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- #include <fastgraf.h>
- #include <stdio.h>
- #include <stdlib.h>
-
- void main(void);
-
- void main()
- {
- int new_mode, old_mode;
- int x;
-
- /* initialize the video environment */
-
- new_mode = fg_bestmode(320,200,1);
- if (new_mode < 0 || new_mode == 12) {
- printf("This program requires a 320 ");
- printf("x 200 color graphics mode.\n");
- exit(1);
- }
- old_mode = fg_getmode();
- fg_setmode(new_mode);
-
- /* move the object across the screen */
-
- for (x = -20; x < 320; x+=5) {
- fg_setcolor(10);
- fg_clprect(x,x+19,95,104);
- fg_waitfor(1);
- fg_setcolor(0);
- fg_clprect(x,x+19,95,104);
- }
-
- /* restore the original video mode and return to DOS */
-
- fg_setmode(old_mode);
- fg_reset();
- }