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-
- RACEEDIT.EXE
-
- RACEEDIT is a simple full screen editor that will allow you to write a
- message to a user from within RACE. RACEEDIT does not have block
- commands or search and replace or any other fancy do-dads. It's
- a basic editor that will allow you to write a quick message to a
- user. If you would like to use your own editor, see the technical
- notes in the second half of this document.
-
- Place RACEEDIT.EXE in the same directory as RACE.EXE. From within the
- RACE main screen, press ALT-E to bring up the message editor. If you
- are a registered RACE user, ALT-E will also bring up the editor in the
- validation screen. If you are not registered, "Unavailable in
- unregistered version" is displayed if you press ALT-E in validate.
-
- RACEEDIT is executed directly from with RACE and command.com is not
- used. Whether or not RACE swaps out before running RACEEDIT is
- determined by your settings for Swap file in RACECFG. See RACE.DOC for
- full information on the swap file set up.
-
- RACEEDIT gets most of the message header information from the welcome
- message configuration set up in RACECFG. The TO: field is filled with
- the name of the user currently being viewed in the main screen or in
- validate mode if registered as previously mentioned.
-
- The lack of ability to edit header information was a design decision
- meant to prevent accidental posting of messages to non-existant users,
- in message boards where they shouldn't go (echomail), undefined boards,
- etc. The primary purpose of the built in editor is for use during
- validation and so using the welcome message set up information was felt
- to be the best and safest way to go.
-
- RACEEDIT will allow creation of a message up to 64k in length or
- available memory, whichever is the lesser of the two.
-
-
- Technical information
- ---------------------
-
- RACEEDIT.EXE is basically a Turbo Professional TpMemo editor that was
- written specifically to work with RACE.
-
- You CANNOT simply rename your favorite editor to RACEEDIT.EXE and use it
- in place of the supplied editor. This was not done intentionally to
- prevent using a different editor. One reason for this is that the best
- method of determining what RACE should do next on return from running the
- editor is by examining the errorlevel the editor has dropped. Most
- editors don't drop an errorlevel upon exit and if they do, they probably
- won't match what RACE needs to know. The following errorlevels are
- defined in RACEEDIT.EXE:
-
- 0 = normal termination, message text saved
- 1 = normal termination, message text NOT saved
- 2 = window error (probably insufficient heap space)
- 3 = error writing message file
- 4 = error reading message file
- 5 = buffer allocation or memory error
-
- The first two errorlevels are obviously the most important and if you
- have an editor that can drop those under the proper conditions, you MAY
- be able to use it in place of RACEEDIT. Note that most editors will
- probably (?) return an errorlevel of 0 no matter what happens short of
- the editor crashing. If that is the case, RACE may attempt to import
- the text file even if you aborted the save in your editor. More on this
- later.
-
- The next thing you need to know is that RACEEDIT writes any saved text
- to a file called RACETMP.MSG. This is the filename RACE will look for
- if an errorlevel of 0 is returned when exiting the editor. Once this
- file is successfully imported, RACE deletes it.
-
- Another thing to keep in mind is that RACEEDIT saves the underlying
- screen before it pops up and restores it upon exit. If your editor
- doesn't do this, it could get messy looking.
-
- I have tested RACE with Qedit by renaming Qedit.exe to RACEEDIT.EXE and
- it does work for the most part. Even though RACEEDIT does not need the
- text file name passed to it, RACE passes 'RACETMP.MSG' for the use
- of other editors. By providing this, you won't have to answer your
- editor's prompt for a filename everytime you want to write a message.
-
- You will probably need the registered version of Qedit because I believe
- the unregistered version does not save the underlying screen. Although
- RACE updates all the information after any action, it does NOT redraw
- the entire screen and as mentioned before, it might not be pretty if
- your editor doesn't save the screen.
-
- Next you will need to rename QEDIT.EXE to RACEEDIT.EXE and place it in
- the same directory as RACE. Future versions of RACE may allow you to
- define the editor name, but for now "RACEEDIT.EXE" is hard coded into
- RACE.
-
- When using Qedit with RACE =YOU= will have to be sure you don't save
- any text if you wish to abort the message. QEDIT will not create
- RACETMP.MSG until you save or save and exit so RACE will be able to
- tell there is nothing to import if you leave Qedit properly.
-
- Since Qedit doesn't drop the same (or any?) errorlevels as the real
- RACEEDIT, the only way RACE can tell the message was aborted is by the
- absence of RACETMP.MSG. If it finds this file it =WILL= import it if
- you are using an editor other than the 'official' RACEEDIT.
-
- Last but not least, you will have to insure the margins within Qedit are
- reasonable. RACE imports the message text as is with absolutely NO
- formatting. Set your right margin to 65 or 70 and all should be fine.
-
- The above procedures may or may not work with other editors. You'll
- just have to experiment a bit.
-
-