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- ===========================================
- SUB ATTACK
- Written by: Rick Salinas
- Copyright (c) 1991
- ===========================================
-
-
- INTRODUCTION:
-
- Welcome to Sub Attack. This game will attempt to
- simulate the complex world of submarine warfare in a
- fun and entertaining door game for your BBS or as a
- personal arcade game for your IBM/clone computer. You
- will be in command of an American Los Angeles class
- submarine. You will navigate your ship across the
- globe in search of your targets. As your experience
- grows so will your ships lethal capacity and range.
- You can play against other players and several
- different missions. The registered game will allow up
- to 26 players and 10 different missions. Sub attack
- can effectively animate up to 52 different objects on
- any screen even over phone lines with ease and
- playability!
-
-
- SYSTEM REQUIREMENTS:
-
- Monitor: CGA or better
- Memory: 192K of free memory (maybe less if your lucky)
-
-
- Hard disk is optional but recommended.
-
- If you are a user playing on a BBS you do not need a color
- monitor, however your sysop does.
-
-
- OBJECT OF THE GAME:
-
- The object of the game is to complete your selected
- mission. While it is possible to select "The Milk Run"
- you will find it difficult to promote through the ranks
- and earn yourself recognition as a true submarine
- hunter/killer. You should always keep in mind that
- while you are allowed to make life difficult on other
- players by attack and inflicting damage on their ships
- your primary concern should be completing your mission.
- As a safeguard against War Mongers, you will only be
- allowed to sink one opponent per logon.
-
-
-
-
-
-
- PLAYING THE GAME:
-
- After you select your mission your ship will be
- randomly appear somewhere at sea. For example if your
- mission is to sink 3 Iraqi tankers (mission #1) you
- will first need to find your targets then fire upon
- them. This may not be so easy because there are other
- warships roaming the seas, some friendly and others
- not so friendly. You have the following systems at
- hand to help you complete your mission before your time
- runs out.
-
- COMMANDS:
-
- O)rders This is the command you enter while in the
- game to receive your mission orders. During
- long missions it is always a good idea to
- refresh your memory should you forget what
- your actual mission is! Read them carefully!
-
- S)onar The sonar room is arrayed with all the latest
- computer equipment. It is very successful in
- identifying the relative size and screw speed
- of a surface ship (targets a-z) or other
- players (Uppercase A-Z). You can determine
- what nationality a ship is by the "footprint"
- and the large database on file.... For added
- game play you will have to determine using
- the relative bar-graph readings, what type of
- ship it is however. For Example a Tanker
- would be large so probably VESSEL SIZE 8 and
- slow speed so SCREWS of about 3-4. Get the
- idea. You cannot use sonar on an enemy
- stealth submarine "Ω" (omega sign).
-
- K)ills This command will give you your current kill
- count per ship type for your current game.
- This is useful when determining how many more
- targets you need to kill to complete your
- mission.
-
- R).O.E. This primarily has no effect while playing
- the game. This command will determine what
- actions your ship will take after you logoff
- the game and a different user is playing.
- You can preprogram your ship to do 1 of 3
- things. 1) Attack any ship that comes near
- your ship on sight! 2) Do nothing and don't
- provoke attack. If attacked you will try to
- escape. 3) Fire only if fired on. Once
- again this is what action your sub will take
- after you logoff your game. R.O.E. stands
- for rules of engagement.
-
- F)ire This is the command you invoke to attack
- another target. If your firing CPU is
- operational, firing weapons is simple. Your
- firing computer is very accurate when
- targeting surface ships or other Players (a-z
- or A-Z). You cannot use the firing computer
- to lock onto a stealth sub ("Ω"). You must
- attack these targets using manual systems.
- If your firing computer is destroyed and or
- being repaired then again you must use manual
- systems for all firing commands.
-
- Manual Firing Coordinates: To enter a
- coordinate you must determine the targets
- location on the map using x,y coordinates.
- The x coordinate values range from 1 to 58
- going left to right. The y coordinate values
- range from 1 to 17 counting from top to
- bottom of the map. Manual systems may be
- difficult to use in the heat of battle so its
- a good idea to only attack when your firing
- computer is operational. If your computer
- was destroyed or disabled have no fear backup
- systems exist and repairs begin immediately
- on any damaged system. Usually repairs can
- be realized in just a few minutes.
-
- U)pdate Status
-
- In order to increase playing speed, all
- status variables are not updated all the
- time. If you remain on anyone map for a
- period of time it is a good idea to
- occasionally update your status so that they
- are current. Your status is automatically
- updated when ever you change maps.
-
- H)elp This command will give the player a little
- ON-LINE help if he or she needs it.
-
- R)edraw This command will redraw the screen should
- bad line noise occur when playing Sub Attack
- as a BBS door game.
-
- C)redits Just a little information about the
- development of Sub Attack, News and
- registration information.
-
-
- PLAYING THE GAME (cont)
-
- Once again the object is to complete your mission. If
- you do complete your mission you can expect the
- following: A promotion in rank (level). Earn enough
- promotions and you will receiver a better commission.
- The higher the ship class (#) the greater the firepower
- and range of your vessel. Some missions will be nearly
- impossible to complete with out a "super sub". Earning
- such a sub will not be easy but the benefits will out
- weigh the hardship and casualties.
-
- Fueling: When ever you move you use up fuel. Even
- though your submarine is nuclear powered you must dock
- at port for supplies and refueling. Besides it adds to
- the play of the game. There are fuel stations
- througout the globe. The are signified by the Italic
- f, (red in color). Simply bump into this station and
- you will receive more fuel for your mission.
-
-
- SATCOM SUPPORT:
-
- As a commander of a Los Angeles Class Submarine you
- have a support system. This is called SATCOM.
- Satellite communications (SATCOM) are constantly being
- received by your sub. These satcom messages include
- valuable information on sightings of surface ships
- around the globe. When you receive a satcom message it
- is a good idea to write down the information for later
- use. Sometimes information on status of a surface ship
- is given as well. If you are having trouble locating
- your targets the SATCOM can help. Should you ever lose
- SATCOM communications due to an attack it will be
- repaired in a timely manner.... Like sonar and the
- firing CPU usually in just a few minutes.
-
-
- MISSIONS:
-
- There are several missions you can embark on as
- commander of your vessel. If you register this game
- you will have more missions available to you. (See
- registration instructions REGISTER.DOC).
- Providing how well the program is received there may be
- more missions that will be made available at a later
- date.
-
- It is recommended that you start out with an easy
- mission and progress to the next higher. As you
- complete each mission you will be awarded 1000 pts
- times the mission # you select (Example mission #3 =
- 3000 pts upon completion). Your ranking against other
- players is based on your accumulation of points.
-
-
-
-
-
-
- SCORING:
-
- You receive points for completing missions, sinking
- renegade stealth subs (red,green,yellow), enemy ships
- and players. However you may be docked points for
- sinking ships outside your mission objective. Sinking
- Civilian Ships are a sure way to lose points no matter
- what flay the vessel may be flying.
-
-
-
- Well that's about it for now..... I hope this gives you a better
- idea what SUB ATTACK is about. I have several ideas I may
- include in later revisions so keep your eyes open or call my BBS
- and check for the latest releases.
-
-
-
- Sincerely,
-
- Rick Salinas
-
-
-
-
- Sub Attack Information Line:
-
- DARK SIDE OF THE MOON!
- 209-225-6824 24hrs Fido (1:205/72)
- Fresno, CA
- Sysop: Rick Salinas
-
- (300-14.4K buad V32/HST UsRobotics Dual Standard)
-
- IBM is a registered trademark of
- International Business Machine, Corporation
-
-
-