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-
- You can posts this in your On-line Section and make it permanent so as to
- give your users free access to the stats.
-
-
-
- Ship Class Tech. Level Ind. Units Class Offense/Defense Takeable Speed
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Frigate 1.0 5 Fr 1- 2 2- 4 5 3
- Destroyer 2.0 10 Ds 2- 4 4- 8 11 3
- Cruiser 4.5 20 Cr 4- 8 8-16 24 4
- Corvette 6.0 40 Co 5-10 5-10 20 8
- Battleships 8.0 40 Bs 8-16 16-32 53 5
- Dreadnought 12.5 80 Dn 16-32 32-64 117 5
- SuperDreadnought 20.0 160 SDn 32-64 64-128 257 4
-
- Damage Done on...tells how many structural points of damage the given class
- of ship can cause per round of battle.
-
- Damage Takeable is the amount of structural points the ship can take before
- being destroyed.
-
- Speed is the number of light years (ly) the ship will travel per game
- month.
-
-
- H. Radars
- ~~~~~~~~~
- A player can build and install ONE radar station in each one of his/her
- planets. The player can then "Examine" the radar screen(s) via a (new)
- command, (E)xamine Radars, in the Navy Management menu. If an enemy squadron
- is on its way to attack a planet in which a radar station is installed, and if
- the squadron is within the range of the radar, a report describing the squadron
- is printed as a response to "Examine Radars" command.
-
- There are 3 classes of radars:
-
- Class Range ind units Tech Level
- (in ly) cost required
- ----------------------------------------
- Short 4 80 5.5
- Mid 8 250 12.0
- Long 12 600 20.0
- ----------------------------------------
-
- A player can install a longer range radar station in a planet which
- already has a (shorter range) station; but the shorter range radar will be
- dismantled (no net increase in the total number of radar stations as reported
- in the "Empire Status").
-
-
-
- I. Planetary Defense Bases
- ~~~~~~~~~~~~~~~~~~~~~~~~~~
- A player can build PBD's on his planets for quick and cheap defense. You
- will sacrifice the ability to move them for good damage done on defense. The
- maximum number of PDB's that can be placed on any one planet is 2 * the square
- root of the Tech Level. WARNING! Planetary Defense Bases are no good by them
- selves, if attacked alone they will be captured.
-
- Ind. Defense Damage
- PDB Units Damage Takeable
- 1 40 26-52 40
-
- The maximum # of PDB's that can be placed on any one planet is 2 * the square
- root of tech level.