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-
-
-
- NakedEye A SuperVga GIF viewer
-
- Van Dao Mai
- Wollongong University
-
- July 1991
-
-
- 1.1 Acknowledgements
-
- I think it is always the work of somebody else that
- makes your work worth doing. That is why I wish to
- acknowledge the good work of Jordan Hargrave (for a
- SuperVGA BGI driver) and Gershon Elber (a GIFLIB library)
- for their excellent work. The SVGA256 BGI driver
- written by Jordan for the Borland Turbo C compiler is
- truly superb. On the other hand, the GIF library written
- by Gershon is impressive and so easy to use. I created
- this software NakedEye Version 1.0 relying on the two
- software items mentioned above and found them extremely
- useful.
-
- 1.2 Is there anything new ?
-
- I am afraid that I am not offering many new things as far
- as features are concerned, but I do think there is
- something better. I adopt a stand that I will not repeat
- what others have previously done beautifully. This GIF
- viewer is designed for PCs running MsDos using some
- really good old-fashioned programming techniques which
- have generally been ignored by the careless programmers
- of today's computing world. I do keep in the back of my
- mind that the little machines we have today are the
- giants of yesterday, and if we cannot make them do a
- better job then we have failed pretty badly.
-
- This GIF viewer is designed to work and make the most of
- what a small architecture like that of a PC can offer,
- typically 64K memory segments and a maximum of 640K of
- conventional memory. To work within this restricted
- environment, the amount of memory the GIF viewer needs is
- 1.5K of conventional memory for each opened image. This
- 1.5K is used mainly for the colour table, and the rest of
- the image is either in EMS (Expanded Memory LIM 4.#) or
- in a hard disk buffer. Nevertheless, this program is
- almost as fast as any of the popular GIF viewers
- currently in use by the DOS community. No attempt has
- been made to optimise it for better efficiency. I have
- to admit that this is sort of a rough work rather than
- the work of a fine artist with a lot time and dedication.
- I have spent only a little bit of my spare time on this
- GIF viewer to convince myself that the good old-fashioned
- techniques in programming are still very useful.
-
- 1.3 Some highlights
-
- This GIF viewer is a pure SuperVGA GIF viewer, it does
- not understand anything less than the resolution 640x400
- (this is actually a lie, it does know 320x200, but I hate
- this low resolution). The BGI driver by Jordan knows
- 640x480, 800x600 and 1024x678 in 256 colours. Thanks to
- the beautiful BGI driver, we have 256 colours for all
- resolutions of SuperVGA (it does not handle modes with
- less colours).
-
-
- - Supports Resolutions : 640x400, 640x480, 800x600
- and 1024x678.
-
- - Supports 256 colours (out of 256K colours).
- - Can open up to 150 GIF files (about 40-50 Mbytes)
- and be ready for very fast switching between them.
- - Only 1.5K bytes is needed for each GIF picture in
- the conventional 640K memory and the rest is in
- EMS or/and hard disk.
- - Automatically detect the idle time (when the
- user is looking at the current picture) and make
- use of it to decode the next image in advance.
- This method gives NakedEye a substantial speed
- advantage to many other popular GIF viewers.
- - Provides automatic compression of the colour
- table to leave some colour entries for text and
- windows.
- - Does not have any complicated installation or
- configuration, thanks to the BGI driver's ability
- to auto-detect the hardware type and handle it
- accordingly.
- - Is almost totally mouse-driven and needs minimal
- key strokes.
- - Gives some limited capabilities to resize and save
- the images in GIF format. Provides a set of
- exotic features uniquely designed for the
- pleasure of the eyes. Well, in fact, these
- features are also very nice for viewing materials
- of scientific nature.
-
- 1.4 Using NakedEye
-
- This GIF viewer is extremely easy to use, all you have to
- do is to make sure that all its files are in one
- directory.
-
- readme : a short information file
- NakedEye.txt : this documentation file
- Note.txt : up to date information after version 1.0
- NakedEye.exe : the executable.
- Splayer.exe : the VOC sound player.
- NakedEye.cfg : optional configuration file.
- Goth.chr : font file.
- Litt.chr : font file
- Svga256.bgi : Jordan's SuperVGA BGI
- driver.
- stories.rc : miscellaneous messages.
- NakedEye.hlp : help information file.
- NakedEye.key : the key file (registered copy only).
-
- There are also some other documentation files which are
- not used by the program. There are various extra files
- in this release 1.0.1, please read the file NOTE.TXT for
- changes since the first version 1.0
-
- The hardware requirement for this software to run is an
- IBM PC or compatible with a SuperVGA video card and a
- SuperVGA monitor. The video card must have at least 512K
- RAM for resolutions up to 800x600 in 256 colours, and
- definitely 1Mb RAM for the resolution 1024x768 in 256
- colours.
-
- Here is the list of video cards supported by the SuperVGA
- graphics driver : Ahead, ATI, Chips & Tech, Everex,
- Paradise, Trident, Tseng (both 3000 and 4000 chipsets)
- and Video7.
-
- At the DOS prompt type NakedEye gif-files where gif-files
- is a list of GIF files (a wild card is accepted in each
- item of the list). If directories are given they will be
- scanned and all GIF files within them will be loaded.
-
- All the GIF file names will be sorted alphabetically,
- then the file names will be displayed in a window
- awaiting your selection.
-
- After selecting what you would like to load, hit the L
- key to start loading the first image. Then NakedEye will
- display the control panel window and wait for your
- commands. All other images will be loaded on demand when
- you wish to see them. At this point hit F2 to start
- loading the rest of the GIF files in a slide show if you
- wish. If you do not have a mouse, you will be limited to
- keyboard commands. Let's first look at the Control
- Panel of NakedEye.
-
- 1.4.1 The Control Panel
-
- Here is the Control Panel window for NakedEye. All
- functions on the panel are only accessible by the mouse.
- Some are offered on the keyboard and will be described
- later.
-
- +------------------+
- | NakedEye |
- +------------------+
- | AboutMe SHELL |
- | 640x400 640x480 |
- | 800x600 1024x768 | <--- Resolution changes
- | Light+ Light- |
- | Red+ Red- | <--- Colour intensity changes
- | Green+ Green- |
- | Blue+ Blue |
- | Random Puzzle | <- Chewing gums for the eyes
- | Glass Tiles | <- Maginfication glass
- | Convex Concave | <- Special mirrors
- | Previous Next | <- Select picture
- | Mag+ Mag- | <- Set maginfication factors
- | HorzFlip VertFlip| <- Flip the image
- | Rotate90 BlkWhte | <- Rotation, Black&White mode
- | ShakeIt ShLevel | <- More chewing gums for the eyes
- | Curtain CurMode | <- Even more chewing gums for the eyes
- | Pick'em Kill'em | <- And more of chewing gums
- | Music Mfile | <- Chewing gums for the ears
- | Delay Show'em | <- Slide show commands
- | Scroll Select | <- View commands
- | Resize Save |
- | Rename Delete | <- File selection commands
- | <--- ---> |
- | ---^ ---v | <- Image shift commands
- | Memory FullScr | <- Memory report, Full Screen mode
- | Open Close | <- Open new image or closing current image
- | Restore Exit | <- Redraw with original colour table, Exit
- | |
- +------------------+
-
- Please do not feel alarmed if you find it hard to
- understand the above control panel. Most of the functions
- are self-explanatory as soon as you try them. Some more
- complex functions that need some explanation will be
- explained shortly. But first let's look at a mouse
- technique, the mouse is seen as a big + sign. To select
- an area you find a suitable spot and press the leftmost
- button once, then release it go to another spot opposite
- to form a rectangle, then press the same button once
- again. The two points together help NakedEye to determine
- the size of a square area (the smaller side of the
- rectangle). This square area will be used as the active
- image area directly affected by the current command.
-
- - Random moves blocks of pixels randomly.
- - Puzzle shifts blocks of pixels randomly.
- - Tiles changes the number of rows and columns that
- the whole image will be divided into when Random
- or Puzzle is active.
- - Glass acts as a real-time magnification glass. You
- have to select a square area to help NakedEye
- determine the size of the glass, then the real-
- time glass will move everywhere you move the
- mouse.
- - Convex acts as a special round mirror that is
- produced by variable magnification factors
- reducing/increasing gradually and steadily from
- the outside to the centre of a circular area.
-
- These mirrors are very expensive in CPU time,
- therefore it is recommended for 286 with a math
- co-processor or 386 or 486 machines only.
-
- - Concave is similar to Convex but has the opposite
- effect.
-
- - Mag + and Mag - are for setting the magnification
- factor for the Glass, Convex and Concave mirrors.
-
- - HorzFlip flips the image horizontally so that left
- becomes right and vice versa.
-
- - VertFlip flips the image vertically so that top
- becomes bottom and vice versa.
-
- - Rotate90 rotates the image by 90 degrees. This
- when combined with the flipping commands helps you
- to get the desired orientation for an image.
-
- - Shake'it lets you select an area. It then shakes
- the rectangle. If you press the mouse it will stop
- and wait for you to select a new area. To exit from
- this mode type ESCape key. ShLevel is for you to
- the vibration level.
-
- - Curtain draws a 50% visibility curtain across an
- area selected by the user. The direction can be
- left-to-right, right-to-left, top-to-bottom or
- bottom-to-top according to the mode selected using
- CurMode.
-
- - BlkWhte reduces the colour table to a gray scale
- table to give a black and white look for the
- image. This is a mode only and can be turned off
- by the command Restore.
-
- - Pick'em is a command used to highlight small parts
- of the image. A portion of the image is extracted,
- and it will be floating inside the image area like
- a fish in an aquarium.
-
- - Kill'em kills the objects created by Pick'em so
- that they stop floating on the screen. The object
- to be eliminated will have to be selected
- individually.
- - Delay sets the value for the slide show. It is a
- rotary value (back to minimum when it passes the
- maximum).
-
- - Resize allows you to resize an image, the image is
- written into a file which can be loaded later. It
- is an expensive function because of the memory
- restriction of the PC architecture. A lot of disk
- swapping is done, but the good thing is that you
- can resize to any reasonable size (between 10-2000
- pixels wide or high). It takes about 5 minutes to
- resize an image to 1500x1500 and about 1.5 minutes
- to resize an image to 800x600 on a 25Mhz 386 PC.
-
- - Rename helps you to rename a GIF file. It is there
- for you to put good or bad picture into a collection
- of similar names. Delete is the command to eliminate
- bad GIF files from your disk.
-
- - Save is an inexpensive routine that writes the
- image out in GIF format with the current
- magnification factor for viewing. This factor is
- determined by two keys strokes U to blow it up and
- D to get it down.
-
- - FullScr hides the control panel, to revert to the
- panel type F on the keyboard. The keystroke F is a
- toggle (on/off) key for the FullScreen mode.
-
- - Restore reloads the original colour table and
- redraws the image.
-
- 1.4.2 The Keyboard Functions
-
- The keyboard is an alternative if you do not have a mouse
- to access the control panel, and it also caters for some
- functions that the control panel does not have room to
- accommodate. The way to work the keyboard is a bit
- cunning, and you do not have to know everything to get
- the most out of NakedEye. Many keys will be used to offer
- the same commands which can be activated from the control
- panel by the mouse. If you do not have a mouse, then the
- keyboard has to be used instead. Not all functions on the
- control panel are offered on the keyboard, and the
- reverse is also true that not all keyboard commands are
- on the Control Panel.
-
-
- Key 1, 2, 3 and 4 are for switching to different
- resolutions from 640x400 to 1024x768.
- A tells about the program (AboutMe).
- B goes back to previous image (Previous).
- C closes current image (Close).
- D reduces the display magnification factor by 1.
- E exits to DOS (Exit).
- F switches ON/OFF full-screen mode (FullScr).
- H flips the image horizontally.
- M Play the VOC sound file associated with the image
- (Please read NOTE.TXT for more information)
- N goes to next image (Next).
- P shows the Puzzle (Puzzle).
- R restores the colour and redraws the image (Restore).
- T toggles background/foreground colour.
- U increases the magnification factor by 1.
- V flips the image vertically.
- W writes the images out (Save).
- F1 shows a help window.
- F2 does a slide show (Show'em).
- F3 changes time delay in seconds (Delay).
- F9 does shell escape to DOS (SHELL).
- F10 toggles ON/OFF the idle time detection and
- automatic next-image-decoding running in the
- background.
- ESC stops the current command or exit back to DOS if no
- command is running.
- HOME shows the top-left corner of the current image.
- LEFT shifts the image left gradually.
- UP shifts the image up gradually.
- DOWN shifts the image down gradually.
- RIGHT shifts the image right gradually.
- CTRL-S saves the gif file (Save).
- CTRL-R rotates the gif file by 90 degrees.
- CTRL-D dumps the screen. The only portion that fits into
- the window is dumped out in GIF format. This is
- very similar to Save but the source is the screen.
- The output file is "eye#.gif" where # is a number.
-
-
- Please note that LEFT, DOWN, UP and RIGHT are the arrow
- keys. You can control the scrolling of the image using
- these keys. It takes time to refresh the screen in high
- resolution such as 800x600 and 1024x768. This means you
- should not type ahead the speed of the machine because
- this will eventually cause you to wait.
-
- You may have noted that the magnification factor you get
- from the keyboard is not the same as the one on the
- control panel. The keyboard is for the whole image whilst
- the magnification from the panel is for the real-time
- magnifying glass, the convex and concave mirrors.
-
- The current command can be stopped by the ESC key or at
- other situations, by holding the leftmost mouse button
- down (mouse-related commands)
-
- 1.4.3 Other weird features
-
- There are a couple of weird features that can be invoked
- from the keyboard. When NakedEye is waiting for your
- command the two keys J and K are used to change the
- colour of the mouse. The mouse has its colour from the
- colour table of the current GIF image. Sometimes the
- mouse is hard to see and the keys can be used to change
- it. Initially the colour of the mouse is set to the last
- colour index in the colour table.
-
- When you are in the shifting mode where the whole image
- drifts slowly, the current image is drifting up/down or
- left/right depending on what arrow key was used. The
- arrow keys are also used to slow the speed down or
- increase it depending upon in what direction the image is
- drifting. Simply do some experiments with them and you
- will see that they are intuitive enough.
-
- You will also notice that the keys U and D are used for
- instant magnification and reduction of the current image.
- The way they work are through duplicating pixels, and
- this means the image will be blown up by 2, 3, 4 ...
- times the original size. NakedEye limits the
- magnification factor to 10, but It also offers a
- magnification factor of 0.5. This strange number actually
- causes 50 of the pixels to be skipped in both directions
- and effectively reduces the image by half each side. It
- is the only way to bring huge images (about 1500x1500)
- into the SuperVGA screen instantly without the huge
- overhead of scaling. But as soon as you are ready to do
- something else, NakedEye will return the image back to
- the original size, then continue to do what you command
- it to do.
-
- 1.5 What else do you need to know ?
-
- This copy of the software is offered for free
- (unregistered copy) without warranty of any kind. If you
- are happy with the unregistered copy and its limited
- functionality, you are welcome to use it. However if you
- would like to have a fully functional copy of NakedEye
- you should register. More information will be given
- later, especially if you support an environmental
- organisation you are more than welcomed to have a
- registered copy for free.
-
- NakedEye has been tested extensively, and no obvious bugs
- are known. There may be a minor problem with the SuperVGA
- graphics driver.
-
- The BGI driver of Jordan crashes on some video cards if
- you try to select the video mode that your hardware does
- not support. On some good video cards the driver will be
- able to come back and complain. I cannot handle the case
- when it crashes. The machine will have to be rebooted. To
- avoid this situation, you can explicitly tell NakedEye
- about the video modes that your video card can handle.
-
- The variable resol in the file nakedeye.cfg can be set to
- the correct video modes.
-
- NakedEye does not handle interlaced GIF files. This is a
- limitation due to a trade-off in the design of the
- software.
-
- It uses very little memory for each GIF file, and this
- makes it too hard for decoding interlaced GIF files. You
- have to convert interlaced GIF files into normal GIF
- files using some utility in the public domain. One of
- such utility is GifInter (created by Gershon Elber in his
- GIFLIB) for the purpose. Please look at the README file
- for more information.
-
- There are a couple of command line options that you can
- use to invoke NakedEye into a correct video resolution or
- avoid the automatic compression of the colour table. Here
- is the full UNIX and DOS style synopsis :
-
-
- NakedEye [-m] [-mRES] [-c] [-q] [-s] [-dSECS] [-ns] gif-files
-
- Or
-
- NakedEye gif-files [/m] [/mRE] [/c] [/q] [/s] [/dSECS] [/ns]
-
-
- Gif-files is a list of GIF files or names with wild card
- or even directory names. The scanning process can take
- some time if you give NakedEye too many places to search
- for GIF files.
-
- Option -m is used to set the start-up resolution for the
- video card where RES is one of 320x200, 640x400, 640x480,
- 800x600 and 1024x768. To save you from typing such a long
- string, NakedEye also understands /0, /1, /2, /3 and /4
- respectively.
-
- When -m is used with no argument NakedEye 1.0.1 will start
- up into a file selection menu for user to choose files.
-
- To start NakedEye up in 800x600, simply type nakedeye /3
- *.gif, for instance.
-
- Option -c tells NakedEye not to compress the colour table
- for each image. This is useful if you do not want to
- alter the images fearing some problem later when you may
- like to save them into new GIF files. I have not found
- any problems with compressing the colour table. The
- compression tends to leave a few empty colour entries
- behind to be used as colours for the Control Panel and
- text.
-
- Option -q is for quick display of a GIF file. When
- NakedEye sees this flag it will display the GIF file (or
- the first of many) straight away with FullScreen mode
- turned ON. You can then manipulate the image by the
- keyboard or hit ESC to exit. Of course, you can hit the F
- key to toggle to normal mouse-driven mode and
- proceed as usual. To start a slide show simply hit the F2
- key after the first image has been loaded.
-
- Option -s is for starting up a slide show. A slide show
- can be started up by option -q then the F2 key, but there
- will be users who want to save one extra key stroke.
-
- Option -d is used to set up a delay time value between
- each picture in a slide show of the GIF pictures where
- SECS is the amount of time in seconds. To get a slide
- show going, the typical method is to run NakedEye with a
- wild card to match all the desired GIF files and option -
- s for a quick start up straight into a slide show.
-
- nakedeye -s -d5 *.gif
-
- The above command will start NakedEye and set it ready
- for you to have a slide show with 5 seconds delay between
- each image. I assume that you have all the desired GIF
- files in the current directory. Of course, at first the
- show will be much slower than 5 seconds between each
- image because a lot of time is needed to load (decode)
- the images into memory (and/or hard disk cache). Once all
- the GIF files have been decoded, the speed can be very
- fast depending on how much memory your machine has.
-
- Option -ns stops NakedEye from sorting the list of GIF
- files given to it. This may be what you desired so that
- you can manually arrange the images into a particular
- order.
-
- Perhaps you would have noticed that the DOS convention of
- option using the / character is also supported. The
- options can be placed anywhere on the command line even
- between the list of GIF files. NakedEye automatically
- discards all non-GIF formatted files if you use a wild
- card. The wild card "*" means everything that can be
- read. This is in fact the one I use myself all the time.
-
- There is also a configuration file called nakedeye.cfg
- for you to set the default start up for your PC. The
- sample file is self-explanatory with a lot of comments
- inside. Simply follow the comments and set it right for
- your system. The most probable item that you would set is
- the default start-up resolution. This should be set to
- the best resolution you have in your hardware. If you
- worry about speed, also set the swap buffer file's path
- to your fastest hard drive. In case you do not have a
- memory manager LIM 4.# installed, but you have a large
- ramdisk installed, then go for it! - set the path of the
- swap file to this ramdisk to make swapping a lot faster.
- Please read the section Configuring NakedEye if you plan
- to tune NakedEye to your taste.
-
- If NakedEye crashes due to some system exception trap,
- the EMS memory may not be freed, and this means the
- machine has to be rebooted to get the EMS memory
- functional again. This is inevitable for this kind of
- situation. To reduce the chance that this happens, please
- do not use Ctrl-C or Ctrl-Break to break the program
- unless you are desperate to do so, and also do not to
- switch to the video modes that your hardware cannot
- handle. In any problematic case hit the ESC key and wait
- for NakedEye to complete what it is doing and exits
- cleanly.
-
- In case of crashes you should look for a file called
- buffer#.tmp in your disk and delete it as that is the
- swap file used for buffering the decoded GIF images.
-
- The software is designed to handle up to 50 Mbytes of GIF
- files in a session, therefore the swap buffer file can be
- very large.
-
- If you use commands that will alter the actual size of
- the image NakedEye will have to performed a lot of disk
- I/O because it is designed to conserve memory. It will
- create temporary files for swapping. These files all have
- the .tmp extensions to make it easy for you to identified
- and delete them if the system crashes. It is a good idea
- to set the variable bufpath in namedeye.cfg to the
- fastest hard disk you have, and make it point to a
- directory that is used mainly for temporary files that
- can be removed any time. For example, if you have drive
- C: as the fastest drive (and/or it has a lot of free disk
- space), the bufpath should be set to c:\tmp. Then you
- create c:\tmp to accommodate all the temporary files.
-
- 1.6 Configuring NakedEye
-
- NakedEye will run fine in most situations with a decent
- hardware setup. However, you can get the most out of
- NakedEye by doing some tuning to fit it in perfectly with
- your system. You can set the variables in nakedeye.cfg
- to alter the behaviour of NakedEye.
-
- svga is a variable to be set to the full path name to
- your preferred SuperVga BGI driver. Some video cards have
- their own BGI driver, therefore if the standard BGI
- driver which comes with NakedEye does not work, you
- should set this to the one that works.
-
- Here is an example
-
- svga=c:\mydriver.bgi
-
- You have to be careful if you choose a different
- BGIdriver for NakedEye. The mapping of the video mode
- numbers and the actual resolution in the Svga256.bgi
- driver is as follows:
-
- Mode 0 to 320x200
- Mode 1 to 640x400
- Mode 2 to 640x480
- Mode 3 to 800x600
- Mode 4 to 1024x768
-
- If the mapping of your SuperVGA driver is different then
- some commands may switch NakedEye to a wrong resolution.
-
- bufpath is the directory path name to where the temporary
- buffer file for NakedEye to swap decoded raster images
- out when memory is low. It should be set to your fastest
- and/or largest hard disk.
-
- Here is an example
-
- bufpath=c:\tmp
-
- NakedEye uses the hard disk very often for swapping
- therefore it creates a number of temporary files that
- will be removed when no longer needed. However, your
- system crashes when NakedEye is running, these files may
- have to be removed manually if your are short of space.
- That is why it is a good idea to set bufpath to a
- directory which is used mainly for temporary stuffs that
- can be removed at any time.
-
- ems is a yes/no flag to indicate whether you want
- NakedEye to use EMS memory. The default is yes as this is
- what most people want.
-
- greeting is a yes/no flag to indicate that whether you
- want to have the LOGO display when NakedEye starts up.
- You may want to disable it when you have got a registered
- copy of the software and do not want to wait 30 seconds
- for the LOGO to disappear.
-
- compress is a yes/no flag that indicates whether you
- would like NakedEye to compress the color table. The
- default is yes because this is what almost everybody
- wants.
-
- quickstart is a yes/no flag that indicates whether a
- quick start-up is what you want. This is identical to
- option /q on the command line. If it is set to yes, the
- LOGO and file selection menus are skipped altogether. But
- the only difference is that NakedEye will start up with
- the FullScreen mode OFF instead of ON NakedEye has been
- designed to be simple. This configuration step
- unfortunately makes it look a little bit complex.
- However, it is hoped that you will not have to do much
- configuration at all and still get what you want out of
- NakedEye.
-
- 1.7 A pleasure-seeker's tour of NakedEye
-
- In this section I would like to guide you through the
- most enjoyable ways to view GIF pictures using NakedEye.
- Obviously you need to have a good collection of GIF
- pictures preferably big GIF files. Then secondly you need
- a good hardware setup with SuperVga resolutions up to
- 1024x768 pixels in 256 colours. You really need a video
- card with 1 Mbyte memory to support the resolution
- 1024x768 in 256 colours. Many people have cards with
- 512Kbyte memory, but they mistaken that the card can
- support 1024x768 in 256 colours.
-
- 1.7.1 A quick start for the greedy viewer
-
- All you really want is a quick start up and glance
- through the pictures. This is typical when you are about
- to select good GIF pictures out of hundreds that you have
- just copied. You can simply start NakedEye with option /q
- for a quick start.
-
-
- NakedEye /q GIF-FILE(s)
-
-
- Provided that you have a registered copy of the software,
- the LOGO and selection menu are skipped altogether with
- the /q option. NakedEye starts up in FullScreen mode, and
- this means you do not see the Control Panel (however you
- can get it by typing F to toggle between FullScreen
- (KeyBoard-Driven) and MouseDriven mode.
-
- At this point you can have two options
-
- You can enter a slide show by hitting the key F2 . The
- rest of the selected GIF files will be sequentially
- loaded. As soon as they are loaded, NakedEye will run at
- its maximum speed giving you a continuous slide show
- until the ESC key is typed.
-
- You can view the current picture to your satisfaction
- with all the keyboard commands. The typical commands to
- try out would be U magnifies the picture up by 2 times
- what it was before. D reduces the picture by a factor of
- 2 .
-
- The arrow keys can be used to shift the image left, down,
- up and right. Please note that this only works if the
- current image is actually larger than the physical
- screen-size (or has been blown up by the U command). Keys
- H, V can be used to flip the image. Rotation can only be
- activated by the mouse, so you will have to use F to get
- back to FullScreen mode to able to access the Control
- Panel.
-
- The key 1, 2, 3 and 4 switches to different physical
- screen resolutions if you do have different video modes.
- Key N gives you the next image. Key F switches to
- FullScreen mode so that you can use the Control Panel
- with the mouse
-
-
- 1.7.2 Get the best out of small images
-
- Small images can be very frustration to look. You must
- know how hard it feels to have a very beautiful but tiny
- picture that looks bad when you magnify it. NakedEye can
- help with the ability to switch instantly to a higher
- resolution video mode right after a magnification.
-
- Use the key U to blow the image up larger than the size
- you want to see.
-
- Then use key 3 or 4 to bring the high resolution video
- mode in (800x600 or 1024x768). The net effect is that you
- have a small reduction in quality but the same picture
- size is achieved.
-
- I suppose this needs the best resolution of 1024x768 to
- work well. If you do not have this then it may be of
- some comfort to know that I do not have a proper 1024x768
- pixels resolution either!.
-
-
- 1.7.3 Beauty is in motion
-
- We all know that pictures on computers suffer a huge
- reduction in beauty because they do not move !. This is a
- hard feeling, and I know it well. That is why NakedEye
- gives you something less attractive, but pleasant to
- have.
-
- The trick is to set a picture larger than the size of
- your screen into motion so that you can gradually see all
- of it. While the picture is shifting in a direction you
- can control the speed of this shift and, when the speed
- is slow, you have a wavy motion effect that is pleasant
- to the eyes. The best effect is usually a very slow
- motion that gives a watery and wavy look of the moving
- image.
-
-
- Choose an image larger than your physical screen (send
- the video mode to lower resolution or blow it up so that
- it no longer fits into the screen). Use one of arrow keys
- to shift the image in one direction. While the image is
- in motion, use the arrow that is opposite to the
- direction of the moving image to slow it down and the
- opposing arrow key to speed it up.
-
- Some experimentation with this technique will give you a
- smooth control over the blurriness you may like to see
- the image when you sit back and enjoy this alternative
- sense of motion. By the way I not commenting on what you
- may be looking at!
-
- 1.7.4 The exotic and fantasy or simply love of beauty ?
-
- You will find the three mirrors given by the program
- rather exotic. These are the Convex, Concave and the
- Glass mirrors. Some even think that these mirrors are
- classic . Well whatever you feel about them, they are
- their purely for your pleasure.
-
- The convex mirror performs the effect of a convex round
- magnifying glass, and the concave mirror performs the
- opposite effect which is the concave round magnifying
- glass. You must forgive me if I have got the two words
- convex and concave mixed up in this software. The Glass
- is a straight square glass, but it is special in the
- sense that it is performed in real time.
-
- Convex gives a rounded magnification with a gradually
- increasing magnification factor to the centre to create
- the effect of growing in size.
-
- Concave gives a rounded de-magnification with a gradually
- reducing magnification factor to the centre to create the
- effect of shrinking in size.
-
- Glass gives a real time square magnifying glass which
- moves in synchronization with the mouse cursor.
-
- It is very easy to work these mirrors. Just do the normal
- selection of two points on the image to specify the size
- of the glass. NakedEye will look at the size of the
- rectangle and make the mirror fit into the smaller side
- of it.
-
- A word of warning for the round mirrors. They are very
- expensive if you do not have a proper 386 or a math-co-
- processor. The size of the mirror should not be too big.
- NakedEye will make sure that it does not exceed 150x150
- as there is not enough memory to hold all the temporary
- frames needed to get a decent speed out of a PC lower
- than a 386. Once again I will not comment on what you
- look at with these mirrors.
-
- NakedEye also gives two types of chewing gum for your
- eyes: Puzzle and Random. These are probably great for
- coffee breaks as they help you to exercise your eyes'
- muscles.
-
- The command Pick'em is a designed for pure pleasure so
- that user can set up a number of most interesting objects
- in the image. These portions of the image will then be
- floating like fishes in an aquarium. This will certainly
- slow your machine down if you have many objects floating
- around. The spare time that the machine is idle between
- commands is used for this function. The object selected
- will be drifting across the screen.
-
- To create an object, you can simply select Pick'em then
- use the mouse to define a rectangular area on the screen
- covering the object you want. The smaller side of the
- rectangular area will be the size of the object which is
- a square area of image. This object is then recorded and
- will be floating about until you explicitly kill each one
- by selecting Kill'em then click the left most button when
- the mouse cursor is pointing at the object. To cancel the
- command simply click on an empty area. When you switch to
- a different image, the current objects are still floating
- about. However the colour table of the current image will
- be different from that of the previous image (where the
- objects come from), and this means the objects will
- change colour. If you switch to BackWhite mode then the
- differences between the colour tables will be minimised.
-
- After a while you would want to eliminate some of the
- objects. Simply select Kill'em then point to the object
- to be eliminated. A click to empty space will cancel the
- command.
-
-
- 1.7.5 Getting very large pictures into full view
-
- NakedEye allows you to get very large pictures into the
- physical size of your screen. If D is typed when the
- image is in normal size, a zoom factor of 0.5 is applied
- to reduce the size of the image by half each direction.
- This will fit very large pictures in comfortably,
- especially when you have 800x600 or even 1024x768 pixels
- resolution.
-
- An alternative exists for looking at different sections
- of the picture if it cannot fit on the screen. The scroll
- command from the Control Panel will allow you to scroll
- the image in both directions at the same time. Simply use
- the mouse clicks to form two points on the image. The
- size of the rectangle is used to calculate the amount of
- scrolling desired in both directions.
-
- A final alternative is the shifting commands: Left, Down,
- Up and Right indicated by the arrows shapes on the
- Control Panel. You can access these functions very
- quickly by the four arrow keys. The shifting is at a
- constant number of pixels, but this can be altered when
- the image is moving. This creates a wavy slow motion
- effect on the scrolling picture.
-
- 1.7.6 Prepare a good slide show
-
- Preparing a good slide show is very easy with NakedEye.
- You simply work out the following points:
-
- The desired screen resolution depending on the size of
- the GIF pictures and also the hardware you have. Select
- the needed option from /m640x400 or /m640x480 or
- /m800x600 or /m1024x768 (to save typing use /1, /2, /3 or
- /4 respectively).
-
- Determine whether you would like NakeEye to sort the
- images for you. If the answer is NO then remember the
- option /ns.
-
- Now you are ready to run NakedEye
-
-
- NakedEye /3 /ns /s *.gif
-
-
- The above command will start NakedEye in quick-start
- mode into a slide show where there is no time wasted in
- displaying the LOGO and file menu. The switch /ns
- prevents the automatic sorting of the file names.
-
- To interrupt the show simply type ESC to return to
- command mode. You can use the keyboard to control
- NakedEye.
-
- Type F will bring back the Control Panel if you would
- like to use the mouse.
-
- Then you can close the images that are not to your taste
- and set magnification factor by the keys U or D.
-
- There are various things that you can do to an image
- which will affect the display of all images such as
- scrolling, magnification etc... You can simply experiment
- this all these to see the desired effects.
-
- 1.7.7 Image orientation
-
- NakedEye gives users a number of commands to alter the
- orientation of the image. You can flip the current image
- horizontally or vertically and also rotate it by 90
- degrees. Due to the limits in memory architecture of the
- DOS machine, these commands can be slow.
-
- HorizFlip flips the current image horizontally. This
- command is fairly fast and can be accessed by the key H.
- If you type ahead many times, the image will be flipped
- left then right and vice versa.
-
- VertFlip flips the image vertically. It is an expensive
- command because NakedEye is not designed to use up
- precious memory. The whole processed image has to be
- dumped out to secondary storage (disk) then reloaded.
- This does take time, but if you run NakedEye from a RAM
- disk it should be fast.
-
- Rotate90 is a very expensive command. It takes about 40
- seconds to rotate a 640x480 image, and about 90 seconds
- to do an 1800x600 image (on a 386 at 25Mhz and 16ms seek-
- time hard disk). Again this is a trade off between memory
- usage and speed which is, in turn, dictated by the DOS
- architecture.
-
- With the above commands, you can combine them to alter
- the orientation of your current picture. Then you can
- save them if you wish with the Save command. These
- commands create temporary buffer files where you instruct
- NakedEye to put them (in the configuration file) or by
- default the current directory. If your system crashes for
- some reason when one of these commands are active, please
- make sure that you remove them to save disk space. They
- all have the extension .tmp for you to recognise easily.
-
- 1.7.8 Saving and resizing GIF images
-
- NakedEye gives you some limited capabilities to modify
- GIF images and save them. All the colour changes will
- affect the saved images. If you have magnified the image
- by the key U, this will be taken into account as well.
-
- It is very straight forward with the command Save so I
- will not talk about it here. There is another command
- call Dump that dumps the screen into a GIF file. It is
- very similar to Save but the only difference is that it
- only writes whatever on the portion of the screen inside
- the window boundaries. The source of the image comes
- straight from the video RAM of your machine, this means
- all the alterations are recorded into the output file.
- NakedEye has to avoid disturbing the screen when the
- command is activated by the key Ctrl-D.
-
- The command Resize is not simple and deserves some
- consideration. The memory limit of a DOS architecture
- causes a big problem with resizing images. Most image are
- larger than 4Kbytes, therefore cannot fit into the one
- segment of memory allocated.
-
- NakedEye takes a slow but sure approach to resizing the
- image. It first resizes the horizontal direction, then
- rotates the whole image by 90 degrees, then performs the
- same resizing again, then finally rotates it back by 90
- degrees. The net result is that it can resize images to
- any size between 10-2000 pixels in both directions. This
- process surely takes quite sometime to complete if you
- deal with images greater than 500x500 pixels in size. It
- is fairly fast if you have a lot of EMS memory, and the
- memory is not occupied by other GIF files.
-
- For the above reason the output will be written into a
- file on the disk, and you have to load it in using the
- command Open if you wish to look at it. When you activate
- command Resize it will ask for three values: horizontal
- size, vertical size and the output file name. You can
- give it an extra option s or p standing for speed and
- precision respectively. If speed is preferred, the output
- file will not be of the exact size but the process is
- considerably faster. The trade off is very reason able
- because the difference is less than 10 pixels different
- in both directions.
-
- NakedEye will handle raster images up to 2500x2500 pixels
- in size, but you are pushing your luck with this size
- unless you have a lot of free disk space after loading
- the image (over 20 Mbytes).
-
- 1.7.9 Fix colour problems
-
- The colour tables of the GIF pictures can cause problems
- due to the fact that most do use full 256 colour entries.
- This mans none is left for NakedEye to paint the Control
- Panel, the mouse cursor and the text displayed. NakedEye
- tackles this problem by many different ways which may
- need your help as you move from one image to another.
-
- Colour table compression is performed automatically to
- remove all duplicate colour entries and modify the image
- to fit into the new colours table. This tends to squeeze
- out up to 5 entries in average, and this is about
- adequate for NakedEye to display the Control Panel and
- its LOGO. The T command allows you to toggle the colour
- of background and foreground. This helps because images
- tend to have different colours for background and
- foreground. The commands allows the borders of the
- windows to show up if it has been submerged into the
- background colour.
-
- The colour of the mouse can be very hard to see. If this
- is the case then the keys K and J can be used to select
- different colours until you can see the mouse cursor
- clearly.
-
- 1.8 Some conditions
-
- I do not make any promise of having this software
- supported free of charge in the future. But if anyone
- wants to have a special version custom made for certain
- purpose, I will be prepared to build it at some
- negotiated cost. In any case, this software is not for
- companies to make money out of. Personal use here is
- granted for an unregistered copy of NakedEye , however an
- unregistered copy is not fully activated, and you
- definitely miss out some of the exotic features. I will
- be very happy to give a registered copy of this software
- out to anyone who makes a reasonable donation to support
- an environmental organisation for instance GreenPeace.
- Simply send me a proof of such an effort and a self-
- addressed, pre-paid courier bag (or postpak) with a
- floppy disk and a registered copy will be sent to you.
-
- For others who wish to have a fully functional copy of
- NakedEye, please send a registration form to me. You will
- receive the latest copy of NakedEye and a properly
- typeset user guide.
-
- If you are on the Internet, I can e-mailed the key to you
- after receiving the registration form.
-
- I also disclaim any responsibility in case the software
- causes any damage to your computer. It has been tested
- fully and no bug is currently known, apart from some
- possible problems with the SuperVga graphics driver when
- an unpopular video card is used.
-
- I hope that everybody will enjoy NakedEye, please send
- all comments to my e-mail address v.mai@uow.edu.edu.au
- or mail me at
-
- Mr. Van Dao MAI
- 50/7 Corrimal St.
- Wollongong N.S.W 2500
- Tel: 61 042 213346
- Australia
-
- Any suggestion for improvement would be greatly
- appreciated.
-
-