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- ;If TRUE will autopan when cursor goes off active window, if FALSE the
- ;scroll bars must be used to pan.
- AutoPan TRUE
-
- ;TRUE if names are to be displayed with the windows (Takes more screen space).
- WindowName TRUE
-
- ;Set to TRUE if this is AT system (assumes At style keyboard bios calls).
- ;This will allow usage if F11/F12 for example.
- ATKeyboard TRUE
-
- ;Control sensitivity of the mouse. The bigger this number is, the lesser
- ;sensitive the mouse is.
- MouseSensitivity 16
-
- ;If TRUE draw only horizontal and vertical lines.
- HVLines TRUE
-
- ;Snap distance - all drawings are snapped to this boundary in DRAWING space.
- ;Lots of staff depends on this value, so dont modify it unless you really
- ;know what you are doing.
- SnapDistance 16
-
- ;If FALSE, colors will be the same as for VGA/EGA in 16 colors modes even
- ;for BGI drivers supporting 256 colors.
- ;If your BGI driver supports 256 colors you can turn this to TRUE and four
- ;color intensities for each of the eight colors below will be supported.
- ;Colors will differ somewhat from the VGA/EGA 16 colors simply because 16
- ;colors allows 2 intensity levels for each of the eight colors only.
- Allow256Colors FALSE
-
- ;If TRUE events may be handled async. - while current event is handled.
- AllowAsyncEvents FALSE
-
- ;Where the save the background (back save) when something should be poped
- ;up (like pop up menus and queries). Four options are currently available.
- ; 0 - allocate space in conventional memory.
- ; 1 - allocate space in expanded memory.
- ; 2 - allocate space in extended memory (XMS) - not implemented yet.
- ; 3 - save to disk (better be a ram disk...). See SaveBackPath below.
- SaveBackMethod 0
-
- ;Where to back save (full path with postfix '/') on disk if
- ;SaveBackMethod = 3 (to disk).
- SaveBackPath "D:/"
-
- ;Directory where the BGI device driver should be looked for.
- ;If commented out only current directory is looked at.
- BGIDriverPath "C:/BC/BGI/ATI"
-
- ;Defines the name and mode for the driver to use in SVGA (select 999 for
- ;GraphDriver below), in the form "Name.Mode". For example to use the BGI
- ;driver named ATI.BGI in mode 2, set this string to be "ATI.2".
- ;This extension driver is assumed to be 800 by 600 in resolution but any
- ;other driver of 4:3 aspect ratio should work o.k.
- ;This variable MUST be commented out regular Borland drivers are to be used.
- SVGANameMode "SVGA16.4"
-
- ;Graphic driver can be one of:
- ; 0 - Autodetect (same as no default at all in this file)
- ; 1 - CGA (Hires two colors mode)
- ; 3 - EGA
- ; 4 - EGA64
- ; 5 - EGAMONO
- ; 7 - Hercules
- ; 8 - ATT
- ; 9 - VGA
- ; 999 - SVGA (super VGA) user installed driver. See SVGANameMode above.
- GraphDriver 999
-
- ;Mouse should be set to TRUE if has mouse, FALSE otherwise
- Mouse TRUE
-
- ;Joystick should be set to TRUE if has joystick (and should be supported
- ;by the program), or FALSE otherwise.
- Joystick FALSE
-
- ;List all the libraries you want to load on start up, seperated by commas.
- ;Libraries "TTL1LS,TTL2LS,TTL3LS,TTL4LS,EPROM,GENERAL,LINEAR"
- ;Libraries "TTL4LS,EPROM,GENERAL,LINEAR"
-
- ;Full path where libraries from LoadLibraries routine should be searched for.
- ;Note libraries loaded automatically will be searched in all path dirs.
- LibrariesPath "c:\eedraw"
-
- ;Frame width. All windows/menus frames are drawn with this width in pixels.
- FrameWidth 12
-
- ;Colors control. Each of the colors below can be one of the eight color as
- ;defined here:
- ; 0 - WHITE
- ; 1 - BLACK
- ; 2 - RED
- ; 3 - GREEN
- ; 4 - BLUE
- ; 5 - YELLOW
- ; 6 - CYAN
- ; 7 - MAGENTA
-
- ;Root window - the backgound.
- RootFrameolor 7
- RootForeColor 3
- RootBackColor 5
- RootXorColor 6
-
- ;Pop up menus/queries.
- PopUpFrameColor 2
- PopUpForeColor 5
- PopUpBackColor 5
- PopUpXorColor 6
-
- ;The currently active file/window if any.
- ActvFrameColor 2
- ActvForeColor 5
- ActvBackColor 4
-
- ;All other passive files/windows if any.
- PsvFrameColor 3
- PsvForeColor 5
- PsvBackColor 4
-
- ;High light color - selected items.
- HighLightColor 2
-