to blank
- out, but the Escape key still causes a blip sound every other
- time it is pressed, you can still exit OPTIKS without a problem.
- Press Ctrl-Break. Press Q and then Y. This will always work to
- exit you from OPTIKS. This is not the recommended way to exit
- OPTIKS, but it should always work. Ctrl-Break will upset some DOS
- versions so use it only to break out of OPTIKS.
- The SCREEN menu looks like this:
- IBM AT&T HERC 1280 PARADSE TSENG STB NEC COMPAQ OTHER
- The OTHER menu is:
- ATI-VIP GENOA MICRO-D TOSHIBA
- The IBM selection allows you to select either CGA, EGA or VGA.
- CGA has two resolution options. CGA medium resolution is 320x200
- 4 color. OPTIKS looks ugly in this mode. CGA Mono is 640x200 2
- color mode. This mode is the default OPTIKS mode as very nearly
- all video cards support it as a default (except hercules).
- IBM/EGA allows for EGA mono and EGA color. These are the two IBM
- standard EGA graphics modes for 640x350 16 color. Do not use the
- monochrome unless you have your EGA hooked up to a monochrome
- monitor (or you have a VGA card). For extended EGA modes, use the
- selection for your particular card.
- IBM VGA supports the two standard VGA graphics modes for 640 by
- 400 These modes are useful in that they offer a better aspect
- ratio than other screen modes. Circles tend to be round in these
- modes.
- AT&T is for the AT&T 6300 mode monochrome graphics. This graphics
- mode is the reason why many people purchased AT&T 6300 systems
- which work well with OPTIKS. However, OPTIKS scans for the 6300
- BIOS signature and will send you into 6300 automatically. If you
- disable the 6300 screen in order to put another graphics card in,
- OPTIKS will still think that you are a 6300 and this can cause
- OPTIKS to go into the wrong mode. You must use the OKPRIV ESICM
- command line to get to IBM CGA MONO mode to bypass the automatic
- screen detect and then select the correct screen mode. Use KEEP
- so that in the future OPTIKS will not try to use the AT&T mode.
- HERC is Hercules Graphics Mode. There is no standard way to
- detect a Hercules card. The standard schemes do not always detect
- clone Hercules cards. OPTIKS looks to see if the Hercules
- Graphics memory is available and if it finds something then will
- assume that you may have a Hercules card. If you start up in
- monochrome text mode and you don't have an EGA or VGA or AT&T,
- the assumption must be that you have a Hercules card. This
- assumption is sometimes wrong. You can use the OKPRIV ESCIM to
- start OPTIKS if you have a screen which can use the CGA modes
- (which is almost everyone) to bypass the Hercules testing.
- 1280 is the Wyse or Amdek 1280 system. This system will start up
- correctly in CGA mono mode. Use this option to enter the 640*400
- mode of this system. 1280 * 400 mode is currently under
- construction.
- PARADSE is for the Paradise systems 640*480 mode which is
- supported by latter versions of the Paradise card. I do not have
- information on newer modes, but they will be added when Paradise
- sends developer information.
- TSENG is a 640*480 mode for Tseng Labs cards and OEM's who use
- the Tseng Lab chip sets.
- STB is for STB monochrome graphics modes.
- NEC is for NEC extended EGA cards.
- COMPAQ is for the Compaq portable computers which use AT&T type
- graphics modes. This selection will no scan for the AT&T bios
- signature.
- ATI-VIP is for the ATI VIP and VGA WONDER cards which utilize
- Extended VGA 16 color modes.
- MICRO-D is for the Genius Monitor. It is currently under
- construction.
-
- TOSHIBA is for the Toshiba 3100 special graphics modes.
- b. virtual screen width
- OPTIKS starts up by default with a virtual screen width of 1024
- pixels. This is fine for most small graphics files. Some larger
- graphics will be cut off on the right edge because the width of
- the OPTIKS work- space is only 1024. To increase the virtual
- screen width enter:
- /ECV
- This is Environment Config Virtual. You will be given the
- following menu:
- 1024 2048 4096 8192 EMS DISPLAY
- You would select a virtual screen width from 1024 to 8192 by
- moving to the correct item and pressing enter. EMS allow for
- control over the allocation of EMS memory and DISPLAY will show
- you your memory allocation.
- One of the consequences of changing the virtual screen width is
- that the work-space is erased. Another consequence is that your
- virtual work-space will be shortened. OPTIKS only has a limited
- amount of memory to work with and if you use more to make the
- work-space wider then some will be taken away from the length.
- You must use the smallest width possible to hold your graphics
- and then you will have the most length possible.
- c. EMS memory
- The EMS option from the Environment Config Virtual menu controls
- how EMS is allocated. Normally OPTIKS checks for free EMS memory
- and grabs any that is not being used for itself. OPTIKS will
- release this memory when you quit from the program.
- There may be times when you do not want OPTIKS to use the EMS
- memory or you wish to limit the amount of EMS memory that OPTIKS
- uses. One reason may be that you wish to use JLASER for printing
- or scanning. If OPTIKS uses all of the EMS memory then there will
- be non left to allocate for JLASER. JLASER needs about 1.2 Megs
- of EMS memory to scan an 8-1/2 by 11 page.
- The VIRT menu looks like this:
- ALL 128 256 12 MEG B-1.5M C-2M D-3M E-4M UALLOC
- ALL is all available EMS memory.
- 128 to 4M are the various chunks you can force OPTIKS to take. If
- OPTIKS can't take the amount specified, it won't take any.
- UNALLOC is the option which unallocates any existing EMS memory.
- You must allocate any memory OPTIKS has previously allocated in
- order to allocate EMS memory differently.
- d. Miscellaneous Options
- The CONFIG menu bar looks like this:
- VIRT TALK SCREEN PRINTER KEEP DISPLAY BLIP
- VIRT and SCREEN have been discussed. PRINTER and KEEP are
- discussed below. This section includes TALK and BLIP which are
- the kinds of things that programmers do when they are not being
- watched.
- TALK is an experiment in using the PC speaker for voice. This
- only works on 4.77 Mhz PC's. If you have a faster PC the voice is
- not really recognizable. The TALK function is set to echo through
- the speaker a letter for each letter pressed. Try it, say that's
- interesting, and then turn it off.
- BLIP is a sound affect that sounds a little like a Star Wars
- sound. It is to inform you when significant events occur. If you
- work in a quiet office where the sound of OPTIKS annoys those
- around you, it can be turned off.
- DISPLAY shows you many of the miscellaneous configuration
- options. The display menu looks like this: (configuration display
- goes here)
- e. Printer options
- OPTIKS can print out graphics on a variety of printers. OPTIKS is
- not intended for use in printing except as a means of producing a
- draft quality image. Other programs print much better than
- OPTIKS. OPTIKS should be used with desk top publishing programs
- or other graphics programs to make those programs work better.
- You might want to use OPTIKS printing to produce an idea of what
- an image will look like when included in other applications.
- OPTIKS is generally faster than other programs because it just
- prints what it has without trying to translate the image to fit
- on your output. OPTIKS can be considered a "Quick and Dirty"
- approach to printing.
- When you choose PRINT from the OPTIKS main menu, you will have to
- decide between:
- PRINTER FILE CAPCard
- Choose the printer option if you want to go directly out to a
- printer port. FILE is if you want the output of OPTIKS to go to a
- file. You can use this if you want to use OPTIKS output with the
- INCLUDE program which is on the OPTIKS Shareware diskette or you
- want to print the file later. You can copy the printer file to
- the printer by using the DOS COPY command. If you save you
- printer output in a file called PR-OUT.PRT then you would enter:
- COPY/B PR-OUT.PRT LPT1:
- The /B option tells DOS not to stop at the End-of-File marker. In
- graphics, the End-of-File marker might appear naturally as part
- of an image pattern and should not be interpreted as the actual
- end of file.
- CAPCard is a LaserMaster CAPCard which is a card that goes into
- your PC and directly drives most laser printers. The card is many
- times faster than a normal laser printer and is a cost effective
- way of upgrading inexpensive laser printers to HPCL and even
- Postscript in an environment where speed is important. The
- CAPCard option will not work if the DJET driver is used. You must
- disable DJET and load in the ?????? driver make OPTIKS work
- correctly with a CAPCard. At publication time I am being mailed a
- CAPCard for evaluation and I hope to have the bugs in this
- section worked out.
- f. Saving options
- OPTIKS can KEEP options by selecting the KEEP function from the
- ENVIRONMENT/CONFIG menu. The options are kept in a small file
- called CONFIG.OK. This file contains all of the options that you
- have set including all macros. When OPTIKS starts up it looks on
- the current directory for the CONFIG.OK file and will use one
- when it finds one.
- g. Debug Break Points
- The BREAK option which can be accessed though the by pressing
- Ctrl-B when in view mode and allows for debug check points. This
- is only useful if you are in competition with OPTIKS and need to
- know how OPTIKS does something. You can set one of the break
- points by selecting a break point and an INT 3 will be issued
- just before entering that function. If you are in DEBUG.COM or
- other debugger, you can run OPTIKS until the interrupt is
- encountered and single step through a routine. BREAK is the most
- dangerous thing you can fool with in OPTIKS. OPTIKS has
- reassigned some of the interrupts when it loads so make sure that
- you do not quit out of the debugger. If you do not exit OPTIKS
- through the /QY option, you computer will hang up requiring a red
- switch restart.
- Appendix C. Examples
- a. example - converting a MAC file to a PCX file
- The following is a step by step procedure to convert an Apple
- MacPaint file into a ZSoft PC Paintbrush PCX file. This is a
- useful example because it does the kind of things that most
- people will want to do with OPTIKS.
- Before starting up OPTIKS make sure that the OPTIKS program is
- available and that you have the disk with MAC files on it. You
- may want to copy the MAC files onto your hard disk into an OPTIKS
- subdirectory along with the OPTIKS program.
- Start up the OPTIKS program. Enter OKPRIV and press return. If
- you have renamed the OKPRIV.EXE program to OK.EXE you can start
- up OPTIKS by entering OK.
- The main menu will greet you. If the screen is blank then refer
- to the Problems section in appendix A.
- Since you are converting a MAC file to a PCX file, choose the
- FILE option. Do this by moving the highlighted bar to the FILE
- entry on the menu and press Enter. You may press the F key
- instead.
- You must first READ the MAC file into the work-space so move the
- highlighted area to READ and press Enter. You may also press the
- R key.
- The file format selection screen comes up. You can jump right to
- the MAC entry by pressing an M. You may also use the cursor
- control keys to move over and down to the mac entry. Press Enter
- when MAC is highlighted.
-
- OPTIKS looks on the disk and finds all files ending in .MAC and
- displays them. If the MAC file has another extension (PIC is
- common) you may not see the file. Also if the file is on another
- disk you will have to change to that disk.
- If you see the NO MATCHING FILES message then you can use the
- backspace key to move over and enter a new file specification so
- that you can find the matching files. For instance you may wish
- to enter C:\OPTIKS\*.PIC instead of C:\OPTIKS\*.MAC. You can
- change the disk and subdirectory here also.
- If there are some matching files, but they have the wrong
- extension or you are on the wrong disk or in the wrong
- subdirectory you can press the F10 key to get up to the file
- specification line. Type in the correct disk, directory and files
- specification and press enter.
- Once you get the correct file on the screen, move the highlighted
- bar to the file that you want to read and press enter. The
- hourglass appears on the screen and a second or so later the file
- that you selected will appear on the screen. If you see scrambled
- garbage, the odds are that the file is not an Apple Macpaint
- file.
- k. example - Saving as a AutoCAD, CGM, HPGL or GEM Draw
- DRAW file formats are basically incompatible with bit mapped
- images. OPTIKS tries to allow a limited transfer of information
- to the draw formats by drawing horizontal lines or dots that
- correspond to the pixels in the image. OPTIKS will translate
- WHITE dots on the screen to BLACK dots and lines in the draw
- format. OPTIKS ignores the black areas of the screen.
- DRAW formats are saved in the same way that normal files are
- saved (see SAVING files if you have not already done so). Make
- the saved range as small as possible. Draw formats tend to be
- very large, especially HPGL and AutoCAD DXF files. If you are
- using AutoCAD use DXB or SLD files to save space and speed
- processing. When you read the file into another program, the
- files may have to be sized again. Ventura will automatically size
- SLD and GEM Draw, but AutoCAD will have some minor problems with
- the DXF and DXB. You will have to use the ZOOM command in AutoCAD
- to get the picture right. DXF and DXB files use whatever color is
- defined for lines so make sure that you don't have a black screen
- and black lines or you won't see anything.
- HPGL files are more for exporting to other programs than for
- actually driving a plotter. You can use an editor to change the
- plotter range which is in the file. If you need to drive the
- plotter you can use the dos COPY command to send the HPGL file to
- the plotter.
- D. Using Color
- With release 2.08 I have added the ability show 16 color graphics
- in EGA and VGA modes. The file types supported are ZSOFT PCC and
- PCX, Compuserve GIF and DR's GEM Paint IMG files. I have not
- tested GEM IMG files yet. The default for all systems is single
- plane 2 colors. To change the default you must go to the
- ENVIRONMENT menu down to SCREEN and select IBM. The various sorts
- of IBM screens will be displayed along with PLANES. The planes
- can be either 1 or 4. To use color you must select 4 before you
- read the file or the palette will not be set. If you try to read
- a normal black and white file the planes will be reset to 1.
- Planes will not work unless you are in a valid EGA or VGA mode.
- Color and Black and White graphics can not be mixed.
- Color images can be saved and manipulated a little, but many
- functions will not work with color. No drawing and few of the
- image manipulators work correctly. Typing will be very strange.
- Some Color images will set the palette so that the menu is nearly
- invisible. The finger move destructively on the screen and this
- is a real bug which is being addressed
- Old EGA cards with less than 256k on them will show odd patterns
- on the screen. Owners of such cards should order an upgrade to
- get full use of all of the new graphics coming out.
- E. Using HP LaseJet fonts.
- 2.08 also saw the ability to read laserjet fonts. There is not
- enough memory to run OPTIKS and keep a font resident so LJ fonts
- are treated as files. /FR will read files and fonts, but ERASES
- the workspace first. Use /FM (merge) to type on an existing
- graphic. Fonts are XOR'd to the image so that they overlay the
- data in a non-destructive manner. The image will show through the
- letters. This may not be acceptable for some typing. Clear a
- space for the letters using /IFD or /IFE.
- Since the fonts are loaded as files, if a letter is not in the
- file buffer, the file will be re-read from the beginning to find
- the file. This is very slow in large fonts. Fonts up to about 16
- point will fit entirely in the file buffer and they will go much
- faster.
- Since most fonts are variable spaced, the backspace key will
- backspace the width of the last letter typed. To erase a letter
- you re-type it. Accurate typing will save you hours of
- repositioning.
- F. Supported File Formats.
- OPTIKS can READ or MERGE the following file formats
- ASCII text files Amiga IFF Graphics files. Black and white. PFS
- First Publisher .ART files FONTASY load block or BASIC PUT/GET
- files CGA B800 16K interlaced bload/bsave screens EGA A000 32K
- 640*350 single plane bload/bsave screens AT&T B800 640*400
- interlace 4 bload/bsave screens Hercules B000 720*348 interlace 4
- bload/bsave screens VGA and similar modes 32k at A000 bload/bsave
- screens Enahanced EGA 640*480 modes - A000 bload/bsave screens
- Wide modes at A000, up to 48k bload/bsave screens DCX Panasonic
- FAX partner FAX files DEGAS Atari ST files. Uncompressed Only.
- EFS Image files internal to EFS Digital Research GEM Image file
- (.IMG) created by GEM Paint Compuserve Graphics Interchange
- Format. 2,4 or 16 color only. Dr. Halo II & III CUT files Printer
- output files for HP LaserJet Type to screen with HP Soft font
- Lotus PIC files (Without text, color or fill) IBM Image Support
- Facility 2 v1.00 Apple MacPaint format with MacBinary Header
- Apple MacPaint format without MacBinary Header Mouse Systems
- Paint 1.00 format files Microsoft Paint file (.MSP) NewsMaster
- Graphics Libraries. (SHP files) Newsroom Pro CA files (numbered
- files only) PC Rockland ultra-squished data format PCR FONTS
- Palantir Scanner PDA files Ricoh IS30 Scanner Pixel Image
- Generation files Printer Magic .PMG Files Print Shop Graphics
- Libraries. (DAT Libraries) Show file RAS format RLE Run Length
- Encoded Files from Compuserve Graphics Startup SYS Files Aldus -
- Microsoft TIFF files Datacopy Corp. WIPS Files Word Perfect 5.0
- WPG files. (Bitmap Data Only) ZSOFT PC Paintbrush PCX or PCC
- files
- OPTIKS can SAVE the following file formats
- DXF AutoCAD Binary Drawing Interchage Files DXB AutoCAD Drawing
- Interchage Files SLD AutoCAD SLD Slide files PFS First Publisher
- .ART files FONTASY load block or BASIC PUT/GET files CGA B800 16K
- interlaced bload/bsave screens EGA A000 32K 640*350 single plane
- bload/bsave screens AT&T B800 640*400 interlace 4 bload/bsave
- screens Hercules B000 720*348 interlace 4 bload/bsave screens VGA
- and similar modes 32k at A000 bload/bsave screens Enahanced EGA
- 640*480 modes - A000 bload/bsave screens Wide modes at A000, up
- to 48k bload/bsave screens Self Scrolling COM files EFS Image
- files internal to EFS Digital Research GEM DRAW file (.GEM) Dr.
- Halo II & III CUT files Hewlett Packard Soft Font Letter IBM
- Image Support Facility 2 v1.00 Apple MacPaint format with
- MacBinary Header Apple MacPaint format without MacBinary Header
- Mouse Systems Paint 1.00 format files Microsoft Paint file (.MSP)
- PC Rockland ultra-squished data format Ricoh IS30 Scanner Pixel
- Image Generation files Post Script files, image type only Show
- file RAS format Graphics Startup SYS Files Aldus - Microsoft TIFF
- files Datacopy Corp. WIPS Files Word Perfect 5.0 WPG files.
- (Bitmap Data Only) ZSOFT PC Paintbrush PCX or PCC files