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-
- Revision History
- ^^^^^^^^^^^^^^^^^^
-
- V1.4 -- Many, MANY changes this time. If these don't do it, nothing will.
-
- A cash gauge at the menus... Tells user how much money they have
- when they are in town, school, and home.
- "View Other Character" option.
- You can only mooch plus find a total of five times a turn (WITH
- the limit set in the previous upgrade).
- Some of the rudest messages have been lightened.
- Grammatical and cosmetic changes.
- An expert mode is available for users who already know what commands
- are on the menus.
- You can now only do or ignore your homework once per turn.
- Town prank is more likely to break your skateboard, so you won't
- be able to prank your popularity all the way to the limit by
- using town prank.
- You can view your character in all of the menus now.
- ASCII picture AND ANSI picture. For the users who don't have ANSI,
- they won't have to see all that junk for the ANSI picture.
- Upper and lower case no longer need to be accurate when you're
- typing the name of another Bart and leading spaces are
- stripped from a character's name when he enters it the
- first time.
- You can't fight, prank, or otherwise annoy yourself anymore.
- Two players cannot have the same character name any longer.
- The list names option in school now gives you a chance to read
- it (with "Hit a key to continue...").
- Input string when typing another player's name will not let you
- type any more than the maximum number of letters for a character
- name (36).
- Hopefully, that stupid "(C)ontinue, (S)top, (N)on-Stop? " has been
- eliminated from the opening ANSI/ASCII picture.
- This SHOULD work for Spitfire and Wildcat, but no guarantees. Leave
- me a note about how it goes.
- This "New features" info is accessible from the game main menu.
- There are now 10 ANSI pictures, each with Bart writing a different
- "I will not..." on the board (to be true to the show.)
- Many other little things that you may or may not notice as you play.
-
- MAJOR CHANGES:
- ^^^^^^^^^^^^^^
- Definable winning popularity--The sysop can now set the level
- of popularity required for a user to be retired from the game.
- The command is in the control file, under POPTOWIN. If you
- want a good level, POPTOWIN 750 or POPTOWIN 1000 would be good
- choices.
-
- Rankings chart--Now, instead of the top Bart being listed, the top
- ten are listed. This won't seem like a major change to the
- users. It's more of a programming challenge than anything else.
-
- NEW fight sequence--The fight scene was totally rewritten and now
- includes a whole new menu where you can pick which weapon to
- use for each attack, view your own stats and your opponent's
- along the way, and run. Nothing like the old fight sequence.
-
- YOU MUST RUN CONVERT.EXE TO CONVERT YOUR USER FILE TO THE NEW
- FORMAT.
-
- V1.3 -- The game has been BLASTED lately from several sources, so these
- changes have been added:
-
- There is now an object to the game, hitting 2,000 popularity.
- Mooching is not allowed if you already have $100.
- Finding money is not successful if you already have $200.
- Upgraded to DoorDriver 3.0, which eliminates COLOR1.EXE and
- CONFIG.DOR.
- Newspaper is now stoppable (with a (C)ontinue, (S)top, (N)on-Stop
- function).
- "Hit <Enter> to continue" has been replaced with "Hit a key to
- continue" (trivial change).
-
- V1.2 -- "CTRL-C to Abort Text" Message Now Long Enough to Read
- Top Bart feature now functional.
- After a fight, you are told if nobody wins.
- If you kill somebody, you actually get popularity.
- You are now told when you lose an item.
- The CITYNEWS.DAT file isn't as gargantuan.
- Lunchtime payment problem fixed.
- USEREDIT.EXE fixed (didn't work before).
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-