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- Stokk Tikker - (C)opyright 1991 LogiComp Inc.
-
- Based on 'Stock Ticker' - (C)opyright 1937 Copp Clark Ltd.
-
- Stokk Tikker is a simple game based loosely upon the stock market. To
- put it simply, it's a game in which you buy and sell shares in various
- companies. The prices of these companies will go up and down at
- random, and will sometimes pay dividends. Dividends are *ONLY*
- payable if the value of the stock is over 100 cents/share.
-
- A stock dropping to 0 cents per share has 'crashed'. All players with
- shares in that company will lose all their shares in it. The company
- will then be replaced by a new one at 100 cents/share.
-
- A stock hitting 200 cents/share has 'split'. All players with shares
- in that company will have their shares doubled, and the share price
- will revert to 100 cents/share.
-
- So far, it's much like the 'Stock Ticker' board game. There are a few
- differences though. First, there are ten companies involved, rather
- than six rather-generic stock categories. These company names are
- a mixture of real and imaginary names. You start with $15,000 instead
- of $5,000. The odds of a dividend payoff are 1 in 5 rather than 1 in
- 3. Stocks may go up, down, or pay dividends in increments of 5, 10,
- 15, or 20 cents, rather than 5, 10, or 20.
-
- You may do as much or as little trading as you like during your turn,
- and if you decide later that you forgot to do something you can come
- back to the game and play again. Once per day, probably at midnight
- (this depends on how your sysop has configured the game), the Stokk
- Market will open briefly for trading. As you are not 'in the pit',
- but are a casual trader dealing through a broker, you cannot trade
- while the market is open. You must wait until after it closes to
- examine which ways the prices moved and how much money you collected
- in dividends. Use the MARKET HISTORY report to find out what has
- happened recently in the Market.
-
- Some Game Specifics
- ===================
-
- 1) Buy/Sell Stocks - this option allows you to buy or sell some shares
- in any of the ten companies on the Market. The display is a graphic
- chart of the prices of all stocks from 0 to 200 cents, use this to
- decide whether or not to buy or sell. Stocks must be bought and sold
- in blocks of 500 shares.
-
- 2) My History - Your personal history. The game records all of your
- transactions for your later review (up to 40 lines).
-
- 3) Stock History - Here you may either examine the last 40 transactions
- that have affected a particular company (price increases and decreases,
- dividends, splits, and crashes), or you may see a chart which shows the
- price of the stock for each of the last 15 days.
-
- 4) Market History - Very similar to option #3 but it's the last 200
- Market transactions in sequential order. Use this to look for Market
- trends and recent performances. This also keeps track of other users
- of the game (you spy, you!). Sorry, no graph!
-
- 5) Top 40 Traders - This displays a listing of the players, up to 40
- of them, in order of PORTFOLIO VALUE. This calculation is based upon
- how much cash each player would realize if they were to sell all of
- their stock holdings. This is then added to cash-on-hand.
-
- 6) Help! - This option calls up and displays the text file you are now
- reading. This is a simple game, you probably won't need to use this
- option again.
-
- 7) Quit The Game - When you have finished buying and selling shares,
- and examining the history reports and such, use this option to exit
- back to the BBS. You may return at any time to continue trading or
- whatever, providing you have sufficient BBS time remaining. Stock
- prices WILL NOT CHANGE until the system operator runs a daily
- maintenance program. This program is TYPICALLY run just after midnight
- each day, and in fact the installation instructions recommend that your
- sysop set it up in exactly this fashion. This program will take care
- of moving stocks up and down, splitting stocks, crashing stocks, paying
- dividends, and deleting inactive players from the game.
-
- 8) SUICIDE - If you get wiped out and are hopelessly out of it, you can
- use this option to start yourself over again with $15,000. You lose all
- of your shares as well. As a penalty you will have to wait 3 days to
- play Stokk Tikker again.
-
- 9) FOSSIL INFO - This option is for SYSOP ONLY, and displays some
- information about the FOSSIL driver that is installed.
-
- The game is deceptively simple yet great fun to play.
-
- Credits:
-
- Game Design - (C) 1937 Copp Clark Inc.
- Programming - Joe Lindstrom
-
- We acknowledge the following, without whom you would not be playing
- this game:
-
- Microsoft - for QuickBASIC, which I used to write this program
- Ray Gwinn - for QBX00, used to interface QuickBASIC with the
- FOSSIL driver, and for X00, an excellent FOSSIL program.
- Tom Collins - for QBFCOMMS, which provides an excellent 'bridge'
- between the high-level QuickBASIC and the low-level
- QBX00 routines. QBFCOMMS and QBX00 both form part of
- the code that runs this program.
- Racey Sealock - for WRSInput, a spiffy piece o'code.
- - for TIKK.ANS and TIKK.ASC
-
-